wgt-node-utils 1.2.0 → 1.2.1

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "wgt-node-utils",
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- "version": "1.2.0",
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+ "version": "1.2.1",
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  "description": "WGT工具类包",
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  "main": "dist/bundle.js",
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  "scripts": {
package/src/index.js CHANGED
@@ -414,7 +414,7 @@ class wgtNodeUtils {
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  }
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  return value;
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  });
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- }
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+ }
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  /**
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  * 验证是否为空对像
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  * @param v 对象
@@ -609,11 +609,10 @@ class wgtNodeUtils {
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  let domainArr = hostName.split('.');
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  let domain = domainArr.slice(-2).join('.');
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  let gameDomain = this.gameResourcesMap[domain];
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-
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  // 当前没有map 中没有存储新的 domain,创建新的map
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  if (!gameDomain) {
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  gameDomain = `https://game.${domain}`;
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- const isAvailable = await checkDomainAvailability(gameDomain);
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+ const isAvailable = await this.checkDomainAvailability(`https://game.${domain}`);
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  if (isAvailable) {
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  console.log('gameDomain可用,使用新的域名')
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  this.gameResourcesMap[domain] = gameDomain;
@@ -637,6 +636,7 @@ class wgtNodeUtils {
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  console.log(new Date(), 'gameResourcesMap:存在使用替换新的域名', this.gameResourcesMap, 'gameDomain', gameDomain, 'gameLink', gameLink);
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  return gameLink;
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  } catch (error) {
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+ console.log(error, 'ReplaceGameResourcesError')
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  gameLink = link;
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  }
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@@ -673,7 +673,7 @@ class wgtNodeUtils {
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  if (file && file.length > 0) {
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  return true;
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  }
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- this.appendLog(`${pageName}[${item}]`, '文件加载失败', 'test', components = '');
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+ this.appendLog(`文件加载失败:${pageName}[${item}]`, 'test', 'test');
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  return false;
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  });
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  this.filesErrorSendStatus = !fileStatus;