wgsl-play 0.0.21 → 0.0.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/wgsl-play.js CHANGED
@@ -3960,6 +3960,9 @@ class sc extends HTMLElement {
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  get autoplay() {
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  return this.getAttribute("autoplay") !== "false";
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  }
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+ set autoplay(t) {
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+ t !== !1 && t !== "false" ? this.removeAttribute("autoplay") : this.setAttribute("autoplay", "false");
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+ }
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  /** Whether the shader is currently playing. */
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  get isPlaying() {
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  return this.playback.isPlaying;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "wgsl-play",
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- "version": "0.0.21",
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+ "version": "0.0.23",
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  "type": "module",
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  "repository": "github:wgsl-tooling-wg/wesl-js",
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  "exports": {
@@ -12,9 +12,9 @@
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  }
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  },
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  "dependencies": {
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- "wesl-fetch": "0.0.3",
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+ "wesl-gpu": "0.1.19",
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  "wesl": "0.7.16",
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- "wesl-gpu": "0.1.19"
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+ "wesl-fetch": "0.0.3"
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  },
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  "devDependencies": {
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  "@playwright/test": "^1.53.2",
package/src/WgslPlay.ts CHANGED
@@ -236,6 +236,12 @@ export class WgslPlay extends HTMLElement {
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  return this.getAttribute("autoplay") !== "false";
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  }
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+ set autoplay(value: boolean | string) {
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+ const enabled = value !== false && value !== "false";
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+ if (enabled) this.removeAttribute("autoplay");
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+ else this.setAttribute("autoplay", "false");
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+ }
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+
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  /** Whether the shader is currently playing. */
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  get isPlaying(): boolean {
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  return this.playback.isPlaying;
@@ -1,9 +0,0 @@
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-
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- 
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- > wgsl-play@0.0.20 build /Users/lee/wesl/wesl-js/tools/packages/wgsl-play
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- > vite build --config vite.build.config.ts
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-
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- vite v7.3.0 building client environment for production...
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- transforming (1) src/WgslPlay.tstransforming (34) ../wesl/src/parse/WeslStream.tstransforming (53) ../../node_modules/.pnpm/es-module-lexer@1.7.0transforming (97) ../../node_modules/.pnpm/@petamoriken+float16@✓ 112 modules transformed.
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- rendering chunks (1)...computing gzip size (0)...computing gzip size (1)...dist/wgsl-play.js 134.66 kB │ gzip: 41.98 kB
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- ✓ built in 1.47s
@@ -1,35 +0,0 @@
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-
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- 
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- > wgsl-play@0.0.20 test:e2e /Users/lee/wesl/wesl-js/tools/packages/wgsl-play
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- > playwright test
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-
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- [WebServer] 
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- [WebServer] > wgsl-play@0.0.20 dev /Users/lee/wesl/wesl-js/tools/packages/wgsl-play
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- [WebServer] > vite test-page --config vite.config.ts --port 9102
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- [WebServer] 
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-
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- [WebServer] 
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- [WebServer]  VITE v7.3.0 ready in 184 ms
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- [WebServer] 
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-
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- [WebServer]  ➜ Local: http://localhost:9102/
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- [WebServer]  ➜ Network: use --host to expose
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-
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-
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- Running 9 tests using 5 workers
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-
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- [1/9] …omium] › src/test/WgslPlay.e2e.ts:101:1 › basic shader renders
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- [2/9] …WgslPlay.e2e.ts:129:1 › shaderRoot - package:: imports resolve
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- [3/9] …c/test/WgslPlay.e2e.ts:115:1 › npm CDN - external imports work
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- [4/9] … shaderRoot - src attribute with super:: and package:: imports
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- [5/9] …m] › src/test/WgslPlay.e2e.ts:73:1 › wgsl-play component loads
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- [6/9] …e2e.ts:151:1 › ?static import - wesl-plugin build-time linking
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- [7/9] …Play.e2e.ts:161:1 › ?link import - wesl-plugin runtime linking
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- [8/9] …ject.conditions - shows green initially, red after setting RED
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- [9/9] …slPlay.e2e.ts:188:1 › no critical console errors on basic load
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-  9 passed (4.8s)
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-
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- To open last HTML report run:
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- 
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-  pnpm exec playwright show-report
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- 
@@ -1,5 +0,0 @@
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-
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- 
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- > wgsl-play@0.0.20 typecheck /Users/lee/wesl/wesl-js/tools/packages/wgsl-play
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- > tsgo
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-