wgge 1.0.16 → 1.0.17
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@@ -144,6 +144,15 @@ export default class Vector2 extends ObjectModel {
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144
144
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return neighbors;
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145
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}
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146
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147
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+
isNeighborPosition(position, size = 1, includeCenter = false) {
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148
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const distX = Math.abs(this.x - position.x);
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149
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const distY = Math.abs(this.y - position.y);
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150
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if (distX === 0 && distY === 0) {
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151
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return includeCenter;
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152
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}
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153
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return Math.max(distX, distY) <= size;
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154
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}
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155
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+
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147
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getClosest(positions) {
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if ((!positions) || positions.length === 0) return null;
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149
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if (positions.length === 1) return positions[0];
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