wgge 0.1.26 → 0.1.28

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@@ -2,6 +2,10 @@ import IntValue from "./IntValue";
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  export default class FloatValue extends IntValue {
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+ /**
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+ *
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+ * @return Number
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+ */
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  round() {
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  return Math.round(this.get());
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  }
@@ -2,6 +2,14 @@ import DirtyValue from "./DirtyValue";
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  export default class IntValue extends DirtyValue {
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+ /**
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+ *
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+ * @return Number
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+ */
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+ get() {
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+ return super.get();
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+ }
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+
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  set(value) {
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  if (value === null || value === undefined || value === '') {
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  super.set(Number.NaN);
@@ -17,4 +25,8 @@ export default class IntValue extends DirtyValue {
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  increase(num) {
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  this.set(this.get() + num);
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  }
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+
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+ multiply(num) {
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+ this.set(this.get() * num);
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+ }
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  }
@@ -97,6 +97,17 @@ export default class CanvasRenderer extends RendererBase {
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  if (!(image && this.context2d)) return;
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  if (clear) this.context2d.clearRect(drawStart.x, drawStart.y, drawEnd.x, drawEnd.y);
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  this.context2d.globalAlpha = opacity;
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+ console.log(
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+ 'drawing to canvas',
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+ imageStart.x,
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+ imageStart.y,
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+ imageEnd.x,
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+ imageEnd.y,
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+ drawStart.x,
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+ drawStart.y,
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+ drawEnd.x,
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+ drawEnd.y
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+ );
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  this.context2d.drawImage(
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  image,
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  imageStart.x,
@@ -52,6 +52,7 @@ export default class ImageCanvasRenderer extends CanvasRenderer {
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  if (this.model.image.uri.isEmpty()) return;
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  this.game.assets.getAsset(this.model.image.uri.get(), (img) => {
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  this.image = img;
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+ this.model.image.size.set(img.width, img.height);
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  this.renderImage();
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  });
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  }
@@ -17,7 +17,7 @@ export default class ImageViewRenderer extends DomRenderer {
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  }
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  activateInternal() {
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- this.canvas = DOMHelper.createElement(this.dom, 'canvas');
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+ this.canvas = DOMHelper.createElement(this.dom, 'canvas', 'image-view-canvas');
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  this.addChild(new ImageCanvasRenderer(this.game, this.model, this.canvas));
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  this.updateSize();
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "wgge",
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- "version": "0.1.26",
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+ "version": "0.1.28",
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  "description": "Web GL Game Engine",
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  "main": "index.js",
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  "dependencies": {