wgge 0.1.17 → 0.1.19

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@@ -0,0 +1,50 @@
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+ import AnimationController from "./AnimationController";
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+
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+ export default class AnimationDelayController extends AnimationController {
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+
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+ /**
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+ * @type FloatValue
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+ */
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+ model;
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+
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+ /**
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+ * @type Number
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+ */
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+ duration;
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+
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+ /**
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+ * @type Number
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+ */
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+ remaining;
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+
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+ /**
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+ * @type boolean
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+ */
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+ repeat;
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+
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+ /**
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+ *
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+ * @param game GameModel
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+ * @param model DirtyValue
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+ * @param duration Number
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+ * @param repeat boolean
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+ */
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+ constructor(game, model, duration, repeat = false) {
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+ super(game, model);
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+ this.model = model;
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+ this.duration = duration;
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+ this.remaining = duration;
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+ this.repeat = repeat;
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+ }
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+
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+ updateInternal(delta) {
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+ this.remaining -= delta;
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+ if (this.remaining <= 0) {
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+ if (this.repeat) {
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+ this.remaining += this.duration;
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+ }
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+ this.finished();
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+ }
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+ }
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+
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+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "wgge",
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- "version": "0.1.17",
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+ "version": "0.1.19",
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  "description": "Web GL Game Engine",
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  "main": "index.js",
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  "dependencies": {