wgblas 0.1.1 → 0.1.2

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Files changed (2) hide show
  1. package/README.md +8 -12
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -51,24 +51,21 @@ Restart Firefox after making changes.
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  ## Requirements
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- - Node.js 18+
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+ - Node.js 22+
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- ## Example usage
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-
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- This package is not yet published to npm. Clone the repo and install it locally in your project:
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+ ## Installation
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  ```sh
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- git clone https://github.com/manit2004/wgblas.git
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- cd your-project
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- npm install /path/to/wgblas
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+ npm install wgblas
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  ```
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+ ## Example usage
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+
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  ### Example Code Snippet
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  ```js
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- import { init, cleanup } from "wgblas";
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+ import { init, cleanup, randomFloat32Array } from "wgblas";
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  import { sscal } from "wgblas/sscal";
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- import { randomFloat32Array } from "wgblas/util/random";
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  const device = await init();
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@@ -92,7 +89,7 @@ No bundler needed. Load the pre-built browser bundle from the CDN and use `windo
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  <head>
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  <meta charset="UTF-8" />
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  <title>sscal — wgblas browser example</title>
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- <script src="https://manit2004.github.io/wgblas/wgblas.browser.js"></script>
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+ <script src="https://unpkg.com/wgblas/dist/wgblas.browser.js"></script>
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  </head>
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  <body>
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  <pre id="out">Running…</pre>
@@ -126,11 +123,10 @@ No bundler needed. Load the pre-built browser bundle from the CDN and use `windo
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  `GpuVector` keeps data resident on the GPU between operations — upload once, chain any number of operations, read back once. This eliminates the redundant uploads and readbacks between steps, which are often more expensive than the compute itself.
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  ```js
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- import { init, cleanup } from "wgblas";
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+ import { init, cleanup, randomFloat32Array } from "wgblas";
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  import { saxpy } from "wgblas/saxpy";
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  import { sscal } from "wgblas/sscal";
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  import { GpuVector } from "wgblas/classes/GpuVector";
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- import { randomFloat32Array } from "wgblas/util/random";
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  const device = await init();
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "wgblas",
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- "version": "0.1.1",
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+ "version": "0.1.2",
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  "description": "BLAS on WebGPU",
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  "type": "module",
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  "main": "index.mjs",