wenay-common2 1.0.64 → 1.0.65

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@@ -75,7 +75,11 @@ For seek into the past — not needed for live sync:
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  ## Stages
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  1. `withReplayListen` decorator + seq handover (layer A) — the core, small.
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- 2. Patch journal in `exposeStore` + `since`-sync in mirror (layer B).
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+ 2. Patch journal in `exposeStore` + `since`-sync in mirror (layer B).
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+ 2.5. **Route hand-off helper** — `replayRouteSubscribe` / `syncStoreReplayRoute`: keep the
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+ old route live, catch up the replacement from the last delivered `seq`, then close the old
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+ route. This is the replay-level foundation for relay ↔ direct promotion; signaling and
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+ direct-transport setup remain outside this layer.
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  3. Conflation + snapshot recovery on the wire (first item of D) — this is what turns
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  "semi-pro" into pro for fan-out.
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  4. C and the rest of D — on demand.
package/doc/ROADMAP.md ADDED
@@ -0,0 +1,131 @@
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+ # wenay-common2 — Roadmap (open / deferred)
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+
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+ > Forward-looking backlog of distributed-state / transport features that are **not fully built**.
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+ > Everything here sits on top of the existing seams — `{emit,on}` transport, `exposeStore` /
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+ > `createStoreMirror`, and the replay `seq` / `keyframe` / `frame` contract. None of it requires
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+ > changing the store core; the store stays single-authority (one `seq` sequencer, last-writer-wins
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+ > per path), and these features are layers or adapters above that.
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+ > Status: 🔴 not started · 🟡 partial / ongoing · 🧊 deliberately shelved.
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+
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+ ## 0. Distributed Runtime Model
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+
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+ The strategic direction is not "RPC plus store helpers"; it is a small distributed-state runtime:
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+ application code keeps a stable typed API while lower layers can choose the transport, route, replay
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+ source, and authority model.
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+
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+ Four concerns must stay explicit:
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+
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+ - **Transport** - how two endpoints exchange `{emit,on}` messages: socket.io, in-process loopback,
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+ relay, WebRTC/direct channel, or a future adapter. Transport is replaceable infrastructure.
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+ - **Routing** - where a logical call or stream goes: server, peer through relay, peer directly, or a
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+ promoted relay <-> direct path. Routing must be allowed to change without changing the facade API.
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+ - **Authority** - who is allowed to write truth: one server, partitioned peer-owned slices, server
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+ authority with client prediction, or true multi-writer conflict resolution. This is a semantic
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+ decision, not a transport decision.
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+ - **Replay** - how live state survives reconnect, lag, transport swap, and history playback:
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+ `seq` + keyframe/frame + deltas. Replay is the continuity layer that makes route changes boring.
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+
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+ Design rule: direct peer links and relay hand-offs are optimizations of transport/routing. They must
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+ not silently change auth, ownership, validation, or conflict semantics. If a method is exposed as
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+ `api.hit(playerId)`, it may travel through the server or a direct channel, but the authority rules
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+ behind that method must remain the same.
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+
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+ This implies a useful split:
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+
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+ - **API surface** remains facade-shaped and typed.
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+ - **Transport/routing layer** may substitute sockets and promote paths.
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+ - **Replay layer** resumes streams and mirrors from the last known `seq`.
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+ - **Authority layer** decides whether an incoming write is accepted, predicted, reconciled, or merged.
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+
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+ ### 0.1 Optional account-to-account route plane ("wrapper over wrappers") 🔴
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+
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+ Some deployments need separate client/account identities to communicate directly when policy and
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+ network conditions allow it, while still allowing the server/relay to step back into the path later.
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+ This is not just a socket trick; it is an account-aware routing shell above the existing facade,
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+ mirror, and replay primitives.
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+
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+ - **Account model:** every participant has its own account/session identity and a scoped facade/store
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+ set. Runtime-account maps are a dynamic keyspace, so they should look like `noStrict(accountMap)`
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+ rather than a fixed schema. Access checks stay in the facade/policy layer; `noStrict` is not an ACL.
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+ - **Wrapper over wrappers:** an app-level coordinator owns the set of per-account clients, exposed
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+ facades, mirrors, replay subscriptions, and route state. "State of other accounts" is represented as
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+ selected `Observe` mirrors/replay/offline resources, ideally started and stopped through
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+ `createStoreManager`, not as a new global store core.
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+ - **Route states:** a pair of accounts may be `relay`, `direct`, `direct+shadowRelay` (audit/observe
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+ copy), `blocked`, or `fallback`. Direct links are optional optimizations, useful for latency or
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+ traffic cost, not a semantic change.
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+ - **Re-interposition:** if NDA/privacy policy, audit, moderation, throttling, reauth, direct-link
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+ failure, or group topology changes require it, the relay must be able to re-enter the data path.
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+ This is the reverse of direct promotion: open the replacement route, resume from the last `seq`,
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+ switch consumers after catch-up, then close or demote the old route.
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+ - **Privacy rule:** direct account links are opt-in and policy-gated. Peers only receive the endpoint
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+ and session material needed for that specific relationship; no implicit broad account discovery.
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+
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+ Open questions: account ACL/policy shape; signaling format; whether the relay sees payloads or only
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+ coordinates encrypted direct streams; how route state is exposed to the app; backpressure across
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+ multi-hop and direct paths; revocation in the middle of a live stream.
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+
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+ Status: 🔴 not started. This belongs to project-0 architecture: no store-core change, but it defines
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+ the account/routing shell that later direct-connection work plugs into.
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+
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+ ## 1. Connection hand-off — relay ↔ direct promotion ("port forwarding") 🟡
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+
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+ A relay/intermediary bootstraps a connection between two parties, then — on a signal — **steps out
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+ of the middle**: both ends open a second, direct socket and migrate the live stream onto it,
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+ bypassing the relay. The same mechanism must work in reverse: the relay can deliberately
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+ **re-interpose** and become the middleman again. Under the hood the socket substitutes itself; data
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+ starts flowing on the new path.
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+
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+ - Family: NAT hole-punching / WebRTC TURN→direct promotion, expressed over the existing `{emit,on}`
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+ abstraction rather than a specific transport.
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+ - **Design lead (reuse what exists):** the socket swap is a *stream resume*, which the replay layer
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+ already solves. Migrate with `replaySubscribe(..., {since: prev.seq()})` /
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+ `syncStoreReplay(..., {since})` on the new socket — the consumer fold is gap-free by contract, so a
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+ mid-stream transport change is not a special case. The transport carries only `seq`; the semantics
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+ never learn the socket changed.
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+ - **Implemented foundation (2026-07-08):** `Replay.replayRouteSubscribe(...)` and
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+ `Observe.syncStoreReplayRoute(...)` keep the old route alive, subscribe the replacement route,
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+ catch it up from the last delivered `seq`, then close the old route. This covers relay → direct
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+ promotion and direct → relay re-interposition for any ordered `ReplayRemote`; overlap is deduped by
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+ `seq`, and a failed replacement leaves the old route active.
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+ - Open questions: signaling channel that negotiates the direct endpoint; fallback if the direct path
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+ never establishes (stay on relay); auth continuity across the swap; per-socketKey vs whole-connection
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+ hand-off; policy trigger and catch-up boundary for direct → relay re-interposition.
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+ - Status: 🟡 partial. Route hand-off/resume helper is implemented and covered by `replay/route-handoff.test.ts`; signaling, direct endpoint negotiation, NAT/WebRTC adapter, auth-continuity policy, and trigger rules remain open.
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+
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+ ## 2. Coordinated fan-out send to a large group 🧊
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+
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+ Synchronized/batched send to a very large audience "at once", as opposed to the current model where
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+ **each connection is paced independently** (per-connection lag gate + `frame` policy).
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+
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+ - Current reality: pacing is per-recipient by design — every client's link is unique. Even in video
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+ fan-out no two receivers drain at the same rate, so the per-connection gate is usually the *correct*
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+ answer. That is why this is shelved.
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+ - When it would matter: true lockstep broadcast (all-or-nothing / same-instant delivery) — rare.
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+ - Status: 🧊 deliberately shelved. Revisit only against a concrete lockstep requirement.
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+
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+ ## 3. Multi-authority stores — two truths, one reconciliation (games) 🔴
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+
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+ Two stores, each **dynamically filled by its own authority ("truth")**, that must agree on a shared
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+ source of truth. Decompose by write topology:
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+
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+ - **Partitioned authority — fits today.** Each peer authoritative over its own slice → two
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+ `exposeStore` / `createStoreMirror` pairs crossed over one duplex `{emit,on}`. No new primitive.
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+ "Confirmation" = the per-direction `seq` ack.
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+ - **Authoritative server + client prediction — small layer on top.** Server store is the truth; the
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+ client applies optimistically, then reconciles when the authoritative patch arrives. Build a
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+ `predictedStore` = confirmed mirror + a pending-input list, rebased on each `mirror.each()` /
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+ `changed` tick. Helper factory, not a core change.
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+ - **Symmetric co-write of the same path — needs a different model.** LWW-per-path converges but can
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+ silently drop a concurrent write. This is the one case that genuinely needs CRDT/OT. Design lead:
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+ wrap a Yjs/Automerge doc as a `RemoteStore`-shaped source and mirror from it — the store↔transport
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+ decoupling makes this a small adapter, not a rewrite.
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+ - Status: 🔴 prediction layer + CRDT adapter not started; partitioned-authority already expressible.
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+
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+ ## 4. Data-transfer optimization backlog (ongoing) 🟡
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+
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+ Open-ended transfer/perf work, especially for backend-heavy models. Never "done".
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+
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+ - Candidates: tighter `frame` condensation per line; delta/patch minimization; binary framing for hot
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+ paths; batching heuristics beyond the current `pipe` / `space` modes.
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+ - Status: 🟡 ongoing; pick items as real bottlenecks surface, not speculatively.
@@ -0,0 +1,7 @@
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+ # 1.0.65
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+
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+ - Add `Replay.replayRouteSubscribe` for transport-agnostic replay route hand-off: keep the old route live, catch up the replacement route by `seq`, then close the old route.
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+ - Add `Observe.syncStoreReplayRoute` for store mirrors that can switch relay/direct routes without gaps or duplicate patch delivery.
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+ - Add `replay/route-handoff.test.ts` covering relay -> direct promotion, direct -> relay re-interposition, failed replacement fallback, and store mirror convergence.
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+ - Update roadmap/replay docs to mark connection hand-off as partially implemented and keep signaling/WebRTC/policy triggers explicitly open.
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+ - Normalize package metadata for `wenay-common2@1.0.65`.
@@ -420,7 +420,9 @@ exposeReplay(replay) <-> replaySubscribe(remote, cb, {since?, onSeq?, staleMs?
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  // on the line (RPC_STOP — e.g. the gate's loud sacred failure) surfaces via onError + off, never silence.
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  // hint reaches the frame lambda on catch-up and on every explicit frame(seq, hint) call (pull); the push-gate's
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  // drain recovery uses the line's DEFAULT condensation — client-specific rules/pace = the pull path.
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- // off.ready (catch-up done) · off.seq() (reconnect point) · off.isStale()/off.lastTs(); reconnect = call again with {since: prev.seq()}
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+ // off.ready (catch-up done) · off.seq() (reconnect point) · off.isStale()/off.lastTs(); reconnect = call again with {since: prev.seq()}
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+ replayRouteSubscribe(remote, cb, {label?, since?, onSeq?, onError?, onRoute?}) -> off & {ready, switch(nextRemote, {label?, since?, reset?, policy?, hint?}), seq(), label(), active()}
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+ // transport hand-off helper: old route remains live, replacement subscribes+catches up from seq, then old closes; overlap is seq-deduped. Use for relay -> direct and direct -> relay over any ordered ReplayRemote.
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  // DELIVERY CONTRACT (guaranteed, not best-effort): the subscriber's cb sees ONE uniform stream —
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  // first delivery = the snapshot (keyframe as an event of the SAME type; store: root patch),
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  // then only strictly-newer events, seq-ascending, no gaps, no dups. Live events racing ahead of the
@@ -439,7 +441,8 @@ exposeReplay(replay) <-> replaySubscribe(remote, cb, {since?, onSeq?, staleMs?
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  // of clock skew) + ENVELOPE-TS AGE checked at delivery (producer clock — a stale keyframe reports stale
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  // IMMEDIATELY; clock-skew caveat: producer/client clocks may disagree, skewMs tolerance absorbs it, default 0).
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  // A since-tail's historical ts never flaps mid-catch-up (one assessment after handover); off() disarms the timer.
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- exposeStoreReplay(store, opts?) <-> syncStoreReplay(mirror, remote, opts?) // layer B: patch line; keyframe = root patch ({path: [], value: snapshot})
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+ exposeStoreReplay(store, opts?) <-> syncStoreReplay(mirror, remote, opts?) // layer B: patch line; keyframe = root patch ({path: [], value: snapshot})
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+ syncStoreReplayRoute(mirror, remote, opts?) -> off & {ready, switch(nextRemote, opts), seq(), label(), active()} // same patch fold, but route-replaceable for relay/direct promotion
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  syncStoreReplayEach<T>(remote, cb, opts?) -> off & {store, ready, seq(), isStale(), lastTs()} // one-call per-key fold over the patch line (mirror + syncStoreReplay + store.each()); most-used surface — full contract + example in wenay-common2.md
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  createOfflineStore({key, remote?, initial, storage, version?, debounceMs?, syncOpts?}) -> Promise<OfflineStore<T>>
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  // snapshot-mode persisted mirror: read local {version,seq,snapshot,savedAt}, create a normal Store immediately,
@@ -136,7 +136,9 @@ l.ticks.once(v => console.log(v)) // one event, then aut
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  const [tick, ticks] = replayListen<[number]>({history: 1024, current: 'last'}) // after — same facade, same key
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  // legacy subscribers unchanged (byte-for-byte). Replay consumers now also get:
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  const sub = replaySubscribe(l.ticks, v => {}, {since: saved, onSeq: s => saved = s}) // catch-up + live, no gaps/dups
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- const sub2 = replaySubscribe(c.math.func.ticks, v => {}) // replay members project on func/strict directly — no cast needed
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+ const sub2 = replaySubscribe(c.math.func.ticks, v => {}) // replay members project on func/strict directly — no cast needed
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+ const routed = replayRouteSubscribe(l.ticks, v => {}, {label: 'relay'})
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+ await routed.switch(nextRemoteTicks, {label: 'direct'}) // relay/direct hand-off: old route closes after catch-up
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  await l.ticks.frame(mySeq) // pull at YOUR pace (50ms timer etc.) — server condenses via the line's frame lambda
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  // full guide + examples → rpc.md; frame model / lag policies → 🎞️ recipe below and rare docs
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  ```
@@ -186,7 +188,9 @@ Observe.exposeStoreReplay(store, {history? = 1024}) -> { api /* spread into the
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  Observe.syncStoreReplay(mirror, remote /*{line, since, keyframe, frame?} of api.replay*/, {since?, onSeq?}) -> off
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  // off.ready (catch-up done) · off.seq() (save for reconnect: syncStoreReplay(..., {since: prev.seq()}))
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  // lagging/late client NEVER gets a backlog: evicted seq -> ONE fresh keyframe + live
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- // freshness is an option, not consumer boilerplate: {staleMs, onStale} flags a silent line / stale keyframe (edge-triggered both ways; 🎞️ in rare docs)
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+ // freshness is an option, not consumer boilerplate: {staleMs, onStale} flags a silent line / stale keyframe (edge-triggered both ways; 🎞️ in rare docs)
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+ Observe.syncStoreReplayRoute(mirror, remote, {label?}) -> off & {switch(nextRemote, opts), ready, seq(), label(), active()}
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+ // relay/direct promotion and re-interposition: replacement route catches up by seq before the old route closes
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  Observe.syncStoreReplayEach<T>(remote, (key, value, ctx) => {}, opts?) -> off & {store, ready, seq(), isStale(), lastTs()}
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  // one-call remote fold: mirror store + syncStoreReplay + store.each() — the callback fires per CHANGED
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  // top-level key; first delivery = keyframe EXPANDED per key; (key, undefined) = key deleted
@@ -1,6 +1,7 @@
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  import { Store, StorePatch, StoreDrain, StoreEachCtx } from './store';
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  import { ReplayListenOptions, ReplayEvent } from '../events/replay-listen';
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  import { ReplayRemote, ReplaySubscribeOpts } from '../events/replay-wire';
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+ import { ReplayRouteSubscribeOpts } from '../events/replay-route';
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  import { ReplayStorage } from '../events/replay-history';
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  export type StoreReplayOpts = Pick<ReplayListenOptions<[StorePatch]>, 'history' | 'getSince' | 'onJournal' | 'now'>;
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  export declare function storePatchKey(patch: StorePatch): string | null;
@@ -48,6 +49,13 @@ export declare function syncStoreReplay<T extends object>(store: Store<T>, remot
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  isStale: () => boolean;
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  lastTs: () => number;
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  };
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+ export declare function syncStoreReplayRoute<T extends object>(store: Store<T>, remote: ReplayRemote<[StorePatch]>, opts?: ReplayRouteSubscribeOpts): (() => void) & {
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+ ready: Promise<void>;
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+ switch: (nextRemote: ReplayRemote<[StorePatch]>, nextOpts?: import("../events/replay-route").ReplayRouteSwitchOpts) => Promise<void>;
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+ seq: () => number;
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+ label: () => string | undefined;
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+ active: () => boolean;
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+ };
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  export declare function syncStoreReplayEach<T extends object>(remote: ReplayRemote<[StorePatch]>, cb: (key: string, value: T[keyof T] | undefined, ctx: StoreEachCtx) => void, opts?: ReplaySubscribeOpts & {
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  drain?: StoreDrain;
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  initial?: T;
@@ -3,11 +3,13 @@ Object.defineProperty(exports, "__esModule", { value: true });
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  exports.storePatchKey = storePatchKey;
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  exports.exposeStoreReplay = exposeStoreReplay;
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  exports.syncStoreReplay = syncStoreReplay;
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+ exports.syncStoreReplayRoute = syncStoreReplayRoute;
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  exports.syncStoreReplayEach = syncStoreReplayEach;
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  exports.storeReplayAt = storeReplayAt;
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  const store_1 = require("./store");
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  const replay_listen_1 = require("../events/replay-listen");
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  const replay_wire_1 = require("../events/replay-wire");
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+ const replay_route_1 = require("../events/replay-route");
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  const replay_history_1 = require("../events/replay-history");
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  function makeStorePatch(store, path) {
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  let node = store.node;
@@ -55,6 +57,9 @@ function exposeStoreReplay(store, opts = {}) {
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  function syncStoreReplay(store, remote, opts = {}) {
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  return (0, replay_wire_1.replaySubscribe)(remote, function applyLine(patch) { (0, store_1.applyStorePatch)(store, patch); }, opts);
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  }
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+ function syncStoreReplayRoute(store, remote, opts = {}) {
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+ return (0, replay_route_1.replayRouteSubscribe)(remote, function applyRoutePatch(patch) { (0, store_1.applyStorePatch)(store, patch); }, opts);
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+ }
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  function syncStoreReplayEach(remote, cb, opts = {}) {
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  const { drain, initial, ...wireOpts } = opts;
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  const store = (0, store_1.createStore)((initial ?? {}), drain !== undefined ? { drain } : {});
@@ -2,3 +2,4 @@ export * from './replay-listen';
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  export * from './replay-wire';
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  export * from './replay-conflate';
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  export * from './replay-history';
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+ export * from './replay-route';
@@ -18,3 +18,4 @@ __exportStar(require("./replay-listen"), exports);
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  __exportStar(require("./replay-wire"), exports);
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  __exportStar(require("./replay-conflate"), exports);
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  __exportStar(require("./replay-history"), exports);
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+ __exportStar(require("./replay-route"), exports);
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+ import { Listener } from './Listen';
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+ import { ReplayRemote, ReplaySubscribeOpts } from './replay-wire';
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+ export type ReplayRoutePhase = 'switching' | 'ready' | 'error' | 'closed';
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+ export type ReplayRouteEvent = {
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+ phase: ReplayRoutePhase;
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+ seq: number;
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+ from?: string;
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+ to?: string;
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+ error?: unknown;
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+ };
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+ export type ReplayRouteSwitchOpts = Pick<ReplaySubscribeOpts, 'policy' | 'hint'> & {
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+ label?: string;
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+ since?: number;
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+ reset?: boolean;
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+ };
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+ export type ReplayRouteSubscribeOpts = ReplayRouteSwitchOpts & Pick<ReplaySubscribeOpts, 'onSeq' | 'onError'> & {
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+ onRoute?: (ev: ReplayRouteEvent) => void;
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+ };
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+ export declare function replayRouteSubscribe<Z extends any[]>(remote: ReplayRemote<Z>, cb: Listener<Z>, opts?: ReplayRouteSubscribeOpts): (() => void) & {
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+ ready: Promise<void>;
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+ switch: (nextRemote: ReplayRemote<Z>, nextOpts?: ReplayRouteSwitchOpts) => Promise<void>;
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+ seq: () => number;
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+ label: () => string | undefined;
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+ active: () => boolean;
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+ };
@@ -0,0 +1,174 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.replayRouteSubscribe = replayRouteSubscribe;
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+ function unsubscribeHandle(handle) {
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+ if (typeof handle == 'function') {
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+ handle();
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+ return;
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+ }
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+ if (typeof handle?.off == 'function')
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+ handle.off();
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+ else if (typeof handle?.unsubscribe == 'function')
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+ handle.unsubscribe();
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+ }
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+ function replayRouteSubscribe(remote, cb, opts = {}) {
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+ const { onSeq, onError, onRoute } = opts;
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+ let lastDelivered = opts.since ?? -1;
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+ let closed = false;
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+ let active = null;
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+ let currentLabel = opts.label;
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+ let switchChain = Promise.resolve();
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+ const slots = new Set();
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+ function emitRoute(ev) {
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+ if (!onRoute)
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+ return;
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+ try {
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+ onRoute(ev);
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+ }
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+ catch (e) {
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+ setTimeout(function rethrowRouteEvent() { throw e; }, 0);
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+ }
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+ }
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+ function deliver(ev) {
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+ if (closed || ev.seq <= lastDelivered)
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+ return;
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+ lastDelivered = ev.seq;
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+ cb(...ev.event);
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+ onSeq?.(ev.seq);
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+ }
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+ function deliverMany(envs, allowReset) {
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+ if (allowReset && envs.length && envs[0].seq <= lastDelivered) {
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+ lastDelivered = envs[0].seq - 1;
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+ }
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+ for (const ev of envs)
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+ deliver(ev);
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+ }
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+ function attach(nextRemote, since, nextOpts, allowReset) {
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+ const { policy = 'queue', hint, label } = nextOpts;
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+ let slot;
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+ let slotClosed = false;
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+ let replaying = true;
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+ let lineError;
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+ const queue = [];
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+ const liveLine = policy == 'frame' && nextRemote.frameLine ? nextRemote.frameLine : nextRemote.line;
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+ const handle = liveLine.on(function liveTap(ev) {
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+ if (slotClosed)
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+ return;
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+ if (ev == null || typeof ev.seq != 'number') {
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+ lineError = new Error('replayRouteSubscribe: line ended by route (' + String(ev) + ')');
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+ slot.close();
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+ if (!replaying)
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+ onError?.(lineError);
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+ return;
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+ }
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+ if (replaying)
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+ queue.push(ev);
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+ else
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+ deliver(ev);
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+ });
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+ function closeSlot() {
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+ if (slotClosed)
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+ return;
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+ slotClosed = true;
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+ unsubscribeHandle(handle);
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+ slots.delete(slot);
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+ }
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+ async function catchUp() {
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+ try {
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+ let done = false;
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+ if (since >= 0 && nextRemote.frame) {
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+ const envs = await nextRemote.frame(since, hint);
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+ if (slotClosed)
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+ return;
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+ if (envs) {
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+ deliverMany(envs, allowReset);
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+ done = true;
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+ }
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+ }
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+ if (!done) {
89
+ const tail = since >= 0 ? await nextRemote.since(since) : null;
90
+ if (slotClosed)
91
+ return;
92
+ if (tail) {
93
+ deliverMany(tail, false);
94
+ }
95
+ else {
96
+ const kf = await nextRemote.keyframe();
97
+ if (slotClosed)
98
+ return;
99
+ if (kf)
100
+ deliverMany([kf], allowReset);
101
+ }
102
+ }
103
+ if (lineError)
104
+ throw lineError;
105
+ while (queue.length)
106
+ deliver(queue.shift());
107
+ replaying = false;
108
+ }
109
+ catch (e) {
110
+ closeSlot();
111
+ throw e;
112
+ }
113
+ }
114
+ slot = {
115
+ label,
116
+ ready: catchUp(),
117
+ close: closeSlot,
118
+ closed: () => slotClosed,
119
+ };
120
+ slots.add(slot);
121
+ return slot;
122
+ }
123
+ async function doSwitch(nextRemote, nextOpts = {}, initial = false) {
124
+ if (closed)
125
+ throw new Error('replayRouteSubscribe: closed');
126
+ const from = active;
127
+ const fromLabel = from?.label ?? currentLabel;
128
+ const toLabel = nextOpts.label;
129
+ const since = nextOpts.since ?? lastDelivered;
130
+ const allowReset = nextOpts.reset ?? (initial || !from);
131
+ const slot = attach(nextRemote, since, nextOpts, allowReset);
132
+ emitRoute({ phase: 'switching', from: fromLabel, to: toLabel, seq: lastDelivered });
133
+ try {
134
+ await slot.ready;
135
+ if (closed || slot.closed())
136
+ return;
137
+ active = slot;
138
+ currentLabel = slot.label;
139
+ if (from && from !== slot)
140
+ from.close();
141
+ emitRoute({ phase: 'ready', from: fromLabel, to: toLabel, seq: lastDelivered });
142
+ }
143
+ catch (e) {
144
+ slot.close();
145
+ emitRoute({ phase: 'error', from: fromLabel, to: toLabel, seq: lastDelivered, error: e });
146
+ onError?.(e);
147
+ throw e;
148
+ }
149
+ }
150
+ const ready = doSwitch(remote, opts, true);
151
+ switchChain = ready.catch(() => { });
152
+ function switchRoute(nextRemote, nextOpts = {}) {
153
+ const run = () => doSwitch(nextRemote, nextOpts, false);
154
+ const p = switchChain.then(run, run);
155
+ switchChain = p.catch(() => { });
156
+ return p;
157
+ }
158
+ function off() {
159
+ if (closed)
160
+ return;
161
+ closed = true;
162
+ for (const slot of Array.from(slots))
163
+ slot.close();
164
+ active = null;
165
+ emitRoute({ phase: 'closed', seq: lastDelivered, to: currentLabel });
166
+ }
167
+ return Object.assign(off, {
168
+ ready,
169
+ switch: switchRoute,
170
+ seq: () => lastDelivered,
171
+ label: () => currentLabel,
172
+ active: () => active != null && !active.closed(),
173
+ });
174
+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "wenay-common2",
3
- "version": "1.0.64",
3
+ "version": "1.0.65",
4
4
  "description": "Common library",
5
5
  "strict": true,
6
6
  "main": "lib/index.js",