webgpu-computed 0.0.14 → 0.0.15
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/index.js +48 -48
package/package.json
CHANGED
package/src/index.js
CHANGED
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@@ -40,8 +40,8 @@ function U(s) {
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const e = Object.keys(s), r = e.map((c) => {
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const l = s[c];
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if (Array.isArray(l)) {
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for (const
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if (B[
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for (const d of ["vec2", "vec3", "vec4", "mat3x3", "mat4x4"])
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if (B[d] === l.length) return d;
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throw new Error(`${c} 不支持的数组长度 ${l.length}`);
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}
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if (typeof l == "number") return "f32";
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@@ -50,15 +50,15 @@ function U(s) {
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if (e.length !== r.length) throw new Error("keys 与 types 长度不一致");
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let i = 0;
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const f = e.map((c, l) => {
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const
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i += _(i,
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const d = r[l];
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i += _(i, d);
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const u = {
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name: c,
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type:
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type: d,
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offset: i,
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size: B[
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size: B[d]
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};
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return i += B[
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return i += B[d], u;
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}), t = Math.max(...r.map((c) => E[c]));
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return {
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stride: i + (t - i % t) % t,
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@@ -111,7 +111,7 @@ class T {
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r(t.layout);
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const n = t.layout[t.layout.length - 1], c = n.offset + n.size;
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let l = 1;
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for (const
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for (const d of t.layout) l = Math.max(l, E[d.type]);
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t.stride = P(c, l);
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};
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Object.keys(e).forEach((t) => {
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@@ -133,9 +133,9 @@ class T {
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if (!this.template) throw new Error("初始化计算管线错误,未找到可用数据模版");
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await T.init();
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const e = this.template, { device: r } = await this.getDevice(), i = [], f = [], t = [];
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-
this.device = r, Object.keys(e).forEach((a,
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this.device = r, Object.keys(e).forEach((a, y) => {
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if (t.push({
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binding:
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binding: y,
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// 绑定到组里的0号位插槽
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visibility: GPUShaderStage.COMPUTE,
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// 数据在哪些阶段可以使用, 计算着色器、片元着色器、顶点着色器
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@@ -144,20 +144,20 @@ class T {
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}
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}), m(e[a])) {
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const g = e[a], h = g.map((b) => `${b.name}:${b.type === "f32" ? "f32" : b.type + "<f32>"}`).join(","), A = `${S(a)}Struct`;
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i.push(`struct ${S(a)}Struct {${h}};`), f.push(`@group(0) @binding(${
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i.push(`struct ${S(a)}Struct {${h}};`), f.push(`@group(0) @binding(${y}) var<storage, read_write> ${a}: ${A};`);
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} else if ($(e[a])) {
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const g = e[a], h = g.layout.map((b) => `${b.name}:${b.type === "f32" ? "f32" : b.type + "<f32>"}`).join(","), A = `${S(a)}Struct`;
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i.push(`struct ${A} {${h}};`), f.push(`@group(0) @binding(${
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i.push(`struct ${A} {${h}};`), f.push(`@group(0) @binding(${y}) var<storage, read_write> ${a}: array<${A}>;`);
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} else if (ArrayBuffer.isView(e[a]) && !(e[a] instanceof DataView)) {
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const g = e[a], h = q(g);
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g instanceof D ? f.push(`@group(0) @binding(${
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g instanceof D ? f.push(`@group(0) @binding(${y}) var<storage, read_write> ${a}: array<atomic<${h}>>;`) : f.push(`@group(0) @binding(${y}) var<storage, read_write> ${a}: array<${h}>;`);
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}
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});
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const {
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beforeCodes: n = [],
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workgroupSize: c = [32, 1, 1],
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globalInvocationIdName: l = "grid",
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workgroupIndexName:
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workgroupIndexName: d = "index",
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code: u = ""
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} = this.option ?? {}, o = (
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/*wgsl*/
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@@ -168,18 +168,18 @@ ${f.join("")}
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@compute @workgroup_size(${c.join(",")})
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fn main(@builtin(global_invocation_id) ${l}: vec3<u32>) {
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var ${
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var ${d} = ${l}.x;
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${u}
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}
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`
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);
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this.code = o;
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const
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const p = r.createBindGroupLayout({
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entries: t
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});
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this.groupLayout =
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this.groupLayout = p, this.pipeline = r.createComputePipeline({
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layout: r.createPipelineLayout({
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bindGroupLayouts: [
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bindGroupLayouts: [p]
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}),
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compute: {
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module: r.createShaderModule({ code: o, label: "" }),
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@@ -197,26 +197,26 @@ ${f.join("")}
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if (!this.template) throw new Error("创建buffer组错误,未找到可用数据模版");
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if (!this.device) throw new Error("创建buffer组错误,未找到可用的gpu设备,请确保初始化完计算管线");
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const i = this.device, f = this.template, t = [], n = r?.buffers?.reduce((u, o) => (u.set(o.name, o.buffer), u), /* @__PURE__ */ new Map());
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function c(u, o,
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function c(u, o, p = 0, a) {
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if (!a) {
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const
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const y = o[o.length - 1], g = y.offset + y.size;
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let h = 1;
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for (const A of o) h = Math.max(h, E[A.type]);
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a = a ?? new Array(P(g, h)).fill(0);
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}
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return o.forEach((
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let g = u[
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return o.forEach((y) => {
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let g = u[y.name];
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Array.isArray(g) || (g = [g]);
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for (let h = 0; h <
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a[
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for (let h = 0; h < y.size; h++)
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a[p + y.offset + h] = Number(g[h] ?? 0);
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}), a;
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}
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function l(u, o) {
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const
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return u.forEach((a,
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const g =
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c(a, o.layout, g,
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}),
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const p = new Array(o.stride * u.length).fill(0);
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return u.forEach((a, y) => {
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const g = y * o.stride;
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c(a, o.layout, g, p);
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}), p;
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}
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return Object.keys(f).forEach((u) => {
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if (!(u in e)) {
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return t.push({ name: u, buffer: n.get(u) });
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throw new Error(`传入的数据中,不存在${u}字段`);
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}
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const o = f[u],
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const o = f[u], p = e[u];
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let a = [];
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m(o) ? a = c(
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let
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if (o instanceof Float32Array ?
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m(o) ? a = c(p, o) : $(o) ? a = l(p, o) : (Array.isArray(p) || ArrayBuffer.isView(p)) && (a = p);
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let y = null;
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if (o instanceof Float32Array ? y = new Float32Array(a) : o instanceof Uint32Array ? y = new Uint32Array(a) : o instanceof Int32Array ? y = new Int32Array(a) : y = new Float32Array(a), !y) throw new Error("不支持的数组类型" + o);
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const g = i.createBuffer({
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size:
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size: y.byteLength,
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usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC | GPUBufferUsage.STORAGE
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});
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i.queue.writeBuffer(g, 0,
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i.queue.writeBuffer(g, 0, y), t.push({ name: u, buffer: g });
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}), {
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group: i.createBindGroup({
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layout: this.groupLayout,
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const i = this.template[r], f = e.length / i.stride, t = [];
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for (let n = 0; n < f; n++) {
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const c = n * i.stride, l = {};
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i.layout.forEach((
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const u = e.slice(c +
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l[
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i.layout.forEach((d) => {
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const u = e.slice(c + d.offset, c + d.offset + d.size);
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l[d.name] = u.length === 1 ? u[0] : u;
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}
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return t;
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c.setPipeline(t), c.setBindGroup(0, e.group), c.dispatchWorkgroups(r[0], r[1], r[2]), c.end();
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const l = e.buffers?.map((o) => {
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const
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const p = f.createBuffer({
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size: o.buffer.size,
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usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST
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});
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return n.copyBufferToBuffer(o.buffer, 0,
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return n.copyBufferToBuffer(o.buffer, 0, p, 0, p.size), { buffer: p, name: o.name };
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}
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}).filter((o) => !!o);
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f.queue.submit([n.finish()]), await f.queue.onSubmittedWorkDone();
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const
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const d = /* @__PURE__ */ new Map();
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return await Promise.all(
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l.map(async (o) => {
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await o.buffer.mapAsync(GPUMapMode.READ);
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const
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const p = o.buffer.getMappedRange();
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let a = null;
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this.template[o.name] instanceof Float32Array ? a = new Float32Array(
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const
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this.template[o.name] instanceof Float32Array ? a = new Float32Array(p) : this.template[o.name] instanceof Uint32Array ? a = new Uint32Array(p) : this.template[o.name] instanceof Int32Array ? a = new Int32Array(p) : a = new Float32Array(p);
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const y = [...a];
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d.set(o.name, y);
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})
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), i.map((o) =>
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), i.map((o) => d.get(o));
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}
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/** 初始化gpu设备
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* @returns
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@@ -357,8 +357,8 @@ ${f.join("")}
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*/
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static async computed(e) {
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let { data: r, map: i = !1, workgroupCount: f, synchronize: t, onSuccess: n, ...c } = e;
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const l = await this.fromByData({ data: r, ...c }),
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return n && n({ gpuComputed: l, group:
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const l = await this.fromByData({ data: r, ...c }), d = l.createBindGroup(r), u = await l.computed(d, f, t);
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return n && n({ gpuComputed: l, group: d, results: u }), i ? u.map((o, p) => l.dataMap(o, t[p])) : u;
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}
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}
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const j = (
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