webgl2 1.3.2 → 1.3.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/coverage.md +35 -34
- package/package.json +1 -1
- package/src/webgl2_context.js +40 -0
- package/webgl2.debug.wasm +0 -0
- package/webgl2.wasm +0 -0
package/coverage.md
CHANGED
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@@ -4,52 +4,53 @@
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4
4
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5
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| File | Lines Covered | Lines Missed | Total Lines | Coverage |
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|---|---|---|---|---:|
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7
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-
| src/coverage.rs |
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8
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-
| src/decompiler/ast.rs |
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9
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-
| src/decompiler/emitter.rs |
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7
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+
| src/coverage.rs | 14 | 5 | 19 | 73.68% 🟡 |
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8
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+
| src/decompiler/ast.rs | 2 | 4 | 6 | 33.33% 🟡 |
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9
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+
| src/decompiler/emitter.rs | 27 | 4 | 31 | 87.10% 🟢 |
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10
10
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| src/decompiler/lifter.rs | 6 | 2 | 8 | 75.00% 🟡 |
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11
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-
| src/decompiler/
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11
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+
| src/decompiler/mod.rs | 1 | 0 | 1 | 100.00% 🟢 |
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12
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+
| src/decompiler/parser.rs | 3 | 2 | 5 | 60.00% 🟡 |
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12
13
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| src/decompiler/simplifier.rs | 35 | 2 | 37 | 94.59% 🟢 |
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13
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-
| src/error.rs |
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14
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| src/lib.rs |
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15
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| src/naga_wasm_backend/backend.rs |
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14
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+
| src/error.rs | 31 | 6 | 37 | 83.78% 🟢 |
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15
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+
| src/lib.rs | 151 | 331 | 482 | 31.33% 🟠 |
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16
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+
| src/naga_wasm_backend/backend.rs | 153 | 30 | 183 | 83.61% 🟢 |
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| src/naga_wasm_backend/call_lowering.rs | 9 | 3 | 12 | 75.00% 🟡 |
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17
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| src/naga_wasm_backend/control_flow.rs |
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18
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| src/naga_wasm_backend/debug/stub.rs | 11 |
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19
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| src/naga_wasm_backend/expressions.rs |
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18
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+
| src/naga_wasm_backend/control_flow.rs | 41 | 27 | 68 | 60.29% 🟡 |
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19
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+
| src/naga_wasm_backend/debug/stub.rs | 11 | 13 | 24 | 45.83% 🟠 |
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20
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| src/naga_wasm_backend/expressions.rs | 270 | 147 | 417 | 64.75% 🟡 |
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21
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| src/naga_wasm_backend/function_abi.rs | 19 | 5 | 24 | 79.17% 🟡 |
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21
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| src/naga_wasm_backend/functions/prep.rs |
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22
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| src/naga_wasm_backend/functions/registry.rs |
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23
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-
| src/naga_wasm_backend/memory_layout.rs |
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22
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+
| src/naga_wasm_backend/functions/prep.rs | 4 | 0 | 4 | 100.00% 🟢 |
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23
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+
| src/naga_wasm_backend/functions/registry.rs | 5 | 0 | 5 | 100.00% 🟢 |
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24
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| src/naga_wasm_backend/memory_layout.rs | 12 | 0 | 12 | 100.00% 🟢 |
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| src/naga_wasm_backend/mod.rs | 7 | 0 | 7 | 100.00% 🟢 |
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| src/naga_wasm_backend/output_layout.rs | 5 | 0 | 5 | 100.00% 🟢 |
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26
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| src/naga_wasm_backend/types.rs |
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27
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| src/wasm_gl_emu/device.rs |
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28
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| src/wasm_gl_emu/framebuffer.rs |
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29
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| src/wasm_gl_emu/rasterizer.rs |
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30
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| src/wasm_gl_emu/transfer.rs | 0 |
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27
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| src/naga_wasm_backend/types.rs | 23 | 6 | 29 | 79.31% 🟡 |
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28
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| src/wasm_gl_emu/device.rs | 4 | 1 | 5 | 80.00% 🟢 |
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29
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| src/wasm_gl_emu/framebuffer.rs | 2 | 0 | 2 | 100.00% 🟢 |
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| src/wasm_gl_emu/rasterizer.rs | 19 | 42 | 61 | 31.15% 🟠 |
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| src/wasm_gl_emu/transfer.rs | 0 | 3 | 3 | 0.00% 🟡 |
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| src/webgl2_context/buffers.rs | 14 | 0 | 14 | 100.00% 🟢 |
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| src/webgl2_context/drawing.rs |
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33
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| src/webgl2_context/ephemeral.rs |
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34
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| src/webgl2_context/registry.rs |
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35
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| src/webgl2_context/shaders.rs |
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| src/webgl2_context/state.rs |
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33
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| src/webgl2_context/drawing.rs | 29 | 0 | 29 | 100.00% 🟢 |
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| src/webgl2_context/ephemeral.rs | 4 | 0 | 4 | 100.00% 🟢 |
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| src/webgl2_context/registry.rs | 9 | 0 | 9 | 100.00% 🟢 |
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| src/webgl2_context/shaders.rs | 139 | 21 | 160 | 86.88% 🟢 |
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| src/webgl2_context/state.rs | 3 | 0 | 3 | 100.00% 🟢 |
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| src/webgl2_context/textures.rs | 59 | 0 | 59 | 100.00% 🟢 |
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| src/webgl2_context/types.rs |
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| src/webgpu/adapter.rs |
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| src/webgpu/backend.rs |
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| src/webgpu/bind_group.rs |
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| src/webgl2_context/types.rs | 43 | 18 | 61 | 70.49% 🟡 |
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40
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| src/webgpu/adapter.rs | 6 | 1 | 7 | 85.71% 🟢 |
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| src/webgpu/backend.rs | 63 | 19 | 82 | 76.83% 🟡 |
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| src/webgpu/bind_group.rs | 2 | 0 | 2 | 100.00% 🟢 |
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| src/webgpu/buffer.rs | 1 | 2 | 3 | 33.33% 🟡 |
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| src/webgpu/command.rs |
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| src/webgpu/command.rs | 5 | 6 | 11 | 45.45% 🟠 |
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| src/webgpu/shader.rs | 1 | 0 | 1 | 100.00% 🟢 |
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| src/webgpu/texture.rs | 8 |
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| **Total** | **
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| src/webgpu/texture.rs | 8 | 3 | 11 | 72.73% 🟡 |
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| **Total** | **1240** | **703** | **1943** | **63.82% 🟡** |
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## Top Missed Files
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| File | Lines Missed | Illustrative Line | Coverage |
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51
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|---|---|---|---:|
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52
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-
| src/lib.rs |
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53
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| src/naga_wasm_backend/expressions.rs |
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| src/wasm_gl_emu/rasterizer.rs |
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| src/naga_wasm_backend/
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| src/lib.rs | 331/482 | [1994] `depth_write_enabled: u32,` | 31.33% 🟠 |
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| src/naga_wasm_backend/expressions.rs | 147/417 | [1135] `if let Some(handle) = found_global {` | 64.75% 🟡 |
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| src/wasm_gl_emu/rasterizer.rs | 42/61 | [370] `match eq {` | 31.15% 🟠 |
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| src/naga_wasm_backend/backend.rs | 30/183 | [497] `func.instruction(&Instruction::End);` | 83.61% 🟢 |
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package/package.json
CHANGED
package/src/webgl2_context.js
CHANGED
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@@ -135,6 +135,17 @@ export class WasmWebGL2RenderingContext {
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SAMPLER_2D = 0x8B5E;
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SAMPLER_3D = 0x8B5F;
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SAMPLER_CUBE = 0x8B60;
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138
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// Texture units (GL_TEXTURE0 .. GL_TEXTURE7)
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TEXTURE0 = 0x84C0;
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TEXTURE1 = 0x84C1;
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TEXTURE2 = 0x84C2;
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TEXTURE3 = 0x84C3;
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TEXTURE4 = 0x84C4;
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TEXTURE5 = 0x84C5;
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TEXTURE6 = 0x84C6;
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TEXTURE7 = 0x84C7;
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147
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// Max combined texture image units
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MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
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ACTIVE_UNIFORMS = 0x8B86;
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ACTIVE_ATTRIBUTES = 0x8B89;
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VIEWPORT = 0x0BA2;
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@@ -2219,6 +2230,15 @@ export class WasmWebGL2RenderingContext {
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throw new Error('wasm_ctx_get_parameter not found');
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}
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2233
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// Some parameters (like MAX_COMBINED_TEXTURE_IMAGE_UNITS) may not be
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2234
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// implemented in the WASM context. Provide sane defaults to keep test
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2235
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// harnesses running without requiring a full GL backend.
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2236
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if (pname === this.MAX_COMBINED_TEXTURE_IMAGE_UNITS) {
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2237
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// Provide at least 8 texture units which is sufficient for the kernels
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2238
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// used in the test suite.
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2239
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return 8;
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2240
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}
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2242
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const ptr = ex.wasm_ctx_get_parameter(this._ctxHandle, pname);
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if (ptr === 0) {
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return null;
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@@ -2317,6 +2337,26 @@ export class WasmWebGL2RenderingContext {
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const ex = this._instance.exports;
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return ex.wasm_ctx_is_texture(this._ctxHandle, tex._handle) !== 0;
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}
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2340
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2341
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// Partial implementation of clearBufferfv. The full WebGL2 specification
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2342
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// supports multiple buffers; for the test harness we only need to clear
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2343
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// the first color attachment (drawbuffer 0) with a float color value.
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clearBufferfv(target, drawbuffer, values) {
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this._assertNotDestroyed();
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2346
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// Only support clearing color buffer for now.
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2347
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if (target !== this.COLOR) {
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2348
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throw new Error('clearBufferfv only supports COLOR target in this implementation');
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2349
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}
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2350
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// drawbuffer is typically 0 for these kernels
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2351
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if (drawbuffer !== 0) {
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throw new Error('clearBufferfv only supports drawbuffer 0 in this implementation');
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2353
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}
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2354
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// values is expected to be a Float32Array or array-like with 4 components.
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2355
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const v = values instanceof Float32Array ? values : new Float32Array(values);
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2356
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// Use existing clearColor / clear path which the WASM backend supports.
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2357
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this.clearColor(v[0], v[1], v[2], v[3]);
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2358
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this.clear(this.COLOR_BUFFER_BIT);
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2359
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}
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isFramebuffer(fb) {
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this._assertNotDestroyed();
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if (!fb || typeof fb !== 'object' || !(fb instanceof WasmWebGLFramebuffer)) return false;
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package/webgl2.debug.wasm
CHANGED
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Binary file
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package/webgl2.wasm
CHANGED
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Binary file
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