webgal-parser 4.5.2 → 4.5.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +28 -0
- package/build/cjs/index.cjs +224 -19
- package/build/cjs/index.d.ts +2 -0
- package/build/cjs/interface/runtimeInterface.d.ts +6 -0
- package/build/cjs/interface/sceneInterface.d.ts +4 -3
- package/build/cjs/sceneTextPreProcessor.d.ts +11 -0
- package/build/es/index.d.ts +2 -0
- package/build/es/index.js +224 -20
- package/build/es/interface/runtimeInterface.d.ts +6 -0
- package/build/es/interface/sceneInterface.d.ts +4 -3
- package/build/es/sceneTextPreProcessor.d.ts +11 -0
- package/build/types/index.d.ts +2 -0
- package/build/types/interface/runtimeInterface.d.ts +6 -0
- package/build/types/interface/sceneInterface.d.ts +4 -3
- package/build/types/sceneTextPreProcessor.d.ts +11 -0
- package/build/umd/index.global.js +224 -19
- package/package.json +5 -3
- package/src/config/scriptConfig.ts +18 -9
- package/src/configParser/configParser.ts +1 -1
- package/src/index.ts +3 -1
- package/src/interface/runtimeInterface.ts +6 -0
- package/src/interface/sceneInterface.ts +4 -3
- package/src/sceneParser.ts +1 -1
- package/src/sceneTextPreProcessor.ts +223 -0
- package/src/scriptParser/argsParser.ts +3 -3
- package/src/scriptParser/contentParser.ts +3 -3
- package/src/scriptParser/scriptParser.ts +4 -2
package/CHANGELOG.md
ADDED
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@@ -0,0 +1,28 @@
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# WebGAL Parser Changelog
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## [4.5.13] - 2025-07-05
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### Fixed
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- Fixed interface consistency between `webgal-parser` and main WebGAL project
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- Added missing trailing comma in `commandType` enum to match WebGAL main project
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- Updated `ISceneData` interface to use `ISceneEntry` instead of `sceneEntry` for better type consistency
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### Added
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- Added `ISceneEntry` interface as compatibility alias for `sceneEntry`
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- Added comprehensive test cases for new animation parameters:
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- `wait` command testing
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- `changeFigure` with `duration`, `enter`, `exit` parameters
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- `changeBg` with animation and transform parameters
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### Improved
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- Enhanced type safety and consistency with main WebGAL project
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- Better test coverage for animation-related features
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- Improved interface documentation
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### Technical Notes
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- The parser already supports all animation parameters (`duration`, `enter`, `exit`, `transform`) through its generic argument parsing system
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- No changes to core parsing logic were needed - the parser was already compatible with the latest WebGAL features
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- This update focuses on interface consistency and test coverage improvements
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## [4.5.12] - Previous Version
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- Previous stable release with `wait` command support
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package/build/cjs/index.cjs
CHANGED
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@@ -37,52 +37,62 @@ var commandType;
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commandType[commandType["setTransition"] = 30] = "setTransition";
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commandType[commandType["getUserInput"] = 31] = "getUserInput";
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commandType[commandType["applyStyle"] = 32] = "applyStyle";
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commandType[commandType["wait"] = 33] = "wait";
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})(commandType || (commandType = {}));
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const SCRIPT_CONFIG = [
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{ scriptString: '
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{ scriptString: 'say', scriptType: commandType.say },
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{ scriptString: 'changeBg', scriptType: commandType.changeBg },
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{ scriptString: 'changeFigure', scriptType: commandType.changeFigure },
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{ scriptString: 'bgm', scriptType: commandType.bgm },
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{ scriptString: 'playVideo', scriptType: commandType.video },
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{ scriptString: 'pixiPerform', scriptType: commandType.pixi },
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{ scriptString: 'pixiInit', scriptType: commandType.pixiInit },
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{ scriptString: 'intro', scriptType: commandType.intro },
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{ scriptString: 'miniAvatar', scriptType: commandType.miniAvatar },
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{ scriptString: 'changeScene', scriptType: commandType.changeScene },
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{ scriptString: 'choose', scriptType: commandType.choose },
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{ scriptString: 'end', scriptType: commandType.end },
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{ scriptString: 'bgm', scriptType: commandType.bgm },
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{ scriptString: 'playVideo', scriptType: commandType.video },
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{
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scriptString: 'setComplexAnimation',
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scriptType: commandType.setComplexAnimation,
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},
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{ scriptString: 'setFilter', scriptType: commandType.setFilter },
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{ scriptString: 'pixiInit', scriptType: commandType.pixiInit },
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{ scriptString: 'pixiPerform', scriptType: commandType.pixi },
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{ scriptString: 'label', scriptType: commandType.label },
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{ scriptString: 'jumpLabel', scriptType: commandType.jumpLabel },
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{ scriptString: 'chooseLabel', scriptType: commandType.chooseLabel },
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{ scriptString: 'setVar', scriptType: commandType.setVar },
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{ scriptString: 'if', scriptType: commandType.if },
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{ scriptString: 'callScene', scriptType: commandType.callScene },
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{ scriptString: 'showVars', scriptType: commandType.showVars },
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{ scriptString: 'unlockCg', scriptType: commandType.unlockCg },
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{ scriptString: 'unlockBgm', scriptType: commandType.unlockBgm },
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{ scriptString: 'say', scriptType: commandType.say },
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{ scriptString: 'filmMode', scriptType: commandType.filmMode },
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{ scriptString: 'callScene', scriptType: commandType.callScene },
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{ scriptString: 'setTextbox', scriptType: commandType.setTextbox },
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{ scriptString: 'setAnimation', scriptType: commandType.setAnimation },
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{ scriptString: 'playEffect', scriptType: commandType.playEffect },
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{ scriptString: 'setTempAnimation', scriptType: commandType.setTempAnimation },
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// comment?
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{ scriptString: 'setTransform', scriptType: commandType.setTransform },
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{ scriptString: 'setTransition', scriptType: commandType.setTransition },
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{ scriptString: 'getUserInput', scriptType: commandType.getUserInput },
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{ scriptString: 'applyStyle', scriptType: commandType.applyStyle },
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{ scriptString: 'wait', scriptType: commandType.wait },
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];
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const ADD_NEXT_ARG_LIST = [
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commandType.bgm,
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commandType.pixi,
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commandType.pixiInit,
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commandType.miniAvatar,
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commandType.label,
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commandType.if,
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commandType.miniAvatar,
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commandType.setVar,
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commandType.unlockBgm,
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commandType.unlockCg,
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commandType.unlockBgm,
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commandType.filmMode,
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commandType.playEffect,
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commandType.setTransition,
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commandType.applyStyle,
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];
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/**
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@@ -118,10 +128,10 @@ function argsParser(argsRaw, assetSetter) {
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});
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rawArgsList.forEach((e) => {
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const equalSignIndex = e.indexOf('=');
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let argName = e.slice(0, equalSignIndex);
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let argValue = e.slice(equalSignIndex + 1);
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let argName = e.slice(0, equalSignIndex).trim();
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let argValue = e.slice(equalSignIndex + 1).trim();
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if (equalSignIndex < 0) {
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argName = e;
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argName = e.trim();
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argValue = undefined;
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}
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// 判断是不是语音参数
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@@ -182,7 +192,7 @@ function configLineParser(inputLine) {
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};
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}
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// 截取命令
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-
const getCommandResult =
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const getCommandResult = /\s*:\s*/.exec(newSentenceRaw);
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// 没有command
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if (getCommandResult === null) {
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command = '';
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@@ -304,12 +314,12 @@ const contentParser = (contentRaw, type, assetSetter) => {
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}
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};
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function getChooseContent(contentRaw, assetSetter) {
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-
const chooseList = contentRaw.split(
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const chooseList = contentRaw.split(/(?<!\\)\|/);
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const chooseKeyList = [];
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const chooseValueList = [];
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for (const e of chooseList) {
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chooseKeyList.push(e.split(
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chooseValueList.push(e.split(
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chooseKeyList.push(e.split(/(?<!\\):/)[0] ?? '');
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chooseValueList.push(e.split(/(?<!\\):/)[1] ?? '');
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}
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const parsedChooseList = chooseValueList.map((e) => {
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if (e.match(/\./)) {
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@@ -437,14 +447,16 @@ const scriptParser = (sentenceRaw, assetSetter, ADD_NEXT_ARG_LIST, SCRIPT_CONFIG
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let commandRaw;
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// 正式开始解析
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// 去分号
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-
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const commentSplit = sentenceRaw.split(/(?<!\\);/);
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let newSentenceRaw = commentSplit[0].trim();
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newSentenceRaw = newSentenceRaw.replaceAll('\\;', ';');
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const sentenceComment = commentSplit[1] ?? '';
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if (newSentenceRaw === '') {
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// 注释提前返回
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return {
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command: commandType.comment,
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commandRaw: 'comment',
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content:
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content: sentenceComment.trim(),
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args: [{ key: 'next', value: true }],
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sentenceAssets: [],
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subScene: [], // 语句携带的子场景
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@@ -1761,7 +1773,7 @@ var uniqWith_1 = uniqWith;
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* @return {IScene} 解析后的场景
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*/
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const sceneParser = (rawScene, sceneName, sceneUrl, assetsPrefetcher, assetSetter, ADD_NEXT_ARG_LIST, SCRIPT_CONFIG_MAP) => {
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const rawSentenceList = rawScene.split('\n'); // 原始句子列表
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const rawSentenceList = rawScene.replaceAll('\r', '').split('\n'); // 原始句子列表
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// 去分号留到后面去做了,现在注释要单独处理
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const rawSentenceListWithoutEmpty = rawSentenceList;
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// .map((sentence) => sentence.split(";")[0])
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@@ -1817,6 +1829,198 @@ function parseCSS(css) {
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return [result, specialRules.trim()];
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}
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/**
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* Preprocessor for scene text.
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*
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* Use two-pass to generate a new scene text that concats multiline sequences
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* into a single line and add placeholder lines to preserve the original number
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* of lines.
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*
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* @param sceneText The original scene text
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* @returns The processed scene text
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*/
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function sceneTextPreProcess(sceneText) {
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let lines = sceneText.replaceAll('\r', '').split('\n');
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lines = sceneTextPreProcessPassOne(lines);
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lines = sceneTextPreProcessPassTwo(lines);
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return lines.join('\n');
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}
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/**
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* Pass one.
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*
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1851
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* Add escape character to all lines that should be multiline.
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1852
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*
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1853
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* @param lines The original lines
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* @returns The processed lines
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*/
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1856
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function sceneTextPreProcessPassOne(lines) {
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const processedLines = [];
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1858
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let lastLineIsMultiline = false;
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1859
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let thisLineIsMultiline = false;
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1860
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for (const line of lines) {
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1861
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thisLineIsMultiline = false;
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1862
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if (canBeMultiline(line)) {
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thisLineIsMultiline = true;
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}
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if (shouldNotBeMultiline(line, lastLineIsMultiline)) {
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thisLineIsMultiline = false;
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}
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1868
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if (thisLineIsMultiline) {
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1869
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processedLines[processedLines.length - 1] += '\\';
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}
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1871
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processedLines.push(line);
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1872
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lastLineIsMultiline = thisLineIsMultiline;
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1873
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}
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1874
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return processedLines;
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1875
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}
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1876
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function canBeMultiline(line) {
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1877
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if (!line.startsWith(' ')) {
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1878
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return false;
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1879
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}
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1880
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const trimmedLine = line.trimStart();
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1881
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return trimmedLine.startsWith('|') || trimmedLine.startsWith('-');
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}
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1883
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/**
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1884
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* Logic to check if a line should not be multiline.
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1885
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*
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1886
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* @param line The line to check
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1887
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* @returns If the line should not be multiline
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1888
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*/
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1889
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function shouldNotBeMultiline(line, lastLineIsMultiline) {
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1890
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if (!lastLineIsMultiline && isEmptyLine(line)) {
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1891
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return true;
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1892
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}
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1893
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// Custom logic: if the line contains -concat, it should not be multiline
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1894
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if (line.indexOf('-concat') !== -1) {
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1895
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return true;
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1896
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}
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1897
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return false;
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1898
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}
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1899
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function isEmptyLine(line) {
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1900
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return line.trim() === '';
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1901
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}
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1902
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/**
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1903
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* Pass two.
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1904
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*
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1905
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* Traverse the lines to
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1906
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* - remove escape characters
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1907
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* - add placeholder lines to preserve the original number of lines.
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1908
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*
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1909
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* @param lines The lines in pass one
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1910
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* @returns The processed lines
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1911
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*/
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1912
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function sceneTextPreProcessPassTwo(lines) {
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1913
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const processedLines = [];
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1914
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let currentMultilineContent = "";
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1915
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let placeHolderLines = [];
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1916
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function concat(line) {
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1917
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+
let trimmed = line.trim();
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1918
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if (trimmed.startsWith('-')) {
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1919
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trimmed = " " + trimmed;
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1920
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}
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1921
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+
currentMultilineContent = currentMultilineContent + trimmed;
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1922
|
+
placeHolderLines.push(placeholderLine(line));
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1923
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+
}
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1924
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+
for (const line of lines) {
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1925
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+
console.log(line);
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1926
|
+
if (line.endsWith('\\')) {
|
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1927
|
+
const trueLine = line.slice(0, -1);
|
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1928
|
+
if (currentMultilineContent === "") {
|
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1929
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+
// first line
|
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1930
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currentMultilineContent = trueLine;
|
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1931
|
+
}
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1932
|
+
else {
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1933
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+
// middle line
|
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1934
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+
concat(trueLine);
|
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1935
|
+
}
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1936
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+
continue;
|
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1937
|
+
}
|
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1938
|
+
if (currentMultilineContent !== "") {
|
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1939
|
+
// end line
|
|
1940
|
+
concat(line);
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1941
|
+
processedLines.push(currentMultilineContent);
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1942
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+
processedLines.push(...placeHolderLines);
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1943
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+
placeHolderLines = [];
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1944
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+
currentMultilineContent = "";
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1945
|
+
continue;
|
|
1946
|
+
}
|
|
1947
|
+
processedLines.push(line);
|
|
1948
|
+
}
|
|
1949
|
+
return processedLines;
|
|
1950
|
+
}
|
|
1951
|
+
/**
|
|
1952
|
+
* Placeholder Line. Adding this line preserves the original number of lines
|
|
1953
|
+
* in the scene text, so that it can be compatible with the graphical editor.
|
|
1954
|
+
*
|
|
1955
|
+
* @param content The original content on this line
|
|
1956
|
+
* @returns The placeholder line
|
|
1957
|
+
*/
|
|
1958
|
+
function placeholderLine(content = "") {
|
|
1959
|
+
return ";_WEBGAL_LINE_BREAK_" + content;
|
|
1960
|
+
}
|
|
1961
|
+
// export function sceneTextPreProcess(sceneText: string): string {
|
|
1962
|
+
// const lines = sceneText.replaceAll('\r', '').split('\n');
|
|
1963
|
+
// const processedLines: string[] = [];
|
|
1964
|
+
// let lastNonMultilineIndex = -1;
|
|
1965
|
+
// let isInMultilineSequence = false;
|
|
1966
|
+
// function isMultiline(line: string): boolean {
|
|
1967
|
+
// if (!line.startsWith(' ')) return false;
|
|
1968
|
+
// const trimmedLine = line.trimStart();
|
|
1969
|
+
// return trimmedLine.startsWith('|') || trimmedLine.startsWith('-');
|
|
1970
|
+
// }
|
|
1971
|
+
// for (let i = 0; i < lines.length; i++) {
|
|
1972
|
+
// const line = lines[i];
|
|
1973
|
+
// if (line.trim() === '') {
|
|
1974
|
+
// // Empty line handling
|
|
1975
|
+
// if (isInMultilineSequence) {
|
|
1976
|
+
// // Check if the next line is a multiline line
|
|
1977
|
+
// let isStillInMulti = false;
|
|
1978
|
+
// for (let j = i + 1; j < lines.length; j++) {
|
|
1979
|
+
// const lookForwardLine = lines[j] || '';
|
|
1980
|
+
// // 遇到正常语句了,直接中断
|
|
1981
|
+
// if (lookForwardLine.trim() !== '' && !isMultiline(lookForwardLine)) {
|
|
1982
|
+
// isStillInMulti = false;
|
|
1983
|
+
// break;
|
|
1984
|
+
// }
|
|
1985
|
+
// // 必须找到后面接的是参数,并且中间没有遇到任何正常语句才行
|
|
1986
|
+
// if (lookForwardLine.trim() !== '' && isMultiline(lookForwardLine)) {
|
|
1987
|
+
// isStillInMulti = true;
|
|
1988
|
+
// break;
|
|
1989
|
+
// }
|
|
1990
|
+
// }
|
|
1991
|
+
// if (isStillInMulti) {
|
|
1992
|
+
// // Still within a multiline sequence
|
|
1993
|
+
// processedLines.push(';_WEBGAL_LINE_BREAK_');
|
|
1994
|
+
// } else {
|
|
1995
|
+
// // End of multiline sequence
|
|
1996
|
+
// isInMultilineSequence = false;
|
|
1997
|
+
// processedLines.push(line);
|
|
1998
|
+
// }
|
|
1999
|
+
// } else {
|
|
2000
|
+
// // Preserve empty lines outside of multiline sequences
|
|
2001
|
+
// processedLines.push(line);
|
|
2002
|
+
// }
|
|
2003
|
+
// } else if (isMultiline(line)) {
|
|
2004
|
+
// // Multiline statement handling
|
|
2005
|
+
// if (lastNonMultilineIndex >= 0) {
|
|
2006
|
+
// // Concatenate to the previous non-multiline statement
|
|
2007
|
+
// const trimedLine = line.trimStart();
|
|
2008
|
+
// const addBlank = trimedLine.startsWith('-') ? ' ' : '';
|
|
2009
|
+
// processedLines[lastNonMultilineIndex] += addBlank + trimedLine;
|
|
2010
|
+
// }
|
|
2011
|
+
// // Add the special comment line
|
|
2012
|
+
// processedLines.push(';_WEBGAL_LINE_BREAK_' + line);
|
|
2013
|
+
// isInMultilineSequence = true;
|
|
2014
|
+
// } else {
|
|
2015
|
+
// // Non-multiline statement handling
|
|
2016
|
+
// processedLines.push(line);
|
|
2017
|
+
// lastNonMultilineIndex = processedLines.length - 1;
|
|
2018
|
+
// isInMultilineSequence = false;
|
|
2019
|
+
// }
|
|
2020
|
+
// }
|
|
2021
|
+
// return processedLines.join('\n');
|
|
2022
|
+
// }
|
|
2023
|
+
|
|
1820
2024
|
class SceneParser {
|
|
1821
2025
|
assetsPrefetcher;
|
|
1822
2026
|
assetSetter;
|
|
@@ -1863,3 +2067,4 @@ class SceneParser {
|
|
|
1863
2067
|
exports.ADD_NEXT_ARG_LIST = ADD_NEXT_ARG_LIST;
|
|
1864
2068
|
exports.SCRIPT_CONFIG = SCRIPT_CONFIG;
|
|
1865
2069
|
exports.default = SceneParser;
|
|
2070
|
+
exports.sceneTextPreProcess = sceneTextPreProcess;
|
package/build/cjs/index.d.ts
CHANGED
|
@@ -3,6 +3,7 @@ import { WebgalConfig } from './configParser/configParser';
|
|
|
3
3
|
import { fileType } from './interface/assets';
|
|
4
4
|
import { IAsset } from './interface/sceneInterface';
|
|
5
5
|
import { IWebGALStyleObj } from "./styleParser";
|
|
6
|
+
import { sceneTextPreProcess } from "./sceneTextPreProcessor";
|
|
6
7
|
export default class SceneParser {
|
|
7
8
|
private readonly assetsPrefetcher;
|
|
8
9
|
private readonly assetSetter;
|
|
@@ -22,3 +23,4 @@ export default class SceneParser {
|
|
|
22
23
|
parseScssToWebgalStyleObj(scssString: string): IWebGALStyleObj;
|
|
23
24
|
}
|
|
24
25
|
export { ADD_NEXT_ARG_LIST, SCRIPT_CONFIG };
|
|
26
|
+
export { sceneTextPreProcess };
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/**
|
|
2
2
|
* 语句类型
|
|
3
3
|
*/
|
|
4
|
-
import {
|
|
4
|
+
import { ISceneEntry } from './runtimeInterface';
|
|
5
5
|
import { fileType } from './assets';
|
|
6
6
|
export declare enum commandType {
|
|
7
7
|
say = 0,
|
|
@@ -36,7 +36,8 @@ export declare enum commandType {
|
|
|
36
36
|
setTransform = 29,
|
|
37
37
|
setTransition = 30,
|
|
38
38
|
getUserInput = 31,
|
|
39
|
-
applyStyle = 32
|
|
39
|
+
applyStyle = 32,
|
|
40
|
+
wait = 33
|
|
40
41
|
}
|
|
41
42
|
/**
|
|
42
43
|
* 单个参数接口
|
|
@@ -85,7 +86,7 @@ export interface IScene {
|
|
|
85
86
|
*/
|
|
86
87
|
export interface ISceneData {
|
|
87
88
|
currentSentenceId: number;
|
|
88
|
-
sceneStack: Array<
|
|
89
|
+
sceneStack: Array<ISceneEntry>;
|
|
89
90
|
currentScene: IScene;
|
|
90
91
|
}
|
|
91
92
|
/**
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Preprocessor for scene text.
|
|
3
|
+
*
|
|
4
|
+
* Use two-pass to generate a new scene text that concats multiline sequences
|
|
5
|
+
* into a single line and add placeholder lines to preserve the original number
|
|
6
|
+
* of lines.
|
|
7
|
+
*
|
|
8
|
+
* @param sceneText The original scene text
|
|
9
|
+
* @returns The processed scene text
|
|
10
|
+
*/
|
|
11
|
+
export declare function sceneTextPreProcess(sceneText: string): string;
|
package/build/es/index.d.ts
CHANGED
|
@@ -3,6 +3,7 @@ import { WebgalConfig } from './configParser/configParser';
|
|
|
3
3
|
import { fileType } from './interface/assets';
|
|
4
4
|
import { IAsset } from './interface/sceneInterface';
|
|
5
5
|
import { IWebGALStyleObj } from "./styleParser";
|
|
6
|
+
import { sceneTextPreProcess } from "./sceneTextPreProcessor";
|
|
6
7
|
export default class SceneParser {
|
|
7
8
|
private readonly assetsPrefetcher;
|
|
8
9
|
private readonly assetSetter;
|
|
@@ -22,3 +23,4 @@ export default class SceneParser {
|
|
|
22
23
|
parseScssToWebgalStyleObj(scssString: string): IWebGALStyleObj;
|
|
23
24
|
}
|
|
24
25
|
export { ADD_NEXT_ARG_LIST, SCRIPT_CONFIG };
|
|
26
|
+
export { sceneTextPreProcess };
|