webgal-parser 4.3.13 → 4.4.4

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Files changed (51) hide show
  1. package/build/cjs/config/scriptConfig.d.ts +1 -1
  2. package/build/cjs/configParser/configParser.d.ts +1 -0
  3. package/build/cjs/index.d.ts +5 -2
  4. package/build/cjs/index.js +1148 -17042
  5. package/build/cjs/interface/sceneInterface.d.ts +3 -1
  6. package/build/cjs/parser4/index.d.ts +1 -0
  7. package/build/cjs/scriptParser/subSceneScanner.d.ts +1 -1
  8. package/build/es/config/scriptConfig.d.ts +1 -1
  9. package/build/es/configParser/configParser.d.ts +1 -0
  10. package/build/es/index.d.ts +5 -2
  11. package/build/es/index.js +1147 -17043
  12. package/build/es/interface/sceneInterface.d.ts +3 -1
  13. package/build/es/parser4/index.d.ts +1 -0
  14. package/build/es/scriptParser/subSceneScanner.d.ts +1 -1
  15. package/build/types/config/scriptConfig.d.ts +6 -0
  16. package/build/types/configParser/configParser.d.ts +1 -0
  17. package/build/types/index.d.ts +13 -0
  18. package/build/types/interface/assets.d.ts +12 -0
  19. package/build/types/interface/runtimeInterface.d.ts +9 -0
  20. package/build/types/interface/sceneInterface.d.ts +96 -0
  21. package/build/types/parser4/index.d.ts +1 -0
  22. package/build/types/sceneParser.d.ts +14 -0
  23. package/build/types/scriptParser/argsParser.d.ts +9 -0
  24. package/build/types/scriptParser/assetsScanner.d.ts +9 -0
  25. package/build/types/scriptParser/commandParser.d.ts +9 -0
  26. package/build/types/scriptParser/contentParser.d.ts +9 -0
  27. package/build/types/scriptParser/scriptParser.d.ts +9 -0
  28. package/build/types/scriptParser/subSceneScanner.d.ts +7 -0
  29. package/build/umd/index.global.js +1776 -0
  30. package/package.json +40 -35
  31. package/src/config/scriptConfig.ts +46 -44
  32. package/src/configParser/configParser.ts +60 -0
  33. package/src/index.ts +42 -25
  34. package/src/interface/assets.ts +12 -12
  35. package/src/interface/runtimeInterface.ts +9 -9
  36. package/src/interface/sceneInterface.ts +103 -101
  37. package/src/parser4/index.ts +158 -0
  38. package/src/sceneParser.ts +47 -47
  39. package/src/scriptParser/argsParser.ts +68 -62
  40. package/src/scriptParser/assetsScanner.ts +72 -72
  41. package/src/scriptParser/commandParser.ts +57 -57
  42. package/src/scriptParser/contentParser.ts +66 -66
  43. package/src/scriptParser/scriptParser.ts +87 -87
  44. package/src/scriptParser/subSceneScanner.ts +23 -23
  45. package/.babelrc +0 -14
  46. package/build/cjs/index.js.map +0 -1
  47. package/build/es/index.js.map +0 -1
  48. package/rollup.config.js +0 -48
  49. package/test/parser.test.ts +0 -130
  50. package/tsconfig.json +0 -29
  51. package/tsconfig.node.json +0 -10
@@ -32,7 +32,9 @@ export declare enum commandType {
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  setAnimation = 25,
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  playEffect = 26,
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  setTempAnimation = 27,
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- comment = 28
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+ comment = 28,
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+ setTransform = 29,
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+ setTransition = 30
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  }
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  /**
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  * 单个参数接口
@@ -0,0 +1 @@
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+ export declare const parser4 = "unreleased";
@@ -3,5 +3,5 @@
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  * @param content 语句内容
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  * @return {Array<string>} 子场景列表
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  */
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- import { commandType } from '../interface/sceneInterface';
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+ import { commandType } from "../interface/sceneInterface";
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  export declare const subSceneScanner: (command: commandType, content: string) => Array<string>;
@@ -1,4 +1,4 @@
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- import { commandType } from '../interface/sceneInterface';
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+ import { commandType } from "../interface/sceneInterface";
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  export declare const SCRIPT_CONFIG: {
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  scriptString: string;
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  scriptType: commandType;
@@ -0,0 +1 @@
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+ export declare function configParser(configText: string): string;
@@ -1,10 +1,13 @@
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- import { commandType, IAsset } from "./interface/sceneInterface";
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+ import { IAsset } from "./interface/sceneInterface";
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  import { fileType } from "./interface/assets";
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+ import { ADD_NEXT_ARG_LIST, SCRIPT_CONFIG } from "./config/scriptConfig";
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  export default class SceneParser {
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  private readonly assetsPrefetcher;
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  private readonly assetSetter;
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  private readonly ADD_NEXT_ARG_LIST;
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  private readonly SCRIPT_CONFIG;
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- constructor(assetsPrefetcher: ((assetList: Array<IAsset>) => void), assetSetter: (fileName: string, assetType: fileType) => string, ADD_NEXT_ARG_LIST: Array<commandType>, SCRIPT_CONFIG: Array<any>);
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+ constructor(assetsPrefetcher: ((assetList: Array<IAsset>) => void), assetSetter: (fileName: string, assetType: fileType) => string, ADD_NEXT_ARG_LIST: Array<number>, SCRIPT_CONFIG: Array<any>);
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  parse(rawScene: string, sceneName: string, sceneUrl: string): import("./interface/sceneInterface").IScene;
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+ parseConfig(configText: string): string;
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  }
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+ export { ADD_NEXT_ARG_LIST, SCRIPT_CONFIG };