web3dlink 2.0.2 → 2.0.3

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package/package.json CHANGED
@@ -1,7 +1,8 @@
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  {
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  "name": "web3dlink",
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- "version": "2.0.2",
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+ "version": "2.0.3",
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  "description": "",
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+ "private": false,
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  "main": "Web3DLink.es.js",
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  "scripts": {
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  "test": "echo \"Error: no test specified\" && exit 1"
package/web3dlink.es.js CHANGED
@@ -624,6 +624,13 @@ function config(g) {
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  value: g.y_AroundSpeed,
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  defaultValue: 3,
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  min: 0
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+ })), m.push(...validateOptionalNumber({
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+ normalized: u,
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+ field: "fov",
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+ value: g.fov,
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+ defaultValue: 90,
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+ min: 1,
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+ max: 179
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  })), {
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  errors: m,
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  normalized: u
@@ -18974,17 +18981,13 @@ class LoadStream {
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  log("数据通道已连通", c);
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  }));
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  let S = !0;
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- if (b.on("datachanneltext", (c) => {
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+ return b.on("datachanneltext", (c) => {
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  S && (S = !1, u.onSceneInitialized ? u.onSceneInitialized(c) : log("场景初始化加载成功", c)), u.onDatachanneltext ? u.onDatachanneltext(c) : log("接收数据", c);
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  }), b.on("error", u.onError || ((c) => {
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  console.error(c.message);
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  })), b.on("info", u.onInfo || ((c) => {
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  log("LarkSRClientEvent info", c);
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- })), await b.connect({ appliId: m.appliId }), u.onConnected && u.onConnected(b), A.init(b), b.audioElement && (b.audioElement.volume = 0), b.params.initResolutionType === 1) {
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- const c = b.screenState.syncClientViewport.width, f = b.screenState.syncClientViewport.height;
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- b == null || b.setCloudAppSize(c, f), console.log("resize", c, f);
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- }
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- return A._gameApi;
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+ })), await b.connect({ appliId: m.appliId }), u.onConnected && u.onConnected(b), A.init(b), b.audioElement && (b.audioElement.volume = 0), A._gameApi;
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  }
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  // 初始化插件
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  init(m) {
@@ -19005,13 +19008,21 @@ class LoadStream {
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  }
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  this._gameApi = null, this._larksr = null;
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  }
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+ // 新增获取 larksr 实例的方法
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+ getLarkSR() {
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+ return this._larksr;
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+ }
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  }
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  const loadStream = new LoadStream(), createAndInitLarkSR = loadStream.constructor.createAndInitLarkSR;
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  function closeGameApi() {
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  return loadStream.close();
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  }
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+ function getLarkSR() {
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+ return loadStream.getLarkSR();
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+ }
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  export {
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  closeGameApi,
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  createAndInitLarkSR,
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- loadStream as default
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+ loadStream as default,
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+ getLarkSR
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  };