weasel-icons 0.14.3 → 0.14.4

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package/README.md CHANGED
@@ -8,6 +8,10 @@ Version `0.10.0` contains 874 icons, adding 200 across documents, collaboration,
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  Version `0.7.0` contained 469 icons; `0.6.0` contained 265 icons.
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+ ## Version 0.14.4
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+ Restores Cauldron’s earlier short steam curls and gentle drifting motion while keeping the refined bowl, rim and bubbling effect. Public states and shared props remain unchanged. The customization CLI includes the matching editable source.
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  ## Version 0.14.3
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  Refines Jack O’ Lantern with clear solid carving and a rooted flame, gives Cauldron bubbles and steam that emerge from its opening, and improves Witch Hat’s buckle and connected tipping motion. Casting remains a one-shot gesture. Public states, shared props and the 1,034-icon collection remain unchanged. The customization CLI includes the matching editable source.
@@ -115,15 +115,14 @@ export declare const cauldronArt: {
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  readonly surface: true;
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  }, {
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  readonly name: "steam-left";
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- readonly paths: readonly ["M9 9.2C7.6 7.5 10.7 7 9.5 5.5C8.4 4.2 9 3.8 9.6 3"];
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+ readonly paths: readonly ["M9 7.3C6.7 5.8 11 4.3 9 2.6"];
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  readonly poses: readonly [{
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  readonly opacity: 0;
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  }, {
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  readonly opacity: 0;
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  }, {}];
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- readonly detail: true;
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  readonly accent: true;
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- readonly pathOffsets: readonly [readonly [0, 0, 0.1, 0, 0.3, 0, 0.4, 0, 0.5, 0, 0.8, 0, 1, 0]];
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+ readonly detail: true;
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  readonly gestures: readonly [null, null, {
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  readonly duration: 2.3;
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  readonly repeatAfter: 2.3;
@@ -131,24 +130,25 @@ export declare const cauldronArt: {
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  readonly interpolation: "continuous";
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  readonly frames: readonly [{
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  readonly at: 0;
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+ readonly x: 0;
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  }, {
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  readonly at: 0.5;
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- readonly flex: 0.65;
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+ readonly x: 0.7;
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  }, {
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  readonly at: 1;
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+ readonly x: 0;
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  }];
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  }];
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  }, {
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  readonly name: "steam-right";
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- readonly paths: readonly ["M15 9.2C16.4 7.5 13.3 7 14.5 5.5C15.6 4.2 15 3.8 14.4 3"];
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+ readonly paths: readonly ["M14.5 7.3C12.2 5.8 16.5 4.3 14.5 2.6"];
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  readonly poses: readonly [{
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  readonly opacity: 0;
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  }, {
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  readonly opacity: 0;
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  }, {}];
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- readonly detail: true;
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  readonly accent: true;
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- readonly pathOffsets: readonly [readonly [0, 0, -0.1, 0, -0.3, 0, -0.4, 0, -0.5, 0, -0.8, 0, -1, 0]];
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+ readonly detail: true;
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  readonly gestures: readonly [null, null, {
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  readonly duration: 2.3;
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  readonly repeatAfter: 2.3;
@@ -156,11 +156,13 @@ export declare const cauldronArt: {
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  readonly interpolation: "continuous";
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  readonly frames: readonly [{
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  readonly at: 0;
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+ readonly x: 0;
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  }, {
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  readonly at: 0.5;
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- readonly flex: 0.65;
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+ readonly x: -0.6;
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  }, {
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  readonly at: 1;
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+ readonly x: 0;
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  }];
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  }];
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  }, {
@@ -4,7 +4,7 @@
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  // bubbling: Three staggered bubbles rise out of the opening
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  // steaming: Two steam wisps rise above a settled brew
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  // Body, handles, feet and open dark rim stay fixed in every state.
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- // Staggered bubbles emerge from the opening; steam bends above fixed roots. The bowl and rim occlude emission bases.
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+ // Staggered bubbles emerge from the opening. The earlier short steam curls drift gently above the rim.
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  export const cauldronStates = ['empty', 'bubbling', 'steaming'];
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  export const cauldronArt = {
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  name: 'cauldron',
@@ -173,7 +173,7 @@ export const cauldronArt = {
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  },
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  {
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  name: 'steam-left',
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- paths: ['M9 9.2C7.6 7.5 10.7 7 9.5 5.5C8.4 4.2 9 3.8 9.6 3'],
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+ paths: ['M9 7.3C6.7 5.8 11 4.3 9 2.6'],
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  poses: [
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  {
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  opacity: 0,
@@ -183,9 +183,8 @@ export const cauldronArt = {
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  },
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  {},
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  ],
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- detail: true,
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  accent: true,
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- pathOffsets: [[0, 0, 0.1, 0, 0.3, 0, 0.4, 0, 0.5, 0, 0.8, 0, 1, 0]],
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+ detail: true,
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  gestures: [
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  null,
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  null,
@@ -197,13 +196,15 @@ export const cauldronArt = {
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  frames: [
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  {
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  at: 0,
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+ x: 0,
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  },
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  {
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  at: 0.5,
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- flex: 0.65,
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+ x: 0.7,
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  },
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  {
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  at: 1,
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+ x: 0,
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  },
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  ],
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  },
@@ -211,7 +212,7 @@ export const cauldronArt = {
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  },
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  {
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  name: 'steam-right',
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- paths: ['M15 9.2C16.4 7.5 13.3 7 14.5 5.5C15.6 4.2 15 3.8 14.4 3'],
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+ paths: ['M14.5 7.3C12.2 5.8 16.5 4.3 14.5 2.6'],
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  poses: [
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  {
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  opacity: 0,
@@ -221,9 +222,8 @@ export const cauldronArt = {
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  },
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  {},
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  ],
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- detail: true,
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  accent: true,
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- pathOffsets: [[0, 0, -0.1, 0, -0.3, 0, -0.4, 0, -0.5, 0, -0.8, 0, -1, 0]],
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+ detail: true,
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  gestures: [
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  null,
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  null,
@@ -235,13 +235,15 @@ export const cauldronArt = {
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  frames: [
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  {
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  at: 0,
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+ x: 0,
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  },
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  {
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  at: 0.5,
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- flex: 0.65,
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+ x: -0.6,
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  },
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  {
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  at: 1,
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+ x: 0,
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  },
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  ],
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  },