weasel-icons 0.0.0-stage → 0.1.0

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Files changed (62) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +65 -2
  3. package/THIRD_PARTY_NOTICES.md +93 -0
  4. package/dist/icons/bell/bell-icon.d.ts +5 -0
  5. package/dist/icons/bell/bell-icon.js +22 -0
  6. package/dist/icons/bell/bell-rig.d.ts +14 -0
  7. package/dist/icons/bell/bell-rig.js +21 -0
  8. package/dist/icons/dog/dog-icon.d.ts +7 -0
  9. package/dist/icons/dog/dog-icon.js +45 -0
  10. package/dist/icons/dog/dog-rig.d.ts +80 -0
  11. package/dist/icons/dog/dog-rig.js +285 -0
  12. package/dist/icons/download/download-icon.d.ts +5 -0
  13. package/dist/icons/download/download-icon.js +23 -0
  14. package/dist/icons/download/download-rig.d.ts +19 -0
  15. package/dist/icons/download/download-rig.js +71 -0
  16. package/dist/icons/heart/heart-art.d.ts +4 -0
  17. package/dist/icons/heart/heart-art.js +6 -0
  18. package/dist/icons/heart/heart-icon.d.ts +6 -0
  19. package/dist/icons/heart/heart-icon.js +36 -0
  20. package/dist/icons/heart/heart-rig.d.ts +21 -0
  21. package/dist/icons/heart/heart-rig.js +68 -0
  22. package/dist/icons/leaf/leaf-icon.d.ts +6 -0
  23. package/dist/icons/leaf/leaf-icon.js +29 -0
  24. package/dist/icons/leaf/leaf-rig.d.ts +25 -0
  25. package/dist/icons/leaf/leaf-rig.js +201 -0
  26. package/dist/icons/monkey/monkey-icon.d.ts +11 -0
  27. package/dist/icons/monkey/monkey-icon.js +44 -0
  28. package/dist/icons/monkey/monkey-rig.d.ts +77 -0
  29. package/dist/icons/monkey/monkey-rig.js +376 -0
  30. package/dist/icons/rocket/rocket-art.d.ts +7 -0
  31. package/dist/icons/rocket/rocket-art.js +8 -0
  32. package/dist/icons/rocket/rocket-icon.d.ts +5 -0
  33. package/dist/icons/rocket/rocket-icon.js +39 -0
  34. package/dist/icons/rocket/rocket-rig.d.ts +30 -0
  35. package/dist/icons/rocket/rocket-rig.js +116 -0
  36. package/dist/icons/search/search-icon.d.ts +5 -0
  37. package/dist/icons/search/search-icon.js +21 -0
  38. package/dist/icons/search/search-rig.d.ts +14 -0
  39. package/dist/icons/search/search-rig.js +22 -0
  40. package/dist/icons/ship/ship-art.d.ts +3 -0
  41. package/dist/icons/ship/ship-art.js +5 -0
  42. package/dist/icons/ship/ship-icon.d.ts +6 -0
  43. package/dist/icons/ship/ship-icon.js +42 -0
  44. package/dist/icons/ship/ship-rig.d.ts +65 -0
  45. package/dist/icons/ship/ship-rig.js +206 -0
  46. package/dist/index.d.ts +11 -0
  47. package/dist/index.js +10 -0
  48. package/dist/shared/behavior-curves.d.ts +4 -0
  49. package/dist/shared/behavior-curves.js +17 -0
  50. package/dist/shared/behavior-runtime.d.ts +18 -0
  51. package/dist/shared/behavior-runtime.js +110 -0
  52. package/dist/shared/icon-colors.d.ts +34 -0
  53. package/dist/shared/icon-colors.js +1 -0
  54. package/dist/shared/icon-types.d.ts +13 -0
  55. package/dist/shared/icon-types.js +1 -0
  56. package/dist/shared/pose-spring.d.ts +9 -0
  57. package/dist/shared/pose-spring.js +13 -0
  58. package/dist/shared/use-icon-motion.d.ts +10 -0
  59. package/dist/shared/use-icon-motion.js +72 -0
  60. package/dist/shared/use-motion-preference.d.ts +1 -0
  61. package/dist/shared/use-motion-preference.js +32 -0
  62. package/package.json +91 -4
package/LICENSE ADDED
@@ -0,0 +1,21 @@
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+ MIT License
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+
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+ Copyright (c) 2026 Weasel contributors
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md CHANGED
@@ -1,3 +1,66 @@
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- # Temporary Holding Version
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+ # Weasel Icons
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- This version is a temporary placeholder for this package. An operational version to replace this has been submitted for review and is awaiting a staged release.
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+ Icons that overreact beautifully. Nine stateful React SVG icons with smooth transitions and optional continuous behavior.
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+
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+ ## Install
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+
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+ ```sh
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+ npm install weasel-icons
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+ # or
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+ pnpm add weasel-icons
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+ ```
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+
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+ Requires React 19 and React DOM 19. Motion is installed as a dependency. No stylesheet, provider, Tailwind, or Next.js dependency is required. The package is ESM with TypeScript declarations and per-icon exports.
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+
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+ ## Use
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+
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+ ```tsx
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+ import { DogIcon } from 'weasel-icons';
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+ // Alternatively: import { DogIcon } from 'weasel-icons/dog';
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+
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+ export function HappyDog() {
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+ return <DogIcon state="happy" alive size={32} color="#75002f" accentColor="#ff5ca3" />;
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+ }
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+ ```
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+
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+ Import only the icons you use. Compatible production bundlers can tree-shake the others.
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+
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+ ## Change a state
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+
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+ ```tsx
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+ 'use client';
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+
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+ import { useState } from 'react';
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+ import { HeartIcon } from 'weasel-icons';
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+
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+ export function LikeButton() {
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+ const [liked, setLiked] = useState(false);
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+ return (
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+ <button aria-label="Like" aria-pressed={liked} onClick={() => setLiked(!liked)}>
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+ <HeartIcon state={liked ? 'liked' : 'unliked'} size={24} />
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+ </button>
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+ );
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+ }
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+ ```
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+
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+ The existing SVG smoothly transitions when `state` changes, including during an unfinished transition. Use your own button or wrapper for hover, click, keyboard, and sequence behavior. Next.js App Router client boundaries are preserved in the package.
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+
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+ ## Icons and props
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+
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+ Exports: `DogIcon`, `MonkeyIcon`, `HeartIcon`, `ShipIcon`, `RocketIcon`, `LeafIcon`, `SearchIcon`, `BellIcon`, and `DownloadIcon`. Each exports its own state type and list, for example `DogState` and `dogStates`. TypeScript autocompletion shows the valid states for each icon.
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+
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+ Common optional props: `state`, `size`, `color`, `accentColor`, `strokeWidth`, `speed`, `alive`, `className`.
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+
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+ - `alive={false}` (default) transitions to the state, then settles.
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+ - `alive` adds varied continuous in-state behavior. System reduced-motion preferences take precedence.
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+ - `color` and `accentColor` default to `currentColor`.
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+ - Dog, monkey, heart, ship, and leaf accept small icon-specific `colors` objects, with exported types such as `DogColors`.
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+ - Dog and ship have neutral interiors using `--weasel-surface` (white by default). Set this CSS variable on their parent for other backgrounds. Monkey supports `colors.face`.
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+
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+ SVGs are decorative and hidden from screen readers. Label the containing control or adjacent status text. Do not communicate state using only color or animation.
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+
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+ This package installs into `node_modules`; it does not copy source into your components directory and does not expose an `npx` command. Upgrading the dependency brings new icons and fixes; it does not update already deployed websites until you rebuild and deploy them.
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+
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+ ## License
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+
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+ Original code is MIT licensed. Adapted source geometry retains its upstream notices in `THIRD_PARTY_NOTICES.md`, included with this package. The website, mascot, fonts, tests, and authoring tools are not part of this package.
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+ # Third-party notices
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+
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+ The animated components in this project use original Weasel motion design on top of the following source geometry.
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+
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+ ## Lucide
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+
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+ Rocket, Leaf, Dog, Heart, Ship, Bell, Search, and Download base SVG geometry is adapted from [Lucide](https://github.com/lucide-icons/lucide), licensed under the ISC License, with the additional Feather notice below for Search and Download. The current front-facing ship replaces the earlier Fluent side-profile implementation. Source SVGs for Bell, Search, Download and their inspected state references are retained in `docs/references/lucide-*.svg`.
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+
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+ The retained Dog geometry carries the following [Lucide ISC notice](https://lucide.dev/license):
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+
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+ ```text
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+ ISC License
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+
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+ Copyright (c) 2026 Lucide Icons and Contributors
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+
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+ Permission to use, copy, modify, and/or distribute this software for any purpose
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+ with or without fee is hereby granted, provided that the above copyright notice
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+ and this permission notice appear in all copies.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
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+ REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
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+ AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
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+ INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
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+ LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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+ OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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+ PERFORMANCE OF THIS SOFTWARE.
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+ ```
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+
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+ ## Feather-derived Lucide icons
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+
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+ Search and Download are listed by Lucide as derived from Feather. Their additional notice is retained from the [upstream license](https://github.com/lucide-icons/lucide/blob/main/LICENSE):
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+
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+ ```text
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2013-present Cole Bemis
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
42
+ copies of the Software, and to permit persons to whom the Software is
43
+ furnished to do so, subject to the following conditions:
44
+
45
+ The above copyright notice and this permission notice shall be included in all
46
+ copies or substantial portions of the Software.
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+
48
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
49
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
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+ ```
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+
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+ ## Microsoft Fluent Emoji
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+
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+ Monkey Face base SVG geometry is adapted from [Microsoft Fluent Emoji](https://github.com/microsoft/fluentui-emoji), licensed under the MIT License. Historical ship and dog references (not used by the current outline components), and the complete Microsoft copyright/permission notice are retained in `docs/references/`.
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+
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+ ```text
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+ MIT License
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+
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+ Copyright (c) Microsoft Corporation.
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
70
+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
77
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE
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+ ```
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+
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+ All animation choreography, state behavior, state effects, and playground presentation are original to this project.
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+
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+ ## Motion study reference
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+
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+ The animation system was informed by the part-level motion principles demonstrated by [lucide-animated](https://github.com/pqoqubbw/icons), licensed under the MIT License. Weasel does not redistribute its React components; the state model and choreography in this project are independently authored.
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+
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+ ## Website fonts
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+
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+ The playground self-hosts unmodified Latin WOFF2 assets for [Anton](https://github.com/google/fonts/tree/main/ofl/anton) and [DM Sans](https://github.com/google/fonts/tree/main/ofl/dmsans), distributed by Google Fonts under the SIL Open Font License 1.1. Their complete copyright and license notices are included alongside the assets at `public/fonts/anton/OFL.txt` and `public/fonts/dm-sans/OFL.txt`. These website assets are not included in the icon installation payloads.
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+ import type { StatefulIconProps } from "../../shared/icon-types.js";
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+ import { type BellState } from "./bell-rig.js";
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+ export { bellStates, type BellState } from "./bell-rig.js";
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+ export type BellIconProps = StatefulIconProps<BellState>;
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+ export declare const BellIcon: import("react").NamedExoticComponent<BellIconProps>;
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+ 'use client';
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+ import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
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+ import { memo, useId, useRef } from 'react';
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+ import { motion, useTransform } from 'motion/react';
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+ import { useMotionPreference } from "../../shared/use-motion-preference.js";
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+ import { usePoseWeight, useBehaviorClock } from "../../shared/use-icon-motion.js";
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+ import { sampleBell, BELL_SHELL, BELL_CLAPPER } from "./bell-rig.js";
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+ export { bellStates } from "./bell-rig.js";
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+ const ORIGIN = { originX: 0, originY: 0, transformBox: 'view-box' };
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+ export const BellIcon = memo(function BellIcon({ state = 'idle', size = 24, color = 'currentColor', accentColor = 'currentColor', strokeWidth = 1.8, speed = 1, alive = false, className, }) {
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+ const reduced = useMotionPreference(), element = useRef(null), id = useId();
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+ const pace = Number.isFinite(speed) ? Math.min(4, Math.max(0.1, speed)) : 1;
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+ const idle = usePoseWeight(state === 'idle', pace, reduced), ringing = usePoseWeight(state === 'ringing', pace, reduced);
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+ const unread = usePoseWeight(state === 'unread', pace, reduced), muted = usePoseWeight(state === 'muted', pace, reduced);
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+ const performs = alive && !reduced && (state === 'ringing' || state === 'unread'), life = usePoseWeight(performs, pace, reduced);
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+ const time = useBehaviorClock(element, performs, pace, life);
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+ const rig = useTransform(() => sampleBell([idle.get(), ringing.get(), unread.get(), muted.get()], time.get(), life.get()));
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+ const body = useTransform(rig, (r) => r.body), clapper = useTransform(rig, (r) => r.clapper), cut = useTransform(rig, (r) => r.cut);
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+ const ringOpacity = useTransform(rig, (r) => r.ringing), badge = useTransform(rig, (r) => r.badge), mute = useTransform(rig, (r) => r.muted);
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+ const badgeRadius = useTransform(rig, (r) => r.badgeScale * 1.65);
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+ return (_jsxs("svg", { ref: element, className: className, width: size, height: size, viewBox: "0 0 24 24", xmlns: "http://www.w3.org/2000/svg", fill: "none", strokeLinecap: "round", strokeLinejoin: "round", "aria-hidden": "true", focusable: "false", pointerEvents: "none", style: { display: 'block', overflow: 'visible' }, children: [_jsx("defs", { children: _jsx("clipPath", { id: id, children: _jsx(motion.path, { "data-part": "mute-cut", d: cut }) }) }), _jsx(motion.path, { "data-layer": "bell-sound", d: "M2.5 6.5C2.7 5.2 3.2 4.2 4 3.2M20 3.2c.8 1 1.3 2 1.5 3.3", stroke: accentColor, strokeWidth: strokeWidth * 0.65, opacity: ringOpacity }), _jsxs(motion.g, { "data-layer": "bell-body", transform: body, style: ORIGIN, children: [_jsxs("g", { clipPath: `url(#${id})`, children: [_jsx("path", { "data-part": "shell", d: BELL_SHELL, stroke: color, strokeWidth: strokeWidth }), _jsx(motion.path, { "data-part": "clapper", d: BELL_CLAPPER, stroke: color, strokeWidth: strokeWidth, transform: clapper, style: ORIGIN })] }), _jsx(motion.path, { "data-layer": "bell-mute", d: "M3 3l18 18", stroke: color, strokeWidth: strokeWidth, opacity: mute })] }), _jsx(motion.circle, { "data-layer": "bell-badge", cx: "19", cy: "4", r: badgeRadius, fill: accentColor, opacity: badge })] }));
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+ });
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+ export declare const bellStates: readonly ["idle", "ringing", "unread", "muted"];
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+ export type BellState = (typeof bellStates)[number];
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+ export type BellWeights = readonly [number, number, number, number];
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+ export declare const BELL_SHELL = "M3.262 15.326A1 1 0 0 0 4 17h16a1 1 0 0 0 .74-1.673C19.41 13.956 18 12.499 18 8A6 6 0 0 0 6 8c0 4.499-1.411 5.956-2.738 7.326";
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+ export declare const BELL_CLAPPER = "M10.268 21a2 2 0 0 0 3.464 0";
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+ export declare function sampleBell([, ringing, unread, muted]: BellWeights, time?: number, alive?: number): {
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+ body: string;
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+ clapper: string;
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+ cut: string;
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+ ringing: number;
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+ badge: number;
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+ muted: number;
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+ badgeScale: number;
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+ };
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+ export const bellStates = ['idle', 'ringing', 'unread', 'muted'];
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+ export const BELL_SHELL = 'M3.262 15.326A1 1 0 0 0 4 17h16a1 1 0 0 0 .74-1.673C19.41 13.956 18 12.499 18 8A6 6 0 0 0 6 8c0 4.499-1.411 5.956-2.738 7.326';
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+ export const BELL_CLAPPER = 'M10.268 21a2 2 0 0 0 3.464 0';
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+ const n = (v) => Number(v.toFixed(5));
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+ export function sampleBell([, ringing, unread, muted], time = 0, alive = 0) {
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+ const life = Math.max(0, Math.min(1, alive));
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+ const ring = Math.max(0, behaviorBeat(time % 3.4, 0.12, 0.28, 0.9, 0.75));
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+ const notify = Math.max(0, behaviorBeat(time % 4.8, 0.3, 0.4, 0.1, 0.8));
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+ const angle = ringing * (7 * (1 - life) + life * 10 * Math.sin(time * 10.6) * ring), gap = muted * 1.5;
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+ const clapperAngle = ringing * life * -13 * Math.sin(time * 10.6 - 0.55) * ring;
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+ return {
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+ body: `translate(12px, 12px) scale(.86) translate(-12px, -12px) translate(12px, 4px) rotate(${n(angle)}deg) translate(-12px, -4px)`,
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+ clapper: `translate(12px, 17px) rotate(${n(clapperAngle)}deg) translate(-12px, -17px)`,
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+ cut: `M${n(gap)} 0H24V${n(24 - gap)}ZM0 ${n(gap)}V24H${n(24 - gap)}Z`,
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+ ringing: ringing * (0.4 + life * 0.35 * ring),
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+ badge: unread,
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+ muted,
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+ badgeScale: 1 + life * unread * 0.14 * notify,
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+ };
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+ }
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+ import { behaviorBeat } from "../../shared/behavior-curves.js";
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+ import type { DogColors } from "../../shared/icon-colors.js";
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+ import type { StatefulIconProps } from "../../shared/icon-types.js";
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+ import { type DogState } from "./dog-rig.js";
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+ export { dogStates, type DogState } from "./dog-rig.js";
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+ /** One Lucide-derived puppy, one owner per animated channel. No face replacement. */
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+ export type DogIconProps = StatefulIconProps<DogState, DogColors>;
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+ export declare const DogIcon: import("react").NamedExoticComponent<DogIconProps>;
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+ 'use client';
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+ import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
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+ import { memo, useId, useRef } from 'react';
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+ import { motion, useTransform } from 'motion/react';
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+ import { useFollowPose, useBehaviorClock, usePoseWeight } from "../../shared/use-icon-motion.js";
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+ import { useMotionPreference } from "../../shared/use-motion-preference.js";
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+ import { DOG_LEFT_EAR, DOG_RIGHT_EAR, DOG_OUTLINE, DOG_SURFACE, sampleDog, } from "./dog-rig.js";
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+ export { dogStates } from "./dog-rig.js";
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+ // Motion emits CSS transforms. The -3/-3 viewBox origin is offset back to
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+ // SVG coordinate (0,0), so authored pivot coordinates remain exact.
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+ const SVG_ORIGIN = { originX: '3px', originY: '3px', transformBox: 'view-box' };
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+ export const DogIcon = memo(function DogIcon({ state = 'waiting', size = 24, color = 'currentColor', accentColor = 'currentColor', strokeWidth = 1.8, speed = 1, alive = false, className, colors, }) {
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+ const reduced = useMotionPreference();
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+ const element = useRef(null);
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+ const mouthId = `puppy-mouth-${useId().replace(/:/g, '')}`;
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+ const pace = Number.isFinite(speed) ? Math.min(4, Math.max(0.1, speed)) : 1;
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+ const waiting = usePoseWeight(state === 'waiting', pace, reduced);
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+ const sniffing = usePoseWeight(state === 'sniffing', pace, reduced);
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+ const happy = usePoseWeight(state === 'happy', pace, reduced);
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+ const guilty = usePoseWeight(state === 'guilty', pace, reduced);
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+ const life = usePoseWeight(alive && !reduced, pace, reduced);
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+ const time = useBehaviorClock(element, alive && !reduced, pace, life);
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+ const rig = useTransform(() => sampleDog([waiting.get(), sniffing.get(), happy.get(), guilty.get()], time.get(), life.get()));
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+ const leftEye = useTransform(rig, (r) => r.leftEye);
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+ const rightEye = useTransform(rig, (r) => r.rightEye);
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+ const mouth = useTransform(rig, (r) => r.mouth);
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+ const leftEar = useTransform(rig, (r) => r.leftEar);
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+ const rightEar = useTransform(rig, (r) => r.rightEar);
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+ const nose = useTransform(rig, (r) => r.nose);
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+ const tongueY = useTransform(rig, (r) => r.tongueY);
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+ const tongueHeight = useTransform(rig, (r) => r.tongueHeight);
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+ const tongueOpacity = useTransform(rig, (r) => r.tongueOpacity);
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+ const blush = useTransform(rig, (r) => r.blush);
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+ const scentPath = useTransform(rig, (r) => `M ${r.scentX} ${r.scentY - 0.7} q -.7 -.3 -1.15 .05 M ${r.scentX + 0.2} ${r.scentY + 0.75} q -.7 .3 -1.15 -.05`);
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+ const scentOpacity = useTransform(rig, (r) => r.scentOpacity);
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+ const sparkOpacity = useTransform(rig, (r) => r.sparkOpacity);
37
+ const tilt = useTransform(rig, (r) => r.tilt);
38
+ const height = useTransform(rig, (r) => r.headY);
39
+ const headTilt = useFollowPose(tilt, pace, reduced);
40
+ const headY = useFollowPose(height, pace, reduced);
41
+ const head = useTransform(() => `translate(12px, ${14 + headY.get()}px) rotate(${headTilt.get()}deg) translate(-12px, -14px)`);
42
+ const detailStroke = Math.max(0.35, strokeWidth * 0.38);
43
+ const surface = 'var(--weasel-surface, #fff)';
44
+ return (_jsxs("svg", { ref: element, className: className, width: size, height: size, viewBox: "-3 -3 30 30", xmlns: "http://www.w3.org/2000/svg", fill: "none", preserveAspectRatio: "xMidYMid meet", "aria-hidden": "true", focusable: "false", pointerEvents: "none", "data-dog-state": state, style: { display: 'block', overflow: 'visible' }, children: [_jsx("defs", { children: _jsx("clipPath", { id: mouthId, children: _jsx(motion.path, { d: mouth }) }) }), _jsxs(motion.g, { "data-layer": "face", style: SVG_ORIGIN, transform: head, strokeLinecap: "round", strokeLinejoin: "round", children: [_jsx("path", { d: DOG_SURFACE, fill: surface }), _jsx("path", { d: DOG_OUTLINE, stroke: color, strokeWidth: strokeWidth }), _jsx("path", { d: "M10.15 5.235Q12 4.6 14 5.277", stroke: color, strokeWidth: strokeWidth }), _jsx(motion.path, { "data-layer": "left-ear", style: SVG_ORIGIN, d: DOG_LEFT_EAR, transform: leftEar, stroke: color, fill: surface, strokeWidth: strokeWidth }), _jsx(motion.path, { "data-layer": "right-ear", style: SVG_ORIGIN, d: DOG_RIGHT_EAR, transform: rightEar, stroke: color, fill: surface, strokeWidth: strokeWidth }), _jsxs(motion.g, { "data-layer": "cheeks", opacity: blush, fill: accentColor, children: [_jsx("ellipse", { cx: "7.1", cy: "16.3", rx: ".8", ry: ".38" }), _jsx("ellipse", { cx: "16.9", cy: "16.3", rx: ".8", ry: ".38" })] }), _jsx(motion.path, { "data-layer": "left-eye", d: leftEye, fill: colors?.eyes ?? color }), _jsx(motion.path, { "data-layer": "right-eye", d: rightEye, fill: colors?.eyes ?? color }), _jsx(motion.path, { "data-layer": "nose", d: "M11.1 15.9Q12 15.55 12.9 15.9Q13.2 16.2 12 17Q10.8 16.2 11.1 15.9Z", style: SVG_ORIGIN, transform: nose, fill: colors?.nose ?? color }), _jsx(motion.path, { "data-layer": "mouth", d: mouth, fill: colors?.mouth ?? color, stroke: colors?.mouth ?? color, strokeWidth: detailStroke }), _jsx("g", { clipPath: `url(#${mouthId})`, children: _jsx(motion.rect, { "data-layer": "tongue", x: "11.2", y: tongueY, width: "1.6", height: tongueHeight, rx: ".65", opacity: tongueOpacity, fill: accentColor }) })] }), _jsx(motion.g, { "data-layer": "scent", opacity: scentOpacity, stroke: accentColor, strokeWidth: detailStroke, strokeLinecap: "round", children: _jsx(motion.path, { d: scentPath }) }), _jsx(motion.path, { "data-layer": "spark", opacity: sparkOpacity, d: "M.1 1.3v2M-.9 2.3h2M24.1 .5v1.4M23.4 1.2h1.4", stroke: accentColor, strokeWidth: detailStroke, strokeLinecap: "round" })] }));
45
+ });
@@ -0,0 +1,80 @@
1
+ export declare const dogStates: readonly ["waiting", "sniffing", "happy", "guilty"];
2
+ export type DogState = (typeof dogStates)[number];
3
+ export type DogWeights = readonly [number, number, number, number];
4
+ export declare const DOG_LEFT_EAR = "M8.5 8.5c-.384 1.05-1.083 2.028-2.344 2.5-1.931.722-3.576-.297-3.656-1-.113-.994 1.177-6.53 4-7 1.923-.321 3.651.845 3.651 2.235";
5
+ export declare const DOG_RIGHT_EAR = "M14 5.277c0-1.39 1.844-2.598 3.767-2.277 2.823.47 4.113 6.006 4 7-.08.703-1.725 1.722-3.656 1-1.261-.472-1.855-1.45-2.239-2.5";
6
+ export declare const DOG_OUTLINE = "M4.42 11.247A13.152 13.152 0 0 0 4 14.556C4 18.728 7.582 21 12 21s8-2.272 8-6.444a11.702 11.702 0 0 0-.493-3.309";
7
+ export declare const DOG_SURFACE = "M4.42 11.247L8.5 5.4Q12 4.5 15.5 5.4L19.507 11.247A11.702 11.702 0 0 1 20 14.556C20 18.728 16.418 21 12 21S4 18.728 4 14.556A13.152 13.152 0 0 1 4.42 11.247Z";
8
+ interface DogPose {
9
+ gazeX: number;
10
+ gazeY: number;
11
+ eyeOpen: number;
12
+ eyeCurve: number;
13
+ eyeWidth: number;
14
+ mouthWidth: number;
15
+ mouthY: number;
16
+ top: number;
17
+ bottom: number;
18
+ earLeft: number;
19
+ earRight: number;
20
+ tilt: number;
21
+ headY: number;
22
+ nose: number;
23
+ noseX: number;
24
+ noseY: number;
25
+ tongue: number;
26
+ blush: number;
27
+ scent: number;
28
+ scentX: number;
29
+ scentY: number;
30
+ spark: number;
31
+ }
32
+ export declare const DOG_POSES: Record<DogState, DogPose>;
33
+ export declare const dogBehaviors: Record<DogState, readonly string[]>;
34
+ export declare const dogSceneDuration: (state: DogState) => 6 | 8;
35
+ export declare function sampleDogBehavior(state: DogState, time: number): {
36
+ pose: {
37
+ gazeX: number;
38
+ gazeY: number;
39
+ eyeOpen: number;
40
+ eyeCurve: number;
41
+ eyeWidth: number;
42
+ mouthWidth: number;
43
+ mouthY: number;
44
+ top: number;
45
+ bottom: number;
46
+ earLeft: number;
47
+ earRight: number;
48
+ tilt: number;
49
+ headY: number;
50
+ nose: number;
51
+ noseX: number;
52
+ noseY: number;
53
+ tongue: number;
54
+ blush: number;
55
+ scent: number;
56
+ scentX: number;
57
+ scentY: number;
58
+ spark: number;
59
+ };
60
+ scene: number;
61
+ };
62
+ export declare function sampleDog(weights: DogWeights, time?: number, alive?: number): {
63
+ leftEye: string;
64
+ rightEye: string;
65
+ mouth: string;
66
+ tilt: number;
67
+ headY: number;
68
+ leftEar: string;
69
+ rightEar: string;
70
+ nose: string;
71
+ tongueY: number;
72
+ tongueHeight: number;
73
+ tongueOpacity: number;
74
+ blush: number;
75
+ scentX: number;
76
+ scentY: number;
77
+ scentOpacity: number;
78
+ sparkOpacity: number;
79
+ };
80
+ export {};