wc3maptranslator 4.0.1 → 4.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (117) hide show
  1. package/dist/AngleConverter.d.ts +3 -0
  2. package/dist/AngleConverter.d.ts.map +1 -0
  3. package/dist/AngleConverter.js +12 -0
  4. package/dist/AngleConverter.js.map +1 -0
  5. package/dist/CommonInterfaces.d.ts +17 -0
  6. package/dist/CommonInterfaces.d.ts.map +1 -0
  7. package/dist/CommonInterfaces.js +3 -0
  8. package/dist/CommonInterfaces.js.map +1 -0
  9. package/dist/HexBuffer.d.ts +15 -0
  10. package/dist/HexBuffer.d.ts.map +1 -0
  11. package/{lib/HexBuffer.ts → dist/HexBuffer.js} +32 -42
  12. package/dist/HexBuffer.js.map +1 -0
  13. package/dist/W3Buffer.d.ts +14 -0
  14. package/dist/W3Buffer.d.ts.map +1 -0
  15. package/{lib/W3Buffer.ts → dist/W3Buffer.js} +25 -31
  16. package/dist/W3Buffer.js.map +1 -0
  17. package/dist/index.d.ts +3 -0
  18. package/dist/index.d.ts.map +1 -0
  19. package/{index.js → dist/index.js} +1 -1
  20. package/dist/index.js.map +1 -0
  21. package/dist/translators/CamerasTranslator.d.ts +23 -0
  22. package/dist/translators/CamerasTranslator.d.ts.map +1 -0
  23. package/{lib/translators/CamerasTranslator.ts → dist/translators/CamerasTranslator.js} +14 -39
  24. package/dist/translators/CamerasTranslator.js.map +1 -0
  25. package/dist/translators/DoodadsTranslator.d.ts +23 -0
  26. package/dist/translators/DoodadsTranslator.d.ts.map +1 -0
  27. package/{lib/translators/DoodadsTranslator.ts → dist/translators/DoodadsTranslator.js} +33 -65
  28. package/dist/translators/DoodadsTranslator.js.map +1 -0
  29. package/dist/translators/ImportsTranslator.d.ts +16 -0
  30. package/dist/translators/ImportsTranslator.d.ts.map +1 -0
  31. package/{lib/translators/ImportsTranslator.ts → dist/translators/ImportsTranslator.js} +21 -37
  32. package/dist/translators/ImportsTranslator.js.map +1 -0
  33. package/dist/translators/InfoTranslator.d.ts +124 -0
  34. package/dist/translators/InfoTranslator.d.ts.map +1 -0
  35. package/{lib/translators/InfoTranslator.ts → dist/translators/InfoTranslator.js} +108 -270
  36. package/dist/translators/InfoTranslator.js.map +1 -0
  37. package/dist/translators/ObjectsTranslator.d.ts +23 -0
  38. package/dist/translators/ObjectsTranslator.d.ts.map +1 -0
  39. package/{lib/translators/ObjectsTranslator.ts → dist/translators/ObjectsTranslator.js} +91 -125
  40. package/dist/translators/ObjectsTranslator.js.map +1 -0
  41. package/dist/translators/RegionsTranslator.d.ts +22 -0
  42. package/dist/translators/RegionsTranslator.d.ts.map +1 -0
  43. package/{lib/translators/RegionsTranslator.ts → dist/translators/RegionsTranslator.js} +18 -45
  44. package/dist/translators/RegionsTranslator.js.map +1 -0
  45. package/dist/translators/SoundsTranslator.d.ts +35 -0
  46. package/dist/translators/SoundsTranslator.d.ts.map +1 -0
  47. package/{lib/translators/SoundsTranslator.ts → dist/translators/SoundsTranslator.js} +30 -84
  48. package/dist/translators/SoundsTranslator.js.map +1 -0
  49. package/dist/translators/StringsTranslator.d.ts +7 -0
  50. package/dist/translators/StringsTranslator.d.ts.map +1 -0
  51. package/{lib/translators/StringsTranslator.ts → dist/translators/StringsTranslator.js} +12 -17
  52. package/dist/translators/StringsTranslator.js.map +1 -0
  53. package/dist/translators/TerrainTranslator.d.ts +33 -0
  54. package/dist/translators/TerrainTranslator.d.ts.map +1 -0
  55. package/{lib/translators/TerrainTranslator.ts → dist/translators/TerrainTranslator.js} +29 -84
  56. package/dist/translators/TerrainTranslator.js.map +1 -0
  57. package/dist/translators/UnitsTranslator.d.ts +40 -0
  58. package/dist/translators/UnitsTranslator.d.ts.map +1 -0
  59. package/{lib/translators/UnitsTranslator.ts → dist/translators/UnitsTranslator.js} +33 -95
  60. package/dist/translators/UnitsTranslator.js.map +1 -0
  61. package/{lib/translators/index.ts → dist/translators/index.d.ts} +1 -0
  62. package/dist/translators/index.d.ts.map +1 -0
  63. package/dist/translators/index.js +23 -0
  64. package/dist/translators/index.js.map +1 -0
  65. package/package.json +4 -3
  66. package/.codeclimate.yml +0 -12
  67. package/.editorconfig +0 -8
  68. package/.eslintignore +0 -5
  69. package/.eslintrc +0 -55
  70. package/.github/workflows/codeql-analysis.yml +0 -54
  71. package/.nycrc +0 -18
  72. package/.travis.yml +0 -23
  73. package/CHANGELOG.md +0 -78
  74. package/index.ts +0 -14
  75. package/lib/AngleConverter.ts +0 -7
  76. package/lib/CommonInterfaces.ts +0 -22
  77. package/test/.mocharc.json +0 -4
  78. package/test/AngleConverterTest.ts +0 -18
  79. package/test/HexBufferTest.ts +0 -170
  80. package/test/TranslatorReversion.ts +0 -218
  81. package/test/W3BufferTest.ts +0 -50
  82. package/test/data/cameras.json +0 -16
  83. package/test/data/doodads.json +0 -2730
  84. package/test/data/imports.json +0 -386
  85. package/test/data/info.json +0 -250
  86. package/test/data/obj-abilities.json +0 -4892
  87. package/test/data/obj-buffs.json +0 -38
  88. package/test/data/obj-destructables.json +0 -31
  89. package/test/data/obj-doodads.json +0 -38
  90. package/test/data/obj-items.json +0 -31
  91. package/test/data/obj-units.json +0 -40
  92. package/test/data/obj-upgrades.json +0 -38
  93. package/test/data/regions.json +0 -206
  94. package/test/data/sounds.json +0 -50
  95. package/test/data/strings.json +0 -115
  96. package/test/data/terrain.json +0 -1
  97. package/test/data/units.json +0 -452
  98. package/test/data/war3map.doo +0 -0
  99. package/test/data/war3map.imp +0 -0
  100. package/test/data/war3map.j +0 -3442
  101. package/test/data/war3map.shd +0 -0
  102. package/test/data/war3map.w3a +0 -0
  103. package/test/data/war3map.w3b +0 -0
  104. package/test/data/war3map.w3c +0 -0
  105. package/test/data/war3map.w3d +0 -0
  106. package/test/data/war3map.w3e +0 -0
  107. package/test/data/war3map.w3h +0 -0
  108. package/test/data/war3map.w3i +0 -0
  109. package/test/data/war3map.w3q +0 -0
  110. package/test/data/war3map.w3r +0 -0
  111. package/test/data/war3map.w3s +0 -0
  112. package/test/data/war3map.w3t +0 -0
  113. package/test/data/war3map.w3u +0 -0
  114. package/test/data/war3map.wts +0 -631
  115. package/test/data/war3mapUnits.doo +0 -0
  116. package/tsconfig.json +0 -25
  117. package/tslint.json +0 -47
@@ -1,3442 +0,0 @@
1
- globals
2
- // User-defined
3
- boolean udg_Level1Fire= false
4
- unit udg_HellGate= null
5
- group udg_MinionsOfFire= null
6
- unit udg_Target= null
7
- boolean udg_Level1MoreFire= false
8
- boolean udg_Level2Fire= false
9
- boolean udg_Level3Fire= false
10
- timer array udg_Timer
11
- timerdialog array udg_TimerWindow
12
- boolean udg_Level4Fire= false
13
- rect array udg_ActiveRegion
14
- unit udg_Closest= null
15
- group udg_ClearingUnitGroup= null
16
- integer array udg_IntegerHermitNumber
17
- dialog udg_Difficulty= null
18
- button udg_Easy= null
19
- button udg_Medium= null
20
- button udg_Hard= null
21
- dialog udg_CrabType= null
22
- button udg_TypeHermit= null
23
- button udg_TypeCameo= null
24
- boolean udg_Repick= false
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- button udg_TypeLobster= null
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- group udg_ActiveCrabs= null
27
- integer array udg_TroveContent
28
- integer udg_TroveRandom= 0
29
- integer udg_DifficultyMultiplier= 0
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- boolean array udg_TipOn
31
- integer udg_RandomTip= 0
32
- string array udg_TipString
33
- string array udg_PlayerName
34
- integer array udg_CameoList
35
- string array udg_CameoListS
36
- button udg_TypeTurtle= null
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- integer udg_Random100= 0
38
- location udg_DummyPoint= null
39
- integer udg_Loto4= 0
40
- group udg_AllPurposeGroup= null
41
- button udg_TypeJester= null
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- unit array udg_Bundle
43
- integer udg_AllPurposeInteger= 0
44
- integer array udg_Level5Types
45
- unit udg_LatestLocust= null
46
-
47
- // Generated
48
- rect gg_rct_UP_Center= null
49
- rect gg_rct_Right_Center= null
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- rect gg_rct_Down_Center= null
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- rect gg_rct_Left_Center= null
52
- rect gg_rct_Water_Up= null
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- rect gg_rct_Water_Right= null
54
- rect gg_rct_Water_Down= null
55
- rect gg_rct_Water_Left= null
56
- rect gg_rct_LeftTop= null
57
- rect gg_rct_RightTop= null
58
- rect gg_rct_RightBottom= null
59
- rect gg_rct_LeftBottom= null
60
- sound gg_snd_FirstSound= null
61
- sound gg_snd_Warning= null
62
- trigger gg_trg_Initialization= null
63
- trigger gg_trg_Zero_Minutes= null
64
- trigger gg_trg_Five_Minutes= null
65
- trigger gg_trg_Ten_Minutes= null
66
- trigger gg_trg_Fifteen_Minutes= null
67
- trigger gg_trg_Easy= null
68
- trigger gg_trg_Average= null
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- trigger gg_trg_Hard= null
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- trigger gg_trg_Hermit_Crab= null
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- trigger gg_trg_Cameo_Crab= null
72
- trigger gg_trg_Trove_Lobster= null
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- trigger gg_trg_Spiny_Snapper= null
74
- trigger gg_trg_Frog_Jester= null
75
- trigger gg_trg_Blockade_and_Coral= null
76
- trigger gg_trg_Hell_Fire= null
77
- trigger gg_trg_Level_1_Fire= null
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- trigger gg_trg_Level_2_Fire= null
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- trigger gg_trg_Level_3_Fire= null
80
- trigger gg_trg_Level_4_Fire= null
81
- trigger gg_trg_Demon_Boost= null
82
- trigger gg_trg_Level_5_Types= null
83
- trigger gg_trg_Level_5_Fire= null
84
- trigger gg_trg_Grave_Spawn= null
85
- trigger gg_trg_Karma= null
86
- trigger gg_trg_Insanity= null
87
- trigger gg_trg_Locust_Spawn= null
88
- trigger gg_trg_Fire_Attack= null
89
- trigger gg_trg_Firelord_AI= null
90
- trigger gg_trg_Pit_Lord_AI= null
91
- trigger gg_trg_Kills= null
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- trigger gg_trg_Attacking_Allies= null
93
- trigger gg_trg_Movement_Speed= null
94
- trigger gg_trg_Periodic_Upgrade= null
95
- trigger gg_trg_Repick= null
96
- trigger gg_trg_Leaving_Player= null
97
- trigger gg_trg_Self_Destruct= null
98
- trigger gg_trg_Crab_Death= null
99
- trigger gg_trg_Hunter= null
100
- trigger gg_trg_Battery= null
101
- trigger gg_trg_Fortress= null
102
- trigger gg_trg_Phantom= null
103
- trigger gg_trg_Spectacle= null
104
- trigger gg_trg_Esc_Bonus= null
105
- trigger gg_trg_Cameo_Information= null
106
- trigger gg_trg_Hit_Point_Bonus= null
107
- trigger gg_trg_Armor_Bonus= null
108
- trigger gg_trg_Regeneration_Bonus= null
109
- trigger gg_trg_Damage_Bonus= null
110
- trigger gg_trg_Speed_Bonus= null
111
- trigger gg_trg_Cannon_Bonus= null
112
- trigger gg_trg_Scale_Attack= null
113
- trigger gg_trg_Stack_Modification= null
114
- trigger gg_trg_Set_Trove_Content= null
115
- trigger gg_trg_Raid_Stash= null
116
- trigger gg_trg_Jester_Blink_Off= null
117
- trigger gg_trg_Jester_Laugh_it_Off= null
118
- trigger gg_trg_Bundle_of_Love_Off= null
119
- trigger gg_trg_Bundle_of_Love_Trigger= null
120
- trigger gg_trg_Last_Laugh= null
121
- trigger gg_trg_Set_Game_Duration= null
122
- trigger gg_trg_Repick_Timer= null
123
- trigger gg_trg_End= null
124
- trigger gg_trg_Set_Tips= null
125
- trigger gg_trg_Disable_Tips= null
126
- trigger gg_trg_Periodic_Tips= null
127
- trigger gg_trg_Fire_AI= null
128
- trigger gg_trg_Orders_Display= null
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-
130
-
131
- //JASSHelper struct globals:
132
-
133
- endglobals
134
-
135
-
136
- //===========================================================================
137
- //
138
- // |cffCC3333Hermit|r Survival v1.4e
139
- //
140
- // Warcraft III map script
141
- // Generated by the Warcraft III World Editor
142
- // Map Author: Tichondrius(C)
143
- //
144
- //===========================================================================
145
-
146
- //***************************************************************************
147
- //*
148
- //* Global Variables
149
- //*
150
- //***************************************************************************
151
-
152
-
153
- function InitGlobals takes nothing returns nothing
154
- local integer i= 0
155
- set udg_Level1Fire=false
156
- set udg_MinionsOfFire=CreateGroup()
157
- set udg_Level1MoreFire=false
158
- set udg_Level2Fire=false
159
- set udg_Level3Fire=false
160
- set i=0
161
- loop
162
- exitwhen ( i > 2 )
163
- set udg_Timer[i]=CreateTimer()
164
- set i=i + 1
165
- endloop
166
-
167
- set udg_Level4Fire=false
168
- set udg_ClearingUnitGroup=CreateGroup()
169
- set i=0
170
- loop
171
- exitwhen ( i > 5 )
172
- set udg_IntegerHermitNumber[i]=0
173
- set i=i + 1
174
- endloop
175
-
176
- set udg_Difficulty=DialogCreate()
177
- set udg_CrabType=DialogCreate()
178
- set udg_Repick=true
179
- set udg_ActiveCrabs=CreateGroup()
180
- set udg_TroveRandom=0
181
- set udg_DifficultyMultiplier=0
182
- set i=0
183
- loop
184
- exitwhen ( i > 12 )
185
- set udg_TipOn[i]=true
186
- set i=i + 1
187
- endloop
188
-
189
- set udg_RandomTip=0
190
- set i=0
191
- loop
192
- exitwhen ( i > 50 )
193
- set udg_TipString[i]=""
194
- set i=i + 1
195
- endloop
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-
197
- set i=0
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- loop
199
- exitwhen ( i > 12 )
200
- set udg_PlayerName[i]=""
201
- set i=i + 1
202
- endloop
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-
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- set i=0
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- loop
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- exitwhen ( i > 6 )
207
- set udg_CameoListS[i]=""
208
- set i=i + 1
209
- endloop
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-
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- set udg_Random100=0
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- set udg_Loto4=0
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- set udg_AllPurposeGroup=CreateGroup()
214
- set udg_AllPurposeInteger=0
215
- endfunction
216
-
217
- //***************************************************************************
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- //*
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- //* Custom Script Code
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- //*
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- //***************************************************************************
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-
223
- //***************************************************************************
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- //*
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- //* Sound Assets
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- //*
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- //***************************************************************************
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-
229
- function InitSounds takes nothing returns nothing
230
- set gg_snd_FirstSound=CreateSound("Units\\Demon\\HeroPitLord\\HPitLordYesAttack1.wav", false, false, true, 10, 10, "HeroAcksEAX")
231
- call SetSoundDuration(gg_snd_FirstSound, 1908)
232
- call SetSoundChannel(gg_snd_FirstSound, 0)
233
- call SetSoundVolume(gg_snd_FirstSound, - 1)
234
- call SetSoundPitch(gg_snd_FirstSound, 0.8)
235
- set gg_snd_Warning=CreateSound("Sound\\Interface\\Warning.wav", false, false, false, 10, 10, "DefaultEAXON")
236
- call SetSoundDuration(gg_snd_Warning, 1903)
237
- call SetSoundChannel(gg_snd_Warning, 0)
238
- call SetSoundVolume(gg_snd_Warning, - 1)
239
- call SetSoundPitch(gg_snd_Warning, 1.0)
240
- endfunction
241
-
242
- //***************************************************************************
243
- //*
244
- //* Regions
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- //*
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- //***************************************************************************
247
-
248
- function CreateRegions takes nothing returns nothing
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- local weathereffect we
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-
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- set gg_rct_UP_Center=Rect(- 704.0, 480.0, 704.0, 1504.0)
252
- set gg_rct_Right_Center=Rect(704.0, - 960.0, 1696.0, 448.0)
253
- set gg_rct_Down_Center=Rect(- 704.0, - 1984.0, 704.0, - 960.0)
254
- set gg_rct_Left_Center=Rect(- 1760.0, - 960.0, - 704.0, 480.0)
255
- set gg_rct_Water_Up=Rect(- 1600.0, 1088.0, 1600.0, 2976.0)
256
- set gg_rct_Water_Right=Rect(1344.0, - 1856.0, 3232.0, 1344.0)
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- set gg_rct_Water_Down=Rect(- 1600.0, - 3488.0, 1600.0, - 1600.0)
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- set gg_rct_Water_Left=Rect(- 3232.0, - 1856.0, - 1344.0, 1344.0)
259
- set gg_rct_LeftTop=Rect(- 1376.0, 480.0, - 704.0, 1184.0)
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- set gg_rct_RightTop=Rect(704.0, 448.0, 1312.0, 1056.0)
261
- set gg_rct_RightBottom=Rect(704.0, - 1568.0, 1312.0, - 960.0)
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- set gg_rct_LeftBottom=Rect(- 1312.0, - 1600.0, - 704.0, - 960.0)
263
- endfunction
264
-
265
- //***************************************************************************
266
- //*
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- //* Triggers
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- //*
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- //***************************************************************************
270
-
271
- //===========================================================================
272
- // Trigger: Initialization
273
- //===========================================================================
274
- function Trig_Initialization_Func006001001001 takes nothing returns boolean
275
- return ( GetPlayerSlotState(GetFilterPlayer()) == PLAYER_SLOT_STATE_PLAYING )
276
- endfunction
277
-
278
- function Trig_Initialization_Func006001001002 takes nothing returns boolean
279
- return ( GetPlayerController(GetFilterPlayer()) == MAP_CONTROL_USER )
280
- endfunction
281
-
282
- function Trig_Initialization_Func006001001 takes nothing returns boolean
283
- return GetBooleanAnd((GetPlayerSlotState(GetFilterPlayer()) == PLAYER_SLOT_STATE_PLAYING), (GetPlayerController(GetFilterPlayer()) == MAP_CONTROL_USER)) // INLINED!!
284
- endfunction
285
-
286
- function Trig_Initialization_Func006A takes nothing returns nothing
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- set udg_PlayerName[GetConvertedPlayerId(GetEnumPlayer())]=GetPlayerName(GetEnumPlayer())
288
- set udg_IntegerHermitNumber[1]=( udg_IntegerHermitNumber[1] + 1 )
289
- endfunction
290
-
291
- function Trig_Initialization_Func007Func001Func001Func001C takes nothing returns boolean
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- if ( not ( udg_IntegerHermitNumber[1] > 8 ) ) then
293
- return false
294
- endif
295
- return true
296
- endfunction
297
-
298
- function Trig_Initialization_Func007Func001Func001C takes nothing returns boolean
299
- if ( not Trig_Initialization_Func007Func001Func001Func001C() ) then
300
- return false
301
- endif
302
- return true
303
- endfunction
304
-
305
- function Trig_Initialization_Func007Func001Func002C takes nothing returns boolean
306
- if ( not ( udg_IntegerHermitNumber[1] > 4 ) ) then
307
- return false
308
- endif
309
- if ( not ( udg_IntegerHermitNumber[1] <= 8 ) ) then
310
- return false
311
- endif
312
- return true
313
- endfunction
314
-
315
- function Trig_Initialization_Func007Func001C takes nothing returns boolean
316
- if ( not Trig_Initialization_Func007Func001Func002C() ) then
317
- return false
318
- endif
319
- return true
320
- endfunction
321
-
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- function Trig_Initialization_Func007C takes nothing returns boolean
323
- if ( not ( udg_IntegerHermitNumber[1] <= 4 ) ) then
324
- return false
325
- endif
326
- return true
327
- endfunction
328
-
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- function Trig_Initialization_Actions takes nothing returns nothing
330
- call CreateQuestBJ(bj_QUESTTYPE_REQ_DISCOVERED, "TRIGSTR_1573", "TRIGSTR_1574", "ReplaceableTextures\\CommandButtons\\BTNHellfireAura.tga")
331
- call CreateQuestBJ(bj_QUESTTYPE_OPT_DISCOVERED, "TRIGSTR_1575", "TRIGSTR_1576", "ReplaceableTextures\\CommandButtons\\BTNStaticPresence.tga")
332
- call FogEnableOff()
333
- call FogMaskEnableOff()
334
- call ForForce(GetPlayersMatching(Condition(function Trig_Initialization_Func006001001)), function Trig_Initialization_Func006A)
335
- if ( Trig_Initialization_Func007C() ) then
336
- set udg_IntegerHermitNumber[2]=5
337
- set udg_IntegerHermitNumber[3]=3
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- set udg_IntegerHermitNumber[4]=3
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- set udg_IntegerHermitNumber[5]=1
340
- else
341
- if ( Trig_Initialization_Func007Func001C() ) then
342
- set udg_IntegerHermitNumber[2]=8
343
- set udg_IntegerHermitNumber[3]=4
344
- set udg_IntegerHermitNumber[4]=5
345
- set udg_IntegerHermitNumber[5]=2
346
- else
347
- if ( Trig_Initialization_Func007Func001Func001C() ) then
348
- set udg_IntegerHermitNumber[2]=8
349
- set udg_IntegerHermitNumber[3]=4
350
- set udg_IntegerHermitNumber[4]=6
351
- set udg_IntegerHermitNumber[5]=3
352
- else
353
- endif
354
- endif
355
- endif
356
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1577")
357
- call DisplayTextToForce(GetPlayersAll(), ( "|cffFFCC00Special thanks to |r" + ( GetPlayerName(Player(1)) + " |cffFFCC00for hosting this map!|r" ) ))
358
- call DialogSetMessageBJ(udg_Difficulty, "TRIGSTR_1578")
359
- call DialogAddButtonBJ(udg_Difficulty, "TRIGSTR_1579")
360
- set udg_Easy=GetLastCreatedButtonBJ()
361
- call DialogAddButtonBJ(udg_Difficulty, "TRIGSTR_1580")
362
- set udg_Medium=GetLastCreatedButtonBJ()
363
- call DialogAddButtonBJ(udg_Difficulty, "TRIGSTR_1581")
364
- set udg_Hard=GetLastCreatedButtonBJ()
365
- call DialogDisplayBJ(true, udg_Difficulty, Player(1))
366
- call DisplayTextToForce(GetPlayersAll(), ( "|cffFFCC00Please wait as |r" + ( GetPlayerName(Player(1)) + "|cffFFCC00 selects the difficulty level.|r" ) ))
367
- set udg_CameoListS[1]=GetAbilityName('A00R')
368
- endfunction
369
-
370
- //===========================================================================
371
- function InitTrig_Initialization takes nothing returns nothing
372
- set gg_trg_Initialization=CreateTrigger()
373
- call TriggerRegisterTimerEventSingle(gg_trg_Initialization, 0.01)
374
- call TriggerAddAction(gg_trg_Initialization, function Trig_Initialization_Actions)
375
- endfunction
376
-
377
- //===========================================================================
378
- // Trigger: Zero Minutes
379
- //===========================================================================
380
- function Trig_Zero_Minutes_Func012001001001 takes nothing returns boolean
381
- return ( GetPlayerSlotState(GetFilterPlayer()) == PLAYER_SLOT_STATE_PLAYING )
382
- endfunction
383
-
384
- function Trig_Zero_Minutes_Func012001001002 takes nothing returns boolean
385
- return ( GetPlayerController(GetFilterPlayer()) == MAP_CONTROL_USER )
386
- endfunction
387
-
388
- function Trig_Zero_Minutes_Func012001001 takes nothing returns boolean
389
- return GetBooleanAnd((GetPlayerSlotState(GetFilterPlayer()) == PLAYER_SLOT_STATE_PLAYING), (GetPlayerController(GetFilterPlayer()) == MAP_CONTROL_USER)) // INLINED!!
390
- endfunction
391
-
392
- function Trig_Zero_Minutes_Func012A takes nothing returns nothing
393
- call DialogDisplayBJ(true, udg_CrabType, GetEnumPlayer())
394
- endfunction
395
-
396
- function Trig_Zero_Minutes_Func027001001001 takes nothing returns boolean
397
- return ( GetPlayerSlotState(GetFilterPlayer()) == PLAYER_SLOT_STATE_PLAYING )
398
- endfunction
399
-
400
- function Trig_Zero_Minutes_Func027001001002 takes nothing returns boolean
401
- return ( GetPlayerController(GetFilterPlayer()) == MAP_CONTROL_USER )
402
- endfunction
403
-
404
- function Trig_Zero_Minutes_Func027001001 takes nothing returns boolean
405
- return GetBooleanAnd((GetPlayerSlotState(GetFilterPlayer()) == PLAYER_SLOT_STATE_PLAYING), (GetPlayerController(GetFilterPlayer()) == MAP_CONTROL_USER)) // INLINED!!
406
- endfunction
407
-
408
- function Trig_Zero_Minutes_Func027A takes nothing returns nothing
409
- call DialogDisplayBJ(false, udg_CrabType, GetEnumPlayer())
410
- endfunction
411
-
412
- function Trig_Zero_Minutes_Func044C takes nothing returns boolean
413
- if ( not ( GetPlayerTechCountSimple('R00D', Player(0)) == 1 ) ) then
414
- return false
415
- endif
416
- return true
417
- endfunction
418
-
419
- function Trig_Zero_Minutes_Actions takes nothing returns nothing
420
- call DialogSetMessageBJ(udg_CrabType, "TRIGSTR_1582")
421
- call DialogAddButtonBJ(udg_CrabType, "TRIGSTR_1583")
422
- set udg_TypeHermit=GetLastCreatedButtonBJ()
423
- call DialogAddButtonBJ(udg_CrabType, "TRIGSTR_1584")
424
- set udg_TypeCameo=GetLastCreatedButtonBJ()
425
- call DialogAddButtonBJ(udg_CrabType, "TRIGSTR_1585")
426
- set udg_TypeLobster=GetLastCreatedButtonBJ()
427
- call DialogAddButtonBJ(udg_CrabType, "TRIGSTR_1586")
428
- set udg_TypeTurtle=GetLastCreatedButtonBJ()
429
- call ForForce(GetPlayersMatching(Condition(function Trig_Zero_Minutes_Func012001001)), function Trig_Zero_Minutes_Func012A)
430
- call PolledWait(5.00)
431
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1588")
432
- call TriggerExecute(gg_trg_Set_Game_Duration)
433
- call TriggerExecute(gg_trg_Repick_Timer)
434
- call PolledWait(10.00)
435
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1589")
436
- call PolledWait(19.00)
437
- call ConditionalTriggerExecute(gg_trg_Periodic_Tips)
438
- call PolledWait(30.00)
439
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1590")
440
- set udg_Repick=false
441
- call TimerDialogDisplayBJ(false, udg_TimerWindow[2])
442
- call DestroyTimerDialogBJ(udg_TimerWindow[2])
443
- call PolledWait(1.00)
444
- call ForForce(GetPlayersMatching(Condition(function Trig_Zero_Minutes_Func027001001)), function Trig_Zero_Minutes_Func027A)
445
- call PlaySoundBJ(gg_snd_FirstSound)
446
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1591")
447
- call EnableTrigger(gg_trg_Level_1_Fire)
448
- call TriggerExecute(gg_trg_Level_1_Fire)
449
- call TriggerExecute(gg_trg_Fire_Attack)
450
- call PolledWait(120.00)
451
- call PlaySoundBJ(gg_snd_Warning)
452
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1592")
453
- set udg_IntegerHermitNumber[2]=( udg_IntegerHermitNumber[2] * 2 )
454
- call TriggerRegisterTimerEventPeriodic(gg_trg_Level_1_Fire, 8.00)
455
- call TriggerExecute(gg_trg_Level_1_Fire)
456
- call TriggerExecute(gg_trg_Fire_Attack)
457
- call PolledWait(115.00)
458
- call TriggerExecute(gg_trg_Five_Minutes)
459
- call PolledWait(5.00)
460
- if ( Trig_Zero_Minutes_Func044C() ) then
461
- call TriggerExecute(gg_trg_Level_5_Fire)
462
- else
463
- endif
464
- endfunction
465
-
466
- //===========================================================================
467
- function InitTrig_Zero_Minutes takes nothing returns nothing
468
- set gg_trg_Zero_Minutes=CreateTrigger()
469
- call TriggerAddAction(gg_trg_Zero_Minutes, function Trig_Zero_Minutes_Actions)
470
- endfunction
471
-
472
- //===========================================================================
473
- // Trigger: Five Minutes
474
- //===========================================================================
475
- function Trig_Five_Minutes_Func026Func002C takes nothing returns boolean
476
- if ( ( GetPlayerTechCountSimple('R00D', Player(0)) == 1 ) ) then
477
- return true
478
- endif
479
- if ( ( GetPlayerTechCountSimple('R00C', Player(0)) == 0 ) ) then
480
- return true
481
- endif
482
- return false
483
- endfunction
484
-
485
- function Trig_Five_Minutes_Func026C takes nothing returns boolean
486
- if ( not Trig_Five_Minutes_Func026Func002C() ) then
487
- return false
488
- endif
489
- return true
490
- endfunction
491
-
492
- function Trig_Five_Minutes_Actions takes nothing returns nothing
493
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1593")
494
- call ConditionalTriggerExecute(gg_trg_Periodic_Upgrade)
495
- call PlaySoundBJ(gg_snd_Warning)
496
- call EnableTrigger(gg_trg_Level_2_Fire)
497
- call TriggerExecute(gg_trg_Level_2_Fire)
498
- call TriggerExecute(gg_trg_Fire_Attack)
499
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1594")
500
- call PolledWait(120.00)
501
- call PlaySoundBJ(gg_snd_Warning)
502
- call EnableTrigger(gg_trg_Level_3_Fire)
503
- call TriggerExecute(gg_trg_Level_3_Fire)
504
- call TriggerExecute(gg_trg_Fire_Attack)
505
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1595")
506
- call PolledWait(120.00)
507
- call PlaySoundBJ(gg_snd_Warning)
508
- set udg_IntegerHermitNumber[3]=( udg_IntegerHermitNumber[3] * 2 )
509
- call TriggerRegisterTimerEventPeriodic(gg_trg_Level_2_Fire, 8.00)
510
- call TriggerExecute(gg_trg_Level_2_Fire)
511
- call EnableTrigger(gg_trg_Level_4_Fire)
512
- call TriggerExecute(gg_trg_Level_4_Fire)
513
- call TriggerExecute(gg_trg_Fire_Attack)
514
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1596")
515
- call PolledWait(60.00)
516
- call TriggerExecute(gg_trg_Ten_Minutes)
517
- call PolledWait(5.00)
518
- if ( Trig_Five_Minutes_Func026C() ) then
519
- call TriggerExecute(gg_trg_Level_5_Fire)
520
- else
521
- endif
522
- endfunction
523
-
524
- //===========================================================================
525
- function InitTrig_Five_Minutes takes nothing returns nothing
526
- set gg_trg_Five_Minutes=CreateTrigger()
527
- call TriggerAddAction(gg_trg_Five_Minutes, function Trig_Five_Minutes_Actions)
528
- endfunction
529
-
530
- //===========================================================================
531
- // Trigger: Ten Minutes
532
- //===========================================================================
533
- function Trig_Ten_Minutes_Actions takes nothing returns nothing
534
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1597")
535
- call ConditionalTriggerExecute(gg_trg_Periodic_Upgrade)
536
- call PolledWait(180.00)
537
- call PlaySoundBJ(gg_snd_Warning)
538
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1569")
539
- call PolledWait(120.00)
540
- call ConditionalTriggerExecute(gg_trg_Fifteen_Minutes)
541
- call PolledWait(5.00)
542
- call TriggerExecute(gg_trg_Level_5_Fire)
543
- endfunction
544
-
545
- //===========================================================================
546
- function InitTrig_Ten_Minutes takes nothing returns nothing
547
- set gg_trg_Ten_Minutes=CreateTrigger()
548
- call TriggerAddAction(gg_trg_Ten_Minutes, function Trig_Ten_Minutes_Actions)
549
- endfunction
550
-
551
- //===========================================================================
552
- // Trigger: Fifteen Minutes
553
- //===========================================================================
554
- function Trig_Fifteen_Minutes_Actions takes nothing returns nothing
555
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1598")
556
- call ConditionalTriggerExecute(gg_trg_Periodic_Upgrade)
557
- call PlaySoundBJ(gg_snd_Warning)
558
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1572")
559
- endfunction
560
-
561
- //===========================================================================
562
- function InitTrig_Fifteen_Minutes takes nothing returns nothing
563
- set gg_trg_Fifteen_Minutes=CreateTrigger()
564
- call TriggerAddAction(gg_trg_Fifteen_Minutes, function Trig_Fifteen_Minutes_Actions)
565
- endfunction
566
-
567
- //===========================================================================
568
- // Trigger: Easy
569
- //===========================================================================
570
- function Trig_Easy_Conditions takes nothing returns boolean
571
- if ( not ( GetClickedButtonBJ() == udg_Easy ) ) then
572
- return false
573
- endif
574
- return true
575
- endfunction
576
-
577
- function Trig_Easy_Actions takes nothing returns nothing
578
- set udg_DifficultyMultiplier=1
579
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1599")
580
- call ConditionalTriggerExecute(gg_trg_Zero_Minutes)
581
- endfunction
582
-
583
- //===========================================================================
584
- function InitTrig_Easy takes nothing returns nothing
585
- set gg_trg_Easy=CreateTrigger()
586
- call TriggerRegisterDialogEventBJ(gg_trg_Easy, udg_Difficulty)
587
- call TriggerAddCondition(gg_trg_Easy, Condition(function Trig_Easy_Conditions))
588
- call TriggerAddAction(gg_trg_Easy, function Trig_Easy_Actions)
589
- endfunction
590
-
591
- //===========================================================================
592
- // Trigger: Average
593
- //===========================================================================
594
- function Trig_Average_Conditions takes nothing returns boolean
595
- if ( not ( GetClickedButtonBJ() == udg_Medium ) ) then
596
- return false
597
- endif
598
- return true
599
- endfunction
600
-
601
- function Trig_Average_Actions takes nothing returns nothing
602
- set udg_DifficultyMultiplier=2
603
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1600")
604
- call ConditionalTriggerExecute(gg_trg_Zero_Minutes)
605
- endfunction
606
-
607
- //===========================================================================
608
- function InitTrig_Average takes nothing returns nothing
609
- set gg_trg_Average=CreateTrigger()
610
- call TriggerRegisterDialogEventBJ(gg_trg_Average, udg_Difficulty)
611
- call TriggerAddCondition(gg_trg_Average, Condition(function Trig_Average_Conditions))
612
- call TriggerAddAction(gg_trg_Average, function Trig_Average_Actions)
613
- endfunction
614
-
615
- //===========================================================================
616
- // Trigger: Hard
617
- //===========================================================================
618
- function Trig_Hard_Conditions takes nothing returns boolean
619
- if ( not ( GetClickedButtonBJ() == udg_Hard ) ) then
620
- return false
621
- endif
622
- return true
623
- endfunction
624
-
625
- function Trig_Hard_Actions takes nothing returns nothing
626
- set udg_DifficultyMultiplier=3
627
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1601")
628
- call ConditionalTriggerExecute(gg_trg_Zero_Minutes)
629
- endfunction
630
-
631
- //===========================================================================
632
- function InitTrig_Hard takes nothing returns nothing
633
- set gg_trg_Hard=CreateTrigger()
634
- call TriggerRegisterDialogEventBJ(gg_trg_Hard, udg_Difficulty)
635
- call TriggerAddCondition(gg_trg_Hard, Condition(function Trig_Hard_Conditions))
636
- call TriggerAddAction(gg_trg_Hard, function Trig_Hard_Actions)
637
- endfunction
638
-
639
- //===========================================================================
640
- // Trigger: Hermit Crab
641
- //===========================================================================
642
- function Trig_Hermit_Crab_Conditions takes nothing returns boolean
643
- if ( not ( GetClickedButtonBJ() == udg_TypeHermit ) ) then
644
- return false
645
- endif
646
- return true
647
- endfunction
648
-
649
- function Trig_Hermit_Crab_Actions takes nothing returns nothing
650
- call SetPlayerName(GetTriggerPlayer(), ( udg_PlayerName[GetConvertedPlayerId(GetTriggerPlayer())] + "|r(|cffFFCC99H|r|cffFF9933ermit|r)" ))
651
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_ActiveCrabs)
652
- call SelectUnitForPlayerSingle(GetLastCreatedUnit(), GetTriggerPlayer())
653
- endfunction
654
-
655
- //===========================================================================
656
- function InitTrig_Hermit_Crab takes nothing returns nothing
657
- set gg_trg_Hermit_Crab=CreateTrigger()
658
- call TriggerRegisterDialogEventBJ(gg_trg_Hermit_Crab, udg_CrabType)
659
- call TriggerAddCondition(gg_trg_Hermit_Crab, Condition(function Trig_Hermit_Crab_Conditions))
660
- call TriggerAddAction(gg_trg_Hermit_Crab, function Trig_Hermit_Crab_Actions)
661
- endfunction
662
-
663
- //===========================================================================
664
- // Trigger: Cameo Crab
665
- //===========================================================================
666
- function Trig_Cameo_Crab_Conditions takes nothing returns boolean
667
- if ( not ( GetClickedButtonBJ() == udg_TypeCameo ) ) then
668
- return false
669
- endif
670
- return true
671
- endfunction
672
-
673
- function Trig_Cameo_Crab_Actions takes nothing returns nothing
674
- call SetPlayerName(GetTriggerPlayer(), ( udg_PlayerName[GetConvertedPlayerId(GetTriggerPlayer())] + "|r(|cffFFCC99C|r|cffFF9933ameo|r)" ))
675
- call UnitAddItemSwapped(GetLastCreatedItem(), GetLastCreatedUnit())
676
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_ActiveCrabs)
677
- call SelectUnitForPlayerSingle(GetLastCreatedUnit(), GetTriggerPlayer())
678
- endfunction
679
-
680
- //===========================================================================
681
- function InitTrig_Cameo_Crab takes nothing returns nothing
682
- set gg_trg_Cameo_Crab=CreateTrigger()
683
- call TriggerRegisterDialogEventBJ(gg_trg_Cameo_Crab, udg_CrabType)
684
- call TriggerAddCondition(gg_trg_Cameo_Crab, Condition(function Trig_Cameo_Crab_Conditions))
685
- call TriggerAddAction(gg_trg_Cameo_Crab, function Trig_Cameo_Crab_Actions)
686
- endfunction
687
-
688
- //===========================================================================
689
- // Trigger: Trove Lobster
690
- //===========================================================================
691
- function Trig_Trove_Lobster_Conditions takes nothing returns boolean
692
- if ( not ( GetClickedButtonBJ() == udg_TypeLobster ) ) then
693
- return false
694
- endif
695
- return true
696
- endfunction
697
-
698
- function Trig_Trove_Lobster_Actions takes nothing returns nothing
699
- call SetPlayerName(GetTriggerPlayer(), ( udg_PlayerName[GetConvertedPlayerId(GetTriggerPlayer())] + "|r(|cffFFCC99T|r|cffFF9933rove|r)" ))
700
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_ActiveCrabs)
701
- call SelectUnitForPlayerSingle(GetLastCreatedUnit(), GetTriggerPlayer())
702
- endfunction
703
-
704
- //===========================================================================
705
- function InitTrig_Trove_Lobster takes nothing returns nothing
706
- set gg_trg_Trove_Lobster=CreateTrigger()
707
- call TriggerRegisterDialogEventBJ(gg_trg_Trove_Lobster, udg_CrabType)
708
- call TriggerAddCondition(gg_trg_Trove_Lobster, Condition(function Trig_Trove_Lobster_Conditions))
709
- call TriggerAddAction(gg_trg_Trove_Lobster, function Trig_Trove_Lobster_Actions)
710
- endfunction
711
-
712
- //===========================================================================
713
- // Trigger: Spiny Snapper
714
- //===========================================================================
715
- function Trig_Spiny_Snapper_Conditions takes nothing returns boolean
716
- if ( not ( GetClickedButtonBJ() == udg_TypeTurtle ) ) then
717
- return false
718
- endif
719
- return true
720
- endfunction
721
-
722
- function Trig_Spiny_Snapper_Actions takes nothing returns nothing
723
- call SetPlayerName(GetTriggerPlayer(), ( udg_PlayerName[GetConvertedPlayerId(GetTriggerPlayer())] + "|r(|cffFFCC99S|r|cffFF9933napper|r)" ))
724
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_ActiveCrabs)
725
- call SelectUnitForPlayerSingle(GetLastCreatedUnit(), GetTriggerPlayer())
726
- endfunction
727
-
728
- //===========================================================================
729
- function InitTrig_Spiny_Snapper takes nothing returns nothing
730
- set gg_trg_Spiny_Snapper=CreateTrigger()
731
- call TriggerRegisterDialogEventBJ(gg_trg_Spiny_Snapper, udg_CrabType)
732
- call TriggerAddCondition(gg_trg_Spiny_Snapper, Condition(function Trig_Spiny_Snapper_Conditions))
733
- call TriggerAddAction(gg_trg_Spiny_Snapper, function Trig_Spiny_Snapper_Actions)
734
- endfunction
735
-
736
- //===========================================================================
737
- // Trigger: Frog Jester
738
- //===========================================================================
739
- function Trig_Frog_Jester_Conditions takes nothing returns boolean
740
- if ( not ( GetClickedButtonBJ() == udg_TypeJester ) ) then
741
- return false
742
- endif
743
- return true
744
- endfunction
745
-
746
- function Trig_Frog_Jester_Actions takes nothing returns nothing
747
- call SetPlayerName(GetTriggerPlayer(), ( udg_PlayerName[GetConvertedPlayerId(GetTriggerPlayer())] + "|r(|cffFFCC99J|r|cffFF9933ester|r)" ))
748
- call TriggerRegisterUnitEvent(gg_trg_Last_Laugh, GetLastCreatedUnit(), EVENT_UNIT_DAMAGED)
749
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_ActiveCrabs)
750
- call SelectUnitForPlayerSingle(GetLastCreatedUnit(), GetTriggerPlayer())
751
- // 1
752
- set udg_TroveRandom=GetRandomInt(1, 24)
753
- call CreateItemLoc(udg_TroveContent[udg_TroveRandom], GetRectCenter(GetPlayableMapRect()))
754
- call SetItemDroppableBJ(GetLastCreatedItem(), false)
755
- call UnitAddItemSwapped(GetLastCreatedItem(), GetLastCreatedUnit())
756
- // 2
757
- set udg_TroveRandom=GetRandomInt(1, 24)
758
- call CreateItemLoc(udg_TroveContent[udg_TroveRandom], GetRectCenter(GetPlayableMapRect()))
759
- call SetItemDroppableBJ(GetLastCreatedItem(), false)
760
- call UnitAddItemSwapped(GetLastCreatedItem(), GetLastCreatedUnit())
761
- // 3
762
- set udg_TroveRandom=GetRandomInt(1, 24)
763
- call CreateItemLoc(udg_TroveContent[udg_TroveRandom], GetRectCenter(GetPlayableMapRect()))
764
- call SetItemDroppableBJ(GetLastCreatedItem(), false)
765
- call UnitAddItemSwapped(GetLastCreatedItem(), GetLastCreatedUnit())
766
- endfunction
767
-
768
- //===========================================================================
769
- function InitTrig_Frog_Jester takes nothing returns nothing
770
- set gg_trg_Frog_Jester=CreateTrigger()
771
- call TriggerRegisterDialogEventBJ(gg_trg_Frog_Jester, udg_CrabType)
772
- call TriggerAddCondition(gg_trg_Frog_Jester, Condition(function Trig_Frog_Jester_Conditions))
773
- call TriggerAddAction(gg_trg_Frog_Jester, function Trig_Frog_Jester_Actions)
774
- endfunction
775
-
776
- //===========================================================================
777
- // Trigger: Blockade and Coral
778
- //===========================================================================
779
- function Trig_Blockade_and_Coral_Func002Func001Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
780
- return true
781
- endfunction
782
-
783
- function Trig_Blockade_and_Coral_Func002Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
784
- return true
785
- endfunction
786
-
787
- function Trig_Blockade_and_Coral_Func002Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
788
- return true
789
- endfunction
790
-
791
- function Trig_Blockade_and_Coral_Func002Func001Func001Func001Func001Func001C takes nothing returns boolean
792
- return true
793
- endfunction
794
-
795
- function Trig_Blockade_and_Coral_Func002Func001Func001Func001Func001C takes nothing returns boolean
796
- return true
797
- endfunction
798
-
799
- function Trig_Blockade_and_Coral_Func002Func001Func001Func001C takes nothing returns boolean
800
- return true
801
- endfunction
802
-
803
- function Trig_Blockade_and_Coral_Func002Func001Func001C takes nothing returns boolean
804
- return true
805
- endfunction
806
-
807
- function Trig_Blockade_and_Coral_Func002Func001C takes nothing returns boolean
808
- return true
809
- endfunction
810
-
811
- function Trig_Blockade_and_Coral_Func002C takes nothing returns boolean
812
- return true
813
- endfunction
814
-
815
- function Trig_Blockade_and_Coral_Func004Func001Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
816
- return true
817
- endfunction
818
-
819
- function Trig_Blockade_and_Coral_Func004Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
820
- return true
821
- endfunction
822
-
823
- function Trig_Blockade_and_Coral_Func004Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
824
- return true
825
- endfunction
826
-
827
- function Trig_Blockade_and_Coral_Func004Func001Func001Func001Func001Func001C takes nothing returns boolean
828
- return true
829
- endfunction
830
-
831
- function Trig_Blockade_and_Coral_Func004Func001Func001Func001Func001C takes nothing returns boolean
832
- return true
833
- endfunction
834
-
835
- function Trig_Blockade_and_Coral_Func004Func001Func001Func001C takes nothing returns boolean
836
- return true
837
- endfunction
838
-
839
- function Trig_Blockade_and_Coral_Func004Func001Func001C takes nothing returns boolean
840
- return true
841
- endfunction
842
-
843
- function Trig_Blockade_and_Coral_Func004Func001C takes nothing returns boolean
844
- return true
845
- endfunction
846
-
847
- function Trig_Blockade_and_Coral_Func004C takes nothing returns boolean
848
- return true
849
- endfunction
850
-
851
- function Trig_Blockade_and_Coral_Actions takes nothing returns nothing
852
- // Blockade
853
- if ( (true) ) then // INLINED!!
854
- call PolledWait(1.00)
855
- else
856
- if ( (true) ) then // INLINED!!
857
- call PolledWait(1.00)
858
- else
859
- if ( (true) ) then // INLINED!!
860
- call PolledWait(1.00)
861
- else
862
- if ( (true) ) then // INLINED!!
863
- call PolledWait(1.00)
864
- else
865
- if ( (true) ) then // INLINED!!
866
- call PolledWait(1.00)
867
- else
868
- if ( (true) ) then // INLINED!!
869
- call PolledWait(1.00)
870
- else
871
- if ( (true) ) then // INLINED!!
872
- call PolledWait(1.00)
873
- else
874
- if ( (true) ) then // INLINED!!
875
- call PolledWait(1.00)
876
- else
877
- if ( (true) ) then // INLINED!!
878
- call PolledWait(1.00)
879
- else
880
- endif
881
- endif
882
- endif
883
- endif
884
- endif
885
- endif
886
- endif
887
- endif
888
- endif
889
- // Coral Fortification
890
- if ( (true) ) then // INLINED!!
891
- call PolledWait(1.00)
892
- else
893
- if ( (true) ) then // INLINED!!
894
- call PolledWait(1.00)
895
- else
896
- if ( (true) ) then // INLINED!!
897
- call PolledWait(1.00)
898
- else
899
- if ( (true) ) then // INLINED!!
900
- call PolledWait(1.00)
901
- else
902
- if ( (true) ) then // INLINED!!
903
- call PolledWait(1.00)
904
- else
905
- if ( (true) ) then // INLINED!!
906
- call PolledWait(1.00)
907
- else
908
- if ( (true) ) then // INLINED!!
909
- call PolledWait(1.00)
910
- else
911
- if ( (true) ) then // INLINED!!
912
- call PolledWait(1.00)
913
- else
914
- if ( (true) ) then // INLINED!!
915
- call PolledWait(1.00)
916
- else
917
- endif
918
- endif
919
- endif
920
- endif
921
- endif
922
- endif
923
- endif
924
- endif
925
- endif
926
- endfunction
927
-
928
- //===========================================================================
929
- function InitTrig_Blockade_and_Coral takes nothing returns nothing
930
- set gg_trg_Blockade_and_Coral=CreateTrigger()
931
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Blockade_and_Coral, EVENT_PLAYER_UNIT_CONSTRUCT_FINISH)
932
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Blockade_and_Coral, EVENT_PLAYER_UNIT_UPGRADE_FINISH)
933
- call TriggerAddAction(gg_trg_Blockade_and_Coral, function Trig_Blockade_and_Coral_Actions)
934
- endfunction
935
-
936
- //===========================================================================
937
- // Trigger: Hell Fire
938
- //===========================================================================
939
- function Trig_Hell_Fire_Actions takes nothing returns nothing
940
- endfunction
941
-
942
- //===========================================================================
943
- function InitTrig_Hell_Fire takes nothing returns nothing
944
- set gg_trg_Hell_Fire=CreateTrigger()
945
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Hell_Fire, EVENT_PLAYER_UNIT_RESEARCH_FINISH)
946
- call TriggerAddAction(gg_trg_Hell_Fire, function Trig_Hell_Fire_Actions)
947
- endfunction
948
-
949
- //===========================================================================
950
- // Trigger: Level 1 Fire
951
- //===========================================================================
952
- function Trig_Level_1_Fire_Conditions takes nothing returns boolean
953
- if ( not ( CountLivingPlayerUnitsOfTypeId('n000', Player(0)) < udg_IntegerHermitNumber[2] ) ) then
954
- return false
955
- endif
956
- return true
957
- endfunction
958
-
959
- function Trig_Level_1_Fire_Func003Func002A takes nothing returns nothing
960
- set udg_HellGate=GetEnumUnit()
961
- endfunction
962
-
963
- function Trig_Level_1_Fire_Func003Func009A takes nothing returns nothing
964
- set udg_Target=GetEnumUnit()
965
- endfunction
966
-
967
- function Trig_Level_1_Fire_Actions takes nothing returns nothing
968
- set bj_forLoopAIndex=1
969
- set bj_forLoopAIndexEnd=udg_DifficultyMultiplier
970
- loop
971
- exitwhen bj_forLoopAIndex > bj_forLoopAIndexEnd
972
- set udg_ClearingUnitGroup=GetRandomSubGroup(1, GetUnitsOfTypeIdAll('n003'))
973
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Level_1_Fire_Func003Func002A)
974
- call DestroyGroup(udg_ClearingUnitGroup)
975
- call AddSpecialEffectLocBJ(GetUnitLoc(GetLastCreatedUnit()), "Abilities\\Spells\\Other\\Volcano\\VolcanoDeath.mdl")
976
- call DestroyEffectBJ(GetLastCreatedEffectBJ())
977
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_MinionsOfFire)
978
- set udg_ClearingUnitGroup=GetRandomSubGroup(1, udg_ActiveCrabs)
979
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Level_1_Fire_Func003Func009A)
980
- call DestroyGroup(udg_ClearingUnitGroup)
981
- call IssuePointOrderLocBJ(GetLastCreatedUnit(), "attack", GetUnitLoc(udg_Target))
982
- set bj_forLoopAIndex=bj_forLoopAIndex + 1
983
- endloop
984
- endfunction
985
-
986
- //===========================================================================
987
- function InitTrig_Level_1_Fire takes nothing returns nothing
988
- set gg_trg_Level_1_Fire=CreateTrigger()
989
- call DisableTrigger(gg_trg_Level_1_Fire)
990
- call TriggerRegisterTimerEventPeriodic(gg_trg_Level_1_Fire, 8.00)
991
- call TriggerAddCondition(gg_trg_Level_1_Fire, Condition(function Trig_Level_1_Fire_Conditions))
992
- call TriggerAddAction(gg_trg_Level_1_Fire, function Trig_Level_1_Fire_Actions)
993
- endfunction
994
-
995
- //===========================================================================
996
- // Trigger: Level 2 Fire
997
- //===========================================================================
998
- function Trig_Level_2_Fire_Conditions takes nothing returns boolean
999
- if ( not ( CountLivingPlayerUnitsOfTypeId('n001', Player(0)) < udg_IntegerHermitNumber[3] ) ) then
1000
- return false
1001
- endif
1002
- return true
1003
- endfunction
1004
-
1005
- function Trig_Level_2_Fire_Func003Func002A takes nothing returns nothing
1006
- set udg_HellGate=GetEnumUnit()
1007
- endfunction
1008
-
1009
- function Trig_Level_2_Fire_Func003Func009A takes nothing returns nothing
1010
- set udg_Target=GetEnumUnit()
1011
- endfunction
1012
-
1013
- function Trig_Level_2_Fire_Actions takes nothing returns nothing
1014
- set bj_forLoopAIndex=1
1015
- set bj_forLoopAIndexEnd=udg_DifficultyMultiplier
1016
- loop
1017
- exitwhen bj_forLoopAIndex > bj_forLoopAIndexEnd
1018
- set udg_ClearingUnitGroup=GetRandomSubGroup(1, GetUnitsOfTypeIdAll('n003'))
1019
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Level_2_Fire_Func003Func002A)
1020
- call DestroyGroup(udg_ClearingUnitGroup)
1021
- call AddSpecialEffectLocBJ(GetUnitLoc(GetLastCreatedUnit()), "Abilities\\Spells\\Other\\Volcano\\VolcanoDeath.mdl")
1022
- call DestroyEffectBJ(GetLastCreatedEffectBJ())
1023
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_MinionsOfFire)
1024
- set udg_ClearingUnitGroup=GetRandomSubGroup(1, udg_ActiveCrabs)
1025
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Level_2_Fire_Func003Func009A)
1026
- call DestroyGroup(udg_ClearingUnitGroup)
1027
- call IssuePointOrderLocBJ(GetLastCreatedUnit(), "attack", GetUnitLoc(udg_Target))
1028
- set bj_forLoopAIndex=bj_forLoopAIndex + 1
1029
- endloop
1030
- endfunction
1031
-
1032
- //===========================================================================
1033
- function InitTrig_Level_2_Fire takes nothing returns nothing
1034
- set gg_trg_Level_2_Fire=CreateTrigger()
1035
- call DisableTrigger(gg_trg_Level_2_Fire)
1036
- call TriggerRegisterTimerEventPeriodic(gg_trg_Level_2_Fire, 15.00)
1037
- call TriggerAddCondition(gg_trg_Level_2_Fire, Condition(function Trig_Level_2_Fire_Conditions))
1038
- call TriggerAddAction(gg_trg_Level_2_Fire, function Trig_Level_2_Fire_Actions)
1039
- endfunction
1040
-
1041
- //===========================================================================
1042
- // Trigger: Level 3 Fire
1043
- //===========================================================================
1044
- function Trig_Level_3_Fire_Conditions takes nothing returns boolean
1045
- if ( not ( CountLivingPlayerUnitsOfTypeId('n002', Player(0)) < udg_IntegerHermitNumber[4] ) ) then
1046
- return false
1047
- endif
1048
- return true
1049
- endfunction
1050
-
1051
- function Trig_Level_3_Fire_Func003Func002A takes nothing returns nothing
1052
- set udg_HellGate=GetEnumUnit()
1053
- endfunction
1054
-
1055
- function Trig_Level_3_Fire_Func003Func009A takes nothing returns nothing
1056
- set udg_Target=GetEnumUnit()
1057
- endfunction
1058
-
1059
- function Trig_Level_3_Fire_Actions takes nothing returns nothing
1060
- set bj_forLoopAIndex=1
1061
- set bj_forLoopAIndexEnd=udg_DifficultyMultiplier
1062
- loop
1063
- exitwhen bj_forLoopAIndex > bj_forLoopAIndexEnd
1064
- set udg_ClearingUnitGroup=GetRandomSubGroup(1, GetUnitsOfTypeIdAll('n003'))
1065
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Level_3_Fire_Func003Func002A)
1066
- call DestroyGroup(udg_ClearingUnitGroup)
1067
- call AddSpecialEffectLocBJ(GetUnitLoc(GetLastCreatedUnit()), "Abilities\\Spells\\Other\\Volcano\\VolcanoDeath.mdl")
1068
- call DestroyEffectBJ(GetLastCreatedEffectBJ())
1069
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_MinionsOfFire)
1070
- set udg_ClearingUnitGroup=GetRandomSubGroup(1, udg_ActiveCrabs)
1071
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Level_3_Fire_Func003Func009A)
1072
- call DestroyGroup(udg_ClearingUnitGroup)
1073
- call IssuePointOrderLocBJ(GetLastCreatedUnit(), "attack", GetUnitLoc(udg_Target))
1074
- set bj_forLoopAIndex=bj_forLoopAIndex + 1
1075
- endloop
1076
- endfunction
1077
-
1078
- //===========================================================================
1079
- function InitTrig_Level_3_Fire takes nothing returns nothing
1080
- set gg_trg_Level_3_Fire=CreateTrigger()
1081
- call DisableTrigger(gg_trg_Level_3_Fire)
1082
- call TriggerRegisterTimerEventPeriodic(gg_trg_Level_3_Fire, 20.00)
1083
- call TriggerAddCondition(gg_trg_Level_3_Fire, Condition(function Trig_Level_3_Fire_Conditions))
1084
- call TriggerAddAction(gg_trg_Level_3_Fire, function Trig_Level_3_Fire_Actions)
1085
- endfunction
1086
-
1087
- //===========================================================================
1088
- // Trigger: Level 4 Fire
1089
- //===========================================================================
1090
- function Trig_Level_4_Fire_Conditions takes nothing returns boolean
1091
- if ( not ( ( CountLivingPlayerUnitsOfTypeId('n008', Player(0)) + CountLivingPlayerUnitsOfTypeId('n004', Player(0)) ) < udg_IntegerHermitNumber[5] ) ) then
1092
- return false
1093
- endif
1094
- return true
1095
- endfunction
1096
-
1097
- function Trig_Level_4_Fire_Func003Func002A takes nothing returns nothing
1098
- set udg_HellGate=GetEnumUnit()
1099
- endfunction
1100
-
1101
- function Trig_Level_4_Fire_Func003Func005C takes nothing returns boolean
1102
- if ( not ( udg_Loto4 == 1 ) ) then
1103
- return false
1104
- endif
1105
- return true
1106
- endfunction
1107
-
1108
- function Trig_Level_4_Fire_Func003Func010A takes nothing returns nothing
1109
- set udg_Target=GetEnumUnit()
1110
- endfunction
1111
-
1112
- function Trig_Level_4_Fire_Actions takes nothing returns nothing
1113
- set bj_forLoopAIndex=1
1114
- set bj_forLoopAIndexEnd=udg_DifficultyMultiplier
1115
- loop
1116
- exitwhen bj_forLoopAIndex > bj_forLoopAIndexEnd
1117
- set udg_ClearingUnitGroup=GetRandomSubGroup(1, GetUnitsOfTypeIdAll('n003'))
1118
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Level_4_Fire_Func003Func002A)
1119
- call DestroyGroup(udg_ClearingUnitGroup)
1120
- set udg_Loto4=GetRandomInt(1, 2)
1121
- if ( Trig_Level_4_Fire_Func003Func005C() ) then
1122
- else
1123
- endif
1124
- call AddSpecialEffectLocBJ(GetUnitLoc(GetLastCreatedUnit()), "Abilities\\Spells\\Other\\Volcano\\VolcanoDeath.mdl")
1125
- call DestroyEffectBJ(GetLastCreatedEffectBJ())
1126
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_MinionsOfFire)
1127
- set udg_ClearingUnitGroup=GetRandomSubGroup(1, udg_ActiveCrabs)
1128
- call ForGroupBJ(GetRandomSubGroup(1, udg_ActiveCrabs), function Trig_Level_4_Fire_Func003Func010A)
1129
- call DestroyGroup(udg_ClearingUnitGroup)
1130
- call IssuePointOrderLocBJ(GetLastCreatedUnit(), "attack", GetUnitLoc(udg_Target))
1131
- set bj_forLoopAIndex=bj_forLoopAIndex + 1
1132
- endloop
1133
- endfunction
1134
-
1135
- //===========================================================================
1136
- function InitTrig_Level_4_Fire takes nothing returns nothing
1137
- set gg_trg_Level_4_Fire=CreateTrigger()
1138
- call DisableTrigger(gg_trg_Level_4_Fire)
1139
- call TriggerRegisterTimerEventPeriodic(gg_trg_Level_4_Fire, 25.00)
1140
- call TriggerAddCondition(gg_trg_Level_4_Fire, Condition(function Trig_Level_4_Fire_Conditions))
1141
- call TriggerAddAction(gg_trg_Level_4_Fire, function Trig_Level_4_Fire_Actions)
1142
- endfunction
1143
-
1144
- //===========================================================================
1145
- // Trigger: Demon Boost
1146
- //===========================================================================
1147
- function Trig_Demon_Boost_Conditions takes nothing returns boolean
1148
- if ( not ( IsUnitAlly(GetTriggerUnit(), Player(0)) == true ) ) then
1149
- return false
1150
- endif
1151
- return true
1152
- endfunction
1153
-
1154
- function Trig_Demon_Boost_Func002C takes nothing returns boolean
1155
- if ( not ( udg_AllPurposeInteger == 1 ) ) then
1156
- return false
1157
- endif
1158
- return true
1159
- endfunction
1160
-
1161
- function Trig_Demon_Boost_Actions takes nothing returns nothing
1162
- set udg_AllPurposeInteger=GetRandomInt(1, 25)
1163
- if ( Trig_Demon_Boost_Func002C() ) then
1164
- else
1165
- endif
1166
- endfunction
1167
-
1168
- //===========================================================================
1169
- function InitTrig_Demon_Boost takes nothing returns nothing
1170
- set gg_trg_Demon_Boost=CreateTrigger()
1171
- call TriggerRegisterEnterRectSimple(gg_trg_Demon_Boost, GetPlayableMapRect())
1172
- call TriggerAddCondition(gg_trg_Demon_Boost, Condition(function Trig_Demon_Boost_Conditions))
1173
- call TriggerAddAction(gg_trg_Demon_Boost, function Trig_Demon_Boost_Actions)
1174
- endfunction
1175
-
1176
- //===========================================================================
1177
- // Trigger: Level 5 Types
1178
- //===========================================================================
1179
- function Trig_Level_5_Types_Actions takes nothing returns nothing
1180
- endfunction
1181
-
1182
- //===========================================================================
1183
- function InitTrig_Level_5_Types takes nothing returns nothing
1184
- set gg_trg_Level_5_Types=CreateTrigger()
1185
- call TriggerAddAction(gg_trg_Level_5_Types, function Trig_Level_5_Types_Actions)
1186
- endfunction
1187
-
1188
- //===========================================================================
1189
- // Trigger: Level 5 Fire
1190
- //===========================================================================
1191
- function Trig_Level_5_Fire_Func002A takes nothing returns nothing
1192
- set udg_HellGate=GetEnumUnit()
1193
- endfunction
1194
-
1195
- function Trig_Level_5_Fire_Func007Func001Func001Func001Func001Func001C takes nothing returns boolean
1196
- return true
1197
- endfunction
1198
-
1199
- function Trig_Level_5_Fire_Func007Func001Func001Func001Func001C takes nothing returns boolean
1200
- return true
1201
- endfunction
1202
-
1203
- function Trig_Level_5_Fire_Func007Func001Func001Func001C takes nothing returns boolean
1204
- return true
1205
- endfunction
1206
-
1207
- function Trig_Level_5_Fire_Func007Func001Func001C takes nothing returns boolean
1208
- return true
1209
- endfunction
1210
-
1211
- function Trig_Level_5_Fire_Func007Func001C takes nothing returns boolean
1212
- return true
1213
- endfunction
1214
-
1215
- function Trig_Level_5_Fire_Func007C takes nothing returns boolean
1216
- return true
1217
- endfunction
1218
-
1219
- function Trig_Level_5_Fire_Func012A takes nothing returns nothing
1220
- set udg_Target=GetEnumUnit()
1221
- endfunction
1222
-
1223
- function Trig_Level_5_Fire_Actions takes nothing returns nothing
1224
- set udg_ClearingUnitGroup=GetRandomSubGroup(1, GetUnitsOfTypeIdAll('n003'))
1225
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Level_5_Fire_Func002A)
1226
- call DestroyGroup(udg_ClearingUnitGroup)
1227
- set udg_AllPurposeInteger=GetRandomInt(1, 6)
1228
- call CreateNUnitsAtLoc(1, udg_Level5Types[udg_AllPurposeInteger], Player(0), GetUnitLoc(udg_HellGate), bj_UNIT_FACING)
1229
- call DisplayTextToForce(GetPlayersAll(), ( ( "An incarnation of " + GetUnitName(GetLastCreatedUnit()) ) + " has spewed forth from hell." ))
1230
- if ( (true) ) then // INLINED!!
1231
- call SetUnitColor(GetLastCreatedUnit(), PLAYER_COLOR_GREEN)
1232
- else
1233
- if ( (true) ) then // INLINED!!
1234
- call SetUnitColor(GetLastCreatedUnit(), PLAYER_COLOR_BLUE)
1235
- else
1236
- if ( (true) ) then // INLINED!!
1237
- call SetUnitColor(GetLastCreatedUnit(), GetPlayerColor(Player(3)))
1238
- call SetUnitVertexColorBJ(GetLastCreatedUnit(), 100, 100, 100, 50.00)
1239
- call SetUnitPathing(GetLastCreatedUnit(), false)
1240
- else
1241
- if ( (true) ) then // INLINED!!
1242
- call SetUnitColor(GetLastCreatedUnit(), GetPlayerColor(Player(4)))
1243
- call TriggerRegisterUnitEvent(gg_trg_Karma, GetLastCreatedUnit(), EVENT_UNIT_DAMAGED)
1244
- else
1245
- if ( (true) ) then // INLINED!!
1246
- call SetUnitColor(GetLastCreatedUnit(), GetPlayerColor(Player(PLAYER_NEUTRAL_AGGRESSIVE)))
1247
- call SetUnitVertexColorBJ(GetLastCreatedUnit(), 60.00, 60.00, 60.00, 25.00)
1248
- call TriggerRegisterUnitEvent(gg_trg_Insanity, GetLastCreatedUnit(), EVENT_UNIT_DAMAGED)
1249
- else
1250
- if ( (true) ) then // INLINED!!
1251
- call SetUnitColor(GetLastCreatedUnit(), GetPlayerColor(Player(5)))
1252
- set udg_LatestLocust=GetLastCreatedUnit()
1253
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_MinionsOfFire)
1254
- call TriggerExecute(gg_trg_Locust_Spawn)
1255
- else
1256
- endif
1257
- endif
1258
- endif
1259
- endif
1260
- endif
1261
- endif
1262
- call AddSpecialEffectLocBJ(GetUnitLoc(GetLastCreatedUnit()), "Abilities\\Spells\\Other\\Volcano\\VolcanoDeath.mdl")
1263
- call DestroyEffectBJ(GetLastCreatedEffectBJ())
1264
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_MinionsOfFire)
1265
- set udg_ClearingUnitGroup=GetRandomSubGroup(1, udg_ActiveCrabs)
1266
- call ForGroupBJ(GetRandomSubGroup(1, udg_ActiveCrabs), function Trig_Level_5_Fire_Func012A)
1267
- call DestroyGroup(udg_ClearingUnitGroup)
1268
- call IssuePointOrderLocBJ(GetLastCreatedUnit(), "attack", GetUnitLoc(udg_Target))
1269
- endfunction
1270
-
1271
- //===========================================================================
1272
- function InitTrig_Level_5_Fire takes nothing returns nothing
1273
- set gg_trg_Level_5_Fire=CreateTrigger()
1274
- call TriggerAddAction(gg_trg_Level_5_Fire, function Trig_Level_5_Fire_Actions)
1275
- endfunction
1276
-
1277
- //===========================================================================
1278
- // Trigger: Grave Spawn
1279
- //===========================================================================
1280
- function Trig_Grave_Spawn_Actions takes nothing returns nothing
1281
- call SetUnitAnimation(GetTriggerUnit(), "morph")
1282
- call PolledWait(1.00)
1283
- call SetUnitColor(GetLastCreatedUnit(), PLAYER_COLOR_GREEN)
1284
- call AddSpecialEffectLocBJ(GetUnitLoc(GetLastCreatedUnit()), "Objects\\Spawnmodels\\Undead\\UndeadDissipate\\UndeadDissipate.mdl")
1285
- call DestroyEffectBJ(GetLastCreatedEffectBJ())
1286
- endfunction
1287
-
1288
- //===========================================================================
1289
- function InitTrig_Grave_Spawn takes nothing returns nothing
1290
- set gg_trg_Grave_Spawn=CreateTrigger()
1291
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Grave_Spawn, EVENT_PLAYER_UNIT_DEATH)
1292
- call TriggerAddAction(gg_trg_Grave_Spawn, function Trig_Grave_Spawn_Actions)
1293
- endfunction
1294
-
1295
- //===========================================================================
1296
- // Trigger: Karma
1297
- //===========================================================================
1298
- function Trig_Karma_Func002C takes nothing returns boolean
1299
- if ( not ( GetUnitAbilityLevelSwapped('A03R', GetTriggerUnit()) == 80 ) ) then
1300
- return false
1301
- endif
1302
- return true
1303
- endfunction
1304
-
1305
- function Trig_Karma_Actions takes nothing returns nothing
1306
- call IssueImmediateOrderBJ(GetTriggerUnit(), "divineshield")
1307
- if ( Trig_Karma_Func002C() ) then
1308
- else
1309
- endif
1310
- endfunction
1311
-
1312
- //===========================================================================
1313
- function InitTrig_Karma takes nothing returns nothing
1314
- set gg_trg_Karma=CreateTrigger()
1315
- call TriggerAddAction(gg_trg_Karma, function Trig_Karma_Actions)
1316
- endfunction
1317
-
1318
- //===========================================================================
1319
- // Trigger: Insanity
1320
- //===========================================================================
1321
- function Trig_Insanity_Func001C takes nothing returns boolean
1322
- if ( not ( GetUnitAbilityLevelSwapped('A03S', GetTriggerUnit()) < 26 ) ) then
1323
- return false
1324
- endif
1325
- return true
1326
- endfunction
1327
-
1328
- function Trig_Insanity_Actions takes nothing returns nothing
1329
- if ( Trig_Insanity_Func001C() ) then
1330
- call SetUnitVertexColorBJ(GetTriggerUnit(), ( I2R(GetUnitAbilityLevelSwapped('A03S', GetTriggerUnit())) + 59.00 ), 60.00, 60.00, 25.00)
1331
- else
1332
- call SetUnitVertexColorBJ(GetTriggerUnit(), ( I2R(GetUnitAbilityLevelSwapped('A03S', GetTriggerUnit())) + 59.00 ), 60.00, 60.00, 25.00)
1333
- endif
1334
- endfunction
1335
-
1336
- //===========================================================================
1337
- function InitTrig_Insanity takes nothing returns nothing
1338
- set gg_trg_Insanity=CreateTrigger()
1339
- call TriggerAddAction(gg_trg_Insanity, function Trig_Insanity_Actions)
1340
- endfunction
1341
-
1342
- //===========================================================================
1343
- // Trigger: Locust Spawn
1344
- //===========================================================================
1345
- function Trig_Locust_Spawn_Func002A takes nothing returns nothing
1346
- call SetUnitOwner(GetEnumUnit(), Player(PLAYER_NEUTRAL_AGGRESSIVE), false)
1347
- endfunction
1348
-
1349
- function Trig_Locust_Spawn_Func011A takes nothing returns nothing
1350
- call SetUnitOwner(GetEnumUnit(), Player(0), false)
1351
- endfunction
1352
-
1353
- function Trig_Locust_Spawn_Actions takes nothing returns nothing
1354
- set udg_ClearingUnitGroup=GetUnitsOfTypeIdAll('n00G')
1355
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Locust_Spawn_Func002A)
1356
- call DestroyGroup(udg_ClearingUnitGroup)
1357
- set bj_forLoopAIndex=1
1358
- set bj_forLoopAIndexEnd=4
1359
- loop
1360
- exitwhen bj_forLoopAIndex > bj_forLoopAIndexEnd
1361
- call SetUnitColor(GetLastCreatedUnit(), GetPlayerColor(Player(5)))
1362
- call AddSpecialEffectLocBJ(GetUnitLoc(GetLastCreatedUnit()), "Abilities\\Spells\\Other\\Volcano\\VolcanoDeath.mdl")
1363
- call DestroyEffectBJ(GetLastCreatedEffectBJ())
1364
- call GroupAddUnitSimple(GetLastCreatedUnit(), udg_MinionsOfFire)
1365
- set bj_forLoopAIndex=bj_forLoopAIndex + 1
1366
- endloop
1367
- set udg_DummyPoint=GetUnitLoc(udg_LatestLocust)
1368
- call UnitApplyTimedLifeBJ(2.00, 'BTLF', GetLastCreatedUnit())
1369
- call IssueTargetOrderBJ(GetLastCreatedUnit(), "spiritlink", udg_LatestLocust)
1370
- set udg_ClearingUnitGroup=GetUnitsOfTypeIdAll('n00G')
1371
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Locust_Spawn_Func011A)
1372
- call DestroyGroup(udg_ClearingUnitGroup)
1373
- endfunction
1374
-
1375
- //===========================================================================
1376
- function InitTrig_Locust_Spawn takes nothing returns nothing
1377
- set gg_trg_Locust_Spawn=CreateTrigger()
1378
- call TriggerAddAction(gg_trg_Locust_Spawn, function Trig_Locust_Spawn_Actions)
1379
- endfunction
1380
-
1381
- //===========================================================================
1382
- // Trigger: Fire Attack
1383
- //===========================================================================
1384
- function Trig_Fire_Attack_Func002Func002A takes nothing returns nothing
1385
- set udg_Target=GetEnumUnit()
1386
- endfunction
1387
-
1388
- function Trig_Fire_Attack_Func002A takes nothing returns nothing
1389
- set udg_ClearingUnitGroup=GetRandomSubGroup(1, udg_ActiveCrabs)
1390
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Fire_Attack_Func002Func002A)
1391
- call DestroyGroup(udg_ClearingUnitGroup)
1392
- call IssuePointOrderLocBJ(GetEnumUnit(), "attack", GetUnitLoc(udg_Target))
1393
- endfunction
1394
-
1395
- function Trig_Fire_Attack_Actions takes nothing returns nothing
1396
- call ForGroupBJ(udg_MinionsOfFire, function Trig_Fire_Attack_Func002A)
1397
- endfunction
1398
-
1399
- //===========================================================================
1400
- function InitTrig_Fire_Attack takes nothing returns nothing
1401
- set gg_trg_Fire_Attack=CreateTrigger()
1402
- call TriggerRegisterTimerEventPeriodic(gg_trg_Fire_Attack, 8.00)
1403
- call TriggerAddAction(gg_trg_Fire_Attack, function Trig_Fire_Attack_Actions)
1404
- endfunction
1405
-
1406
- //===========================================================================
1407
- // Trigger: Firelord AI
1408
- //===========================================================================
1409
- function Trig_Firelord_AI_Actions takes nothing returns nothing
1410
- call IssueTargetOrderBJ(GetTriggerUnit(), "chainlightning", GetAttacker())
1411
- endfunction
1412
-
1413
- //===========================================================================
1414
- function InitTrig_Firelord_AI takes nothing returns nothing
1415
- set gg_trg_Firelord_AI=CreateTrigger()
1416
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Firelord_AI, EVENT_PLAYER_UNIT_ATTACKED)
1417
- call TriggerAddAction(gg_trg_Firelord_AI, function Trig_Firelord_AI_Actions)
1418
- endfunction
1419
-
1420
- //===========================================================================
1421
- // Trigger: Pit Lord AI
1422
- //===========================================================================
1423
- function Trig_Pit_Lord_AI_Conditions takes nothing returns boolean
1424
- if ( not ( IsUnitType(GetAttacker(), UNIT_TYPE_STRUCTURE) == true ) ) then
1425
- return false
1426
- endif
1427
- return true
1428
- endfunction
1429
-
1430
- function Trig_Pit_Lord_AI_Actions takes nothing returns nothing
1431
- call IssueImmediateOrderBJ(GetAttackedUnitBJ(), "starfall")
1432
- endfunction
1433
-
1434
- //===========================================================================
1435
- function InitTrig_Pit_Lord_AI takes nothing returns nothing
1436
- set gg_trg_Pit_Lord_AI=CreateTrigger()
1437
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Pit_Lord_AI, EVENT_PLAYER_UNIT_ATTACKED)
1438
- call TriggerAddCondition(gg_trg_Pit_Lord_AI, Condition(function Trig_Pit_Lord_AI_Conditions))
1439
- call TriggerAddAction(gg_trg_Pit_Lord_AI, function Trig_Pit_Lord_AI_Actions)
1440
- endfunction
1441
-
1442
- //===========================================================================
1443
- // Trigger: Kills
1444
- //===========================================================================
1445
- function Trig_Kills_Conditions takes nothing returns boolean
1446
- if ( not ( IsUnitAlly(GetTriggerUnit(), Player(0)) == true ) ) then
1447
- return false
1448
- endif
1449
- return true
1450
- endfunction
1451
-
1452
- function Trig_Kills_Actions takes nothing returns nothing
1453
- call AdjustPlayerStateBJ(GetUnitPointValue(GetTriggerUnit()), GetOwningPlayer(GetKillingUnitBJ()), PLAYER_STATE_RESOURCE_GOLD)
1454
- endfunction
1455
-
1456
- //===========================================================================
1457
- function InitTrig_Kills takes nothing returns nothing
1458
- set gg_trg_Kills=CreateTrigger()
1459
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Kills, EVENT_PLAYER_UNIT_DEATH)
1460
- call TriggerAddCondition(gg_trg_Kills, Condition(function Trig_Kills_Conditions))
1461
- call TriggerAddAction(gg_trg_Kills, function Trig_Kills_Actions)
1462
- endfunction
1463
-
1464
- //===========================================================================
1465
- // Trigger: Attacking Allies
1466
- //===========================================================================
1467
- function Trig_Attacking_Allies_Conditions takes nothing returns boolean
1468
- if ( not ( IsUnitAlly(GetAttacker(), GetOwningPlayer(GetTriggerUnit())) == true ) ) then
1469
- return false
1470
- endif
1471
- if ( not ( IsUnitType(GetAttackedUnitBJ(), UNIT_TYPE_STRUCTURE) == false ) ) then
1472
- return false
1473
- endif
1474
- return true
1475
- endfunction
1476
-
1477
- function Trig_Attacking_Allies_Actions takes nothing returns nothing
1478
- call IssueImmediateOrderBJ(GetAttacker(), "stop")
1479
- endfunction
1480
-
1481
- //===========================================================================
1482
- function InitTrig_Attacking_Allies takes nothing returns nothing
1483
- set gg_trg_Attacking_Allies=CreateTrigger()
1484
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Attacking_Allies, EVENT_PLAYER_UNIT_ATTACKED)
1485
- call TriggerAddCondition(gg_trg_Attacking_Allies, Condition(function Trig_Attacking_Allies_Conditions))
1486
- call TriggerAddAction(gg_trg_Attacking_Allies, function Trig_Attacking_Allies_Actions)
1487
- endfunction
1488
-
1489
- //===========================================================================
1490
- // Trigger: Movement Speed
1491
- //===========================================================================
1492
- function Trig_Movement_Speed_Func001Func001001001 takes nothing returns boolean
1493
- return ( GetFilterPlayer() == GetTriggerPlayer() )
1494
- endfunction
1495
-
1496
- function Trig_Movement_Speed_Func001A takes nothing returns nothing
1497
- call DisplayTextToForce(GetPlayersMatching(Condition(function Trig_Movement_Speed_Func001Func001001001)), ( GetUnitName(GetEnumUnit()) + ( "'s movement speed is |cffFFCC00" + ( I2S(R2I(GetUnitMoveSpeed(GetEnumUnit()))) + "|r" ) ) ))
1498
- endfunction
1499
-
1500
- function Trig_Movement_Speed_Actions takes nothing returns nothing
1501
- call ForGroupBJ(GetUnitsSelectedAll(GetTriggerPlayer()), function Trig_Movement_Speed_Func001A)
1502
- endfunction
1503
-
1504
- //===========================================================================
1505
- function InitTrig_Movement_Speed takes nothing returns nothing
1506
- set gg_trg_Movement_Speed=CreateTrigger()
1507
- call TriggerRegisterPlayerChatEvent(gg_trg_Movement_Speed, Player(1), "-ms", true)
1508
- call TriggerRegisterPlayerChatEvent(gg_trg_Movement_Speed, Player(2), "-ms", true)
1509
- call TriggerRegisterPlayerChatEvent(gg_trg_Movement_Speed, Player(3), "-ms", true)
1510
- call TriggerRegisterPlayerChatEvent(gg_trg_Movement_Speed, Player(4), "-ms", true)
1511
- call TriggerRegisterPlayerChatEvent(gg_trg_Movement_Speed, Player(5), "-ms", true)
1512
- call TriggerRegisterPlayerChatEvent(gg_trg_Movement_Speed, Player(6), "-ms", true)
1513
- call TriggerRegisterPlayerChatEvent(gg_trg_Movement_Speed, Player(7), "-ms", true)
1514
- call TriggerRegisterPlayerChatEvent(gg_trg_Movement_Speed, Player(8), "-ms", true)
1515
- call TriggerRegisterPlayerChatEvent(gg_trg_Movement_Speed, Player(9), "-ms", true)
1516
- call TriggerRegisterPlayerChatEvent(gg_trg_Movement_Speed, Player(10), "-ms", true)
1517
- call TriggerRegisterPlayerChatEvent(gg_trg_Movement_Speed, Player(11), "-ms", true)
1518
- call TriggerAddAction(gg_trg_Movement_Speed, function Trig_Movement_Speed_Actions)
1519
- endfunction
1520
-
1521
- //===========================================================================
1522
- // Trigger: Periodic Upgrade
1523
- //===========================================================================
1524
- function Trig_Periodic_Upgrade_Func001A takes nothing returns nothing
1525
- endfunction
1526
-
1527
- function Trig_Periodic_Upgrade_Func002A takes nothing returns nothing
1528
- endfunction
1529
-
1530
- function Trig_Periodic_Upgrade_Func003A takes nothing returns nothing
1531
- endfunction
1532
-
1533
- function Trig_Periodic_Upgrade_Func004A takes nothing returns nothing
1534
- endfunction
1535
-
1536
- function Trig_Periodic_Upgrade_Func005A takes nothing returns nothing
1537
- endfunction
1538
-
1539
- function Trig_Periodic_Upgrade_Actions takes nothing returns nothing
1540
- call ForForce(GetPlayersAll(), function Trig_Periodic_Upgrade_Func001A)
1541
- call ForGroupBJ(GetUnitsOfTypeIdAll('u002'), function Trig_Periodic_Upgrade_Func002A)
1542
- call ForGroupBJ(GetUnitsOfTypeIdAll('u000'), function Trig_Periodic_Upgrade_Func003A)
1543
- call ForGroupBJ(GetUnitsOfTypeIdAll('u003'), function Trig_Periodic_Upgrade_Func004A)
1544
- call ForGroupBJ(GetUnitsOfTypeIdAll('u001'), function Trig_Periodic_Upgrade_Func005A)
1545
- endfunction
1546
-
1547
- //===========================================================================
1548
- function InitTrig_Periodic_Upgrade takes nothing returns nothing
1549
- set gg_trg_Periodic_Upgrade=CreateTrigger()
1550
- call TriggerAddAction(gg_trg_Periodic_Upgrade, function Trig_Periodic_Upgrade_Actions)
1551
- endfunction
1552
-
1553
- //===========================================================================
1554
- // Trigger: Repick
1555
- //===========================================================================
1556
- function Trig_Repick_Conditions takes nothing returns boolean
1557
- if ( not ( udg_Repick == true ) ) then
1558
- return false
1559
- endif
1560
- return true
1561
- endfunction
1562
-
1563
- function Trig_Repick_Func013Func001C takes nothing returns boolean
1564
- if ( not ( GetItemUserData(GetEnumItem()) == GetConvertedPlayerId(GetTriggerPlayer()) ) ) then
1565
- return false
1566
- endif
1567
- return true
1568
- endfunction
1569
-
1570
- function Trig_Repick_Func013A takes nothing returns nothing
1571
- if ( Trig_Repick_Func013Func001C() ) then
1572
- call RemoveItem(GetEnumItem())
1573
- else
1574
- endif
1575
- endfunction
1576
-
1577
- function Trig_Repick_Func014001001 takes nothing returns boolean
1578
- return ( GetTriggerPlayer() == GetFilterPlayer() )
1579
- endfunction
1580
-
1581
- function Trig_Repick_Func014Func002A takes nothing returns nothing
1582
- call RemoveUnit(GetEnumUnit())
1583
- endfunction
1584
-
1585
- function Trig_Repick_Func014A takes nothing returns nothing
1586
- set udg_ClearingUnitGroup=GetUnitsOfPlayerAll(GetEnumPlayer())
1587
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Repick_Func014Func002A)
1588
- call DialogDisplayBJ(true, udg_CrabType, GetEnumPlayer())
1589
- endfunction
1590
-
1591
- function Trig_Repick_Actions takes nothing returns nothing
1592
- call EnumItemsInRectBJ(GetPlayableMapRect(), function Trig_Repick_Func013A)
1593
- call ForForce(GetPlayersMatching(Condition(function Trig_Repick_Func014001001)), function Trig_Repick_Func014A)
1594
- endfunction
1595
-
1596
- //===========================================================================
1597
- function InitTrig_Repick takes nothing returns nothing
1598
- set gg_trg_Repick=CreateTrigger()
1599
- call TriggerRegisterPlayerChatEvent(gg_trg_Repick, Player(1), "-repick", true)
1600
- call TriggerRegisterPlayerChatEvent(gg_trg_Repick, Player(2), "-repick", true)
1601
- call TriggerRegisterPlayerChatEvent(gg_trg_Repick, Player(3), "-repick", true)
1602
- call TriggerRegisterPlayerChatEvent(gg_trg_Repick, Player(4), "-repick", true)
1603
- call TriggerRegisterPlayerChatEvent(gg_trg_Repick, Player(5), "-repick", true)
1604
- call TriggerRegisterPlayerChatEvent(gg_trg_Repick, Player(6), "-repick", true)
1605
- call TriggerRegisterPlayerChatEvent(gg_trg_Repick, Player(7), "-repick", true)
1606
- call TriggerRegisterPlayerChatEvent(gg_trg_Repick, Player(8), "-repick", true)
1607
- call TriggerRegisterPlayerChatEvent(gg_trg_Repick, Player(9), "-repick", true)
1608
- call TriggerRegisterPlayerChatEvent(gg_trg_Repick, Player(10), "-repick", true)
1609
- call TriggerRegisterPlayerChatEvent(gg_trg_Repick, Player(11), "-repick", true)
1610
- call TriggerAddCondition(gg_trg_Repick, Condition(function Trig_Repick_Conditions))
1611
- call TriggerAddAction(gg_trg_Repick, function Trig_Repick_Actions)
1612
- endfunction
1613
-
1614
- //===========================================================================
1615
- // Trigger: Leaving Player
1616
- //===========================================================================
1617
- function Trig_Leaving_Player_Actions takes nothing returns nothing
1618
- call DisplayTextToForce(GetPlayersAll(), ( "|cffFFCC00" + ( udg_PlayerName[GetConvertedPlayerId(GetTriggerPlayer())] + "|r has left the game." ) ))
1619
- call SetPlayerName(GetTriggerPlayer(), ( GetPlayerName(GetTriggerPlayer()) + " (Left)" ))
1620
- endfunction
1621
-
1622
- //===========================================================================
1623
- function InitTrig_Leaving_Player takes nothing returns nothing
1624
- set gg_trg_Leaving_Player=CreateTrigger()
1625
- call TriggerRegisterPlayerEventLeave(gg_trg_Leaving_Player, ConvertedPlayer(2))
1626
- call TriggerRegisterPlayerEventLeave(gg_trg_Leaving_Player, ConvertedPlayer(3))
1627
- call TriggerRegisterPlayerEventLeave(gg_trg_Leaving_Player, ConvertedPlayer(4))
1628
- call TriggerRegisterPlayerEventLeave(gg_trg_Leaving_Player, ConvertedPlayer(5))
1629
- call TriggerRegisterPlayerEventLeave(gg_trg_Leaving_Player, ConvertedPlayer(6))
1630
- call TriggerRegisterPlayerEventLeave(gg_trg_Leaving_Player, ConvertedPlayer(7))
1631
- call TriggerRegisterPlayerEventLeave(gg_trg_Leaving_Player, ConvertedPlayer(8))
1632
- call TriggerRegisterPlayerEventLeave(gg_trg_Leaving_Player, ConvertedPlayer(9))
1633
- call TriggerRegisterPlayerEventLeave(gg_trg_Leaving_Player, ConvertedPlayer(10))
1634
- call TriggerRegisterPlayerEventLeave(gg_trg_Leaving_Player, ConvertedPlayer(11))
1635
- call TriggerRegisterPlayerEventLeave(gg_trg_Leaving_Player, ConvertedPlayer(12))
1636
- call TriggerAddAction(gg_trg_Leaving_Player, function Trig_Leaving_Player_Actions)
1637
- endfunction
1638
-
1639
- //===========================================================================
1640
- // Trigger: Self Destruct
1641
- //===========================================================================
1642
- function Trig_Self_Destruct_Actions takes nothing returns nothing
1643
- call RemoveUnit(GetTriggerUnit())
1644
- endfunction
1645
-
1646
- //===========================================================================
1647
- function InitTrig_Self_Destruct takes nothing returns nothing
1648
- set gg_trg_Self_Destruct=CreateTrigger()
1649
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Self_Destruct, EVENT_PLAYER_UNIT_SPELL_EFFECT)
1650
- call TriggerAddAction(gg_trg_Self_Destruct, function Trig_Self_Destruct_Actions)
1651
- endfunction
1652
-
1653
- //===========================================================================
1654
- // Trigger: Crab Death
1655
- //===========================================================================
1656
- function Trig_Crab_Death_Func001Func002C takes nothing returns boolean
1657
- return false
1658
- endfunction
1659
-
1660
- function Trig_Crab_Death_Func001C takes nothing returns boolean
1661
- if ( not ( CountLivingPlayerUnitsOfTypeId(GetUnitTypeId(GetTriggerUnit()), GetOwningPlayer(GetTriggerUnit())) == 0 ) ) then
1662
- return false
1663
- endif
1664
- if ( not (false) ) then // INLINED!!
1665
- return false
1666
- endif
1667
- return true
1668
- endfunction
1669
-
1670
- function Trig_Crab_Death_Conditions takes nothing returns boolean
1671
- if ( not Trig_Crab_Death_Func001C() ) then
1672
- return false
1673
- endif
1674
- return true
1675
- endfunction
1676
-
1677
- function Trig_Crab_Death_Func004A takes nothing returns nothing
1678
- call RemoveUnit(GetEnumUnit())
1679
- endfunction
1680
-
1681
- function Trig_Crab_Death_Actions takes nothing returns nothing
1682
- call DisplayTextToForce(GetPlayersAll(), ( "|cffFFCC00" + ( GetPlayerName(GetOwningPlayer(GetTriggerUnit())) + ( "|r|cffFFFFCC was eliminated with |r" + ( I2S(GetPlayerState(GetOwningPlayer(GetTriggerUnit()), PLAYER_STATE_RESOURCE_GOLD)) + "|cffFFFFCC Kill Tokens.|r" ) ) ) ))
1683
- set udg_ClearingUnitGroup=GetUnitsOfPlayerAll(GetOwningPlayer(GetTriggerUnit()))
1684
- call ForGroupBJ(udg_ClearingUnitGroup, function Trig_Crab_Death_Func004A)
1685
- call DestroyGroup(udg_ClearingUnitGroup)
1686
- call SetUnitVertexColorBJ(GetLastCreatedUnit(), 100, 100, 100, 50.00)
1687
- call AddSpecialEffectLocBJ(OffsetLocation(GetUnitLoc(GetTriggerUnit()), - 10.00, 0), "Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl")
1688
- call CreateTextTagLocBJ(( I2S(R2I(TimerGetElapsed(udg_Timer[1]))) + " |cffFFFFCCseconds in|r" ), OffsetLocation(GetUnitLoc(GetTriggerUnit()), - 70.00, 0), 75.00, 10, 100, 100, 100, 0)
1689
- call CreateTextTagLocBJ(GetPlayerName(GetOwningPlayer(GetTriggerUnit())), OffsetLocation(GetUnitLoc(GetTriggerUnit()), - 70.00, 0), 125.00, 10, 100, 100, 100, 0)
1690
- endfunction
1691
-
1692
- //===========================================================================
1693
- function InitTrig_Crab_Death takes nothing returns nothing
1694
- set gg_trg_Crab_Death=CreateTrigger()
1695
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Crab_Death, EVENT_PLAYER_UNIT_DEATH)
1696
- call TriggerAddCondition(gg_trg_Crab_Death, Condition(function Trig_Crab_Death_Conditions))
1697
- call TriggerAddAction(gg_trg_Crab_Death, function Trig_Crab_Death_Actions)
1698
- endfunction
1699
-
1700
- //===========================================================================
1701
- // Trigger: Hunter
1702
- //===========================================================================
1703
- function Trig_Hunter_Actions takes nothing returns nothing
1704
- call SetUnitVertexColorBJ(GetTriggerUnit(), 100.00, 80.00, 80.00, 0.00)
1705
- //
1706
- call RemoveItem(UnitItemInSlotBJ(GetTriggerUnit(), 1))
1707
- call UnitAddItemSwapped(GetLastCreatedItem(), GetTriggerUnit())
1708
- endfunction
1709
-
1710
- //===========================================================================
1711
- function InitTrig_Hunter takes nothing returns nothing
1712
- set gg_trg_Hunter=CreateTrigger()
1713
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Hunter, EVENT_PLAYER_UNIT_SPELL_EFFECT)
1714
- call TriggerAddAction(gg_trg_Hunter, function Trig_Hunter_Actions)
1715
- endfunction
1716
-
1717
- //===========================================================================
1718
- // Trigger: Battery
1719
- //===========================================================================
1720
- function Trig_Battery_Actions takes nothing returns nothing
1721
- //
1722
- call UnitAddTypeBJ(UNIT_TYPE_PEON, GetTriggerUnit())
1723
- call RemoveItem(UnitItemInSlotBJ(GetTriggerUnit(), 1))
1724
- call UnitAddItemSwapped(GetLastCreatedItem(), GetTriggerUnit())
1725
- endfunction
1726
-
1727
- //===========================================================================
1728
- function InitTrig_Battery takes nothing returns nothing
1729
- set gg_trg_Battery=CreateTrigger()
1730
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Battery, EVENT_PLAYER_UNIT_SPELL_EFFECT)
1731
- call TriggerAddAction(gg_trg_Battery, function Trig_Battery_Actions)
1732
- endfunction
1733
-
1734
- //===========================================================================
1735
- // Trigger: Fortress
1736
- //===========================================================================
1737
- function Trig_Fortress_Actions takes nothing returns nothing
1738
- call SetUnitScalePercent(GetTriggerUnit(), 125.00, 125.00, 125.00)
1739
- call SetUnitVertexColorBJ(GetTriggerUnit(), 80.00, 80.00, 100.00, 0.00)
1740
- //
1741
- call RemoveItem(UnitItemInSlotBJ(GetTriggerUnit(), 1))
1742
- call UnitAddItemSwapped(GetLastCreatedItem(), GetTriggerUnit())
1743
- endfunction
1744
-
1745
- //===========================================================================
1746
- function InitTrig_Fortress takes nothing returns nothing
1747
- set gg_trg_Fortress=CreateTrigger()
1748
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Fortress, EVENT_PLAYER_UNIT_SPELL_EFFECT)
1749
- call TriggerAddAction(gg_trg_Fortress, function Trig_Fortress_Actions)
1750
- endfunction
1751
-
1752
- //===========================================================================
1753
- // Trigger: Phantom
1754
- //===========================================================================
1755
- function Trig_Phantom_Actions takes nothing returns nothing
1756
- call SetUnitVertexColorBJ(GetTriggerUnit(), 100, 100, 100, 50.00)
1757
- //
1758
- call RemoveItem(UnitItemInSlotBJ(GetTriggerUnit(), 1))
1759
- call UnitAddItemSwapped(GetLastCreatedItem(), GetTriggerUnit())
1760
- endfunction
1761
-
1762
- //===========================================================================
1763
- function InitTrig_Phantom takes nothing returns nothing
1764
- set gg_trg_Phantom=CreateTrigger()
1765
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Phantom, EVENT_PLAYER_UNIT_SPELL_EFFECT)
1766
- call TriggerAddAction(gg_trg_Phantom, function Trig_Phantom_Actions)
1767
- endfunction
1768
-
1769
- //===========================================================================
1770
- // Trigger: Spectacle
1771
- //===========================================================================
1772
- function Trig_Spectacle_Actions takes nothing returns nothing
1773
- call SetUnitVertexColorBJ(GetTriggerUnit(), 100, 0.00, 100, 0.00)
1774
- //
1775
- call RemoveItem(UnitItemInSlotBJ(GetTriggerUnit(), 1))
1776
- call UnitAddItemSwapped(GetLastCreatedItem(), GetTriggerUnit())
1777
- endfunction
1778
-
1779
- //===========================================================================
1780
- function InitTrig_Spectacle takes nothing returns nothing
1781
- set gg_trg_Spectacle=CreateTrigger()
1782
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Spectacle, EVENT_PLAYER_UNIT_SPELL_EFFECT)
1783
- call TriggerAddAction(gg_trg_Spectacle, function Trig_Spectacle_Actions)
1784
- endfunction
1785
-
1786
- //===========================================================================
1787
- // Trigger: Esc Bonus
1788
- //===========================================================================
1789
- function Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001Func001Func001Func002A takes nothing returns nothing
1790
- call ForceUIKeyBJ(GetTriggerPlayer(), "V")
1791
- call ForceUIKeyBJ(GetTriggerPlayer(), "S")
1792
- endfunction
1793
-
1794
- function Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
1795
- if ( not ( GetUnitAbilityLevelSwapped('A02Y', GetEnumUnit()) >= 1 ) ) then
1796
- return false
1797
- endif
1798
- return true
1799
- endfunction
1800
-
1801
- function Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001Func001Func003A takes nothing returns nothing
1802
- call ForceUIKeyBJ(GetTriggerPlayer(), "V")
1803
- call ForceUIKeyBJ(GetTriggerPlayer(), "A")
1804
- endfunction
1805
-
1806
- function Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
1807
- if ( not ( GetUnitAbilityLevelSwapped('A01H', GetEnumUnit()) >= 1 ) ) then
1808
- return false
1809
- endif
1810
- return true
1811
- endfunction
1812
-
1813
- function Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001Func003A takes nothing returns nothing
1814
- call ForceUIKeyBJ(GetTriggerPlayer(), "V")
1815
- call ForceUIKeyBJ(GetTriggerPlayer(), "R")
1816
- endfunction
1817
-
1818
- function Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001C takes nothing returns boolean
1819
- if ( not ( GetUnitAbilityLevelSwapped('A02X', GetEnumUnit()) >= 1 ) ) then
1820
- return false
1821
- endif
1822
- return true
1823
- endfunction
1824
-
1825
- function Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func003A takes nothing returns nothing
1826
- call ForceUIKeyBJ(GetTriggerPlayer(), "V")
1827
- call ForceUIKeyBJ(GetTriggerPlayer(), "E")
1828
- endfunction
1829
-
1830
- function Trig_Esc_Bonus_Func002Func001Func001Func001Func001C takes nothing returns boolean
1831
- if ( not ( GetUnitAbilityLevelSwapped('A02W', GetEnumUnit()) >= 1 ) ) then
1832
- return false
1833
- endif
1834
- return true
1835
- endfunction
1836
-
1837
- function Trig_Esc_Bonus_Func002Func001Func001Func001Func003A takes nothing returns nothing
1838
- call ForceUIKeyBJ(GetTriggerPlayer(), "V")
1839
- call ForceUIKeyBJ(GetTriggerPlayer(), "W")
1840
- endfunction
1841
-
1842
- function Trig_Esc_Bonus_Func002Func001Func001Func001C takes nothing returns boolean
1843
- if ( not ( GetUnitAbilityLevelSwapped('A02V', GetEnumUnit()) >= 1 ) ) then
1844
- return false
1845
- endif
1846
- return true
1847
- endfunction
1848
-
1849
- function Trig_Esc_Bonus_Func002Func001Func001Func002A takes nothing returns nothing
1850
- call ForceUIKeyBJ(GetTriggerPlayer(), "V")
1851
- call ForceUIKeyBJ(GetTriggerPlayer(), "Q")
1852
- endfunction
1853
-
1854
- function Trig_Esc_Bonus_Func002Func001Func001C takes nothing returns boolean
1855
- if ( not ( GetUnitAbilityLevelSwapped('A02U', GetEnumUnit()) >= 1 ) ) then
1856
- return false
1857
- endif
1858
- return true
1859
- endfunction
1860
-
1861
- function Trig_Esc_Bonus_Func002Func001A takes nothing returns nothing
1862
- if ( Trig_Esc_Bonus_Func002Func001Func001C() ) then
1863
- call ForGroupBJ(udg_AllPurposeGroup, function Trig_Esc_Bonus_Func002Func001Func001Func002A)
1864
- else
1865
- if ( Trig_Esc_Bonus_Func002Func001Func001Func001C() ) then
1866
- call ForGroupBJ(udg_AllPurposeGroup, function Trig_Esc_Bonus_Func002Func001Func001Func001Func003A)
1867
- else
1868
- if ( Trig_Esc_Bonus_Func002Func001Func001Func001Func001C() ) then
1869
- call ForGroupBJ(udg_AllPurposeGroup, function Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func003A)
1870
- else
1871
- if ( Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001C() ) then
1872
- call ForGroupBJ(udg_AllPurposeGroup, function Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001Func003A)
1873
- else
1874
- if ( Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001Func001C() ) then
1875
- call ForGroupBJ(udg_AllPurposeGroup, function Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001Func001Func003A)
1876
- else
1877
- if ( Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001Func001Func001C() ) then
1878
- call ForGroupBJ(udg_AllPurposeGroup, function Trig_Esc_Bonus_Func002Func001Func001Func001Func001Func001Func001Func001Func002A)
1879
- else
1880
- endif
1881
- endif
1882
- endif
1883
- endif
1884
- endif
1885
- endif
1886
- endfunction
1887
-
1888
- function Trig_Esc_Bonus_Func002C takes nothing returns boolean
1889
- if ( not ( CountUnitsInGroup(udg_AllPurposeGroup) >= 1 ) ) then
1890
- return false
1891
- endif
1892
- return true
1893
- endfunction
1894
-
1895
- function Trig_Esc_Bonus_Actions takes nothing returns nothing
1896
- set udg_AllPurposeGroup=GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'u001')
1897
- if ( Trig_Esc_Bonus_Func002C() ) then
1898
- call ForGroupBJ(udg_AllPurposeGroup, function Trig_Esc_Bonus_Func002Func001A)
1899
- else
1900
- endif
1901
- call DestroyGroup(udg_AllPurposeGroup)
1902
- endfunction
1903
-
1904
- //===========================================================================
1905
- function InitTrig_Esc_Bonus takes nothing returns nothing
1906
- set gg_trg_Esc_Bonus=CreateTrigger()
1907
- call TriggerRegisterPlayerEventEndCinematic(gg_trg_Esc_Bonus, Player(1))
1908
- call TriggerRegisterPlayerEventEndCinematic(gg_trg_Esc_Bonus, Player(2))
1909
- call TriggerRegisterPlayerEventEndCinematic(gg_trg_Esc_Bonus, Player(3))
1910
- call TriggerRegisterPlayerEventEndCinematic(gg_trg_Esc_Bonus, Player(4))
1911
- call TriggerRegisterPlayerEventEndCinematic(gg_trg_Esc_Bonus, Player(5))
1912
- call TriggerRegisterPlayerEventEndCinematic(gg_trg_Esc_Bonus, Player(6))
1913
- call TriggerRegisterPlayerEventEndCinematic(gg_trg_Esc_Bonus, Player(7))
1914
- call TriggerRegisterPlayerEventEndCinematic(gg_trg_Esc_Bonus, Player(8))
1915
- call TriggerRegisterPlayerEventEndCinematic(gg_trg_Esc_Bonus, Player(9))
1916
- call TriggerRegisterPlayerEventEndCinematic(gg_trg_Esc_Bonus, Player(10))
1917
- call TriggerRegisterPlayerEventEndCinematic(gg_trg_Esc_Bonus, Player(11))
1918
- call TriggerAddAction(gg_trg_Esc_Bonus, function Trig_Esc_Bonus_Actions)
1919
- endfunction
1920
-
1921
- //===========================================================================
1922
- // Trigger: Cameo Information
1923
- //===========================================================================
1924
- function Trig_Cameo_Information_Func001001001 takes nothing returns boolean
1925
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
1926
- endfunction
1927
-
1928
- function Trig_Cameo_Information_Func002001001 takes nothing returns boolean
1929
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
1930
- endfunction
1931
-
1932
- function Trig_Cameo_Information_Func003001001 takes nothing returns boolean
1933
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
1934
- endfunction
1935
-
1936
- function Trig_Cameo_Information_Func004001001 takes nothing returns boolean
1937
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
1938
- endfunction
1939
-
1940
- function Trig_Cameo_Information_Func005001001 takes nothing returns boolean
1941
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
1942
- endfunction
1943
-
1944
- function Trig_Cameo_Information_Func006001001 takes nothing returns boolean
1945
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
1946
- endfunction
1947
-
1948
- function Trig_Cameo_Information_Func007001001 takes nothing returns boolean
1949
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
1950
- endfunction
1951
-
1952
- function Trig_Cameo_Information_Actions takes nothing returns nothing
1953
- call DisplayTimedTextToForce(GetPlayersMatching(Condition(function Trig_Cameo_Information_Func001001001)), 10.00, "TRIGSTR_1602")
1954
- call DisplayTimedTextToForce(GetPlayersMatching(Condition(function Trig_Cameo_Information_Func002001001)), 10.00, ( I2S(R2I(GetUnitStateSwap(UNIT_STATE_LIFE, GetTriggerUnit()))) + ( "/" + ( I2S(R2I(GetUnitStateSwap(UNIT_STATE_MAX_LIFE, GetTriggerUnit()))) + ( " |cffFFCC00Hit Points|r [|cff999999" + ( I2S(GetPlayerTechCountSimple('R00E', GetOwningPlayer(GetTriggerUnit()))) + ( "/" + ( I2S(GetPlayerTechMaxAllowedSwap('R00E', GetOwningPlayer(GetTriggerUnit()))) + "|r]" ) ) ) ) ) ) ))
1955
- call DisplayTimedTextToForce(GetPlayersMatching(Condition(function Trig_Cameo_Information_Func003001001)), 10.00, ( I2S(GetPlayerTechCountSimple('R00F', GetOwningPlayer(GetTriggerUnit()))) + ( " |cffFFCC00Armor|r [|cff999999" + ( I2S(GetPlayerTechCountSimple('R00F', GetOwningPlayer(GetTriggerUnit()))) + ( "/" + ( I2S(GetPlayerTechMaxAllowedSwap('R00F', GetOwningPlayer(GetTriggerUnit()))) + "|r]" ) ) ) ) ))
1956
- call DisplayTimedTextToForce(GetPlayersMatching(Condition(function Trig_Cameo_Information_Func004001001)), 10.00, ( R2S(( I2R(GetPlayerTechCountSimple('R00G', GetOwningPlayer(GetTriggerUnit()))) * 0.25 )) + ( " |cffFFCC00Regeneration|r [|cff999999" + ( I2S(GetPlayerTechCountSimple('R00G', GetOwningPlayer(GetTriggerUnit()))) + ( "/" + ( I2S(GetPlayerTechMaxAllowedSwap('R00G', GetOwningPlayer(GetTriggerUnit()))) + "|r]" ) ) ) ) ))
1957
- call DisplayTimedTextToForce(GetPlayersMatching(Condition(function Trig_Cameo_Information_Func005001001)), 10.00, ( I2S(( ( GetPlayerTechCountSimple('R00H', GetOwningPlayer(GetTriggerUnit())) + 0 ) * 7 )) + ( " |cffFFCC00Damage|r [|cff999999" + ( I2S(GetPlayerTechCountSimple('R00H', GetOwningPlayer(GetTriggerUnit()))) + ( "/" + ( I2S(GetPlayerTechMaxAllowedSwap('R00H', GetOwningPlayer(GetTriggerUnit()))) + "|r]" ) ) ) ) ))
1958
- call DisplayTimedTextToForce(GetPlayersMatching(Condition(function Trig_Cameo_Information_Func006001001)), 10.00, ( I2S(( R2I(GetUnitDefaultMoveSpeed(GetTriggerUnit())) + ( GetPlayerTechCountSimple('R00I', GetOwningPlayer(GetTriggerUnit())) * 5 ) )) + ( " |cffFFCC00Movement Speed|r [|cff999999" + ( I2S(GetPlayerTechCountSimple('R00I', GetOwningPlayer(GetTriggerUnit()))) + ( "/" + ( I2S(GetPlayerTechMaxAllowedSwap('R00I', GetOwningPlayer(GetTriggerUnit()))) + "|r]" ) ) ) ) ))
1959
- call DisplayTimedTextToForce(GetPlayersMatching(Condition(function Trig_Cameo_Information_Func007001001)), 10.00, ( I2S(( ( GetUnitAbilityLevelSwapped('A00O', GetTriggerUnit()) * 2 ) + 10 )) + ( " |cffFFCC00Canon Damage|r [|cff999999" + ( I2S(( GetUnitAbilityLevelSwapped('A00O', GetTriggerUnit()) - 1 )) + ( "/" + ( "14|r]" ) ) ) ) ))
1960
- endfunction
1961
-
1962
- //===========================================================================
1963
- function InitTrig_Cameo_Information takes nothing returns nothing
1964
- set gg_trg_Cameo_Information=CreateTrigger()
1965
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Cameo_Information, EVENT_PLAYER_UNIT_SPELL_EFFECT)
1966
- call TriggerAddAction(gg_trg_Cameo_Information, function Trig_Cameo_Information_Actions)
1967
- endfunction
1968
-
1969
- //===========================================================================
1970
- // Trigger: Hit Point Bonus
1971
- //===========================================================================
1972
- function Trig_Hit_Point_Bonus_Func001Func001001001 takes nothing returns boolean
1973
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
1974
- endfunction
1975
-
1976
- function Trig_Hit_Point_Bonus_Func001Func006C takes nothing returns boolean
1977
- if ( not ( GetUnitAbilityLevelSwapped('A02U', GetTriggerUnit()) == 0 ) ) then
1978
- return false
1979
- endif
1980
- return true
1981
- endfunction
1982
-
1983
- function Trig_Hit_Point_Bonus_Func001C takes nothing returns boolean
1984
- if ( not ( GetPlayerTechCountSimple('R00E', GetOwningPlayer(GetTriggerUnit())) == ( GetPlayerTechMaxAllowedSwap('R00E', GetOwningPlayer(GetTriggerUnit())) - 1 ) ) ) then
1985
- return false
1986
- endif
1987
- return true
1988
- endfunction
1989
-
1990
- function Trig_Hit_Point_Bonus_Actions takes nothing returns nothing
1991
- if ( Trig_Hit_Point_Bonus_Func001C() ) then
1992
- call DisplayTextToForce(GetPlayersMatching(Condition(function Trig_Hit_Point_Bonus_Func001Func001001001)), "TRIGSTR_1603")
1993
- call SetPlayerAbilityAvailableBJ(false, GetSpellAbilityId(), GetOwningPlayer(GetTriggerUnit()))
1994
- else
1995
- if ( Trig_Hit_Point_Bonus_Func001Func006C() ) then
1996
- else
1997
- endif
1998
- endif
1999
- endfunction
2000
-
2001
- //===========================================================================
2002
- function InitTrig_Hit_Point_Bonus takes nothing returns nothing
2003
- set gg_trg_Hit_Point_Bonus=CreateTrigger()
2004
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Hit_Point_Bonus, EVENT_PLAYER_UNIT_SPELL_EFFECT)
2005
- call TriggerAddAction(gg_trg_Hit_Point_Bonus, function Trig_Hit_Point_Bonus_Actions)
2006
- endfunction
2007
-
2008
- //===========================================================================
2009
- // Trigger: Armor Bonus
2010
- //===========================================================================
2011
- function Trig_Armor_Bonus_Func001Func003C takes nothing returns boolean
2012
- if ( not ( GetUnitAbilityLevelSwapped('A02V', GetTriggerUnit()) == 0 ) ) then
2013
- return false
2014
- endif
2015
- return true
2016
- endfunction
2017
-
2018
- function Trig_Armor_Bonus_Func001Func004001001 takes nothing returns boolean
2019
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
2020
- endfunction
2021
-
2022
- function Trig_Armor_Bonus_Func001C takes nothing returns boolean
2023
- if ( not ( GetPlayerTechCountSimple('R00F', GetOwningPlayer(GetTriggerUnit())) == ( GetPlayerTechMaxAllowedSwap('R00F', GetOwningPlayer(GetTriggerUnit())) - 1 ) ) ) then
2024
- return false
2025
- endif
2026
- return true
2027
- endfunction
2028
-
2029
- function Trig_Armor_Bonus_Actions takes nothing returns nothing
2030
- if ( Trig_Armor_Bonus_Func001C() ) then
2031
- call DisplayTextToForce(GetPlayersMatching(Condition(function Trig_Armor_Bonus_Func001Func004001001)), "TRIGSTR_1604")
2032
- call SetPlayerAbilityAvailableBJ(false, GetSpellAbilityId(), GetOwningPlayer(GetTriggerUnit()))
2033
- else
2034
- if ( Trig_Armor_Bonus_Func001Func003C() ) then
2035
- else
2036
- endif
2037
- endif
2038
- endfunction
2039
-
2040
- //===========================================================================
2041
- function InitTrig_Armor_Bonus takes nothing returns nothing
2042
- set gg_trg_Armor_Bonus=CreateTrigger()
2043
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Armor_Bonus, EVENT_PLAYER_UNIT_SPELL_EFFECT)
2044
- call TriggerAddAction(gg_trg_Armor_Bonus, function Trig_Armor_Bonus_Actions)
2045
- endfunction
2046
-
2047
- //===========================================================================
2048
- // Trigger: Regeneration Bonus
2049
- //===========================================================================
2050
- function Trig_Regeneration_Bonus_Func001Func003C takes nothing returns boolean
2051
- if ( not ( GetUnitAbilityLevelSwapped('A02W', GetTriggerUnit()) == 0 ) ) then
2052
- return false
2053
- endif
2054
- return true
2055
- endfunction
2056
-
2057
- function Trig_Regeneration_Bonus_Func001Func004001001 takes nothing returns boolean
2058
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
2059
- endfunction
2060
-
2061
- function Trig_Regeneration_Bonus_Func001C takes nothing returns boolean
2062
- if ( not ( GetPlayerTechCountSimple('R00G', GetOwningPlayer(GetTriggerUnit())) == ( GetPlayerTechMaxAllowedSwap('R00G', GetOwningPlayer(GetTriggerUnit())) - 1 ) ) ) then
2063
- return false
2064
- endif
2065
- return true
2066
- endfunction
2067
-
2068
- function Trig_Regeneration_Bonus_Actions takes nothing returns nothing
2069
- if ( Trig_Regeneration_Bonus_Func001C() ) then
2070
- call DisplayTextToForce(GetPlayersMatching(Condition(function Trig_Regeneration_Bonus_Func001Func004001001)), "TRIGSTR_1605")
2071
- call SetPlayerAbilityAvailableBJ(false, GetSpellAbilityId(), GetOwningPlayer(GetTriggerUnit()))
2072
- else
2073
- if ( Trig_Regeneration_Bonus_Func001Func003C() ) then
2074
- else
2075
- endif
2076
- endif
2077
- endfunction
2078
-
2079
- //===========================================================================
2080
- function InitTrig_Regeneration_Bonus takes nothing returns nothing
2081
- set gg_trg_Regeneration_Bonus=CreateTrigger()
2082
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Regeneration_Bonus, EVENT_PLAYER_UNIT_SPELL_EFFECT)
2083
- call TriggerAddAction(gg_trg_Regeneration_Bonus, function Trig_Regeneration_Bonus_Actions)
2084
- endfunction
2085
-
2086
- //===========================================================================
2087
- // Trigger: Damage Bonus
2088
- //===========================================================================
2089
- function Trig_Damage_Bonus_Func001Func003C takes nothing returns boolean
2090
- if ( not ( GetUnitAbilityLevelSwapped('A02X', GetTriggerUnit()) == 0 ) ) then
2091
- return false
2092
- endif
2093
- return true
2094
- endfunction
2095
-
2096
- function Trig_Damage_Bonus_Func001Func004001001 takes nothing returns boolean
2097
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
2098
- endfunction
2099
-
2100
- function Trig_Damage_Bonus_Func001C takes nothing returns boolean
2101
- if ( not ( GetPlayerTechCountSimple('R00H', GetOwningPlayer(GetTriggerUnit())) == ( GetPlayerTechMaxAllowedSwap('R00H', GetOwningPlayer(GetTriggerUnit())) - 1 ) ) ) then
2102
- return false
2103
- endif
2104
- return true
2105
- endfunction
2106
-
2107
- function Trig_Damage_Bonus_Actions takes nothing returns nothing
2108
- if ( Trig_Damage_Bonus_Func001C() ) then
2109
- call DisplayTextToForce(GetPlayersMatching(Condition(function Trig_Damage_Bonus_Func001Func004001001)), "TRIGSTR_1606")
2110
- call SetPlayerAbilityAvailableBJ(false, GetSpellAbilityId(), GetOwningPlayer(GetTriggerUnit()))
2111
- else
2112
- if ( Trig_Damage_Bonus_Func001Func003C() ) then
2113
- else
2114
- endif
2115
- endif
2116
- endfunction
2117
-
2118
- //===========================================================================
2119
- function InitTrig_Damage_Bonus takes nothing returns nothing
2120
- set gg_trg_Damage_Bonus=CreateTrigger()
2121
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Damage_Bonus, EVENT_PLAYER_UNIT_SPELL_EFFECT)
2122
- call TriggerAddAction(gg_trg_Damage_Bonus, function Trig_Damage_Bonus_Actions)
2123
- endfunction
2124
-
2125
- //===========================================================================
2126
- // Trigger: Speed Bonus
2127
- //===========================================================================
2128
- function Trig_Speed_Bonus_Func001Func003C takes nothing returns boolean
2129
- if ( not ( GetUnitAbilityLevelSwapped('A01H', GetTriggerUnit()) == 0 ) ) then
2130
- return false
2131
- endif
2132
- return true
2133
- endfunction
2134
-
2135
- function Trig_Speed_Bonus_Func001Func004001001 takes nothing returns boolean
2136
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
2137
- endfunction
2138
-
2139
- function Trig_Speed_Bonus_Func001C takes nothing returns boolean
2140
- if ( not ( GetPlayerTechCountSimple('R00I', GetOwningPlayer(GetTriggerUnit())) == ( GetPlayerTechMaxAllowedSwap('R00I', GetOwningPlayer(GetTriggerUnit())) - 1 ) ) ) then
2141
- return false
2142
- endif
2143
- return true
2144
- endfunction
2145
-
2146
- function Trig_Speed_Bonus_Actions takes nothing returns nothing
2147
- if ( Trig_Speed_Bonus_Func001C() ) then
2148
- call DisplayTextToForce(GetPlayersMatching(Condition(function Trig_Speed_Bonus_Func001Func004001001)), "TRIGSTR_1607")
2149
- call SetPlayerAbilityAvailableBJ(false, GetSpellAbilityId(), GetOwningPlayer(GetTriggerUnit()))
2150
- else
2151
- if ( Trig_Speed_Bonus_Func001Func003C() ) then
2152
- else
2153
- endif
2154
- endif
2155
- endfunction
2156
-
2157
- //===========================================================================
2158
- function InitTrig_Speed_Bonus takes nothing returns nothing
2159
- set gg_trg_Speed_Bonus=CreateTrigger()
2160
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Speed_Bonus, EVENT_PLAYER_UNIT_SPELL_EFFECT)
2161
- call TriggerAddAction(gg_trg_Speed_Bonus, function Trig_Speed_Bonus_Actions)
2162
- endfunction
2163
-
2164
- //===========================================================================
2165
- // Trigger: Cannon Bonus
2166
- //===========================================================================
2167
- function Trig_Cannon_Bonus_Func001Func001001001 takes nothing returns boolean
2168
- return ( GetOwningPlayer(GetTriggerUnit()) == GetFilterPlayer() )
2169
- endfunction
2170
-
2171
- function Trig_Cannon_Bonus_Func001Func008C takes nothing returns boolean
2172
- if ( not ( GetUnitAbilityLevelSwapped('A02Y', GetTriggerUnit()) == 0 ) ) then
2173
- return false
2174
- endif
2175
- return true
2176
- endfunction
2177
-
2178
- function Trig_Cannon_Bonus_Func001C takes nothing returns boolean
2179
- if ( not ( GetUnitAbilityLevelSwapped('A00O', GetTriggerUnit()) == ( 15 - 1 ) ) ) then
2180
- return false
2181
- endif
2182
- return true
2183
- endfunction
2184
-
2185
- function Trig_Cannon_Bonus_Actions takes nothing returns nothing
2186
- if ( Trig_Cannon_Bonus_Func001C() ) then
2187
- call DisplayTextToForce(GetPlayersMatching(Condition(function Trig_Cannon_Bonus_Func001Func001001001)), "TRIGSTR_1608")
2188
- call SetPlayerAbilityAvailableBJ(false, GetSpellAbilityId(), GetOwningPlayer(GetTriggerUnit()))
2189
- else
2190
- if ( Trig_Cannon_Bonus_Func001Func008C() ) then
2191
- else
2192
- endif
2193
- endif
2194
- endfunction
2195
-
2196
- //===========================================================================
2197
- function InitTrig_Cannon_Bonus takes nothing returns nothing
2198
- set gg_trg_Cannon_Bonus=CreateTrigger()
2199
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Cannon_Bonus, EVENT_PLAYER_UNIT_SPELL_EFFECT)
2200
- call TriggerAddAction(gg_trg_Cannon_Bonus, function Trig_Cannon_Bonus_Actions)
2201
- endfunction
2202
-
2203
- //===========================================================================
2204
- // Trigger: Scale Attack
2205
- //===========================================================================
2206
- function Trig_Scale_Attack_Func001C takes nothing returns boolean
2207
- return false
2208
- endfunction
2209
-
2210
- function Trig_Scale_Attack_Conditions takes nothing returns boolean
2211
- if ( not (false) ) then // INLINED!!
2212
- return false
2213
- endif
2214
- return true
2215
- endfunction
2216
-
2217
- function Trig_Scale_Attack_Func004C takes nothing returns boolean
2218
- if ( not ( udg_Random100 <= ( 20 + ( GetUnitAbilityLevelSwapped('A02G', GetAttackedUnitBJ()) * 5 ) ) ) ) then
2219
- return false
2220
- endif
2221
- return true
2222
- endfunction
2223
-
2224
- function Trig_Scale_Attack_Actions takes nothing returns nothing
2225
- set udg_DummyPoint=GetUnitLoc(GetAttackedUnitBJ())
2226
- set udg_Random100=GetRandomInt(1, 100)
2227
- if ( Trig_Scale_Attack_Func004C() ) then
2228
- call UnitApplyTimedLifeBJ(2.00, 'BTLF', GetLastCreatedUnit())
2229
- call IssueImmediateOrderBJ(GetLastCreatedUnit(), "fanofknives")
2230
- else
2231
- endif
2232
- endfunction
2233
-
2234
- //===========================================================================
2235
- function InitTrig_Scale_Attack takes nothing returns nothing
2236
- set gg_trg_Scale_Attack=CreateTrigger()
2237
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Scale_Attack, EVENT_PLAYER_UNIT_ATTACKED)
2238
- call TriggerAddCondition(gg_trg_Scale_Attack, Condition(function Trig_Scale_Attack_Conditions))
2239
- call TriggerAddAction(gg_trg_Scale_Attack, function Trig_Scale_Attack_Actions)
2240
- endfunction
2241
-
2242
- //===========================================================================
2243
- // Trigger: Stack Modification
2244
- //===========================================================================
2245
- function Trig_Stack_Modification_Conditions takes nothing returns boolean
2246
- if ( not ( GetItemCharges(GetManipulatedItem()) != 0 ) ) then
2247
- return false
2248
- endif
2249
- return true
2250
- endfunction
2251
-
2252
- function Trig_Stack_Modification_Func002Func001Func001C takes nothing returns boolean
2253
- if ( not ( ( GetItemCharges(UnitItemInSlotBJ(GetManipulatingUnit(), GetForLoopIndexA())) + GetItemCharges(GetManipulatedItem()) ) > GetItemLevel(GetManipulatedItem()) ) ) then
2254
- return false
2255
- endif
2256
- return true
2257
- endfunction
2258
-
2259
- function Trig_Stack_Modification_Func002Func001C takes nothing returns boolean
2260
- if ( not ( GetItemTypeId(UnitItemInSlotBJ(GetManipulatingUnit(), GetForLoopIndexA())) == GetItemTypeId(GetManipulatedItem()) ) ) then
2261
- return false
2262
- endif
2263
- if ( not ( GetItemCharges(UnitItemInSlotBJ(GetManipulatingUnit(), GetForLoopIndexA())) < GetItemLevel(UnitItemInSlotBJ(GetManipulatingUnit(), GetForLoopIndexA())) ) ) then
2264
- return false
2265
- endif
2266
- if ( not ( UnitItemInSlotBJ(GetManipulatingUnit(), GetForLoopIndexA()) != GetManipulatedItem() ) ) then
2267
- return false
2268
- endif
2269
- return true
2270
- endfunction
2271
-
2272
- function Trig_Stack_Modification_Actions takes nothing returns nothing
2273
- set bj_forLoopAIndex=1
2274
- set bj_forLoopAIndexEnd=6
2275
- loop
2276
- exitwhen bj_forLoopAIndex > bj_forLoopAIndexEnd
2277
- if ( Trig_Stack_Modification_Func002Func001C() ) then
2278
- if ( Trig_Stack_Modification_Func002Func001Func001C() ) then
2279
- call SetItemCharges(GetManipulatedItem(), ( ( GetItemCharges(UnitItemInSlotBJ(GetManipulatingUnit(), GetForLoopIndexA())) + GetItemCharges(GetManipulatedItem()) ) - GetItemLevel(GetManipulatedItem()) ))
2280
- call SetItemCharges(UnitItemInSlotBJ(GetManipulatingUnit(), GetForLoopIndexA()), GetItemLevel(GetManipulatedItem()))
2281
- else
2282
- call SetItemCharges(UnitItemInSlotBJ(GetManipulatingUnit(), GetForLoopIndexA()), ( GetItemCharges(UnitItemInSlotBJ(GetManipulatingUnit(), GetForLoopIndexA())) + GetItemCharges(GetManipulatedItem()) ))
2283
- call RemoveItem(GetManipulatedItem())
2284
- endif
2285
- else
2286
- endif
2287
- set bj_forLoopAIndex=bj_forLoopAIndex + 1
2288
- endloop
2289
- endfunction
2290
-
2291
- //===========================================================================
2292
- function InitTrig_Stack_Modification takes nothing returns nothing
2293
- set gg_trg_Stack_Modification=CreateTrigger()
2294
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Stack_Modification, EVENT_PLAYER_UNIT_PICKUP_ITEM)
2295
- call TriggerAddCondition(gg_trg_Stack_Modification, Condition(function Trig_Stack_Modification_Conditions))
2296
- call TriggerAddAction(gg_trg_Stack_Modification, function Trig_Stack_Modification_Actions)
2297
- endfunction
2298
-
2299
- //===========================================================================
2300
- // Trigger: Set Trove Content
2301
- //===========================================================================
2302
- function Trig_Set_Trove_Content_Actions takes nothing returns nothing
2303
- endfunction
2304
-
2305
- //===========================================================================
2306
- function InitTrig_Set_Trove_Content takes nothing returns nothing
2307
- set gg_trg_Set_Trove_Content=CreateTrigger()
2308
- call TriggerAddAction(gg_trg_Set_Trove_Content, function Trig_Set_Trove_Content_Actions)
2309
- endfunction
2310
-
2311
- //===========================================================================
2312
- // Trigger: Raid Stash
2313
- //===========================================================================
2314
- function Trig_Raid_Stash_Actions takes nothing returns nothing
2315
- set udg_TroveRandom=GetRandomInt(1, 24)
2316
- call CreateItemLoc(udg_TroveContent[udg_TroveRandom], GetUnitLoc(GetSpellAbilityUnit()))
2317
- call SetItemUserData(GetLastCreatedItem(), GetConvertedPlayerId(GetOwningPlayer(GetTriggerUnit())))
2318
- call UnitAddItemSwapped(GetLastCreatedItem(), GetTriggerUnit())
2319
- endfunction
2320
-
2321
- //===========================================================================
2322
- function InitTrig_Raid_Stash takes nothing returns nothing
2323
- set gg_trg_Raid_Stash=CreateTrigger()
2324
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Raid_Stash, EVENT_PLAYER_UNIT_SPELL_EFFECT)
2325
- call TriggerAddAction(gg_trg_Raid_Stash, function Trig_Raid_Stash_Actions)
2326
- endfunction
2327
-
2328
- //===========================================================================
2329
- // Trigger: Jester Blink Off
2330
- //===========================================================================
2331
- function Trig_Jester_Blink_Off_Func001C takes nothing returns boolean
2332
- if ( not ( GetUnitAbilityLevelSwapped(GetSpellAbilityId(), GetTriggerUnit()) < 8 ) ) then
2333
- return false
2334
- endif
2335
- return true
2336
- endfunction
2337
-
2338
- function Trig_Jester_Blink_Off_Actions takes nothing returns nothing
2339
- if ( Trig_Jester_Blink_Off_Func001C() ) then
2340
- call IncUnitAbilityLevelSwapped(GetSpellAbilityId(), GetTriggerUnit())
2341
- else
2342
- call PolledWait(0.10)
2343
- call UnitRemoveAbilityBJ(GetSpellAbilityId(), GetTriggerUnit())
2344
- endif
2345
- endfunction
2346
-
2347
- //===========================================================================
2348
- function InitTrig_Jester_Blink_Off takes nothing returns nothing
2349
- set gg_trg_Jester_Blink_Off=CreateTrigger()
2350
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Jester_Blink_Off, EVENT_PLAYER_UNIT_SPELL_EFFECT)
2351
- call TriggerAddAction(gg_trg_Jester_Blink_Off, function Trig_Jester_Blink_Off_Actions)
2352
- endfunction
2353
-
2354
- //===========================================================================
2355
- // Trigger: Jester Laugh it Off
2356
- //===========================================================================
2357
- function Trig_Jester_Laugh_it_Off_Func001C takes nothing returns boolean
2358
- if ( not ( GetUnitAbilityLevelSwapped(GetSpellAbilityId(), GetTriggerUnit()) < 3 ) ) then
2359
- return false
2360
- endif
2361
- return true
2362
- endfunction
2363
-
2364
- function Trig_Jester_Laugh_it_Off_Actions takes nothing returns nothing
2365
- if ( Trig_Jester_Laugh_it_Off_Func001C() ) then
2366
- call IncUnitAbilityLevelSwapped(GetSpellAbilityId(), GetTriggerUnit())
2367
- else
2368
- call PolledWait(0.10)
2369
- call UnitRemoveAbilityBJ(GetSpellAbilityId(), GetTriggerUnit())
2370
- endif
2371
- set udg_DummyPoint=GetUnitLoc(GetTriggerUnit())
2372
- call UnitApplyTimedLifeBJ(2.00, 'BTLF', GetLastCreatedUnit())
2373
- call IssueTargetOrderBJ(GetLastCreatedUnit(), "rejuvination", GetTriggerUnit())
2374
- endfunction
2375
-
2376
- //===========================================================================
2377
- function InitTrig_Jester_Laugh_it_Off takes nothing returns nothing
2378
- set gg_trg_Jester_Laugh_it_Off=CreateTrigger()
2379
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Jester_Laugh_it_Off, EVENT_PLAYER_UNIT_SPELL_EFFECT)
2380
- call TriggerAddAction(gg_trg_Jester_Laugh_it_Off, function Trig_Jester_Laugh_it_Off_Actions)
2381
- endfunction
2382
-
2383
- //===========================================================================
2384
- // Trigger: Bundle of Love Off
2385
- //===========================================================================
2386
- function Trig_Bundle_of_Love_Off_Func001C takes nothing returns boolean
2387
- if ( not ( GetUnitAbilityLevelSwapped(GetSpellAbilityId(), GetTriggerUnit()) < 2 ) ) then
2388
- return false
2389
- endif
2390
- return true
2391
- endfunction
2392
-
2393
- function Trig_Bundle_of_Love_Off_Actions takes nothing returns nothing
2394
- if ( Trig_Bundle_of_Love_Off_Func001C() ) then
2395
- call IncUnitAbilityLevelSwapped(GetSpellAbilityId(), GetTriggerUnit())
2396
- else
2397
- call PolledWait(0.10)
2398
- call UnitRemoveAbilityBJ(GetSpellAbilityId(), GetTriggerUnit())
2399
- endif
2400
- set udg_DummyPoint=GetUnitLoc(GetTriggerUnit())
2401
- set udg_Bundle[GetConvertedPlayerId(GetOwningPlayer(GetTriggerUnit()))]=GetLastCreatedUnit()
2402
- call AddSpecialEffectLocBJ(udg_DummyPoint, "Abilities\\Weapons\\DemonHunterMissile\\DemonHunterMissile.mdl")
2403
- call DestroyEffectBJ(GetLastCreatedEffectBJ())
2404
- endfunction
2405
-
2406
- //===========================================================================
2407
- function InitTrig_Bundle_of_Love_Off takes nothing returns nothing
2408
- set gg_trg_Bundle_of_Love_Off=CreateTrigger()
2409
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Bundle_of_Love_Off, EVENT_PLAYER_UNIT_SPELL_EFFECT)
2410
- call TriggerAddAction(gg_trg_Bundle_of_Love_Off, function Trig_Bundle_of_Love_Off_Actions)
2411
- endfunction
2412
-
2413
- //===========================================================================
2414
- // Trigger: Bundle of Love Trigger
2415
- //===========================================================================
2416
- function Trig_Bundle_of_Love_Trigger_Func006Func001C takes nothing returns boolean
2417
- if ( not ( GetOwningPlayer(GetEnumUnit()) == Player(0) ) ) then
2418
- return false
2419
- endif
2420
- return true
2421
- endfunction
2422
-
2423
- function Trig_Bundle_of_Love_Trigger_Func006A takes nothing returns nothing
2424
- if ( Trig_Bundle_of_Love_Trigger_Func006Func001C() ) then
2425
- call UnitApplyTimedLifeBJ(2.00, 'BTLF', GetLastCreatedUnit())
2426
- call IssueTargetOrderBJ(GetLastCreatedUnit(), "ensnare", GetEnumUnit())
2427
- else
2428
- endif
2429
- endfunction
2430
-
2431
- function Trig_Bundle_of_Love_Trigger_Actions takes nothing returns nothing
2432
- set udg_DummyPoint=GetUnitLoc(udg_Bundle[GetConvertedPlayerId(GetOwningPlayer(GetTriggerUnit()))])
2433
- call RemoveUnit(udg_Bundle[GetConvertedPlayerId(GetOwningPlayer(GetTriggerUnit()))])
2434
- set udg_AllPurposeGroup=GetUnitsInRangeOfLocAll(500.00, udg_DummyPoint)
2435
- call AddSpecialEffectLocBJ(udg_DummyPoint, "Objects\\Spawnmodels\\NightElf\\EntBirthTarget\\EntBirthTarget.mdl")
2436
- call DestroyEffectBJ(GetLastCreatedEffectBJ())
2437
- call ForGroupBJ(udg_AllPurposeGroup, function Trig_Bundle_of_Love_Trigger_Func006A)
2438
- call TriggerSleepAction(0.10)
2439
- endfunction
2440
-
2441
- //===========================================================================
2442
- function InitTrig_Bundle_of_Love_Trigger takes nothing returns nothing
2443
- set gg_trg_Bundle_of_Love_Trigger=CreateTrigger()
2444
- call TriggerRegisterAnyUnitEventBJ(gg_trg_Bundle_of_Love_Trigger, EVENT_PLAYER_UNIT_SPELL_EFFECT)
2445
- call TriggerAddAction(gg_trg_Bundle_of_Love_Trigger, function Trig_Bundle_of_Love_Trigger_Actions)
2446
- endfunction
2447
-
2448
- //===========================================================================
2449
- // Trigger: Last Laugh
2450
- //===========================================================================
2451
- function Trig_Last_Laugh_Func002Func006C takes nothing returns boolean
2452
- if ( not ( GetUnitAbilityLevelSwapped('A030', GetTriggerUnit()) > 0 ) ) then
2453
- return false
2454
- endif
2455
- return true
2456
- endfunction
2457
-
2458
- function Trig_Last_Laugh_Func002Func007C takes nothing returns boolean
2459
- if ( not ( GetUnitAbilityLevelSwapped('A036', GetTriggerUnit()) > 0 ) ) then
2460
- return false
2461
- endif
2462
- return true
2463
- endfunction
2464
-
2465
- function Trig_Last_Laugh_Func002Func008C takes nothing returns boolean
2466
- if ( not ( GetUnitAbilityLevelSwapped('A039', GetTriggerUnit()) > 0 ) ) then
2467
- return false
2468
- endif
2469
- return true
2470
- endfunction
2471
-
2472
- function Trig_Last_Laugh_Func002C takes nothing returns boolean
2473
- if ( not ( GetUnitStateSwap(UNIT_STATE_LIFE, GetTriggerUnit()) <= 25.00 ) ) then
2474
- return false
2475
- endif
2476
- return true
2477
- endfunction
2478
-
2479
- function Trig_Last_Laugh_Actions takes nothing returns nothing
2480
- call TriggerSleepAction(0.10)
2481
- if ( Trig_Last_Laugh_Func002C() ) then
2482
- set udg_DummyPoint=GetUnitLoc(GetTriggerUnit())
2483
- call UnitApplyTimedLifeBJ(2.00, 'BTLF', GetLastCreatedUnit())
2484
- call IssueTargetOrderBJ(GetLastCreatedUnit(), "bloodlust", GetTriggerUnit())
2485
- if ( Trig_Last_Laugh_Func002Func006C() ) then
2486
- else
2487
- endif
2488
- if ( Trig_Last_Laugh_Func002Func007C() ) then
2489
- else
2490
- endif
2491
- if ( Trig_Last_Laugh_Func002Func008C() ) then
2492
- else
2493
- endif
2494
- else
2495
- endif
2496
- endfunction
2497
-
2498
- //===========================================================================
2499
- function InitTrig_Last_Laugh takes nothing returns nothing
2500
- set gg_trg_Last_Laugh=CreateTrigger()
2501
- call TriggerAddAction(gg_trg_Last_Laugh, function Trig_Last_Laugh_Actions)
2502
- endfunction
2503
-
2504
- //===========================================================================
2505
- // Trigger: Set Game Duration
2506
- //===========================================================================
2507
- function Trig_Set_Game_Duration_Actions takes nothing returns nothing
2508
- call CreateTimerDialogBJ(udg_Timer[1], "TRIGSTR_1609")
2509
- set udg_TimerWindow[1]=GetLastCreatedTimerDialogBJ()
2510
- call TimerDialogDisplayBJ(true, udg_TimerWindow[1])
2511
- call StartTimerBJ(udg_Timer[1], false, 1200.00)
2512
- endfunction
2513
-
2514
- //===========================================================================
2515
- function InitTrig_Set_Game_Duration takes nothing returns nothing
2516
- set gg_trg_Set_Game_Duration=CreateTrigger()
2517
- call TriggerAddAction(gg_trg_Set_Game_Duration, function Trig_Set_Game_Duration_Actions)
2518
- endfunction
2519
-
2520
- //===========================================================================
2521
- // Trigger: Repick Timer
2522
- //===========================================================================
2523
- function Trig_Repick_Timer_Actions takes nothing returns nothing
2524
- call CreateTimerDialogBJ(udg_Timer[2], "TRIGSTR_1610")
2525
- set udg_TimerWindow[2]=GetLastCreatedTimerDialogBJ()
2526
- call TimerDialogDisplayBJ(true, udg_TimerWindow[2])
2527
- call StartTimerBJ(udg_Timer[2], false, 59.00)
2528
- endfunction
2529
-
2530
- //===========================================================================
2531
- function InitTrig_Repick_Timer takes nothing returns nothing
2532
- set gg_trg_Repick_Timer=CreateTrigger()
2533
- call TriggerAddAction(gg_trg_Repick_Timer, function Trig_Repick_Timer_Actions)
2534
- endfunction
2535
-
2536
- //===========================================================================
2537
- // Trigger: End
2538
- //===========================================================================
2539
- function Trig_End_Func001Func001Func001A takes nothing returns nothing
2540
- call ReplaceUnitBJ(GetEnumUnit(), 'nshe', bj_UNIT_STATE_METHOD_RELATIVE)
2541
- endfunction
2542
-
2543
- function Trig_End_Func001Func001Func002A takes nothing returns nothing
2544
- call ReplaceUnitBJ(GetEnumUnit(), 'nech', bj_UNIT_STATE_METHOD_RELATIVE)
2545
- endfunction
2546
-
2547
- function Trig_End_Func001Func001C takes nothing returns boolean
2548
- if ( not ( udg_DifficultyMultiplier == 2 ) ) then
2549
- return false
2550
- endif
2551
- return true
2552
- endfunction
2553
-
2554
- function Trig_End_Func001Func002A takes nothing returns nothing
2555
- call ReplaceUnitBJ(GetEnumUnit(), 'nfro', bj_UNIT_STATE_METHOD_RELATIVE)
2556
- endfunction
2557
-
2558
- function Trig_End_Func001C takes nothing returns boolean
2559
- if ( not ( udg_DifficultyMultiplier == 1 ) ) then
2560
- return false
2561
- endif
2562
- return true
2563
- endfunction
2564
-
2565
- function Trig_End_Func006001001001 takes nothing returns boolean
2566
- return ( GetPlayerController(GetFilterPlayer()) == MAP_CONTROL_USER )
2567
- endfunction
2568
-
2569
- function Trig_End_Func006001001002 takes nothing returns boolean
2570
- return ( GetPlayerSlotState(GetFilterPlayer()) == PLAYER_SLOT_STATE_PLAYING )
2571
- endfunction
2572
-
2573
- function Trig_End_Func006001001 takes nothing returns boolean
2574
- return GetBooleanAnd((GetPlayerController(GetFilterPlayer()) == MAP_CONTROL_USER), (GetPlayerSlotState(GetFilterPlayer()) == PLAYER_SLOT_STATE_PLAYING)) // INLINED!!
2575
- endfunction
2576
-
2577
- function Trig_End_Func006Func001Func001A takes nothing returns nothing
2578
- call SetUnitInvulnerable(GetEnumUnit(), true)
2579
- endfunction
2580
-
2581
- function Trig_End_Func006Func001Func002C takes nothing returns boolean
2582
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u000')) >= 1 ) ) then
2583
- return true
2584
- endif
2585
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u001')) >= 1 ) ) then
2586
- return true
2587
- endif
2588
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u002')) >= 1 ) ) then
2589
- return true
2590
- endif
2591
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u003')) >= 1 ) ) then
2592
- return true
2593
- endif
2594
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u004')) >= 1 ) ) then
2595
- return true
2596
- endif
2597
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u005')) >= 1 ) ) then
2598
- return true
2599
- endif
2600
- return false
2601
- endfunction
2602
-
2603
- function Trig_End_Func006Func001C takes nothing returns boolean
2604
- if ( not Trig_End_Func006Func001Func002C() ) then
2605
- return false
2606
- endif
2607
- return true
2608
- endfunction
2609
-
2610
- function Trig_End_Func006A takes nothing returns nothing
2611
- if ( Trig_End_Func006Func001C() ) then
2612
- call ForGroupBJ(GetUnitsOfPlayerAll(GetEnumPlayer()), function Trig_End_Func006Func001Func001A)
2613
- else
2614
- endif
2615
- endfunction
2616
-
2617
- function Trig_End_Func008001001001 takes nothing returns boolean
2618
- return ( GetPlayerController(GetFilterPlayer()) == MAP_CONTROL_USER )
2619
- endfunction
2620
-
2621
- function Trig_End_Func008001001002 takes nothing returns boolean
2622
- return ( GetPlayerSlotState(GetFilterPlayer()) == PLAYER_SLOT_STATE_PLAYING )
2623
- endfunction
2624
-
2625
- function Trig_End_Func008001001 takes nothing returns boolean
2626
- return GetBooleanAnd((GetPlayerController(GetFilterPlayer()) == MAP_CONTROL_USER), (GetPlayerSlotState(GetFilterPlayer()) == PLAYER_SLOT_STATE_PLAYING)) // INLINED!!
2627
- endfunction
2628
-
2629
- function Trig_End_Func008Func001Func001C takes nothing returns boolean
2630
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u000')) >= 1 ) ) then
2631
- return true
2632
- endif
2633
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u001')) >= 1 ) ) then
2634
- return true
2635
- endif
2636
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u002')) >= 1 ) ) then
2637
- return true
2638
- endif
2639
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u003')) >= 1 ) ) then
2640
- return true
2641
- endif
2642
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u004')) >= 1 ) ) then
2643
- return true
2644
- endif
2645
- if ( ( CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(GetEnumPlayer(), 'u005')) >= 1 ) ) then
2646
- return true
2647
- endif
2648
- return false
2649
- endfunction
2650
-
2651
- function Trig_End_Func008Func001C takes nothing returns boolean
2652
- if ( not Trig_End_Func008Func001Func001C() ) then
2653
- return false
2654
- endif
2655
- return true
2656
- endfunction
2657
-
2658
- function Trig_End_Func008A takes nothing returns nothing
2659
- if ( Trig_End_Func008Func001C() ) then
2660
- call CustomVictoryBJ(GetEnumPlayer(), false, false)
2661
- else
2662
- call CustomDefeatBJ(GetEnumPlayer(), "TRIGSTR_1612")
2663
- endif
2664
- endfunction
2665
-
2666
- function Trig_End_Actions takes nothing returns nothing
2667
- if ( Trig_End_Func001C() ) then
2668
- call ForGroupBJ(udg_MinionsOfFire, function Trig_End_Func001Func002A)
2669
- else
2670
- if ( Trig_End_Func001Func001C() ) then
2671
- call ForGroupBJ(udg_MinionsOfFire, function Trig_End_Func001Func001Func002A)
2672
- else
2673
- call ForGroupBJ(udg_MinionsOfFire, function Trig_End_Func001Func001Func001A)
2674
- endif
2675
- endif
2676
- call TimerDialogDisplayBJ(false, udg_TimerWindow[1])
2677
- call DestroyTimerDialogBJ(udg_TimerWindow[1])
2678
- call DisplayTextToForce(GetPlayersAll(), "TRIGSTR_1611")
2679
- call ForForce(GetPlayersMatching(Condition(function Trig_End_Func006001001)), function Trig_End_Func006A)
2680
- call PolledWait(10.00)
2681
- call ForForce(GetPlayersMatching(Condition(function Trig_End_Func008001001)), function Trig_End_Func008A)
2682
- endfunction
2683
-
2684
- //===========================================================================
2685
- function InitTrig_End takes nothing returns nothing
2686
- set gg_trg_End=CreateTrigger()
2687
- call TriggerRegisterTimerExpireEventBJ(gg_trg_End, udg_Timer[1])
2688
- call TriggerAddAction(gg_trg_End, function Trig_End_Actions)
2689
- endfunction
2690
-
2691
- //===========================================================================
2692
- // Trigger: Set Tips
2693
- //===========================================================================
2694
- function Trig_Set_Tips_Actions takes nothing returns nothing
2695
- set udg_TipString[1]="Different crab types have different playing styles. Try each one to see which you're best at."
2696
- set udg_TipString[2]="When playing the Hermit Crab, constantly build. It's free, why not?"
2697
- set udg_TipString[3]="The Cameo Crab has five different traits. Each one thrives with different Cameos."
2698
- set udg_TipString[4]="The Trove Lobster's Raid Trove skill has a total of 24 items available."
2699
- set udg_TipString[5]="Some skills auto upgrade three times over the course of the game."
2700
- set udg_TipString[6]="When playing the Hermit Crab, Flux is required to blink. Flux is an upgrade available through a level 3 Oracle."
2701
- set udg_TipString[7]="Each difficulty setting has a different spawn rate. Hard spawns three times as fast as Easy."
2702
- set udg_TipString[8]="When playing a Cameo Crab, a lot of players tend to forget their Rush skill. (|cff999999Z|r)"
2703
- set udg_TipString[9]="The more players are in the game, the higher the maximum number of enemies."
2704
- set udg_TipString[10]="When playing the Hermit Crab build multiple Oracles. That way you can upgrade more then one thing at a time."
2705
- set udg_TipString[11]="-ms is a command that will reveal the selected unit's movement speed."
2706
- set udg_TipString[12]="Hell's Minions lose 1 hit point per second."
2707
- set udg_TipString[13]="Hermit Crabs have a large tech tree. Explore all of it."
2708
- set udg_TipString[14]="30 is the maximum food. This is only relevant to the Hermit Crab."
2709
- set udg_TipString[15]="Infernals blow up when killed. Dealing 1000 damage to nearby buildings."
2710
- set udg_TipString[16]="Trove Lobsters can give the items they create to other crabs to help them."
2711
- set udg_TipString[17]="Working in teams of different crab types is more effective."
2712
- set udg_TipString[18]="Fel Boars and Infernals have a Permanent Immolation that deals 25 damage per second to enemy buildings."
2713
- set udg_TipString[19]="Hellfire Aura grants 20% movement speed bonus at level 1 and 40% at level 2."
2714
- set udg_TipString[20]="Hellfire Aura grants 5% attack speed bonus at level 1 and 10% at level 2."
2715
- set udg_TipString[21]="When playing a Hermit Crab having your base span over both types of terrain is a good idea."
2716
- set udg_TipString[22]="Both types of barricades have their advantages. The Dry one has higher hit points while the Wet one has higher armor."
2717
- set udg_TipString[23]="When building your barricades, try not to wall off other players. If it does happen select the wall in question and cancel any upgrades, then (|cff999999V|r)."
2718
- set udg_TipString[24]="Infernals and Pit Lords have an aura that grants +10% to attack rate and movement speed."
2719
- set udg_TipString[25]="Firelords have a Chain Fire ability that deals 19 damage to buildings."
2720
- set udg_TipString[26]="The higher the level of the Minion, the higher its movement speed."
2721
- set udg_TipString[27]="Once you die, you stay dead. There is no way to come back."
2722
- set udg_TipString[28]="If you're finding these tips annoying try typing -notip to disable them."
2723
- set udg_TipString[29]="Camping near the spawn points is a bad idea. Simultaneous high level spawns do happen."
2724
- set udg_TipString[30]="As a Cameo Crab you are immune to spells (Immolation, Frost Armor, etc...)"
2725
- set udg_TipString[31]="As a Spiny Snapper you have huge hit points but no way to recover them."
2726
- set udg_TipString[32]="The Spiny Snapper can take a lot of hits, mixing it with the Trove Lobster can be ideal."
2727
- set udg_TipString[33]="The Spiny Snapper's armor increases by 5 when skills are upgraded."
2728
- set udg_TipString[34]="When only 5 minutes remain the Spiny Snapper may temporarily transform into King Snapper, a much more powerful unit."
2729
- endfunction
2730
-
2731
- //===========================================================================
2732
- function InitTrig_Set_Tips takes nothing returns nothing
2733
- set gg_trg_Set_Tips=CreateTrigger()
2734
- call TriggerAddAction(gg_trg_Set_Tips, function Trig_Set_Tips_Actions)
2735
- endfunction
2736
-
2737
- //===========================================================================
2738
- // Trigger: Disable Tips
2739
- //===========================================================================
2740
- function Trig_Disable_Tips_Func001Func002001001 takes nothing returns boolean
2741
- return ( GetFilterPlayer() == GetTriggerPlayer() )
2742
- endfunction
2743
-
2744
- function Trig_Disable_Tips_Func001Func005001001 takes nothing returns boolean
2745
- return ( GetFilterPlayer() == GetTriggerPlayer() )
2746
- endfunction
2747
-
2748
- function Trig_Disable_Tips_Func001C takes nothing returns boolean
2749
- if ( not ( udg_TipOn[GetConvertedPlayerId(GetTriggerPlayer())] == true ) ) then
2750
- return false
2751
- endif
2752
- return true
2753
- endfunction
2754
-
2755
- function Trig_Disable_Tips_Actions takes nothing returns nothing
2756
- if ( Trig_Disable_Tips_Func001C() ) then
2757
- set udg_TipOn[GetConvertedPlayerId(GetTriggerPlayer())]=false
2758
- call DisplayTextToForce(GetPlayersMatching(Condition(function Trig_Disable_Tips_Func001Func005001001)), "TRIGSTR_1614")
2759
- else
2760
- set udg_TipOn[GetConvertedPlayerId(GetTriggerPlayer())]=true
2761
- call DisplayTextToForce(GetPlayersMatching(Condition(function Trig_Disable_Tips_Func001Func002001001)), "TRIGSTR_1613")
2762
- endif
2763
- endfunction
2764
-
2765
- //===========================================================================
2766
- function InitTrig_Disable_Tips takes nothing returns nothing
2767
- set gg_trg_Disable_Tips=CreateTrigger()
2768
- call TriggerRegisterPlayerChatEvent(gg_trg_Disable_Tips, Player(1), "-notip", true)
2769
- call TriggerRegisterPlayerChatEvent(gg_trg_Disable_Tips, Player(2), "-notip", true)
2770
- call TriggerRegisterPlayerChatEvent(gg_trg_Disable_Tips, Player(3), "-notip", true)
2771
- call TriggerRegisterPlayerChatEvent(gg_trg_Disable_Tips, Player(4), "-notip", true)
2772
- call TriggerRegisterPlayerChatEvent(gg_trg_Disable_Tips, Player(5), "-notip", true)
2773
- call TriggerRegisterPlayerChatEvent(gg_trg_Disable_Tips, Player(6), "-notip", true)
2774
- call TriggerRegisterPlayerChatEvent(gg_trg_Disable_Tips, Player(7), "-notip", true)
2775
- call TriggerRegisterPlayerChatEvent(gg_trg_Disable_Tips, Player(8), "-notip", true)
2776
- call TriggerRegisterPlayerChatEvent(gg_trg_Disable_Tips, Player(9), "-notip", true)
2777
- call TriggerRegisterPlayerChatEvent(gg_trg_Disable_Tips, Player(10), "-notip", true)
2778
- call TriggerRegisterPlayerChatEvent(gg_trg_Disable_Tips, Player(11), "-notip", true)
2779
- call TriggerAddAction(gg_trg_Disable_Tips, function Trig_Disable_Tips_Actions)
2780
- endfunction
2781
-
2782
- //===========================================================================
2783
- // Trigger: Periodic Tips
2784
- //===========================================================================
2785
- function Trig_Periodic_Tips_Func001Func001Func002001001 takes nothing returns boolean
2786
- return ( GetEnumPlayer() == GetFilterPlayer() )
2787
- endfunction
2788
-
2789
- function Trig_Periodic_Tips_Func001Func001Func003001001 takes nothing returns boolean
2790
- return ( GetEnumPlayer() == GetFilterPlayer() )
2791
- endfunction
2792
-
2793
- function Trig_Periodic_Tips_Func001Func001C takes nothing returns boolean
2794
- if ( not ( udg_TipOn[GetConvertedPlayerId(GetEnumPlayer())] == true ) ) then
2795
- return false
2796
- endif
2797
- return true
2798
- endfunction
2799
-
2800
- function Trig_Periodic_Tips_Func001A takes nothing returns nothing
2801
- if ( Trig_Periodic_Tips_Func001Func001C() ) then
2802
- set udg_RandomTip=GetRandomInt(1, 34)
2803
- call DisplayTimedTextToForce(GetPlayersMatching(Condition(function Trig_Periodic_Tips_Func001Func001Func002001001)), 6.00, ( "|cff9933FFTip|r[|cffCCCCCC#" + ( I2S(udg_RandomTip) + "|r]" ) ))
2804
- call DisplayTimedTextToForce(GetPlayersMatching(Condition(function Trig_Periodic_Tips_Func001Func001Func003001001)), 6.00, udg_TipString[udg_RandomTip])
2805
- else
2806
- endif
2807
- endfunction
2808
-
2809
- function Trig_Periodic_Tips_Actions takes nothing returns nothing
2810
- call ForForce(GetPlayersAll(), function Trig_Periodic_Tips_Func001A)
2811
- call PolledWait(60.00)
2812
- call ConditionalTriggerExecute(GetTriggeringTrigger())
2813
- endfunction
2814
-
2815
- //===========================================================================
2816
- function InitTrig_Periodic_Tips takes nothing returns nothing
2817
- set gg_trg_Periodic_Tips=CreateTrigger()
2818
- call TriggerAddAction(gg_trg_Periodic_Tips, function Trig_Periodic_Tips_Actions)
2819
- endfunction
2820
-
2821
- //===========================================================================
2822
- function InitCustomTriggers takes nothing returns nothing
2823
- call InitTrig_Initialization()
2824
- call InitTrig_Zero_Minutes()
2825
- call InitTrig_Five_Minutes()
2826
- call InitTrig_Ten_Minutes()
2827
- call InitTrig_Fifteen_Minutes()
2828
- call InitTrig_Easy()
2829
- call InitTrig_Average()
2830
- call InitTrig_Hard()
2831
- call InitTrig_Hermit_Crab()
2832
- call InitTrig_Cameo_Crab()
2833
- call InitTrig_Trove_Lobster()
2834
- call InitTrig_Spiny_Snapper()
2835
- call InitTrig_Frog_Jester()
2836
- call InitTrig_Blockade_and_Coral()
2837
- call InitTrig_Hell_Fire()
2838
- call InitTrig_Level_1_Fire()
2839
- call InitTrig_Level_2_Fire()
2840
- call InitTrig_Level_3_Fire()
2841
- call InitTrig_Level_4_Fire()
2842
- call InitTrig_Demon_Boost()
2843
- call InitTrig_Level_5_Types()
2844
- call InitTrig_Level_5_Fire()
2845
- call InitTrig_Grave_Spawn()
2846
- call InitTrig_Karma()
2847
- call InitTrig_Insanity()
2848
- call InitTrig_Locust_Spawn()
2849
- call InitTrig_Fire_Attack()
2850
- call InitTrig_Firelord_AI()
2851
- call InitTrig_Pit_Lord_AI()
2852
- call InitTrig_Kills()
2853
- call InitTrig_Attacking_Allies()
2854
- call InitTrig_Movement_Speed()
2855
- call InitTrig_Periodic_Upgrade()
2856
- call InitTrig_Repick()
2857
- call InitTrig_Leaving_Player()
2858
- call InitTrig_Self_Destruct()
2859
- call InitTrig_Crab_Death()
2860
- call InitTrig_Hunter()
2861
- call InitTrig_Battery()
2862
- call InitTrig_Fortress()
2863
- call InitTrig_Phantom()
2864
- call InitTrig_Spectacle()
2865
- call InitTrig_Esc_Bonus()
2866
- call InitTrig_Cameo_Information()
2867
- call InitTrig_Hit_Point_Bonus()
2868
- call InitTrig_Armor_Bonus()
2869
- call InitTrig_Regeneration_Bonus()
2870
- call InitTrig_Damage_Bonus()
2871
- call InitTrig_Speed_Bonus()
2872
- call InitTrig_Cannon_Bonus()
2873
- call InitTrig_Scale_Attack()
2874
- call InitTrig_Stack_Modification()
2875
- call InitTrig_Set_Trove_Content()
2876
- call InitTrig_Raid_Stash()
2877
- call InitTrig_Jester_Blink_Off()
2878
- call InitTrig_Jester_Laugh_it_Off()
2879
- call InitTrig_Bundle_of_Love_Off()
2880
- call InitTrig_Bundle_of_Love_Trigger()
2881
- call InitTrig_Last_Laugh()
2882
- call InitTrig_Set_Game_Duration()
2883
- call InitTrig_Repick_Timer()
2884
- call InitTrig_End()
2885
- call InitTrig_Set_Tips()
2886
- call InitTrig_Disable_Tips()
2887
- call InitTrig_Periodic_Tips()
2888
- endfunction
2889
-
2890
- //===========================================================================
2891
- function RunInitializationTriggers takes nothing returns nothing
2892
- call ConditionalTriggerExecute(gg_trg_Level_5_Types)
2893
- call ConditionalTriggerExecute(gg_trg_Set_Trove_Content)
2894
- call ConditionalTriggerExecute(gg_trg_Set_Tips)
2895
- endfunction
2896
-
2897
- //***************************************************************************
2898
- //*
2899
- //* Players
2900
- //*
2901
- //***************************************************************************
2902
-
2903
- function InitCustomPlayerSlots takes nothing returns nothing
2904
-
2905
- // Player 0
2906
- call SetPlayerStartLocation(Player(0), 0)
2907
- call ForcePlayerStartLocation(Player(0), 0)
2908
- call SetPlayerColor(Player(0), ConvertPlayerColor(0))
2909
- call SetPlayerRacePreference(Player(0), RACE_PREF_UNDEAD)
2910
- call SetPlayerRaceSelectable(Player(0), false)
2911
- call SetPlayerController(Player(0), MAP_CONTROL_COMPUTER)
2912
-
2913
- // Player 1
2914
- call SetPlayerStartLocation(Player(1), 1)
2915
- call ForcePlayerStartLocation(Player(1), 1)
2916
- call SetPlayerColor(Player(1), ConvertPlayerColor(1))
2917
- call SetPlayerRacePreference(Player(1), RACE_PREF_HUMAN)
2918
- call SetPlayerRaceSelectable(Player(1), false)
2919
- call SetPlayerController(Player(1), MAP_CONTROL_USER)
2920
-
2921
- // Player 2
2922
- call SetPlayerStartLocation(Player(2), 2)
2923
- call ForcePlayerStartLocation(Player(2), 2)
2924
- call SetPlayerColor(Player(2), ConvertPlayerColor(2))
2925
- call SetPlayerRacePreference(Player(2), RACE_PREF_HUMAN)
2926
- call SetPlayerRaceSelectable(Player(2), false)
2927
- call SetPlayerController(Player(2), MAP_CONTROL_USER)
2928
-
2929
- // Player 3
2930
- call SetPlayerStartLocation(Player(3), 3)
2931
- call ForcePlayerStartLocation(Player(3), 3)
2932
- call SetPlayerColor(Player(3), ConvertPlayerColor(3))
2933
- call SetPlayerRacePreference(Player(3), RACE_PREF_HUMAN)
2934
- call SetPlayerRaceSelectable(Player(3), false)
2935
- call SetPlayerController(Player(3), MAP_CONTROL_USER)
2936
-
2937
- // Player 4
2938
- call SetPlayerStartLocation(Player(4), 4)
2939
- call ForcePlayerStartLocation(Player(4), 4)
2940
- call SetPlayerColor(Player(4), ConvertPlayerColor(4))
2941
- call SetPlayerRacePreference(Player(4), RACE_PREF_HUMAN)
2942
- call SetPlayerRaceSelectable(Player(4), false)
2943
- call SetPlayerController(Player(4), MAP_CONTROL_USER)
2944
-
2945
- // Player 5
2946
- call SetPlayerStartLocation(Player(5), 5)
2947
- call ForcePlayerStartLocation(Player(5), 5)
2948
- call SetPlayerColor(Player(5), ConvertPlayerColor(5))
2949
- call SetPlayerRacePreference(Player(5), RACE_PREF_HUMAN)
2950
- call SetPlayerRaceSelectable(Player(5), false)
2951
- call SetPlayerController(Player(5), MAP_CONTROL_USER)
2952
-
2953
- // Player 6
2954
- call SetPlayerStartLocation(Player(6), 6)
2955
- call ForcePlayerStartLocation(Player(6), 6)
2956
- call SetPlayerColor(Player(6), ConvertPlayerColor(6))
2957
- call SetPlayerRacePreference(Player(6), RACE_PREF_HUMAN)
2958
- call SetPlayerRaceSelectable(Player(6), false)
2959
- call SetPlayerController(Player(6), MAP_CONTROL_USER)
2960
-
2961
- // Player 7
2962
- call SetPlayerStartLocation(Player(7), 7)
2963
- call ForcePlayerStartLocation(Player(7), 7)
2964
- call SetPlayerColor(Player(7), ConvertPlayerColor(7))
2965
- call SetPlayerRacePreference(Player(7), RACE_PREF_HUMAN)
2966
- call SetPlayerRaceSelectable(Player(7), false)
2967
- call SetPlayerController(Player(7), MAP_CONTROL_USER)
2968
-
2969
- // Player 8
2970
- call SetPlayerStartLocation(Player(8), 8)
2971
- call ForcePlayerStartLocation(Player(8), 8)
2972
- call SetPlayerColor(Player(8), ConvertPlayerColor(8))
2973
- call SetPlayerRacePreference(Player(8), RACE_PREF_HUMAN)
2974
- call SetPlayerRaceSelectable(Player(8), false)
2975
- call SetPlayerController(Player(8), MAP_CONTROL_USER)
2976
-
2977
- // Player 9
2978
- call SetPlayerStartLocation(Player(9), 9)
2979
- call ForcePlayerStartLocation(Player(9), 9)
2980
- call SetPlayerColor(Player(9), ConvertPlayerColor(9))
2981
- call SetPlayerRacePreference(Player(9), RACE_PREF_HUMAN)
2982
- call SetPlayerRaceSelectable(Player(9), false)
2983
- call SetPlayerController(Player(9), MAP_CONTROL_USER)
2984
-
2985
- // Player 10
2986
- call SetPlayerStartLocation(Player(10), 10)
2987
- call ForcePlayerStartLocation(Player(10), 10)
2988
- call SetPlayerColor(Player(10), ConvertPlayerColor(10))
2989
- call SetPlayerRacePreference(Player(10), RACE_PREF_HUMAN)
2990
- call SetPlayerRaceSelectable(Player(10), false)
2991
- call SetPlayerController(Player(10), MAP_CONTROL_USER)
2992
-
2993
- // Player 11
2994
- call SetPlayerStartLocation(Player(11), 11)
2995
- call ForcePlayerStartLocation(Player(11), 11)
2996
- call SetPlayerColor(Player(11), ConvertPlayerColor(11))
2997
- call SetPlayerRacePreference(Player(11), RACE_PREF_HUMAN)
2998
- call SetPlayerRaceSelectable(Player(11), false)
2999
- call SetPlayerController(Player(11), MAP_CONTROL_USER)
3000
-
3001
- endfunction
3002
-
3003
- function InitCustomTeams takes nothing returns nothing
3004
- // Force: TRIGSTR_1627
3005
- call SetPlayerTeam(Player(1), 0)
3006
- call SetPlayerTeam(Player(2), 0)
3007
- call SetPlayerTeam(Player(3), 0)
3008
- call SetPlayerTeam(Player(4), 0)
3009
- call SetPlayerTeam(Player(5), 0)
3010
- call SetPlayerTeam(Player(6), 0)
3011
- call SetPlayerTeam(Player(7), 0)
3012
- call SetPlayerTeam(Player(8), 0)
3013
- call SetPlayerTeam(Player(9), 0)
3014
- call SetPlayerTeam(Player(10), 0)
3015
- call SetPlayerTeam(Player(11), 0)
3016
-
3017
- // Allied
3018
- call SetPlayerAllianceStateAllyBJ(Player(1), Player(2), true)
3019
- call SetPlayerAllianceStateAllyBJ(Player(1), Player(3), true)
3020
- call SetPlayerAllianceStateAllyBJ(Player(1), Player(4), true)
3021
- call SetPlayerAllianceStateAllyBJ(Player(1), Player(5), true)
3022
- call SetPlayerAllianceStateAllyBJ(Player(1), Player(6), true)
3023
- call SetPlayerAllianceStateAllyBJ(Player(1), Player(7), true)
3024
- call SetPlayerAllianceStateAllyBJ(Player(1), Player(8), true)
3025
- call SetPlayerAllianceStateAllyBJ(Player(1), Player(9), true)
3026
- call SetPlayerAllianceStateAllyBJ(Player(1), Player(10), true)
3027
- call SetPlayerAllianceStateAllyBJ(Player(1), Player(11), true)
3028
- call SetPlayerAllianceStateAllyBJ(Player(2), Player(1), true)
3029
- call SetPlayerAllianceStateAllyBJ(Player(2), Player(3), true)
3030
- call SetPlayerAllianceStateAllyBJ(Player(2), Player(4), true)
3031
- call SetPlayerAllianceStateAllyBJ(Player(2), Player(5), true)
3032
- call SetPlayerAllianceStateAllyBJ(Player(2), Player(6), true)
3033
- call SetPlayerAllianceStateAllyBJ(Player(2), Player(7), true)
3034
- call SetPlayerAllianceStateAllyBJ(Player(2), Player(8), true)
3035
- call SetPlayerAllianceStateAllyBJ(Player(2), Player(9), true)
3036
- call SetPlayerAllianceStateAllyBJ(Player(2), Player(10), true)
3037
- call SetPlayerAllianceStateAllyBJ(Player(2), Player(11), true)
3038
- call SetPlayerAllianceStateAllyBJ(Player(3), Player(1), true)
3039
- call SetPlayerAllianceStateAllyBJ(Player(3), Player(2), true)
3040
- call SetPlayerAllianceStateAllyBJ(Player(3), Player(4), true)
3041
- call SetPlayerAllianceStateAllyBJ(Player(3), Player(5), true)
3042
- call SetPlayerAllianceStateAllyBJ(Player(3), Player(6), true)
3043
- call SetPlayerAllianceStateAllyBJ(Player(3), Player(7), true)
3044
- call SetPlayerAllianceStateAllyBJ(Player(3), Player(8), true)
3045
- call SetPlayerAllianceStateAllyBJ(Player(3), Player(9), true)
3046
- call SetPlayerAllianceStateAllyBJ(Player(3), Player(10), true)
3047
- call SetPlayerAllianceStateAllyBJ(Player(3), Player(11), true)
3048
- call SetPlayerAllianceStateAllyBJ(Player(4), Player(1), true)
3049
- call SetPlayerAllianceStateAllyBJ(Player(4), Player(2), true)
3050
- call SetPlayerAllianceStateAllyBJ(Player(4), Player(3), true)
3051
- call SetPlayerAllianceStateAllyBJ(Player(4), Player(5), true)
3052
- call SetPlayerAllianceStateAllyBJ(Player(4), Player(6), true)
3053
- call SetPlayerAllianceStateAllyBJ(Player(4), Player(7), true)
3054
- call SetPlayerAllianceStateAllyBJ(Player(4), Player(8), true)
3055
- call SetPlayerAllianceStateAllyBJ(Player(4), Player(9), true)
3056
- call SetPlayerAllianceStateAllyBJ(Player(4), Player(10), true)
3057
- call SetPlayerAllianceStateAllyBJ(Player(4), Player(11), true)
3058
- call SetPlayerAllianceStateAllyBJ(Player(5), Player(1), true)
3059
- call SetPlayerAllianceStateAllyBJ(Player(5), Player(2), true)
3060
- call SetPlayerAllianceStateAllyBJ(Player(5), Player(3), true)
3061
- call SetPlayerAllianceStateAllyBJ(Player(5), Player(4), true)
3062
- call SetPlayerAllianceStateAllyBJ(Player(5), Player(6), true)
3063
- call SetPlayerAllianceStateAllyBJ(Player(5), Player(7), true)
3064
- call SetPlayerAllianceStateAllyBJ(Player(5), Player(8), true)
3065
- call SetPlayerAllianceStateAllyBJ(Player(5), Player(9), true)
3066
- call SetPlayerAllianceStateAllyBJ(Player(5), Player(10), true)
3067
- call SetPlayerAllianceStateAllyBJ(Player(5), Player(11), true)
3068
- call SetPlayerAllianceStateAllyBJ(Player(6), Player(1), true)
3069
- call SetPlayerAllianceStateAllyBJ(Player(6), Player(2), true)
3070
- call SetPlayerAllianceStateAllyBJ(Player(6), Player(3), true)
3071
- call SetPlayerAllianceStateAllyBJ(Player(6), Player(4), true)
3072
- call SetPlayerAllianceStateAllyBJ(Player(6), Player(5), true)
3073
- call SetPlayerAllianceStateAllyBJ(Player(6), Player(7), true)
3074
- call SetPlayerAllianceStateAllyBJ(Player(6), Player(8), true)
3075
- call SetPlayerAllianceStateAllyBJ(Player(6), Player(9), true)
3076
- call SetPlayerAllianceStateAllyBJ(Player(6), Player(10), true)
3077
- call SetPlayerAllianceStateAllyBJ(Player(6), Player(11), true)
3078
- call SetPlayerAllianceStateAllyBJ(Player(7), Player(1), true)
3079
- call SetPlayerAllianceStateAllyBJ(Player(7), Player(2), true)
3080
- call SetPlayerAllianceStateAllyBJ(Player(7), Player(3), true)
3081
- call SetPlayerAllianceStateAllyBJ(Player(7), Player(4), true)
3082
- call SetPlayerAllianceStateAllyBJ(Player(7), Player(5), true)
3083
- call SetPlayerAllianceStateAllyBJ(Player(7), Player(6), true)
3084
- call SetPlayerAllianceStateAllyBJ(Player(7), Player(8), true)
3085
- call SetPlayerAllianceStateAllyBJ(Player(7), Player(9), true)
3086
- call SetPlayerAllianceStateAllyBJ(Player(7), Player(10), true)
3087
- call SetPlayerAllianceStateAllyBJ(Player(7), Player(11), true)
3088
- call SetPlayerAllianceStateAllyBJ(Player(8), Player(1), true)
3089
- call SetPlayerAllianceStateAllyBJ(Player(8), Player(2), true)
3090
- call SetPlayerAllianceStateAllyBJ(Player(8), Player(3), true)
3091
- call SetPlayerAllianceStateAllyBJ(Player(8), Player(4), true)
3092
- call SetPlayerAllianceStateAllyBJ(Player(8), Player(5), true)
3093
- call SetPlayerAllianceStateAllyBJ(Player(8), Player(6), true)
3094
- call SetPlayerAllianceStateAllyBJ(Player(8), Player(7), true)
3095
- call SetPlayerAllianceStateAllyBJ(Player(8), Player(9), true)
3096
- call SetPlayerAllianceStateAllyBJ(Player(8), Player(10), true)
3097
- call SetPlayerAllianceStateAllyBJ(Player(8), Player(11), true)
3098
- call SetPlayerAllianceStateAllyBJ(Player(9), Player(1), true)
3099
- call SetPlayerAllianceStateAllyBJ(Player(9), Player(2), true)
3100
- call SetPlayerAllianceStateAllyBJ(Player(9), Player(3), true)
3101
- call SetPlayerAllianceStateAllyBJ(Player(9), Player(4), true)
3102
- call SetPlayerAllianceStateAllyBJ(Player(9), Player(5), true)
3103
- call SetPlayerAllianceStateAllyBJ(Player(9), Player(6), true)
3104
- call SetPlayerAllianceStateAllyBJ(Player(9), Player(7), true)
3105
- call SetPlayerAllianceStateAllyBJ(Player(9), Player(8), true)
3106
- call SetPlayerAllianceStateAllyBJ(Player(9), Player(10), true)
3107
- call SetPlayerAllianceStateAllyBJ(Player(9), Player(11), true)
3108
- call SetPlayerAllianceStateAllyBJ(Player(10), Player(1), true)
3109
- call SetPlayerAllianceStateAllyBJ(Player(10), Player(2), true)
3110
- call SetPlayerAllianceStateAllyBJ(Player(10), Player(3), true)
3111
- call SetPlayerAllianceStateAllyBJ(Player(10), Player(4), true)
3112
- call SetPlayerAllianceStateAllyBJ(Player(10), Player(5), true)
3113
- call SetPlayerAllianceStateAllyBJ(Player(10), Player(6), true)
3114
- call SetPlayerAllianceStateAllyBJ(Player(10), Player(7), true)
3115
- call SetPlayerAllianceStateAllyBJ(Player(10), Player(8), true)
3116
- call SetPlayerAllianceStateAllyBJ(Player(10), Player(9), true)
3117
- call SetPlayerAllianceStateAllyBJ(Player(10), Player(11), true)
3118
- call SetPlayerAllianceStateAllyBJ(Player(11), Player(1), true)
3119
- call SetPlayerAllianceStateAllyBJ(Player(11), Player(2), true)
3120
- call SetPlayerAllianceStateAllyBJ(Player(11), Player(3), true)
3121
- call SetPlayerAllianceStateAllyBJ(Player(11), Player(4), true)
3122
- call SetPlayerAllianceStateAllyBJ(Player(11), Player(5), true)
3123
- call SetPlayerAllianceStateAllyBJ(Player(11), Player(6), true)
3124
- call SetPlayerAllianceStateAllyBJ(Player(11), Player(7), true)
3125
- call SetPlayerAllianceStateAllyBJ(Player(11), Player(8), true)
3126
- call SetPlayerAllianceStateAllyBJ(Player(11), Player(9), true)
3127
- call SetPlayerAllianceStateAllyBJ(Player(11), Player(10), true)
3128
-
3129
- // Shared Vision
3130
- call SetPlayerAllianceStateVisionBJ(Player(1), Player(2), true)
3131
- call SetPlayerAllianceStateVisionBJ(Player(1), Player(3), true)
3132
- call SetPlayerAllianceStateVisionBJ(Player(1), Player(4), true)
3133
- call SetPlayerAllianceStateVisionBJ(Player(1), Player(5), true)
3134
- call SetPlayerAllianceStateVisionBJ(Player(1), Player(6), true)
3135
- call SetPlayerAllianceStateVisionBJ(Player(1), Player(7), true)
3136
- call SetPlayerAllianceStateVisionBJ(Player(1), Player(8), true)
3137
- call SetPlayerAllianceStateVisionBJ(Player(1), Player(9), true)
3138
- call SetPlayerAllianceStateVisionBJ(Player(1), Player(10), true)
3139
- call SetPlayerAllianceStateVisionBJ(Player(1), Player(11), true)
3140
- call SetPlayerAllianceStateVisionBJ(Player(2), Player(1), true)
3141
- call SetPlayerAllianceStateVisionBJ(Player(2), Player(3), true)
3142
- call SetPlayerAllianceStateVisionBJ(Player(2), Player(4), true)
3143
- call SetPlayerAllianceStateVisionBJ(Player(2), Player(5), true)
3144
- call SetPlayerAllianceStateVisionBJ(Player(2), Player(6), true)
3145
- call SetPlayerAllianceStateVisionBJ(Player(2), Player(7), true)
3146
- call SetPlayerAllianceStateVisionBJ(Player(2), Player(8), true)
3147
- call SetPlayerAllianceStateVisionBJ(Player(2), Player(9), true)
3148
- call SetPlayerAllianceStateVisionBJ(Player(2), Player(10), true)
3149
- call SetPlayerAllianceStateVisionBJ(Player(2), Player(11), true)
3150
- call SetPlayerAllianceStateVisionBJ(Player(3), Player(1), true)
3151
- call SetPlayerAllianceStateVisionBJ(Player(3), Player(2), true)
3152
- call SetPlayerAllianceStateVisionBJ(Player(3), Player(4), true)
3153
- call SetPlayerAllianceStateVisionBJ(Player(3), Player(5), true)
3154
- call SetPlayerAllianceStateVisionBJ(Player(3), Player(6), true)
3155
- call SetPlayerAllianceStateVisionBJ(Player(3), Player(7), true)
3156
- call SetPlayerAllianceStateVisionBJ(Player(3), Player(8), true)
3157
- call SetPlayerAllianceStateVisionBJ(Player(3), Player(9), true)
3158
- call SetPlayerAllianceStateVisionBJ(Player(3), Player(10), true)
3159
- call SetPlayerAllianceStateVisionBJ(Player(3), Player(11), true)
3160
- call SetPlayerAllianceStateVisionBJ(Player(4), Player(1), true)
3161
- call SetPlayerAllianceStateVisionBJ(Player(4), Player(2), true)
3162
- call SetPlayerAllianceStateVisionBJ(Player(4), Player(3), true)
3163
- call SetPlayerAllianceStateVisionBJ(Player(4), Player(5), true)
3164
- call SetPlayerAllianceStateVisionBJ(Player(4), Player(6), true)
3165
- call SetPlayerAllianceStateVisionBJ(Player(4), Player(7), true)
3166
- call SetPlayerAllianceStateVisionBJ(Player(4), Player(8), true)
3167
- call SetPlayerAllianceStateVisionBJ(Player(4), Player(9), true)
3168
- call SetPlayerAllianceStateVisionBJ(Player(4), Player(10), true)
3169
- call SetPlayerAllianceStateVisionBJ(Player(4), Player(11), true)
3170
- call SetPlayerAllianceStateVisionBJ(Player(5), Player(1), true)
3171
- call SetPlayerAllianceStateVisionBJ(Player(5), Player(2), true)
3172
- call SetPlayerAllianceStateVisionBJ(Player(5), Player(3), true)
3173
- call SetPlayerAllianceStateVisionBJ(Player(5), Player(4), true)
3174
- call SetPlayerAllianceStateVisionBJ(Player(5), Player(6), true)
3175
- call SetPlayerAllianceStateVisionBJ(Player(5), Player(7), true)
3176
- call SetPlayerAllianceStateVisionBJ(Player(5), Player(8), true)
3177
- call SetPlayerAllianceStateVisionBJ(Player(5), Player(9), true)
3178
- call SetPlayerAllianceStateVisionBJ(Player(5), Player(10), true)
3179
- call SetPlayerAllianceStateVisionBJ(Player(5), Player(11), true)
3180
- call SetPlayerAllianceStateVisionBJ(Player(6), Player(1), true)
3181
- call SetPlayerAllianceStateVisionBJ(Player(6), Player(2), true)
3182
- call SetPlayerAllianceStateVisionBJ(Player(6), Player(3), true)
3183
- call SetPlayerAllianceStateVisionBJ(Player(6), Player(4), true)
3184
- call SetPlayerAllianceStateVisionBJ(Player(6), Player(5), true)
3185
- call SetPlayerAllianceStateVisionBJ(Player(6), Player(7), true)
3186
- call SetPlayerAllianceStateVisionBJ(Player(6), Player(8), true)
3187
- call SetPlayerAllianceStateVisionBJ(Player(6), Player(9), true)
3188
- call SetPlayerAllianceStateVisionBJ(Player(6), Player(10), true)
3189
- call SetPlayerAllianceStateVisionBJ(Player(6), Player(11), true)
3190
- call SetPlayerAllianceStateVisionBJ(Player(7), Player(1), true)
3191
- call SetPlayerAllianceStateVisionBJ(Player(7), Player(2), true)
3192
- call SetPlayerAllianceStateVisionBJ(Player(7), Player(3), true)
3193
- call SetPlayerAllianceStateVisionBJ(Player(7), Player(4), true)
3194
- call SetPlayerAllianceStateVisionBJ(Player(7), Player(5), true)
3195
- call SetPlayerAllianceStateVisionBJ(Player(7), Player(6), true)
3196
- call SetPlayerAllianceStateVisionBJ(Player(7), Player(8), true)
3197
- call SetPlayerAllianceStateVisionBJ(Player(7), Player(9), true)
3198
- call SetPlayerAllianceStateVisionBJ(Player(7), Player(10), true)
3199
- call SetPlayerAllianceStateVisionBJ(Player(7), Player(11), true)
3200
- call SetPlayerAllianceStateVisionBJ(Player(8), Player(1), true)
3201
- call SetPlayerAllianceStateVisionBJ(Player(8), Player(2), true)
3202
- call SetPlayerAllianceStateVisionBJ(Player(8), Player(3), true)
3203
- call SetPlayerAllianceStateVisionBJ(Player(8), Player(4), true)
3204
- call SetPlayerAllianceStateVisionBJ(Player(8), Player(5), true)
3205
- call SetPlayerAllianceStateVisionBJ(Player(8), Player(6), true)
3206
- call SetPlayerAllianceStateVisionBJ(Player(8), Player(7), true)
3207
- call SetPlayerAllianceStateVisionBJ(Player(8), Player(9), true)
3208
- call SetPlayerAllianceStateVisionBJ(Player(8), Player(10), true)
3209
- call SetPlayerAllianceStateVisionBJ(Player(8), Player(11), true)
3210
- call SetPlayerAllianceStateVisionBJ(Player(9), Player(1), true)
3211
- call SetPlayerAllianceStateVisionBJ(Player(9), Player(2), true)
3212
- call SetPlayerAllianceStateVisionBJ(Player(9), Player(3), true)
3213
- call SetPlayerAllianceStateVisionBJ(Player(9), Player(4), true)
3214
- call SetPlayerAllianceStateVisionBJ(Player(9), Player(5), true)
3215
- call SetPlayerAllianceStateVisionBJ(Player(9), Player(6), true)
3216
- call SetPlayerAllianceStateVisionBJ(Player(9), Player(7), true)
3217
- call SetPlayerAllianceStateVisionBJ(Player(9), Player(8), true)
3218
- call SetPlayerAllianceStateVisionBJ(Player(9), Player(10), true)
3219
- call SetPlayerAllianceStateVisionBJ(Player(9), Player(11), true)
3220
- call SetPlayerAllianceStateVisionBJ(Player(10), Player(1), true)
3221
- call SetPlayerAllianceStateVisionBJ(Player(10), Player(2), true)
3222
- call SetPlayerAllianceStateVisionBJ(Player(10), Player(3), true)
3223
- call SetPlayerAllianceStateVisionBJ(Player(10), Player(4), true)
3224
- call SetPlayerAllianceStateVisionBJ(Player(10), Player(5), true)
3225
- call SetPlayerAllianceStateVisionBJ(Player(10), Player(6), true)
3226
- call SetPlayerAllianceStateVisionBJ(Player(10), Player(7), true)
3227
- call SetPlayerAllianceStateVisionBJ(Player(10), Player(8), true)
3228
- call SetPlayerAllianceStateVisionBJ(Player(10), Player(9), true)
3229
- call SetPlayerAllianceStateVisionBJ(Player(10), Player(11), true)
3230
- call SetPlayerAllianceStateVisionBJ(Player(11), Player(1), true)
3231
- call SetPlayerAllianceStateVisionBJ(Player(11), Player(2), true)
3232
- call SetPlayerAllianceStateVisionBJ(Player(11), Player(3), true)
3233
- call SetPlayerAllianceStateVisionBJ(Player(11), Player(4), true)
3234
- call SetPlayerAllianceStateVisionBJ(Player(11), Player(5), true)
3235
- call SetPlayerAllianceStateVisionBJ(Player(11), Player(6), true)
3236
- call SetPlayerAllianceStateVisionBJ(Player(11), Player(7), true)
3237
- call SetPlayerAllianceStateVisionBJ(Player(11), Player(8), true)
3238
- call SetPlayerAllianceStateVisionBJ(Player(11), Player(9), true)
3239
- call SetPlayerAllianceStateVisionBJ(Player(11), Player(10), true)
3240
-
3241
- // Force: TRIGSTR_1628
3242
- call SetPlayerTeam(Player(0), 1)
3243
-
3244
- endfunction
3245
-
3246
- function InitAllyPriorities takes nothing returns nothing
3247
-
3248
- call SetStartLocPrioCount(1, 10)
3249
- call SetStartLocPrio(1, 0, 2, MAP_LOC_PRIO_HIGH)
3250
- call SetStartLocPrio(1, 1, 3, MAP_LOC_PRIO_HIGH)
3251
- call SetStartLocPrio(1, 2, 4, MAP_LOC_PRIO_HIGH)
3252
- call SetStartLocPrio(1, 3, 5, MAP_LOC_PRIO_HIGH)
3253
- call SetStartLocPrio(1, 4, 6, MAP_LOC_PRIO_HIGH)
3254
- call SetStartLocPrio(1, 5, 7, MAP_LOC_PRIO_HIGH)
3255
- call SetStartLocPrio(1, 6, 8, MAP_LOC_PRIO_HIGH)
3256
- call SetStartLocPrio(1, 7, 9, MAP_LOC_PRIO_HIGH)
3257
- call SetStartLocPrio(1, 8, 10, MAP_LOC_PRIO_HIGH)
3258
- call SetStartLocPrio(1, 9, 11, MAP_LOC_PRIO_HIGH)
3259
-
3260
- call SetStartLocPrioCount(2, 10)
3261
- call SetStartLocPrio(2, 0, 1, MAP_LOC_PRIO_HIGH)
3262
- call SetStartLocPrio(2, 1, 3, MAP_LOC_PRIO_HIGH)
3263
- call SetStartLocPrio(2, 2, 4, MAP_LOC_PRIO_HIGH)
3264
- call SetStartLocPrio(2, 3, 5, MAP_LOC_PRIO_HIGH)
3265
- call SetStartLocPrio(2, 4, 6, MAP_LOC_PRIO_HIGH)
3266
- call SetStartLocPrio(2, 5, 7, MAP_LOC_PRIO_HIGH)
3267
- call SetStartLocPrio(2, 6, 8, MAP_LOC_PRIO_HIGH)
3268
- call SetStartLocPrio(2, 7, 9, MAP_LOC_PRIO_HIGH)
3269
- call SetStartLocPrio(2, 8, 10, MAP_LOC_PRIO_HIGH)
3270
- call SetStartLocPrio(2, 9, 11, MAP_LOC_PRIO_HIGH)
3271
-
3272
- call SetStartLocPrioCount(3, 10)
3273
- call SetStartLocPrio(3, 0, 1, MAP_LOC_PRIO_HIGH)
3274
- call SetStartLocPrio(3, 1, 2, MAP_LOC_PRIO_HIGH)
3275
- call SetStartLocPrio(3, 2, 4, MAP_LOC_PRIO_HIGH)
3276
- call SetStartLocPrio(3, 3, 5, MAP_LOC_PRIO_HIGH)
3277
- call SetStartLocPrio(3, 4, 6, MAP_LOC_PRIO_HIGH)
3278
- call SetStartLocPrio(3, 5, 7, MAP_LOC_PRIO_HIGH)
3279
- call SetStartLocPrio(3, 6, 8, MAP_LOC_PRIO_HIGH)
3280
- call SetStartLocPrio(3, 7, 9, MAP_LOC_PRIO_HIGH)
3281
- call SetStartLocPrio(3, 8, 10, MAP_LOC_PRIO_HIGH)
3282
- call SetStartLocPrio(3, 9, 11, MAP_LOC_PRIO_HIGH)
3283
-
3284
- call SetStartLocPrioCount(4, 10)
3285
- call SetStartLocPrio(4, 0, 1, MAP_LOC_PRIO_HIGH)
3286
- call SetStartLocPrio(4, 1, 2, MAP_LOC_PRIO_HIGH)
3287
- call SetStartLocPrio(4, 2, 3, MAP_LOC_PRIO_HIGH)
3288
- call SetStartLocPrio(4, 3, 5, MAP_LOC_PRIO_HIGH)
3289
- call SetStartLocPrio(4, 4, 6, MAP_LOC_PRIO_HIGH)
3290
- call SetStartLocPrio(4, 5, 7, MAP_LOC_PRIO_HIGH)
3291
- call SetStartLocPrio(4, 6, 8, MAP_LOC_PRIO_HIGH)
3292
- call SetStartLocPrio(4, 7, 9, MAP_LOC_PRIO_HIGH)
3293
- call SetStartLocPrio(4, 8, 10, MAP_LOC_PRIO_HIGH)
3294
- call SetStartLocPrio(4, 9, 11, MAP_LOC_PRIO_HIGH)
3295
-
3296
- call SetStartLocPrioCount(5, 10)
3297
- call SetStartLocPrio(5, 0, 1, MAP_LOC_PRIO_HIGH)
3298
- call SetStartLocPrio(5, 1, 2, MAP_LOC_PRIO_HIGH)
3299
- call SetStartLocPrio(5, 2, 3, MAP_LOC_PRIO_HIGH)
3300
- call SetStartLocPrio(5, 3, 4, MAP_LOC_PRIO_HIGH)
3301
- call SetStartLocPrio(5, 4, 6, MAP_LOC_PRIO_HIGH)
3302
- call SetStartLocPrio(5, 5, 7, MAP_LOC_PRIO_HIGH)
3303
- call SetStartLocPrio(5, 6, 8, MAP_LOC_PRIO_HIGH)
3304
- call SetStartLocPrio(5, 7, 9, MAP_LOC_PRIO_HIGH)
3305
- call SetStartLocPrio(5, 8, 10, MAP_LOC_PRIO_HIGH)
3306
- call SetStartLocPrio(5, 9, 11, MAP_LOC_PRIO_HIGH)
3307
-
3308
- call SetStartLocPrioCount(6, 10)
3309
- call SetStartLocPrio(6, 0, 1, MAP_LOC_PRIO_HIGH)
3310
- call SetStartLocPrio(6, 1, 2, MAP_LOC_PRIO_HIGH)
3311
- call SetStartLocPrio(6, 2, 3, MAP_LOC_PRIO_HIGH)
3312
- call SetStartLocPrio(6, 3, 4, MAP_LOC_PRIO_HIGH)
3313
- call SetStartLocPrio(6, 4, 5, MAP_LOC_PRIO_HIGH)
3314
- call SetStartLocPrio(6, 5, 7, MAP_LOC_PRIO_HIGH)
3315
- call SetStartLocPrio(6, 6, 8, MAP_LOC_PRIO_HIGH)
3316
- call SetStartLocPrio(6, 7, 9, MAP_LOC_PRIO_HIGH)
3317
- call SetStartLocPrio(6, 8, 10, MAP_LOC_PRIO_HIGH)
3318
- call SetStartLocPrio(6, 9, 11, MAP_LOC_PRIO_HIGH)
3319
-
3320
- call SetStartLocPrioCount(7, 10)
3321
- call SetStartLocPrio(7, 0, 1, MAP_LOC_PRIO_HIGH)
3322
- call SetStartLocPrio(7, 1, 2, MAP_LOC_PRIO_HIGH)
3323
- call SetStartLocPrio(7, 2, 3, MAP_LOC_PRIO_HIGH)
3324
- call SetStartLocPrio(7, 3, 4, MAP_LOC_PRIO_HIGH)
3325
- call SetStartLocPrio(7, 4, 5, MAP_LOC_PRIO_HIGH)
3326
- call SetStartLocPrio(7, 5, 6, MAP_LOC_PRIO_HIGH)
3327
- call SetStartLocPrio(7, 6, 8, MAP_LOC_PRIO_HIGH)
3328
- call SetStartLocPrio(7, 7, 9, MAP_LOC_PRIO_HIGH)
3329
- call SetStartLocPrio(7, 8, 10, MAP_LOC_PRIO_HIGH)
3330
- call SetStartLocPrio(7, 9, 11, MAP_LOC_PRIO_HIGH)
3331
-
3332
- call SetStartLocPrioCount(8, 10)
3333
- call SetStartLocPrio(8, 0, 1, MAP_LOC_PRIO_HIGH)
3334
- call SetStartLocPrio(8, 1, 2, MAP_LOC_PRIO_HIGH)
3335
- call SetStartLocPrio(8, 2, 3, MAP_LOC_PRIO_HIGH)
3336
- call SetStartLocPrio(8, 3, 4, MAP_LOC_PRIO_HIGH)
3337
- call SetStartLocPrio(8, 4, 5, MAP_LOC_PRIO_HIGH)
3338
- call SetStartLocPrio(8, 5, 6, MAP_LOC_PRIO_HIGH)
3339
- call SetStartLocPrio(8, 6, 7, MAP_LOC_PRIO_HIGH)
3340
- call SetStartLocPrio(8, 7, 9, MAP_LOC_PRIO_HIGH)
3341
- call SetStartLocPrio(8, 8, 10, MAP_LOC_PRIO_HIGH)
3342
- call SetStartLocPrio(8, 9, 11, MAP_LOC_PRIO_HIGH)
3343
-
3344
- call SetStartLocPrioCount(9, 10)
3345
- call SetStartLocPrio(9, 0, 1, MAP_LOC_PRIO_HIGH)
3346
- call SetStartLocPrio(9, 1, 2, MAP_LOC_PRIO_HIGH)
3347
- call SetStartLocPrio(9, 2, 3, MAP_LOC_PRIO_HIGH)
3348
- call SetStartLocPrio(9, 3, 4, MAP_LOC_PRIO_HIGH)
3349
- call SetStartLocPrio(9, 4, 5, MAP_LOC_PRIO_HIGH)
3350
- call SetStartLocPrio(9, 5, 6, MAP_LOC_PRIO_HIGH)
3351
- call SetStartLocPrio(9, 6, 7, MAP_LOC_PRIO_HIGH)
3352
- call SetStartLocPrio(9, 7, 8, MAP_LOC_PRIO_HIGH)
3353
- call SetStartLocPrio(9, 8, 10, MAP_LOC_PRIO_HIGH)
3354
- call SetStartLocPrio(9, 9, 11, MAP_LOC_PRIO_HIGH)
3355
-
3356
- call SetStartLocPrioCount(10, 10)
3357
- call SetStartLocPrio(10, 0, 1, MAP_LOC_PRIO_HIGH)
3358
- call SetStartLocPrio(10, 1, 2, MAP_LOC_PRIO_HIGH)
3359
- call SetStartLocPrio(10, 2, 3, MAP_LOC_PRIO_HIGH)
3360
- call SetStartLocPrio(10, 3, 4, MAP_LOC_PRIO_HIGH)
3361
- call SetStartLocPrio(10, 4, 5, MAP_LOC_PRIO_HIGH)
3362
- call SetStartLocPrio(10, 5, 6, MAP_LOC_PRIO_HIGH)
3363
- call SetStartLocPrio(10, 6, 7, MAP_LOC_PRIO_HIGH)
3364
- call SetStartLocPrio(10, 7, 8, MAP_LOC_PRIO_HIGH)
3365
- call SetStartLocPrio(10, 8, 9, MAP_LOC_PRIO_HIGH)
3366
- call SetStartLocPrio(10, 9, 11, MAP_LOC_PRIO_HIGH)
3367
-
3368
- call SetStartLocPrioCount(11, 10)
3369
- call SetStartLocPrio(11, 0, 1, MAP_LOC_PRIO_HIGH)
3370
- call SetStartLocPrio(11, 1, 2, MAP_LOC_PRIO_HIGH)
3371
- call SetStartLocPrio(11, 2, 3, MAP_LOC_PRIO_HIGH)
3372
- call SetStartLocPrio(11, 3, 4, MAP_LOC_PRIO_HIGH)
3373
- call SetStartLocPrio(11, 4, 5, MAP_LOC_PRIO_HIGH)
3374
- call SetStartLocPrio(11, 5, 6, MAP_LOC_PRIO_HIGH)
3375
- call SetStartLocPrio(11, 6, 7, MAP_LOC_PRIO_HIGH)
3376
- call SetStartLocPrio(11, 7, 8, MAP_LOC_PRIO_HIGH)
3377
- call SetStartLocPrio(11, 8, 9, MAP_LOC_PRIO_HIGH)
3378
- call SetStartLocPrio(11, 9, 10, MAP_LOC_PRIO_HIGH)
3379
- endfunction
3380
-
3381
- //***************************************************************************
3382
- //*
3383
- //* Main Initialization
3384
- //*
3385
- //***************************************************************************
3386
-
3387
- //===========================================================================
3388
- function main takes nothing returns nothing
3389
- call SetCameraBounds(- 3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), - 3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), - 3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), - 3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM))
3390
- call SetDayNightModels("Environment\\DNC\\DNCLordaeron\\DNCLordaeronTerrain\\DNCLordaeronTerrain.mdl", "Environment\\DNC\\DNCLordaeron\\DNCLordaeronUnit\\DNCLordaeronUnit.mdl")
3391
- call NewSoundEnvironment("Default")
3392
- call SetAmbientDaySound("DalaranDay")
3393
- call SetAmbientNightSound("DalaranNight")
3394
- call SetMapMusic("Music", true, 0)
3395
- call InitSounds()
3396
- call CreateRegions()
3397
- call InitBlizzard()
3398
-
3399
-
3400
- call InitGlobals()
3401
- call InitCustomTriggers()
3402
- call RunInitializationTriggers()
3403
-
3404
- endfunction
3405
-
3406
- //***************************************************************************
3407
- //*
3408
- //* Map Configuration
3409
- //*
3410
- //***************************************************************************
3411
-
3412
- function config takes nothing returns nothing
3413
- call SetMapName("TRIGSTR_1670")
3414
- call SetMapDescription("TRIGSTR_1672")
3415
- call SetPlayers(12)
3416
- call SetTeams(12)
3417
- call SetGamePlacement(MAP_PLACEMENT_TEAMS_TOGETHER)
3418
-
3419
- call DefineStartLocation(0, 0.0, - 256.0)
3420
- call DefineStartLocation(1, 0.0, - 256.0)
3421
- call DefineStartLocation(2, 0.0, - 256.0)
3422
- call DefineStartLocation(3, 0.0, - 256.0)
3423
- call DefineStartLocation(4, 0.0, - 256.0)
3424
- call DefineStartLocation(5, 0.0, - 256.0)
3425
- call DefineStartLocation(6, 0.0, - 256.0)
3426
- call DefineStartLocation(7, 0.0, - 256.0)
3427
- call DefineStartLocation(8, 0.0, - 256.0)
3428
- call DefineStartLocation(9, 0.0, - 256.0)
3429
- call DefineStartLocation(10, 0.0, - 256.0)
3430
- call DefineStartLocation(11, 0.0, - 256.0)
3431
-
3432
- // Player setup
3433
- call InitCustomPlayerSlots()
3434
- call InitCustomTeams()
3435
- call InitAllyPriorities()
3436
- endfunction
3437
-
3438
-
3439
-
3440
-
3441
- //Struct method generated initializers/callers:
3442
-