wc-compiler 0.4.0 → 0.6.0

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package/README.md CHANGED
@@ -75,9 +75,9 @@ $ npm install wc-compiler --save-dev
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  ### CommonJS
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- If you need CommonJS support, a separate pre-bundled (with Rollup) distribution of **WCC** is available at _dist/wcc.dist.js_. Example:
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+ If you need CommonJS support, a separate pre-bundled (with Rollup) distribution of **WCC** is available at _dist/wcc.dist.cjs_. Example:
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  ```js
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- const { renderToString } = require('wc-compiler/dist/wcc.dist');
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+ const { renderToString } = require('wc-compiler/dist/wcc.dist.cjs');
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  ```
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  ## Documentation
@@ -86,6 +86,6 @@ See our [website](https://merry-caramel-524e61.netlify.app/) for API docs and ex
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  ## Motivation
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- **WCC** is not a static site generator, framework or bundler. It is focused on producing raw HTML from Web Components with the intent of being easily integrated into a site generator or framework, like [**Greenwood**](https://github.com/ProjectEvergreen/greenwood/), the original motivation for creating [this project](https://github.com/ProjectEvergreen/greenwood/issues/935).
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+ **WCC** is not a static site generator, framework or bundler. It is focused on producing raw HTML from Web Components with the intent of being easily integrated into a site generator or framework, like [**Greenwood**](https://github.com/ProjectEvergreen/greenwood/) or [**Eleventy**](https://github.com/ProjectEvergreen/eleventy-plugin-wcc/), the original motivation for creating [this project](https://github.com/ProjectEvergreen/greenwood/issues/935).
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- In addition, **WCC** hopes to provide a surface area to explore patterns around [streaming](https://github.com/ProjectEvergreen/wcc/issues/5) and serverless rendering, as well as acting as a test bed for the [Web Components Community Groups](https://github.com/webcomponents-cg) discussions around community protocols, like [hydration](https://github.com/ProjectEvergreen/wcc/issues/3).
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+ In addition, **WCC** hopes to provide a surface area to explore patterns around [streaming](https://github.com/ProjectEvergreen/wcc/issues/5) and serverless rendering, as well as acting as a test bed for the [Web Components Community Groups](https://github.com/webcomponents-cg) discussions around community protocols, like [hydration](https://github.com/ProjectEvergreen/wcc/issues/3).