waveframe 0.1.2 → 0.2.0

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package/README.md CHANGED
@@ -1,13 +1,15 @@
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  # Waveframe
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- A customizable React audio player component with SoundCloud-style waveforms.
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+ Waveframe is a soundcloud-embed inspired web audio player for React. It handles audio playback and waveform visualization with a modular engine.
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  ## Features
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- - **SoundCloud-style Waveform**: Supports pre-calculated peak points for instant rendering.
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- - **Customizable UI**: Styled with Tailwind CSS, easy to theme and adapt.
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- - **Artwork Support**: Display track artwork prominently.
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- - **High Performance**: Built with Vite and TypeScript.
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+ - Canvas-based waveform rendering.
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+ - Automatic peak analysis for URLs and Blobs.
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+ - Customizable colors via a theme object or CSS variables.
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+ - A hook-based API for building custom layouts.
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+ - Support for local audio and artwork file uploads.
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+ - Responsive scaling to fit different container sizes.
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  ## Installation
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@@ -15,26 +17,59 @@ A customizable React audio player component with SoundCloud-style waveforms.
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  pnpm add waveframe
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  ```
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- ## Usage
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+ Note: Waveframe requires React 19 or newer.
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+
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+ ## Quick Start
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+
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+ The simplest way to use Waveframe is to provide an audio source via the `media` prop.
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  ```tsx
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  import { WaveframePlayer } from 'waveframe';
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+ import 'waveframe/style.css';
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- const peaks = [0.1, 0.5, 0.8, 0.3, ...]; // 100-200 points recommended
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-
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- function App() {
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+ const App = () => {
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  return (
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  <WaveframePlayer
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- audioUrl="path/to/audio.mp3"
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- peaks={peaks}
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- artworkUrl="path/to/artwork.jpg"
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- title="Track Title"
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- artist="Artist Name"
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+ title="Electronic Sunset"
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+ artist="Digital Nomad"
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+ media="https://example.com/audio.mp3"
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+ artwork="https://example.com/cover.jpg"
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  />
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  );
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- }
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+ };
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  ```
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+ ## Component Reference
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+
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+ ### Primary Props
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+
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+ | Prop | Type | Description |
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+ | :--- | :--- | :--- |
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+ | `media` | `string \| Blob` | Audio source (URL or local File/Blob). |
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+ | `peaks` | `number[]` | Optional pre-computed peaks to skip analysis. |
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+ | `artwork`| `string \| Blob` | Artwork image source (URL or local File/Blob). |
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+ | `title` | `string` | Track title. |
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+ | `artist` | `string` | Artist name. |
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+ | `theme` | `WaveframeTheme` | Object for color customization. |
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+
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+ ## Architecture
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+
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+ Waveframe separates playback logic from the UI to allow for custom implementations.
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+
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+ - **useWaveframe**: A hook for controlling the player state and analysis.
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+ - **WaveframeEngine**: The core logic class.
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+ - **Waveform**: A component for rendering peaks.
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+
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+ For technical guides on building custom layouts or handling file workflows, refer to the full documentation.
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+
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+ ## Documentation and Playground
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+
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+ ### Interactive Playground
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+ `pnpm run dev`
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+
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+ ### API Reference
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+ `pnpm run docs`
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+
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  ## License
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  MIT
@@ -1,20 +1,83 @@
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  import { default as React } from 'react';
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  import { WaveframeTheme } from '../types';
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+ import { WaveframeEngine } from '../core/WaveframeEngine';
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+ /**
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+ * Props for the WaveframePlayer component
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+ */
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  export interface WaveframePlayerProps {
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- audioUrl: string;
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+ /**
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+ * The audio source to play. Can be a URL string or a Blob/File object.
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+ */
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+ media?: string | Blob;
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+ /**
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+ * Optional pre-generated peaks for the waveform (0-1 range).
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+ * If omitted or empty, the player will automatically analyze the media.
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+ */
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  peaks?: number[];
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- artworkUrl?: string;
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+ /**
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+ * The artwork source to display. Can be a URL string or a Blob/File object.
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+ */
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+ artwork?: string | Blob;
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+ /**
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+ * The title of the track
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+ */
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  title?: string;
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+ /**
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+ * The artist of the track
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+ */
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  artist?: string;
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+ /**
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+ * The base color of the waveform bars
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+ * @default "#e5e7eb" (light) or "#374151" (dark)
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+ */
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  waveColor?: string;
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+ /**
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+ * The color of the played progress part of the waveform
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+ * @default theme.primary or "#3b82f6"
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+ */
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  progressColor?: string;
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+ /**
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+ * The height of the waveform in pixels
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+ * @default 80
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+ */
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  height?: number;
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+ /**
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+ * Additional CSS classes for the container
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+ */
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  className?: string;
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+ /**
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+ * Inline styles for the container
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+ */
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  style?: React.CSSProperties;
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+ /**
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+ * The number of bars to render. Use 'auto' to fit the container width.
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+ * @default "auto"
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+ */
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  resolution?: number | 'auto';
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+ /**
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+ * The width of each bar in pixels (if resolution is 'auto')
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+ * @default 2
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+ */
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  barWidth?: number;
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+ /**
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+ * The gap between bars in pixels (if resolution is 'auto')
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+ * @default 1
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+ */
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  barGap?: number;
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+ /**
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+ * Custom theme configuration
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+ */
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  theme?: WaveframeTheme;
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- autoAnalyze?: boolean;
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+ /**
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+ * Optional WaveframeEngine instance for external control.
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+ * If provided, the player will sync with this engine instead of creating its own.
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+ */
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+ engine?: WaveframeEngine;
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  }
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+ /**
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+ * The standard "all-in-one" Waveframe player component.
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+ *
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+ * This component features a SoundCloud-inspired layout with a prominent
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+ * play/pause button positioned next to the track metadata.
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+ */
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  export declare const WaveframePlayer: React.FC<WaveframePlayerProps>;
@@ -0,0 +1,41 @@
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+ /**
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+ * A specialized class for decoding audio data and generating waveform peaks.
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+ *
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+ * It leverages the Web Audio API (`AudioContext`) to process audio buffers
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+ * and extract amplitude data for visualization.
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+ */
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+ export declare class PeakAnalyzer {
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+ private audioCtx;
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+ /**
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+ * Initializes the analyzer. AudioContext creation is deferred to the first use
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+ * to comply with browser autoplay and resource management policies.
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+ */
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+ constructor();
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+ /**
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+ * Lazily creates or returns the existing AudioContext.
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+ */
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+ private getContext;
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+ /**
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+ * Processes media (URL or Blob) and generates a set of normalized peaks.
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+ *
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+ * @param media The URL string or Blob object to analyze.
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+ * @param samples The number of peaks (bars) to generate. Defaults to 512.
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+ * @returns A promise resolving to an array of normalized peak values (0 to 1).
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+ *
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+ * @example
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+ * ```typescript
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+ * const analyzer = new PeakAnalyzer();
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+ *
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+ * // Analyze from URL
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+ * const peaksFromUrl = await analyzer.generatePeaks('https://example.com/audio.mp3');
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+ *
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+ * // Analyze from Blob
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+ * const peaksFromBlob = await analyzer.generatePeaks(myAudioBlob);
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+ * ```
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+ */
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+ generatePeaks(media: string | Blob, samples?: number): Promise<number[]>;
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+ /**
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+ * Closes the AudioContext and releases system audio resources.
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+ */
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+ dispose(): void;
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+ }
@@ -0,0 +1,92 @@
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+ /**
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+ * Represents the low-level playback state of the audio element.
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+ */
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+ export type PlayerState = {
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+ /** Whether the audio is currently playing */
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+ isPlaying: boolean;
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+ /** The current playback time in seconds */
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+ currentTime: number;
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+ /** The total duration of the track in seconds */
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+ duration: number;
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+ /** The current volume level (0 to 1) */
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+ volume: number;
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+ /** Whether the audio is currently muted */
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+ muted: boolean;
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+ };
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+ /**
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+ * A callback function that receives the latest PlayerState.
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+ */
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+ export type PlayerListener = (state: PlayerState) => void;
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+ /**
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+ * The internal core class responsible for managing the HTMLAudioElement.
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+ *
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+ * It handles raw playback logic, volume control, and synchronizes the
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+ * internal `PlayerState` with DOM events from the underlying `Audio` instance.
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+ */
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+ export declare class PlayerCore {
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+ private audio;
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+ private listeners;
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+ private _state;
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+ /**
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+ * Initializes a new PlayerCore instance and sets up event listeners on a new Audio object.
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+ */
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+ constructor();
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+ /**
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+ * Subscribes to various HTMLMediaElement events to keep the internal state in sync.
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+ */
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+ private initListeners;
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+ /**
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+ * Updates the internal state and notifies subscribers.
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+ */
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+ private updateState;
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+ /**
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+ * Triggers all registered listener callbacks.
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+ */
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+ private notify;
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+ /**
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+ * Registers a listener for state updates.
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+ * @param listener The callback function.
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+ * @returns An unsubscribe function.
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+ */
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+ subscribe(listener: PlayerListener): () => boolean;
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+ /**
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+ * Returns the current playback state.
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+ */
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+ get state(): PlayerState;
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+ /**
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+ * Updates the source URL of the underlying audio element.
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+ * @param url The audio source URL.
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+ */
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+ setSource(url: string): void;
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+ /**
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+ * Starts playback. Returns a promise that resolves when playback begins.
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+ */
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+ play(): Promise<void>;
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+ /**
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+ * Pauses playback.
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+ */
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+ pause(): void;
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+ /**
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+ * Toggles between play and pause states.
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+ */
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+ togglePlay(): void;
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+ /**
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+ * Seeks to a specific time.
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+ * @param time Time in seconds.
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+ */
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+ seek(time: number): void;
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+ /**
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+ * Sets the volume level.
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+ * @param volume Level from 0 to 1.
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+ */
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+ setVolume(volume: number): void;
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+ /**
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+ * Mutes or unmutes the audio element.
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+ * @param muted Mute status.
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+ */
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+ setMuted(muted: boolean): void;
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+ /**
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+ * Cleans up the audio element and removes all listeners.
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+ */
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+ dispose(): void;
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+ }
@@ -0,0 +1,122 @@
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+ import { PlayerState } from './PlayerCore';
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+ /**
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+ * Represents the complete state of the Waveframe engine, combining playback and analysis.
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+ */
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+ export type EngineState = PlayerState & {
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+ /** The current set of generated or provided waveform peaks (0-1 range) */
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+ peaks: number[];
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+ /** Whether an audio analysis process is currently in progress */
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+ isAnalyzing: boolean;
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+ /** Any error message encountered during playback or analysis */
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+ error: string | null;
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+ };
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+ /**
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+ * A callback function that receives the latest EngineState.
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+ */
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+ export type EngineListener = (state: EngineState) => void;
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+ /**
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+ * The orchestrator class for Waveframe.
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+ *
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+ * It manages the lifecycle of audio playback and waveform analysis, providing a unified
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+ * store-like interface that can be easily consumed by React or other frameworks.
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+ *
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+ * @example
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+ * ```typescript
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+ * const engine = new WaveframeEngine();
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+ *
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+ * // Load from URL (automatic analysis if peaks omitted)
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+ * engine.load('https://example.com/audio.mp3');
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+ *
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+ * // Load from Blob with pre-computed peaks
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+ * engine.load(myBlob, [0.1, 0.5, 0.8]);
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+ *
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+ * // Subscription
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+ * const unsubscribe = engine.subscribe((state) => {
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+ * console.log('Current time:', state.currentTime);
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+ * });
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+ * ```
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+ */
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+ export declare class WaveframeEngine {
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+ private player;
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+ private analyzer;
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+ private listeners;
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+ private _state;
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+ private _media;
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+ private _objectUrl;
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+ /**
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+ * Creates a new instance of the WaveframeEngine.
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+ * Initializes internal PlayerCore and PeakAnalyzer.
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+ */
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+ constructor();
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+ /**
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+ * Internal method to update the state and notify all subscribers.
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+ */
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+ private updateState;
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+ /**
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+ * Notifies all registered listeners of a state change.
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+ */
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+ private notify;
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+ /**
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+ * Registers a listener to be called whenever the engine state changes.
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+ * @param listener The callback function.
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+ * @returns An unsubscribe function.
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+ */
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+ subscribe(listener: EngineListener): () => boolean;
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+ /**
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+ * Returns a snapshot of the current engine state.
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+ * Useful for `useSyncExternalStore`.
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+ */
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+ getSnapshot(): EngineState;
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+ /**
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+ * Revokes any existing Object URLs to prevent memory leaks.
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+ */
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+ private revokeOldSource;
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+ /**
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+ * Loads media (URL or Blob) into the player.
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+ *
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+ * If a string is passed, it's treated as a URL and used directly for playback.
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+ * If a Blob is passed, an Object URL is created for playback.
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+ *
80
+ * If `peaks` are not provided, it automatically triggers an analysis.
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+ *
82
+ * @param media The audio source (URL string or Blob/File object).
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+ * @param peaks Optional pre-generated peaks for the waveform.
84
+ */
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+ load(media: string | Blob, peaks?: number[]): void;
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+ /**
87
+ * Analyzes the current media to generate waveform peaks.
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+ * @param samples The number of peaks to generate. Defaults to 512.
89
+ */
90
+ analyze(samples?: number): Promise<void>;
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+ /**
92
+ * Toggles playback between playing and paused.
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+ */
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+ togglePlay(): void;
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+ /**
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+ * Starts audio playback.
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+ */
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+ play(): void;
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+ /**
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+ * Pauses audio playback.
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+ */
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+ pause(): void;
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+ /**
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+ * Seeks to a specific position in the track.
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+ * @param percentage The seek position as a decimal (0 to 1).
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+ */
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+ seek(percentage: number): void;
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+ /**
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+ * Sets the playback volume.
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+ * @param volume The volume level (0 to 1).
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+ */
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+ setVolume(volume: number): void;
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+ /**
114
+ * Mutes or unmutes the audio.
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+ * @param muted Whether the audio should be muted.
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+ */
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+ setMuted(muted: boolean): void;
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+ /**
119
+ * Disposes of the engine, pausing playback and clearing all listeners and resources.
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+ */
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+ dispose(): void;
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+ }
@@ -0,0 +1,51 @@
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+ import { WaveframeEngine, EngineState } from '../core/WaveframeEngine';
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+ /**
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+ * Configuration options for the `useWaveframe` hook.
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+ */
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+ export interface UseWaveframeOptions {
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+ /** Optional pre-computed peaks to skip automatic analysis */
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+ peaks?: number[];
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+ /** Optional external engine instance for shared playback across components */
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+ engine?: WaveframeEngine;
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+ }
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+ /**
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+ * A headless hook that provides full control over the Waveframe engine.
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+ *
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+ * It manages the engine's lifecycle, loads the provided media, and returns
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+ * the current state along with playback controls.
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+ *
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+ * @param media The audio source (URL string or Blob/File object).
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+ * @param options Additional configuration and an optional external engine.
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+ *
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+ * @example
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+ * ```tsx
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+ * const { state, togglePlay, seek } = useWaveframe('https://example.com/audio.mp3');
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+ *
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+ * return (
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+ * <div>
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+ * <button onClick={togglePlay}>{state.isPlaying ? 'Pause' : 'Play'}</button>
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+ * <div onClick={(e) => seek(0.5)}>Seek to Middle</div>
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+ * </div>
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+ * );
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+ * ```
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+ */
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+ export declare const useWaveframe: (media: string | Blob | undefined, options?: UseWaveframeOptions) => {
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+ /** The current reactive state of the engine */
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+ state: EngineState;
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+ /** The raw WaveframeEngine instance for advanced usage */
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+ engine: WaveframeEngine;
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+ /** Toggles playback between playing and paused */
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+ togglePlay: () => void;
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+ /** Starts audio playback */
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+ play: () => void;
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+ /** Pauses audio playback */
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+ pause: () => void;
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+ /** Seeks to a specific percentage (0-1) */
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+ seek: (percentage: number) => void;
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+ /** Sets the playback volume (0-1) */
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+ setVolume: (v: number) => void;
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+ /** Mutes or unmutes the audio */
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+ setMuted: (m: boolean) => void;
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+ /** Manually triggers a re-analysis of the current media */
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+ analyze: (samples?: number) => Promise<void>;
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+ };
@@ -0,0 +1,27 @@
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+ import { WaveframeEngine, EngineState } from '../core/WaveframeEngine';
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+ /**
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+ * A React hook that synchronizes a WaveframeEngine's state with a React component.
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+ *
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+ * It uses `useSyncExternalStore` for high-performance updates, ensuring that
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+ * the component only re-renders when the engine's state snapshot actually changes.
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+ *
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+ * @param engine The WaveframeEngine instance to subscribe to.
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+ * @returns The current EngineState (isPlaying, currentTime, peaks, etc.).
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+ *
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+ * @example
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+ * ```tsx
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+ * const MyPlayer = ({ engine }: { engine: WaveframeEngine }) => {
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+ * const { isPlaying, currentTime, duration } = useWaveframeStore(engine);
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+ *
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+ * return (
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+ * <div>
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+ * <button onClick={() => engine.togglePlay()}>
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+ * {isPlaying ? 'Pause' : 'Play'}
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+ * </button>
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+ * <p>{currentTime.toFixed(2)} / {duration.toFixed(2)}</p>
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+ * </div>
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+ * );
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+ * };
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+ * ```
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+ */
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+ export declare const useWaveframeStore: (engine: WaveframeEngine) => EngineState;
@@ -1 +1,7 @@
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  export * from './components/WaveframePlayer';
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+ export * from './core/WaveframeEngine';
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+ export * from './core/PlayerCore';
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+ export * from './core/PeakAnalyzer';
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+ export * from './hooks/useWaveframeStore';
6
+ export * from './types';
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+ export * from './utils';
@@ -1,10 +1,20 @@
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  import { default as React } from 'react';
2
+ /**
3
+ * Props for the ArtworkOverlay component.
4
+ */
2
5
  interface ArtworkOverlayProps {
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+ /** The URL or Object URL of the artwork image */
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7
  artworkUrl?: string;
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+ /** The title of the track (used for alt text) */
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  title?: string;
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- isPlaying: boolean;
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- onToggle: (e: React.MouseEvent) => void;
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+ /** Whether the artwork is currently being processed or the audio is analyzing */
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11
  isLoading?: boolean;
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12
  }
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+ /**
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+ * A purely visual component for displaying track artwork.
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+ *
16
+ * It handles loading states with a blur effect and provides a consistent
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+ * container for the track image.
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+ */
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19
  export declare const ArtworkOverlay: React.FC<ArtworkOverlayProps>;
10
20
  export {};
@@ -5,7 +5,12 @@ interface SettingsPanelProps {
5
5
  trackInfo: TrackInfo;
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  config: WaveformConfig;
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  scale: number;
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- isAnalyzing: boolean;
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+ engineState: {
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+ isPlaying: boolean;
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+ volume: number;
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+ muted: boolean;
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+ isAnalyzing: boolean;
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+ };
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14
  onAnalyze: () => void;
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15
  onThemeChange: (theme: Partial<WaveframeTheme>) => void;
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16
  onTrackChange: (track: Partial<TrackInfo>) => void;
@@ -13,6 +18,12 @@ interface SettingsPanelProps {
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18
  onScaleChange: (scale: number) => void;
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  onTogglePreset: (type: 'light' | 'dark') => void;
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  onClearPeaks: () => void;
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+ onFileUpload: (e: React.ChangeEvent<HTMLInputElement>) => void;
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+ onArtworkUpload: (e: React.ChangeEvent<HTMLInputElement>) => void;
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+ onReset: () => void;
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+ onTogglePlay: () => void;
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+ onSetVolume: (v: number) => void;
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+ onSetMuted: (m: boolean) => void;
16
27
  }
17
28
  export declare const SettingsPanel: React.FC<SettingsPanelProps>;
18
29
  export {};
@@ -1,19 +1,75 @@
1
+ /**
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+ * Defines the core color palette for the Waveframe component.
3
+ *
4
+ * @example
5
+ * ```tsx
6
+ * const darkTheme: WaveframeTheme = {
7
+ * bg: '#111827',
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+ * primary: '#ec4899',
9
+ * text: '#f9fafb',
10
+ * border: '#1f2937'
11
+ * };
12
+ * ```
13
+ */
1
14
  export interface WaveframeTheme {
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+ /** The main background color of the player */
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16
  bg: string;
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+ /** The primary accent color (used for play button and progress) */
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18
  primary: string;
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+ /** The color of the text elements (title, artist, time) */
4
20
  text: string;
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+ /** The color of borders and dividers */
5
22
  border: string;
6
23
  }
24
+ /**
25
+ * Metadata associated with an audio track.
26
+ *
27
+ * @example
28
+ * ```tsx
29
+ * const track: TrackInfo = {
30
+ * title: 'Electronic Sunset',
31
+ * artist: 'Digital Nomad',
32
+ * artwork: 'https://example.com/art.jpg', // or a Blob object
33
+ * audioUrl: 'https://example.com/audio.mp3'
34
+ * };
35
+ * ```
36
+ */
7
37
  export interface TrackInfo {
38
+ /** The title of the track */
8
39
  title: string;
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+ /** The artist of the track */
9
41
  artist: string;
10
- artworkUrl: string;
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+ /** The artwork source (URL string or Blob/File object) */
43
+ artwork: string | Blob;
44
+ /** The URL to the actual audio file */
11
45
  audioUrl: string;
12
46
  }
47
+ /**
48
+ * Defines the resolution of the waveform.
49
+ * - `number`: A fixed number of bars to render.
50
+ * - `'auto'`: Compute the number of bars dynamically based on the container width.
51
+ */
13
52
  export type Resolution = number | 'auto';
53
+ /**
54
+ * Configuration options for how the waveform is rendered visually.
55
+ *
56
+ * @example
57
+ * ```tsx
58
+ * const config: WaveformConfig = {
59
+ * resolution: 'auto',
60
+ * barWidth: 2,
61
+ * barGap: 1,
62
+ * height: 100
63
+ * };
64
+ * ```
65
+ */
14
66
  export interface WaveformConfig {
67
+ /** The number of bars to render, or 'auto' to compute based on container width */
15
68
  resolution: Resolution;
69
+ /** The width of each individual bar in pixels */
16
70
  barWidth: number;
71
+ /** The spacing between each bar in pixels */
17
72
  barGap: number;
73
+ /** The total height of the waveform in pixels */
18
74
  height: number;
19
75
  }
@@ -1,15 +1,33 @@
1
1
  /**
2
- * Advanced Audio Utilities using Web Audio API
3
- */
4
- /**
5
- * Loads audio from a URL, decodes it, and generates a specific number of peaks (samples)
2
+ * Loads audio from a URL, decodes it, and generates a specific number of peaks (samples).
3
+ *
4
+ * This is a high-level utility function that internally manages a `PeakAnalyzer` instance.
5
+ *
6
+ * @param audioUrl The URL of the audio file to analyze.
7
+ * @param samples The number of peaks (bars) to generate. Defaults to 512.
8
+ * @returns A promise resolving to an array of normalized peak values (0 to 1).
9
+ *
10
+ * @example
11
+ * ```typescript
12
+ * const peaks = await generatePeaks('https://example.com/audio.mp3', 256);
13
+ * ```
6
14
  */
7
15
  export declare const generatePeaks: (audioUrl: string, samples?: number) => Promise<number[]>;
8
16
  /**
9
- * Loads audio into memory as a Blob and returns a temporary Object URL
17
+ * Loads audio into memory as a Blob and returns a temporary Object URL.
18
+ *
19
+ * Useful for ensuring audio data is fully loaded locally before starting
20
+ * playback or analysis, which can help with CORS issues or slow networks.
21
+ *
22
+ * @param url The URL of the remote audio file.
23
+ * @returns A promise resolving to a temporary `blob:` URL.
10
24
  */
11
25
  export declare const loadAudioToMemory: (url: string) => Promise<string>;
12
26
  /**
13
- * Cleanup function to prevent memory leaks from Object URLs
27
+ * Cleanup function to prevent memory leaks from Object URLs.
28
+ *
29
+ * Call this when a `blob:` URL is no longer needed (e.g., when the component unmounts).
30
+ *
31
+ * @param url The Object URL to revoke.
14
32
  */
15
33
  export declare const revokeAudioMemory: (url: string) => void;