warscript 0.0.1-dev.fd21394 → 0.0.1-dev.ff5dbcd
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +13 -3
- package/core/types/effect.lua +116 -17
- package/core/types/frame.d.ts +8 -0
- package/core/types/frame.lua +93 -1
- package/core/types/sound.d.ts +1 -0
- package/core/types/sound.lua +36 -2
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/engine/behavior.d.ts +2 -2
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/damage.d.ts +33 -11
- package/engine/behaviour/ability/damage.lua +89 -31
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +28 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +15 -3
- package/engine/behaviour/ability.lua +93 -34
- package/engine/behaviour/unit.d.ts +5 -0
- package/engine/behaviour/unit.lua +20 -0
- package/engine/buff.d.ts +95 -38
- package/engine/buff.lua +424 -200
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +80 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +6 -2
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +24 -5
- package/engine/internal/unit.d.ts +26 -10
- package/engine/internal/unit.lua +162 -81
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type.d.ts +8 -6
- package/engine/object-data/entry/ability-type.lua +62 -27
- package/engine/object-data/entry/buff-type/applicable.lua +13 -37
- package/engine/object-data/entry/buff-type.d.ts +1 -1
- package/engine/object-data/entry/buff-type.lua +2 -2
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +16 -0
- package/engine/object-data/entry/sound-preset.lua +36 -0
- package/engine/object-data/entry/unit-type.d.ts +8 -1
- package/engine/object-data/entry/unit-type.lua +61 -8
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +26 -3
- package/engine/object-field/ability.lua +54 -1
- package/engine/object-field.d.ts +2 -2
- package/engine/object-field.lua +4 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +7 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/utility/arrays.d.ts +8 -1
- package/utility/arrays.lua +34 -3
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +11 -2
- package/utility/linked-set.lua +5 -2
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
package/engine/object-field.d.ts
CHANGED
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@@ -16,6 +16,8 @@ declare abstract class ObjectFieldBase<ObjectDataEntryType extends ObjectDataEnt
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readonly id: ObjectFieldId;
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protected abstract getNativeFieldById(id: number): NativeFieldType;
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protected abstract getObjectDataEntryId(instance: InstanceType): ObjectDataEntryIdType<ObjectDataEntryType>;
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protected abstract hasNativeFieldValue(instance: InstanceType): boolean;
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hasValue(instance: InstanceType): boolean;
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constructor(id: number);
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static create<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldConstructor<T>, id?: number): T & symbol;
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static of<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldAbstractConstructor<T>, id: number): T | undefined;
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@@ -35,7 +37,6 @@ export type ReadonlyObjectFieldType<T extends ObjectField<any, any, any, any>> =
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type ReadonlyObjectFieldConstructor<T extends ObjectField> = OmitConstructor<typeof ObjectField> & (abstract new (...args: any[]) => ReadonlyObjectFieldType<T>);
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export declare abstract class ObjectField<ObjectDataEntryType extends ObjectDataEntry = ObjectDataEntry, InstanceType extends AnyNotNil = AnyNotNil, ValueType extends number | string | boolean = number | string | boolean, NativeFieldType = unknown> extends ObjectFieldBase<ObjectDataEntryType, InstanceType, ValueType, NativeFieldType> {
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protected abstract readonly defaultValue: ValueType;
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protected abstract hasNativeFieldValue(instance: InstanceType): boolean;
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protected abstract getNativeFieldValue(instance: InstanceType): ValueType;
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protected abstract setNativeFieldValue(instance: InstanceType, value: ValueType): boolean;
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getValue(entry: ObjectDataEntryType | InstanceType): ValueType;
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@@ -71,7 +72,6 @@ export declare abstract class ObjectArrayField<ObjectDataEntryType extends Objec
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}
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export declare abstract class ObjectLevelField<ObjectDataEntryType extends ObjectDataEntry = ObjectDataEntry, InstanceType extends AnyNotNil = AnyNotNil, ValueType extends number | string | boolean = number | string | boolean, InputValueType extends ValueType = never, NativeFieldType = unknown> extends ObjectFieldBase<ObjectDataEntryType, InstanceType, ValueType[], NativeFieldType> {
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protected abstract readonly defaultValue: ValueType;
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protected abstract hasNativeFieldValue(instance: InstanceType): boolean;
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protected abstract getNativeFieldValue(instance: InstanceType, level: number): ValueType;
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protected abstract setNativeFieldValue(instance: InstanceType, level: number, value: ValueType): boolean;
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protected abstract getLevelCount(entry: ObjectDataEntryType | InstanceType): number;
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package/engine/object-field.lua
CHANGED
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@@ -46,6 +46,10 @@ end
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function ObjectFieldBase.prototype.supports(self, instance)
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return __TS__InstanceOf(instance, self.instanceClass)
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end
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function ObjectFieldBase.prototype.hasValue(self, instance)
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local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
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return defaultValueByObjectDataEntryId ~= nil and defaultValueByObjectDataEntryId[self:getObjectDataEntryId(instance)] ~= nil or self:hasNativeFieldValue(instance)
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end
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function ObjectFieldBase.create(self, id)
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return __TS__New(
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self,
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@@ -0,0 +1,10 @@
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/** @noSelfInFile */
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import { StandardSoundPresetId } from "../../object-data/entry/sound-preset";
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export declare const ABOMINATION_PISSED_SOUND_PRESET_ID: StandardSoundPresetId;
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export declare const ABOMINATION_READY_SOUND_PRESET_ID: StandardSoundPresetId;
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export declare const ABOMINATION_WAR_CRY_SOUND_PRESET_ID: StandardSoundPresetId;
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export declare const AXE_MEDIUM_CHOP_WOOD_SOUND_PRESET_ID: StandardSoundPresetId;
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export declare const IMPALE_SOUND_PRESET_ID: StandardSoundPresetId;
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export declare const IMPALE_HIT_SOUND_PRESET_ID: StandardSoundPresetId;
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export declare const IMPALE_LAND_SOUND_PRESET_ID: StandardSoundPresetId;
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export declare const IMPALE_CAST_SOUND_PRESET_ID: StandardSoundPresetId;
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local ____exports = {}
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____exports.ABOMINATION_PISSED_SOUND_PRESET_ID = "AbominationPissed"
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____exports.ABOMINATION_READY_SOUND_PRESET_ID = "AbominationReady"
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____exports.ABOMINATION_WAR_CRY_SOUND_PRESET_ID = "AbominationWarcry"
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____exports.AXE_MEDIUM_CHOP_WOOD_SOUND_PRESET_ID = "AxeMediumChopWood"
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____exports.IMPALE_SOUND_PRESET_ID = "Impale"
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____exports.IMPALE_HIT_SOUND_PRESET_ID = "ImpaleHit"
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____exports.IMPALE_LAND_SOUND_PRESET_ID = "ImpaleLand"
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____exports.IMPALE_CAST_SOUND_PRESET_ID = "ImpaleCast"
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return ____exports
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export declare const ALLOW_BOUNTY_ABILITY_BOOLEAN_LEVEL_FIELD: AbilityBooleanLevelField & symbol;
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export declare const ICON_NORMAL_ABILITY_STRING_LEVEL_FIELD: AbilityStringLevelField & symbol;
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export declare const CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD: AbilityStringArrayField & symbol;
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export declare const CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
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export declare const CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
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export declare const TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD: AbilityStringArrayField & symbol;
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export declare const TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
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export declare const TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
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____exports.ALLOW_BOUNTY_ABILITY_BOOLEAN_LEVEL_FIELD = AbilityBooleanLevelField:create(fourCC("Ntm4"))
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____exports.ICON_NORMAL_ABILITY_STRING_LEVEL_FIELD = AbilityStringLevelField:create(fourCC("aart"))
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____exports.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = AbilityStringArrayField:create(fourCC("acat"))
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____exports.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("acap"))
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____exports.CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("aca1"))
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____exports.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = AbilityStringArrayField:create(fourCC("atat"))
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____exports.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("ata0"))
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____exports.TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("ata1"))
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package/engine/unit.d.ts
CHANGED
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import "./internal/unit/expiration-timer";
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import "./internal/unit/item";
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import "./internal/unit+damage";
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import "./internal/unit/add-item-to-slot-init";
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import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
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package/engine/unit.lua
CHANGED
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require("engine.internal.unit.detach-missiles")
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require("engine.internal.unit.main-selected")
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require("engine.internal.unit.add-item-to-slot-init")
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require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
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package/index.d.ts
CHANGED
package/index.lua
CHANGED
package/lualib_bundle.lua
CHANGED
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self.message = message
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self.stack = getErrorStack(nil,
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package/net/socket.d.ts
CHANGED
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/** @noSelfInFile */
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import { Event } from "../event";
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import { Player } from "../core/types/player";
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declare const enum SocketPropertyKey {
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ID = 0,
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CHUNK_ID = 1
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}
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export declare class Socket {
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private readonly
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private readonly [SocketPropertyKey.ID];
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private readonly [SocketPropertyKey.CHUNK_ID];
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readonly onMessage: Event<[Player, string]>;
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constructor();
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send(data: string): void;
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}
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export {};
|
package/net/socket.lua
CHANGED
|
@@ -7,6 +7,11 @@ local Event = ____event.Event
|
|
|
7
7
|
local ____network = require("network")
|
|
8
8
|
local send = ____network.send
|
|
9
9
|
local onReceive = ____network.onReceive
|
|
10
|
+
local MAX_PAYLOAD_LENGTH = ____network.MAX_PAYLOAD_LENGTH
|
|
11
|
+
local ____math = require("math")
|
|
12
|
+
local ceil = ____math.ceil
|
|
13
|
+
local stringSub = string.sub
|
|
14
|
+
local tableConcat = table.concat
|
|
10
15
|
local nextId = 0
|
|
11
16
|
____exports.Socket = __TS__Class()
|
|
12
17
|
local Socket = ____exports.Socket
|
|
@@ -14,13 +19,49 @@ Socket.name = "Socket"
|
|
|
14
19
|
function Socket.prototype.____constructor(self)
|
|
15
20
|
local ____tostring_0 = tostring
|
|
16
21
|
nextId = nextId + 1
|
|
17
|
-
self
|
|
22
|
+
self[0] = ____tostring_0(nextId)
|
|
23
|
+
local ____tostring_1 = tostring
|
|
24
|
+
nextId = nextId + 1
|
|
25
|
+
self[1] = ____tostring_1(nextId)
|
|
18
26
|
self.onMessage = __TS__New(Event)
|
|
19
|
-
|
|
20
|
-
|
|
27
|
+
local chunksByPlayer = {}
|
|
28
|
+
onReceive[self[0]]:addListener(function(sender, data)
|
|
29
|
+
local chunks = chunksByPlayer[sender]
|
|
30
|
+
if chunks ~= nil then
|
|
31
|
+
chunks[#chunks + 1] = data
|
|
32
|
+
Event.invoke(
|
|
33
|
+
self.onMessage,
|
|
34
|
+
sender,
|
|
35
|
+
tableConcat(chunks)
|
|
36
|
+
)
|
|
37
|
+
chunksByPlayer[sender] = nil
|
|
38
|
+
else
|
|
39
|
+
Event.invoke(self.onMessage, sender, data)
|
|
40
|
+
end
|
|
41
|
+
end)
|
|
42
|
+
onReceive[self[1]]:addListener(function(sender, data)
|
|
43
|
+
local chunks = chunksByPlayer[sender]
|
|
44
|
+
if chunks == nil then
|
|
45
|
+
chunks = {}
|
|
46
|
+
chunksByPlayer[sender] = chunks
|
|
47
|
+
end
|
|
48
|
+
chunks[#chunks + 1] = data
|
|
21
49
|
end)
|
|
22
50
|
end
|
|
23
51
|
function Socket.prototype.send(self, data)
|
|
24
|
-
|
|
52
|
+
local chunks = ceil(#data / MAX_PAYLOAD_LENGTH) - 1
|
|
53
|
+
local offset = 1
|
|
54
|
+
for _ = 0, chunks - 1 do
|
|
55
|
+
local nextOffset = offset + MAX_PAYLOAD_LENGTH
|
|
56
|
+
send(
|
|
57
|
+
self[1],
|
|
58
|
+
stringSub(data, offset, nextOffset - 1)
|
|
59
|
+
)
|
|
60
|
+
offset = nextOffset
|
|
61
|
+
end
|
|
62
|
+
send(
|
|
63
|
+
self[0],
|
|
64
|
+
stringSub(data, offset)
|
|
65
|
+
)
|
|
25
66
|
end
|
|
26
67
|
return ____exports
|
package/network.d.ts
CHANGED
|
@@ -2,6 +2,7 @@
|
|
|
2
2
|
import { Event } from "./event";
|
|
3
3
|
import { Player } from "./core/types/player";
|
|
4
4
|
import { Operation, OperationContinue, OperationMonitor } from "./operation";
|
|
5
|
+
export declare const MAX_PAYLOAD_LENGTH = 255;
|
|
5
6
|
export declare const onReceive: {
|
|
6
7
|
[prefix: string]: Event<[Player, string]>;
|
|
7
8
|
} & {
|
package/network.lua
CHANGED
|
@@ -25,6 +25,7 @@ local concat = table.concat
|
|
|
25
25
|
local pack = string.pack
|
|
26
26
|
local sub = string.sub
|
|
27
27
|
local ____unpack = string.unpack
|
|
28
|
+
____exports.MAX_PAYLOAD_LENGTH = 255
|
|
28
29
|
____exports.onReceive = setmetatable(
|
|
29
30
|
{},
|
|
30
31
|
{__index = function(self, prefix)
|
|
@@ -42,11 +43,11 @@ ____exports.onReceive = setmetatable(
|
|
|
42
43
|
end}
|
|
43
44
|
)
|
|
44
45
|
function ____exports.send(id, payload)
|
|
45
|
-
if #payload >
|
|
46
|
+
if #payload > ____exports.MAX_PAYLOAD_LENGTH then
|
|
46
47
|
error(
|
|
47
48
|
__TS__New(
|
|
48
49
|
IllegalArgumentException,
|
|
49
|
-
"payload length must be <=
|
|
50
|
+
(("payload length must be <= " .. tostring(____exports.MAX_PAYLOAD_LENGTH)) .. ", but was ") .. tostring(#payload)
|
|
50
51
|
),
|
|
51
52
|
0
|
|
52
53
|
)
|
package/objutil/buff.lua
CHANGED
|
@@ -762,7 +762,7 @@ Unit.onDamaging:addListener(function(source, target, event)
|
|
|
762
762
|
end)
|
|
763
763
|
end
|
|
764
764
|
end)
|
|
765
|
-
Unit.
|
|
765
|
+
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
766
766
|
if item.powerup and item:hasAbility(fourCC("APdi")) then
|
|
767
767
|
end
|
|
768
768
|
end)
|
package/objutil/unit.lua
CHANGED
|
@@ -11,6 +11,8 @@ local ____exports = {}
|
|
|
11
11
|
local ____object = require("objutil.object")
|
|
12
12
|
local ObjectDefinition = ____object.ObjectDefinition
|
|
13
13
|
local idgen = require("objutil.idgen")
|
|
14
|
+
local ____config = require("config")
|
|
15
|
+
local WarscriptConfig = ____config.WarscriptConfig
|
|
14
16
|
local attackTypes = setmetatable(
|
|
15
17
|
{
|
|
16
18
|
normal = "normal",
|
|
@@ -593,6 +595,9 @@ __TS__SetDescriptor(
|
|
|
593
595
|
end,
|
|
594
596
|
set = function(self, v)
|
|
595
597
|
self:setStringField("umdl", v)
|
|
598
|
+
if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
599
|
+
self:setStringField("upor", "")
|
|
600
|
+
end
|
|
596
601
|
end
|
|
597
602
|
},
|
|
598
603
|
true
|
|
@@ -606,6 +611,9 @@ __TS__SetDescriptor(
|
|
|
606
611
|
end,
|
|
607
612
|
set = function(self, v)
|
|
608
613
|
self.object:setField("umdl:hd", v)
|
|
614
|
+
if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
615
|
+
self.object:setField("upor:hd", "")
|
|
616
|
+
end
|
|
609
617
|
end
|
|
610
618
|
},
|
|
611
619
|
true
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"$schema": "https://json.schemastore.org/package",
|
|
3
3
|
"name": "warscript",
|
|
4
|
-
"version": "0.0.1-dev.
|
|
4
|
+
"version": "0.0.1-dev.ff5dbcd",
|
|
5
5
|
"description": "A typescript library for Warcraft III using Warpack.",
|
|
6
6
|
"keywords": [
|
|
7
7
|
"warcraft",
|
|
@@ -24,7 +24,7 @@
|
|
|
24
24
|
"@warscript/language-extensions": "^0.0.1",
|
|
25
25
|
"@warscript/tstl-plugin": "^0.0.4",
|
|
26
26
|
"lua-types": "^2.13.1",
|
|
27
|
-
"warpack": "0.0.1-dev.
|
|
27
|
+
"warpack": "0.0.1-dev.dfbb169"
|
|
28
28
|
},
|
|
29
29
|
"devDependencies": {
|
|
30
30
|
"@typescript-eslint/eslint-plugin": "^8.13.0",
|
package/patch-lua.d.ts
ADDED
|
File without changes
|
package/patch-lua.lua
ADDED
package/property.d.ts
ADDED
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Player } from "./core/types/player";
|
|
3
|
+
import { Event } from "./event";
|
|
4
|
+
export declare class PersistentPropertiesConfig {
|
|
5
|
+
static defaultFileName: string;
|
|
6
|
+
}
|
|
7
|
+
declare const enum PropertyPropertyKey {
|
|
8
|
+
DEFAULT_VALUE = 0,
|
|
9
|
+
VALUE = 1,
|
|
10
|
+
IS_CHANGED = 2
|
|
11
|
+
}
|
|
12
|
+
export declare class Property<T> {
|
|
13
|
+
readonly valueChangeEvent: Event<[newValue: T, oldValue: T]>;
|
|
14
|
+
private [PropertyPropertyKey.DEFAULT_VALUE];
|
|
15
|
+
private [PropertyPropertyKey.VALUE];
|
|
16
|
+
private [PropertyPropertyKey.IS_CHANGED]?;
|
|
17
|
+
constructor(defaultValue: T);
|
|
18
|
+
get defaultValue(): T;
|
|
19
|
+
set defaultValue(defaultValue: T);
|
|
20
|
+
get value(): T;
|
|
21
|
+
set value(value: T);
|
|
22
|
+
get isChanged(): boolean;
|
|
23
|
+
reset(): boolean;
|
|
24
|
+
set(value: T): boolean;
|
|
25
|
+
get(): T;
|
|
26
|
+
}
|
|
27
|
+
declare const enum PlayerPropertyPropertyKey {
|
|
28
|
+
DEFAULT_VALUE = 0,
|
|
29
|
+
VALUE_BY_PLAYER = 1,
|
|
30
|
+
IS_CHANGED_BY_PLAYER = 2
|
|
31
|
+
}
|
|
32
|
+
export declare class PlayerProperty<T> {
|
|
33
|
+
readonly valueChangeEvent: Event<[player: Player, newValue: T, oldValue: T]>;
|
|
34
|
+
private readonly [PlayerPropertyPropertyKey.DEFAULT_VALUE];
|
|
35
|
+
private readonly [PlayerPropertyPropertyKey.VALUE_BY_PLAYER];
|
|
36
|
+
private readonly [PlayerPropertyPropertyKey.IS_CHANGED_BY_PLAYER];
|
|
37
|
+
constructor(defaultValue: T);
|
|
38
|
+
isChanged(player: Player): boolean;
|
|
39
|
+
reset(player: Player): boolean;
|
|
40
|
+
set(player: Player, value: T): boolean;
|
|
41
|
+
get(player: Player): T;
|
|
42
|
+
}
|
|
43
|
+
export declare class PersistentProperty<T extends undefined | boolean | number | string> extends Property<T> {
|
|
44
|
+
readonly id: number;
|
|
45
|
+
constructor(id: number, defaultValue: T, valueChangeEventListener?: (newValue: T, oldValue: T) => void);
|
|
46
|
+
reset(): boolean;
|
|
47
|
+
set(value: T): boolean;
|
|
48
|
+
}
|
|
49
|
+
export declare class PersistentPlayerProperty<T extends string | number | boolean> extends PlayerProperty<T> {
|
|
50
|
+
readonly id: number;
|
|
51
|
+
constructor(id: number, initialValue: T, valueChangeEventListener?: (player: Player, newValue: T, oldValue: T) => void);
|
|
52
|
+
reset(player: Player): boolean;
|
|
53
|
+
set(player: Player, value: T): boolean;
|
|
54
|
+
}
|
|
55
|
+
export {};
|