warscript 0.0.1-dev.f48f7bb → 0.0.1-dev.f5421e8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (89) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/effect.d.ts +1 -3
  4. package/core/types/effect.lua +26 -29
  5. package/core/types/sound.d.ts +17 -24
  6. package/core/types/sound.lua +94 -24
  7. package/core/types/timer.d.ts +6 -7
  8. package/core/types/timer.lua +18 -21
  9. package/core/util.lua +6 -1
  10. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  11. package/engine/behaviour/ability/apply-buff.lua +32 -0
  12. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  13. package/engine/behaviour/ability/damage.d.ts +3 -0
  14. package/engine/behaviour/ability/damage.lua +2 -2
  15. package/engine/behaviour/ability.d.ts +7 -2
  16. package/engine/behaviour/ability.lua +34 -7
  17. package/engine/behaviour/unit.d.ts +2 -0
  18. package/engine/buff.d.ts +56 -41
  19. package/engine/buff.lua +295 -228
  20. package/engine/internal/ability.lua +0 -2
  21. package/engine/internal/item/ability.lua +3 -3
  22. package/engine/internal/item.d.ts +2 -2
  23. package/engine/internal/item.lua +56 -25
  24. package/engine/internal/mechanics/ability-duration.lua +1 -1
  25. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  26. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  27. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  28. package/engine/internal/object-data/evasion-probability.lua +16 -0
  29. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  30. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  31. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  32. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  33. package/engine/internal/unit/bonus.d.ts +2 -0
  34. package/engine/internal/unit/bonus.lua +17 -0
  35. package/engine/internal/unit/item.lua +3 -48
  36. package/engine/internal/unit.d.ts +7 -1
  37. package/engine/internal/unit.lua +17 -2
  38. package/engine/lightning.d.ts +12 -5
  39. package/engine/lightning.lua +48 -14
  40. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  41. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  42. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  43. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  44. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  45. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  46. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  47. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  48. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  49. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  50. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  51. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  52. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  53. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  54. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  55. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  56. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  57. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  58. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  59. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  60. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  61. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  62. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  63. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  64. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  65. package/engine/object-data/entry/ability-type/web.lua +52 -0
  66. package/engine/object-data/entry/ability-type.d.ts +19 -17
  67. package/engine/object-data/entry/ability-type.lua +74 -21
  68. package/engine/object-data/entry/buff-type/applicable.lua +13 -37
  69. package/engine/object-data/entry/buff-type.d.ts +1 -1
  70. package/engine/object-data/entry/buff-type.lua +2 -2
  71. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  72. package/engine/object-data/entry/item-type.d.ts +1 -1
  73. package/engine/object-data/entry/item-type.lua +4 -4
  74. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  75. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  76. package/engine/object-data/entry/sound-preset.lua +140 -0
  77. package/engine/object-data/entry/unit-type.d.ts +8 -1
  78. package/engine/object-data/entry/unit-type.lua +61 -8
  79. package/engine/object-data/entry/upgrade.d.ts +1 -1
  80. package/engine/object-data/entry/upgrade.lua +4 -4
  81. package/engine/object-data/entry.d.ts +16 -14
  82. package/engine/object-data/entry.lua +60 -32
  83. package/engine/standard/entries/sound-preset.d.ts +10 -0
  84. package/engine/standard/entries/sound-preset.lua +10 -0
  85. package/engine/unit.d.ts +1 -0
  86. package/engine/unit.lua +1 -0
  87. package/objutil/unit.lua +8 -0
  88. package/package.json +2 -2
  89. package/utility/reflection.lua +11 -7
@@ -22,12 +22,17 @@ export declare abstract class AbilityBehavior<Parameters extends {
22
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  protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
23
  protected registerCommandEvent(orderTypeStringId?: string): void;
24
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  get ability(): Ability;
25
+ get unit(): Unit | undefined;
25
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  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
26
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  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
27
- protected flashCasterEffect(widget: Widget): void;
28
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
29
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
28
30
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
29
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  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
30
- protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
32
+ protected flashSpecialEffect(...args: [
33
+ ...pointOrWidget: [x: number, y: number] | [widget: Widget],
34
+ ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
35
+ ]): void;
31
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  private static MissileLaunchConfig;
32
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  private get missileLaunchConfig();
33
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  protected onCreate(): void;
@@ -24,6 +24,8 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
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  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
25
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  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
26
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  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
29
  local ____ability = require("engine.object-field.ability")
28
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  local AbilityField = ____ability.AbilityField
29
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  local AbilityLevelField = ____ability.AbilityLevelField
@@ -112,12 +114,22 @@ end
112
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  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
113
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  return resolveCurrentAbilityDependentValue(self.ability, value)
114
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  end
115
- function AbilityBehavior.prototype.flashCasterEffect(self, widget)
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
116
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  local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
117
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  Effect:flash(
118
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  CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
119
121
  widget,
120
- attachmentPoint ~= "" and attachmentPoint or "origin"
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
121
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  )
122
134
  end
123
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  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
@@ -136,20 +148,23 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
136
148
  ...
137
149
  )
138
150
  end
139
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
151
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
140
152
  if type(xOrWidget) == "number" then
141
153
  Effect:flash(
142
154
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
143
155
  xOrWidget,
144
- yOrDuration,
145
- duration
156
+ yOrParametersOrDuration,
157
+ durationOrParameters,
158
+ parameters
146
159
  )
147
160
  else
161
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
148
162
  Effect:flash(
149
163
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
150
164
  xOrWidget,
151
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
152
- yOrDuration
165
+ attachmentPoint ~= "" and attachmentPoint or "origin",
166
+ yOrParametersOrDuration,
167
+ durationOrParameters
153
168
  )
154
169
  end
155
170
  end
@@ -224,6 +239,18 @@ __TS__SetDescriptor(
224
239
  end},
225
240
  true
226
241
  )
242
+ __TS__SetDescriptor(
243
+ AbilityBehavior.prototype,
244
+ "unit",
245
+ {get = function(self)
246
+ local owner = self.object.owner
247
+ if __TS__InstanceOf(owner, Unit) then
248
+ return owner
249
+ end
250
+ return owner.owner
251
+ end},
252
+ true
253
+ )
227
254
  AbilityBehavior.MissileLaunchConfig = ____class_2
228
255
  __TS__SetDescriptor(
229
256
  AbilityBehavior.prototype,
@@ -5,9 +5,11 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
8
9
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
9
10
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
10
11
  constructor(unit: Unit);
12
+ readonly sourceAbilityBehavior?: AbilityBehavior;
11
13
  get unit(): Unit;
12
14
  onAutoAttackStart(target: Unit): void;
13
15
  onAutoAttackFinish(target: Unit): void;
package/engine/buff.d.ts CHANGED
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
12
12
  import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
15
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
17
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
55
56
  armorIncreaseFactor?: NumberParameterValueType;
56
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
57
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
58
61
  damageFactor?: NumberParameterValueType;
59
62
  receivedDamageFactor?: NumberParameterValueType;
60
63
  receivedMagicDamageFactor?: NumberParameterValueType;
61
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
62
65
  maximumRemainingDuration?: NumberParameterValueType;
63
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
64
68
  stuns?: BooleanParameterValueType;
65
69
  ignoresStunImmunity?: BooleanParameterValueType;
66
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
78
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  uniqueGroup?: BuffUniqueGroup;
79
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
80
84
  declare const enum BuffPropertyKey {
81
- UNIT = 100,
82
- SOURCE = 101,
83
- DURATION = 102,
84
- UNIQUE_GROUP = 103,
85
- EFFECT_MODEL_PATH = 104,
86
- SPECIAL_EFFECT_MODEL_PATH = 105,
87
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
88
- MAXIMUM_DURATION = 107,
89
- MAXIMUM_REMAINING_DURATION = 108,
90
- DAMAGE_OVER_DURATION = 109,
91
- DAMAGE_PER_INTERVAL = 110,
92
- DAMAGE_INTERVAL = 111,
93
- REMAINING_DAMAGE_OVER_DURATION = 112,
94
- DAMAGE_INTERVAL_TIMER = 113,
95
- HEALING_OVER_DURATION = 114,
96
- HEALING_PER_INTERVAL = 115,
97
- HEALING_INTERVAL = 116,
98
- REMAINING_HEALING_OVER_DURATION = 117,
99
- HEALING_INTERVAL_TIMER = 118,
100
- DAMAGE_ON_EXPIRATION = 119,
101
- HEALING_ON_EXPIRATION = 120,
102
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
- DAMAGE_UPON_DEATH = 122,
104
- DAMAGE_UPON_DEATH_RANGE = 123,
105
- MEDIUM_DAMAGE_UPON_DEATH = 124,
106
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
- SMALL_DAMAGE_UPON_DEATH = 126,
108
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
- AUTO_ATTACK_COUNT = 128,
110
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
- DAMAGE_DEALT_EVENT_COUNT = 130,
112
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
- STUNS = 134,
116
- IGNORES_STUN_IMMUNITY = 135,
117
- DISABLES_AUTO_ATTACK = 136,
118
- PROVIDES_INVULNERABILITY = 137,
119
- KILLS_ON_EXPIRATION = 138,
120
- EXPLODES_ON_EXPIRATION = 139
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
121
128
  }
122
129
  export declare const enum BuffTypeIdSelectionPolicy {
123
130
  LEAST_DURATION = 0
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
131
138
  polarity: BuffPolarityParameterType,
132
139
  resistanceType: BuffResistanceTypeParameterType,
133
140
  ...abilityOrParameters: [
134
- ability: Ability,
141
+ ability?: Ability,
135
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
136
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
137
144
  ];
138
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
139
146
  private _unit;
140
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
141
149
  private [BuffPropertyKey.UNIT];
142
150
  private [BuffPropertyKey.SOURCE]?;
143
151
  private [BuffPropertyKey.DURATION];
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
172
180
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
173
181
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
174
182
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
175
184
  private [BuffPropertyKey.STUNS]?;
176
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
177
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -191,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
191
200
  private readonly _level?;
192
201
  private readonly _spellStealPriority?;
193
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
194
204
  private _bonusIdByBonusType?;
195
205
  private readonly _abilityTypeIds?;
196
206
  private _behaviors?;
@@ -224,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
224
234
  set receivedDamageFactor(receivedDamageFactor: number);
225
235
  get armorIncrease(): number;
226
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
227
239
  get stuns(): boolean;
228
240
  set stuns(stuns: boolean);
229
241
  get ignoresStunImmunity(): boolean;
@@ -248,6 +260,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
248
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
249
261
  get movementSpeedIncreaseFactor(): number;
250
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
251
265
  get duration(): number;
252
266
  get remainingDuration(): number;
253
267
  set remainingDuration(remainingDuration: number);
@@ -264,5 +278,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
264
278
  onDeath(source: Unit | undefined): void;
265
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
280
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly destroyEvent: Event<[Buff<object>]>;
267
282
  }
268
283
  export {};