warscript 0.0.1-dev.f024cc2 → 0.0.1-dev.f074376

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (86) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/types/frame.lua +14 -9
  4. package/core/types/player.d.ts +16 -0
  5. package/core/types/player.lua +57 -14
  6. package/core/types/playerCamera.lua +44 -0
  7. package/core/types/tileCell.d.ts +11 -1
  8. package/core/types/tileCell.lua +97 -0
  9. package/core/types/timer.d.ts +3 -2
  10. package/core/types/timer.lua +22 -2
  11. package/decl/native.d.ts +2 -2
  12. package/destroyable.d.ts +1 -0
  13. package/destroyable.lua +9 -0
  14. package/engine/behavior.d.ts +12 -1
  15. package/engine/behavior.lua +199 -65
  16. package/engine/behaviour/ability/apply-buff.lua +4 -4
  17. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  18. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  19. package/engine/behaviour/ability.d.ts +2 -1
  20. package/engine/behaviour/ability.lua +2 -1
  21. package/engine/behaviour/unit/stun-immunity.d.ts +8 -4
  22. package/engine/behaviour/unit/stun-immunity.lua +12 -3
  23. package/engine/behaviour/unit.d.ts +15 -5
  24. package/engine/behaviour/unit.lua +116 -22
  25. package/engine/buff.d.ts +15 -5
  26. package/engine/buff.lua +151 -94
  27. package/engine/internal/ability.d.ts +3 -1
  28. package/engine/internal/ability.lua +26 -9
  29. package/engine/internal/item.d.ts +13 -15
  30. package/engine/internal/item.lua +63 -49
  31. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  32. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  33. package/engine/internal/unit/ability.d.ts +14 -14
  34. package/engine/internal/unit/ability.lua +72 -45
  35. package/engine/internal/unit/bonus.d.ts +2 -0
  36. package/engine/internal/unit/bonus.lua +10 -0
  37. package/engine/internal/unit/fly-height.d.ts +7 -0
  38. package/engine/internal/unit/fly-height.lua +20 -0
  39. package/engine/internal/unit/main-selected.lua +12 -27
  40. package/engine/internal/unit/scale.d.ts +7 -0
  41. package/engine/internal/unit/scale.lua +20 -0
  42. package/engine/internal/unit+ability.lua +9 -0
  43. package/engine/internal/unit-missile-launch.lua +44 -20
  44. package/engine/internal/unit.d.ts +15 -12
  45. package/engine/internal/unit.lua +93 -76
  46. package/engine/local-client.d.ts +2 -0
  47. package/engine/local-client.lua +30 -0
  48. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  49. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  50. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  51. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  52. package/engine/object-data/entry/ability-type.lua +4 -1
  53. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  54. package/engine/object-data/entry/destructible-type.lua +155 -0
  55. package/engine/object-data/entry/unit-type.d.ts +4 -0
  56. package/engine/object-data/entry/unit-type.lua +76 -32
  57. package/engine/object-field/ability.d.ts +3 -3
  58. package/engine/object-field/ability.lua +7 -6
  59. package/engine/object-field/unit.d.ts +20 -5
  60. package/engine/object-field/unit.lua +61 -0
  61. package/engine/object-field.d.ts +9 -3
  62. package/engine/object-field.lua +237 -114
  63. package/engine/random.d.ts +9 -0
  64. package/engine/random.lua +13 -0
  65. package/engine/standard/fields/ability.d.ts +2 -2
  66. package/engine/standard/fields/ability.lua +2 -2
  67. package/engine/standard/fields/unit.d.ts +4 -1
  68. package/engine/standard/fields/unit.lua +6 -0
  69. package/engine/synchronization.d.ts +11 -0
  70. package/engine/synchronization.lua +77 -0
  71. package/engine/text-tag.lua +3 -2
  72. package/engine/unit.d.ts +2 -0
  73. package/engine/unit.lua +2 -0
  74. package/net/socket.lua +1 -1
  75. package/objutil/buff.lua +1 -1
  76. package/package.json +2 -2
  77. package/patch-lualib.lua +1 -1
  78. package/utility/arrays.d.ts +1 -0
  79. package/utility/arrays.lua +8 -0
  80. package/utility/callback-array.d.ts +17 -0
  81. package/utility/callback-array.lua +61 -0
  82. package/utility/linked-set.d.ts +1 -0
  83. package/utility/linked-set.lua +19 -1
  84. package/utility/lua-maps.d.ts +11 -2
  85. package/utility/lua-maps.lua +33 -2
  86. package/utility/types.d.ts +3 -0
@@ -17,63 +17,127 @@ local getOrPut = ____lua_2Dmaps.getOrPut
17
17
  local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
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  local ____lua_2Dsets = require("utility.lua-sets")
19
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  local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
- local behaviorsByEvent = {}
21
- local rangeByBehaviorByEvent = {}
22
- local listenerByBehaviorByEvent = {}
23
- local eventsByBehavior = {}
20
+ local ____bonus = require("engine.internal.unit.bonus")
21
+ local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
22
+ local getUnitBonus = ____bonus.getUnitBonus
23
+ local removeUnitBonus = ____bonus.removeUnitBonus
24
+ local safeCall = warpack.safeCall
25
+ local createBehaviorFunctionsByUnitTypeId = {}
26
+ local behaviorsByOwningPlayerEvent = {}
27
+ local listenerByBehaviorByOwningPlayerEvent = {}
28
+ local owningPlayerEventsByBehavior = {}
29
+ local behaviorsByInRangeUnitEvent = {}
30
+ local rangeByBehaviorByInRangeUnitEvent = {}
31
+ local listenerByBehaviorByInRangeUnitEvent = {}
32
+ local inRangeUnitEventsByBehavior = {}
24
33
  ____exports.UnitBehavior = __TS__Class()
25
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  local UnitBehavior = ____exports.UnitBehavior
26
35
  UnitBehavior.name = "UnitBehavior"
27
36
  __TS__ClassExtends(UnitBehavior, Behavior)
28
- function UnitBehavior.prototype.____constructor(self, unit)
29
- Behavior.prototype.____constructor(self, unit)
37
+ function UnitBehavior.prototype.____constructor(self, unit, priority)
38
+ Behavior.prototype.____constructor(self, unit, priority)
30
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  end
31
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  function UnitBehavior.prototype.onDestroy(self)
32
- local events = eventsByBehavior[self]
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- if events ~= nil then
34
- for event in pairs(events) do
35
- local ____opt_0 = behaviorsByEvent[event]
41
+ local owningPlayerEvents = owningPlayerEventsByBehavior[self]
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+ if owningPlayerEvents ~= nil then
43
+ for event in pairs(owningPlayerEvents) do
44
+ local ____opt_0 = behaviorsByOwningPlayerEvent[event]
36
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  if ____opt_0 ~= nil then
37
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  ____opt_0:remove(self)
38
47
  end
39
- local ____opt_2 = rangeByBehaviorByEvent[event]
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+ local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
40
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  if ____opt_2 ~= nil then
41
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  ____opt_2[self] = nil
42
51
  end
43
- local ____opt_4 = listenerByBehaviorByEvent[event]
52
+ end
53
+ owningPlayerEventsByBehavior[self] = nil
54
+ end
55
+ local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
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+ if inRangeUnitEvents ~= nil then
57
+ for event in pairs(inRangeUnitEvents) do
58
+ local ____opt_4 = behaviorsByInRangeUnitEvent[event]
44
59
  if ____opt_4 ~= nil then
45
- ____opt_4[self] = nil
60
+ ____opt_4:remove(self)
61
+ end
62
+ local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
63
+ if ____opt_6 ~= nil then
64
+ ____opt_6[self] = nil
65
+ end
66
+ local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
67
+ if ____opt_8 ~= nil then
68
+ ____opt_8[self] = nil
46
69
  end
47
70
  end
48
- eventsByBehavior[self] = nil
71
+ inRangeUnitEventsByBehavior[self] = nil
72
+ end
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+ if self._bonusIdByBonusType ~= nil then
74
+ for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
75
+ removeUnitBonus(self.object, bonusType, bonusId)
76
+ end
49
77
  end
50
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  return Behavior.prototype.onDestroy(self)
51
79
  end
80
+ function UnitBehavior.prototype.getUnitBonus(self, bonusType)
81
+ local ____opt_10 = self._bonusIdByBonusType
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+ local bonusId = ____opt_10 and ____opt_10[bonusType]
83
+ return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
84
+ end
85
+ function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
86
+ local bonusIdByBonusType = self._bonusIdByBonusType
87
+ if bonusIdByBonusType == nil then
88
+ bonusIdByBonusType = {}
89
+ self._bonusIdByBonusType = bonusIdByBonusType
90
+ end
91
+ bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
92
+ end
93
+ function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
94
+ local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
95
+ listenerByBehavior[self] = listener
96
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
97
+ local behaviors = behaviorsByOwningPlayerEvent[event]
98
+ if behaviors == nil then
99
+ event:addListener(function(...)
100
+ local behaviors = behaviorsByOwningPlayerEvent[event]
101
+ if behaviors ~= nil then
102
+ local player = extractPlayer(...)
103
+ if player ~= nil then
104
+ for behavior in pairs(behaviors) do
105
+ if behavior.unit.owner == player then
106
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
107
+ end
108
+ end
109
+ end
110
+ end
111
+ end)
112
+ behaviors = __TS__New(LinkedSet)
113
+ behaviorsByOwningPlayerEvent[event] = behaviors
114
+ end
115
+ behaviors:add(self)
116
+ end
52
117
  function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
53
- local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
118
+ local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
54
119
  rangeByBehavior[self] = range
55
- local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
120
+ local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
56
121
  listenerByBehavior[self] = listener
57
- getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
58
- local behaviors = behaviorsByEvent[event]
122
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
123
+ local behaviors = behaviorsByInRangeUnitEvent[event]
59
124
  if behaviors == nil then
60
125
  event:addListener(function(...)
61
- local behaviors = behaviorsByEvent[event]
126
+ local behaviors = behaviorsByInRangeUnitEvent[event]
62
127
  if behaviors ~= nil then
63
128
  local unit = extractUnit(...)
64
129
  if unit ~= nil then
65
130
  for behavior in pairs(behaviors) do
66
131
  local range = rangeByBehavior[behavior]
67
132
  if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
68
- local ____self_6 = behavior
69
- ____self_6[listenerByBehavior[behavior]](____self_6, ...)
133
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
70
134
  end
71
135
  end
72
136
  end
73
137
  end
74
138
  end)
75
139
  behaviors = __TS__New(LinkedSet)
76
- behaviorsByEvent[event] = behaviors
140
+ behaviorsByInRangeUnitEvent[event] = behaviors
77
141
  end
78
142
  behaviors:add(self)
79
143
  end
@@ -129,6 +193,8 @@ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
129
193
  end
130
194
  function UnitBehavior.prototype.onBuffGained(self, buff)
131
195
  end
196
+ function UnitBehavior.prototype.onBuffLost(self, buff)
197
+ end
132
198
  function UnitBehavior.prototype.onItemDropped(self, item)
133
199
  end
134
200
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -143,6 +209,23 @@ function UnitBehavior.prototype.onKill(self, target)
143
209
  end
144
210
  function UnitBehavior.prototype.onDeath(self, source)
145
211
  end
212
+ function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
213
+ end
214
+ function UnitBehavior.bindUnitType(self, unitTypeId, ...)
215
+ local args = {...}
216
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
217
+ if createBehaviorFunctions == nil then
218
+ createBehaviorFunctions = {}
219
+ createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
220
+ end
221
+ createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
222
+ return __TS__New(
223
+ self,
224
+ unit,
225
+ table.unpack(args)
226
+ )
227
+ end
228
+ end
146
229
  __TS__SetDescriptor(
147
230
  UnitBehavior.prototype,
148
231
  "unit",
@@ -254,7 +337,18 @@ __TS__SetDescriptor(
254
337
  Unit.itemChargesChangedEvent:addListener(function(unit, item)
255
338
  ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
256
339
  end)
340
+ Unit.onOwnerChange:addListener(function(unit, previousOwner)
341
+ ____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
342
+ end)
257
343
  end)(UnitBehavior)
344
+ Unit.onCreate:addListener(function(unit)
345
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
346
+ if createBehaviorFunctions ~= nil then
347
+ for ____, createBehavior in ipairs(createBehaviorFunctions) do
348
+ createBehavior(unit)
349
+ end
350
+ end
351
+ end)
258
352
  Unit.destroyEvent:addListener(function(unit)
259
353
  ____exports.UnitBehavior:forAll(unit, "destroy")
260
354
  end)
package/engine/buff.d.ts CHANGED
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
15
  import { Event } from "../event";
16
+ import { AbilityBehavior } from "./behaviour/ability";
16
17
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
17
18
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
18
19
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -56,6 +57,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
56
57
  armorIncreaseFactor?: NumberParameterValueType;
57
58
  attackSpeedIncreaseFactor?: NumberParameterValueType;
58
59
  movementSpeedIncreaseFactor?: NumberParameterValueType;
60
+ manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
59
61
  evasionProbability?: NumberParameterValueType;
60
62
  missProbability?: NumberParameterValueType;
61
63
  damageFactor?: NumberParameterValueType;
@@ -79,6 +81,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
79
81
  healingOnExpiration?: NumberParameterValueType;
80
82
  killsOnExpiration?: BooleanParameterValueType;
81
83
  explodesOnExpiration?: BooleanParameterValueType;
84
+ abilityCooldownFactor?: NumberParameterValueType;
82
85
  uniqueGroup?: BuffUniqueGroup;
83
86
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
84
87
  declare const enum BuffPropertyKey {
@@ -124,7 +127,9 @@ declare const enum BuffPropertyKey {
124
127
  PROVIDES_INVULNERABILITY = 139,
125
128
  KILLS_ON_EXPIRATION = 140,
126
129
  EXPLODES_ON_EXPIRATION = 141,
127
- MISS_PROBABILITY = 142
130
+ MISS_PROBABILITY = 142,
131
+ ABILITY_COOLDOWN_FACTOR = 143,
132
+ ABILITY_COOLDOWN_MODIFIER = 144
128
133
  }
129
134
  export declare const enum BuffTypeIdSelectionPolicy {
130
135
  LEAST_DURATION = 0
@@ -138,7 +143,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
138
143
  polarity: BuffPolarityParameterType,
139
144
  resistanceType: BuffResistanceTypeParameterType,
140
145
  ...abilityOrParameters: [
141
- ability?: Ability,
146
+ ability?: Ability | AbilityBehavior,
142
147
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
143
148
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
144
149
  ];
@@ -187,6 +192,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
192
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
188
193
  private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
189
194
  private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
195
+ private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
196
+ private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
190
197
  protected static readonly defaultParameters: BuffParameters;
191
198
  get source(): Unit;
192
199
  readonly typeId: ApplicableBuffTypeId;
@@ -201,11 +208,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
201
208
  private readonly _spellStealPriority?;
202
209
  private readonly _learnLevelMinimum?;
203
210
  private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
204
- private _bonusIdByBonusType?;
205
211
  private readonly _abilityTypeIds?;
206
212
  private _behaviors?;
207
- private getUnitBonus;
208
- private addOrUpdateOrRemoveUnitBonus;
209
213
  constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
210
214
  get level(): number;
211
215
  get remainingDamageOverDuration(): number;
@@ -262,9 +266,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
262
266
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
267
  get evasionProbability(): number;
264
268
  set evasionProbability(evasionProbability: number);
269
+ get manaRegenerationRateIncreaseFactor(): number;
270
+ set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
265
271
  get duration(): number;
266
272
  get remainingDuration(): number;
267
273
  set remainingDuration(remainingDuration: number);
274
+ get abilityCooldownFactor(): number;
275
+ set abilityCooldownFactor(abilityCooldownFactor: number);
276
+ onAbilityGained(ability: Ability): void;
277
+ onAbilityLost(ability: Ability): void;
268
278
  flashEffect(...parameters: [
269
279
  ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
280
  ...parametersOrDuration: [] | [EffectParameters] | [number]