warscript 0.0.1-dev.e7b1f67 → 0.0.1-dev.ea10f2b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +13 -3
- package/core/types/effect.lua +116 -17
- package/core/types/frame.d.ts +8 -0
- package/core/types/frame.lua +93 -1
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +94 -24
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/engine/behavior.d.ts +6 -6
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +36 -11
- package/engine/behaviour/ability/damage.lua +90 -32
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +28 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -38
- package/engine/behaviour/unit.d.ts +7 -0
- package/engine/behaviour/unit.lua +20 -0
- package/engine/buff.d.ts +101 -39
- package/engine/buff.lua +458 -203
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +80 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +6 -2
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +24 -5
- package/engine/internal/unit.d.ts +32 -11
- package/engine/internal/unit.lua +183 -88
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +8 -6
- package/engine/object-data/entry/ability-type.lua +62 -27
- package/engine/object-data/entry/buff-type/applicable.lua +13 -37
- package/engine/object-data/entry/buff-type.d.ts +1 -1
- package/engine/object-data/entry/buff-type.lua +2 -2
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +8 -1
- package/engine/object-data/entry/unit-type.lua +61 -8
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +26 -3
- package/engine/object-field/ability.lua +54 -1
- package/engine/object-field.d.ts +2 -2
- package/engine/object-field.lua +4 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +7 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/utility/arrays.d.ts +8 -1
- package/utility/arrays.lua +34 -3
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +11 -2
- package/utility/linked-set.lua +5 -2
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
package/engine/internal/unit.lua
CHANGED
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@@ -7,6 +7,9 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__ArraySetLength = ____lualib.__TS__ArraySetLength
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local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
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local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
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local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local Set = ____lualib.Set
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@@ -48,11 +51,14 @@ local ____arrays = require("utility.arrays")
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local forEach = ____arrays.forEach
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local ____math = require("math")
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local min = ____math.min
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
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local match = string.match
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local ____tostring = _G.tostring
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local setUnitAnimation = SetUnitAnimation
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local setUnitAnimationWithRarity = SetUnitAnimationWithRarity
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local setUnitAnimationByIndex = SetUnitAnimationByIndex
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local resetUnitAnimation = ResetUnitAnimation
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local queueUnitAnimation = QueueUnitAnimation
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local getUnitIntegerField = BlzGetUnitIntegerField
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local getUnitRealField = BlzGetUnitRealField
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@@ -72,6 +78,7 @@ local setUnitScale = SetUnitScale
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local setUnitPosition = SetUnitPosition
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local setUnitTimeScale = SetUnitTimeScale
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local getHandleId = GetHandleId
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local createUnit = CreateUnit
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local killUnit = KillUnit
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local setUnitExploded = SetUnitExploded
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@@ -279,16 +286,14 @@ function UnitTriggerEvent.prototype.____constructor(self, eventType, c)
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end
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local function dispatch(event, idGetter, argsGetter)
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local initialized = false
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local x = {}
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return setmetatable(
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{},
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{
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__index = function(self, id)
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return event[id]
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end
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if not initialized then
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local invoke = Event.invoke
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event:addListener(function(...)
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local id = idGetter(...)
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local dispatched = rawget(self, id)
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end
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local invoke = Event.invoke
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event:addListener(function(unit, ability, ...)
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if dispatched ~= nil then
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____exports.Unit:of(unit)
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)
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end
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if not unitAddAbility(unit, abilityId) then
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if getUnitAbility(unit, abilityId) == ability then
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return UnitAbility:of(
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ability,
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abilityId,
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____exports.Unit:of(unit)
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)
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end
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else
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unitRemoveAbility(unit, abilityId)
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end
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for i = 0, unitInventorySize(unit) - 1 do
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local item = unitItemInSlot(unit, i)
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if getItemAbility(item, abilityId) == ability then
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dummies[player] = dummy
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end
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local function delayHealthChecksCallback(unit)
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local counter = (unit[
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local counter = (unit[103] or 0) - 1
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unit[
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unit[103] = counter
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return
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end
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unit[
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local healthBonus = unit[
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unit[103] = nil
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local healthBonus = unit[104]
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unit[
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unit[104] = nil
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local handle = unit.handle
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BlzSetUnitMaxHP(
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handle,
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)
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end
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end
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local nextSyncId = 1
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local unitBySyncId = setmetatable({}, {__mode = "k"})
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____exports.Unit = __TS__Class()
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local Unit = ____exports.Unit
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Unit.name = "Unit"
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__TS__ClassExtends(Unit, Handle)
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function Unit.prototype.____constructor(self, handle)
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Handle.prototype.____constructor(self, handle)
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local ____nextSyncId_0 = nextSyncId
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nextSyncId = ____nextSyncId_0 + 1
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self.syncId = ____nextSyncId_0
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self._owner = Player:of(getOwningPlayer(handle))
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assert(unitAddAbility(handle, leaveDetectAbilityId) and UnitMakeAbilityPermanent(handle, true, leaveDetectAbilityId))
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assert(unitAddAbility(handle, morphDetectAbilityId))
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fourCC("Amrf")
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))
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end
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unitBySyncId[self.syncId] = self
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local ____ = self.abilities
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end
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function Unit.prototype.getEvent(self, event, collector)
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end
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function Unit.prototype.onDestroy(self)
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local handle = self.handle
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self[107] = getUnitX(handle)
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self[108] = getUnitY(handle)
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if not self._owner then
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self._owner = Player:of(getOwningPlayer(handle))
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end
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end}
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end
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function Unit.prototype.hasCombatClassification(self, combatClassification)
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local
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return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) &
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local ____combatClassification_1 = combatClassification
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return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) & ____combatClassification_1 == ____combatClassification_1
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end
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function Unit.prototype.addClassification(self, classification)
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return unitAddType(self.handle, classification)
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return isUnitInvisible(self.handle, player.handle)
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end
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function Unit.prototype.isInRangeOf(self, x, y, range)
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local
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local ____temp_2
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____temp_2 = isUnitInRangeXY(self.handle, x, y, range)
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else
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____temp_2 = isUnitInRange(self.handle, x.handle, y)
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end
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return
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return ____temp_2
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end
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function Unit.prototype.isAllyOf(self, unit)
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return isUnitAlly(
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@@ -797,11 +798,14 @@ function Unit.prototype.playAnimation(self, animation, rarity)
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setUnitAnimation(self.handle, animation)
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end
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end
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function Unit.prototype.resetAnimation(self)
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resetUnitAnimation(self.handle)
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end
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function Unit.prototype.queueAnimation(self, animation)
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queueUnitAnimation(self.handle, animation)
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end
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function Unit.prototype.delayHealthChecks(self)
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self[
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self[103] = (self[103] or 0) + 1
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Timer:run(delayHealthChecksCallback, self)
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end
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function Unit.prototype.setPosition(self, x, y)
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function Unit.prototype.kill(self)
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killUnit(self.handle)
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end
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function Unit.prototype.revive(self,
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function Unit.prototype.revive(self, x, y, doEffect)
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local ____ReviveHero_5 = ReviveHero
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local ____array_4 = __TS__SparseArrayNew(self.handle, x, y)
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|
+
local ____doEffect_3 = doEffect
|
|
828
|
+
if ____doEffect_3 == nil then
|
|
829
|
+
____doEffect_3 = false
|
|
830
|
+
end
|
|
831
|
+
__TS__SparseArrayPush(____array_4, ____doEffect_3)
|
|
832
|
+
____ReviveHero_5(__TS__SparseArraySpread(____array_4))
|
|
822
833
|
end
|
|
823
834
|
function Unit.prototype.healTarget(self, target, amount)
|
|
824
835
|
if __TS__InstanceOf(target, ____exports.Unit) and target:hasAbility(fourCC("BIhm")) then
|
|
@@ -858,7 +869,7 @@ function Unit.prototype.dropItemSlot(self, item, slot)
|
|
|
858
869
|
return UnitDropItemSlot(self.handle, item.handle, slot)
|
|
859
870
|
end
|
|
860
871
|
function Unit.prototype.itemInSlot(self, slot)
|
|
861
|
-
return Item:of(
|
|
872
|
+
return Item:of(unitItemInSlot(self.handle, slot))
|
|
862
873
|
end
|
|
863
874
|
function Unit.prototype.addAbility(self, abilityId)
|
|
864
875
|
if unitAddAbility(self.handle, abilityId) then
|
|
@@ -927,8 +938,15 @@ function Unit.prototype.interruptAttack(self)
|
|
|
927
938
|
unitInterruptAttack(self.handle)
|
|
928
939
|
end
|
|
929
940
|
function Unit.prototype.interruptCast(self, abilityId)
|
|
930
|
-
|
|
931
|
-
unitDisableAbility(
|
|
941
|
+
local handle = self.handle
|
|
942
|
+
unitDisableAbility(handle, abilityId, true, false)
|
|
943
|
+
Timer:run(
|
|
944
|
+
unitDisableAbility,
|
|
945
|
+
handle,
|
|
946
|
+
abilityId,
|
|
947
|
+
false,
|
|
948
|
+
false
|
|
949
|
+
)
|
|
932
950
|
end
|
|
933
951
|
function Unit.prototype.getDistanceTo(self, target)
|
|
934
952
|
local handle = self.handle
|
|
@@ -988,18 +1006,18 @@ function Unit.prototype.unpauseEx(self)
|
|
|
988
1006
|
self:decrementStunCounter()
|
|
989
1007
|
end
|
|
990
1008
|
function Unit.prototype.incrementStunCounter(self)
|
|
991
|
-
local stunCounter = self[
|
|
992
|
-
if not self[
|
|
1009
|
+
local stunCounter = self[102] or 0
|
|
1010
|
+
if not self[101] or stunCounter >= 0 then
|
|
993
1011
|
BlzPauseUnitEx(self.handle, true)
|
|
994
1012
|
end
|
|
995
|
-
self[
|
|
1013
|
+
self[102] = stunCounter + 1
|
|
996
1014
|
end
|
|
997
1015
|
function Unit.prototype.decrementStunCounter(self)
|
|
998
|
-
local stunCounter = self[
|
|
999
|
-
if not self[
|
|
1016
|
+
local stunCounter = self[102] or 0
|
|
1017
|
+
if not self[101] or stunCounter >= 1 then
|
|
1000
1018
|
BlzPauseUnitEx(self.handle, false)
|
|
1001
1019
|
end
|
|
1002
|
-
self[
|
|
1020
|
+
self[102] = stunCounter - 1
|
|
1003
1021
|
end
|
|
1004
1022
|
function Unit.create(self, owner, id, x, y, facing, skinId)
|
|
1005
1023
|
local handle = skinId and BlzCreateUnitWithSkin(
|
|
@@ -1101,8 +1119,11 @@ function Unit.getInSector(self, pos, range, offsetAngle, centralAngle)
|
|
|
1101
1119
|
)
|
|
1102
1120
|
return targetCollection
|
|
1103
1121
|
end
|
|
1104
|
-
function Unit.getSelectionOf(self, player)
|
|
1105
|
-
|
|
1122
|
+
function Unit.getSelectionOf(self, player, target)
|
|
1123
|
+
if target == nil then
|
|
1124
|
+
target = {}
|
|
1125
|
+
end
|
|
1126
|
+
targetCollection = target
|
|
1106
1127
|
targetCollectionNextIndex = 1
|
|
1107
1128
|
GroupEnumUnitsSelected(dummyGroup, player.handle, collectIntoTarget)
|
|
1108
1129
|
return targetCollection
|
|
@@ -1124,6 +1145,9 @@ end
|
|
|
1124
1145
|
function Unit.prototype.__tostring(self)
|
|
1125
1146
|
return (((self.constructor.name .. "$") .. util.id2s(self.typeId)) .. "@") .. tostring(getHandleId(self.handle))
|
|
1126
1147
|
end
|
|
1148
|
+
function Unit.getBySyncId(self, syncId)
|
|
1149
|
+
return unitBySyncId[syncId]
|
|
1150
|
+
end
|
|
1127
1151
|
__TS__SetDescriptor(
|
|
1128
1152
|
Unit.prototype,
|
|
1129
1153
|
"_deltas",
|
|
@@ -1187,6 +1211,14 @@ __TS__SetDescriptor(
|
|
|
1187
1211
|
end},
|
|
1188
1212
|
true
|
|
1189
1213
|
)
|
|
1214
|
+
__TS__SetDescriptor(
|
|
1215
|
+
Unit.prototype,
|
|
1216
|
+
"isStunned",
|
|
1217
|
+
{get = function(self)
|
|
1218
|
+
return getUnitCurrentOrder(self.handle) == orderId("stunned")
|
|
1219
|
+
end},
|
|
1220
|
+
true
|
|
1221
|
+
)
|
|
1190
1222
|
__TS__SetDescriptor(
|
|
1191
1223
|
Unit.prototype,
|
|
1192
1224
|
"combatClassifications",
|
|
@@ -1381,17 +1413,17 @@ __TS__SetDescriptor(
|
|
|
1381
1413
|
"isTeamGlowVisible",
|
|
1382
1414
|
{
|
|
1383
1415
|
get = function(self)
|
|
1384
|
-
return not self[
|
|
1416
|
+
return not self[106]
|
|
1385
1417
|
end,
|
|
1386
1418
|
set = function(self, isTeamGlowVisible)
|
|
1387
1419
|
showUnitTeamGlow(self.handle, isTeamGlowVisible)
|
|
1388
|
-
local
|
|
1420
|
+
local ____temp_6
|
|
1389
1421
|
if not isTeamGlowVisible then
|
|
1390
|
-
|
|
1422
|
+
____temp_6 = true
|
|
1391
1423
|
else
|
|
1392
|
-
|
|
1424
|
+
____temp_6 = nil
|
|
1393
1425
|
end
|
|
1394
|
-
self[
|
|
1426
|
+
self[106] = ____temp_6
|
|
1395
1427
|
end
|
|
1396
1428
|
},
|
|
1397
1429
|
true
|
|
@@ -1401,7 +1433,7 @@ __TS__SetDescriptor(
|
|
|
1401
1433
|
"color",
|
|
1402
1434
|
{set = function(self, color)
|
|
1403
1435
|
setUnitColor(self.handle, color.handle)
|
|
1404
|
-
if self[
|
|
1436
|
+
if self[106] then
|
|
1405
1437
|
showUnitTeamGlow(self.handle, false)
|
|
1406
1438
|
end
|
|
1407
1439
|
end},
|
|
@@ -1425,14 +1457,14 @@ __TS__SetDescriptor(
|
|
|
1425
1457
|
"maxHealth",
|
|
1426
1458
|
{
|
|
1427
1459
|
get = function(self)
|
|
1428
|
-
return BlzGetUnitMaxHP(self.handle) - (self[
|
|
1460
|
+
return BlzGetUnitMaxHP(self.handle) - (self[104] or 0) - (self[105] or 0)
|
|
1429
1461
|
end,
|
|
1430
1462
|
set = function(self, maxHealth)
|
|
1431
|
-
if maxHealth < 1 and self[
|
|
1432
|
-
self[
|
|
1463
|
+
if maxHealth < 1 and self[103] ~= nil then
|
|
1464
|
+
self[104] = (self[104] or 0) + (1 - maxHealth)
|
|
1433
1465
|
maxHealth = 1
|
|
1434
1466
|
end
|
|
1435
|
-
BlzSetUnitMaxHP(self.handle, maxHealth + (self[
|
|
1467
|
+
BlzSetUnitMaxHP(self.handle, maxHealth + (self[105] or 0))
|
|
1436
1468
|
end
|
|
1437
1469
|
},
|
|
1438
1470
|
true
|
|
@@ -1474,10 +1506,10 @@ __TS__SetDescriptor(
|
|
|
1474
1506
|
"health",
|
|
1475
1507
|
{
|
|
1476
1508
|
get = function(self)
|
|
1477
|
-
return GetWidgetLife(self.handle) - (self[
|
|
1509
|
+
return GetWidgetLife(self.handle) - (self[105] or 0)
|
|
1478
1510
|
end,
|
|
1479
1511
|
set = function(self, health)
|
|
1480
|
-
SetWidgetLife(self.handle, health + (self[
|
|
1512
|
+
SetWidgetLife(self.handle, health + (self[105] or 0))
|
|
1481
1513
|
end
|
|
1482
1514
|
},
|
|
1483
1515
|
true
|
|
@@ -1571,7 +1603,7 @@ __TS__SetDescriptor(
|
|
|
1571
1603
|
"x",
|
|
1572
1604
|
{
|
|
1573
1605
|
get = function(self)
|
|
1574
|
-
return getUnitX(self.handle)
|
|
1606
|
+
return self[107] or getUnitX(self.handle)
|
|
1575
1607
|
end,
|
|
1576
1608
|
set = function(self, v)
|
|
1577
1609
|
SetUnitX(self.handle, v)
|
|
@@ -1584,7 +1616,7 @@ __TS__SetDescriptor(
|
|
|
1584
1616
|
"y",
|
|
1585
1617
|
{
|
|
1586
1618
|
get = function(self)
|
|
1587
|
-
return getUnitY(self.handle)
|
|
1619
|
+
return self[108] or getUnitY(self.handle)
|
|
1588
1620
|
end,
|
|
1589
1621
|
set = function(self, v)
|
|
1590
1622
|
SetUnitY(self.handle, v)
|
|
@@ -1688,17 +1720,17 @@ __TS__SetDescriptor(
|
|
|
1688
1720
|
set = function(self, isPaused)
|
|
1689
1721
|
local handle = self.handle
|
|
1690
1722
|
if isPaused and not IsUnitPaused(handle) then
|
|
1691
|
-
self[
|
|
1692
|
-
for _ = self[
|
|
1723
|
+
self[101] = true
|
|
1724
|
+
for _ = self[102] or 0, -1 do
|
|
1693
1725
|
BlzPauseUnitEx(handle, true)
|
|
1694
1726
|
end
|
|
1695
1727
|
PauseUnit(handle, true)
|
|
1696
1728
|
elseif not isPaused and IsUnitPaused(handle) then
|
|
1697
1729
|
PauseUnit(handle, false)
|
|
1698
|
-
for _ = self[
|
|
1730
|
+
for _ = self[102] or 0, -1 do
|
|
1699
1731
|
BlzPauseUnitEx(handle, false)
|
|
1700
1732
|
end
|
|
1701
|
-
self[
|
|
1733
|
+
self[101] = nil
|
|
1702
1734
|
end
|
|
1703
1735
|
end
|
|
1704
1736
|
},
|
|
@@ -2055,7 +2087,6 @@ Unit.onDecay = __TS__New(
|
|
|
2055
2087
|
Unit.onResurrect = __TS__New(
|
|
2056
2088
|
InitializingEvent,
|
|
2057
2089
|
function(event)
|
|
2058
|
-
local invoke = Event.invoke
|
|
2059
2090
|
local dead = setmetatable({}, {__mode = "k"})
|
|
2060
2091
|
____exports.Unit.deathEvent:addListener(function(unit)
|
|
2061
2092
|
dead[unit] = true
|
|
@@ -2071,10 +2102,15 @@ Unit.onResurrect = __TS__New(
|
|
|
2071
2102
|
Unit.morphEvent = __TS__New(
|
|
2072
2103
|
InitializingEvent,
|
|
2073
2104
|
function(event)
|
|
2105
|
+
local function ifNotLeft(unit)
|
|
2106
|
+
local handle = unit.handle
|
|
2107
|
+
if getUnitAbilityLevel(handle, leaveDetectAbilityId) ~= 0 and unitAddAbility(handle, morphDetectAbilityId) then
|
|
2108
|
+
invoke(event, unit)
|
|
2109
|
+
end
|
|
2110
|
+
end
|
|
2074
2111
|
____exports.Unit.onImmediateOrder[orderId("undefend")]:addListener(function(unit)
|
|
2075
2112
|
if getUnitAbilityLevel(unit.handle, morphDetectAbilityId) == 0 then
|
|
2076
|
-
|
|
2077
|
-
Timer:run(Event.invoke, event, unit)
|
|
2113
|
+
Timer:run(ifNotLeft, unit)
|
|
2078
2114
|
end
|
|
2079
2115
|
end)
|
|
2080
2116
|
end
|
|
@@ -2112,27 +2148,26 @@ Unit.onSpellEffect = dispatchId(__TS__New(
|
|
|
2112
2148
|
Unit.onTargetCast = dispatchId(__TS__New(
|
|
2113
2149
|
InitializingEvent,
|
|
2114
2150
|
function(event)
|
|
2115
|
-
local invoke = Event.invoke
|
|
2116
2151
|
local function listener(unit, id)
|
|
2117
|
-
local
|
|
2152
|
+
local ____GetSpellTargetUnit_result_9
|
|
2118
2153
|
if GetSpellTargetUnit() then
|
|
2119
|
-
|
|
2154
|
+
____GetSpellTargetUnit_result_9 = ____exports.Unit:of(GetSpellTargetUnit())
|
|
2120
2155
|
else
|
|
2121
|
-
local
|
|
2156
|
+
local ____GetSpellTargetItem_result_8
|
|
2122
2157
|
if GetSpellTargetItem() then
|
|
2123
|
-
|
|
2158
|
+
____GetSpellTargetItem_result_8 = Item:of(GetSpellTargetItem())
|
|
2124
2159
|
else
|
|
2125
|
-
local
|
|
2160
|
+
local ____GetSpellTargetDestructable_result_7
|
|
2126
2161
|
if GetSpellTargetDestructable() then
|
|
2127
|
-
|
|
2162
|
+
____GetSpellTargetDestructable_result_7 = Destructable:of(GetSpellTargetDestructable())
|
|
2128
2163
|
else
|
|
2129
|
-
|
|
2164
|
+
____GetSpellTargetDestructable_result_7 = nil
|
|
2130
2165
|
end
|
|
2131
|
-
|
|
2166
|
+
____GetSpellTargetItem_result_8 = ____GetSpellTargetDestructable_result_7
|
|
2132
2167
|
end
|
|
2133
|
-
|
|
2168
|
+
____GetSpellTargetUnit_result_9 = ____GetSpellTargetItem_result_8
|
|
2134
2169
|
end
|
|
2135
|
-
local target =
|
|
2170
|
+
local target = ____GetSpellTargetUnit_result_9
|
|
2136
2171
|
if target then
|
|
2137
2172
|
invoke(event, unit, id, target)
|
|
2138
2173
|
end
|
|
@@ -2304,10 +2339,12 @@ Unit.onImmediateOrder = dispatchId(__TS__New(
|
|
|
2304
2339
|
____exports.UnitTriggerEvent,
|
|
2305
2340
|
EVENT_PLAYER_UNIT_ISSUED_ORDER,
|
|
2306
2341
|
function()
|
|
2307
|
-
local
|
|
2308
|
-
|
|
2309
|
-
|
|
2310
|
-
|
|
2342
|
+
local handle = getOrderedUnit()
|
|
2343
|
+
if handle ~= nil and getUnitTypeId(handle) ~= dummyUnitId then
|
|
2344
|
+
local unit = ____exports.Unit:of(handle)
|
|
2345
|
+
if unit.state == 1 then
|
|
2346
|
+
return unit, getIssuedOrderId()
|
|
2347
|
+
end
|
|
2311
2348
|
end
|
|
2312
2349
|
return IgnoreEvent
|
|
2313
2350
|
end
|
|
@@ -2329,7 +2366,6 @@ Unit.autoAttackStartEvent = __TS__New(
|
|
|
2329
2366
|
)
|
|
2330
2367
|
Unit.onDamaging = (function()
|
|
2331
2368
|
local event = __TS__New(Event)
|
|
2332
|
-
local invoke = Event.invoke
|
|
2333
2369
|
local trigger = CreateTrigger()
|
|
2334
2370
|
TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_DAMAGING)
|
|
2335
2371
|
TriggerAddCondition(
|
|
@@ -2428,7 +2464,6 @@ end)()
|
|
|
2428
2464
|
Unit.onDamage = __TS__New(
|
|
2429
2465
|
InitializingEvent,
|
|
2430
2466
|
function(event)
|
|
2431
|
-
local invoke = Event.invoke
|
|
2432
2467
|
local trigger = CreateTrigger()
|
|
2433
2468
|
TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_DAMAGED)
|
|
2434
2469
|
TriggerAddCondition(
|
|
@@ -2444,6 +2479,7 @@ Unit.onDamage = __TS__New(
|
|
|
2444
2479
|
damageType = BlzGetEventDamageType(),
|
|
2445
2480
|
weaponType = BlzGetEventWeaponType(),
|
|
2446
2481
|
isAttack = BlzGetEventIsAttack(),
|
|
2482
|
+
originalAmount = GetEventDamage(),
|
|
2447
2483
|
preventDeath = damageEventPreventDeath
|
|
2448
2484
|
}
|
|
2449
2485
|
local evData = setmetatable(
|
|
@@ -2460,7 +2496,7 @@ Unit.onDamage = __TS__New(
|
|
|
2460
2496
|
invoke(event, source, target, evData)
|
|
2461
2497
|
if evData[0] ~= nil and target.health - evData.amount < 0.405 then
|
|
2462
2498
|
local bonusHealth = math.ceil(evData.amount)
|
|
2463
|
-
target[
|
|
2499
|
+
target[105] = (target[105] or 0) + bonusHealth
|
|
2464
2500
|
BlzSetUnitMaxHP(
|
|
2465
2501
|
target.handle,
|
|
2466
2502
|
BlzGetUnitMaxHP(target.handle) + bonusHealth
|
|
@@ -2474,7 +2510,7 @@ Unit.onDamage = __TS__New(
|
|
|
2474
2510
|
evData[0],
|
|
2475
2511
|
table.unpack(evData, 1 + 1, 1 + (evData[1] or 0))
|
|
2476
2512
|
)
|
|
2477
|
-
target[
|
|
2513
|
+
target[105] = (target[105] or 0) - bonusHealth
|
|
2478
2514
|
SetWidgetLife(
|
|
2479
2515
|
target.handle,
|
|
2480
2516
|
GetWidgetLife(target.handle) - bonusHealth
|
|
@@ -2494,32 +2530,91 @@ Unit.onDamage = __TS__New(
|
|
|
2494
2530
|
DestroyTrigger(trigger)
|
|
2495
2531
|
end
|
|
2496
2532
|
)
|
|
2497
|
-
Unit.
|
|
2533
|
+
Unit.itemDroppedEvent = __TS__New(
|
|
2498
2534
|
____exports.UnitTriggerEvent,
|
|
2499
2535
|
EVENT_PLAYER_UNIT_DROP_ITEM,
|
|
2500
2536
|
function()
|
|
2501
2537
|
local unit = getTriggerUnit()
|
|
2502
|
-
|
|
2503
|
-
|
|
2538
|
+
local item = getManipulatedItem()
|
|
2539
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2540
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2504
2541
|
end
|
|
2505
2542
|
return IgnoreEvent
|
|
2506
2543
|
end
|
|
2507
2544
|
)
|
|
2508
|
-
Unit.
|
|
2545
|
+
Unit.itemPickedUpEvent = __TS__New(
|
|
2509
2546
|
____exports.UnitTriggerEvent,
|
|
2510
2547
|
EVENT_PLAYER_UNIT_PICKUP_ITEM,
|
|
2511
2548
|
function()
|
|
2512
2549
|
local unit = getTriggerUnit()
|
|
2513
|
-
|
|
2514
|
-
|
|
2550
|
+
local item = getManipulatedItem()
|
|
2551
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2552
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2515
2553
|
end
|
|
2516
2554
|
return IgnoreEvent
|
|
2517
2555
|
end
|
|
2518
2556
|
)
|
|
2519
|
-
Unit.
|
|
2557
|
+
Unit.itemUsedEvent = __TS__New(
|
|
2520
2558
|
____exports.UnitTriggerEvent,
|
|
2521
2559
|
EVENT_PLAYER_UNIT_USE_ITEM,
|
|
2522
|
-
function()
|
|
2560
|
+
function()
|
|
2561
|
+
local unit = getTriggerUnit()
|
|
2562
|
+
local item = getManipulatedItem()
|
|
2563
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2564
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2565
|
+
end
|
|
2566
|
+
return IgnoreEvent
|
|
2567
|
+
end
|
|
2568
|
+
)
|
|
2569
|
+
Unit.itemStackedEvent = __TS__New(
|
|
2570
|
+
____exports.UnitTriggerEvent,
|
|
2571
|
+
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
2572
|
+
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(getManipulatedItem()) end
|
|
2573
|
+
)
|
|
2574
|
+
__TS__ObjectDefineProperty(
|
|
2575
|
+
Unit,
|
|
2576
|
+
"itemUseOrderEvent",
|
|
2577
|
+
{get = function(self)
|
|
2578
|
+
local event = __TS__New(Event)
|
|
2579
|
+
for order = orderId("useslot0"), orderId("useslot5") do
|
|
2580
|
+
local slot = order - orderId("useslot0")
|
|
2581
|
+
local function listener(unit)
|
|
2582
|
+
local item = unit.items[slot + 1]
|
|
2583
|
+
if item ~= nil then
|
|
2584
|
+
invoke(event, unit, item)
|
|
2585
|
+
end
|
|
2586
|
+
end
|
|
2587
|
+
self.onImmediateOrder[order]:addListener(listener)
|
|
2588
|
+
self.onTargetOrder[order]:addListener(listener)
|
|
2589
|
+
self.onPointOrder[order]:addListener(listener)
|
|
2590
|
+
end
|
|
2591
|
+
rawset(self, "itemUseOrderEvent", event)
|
|
2592
|
+
return event
|
|
2593
|
+
end}
|
|
2594
|
+
)
|
|
2595
|
+
__TS__ObjectDefineProperty(
|
|
2596
|
+
Unit,
|
|
2597
|
+
"itemMoveOrderEvent",
|
|
2598
|
+
{get = function(self)
|
|
2599
|
+
local event = __TS__New(Event)
|
|
2600
|
+
for order = orderId("moveslot0"), orderId("moveslot5") do
|
|
2601
|
+
local slotTo = order - orderId("moveslot0")
|
|
2602
|
+
self.onTargetOrder[order]:addListener(function(unit, item)
|
|
2603
|
+
local slotFrom = unit.items:findSlot(item)
|
|
2604
|
+
if slotFrom ~= nil then
|
|
2605
|
+
invoke(
|
|
2606
|
+
event,
|
|
2607
|
+
unit,
|
|
2608
|
+
item,
|
|
2609
|
+
slotFrom,
|
|
2610
|
+
slotTo
|
|
2611
|
+
)
|
|
2612
|
+
end
|
|
2613
|
+
end)
|
|
2614
|
+
end
|
|
2615
|
+
rawset(self, "itemMoveOrderEvent", event)
|
|
2616
|
+
return event
|
|
2617
|
+
end}
|
|
2523
2618
|
)
|
|
2524
2619
|
__TS__ObjectDefineProperty(
|
|
2525
2620
|
Unit,
|
|
@@ -1,6 +1,8 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local getUnitAbility = BlzGetUnitAbility
|
|
3
3
|
local unitAddAbility = UnitAddAbility
|
|
4
|
+
local unitInventorySize = UnitInventorySize
|
|
5
|
+
local unitItemInSlot = UnitItemInSlot
|
|
4
6
|
local unitMakeAbilityPermanent = UnitMakeAbilityPermanent
|
|
5
7
|
---
|
|
6
8
|
-- @internal For use by internal systems only.
|
|
@@ -10,4 +12,14 @@ ____exports.addInternalAbility = function(unit, abilityTypeId)
|
|
|
10
12
|
end
|
|
11
13
|
return getUnitAbility(unit, abilityTypeId)
|
|
12
14
|
end
|
|
15
|
+
---
|
|
16
|
+
-- @internal For use by internal systems only.
|
|
17
|
+
____exports.findUnitItemSlot = function(unit, item)
|
|
18
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
19
|
+
if item == unitItemInSlot(unit, slot) then
|
|
20
|
+
return slot
|
|
21
|
+
end
|
|
22
|
+
end
|
|
23
|
+
return nil
|
|
24
|
+
end
|
|
13
25
|
return ____exports
|
package/engine/lightning.d.ts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { LightningTypeId } from "./object-data/entry/lightning-type";
|
|
3
|
-
import { Handle, HandleDestructor } from "../core/types/handle";
|
|
4
3
|
import { Unit } from "../core/types/unit";
|
|
4
|
+
import { AbstractDestroyable, Destructor } from "../destroyable";
|
|
5
5
|
declare const enum LightningPropertyKey {
|
|
6
6
|
CHECK_VISIBILITY = 100,
|
|
7
7
|
SOURCE_UNIT = 101,
|
|
@@ -12,10 +12,12 @@ declare const enum LightningPropertyKey {
|
|
|
12
12
|
TARGET_X = 106,
|
|
13
13
|
TARGET_Y = 107,
|
|
14
14
|
TARGET_Z = 108,
|
|
15
|
-
DURATION = 109
|
|
15
|
+
DURATION = 109,
|
|
16
|
+
FADING = 110
|
|
16
17
|
}
|
|
17
18
|
export type LightningConstructor<T extends Lightning> = typeof Lightning & (new (handle: jlightning, typeId: LightningTypeId) => T);
|
|
18
|
-
export declare class Lightning extends
|
|
19
|
+
export declare class Lightning extends AbstractDestroyable {
|
|
20
|
+
readonly handle: jlightning;
|
|
19
21
|
readonly typeId: LightningTypeId;
|
|
20
22
|
private [LightningPropertyKey.CHECK_VISIBILITY]?;
|
|
21
23
|
private [LightningPropertyKey.SOURCE_UNIT]?;
|
|
@@ -27,8 +29,9 @@ export declare class Lightning extends Handle<jlightning> {
|
|
|
27
29
|
private [LightningPropertyKey.TARGET_Y]?;
|
|
28
30
|
private [LightningPropertyKey.TARGET_Z]?;
|
|
29
31
|
private [LightningPropertyKey.DURATION]?;
|
|
32
|
+
private [LightningPropertyKey.FADING]?;
|
|
30
33
|
constructor(handle: jlightning, typeId: LightningTypeId);
|
|
31
|
-
protected onDestroy():
|
|
34
|
+
protected onDestroy(): Destructor;
|
|
32
35
|
static create<T extends Lightning>(this: LightningConstructor<T>, typeId: LightningTypeId, ...parameters: [
|
|
33
36
|
...checkVisibility: [boolean] | [],
|
|
34
37
|
...sourceAndTarget: [sourceX: number, sourceY: number, targetX: number, targetY: number] | [
|
|
@@ -46,6 +49,10 @@ export declare class Lightning extends Handle<jlightning> {
|
|
|
46
49
|
target: Unit
|
|
47
50
|
]
|
|
48
51
|
]): T;
|
|
49
|
-
static flash(...parameters: [
|
|
52
|
+
static flash(...parameters: [
|
|
53
|
+
...parameters: Parameters<(typeof Lightning)["create"]>,
|
|
54
|
+
duration: number,
|
|
55
|
+
fading?: boolean
|
|
56
|
+
]): void;
|
|
50
57
|
}
|
|
51
58
|
export {};
|