warscript 0.0.1-dev.e1acea3 → 0.0.1-dev.e72b4b0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +2 -3
- package/core/types/effect.lua +95 -48
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.lua +20 -7
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +4 -1
- package/engine/behaviour/ability/remove-buffs.lua +8 -2
- package/engine/behaviour/ability.d.ts +15 -3
- package/engine/behaviour/ability.lua +78 -6
- package/engine/behaviour/unit.d.ts +24 -0
- package/engine/behaviour/unit.lua +150 -4
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +295 -228
- package/engine/internal/ability.d.ts +15 -1
- package/engine/internal/ability.lua +84 -2
- package/engine/internal/item/ability.lua +112 -4
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +131 -28
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +62 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +30 -5
- package/engine/internal/unit.lua +247 -50
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +10 -4
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field/unit.d.ts +50 -3
- package/engine/object-field/unit.lua +186 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +187 -89
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +3 -0
- package/engine/standard/fields/unit.lua +5 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +175 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -0,0 +1,7 @@
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/** @noSelfInFile */
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import { AbilityBehavior } from "../ability";
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import { Destructor } from "../../../destroyable";
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export declare class AlwaysEnabledAbilityBehavior extends AbilityBehavior {
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protected onCreate(): void;
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protected onDestroy(): Destructor;
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}
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@@ -0,0 +1,31 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local ____ability = require("engine.behaviour.ability")
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local AbilityBehavior = ____ability.AbilityBehavior
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local ____ability = require("engine.internal.ability")
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local UnitAbility = ____ability.UnitAbility
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local ____ability_2Ddisable_2Dcounter = require("engine.internal.misc.ability-disable-counter")
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local increaseAbilityDisableCounter = ____ability_2Ddisable_2Dcounter.increaseAbilityDisableCounter
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____exports.AlwaysEnabledAbilityBehavior = __TS__Class()
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local AlwaysEnabledAbilityBehavior = ____exports.AlwaysEnabledAbilityBehavior
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AlwaysEnabledAbilityBehavior.name = "AlwaysEnabledAbilityBehavior"
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__TS__ClassExtends(AlwaysEnabledAbilityBehavior, AbilityBehavior)
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function AlwaysEnabledAbilityBehavior.prototype.onCreate(self)
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local ability = self.ability
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if not __TS__InstanceOf(ability, UnitAbility) then
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return
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end
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increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, -10)
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end
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function AlwaysEnabledAbilityBehavior.prototype.onDestroy(self)
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local ability = self.ability
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if not __TS__InstanceOf(ability, UnitAbility) then
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return AbilityBehavior.prototype.onDestroy(self)
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end
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increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, 10)
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return AbilityBehavior.prototype.onDestroy(self)
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end
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return ____exports
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@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
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onPointTargetImpact(caster: Unit, x: number, y: number): void;
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onWidgetTargetImpact(caster: Unit, target: Widget): void;
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}
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export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
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private buff?;
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onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
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onStop(): void;
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}
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export {};
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self.applyBuff(unit)
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end
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end
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local behaviorByBuff = {}
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____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
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local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
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ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
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__TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
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function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
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local previousBuff = self.buff
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if previousBuff ~= nil then
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behaviorByBuff[previousBuff] = nil
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previousBuff:destroy()
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end
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local buff = self.applyBuff(target)
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if buff ~= nil then
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behaviorByBuff[buff] = self
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end
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self.buff = buff
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end
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function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
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local buff = self.buff
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if buff ~= nil then
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behaviorByBuff[buff] = nil
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buff:destroy()
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self.buff = nil
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end
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end
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Buff.destroyEvent:addListener(function(buff)
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local behavior = behaviorByBuff[buff]
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if behavior ~= nil then
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behaviorByBuff[buff] = nil
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behavior.ability:interruptCast()
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end
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end)
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return ____exports
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end
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self.unitBehavior = __TS__New(self.unitBehaviorConstructor, unit)
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self.unitBehavior.sourceAbilityBehavior = self
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self:update()
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end
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function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
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import { Unit } from "../../internal/unit";
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import { AbilityDependentValue } from "../../object-field/ability";
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import { Widget } from "../../../core/types/widget";
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import {
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import { DamageType, WeaponType } from "../../internal/unit+damage";
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import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
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import { AttackType } from "../../object-data/auxiliary/attack-type";
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export type DamageAbilityBehaviorParameters = {
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damagePerAgility?: AbilityDependentValue<number>;
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damagePerIntelligence?: AbilityDependentValue<number>;
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attackType?: AttackType
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attackType?: AbilityDependentValue<AttackType>;
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damageType?: DamageType;
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weaponType?: WeaponType;
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metadata?: AbilityDependentValue<string | number | boolean>;
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};
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export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
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maximumDamage?: AbilityDependentValue<number>;
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areaOfEffect?: AbilityDependentValue<number>;
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allowedTargetCombatClassifications?: AbilityDependentValue<CombatClassifications>;
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};
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declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
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export declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
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protected readonly damage: AbilityDependentValue<number>;
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protected readonly parameters?: T | undefined;
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protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
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protected calculateDamage(caster: Unit): number;
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protected damageTarget(caster: Unit, target: Widget, damage?: number): void;
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}
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export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
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constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
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local ____ability = require("engine.standard.fields.ability")
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local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
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local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
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____exports.DamageAbilityBehavior = __TS__Class()
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local DamageAbilityBehavior = ____exports.DamageAbilityBehavior
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DamageAbilityBehavior.name = "DamageAbilityBehavior"
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__TS__ClassExtends(DamageAbilityBehavior, AbilityBehavior)
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function DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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return damage
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end
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local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
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DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
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__TS__ClassExtends(DamageSelfAbilityBehavior, DamageAbilityBehavior)
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function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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end
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function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
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function DamageAbilityBehavior.prototype.damageTarget(self, caster, target, damage)
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local parameters = self.parameters
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caster:damageTarget(
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____exports.DamageSelfAbilityBehavior = __TS__Class()
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local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
|
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DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
|
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__TS__ClassExtends(DamageSelfAbilityBehavior, ____exports.DamageAbilityBehavior)
|
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|
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function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
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DamageSelfAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
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+
end
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function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
|
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+
self:damageTarget(caster, caster)
|
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+
end
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____exports.DamageTargetAbilityBehavior = __TS__Class()
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|
local DamageTargetAbilityBehavior = ____exports.DamageTargetAbilityBehavior
|
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|
DamageTargetAbilityBehavior.name = "DamageTargetAbilityBehavior"
|
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|
-
__TS__ClassExtends(DamageTargetAbilityBehavior, DamageAbilityBehavior)
|
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__TS__ClassExtends(DamageTargetAbilityBehavior, ____exports.DamageAbilityBehavior)
|
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function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
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|
-
|
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+
DamageTargetAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
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|
end
|
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function DamageTargetAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
|
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-
|
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caster:damageTarget(
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self:calculateDamage(caster),
|
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nil,
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nil,
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parameters and parameters.attackType,
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parameters and parameters.damageType,
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parameters and parameters.weaponType
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)
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self:damageTarget(caster, target)
|
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end
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local DamageAreaAbilityBehavior = __TS__Class()
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DamageAreaAbilityBehavior.name = "DamageAreaAbilityBehavior"
|
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-
__TS__ClassExtends(DamageAreaAbilityBehavior, DamageAbilityBehavior)
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__TS__ClassExtends(DamageAreaAbilityBehavior, ____exports.DamageAbilityBehavior)
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function DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
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-
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DamageAreaAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
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|
end
|
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function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
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local parameters = self.parameters
|
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local targets = Unit.getAllowedTargetsInCollisionRange(
|
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caster,
|
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self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
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+
self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
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x,
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y,
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self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
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self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
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)
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local damage = self:calculateDamage(caster)
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local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
|
|
@@ -93,15 +89,7 @@ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
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93
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damage = maximumDamage / #targets
|
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94
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|
end
|
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for ____, target in ipairs(targets) do
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damage,
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parameters and parameters.attackType,
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parameters and parameters.damageType,
|
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-
parameters and parameters.weaponType
|
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)
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self:damageTarget(caster, target, damage)
|
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|
end
|
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|
end
|
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|
____exports.DamageSelfAreaAbilityBehavior = __TS__Class()
|
|
@@ -1,29 +1,42 @@
|
|
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1
1
|
local ____lualib = require("lualib_bundle")
|
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2
2
|
local __TS__Class = ____lualib.__TS__Class
|
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3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
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+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
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5
|
local ____exports = {}
|
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6
|
local ____ability = require("engine.behaviour.ability")
|
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6
7
|
local AbilityBehavior = ____ability.AbilityBehavior
|
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8
|
+
local ____unit = require("engine.internal.unit")
|
|
9
|
+
local Unit = ____unit.Unit
|
|
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10
|
local ____ability = require("engine.standard.fields.ability")
|
|
8
11
|
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
9
12
|
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
13
|
+
local ____math = require("math")
|
|
14
|
+
local max = ____math.max
|
|
15
|
+
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
16
|
+
local ____sound = require("core.types.sound")
|
|
17
|
+
local Sound3D = ____sound.Sound3D
|
|
18
|
+
local SoundSettings = ____sound.SoundSettings
|
|
19
|
+
local ____ability = require("engine.internal.ability")
|
|
20
|
+
local UnitAbility = ____ability.UnitAbility
|
|
21
|
+
local ____event = require("event")
|
|
22
|
+
local Event = ____event.Event
|
|
10
23
|
____exports.EmulateImpactAbilityBehavior = __TS__Class()
|
|
11
24
|
local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
|
|
12
25
|
EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
|
|
13
26
|
__TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
|
|
14
27
|
function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
15
|
-
local abilityTypeId = self.ability.typeId
|
|
16
28
|
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
17
29
|
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
18
|
-
if
|
|
30
|
+
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
|
|
19
31
|
return
|
|
20
32
|
end
|
|
21
33
|
caster.mana = caster.mana - manaCost
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
34
|
+
self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
|
|
35
|
+
self:flashCasterEffect(caster)
|
|
36
|
+
local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
37
|
+
if soundPresetId ~= "" then
|
|
38
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
26
39
|
end
|
|
27
|
-
|
|
40
|
+
Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
|
|
28
41
|
end
|
|
29
42
|
return ____exports
|
|
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
4
|
local ____exports = {}
|
|
5
|
+
local ____unit = require("engine.internal.unit")
|
|
6
|
+
local Unit = ____unit.Unit
|
|
5
7
|
local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
|
|
6
8
|
local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
|
|
7
9
|
____exports.OnCommandImpactAbilityBehavior = __TS__Class()
|
|
@@ -15,4 +17,9 @@ end
|
|
|
15
17
|
function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
|
|
16
18
|
self:emulateImpact(caster)
|
|
17
19
|
end
|
|
20
|
+
Unit.itemUseOrderEvent:addListener(function(unit, item)
|
|
21
|
+
for ____, ability in ipairs(item.abilities) do
|
|
22
|
+
____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
|
|
23
|
+
end
|
|
24
|
+
end)
|
|
18
25
|
return ____exports
|
|
@@ -8,6 +8,9 @@ import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-
|
|
|
8
8
|
export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
|
|
9
9
|
private readonly polarity?;
|
|
10
10
|
private readonly resistanceType?;
|
|
11
|
-
|
|
11
|
+
private readonly includeExpirationTimers?;
|
|
12
|
+
private readonly includeAuras?;
|
|
13
|
+
private readonly autoDispel?;
|
|
14
|
+
constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
|
|
12
15
|
onImpact(caster: Unit): void;
|
|
13
16
|
}
|
|
@@ -8,15 +8,21 @@ ____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
|
|
|
8
8
|
local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
|
|
9
9
|
RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
|
|
10
10
|
__TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
|
|
11
|
-
function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType)
|
|
11
|
+
function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
|
|
12
12
|
AbilityBehavior.prototype.____constructor(self, ability)
|
|
13
13
|
self.polarity = polarity
|
|
14
14
|
self.resistanceType = resistanceType
|
|
15
|
+
self.includeExpirationTimers = includeExpirationTimers
|
|
16
|
+
self.includeAuras = includeAuras
|
|
17
|
+
self.autoDispel = autoDispel
|
|
15
18
|
end
|
|
16
19
|
function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
17
20
|
caster:removeBuffs(
|
|
18
21
|
self:resolveCurrentAbilityDependentValue(self.polarity),
|
|
19
|
-
self:resolveCurrentAbilityDependentValue(self.resistanceType)
|
|
22
|
+
self:resolveCurrentAbilityDependentValue(self.resistanceType),
|
|
23
|
+
self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
|
|
24
|
+
self:resolveCurrentAbilityDependentValue(self.includeAuras),
|
|
25
|
+
self:resolveCurrentAbilityDependentValue(self.autoDispel)
|
|
20
26
|
)
|
|
21
27
|
end
|
|
22
28
|
return ____exports
|
|
@@ -7,7 +7,8 @@ import { Widget } from "../../core/types/widget";
|
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
8
|
import { Destructable } from "../../core/types/destructable";
|
|
9
9
|
import { EffectParameters } from "../../core/types/effect";
|
|
10
|
-
import { AbilityDependentValue } from "../object-field/ability";
|
|
10
|
+
import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
|
|
11
|
+
import { Destructor } from "../../destroyable";
|
|
11
12
|
export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
|
|
12
13
|
export type AbilityBehaviorParameters = {
|
|
13
14
|
isExclusiveOnImpactHandler?: boolean;
|
|
@@ -17,14 +18,25 @@ export declare abstract class AbilityBehavior<Parameters extends {
|
|
|
17
18
|
missileParameters?: any[];
|
|
18
19
|
} = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
|
|
19
20
|
constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
|
|
21
|
+
protected onDestroy(): Destructor;
|
|
22
|
+
protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
|
|
20
23
|
protected registerCommandEvent(orderTypeStringId?: string): void;
|
|
21
24
|
get ability(): Ability;
|
|
22
|
-
|
|
25
|
+
get unit(): Unit | undefined;
|
|
26
|
+
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
|
|
27
|
+
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
|
|
28
|
+
protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
29
|
+
protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
23
30
|
protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
24
31
|
protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
25
|
-
protected flashSpecialEffect(...args: [
|
|
32
|
+
protected flashSpecialEffect(...args: [
|
|
33
|
+
...pointOrWidget: [x: number, y: number] | [widget: Widget],
|
|
34
|
+
...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
|
|
35
|
+
]): void;
|
|
26
36
|
private static MissileLaunchConfig;
|
|
27
37
|
private get missileLaunchConfig();
|
|
38
|
+
protected onCreate(): void;
|
|
39
|
+
onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
|
|
28
40
|
onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
|
|
29
41
|
onUnitGainAbility(_unit: Unit): void;
|
|
30
42
|
onUnitLoseAbility(_unit: Unit): void;
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
4
5
|
local __TS__New = ____lualib.__TS__New
|
|
5
6
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
6
7
|
local ____exports = {}
|
|
@@ -15,13 +16,19 @@ local ____effect = require("core.types.effect")
|
|
|
15
16
|
local Effect = ____effect.Effect
|
|
16
17
|
local ____ability = require("engine.standard.fields.ability")
|
|
17
18
|
local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
19
|
+
local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
|
|
20
|
+
local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
18
21
|
local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
19
22
|
local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
|
|
20
23
|
local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
21
24
|
local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
|
|
22
25
|
local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
|
|
23
26
|
local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
27
|
+
local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
|
|
28
|
+
local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
24
29
|
local ____ability = require("engine.object-field.ability")
|
|
30
|
+
local AbilityField = ____ability.AbilityField
|
|
31
|
+
local AbilityLevelField = ____ability.AbilityLevelField
|
|
25
32
|
local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
|
|
26
33
|
local ____timer = require("core.types.timer")
|
|
27
34
|
local Timer = ____timer.Timer
|
|
@@ -39,6 +46,7 @@ createUnitEventListener = function(key)
|
|
|
39
46
|
end
|
|
40
47
|
end
|
|
41
48
|
local registeredCommandEventIds = {}
|
|
49
|
+
local subscribedValuesByAbilityBehavior = {}
|
|
42
50
|
local ____class_2 = __TS__Class()
|
|
43
51
|
____class_2.name = ""
|
|
44
52
|
function ____class_2.prototype.____constructor(self, abilityBehavior)
|
|
@@ -77,6 +85,21 @@ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
|
|
|
77
85
|
if parameters and parameters.isExclusiveOnImpactHandler then
|
|
78
86
|
exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
|
|
79
87
|
end
|
|
88
|
+
self:onCreate()
|
|
89
|
+
end
|
|
90
|
+
function AbilityBehavior.prototype.onDestroy(self)
|
|
91
|
+
subscribedValuesByAbilityBehavior[self] = nil
|
|
92
|
+
return Behavior.prototype.onDestroy(self)
|
|
93
|
+
end
|
|
94
|
+
function AbilityBehavior.prototype.subscribe(self, value)
|
|
95
|
+
if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
|
|
96
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[self]
|
|
97
|
+
if subscribedValues == nil then
|
|
98
|
+
subscribedValues = {}
|
|
99
|
+
subscribedValuesByAbilityBehavior[self] = subscribedValues
|
|
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|
+
end
|
|
101
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+
subscribedValues[value] = true
|
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|
+
end
|
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80
103
|
end
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81
104
|
function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
|
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82
105
|
if orderTypeStringId == nil then
|
|
@@ -91,6 +114,24 @@ end
|
|
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91
114
|
function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
|
92
115
|
return resolveCurrentAbilityDependentValue(self.ability, value)
|
|
93
116
|
end
|
|
117
|
+
function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
|
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118
|
+
local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
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119
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+
Effect:flash(
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120
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+
CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
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121
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+
widget,
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122
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
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123
|
+
...
|
|
124
|
+
)
|
|
125
|
+
end
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126
|
+
function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
|
|
127
|
+
local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
128
|
+
Effect:flash(
|
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129
|
+
TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
130
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+
widget,
|
|
131
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
132
|
+
...
|
|
133
|
+
)
|
|
134
|
+
end
|
|
94
135
|
function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
|
|
95
136
|
Effect:flash(
|
|
96
137
|
AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
@@ -107,23 +148,30 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
|
|
|
107
148
|
...
|
|
108
149
|
)
|
|
109
150
|
end
|
|
110
|
-
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget,
|
|
151
|
+
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
|
|
111
152
|
if type(xOrWidget) == "number" then
|
|
112
153
|
Effect:flash(
|
|
113
154
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
114
155
|
xOrWidget,
|
|
115
|
-
|
|
116
|
-
|
|
156
|
+
yOrParametersOrDuration,
|
|
157
|
+
durationOrParameters,
|
|
158
|
+
parameters
|
|
117
159
|
)
|
|
118
160
|
else
|
|
161
|
+
local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
119
162
|
Effect:flash(
|
|
120
163
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
121
164
|
xOrWidget,
|
|
122
|
-
|
|
123
|
-
|
|
165
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
166
|
+
yOrParametersOrDuration,
|
|
167
|
+
durationOrParameters
|
|
124
168
|
)
|
|
125
169
|
end
|
|
126
170
|
end
|
|
171
|
+
function AbilityBehavior.prototype.onCreate(self)
|
|
172
|
+
end
|
|
173
|
+
function AbilityBehavior.prototype.onValueChange(self, _value)
|
|
174
|
+
end
|
|
127
175
|
function AbilityBehavior.prototype.onMissileArrival(self, ...)
|
|
128
176
|
end
|
|
129
177
|
function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
|
|
@@ -191,6 +239,18 @@ __TS__SetDescriptor(
|
|
|
191
239
|
end},
|
|
192
240
|
true
|
|
193
241
|
)
|
|
242
|
+
__TS__SetDescriptor(
|
|
243
|
+
AbilityBehavior.prototype,
|
|
244
|
+
"unit",
|
|
245
|
+
{get = function(self)
|
|
246
|
+
local owner = self.object.owner
|
|
247
|
+
if __TS__InstanceOf(owner, Unit) then
|
|
248
|
+
return owner
|
|
249
|
+
end
|
|
250
|
+
return owner.owner
|
|
251
|
+
end},
|
|
252
|
+
true
|
|
253
|
+
)
|
|
194
254
|
AbilityBehavior.MissileLaunchConfig = ____class_2
|
|
195
255
|
__TS__SetDescriptor(
|
|
196
256
|
AbilityBehavior.prototype,
|
|
@@ -214,7 +274,7 @@ __TS__SetDescriptor(
|
|
|
214
274
|
Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
|
|
215
275
|
Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
|
|
216
276
|
Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
|
|
217
|
-
Unit.
|
|
277
|
+
Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
|
|
218
278
|
Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
|
|
219
279
|
Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
|
|
220
280
|
Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
|
|
@@ -224,6 +284,18 @@ __TS__SetDescriptor(
|
|
|
224
284
|
Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
|
|
225
285
|
Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
|
|
226
286
|
end)(AbilityBehavior)
|
|
287
|
+
local function checkBehaviorOnValueChange(behavior, field)
|
|
288
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
|
|
289
|
+
if subscribedValues ~= nil and subscribedValues[field] ~= nil then
|
|
290
|
+
behavior:onValueChange(field)
|
|
291
|
+
end
|
|
292
|
+
end
|
|
293
|
+
AbilityField.valueChangeEvent:addListener(function(ability, field)
|
|
294
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
295
|
+
end)
|
|
296
|
+
AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
|
|
297
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
298
|
+
end)
|
|
227
299
|
Ability.onCreate:addListener(function(ability)
|
|
228
300
|
local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
|
|
229
301
|
if createBehaviorFunctions ~= nil then
|
|
@@ -5,22 +5,46 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
|
+
import type { AbilityBehavior } from "./ability";
|
|
9
|
+
import { Event } from "../../event";
|
|
10
|
+
import { Destructor } from "../../destroyable";
|
|
11
|
+
import type { Widget } from "../../core/types/widget";
|
|
12
|
+
import { Destructable } from "../../core/types/destructable";
|
|
8
13
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
9
14
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
10
15
|
constructor(unit: Unit);
|
|
16
|
+
protected onDestroy(): Destructor;
|
|
17
|
+
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
11
18
|
get unit(): Unit;
|
|
19
|
+
registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, unit: Unit, ...args: Args) => unknown>, event: Event<[Unit, ...Args]>, range: number, listener: T): void;
|
|
20
|
+
onImmediateOrder(orderId: number): void;
|
|
21
|
+
onTargetOrder(orderId: number, target: Widget): void;
|
|
22
|
+
onPointOrder(orderId: number, x: number, y: number): void;
|
|
12
23
|
onAutoAttackStart(target: Unit): void;
|
|
13
24
|
onAutoAttackFinish(target: Unit): void;
|
|
25
|
+
onTargetingAutoAttackStart(source: Unit): void;
|
|
26
|
+
onTargetingAutoAttackFinish(source: Unit): void;
|
|
14
27
|
onDamageDealing(target: Unit, event: DamagingEvent): void;
|
|
15
28
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
16
29
|
onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
|
|
17
30
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
18
31
|
onAbilityGained(ability: Ability): void;
|
|
19
32
|
onAbilityLost(ability: Ability): void;
|
|
33
|
+
onAbilityChannelingStart(ability: Ability): void;
|
|
34
|
+
onAbilityImpact(ability: Ability): void;
|
|
35
|
+
onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
|
|
36
|
+
onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
|
|
37
|
+
onAbilityItemTargetImpact(ability: Ability, target: Item): void;
|
|
38
|
+
onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
|
|
39
|
+
onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
|
|
40
|
+
onAbilityNoTargetImpact(ability: Ability): void;
|
|
41
|
+
onAbilityChannelingFinish(ability: Ability): void;
|
|
42
|
+
onAbilityStop(ability: Ability): void;
|
|
20
43
|
onItemDropped(item: Item): void;
|
|
21
44
|
onItemPickedUp(item: Item): void;
|
|
22
45
|
onItemUsed(item: Item): void;
|
|
23
46
|
onItemStacked(item: Item): void;
|
|
47
|
+
onItemChargesChanged(item: Item): void;
|
|
24
48
|
onKill(target: Unit): void;
|
|
25
49
|
onDeath(source: Unit | undefined): void;
|
|
26
50
|
}
|