warscript 0.0.1-dev.e1acea3 → 0.0.1-dev.e3899e3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (207) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +2 -3
  6. package/core/types/effect.lua +95 -48
  7. package/core/types/frame.lua +24 -21
  8. package/core/types/player.d.ts +16 -0
  9. package/core/types/player.lua +60 -15
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/sound.d.ts +17 -24
  13. package/core/types/sound.lua +99 -24
  14. package/core/types/tileCell.d.ts +11 -1
  15. package/core/types/tileCell.lua +97 -0
  16. package/core/types/timer.d.ts +9 -8
  17. package/core/types/timer.lua +45 -23
  18. package/core/util.d.ts +1 -1
  19. package/core/util.lua +12 -1
  20. package/decl/native.d.ts +846 -790
  21. package/destroyable.d.ts +1 -0
  22. package/destroyable.lua +9 -0
  23. package/engine/behavior.d.ts +14 -1
  24. package/engine/behavior.lua +230 -70
  25. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  26. package/engine/behaviour/ability/always-enabled.lua +31 -0
  27. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  28. package/engine/behaviour/ability/apply-buff.lua +36 -4
  29. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  30. package/engine/behaviour/ability/damage.d.ts +9 -3
  31. package/engine/behaviour/ability/damage.lua +26 -38
  32. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  33. package/engine/behaviour/ability/emulate-impact.lua +22 -8
  34. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  35. package/engine/behaviour/ability/remove-buffs.d.ts +13 -1
  36. package/engine/behaviour/ability/remove-buffs.lua +29 -2
  37. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  38. package/engine/behaviour/ability/restore-mana.lua +6 -6
  39. package/engine/behaviour/ability.d.ts +17 -4
  40. package/engine/behaviour/ability.lua +87 -23
  41. package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
  42. package/engine/behaviour/unit/stun-immunity.lua +53 -28
  43. package/engine/behaviour/unit.d.ts +40 -2
  44. package/engine/behaviour/unit.lua +259 -6
  45. package/engine/buff.d.ts +70 -44
  46. package/engine/buff.lua +362 -232
  47. package/engine/internal/ability.d.ts +18 -2
  48. package/engine/internal/ability.lua +116 -11
  49. package/engine/internal/item/ability.lua +162 -4
  50. package/engine/internal/item+owner.lua +12 -6
  51. package/engine/internal/item.d.ts +20 -19
  52. package/engine/internal/item.lua +191 -74
  53. package/engine/internal/mechanics/ability-duration.lua +1 -1
  54. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  55. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  56. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  57. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  58. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  59. package/engine/internal/misc/frame-coordinates.lua +21 -0
  60. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  61. package/engine/internal/misc/get-terrain-z.lua +11 -0
  62. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  63. package/engine/internal/misc/player-local-handle.lua +5 -0
  64. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  65. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  66. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  67. package/engine/internal/object-data/evasion-probability.lua +16 -0
  68. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  69. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  70. package/engine/internal/unit/ability.d.ts +35 -0
  71. package/engine/internal/unit/ability.lua +98 -9
  72. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  73. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  74. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  75. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  76. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  77. package/engine/internal/unit/allowed-targets.lua +9 -1
  78. package/engine/internal/unit/bonus.d.ts +4 -0
  79. package/engine/internal/unit/bonus.lua +27 -0
  80. package/engine/internal/unit/fly-height.d.ts +7 -0
  81. package/engine/internal/unit/fly-height.lua +20 -0
  82. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  83. package/engine/internal/unit/ignore-events-items.lua +5 -0
  84. package/engine/internal/unit/item.lua +6 -12
  85. package/engine/internal/unit/main-selected.lua +12 -27
  86. package/engine/internal/unit/order.d.ts +20 -0
  87. package/engine/internal/unit/order.lua +136 -0
  88. package/engine/internal/unit/scale.d.ts +7 -0
  89. package/engine/internal/unit/scale.lua +20 -0
  90. package/engine/internal/unit+ability.lua +10 -1
  91. package/engine/internal/unit+damage.d.ts +2 -11
  92. package/engine/internal/unit+damage.lua +10 -14
  93. package/engine/internal/unit+spellSteal.lua +1 -2
  94. package/engine/internal/unit-missile-launch.lua +45 -14
  95. package/engine/internal/unit.d.ts +45 -18
  96. package/engine/internal/unit.lua +391 -175
  97. package/engine/internal/utility.lua +12 -0
  98. package/engine/lightning.d.ts +12 -5
  99. package/engine/lightning.lua +48 -14
  100. package/engine/local-client.d.ts +2 -0
  101. package/engine/local-client.lua +30 -0
  102. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  103. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  104. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  105. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  106. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  107. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  108. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  109. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  110. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  111. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  112. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  113. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  114. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  115. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  116. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  117. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  118. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  119. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  120. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  121. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  122. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  123. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  124. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  125. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  126. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  127. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  128. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  129. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  130. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  131. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  132. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  133. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  134. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  135. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  136. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  137. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  138. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  139. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  140. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  141. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  142. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  143. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  144. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  145. package/engine/object-data/entry/ability-type/web.lua +52 -0
  146. package/engine/object-data/entry/ability-type.d.ts +19 -17
  147. package/engine/object-data/entry/ability-type.lua +93 -36
  148. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  149. package/engine/object-data/entry/buff-type.d.ts +6 -12
  150. package/engine/object-data/entry/buff-type.lua +13 -29
  151. package/engine/object-data/entry/destructible-type.d.ts +28 -2
  152. package/engine/object-data/entry/destructible-type.lua +155 -0
  153. package/engine/object-data/entry/item-type.d.ts +3 -1
  154. package/engine/object-data/entry/item-type.lua +15 -2
  155. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  156. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  157. package/engine/object-data/entry/sound-preset.lua +140 -0
  158. package/engine/object-data/entry/unit-type.d.ts +25 -5
  159. package/engine/object-data/entry/unit-type.lua +258 -93
  160. package/engine/object-data/entry/upgrade.d.ts +1 -1
  161. package/engine/object-data/entry/upgrade.lua +4 -4
  162. package/engine/object-data/entry.d.ts +16 -14
  163. package/engine/object-data/entry.lua +60 -32
  164. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  165. package/engine/object-field/ability.d.ts +12 -6
  166. package/engine/object-field/ability.lua +8 -4
  167. package/engine/object-field/unit.d.ts +72 -3
  168. package/engine/object-field/unit.lua +268 -7
  169. package/engine/object-field.d.ts +23 -6
  170. package/engine/object-field.lua +337 -116
  171. package/engine/random.d.ts +9 -0
  172. package/engine/random.lua +13 -0
  173. package/engine/standard/entries/buff-type.d.ts +3 -0
  174. package/engine/standard/entries/buff-type.lua +3 -0
  175. package/engine/standard/entries/sound-preset.d.ts +10 -0
  176. package/engine/standard/entries/sound-preset.lua +10 -0
  177. package/engine/standard/fields/ability.d.ts +4 -2
  178. package/engine/standard/fields/ability.lua +4 -2
  179. package/engine/standard/fields/unit.d.ts +7 -0
  180. package/engine/standard/fields/unit.lua +13 -0
  181. package/engine/synchronization.d.ts +11 -0
  182. package/engine/synchronization.lua +77 -0
  183. package/engine/text-tag.d.ts +36 -2
  184. package/engine/text-tag.lua +250 -10
  185. package/engine/unit.d.ts +4 -0
  186. package/engine/unit.lua +4 -0
  187. package/net/socket.lua +1 -1
  188. package/objutil/buff.lua +2 -3
  189. package/objutil/unit.lua +8 -0
  190. package/package.json +2 -2
  191. package/patch-lualib.lua +1 -1
  192. package/utility/arrays.d.ts +2 -0
  193. package/utility/arrays.lua +11 -0
  194. package/utility/callback-array.d.ts +17 -0
  195. package/utility/callback-array.lua +61 -0
  196. package/utility/functions.d.ts +8 -0
  197. package/utility/functions.lua +13 -0
  198. package/utility/linked-set.d.ts +2 -0
  199. package/utility/linked-set.lua +22 -1
  200. package/utility/lua-maps.d.ts +15 -2
  201. package/utility/lua-maps.lua +53 -2
  202. package/utility/lua-sets.d.ts +2 -0
  203. package/utility/lua-sets.lua +7 -0
  204. package/utility/reflection.lua +11 -7
  205. package/utility/types.d.ts +3 -0
  206. package/core/types/order.d.ts +0 -25
  207. package/core/types/order.lua +0 -55
@@ -9,7 +9,8 @@ local Unit = ____unit.Unit
9
9
  local ____ability = require("engine.standard.fields.ability")
10
10
  local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
11
11
  local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
12
- local DamageAbilityBehavior = __TS__Class()
12
+ ____exports.DamageAbilityBehavior = __TS__Class()
13
+ local DamageAbilityBehavior = ____exports.DamageAbilityBehavior
13
14
  DamageAbilityBehavior.name = "DamageAbilityBehavior"
14
15
  __TS__ClassExtends(DamageAbilityBehavior, AbilityBehavior)
15
16
  function DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
@@ -34,58 +35,53 @@ function DamageAbilityBehavior.prototype.calculateDamage(self, caster)
34
35
  end
35
36
  return damage
36
37
  end
37
- ____exports.DamageSelfAbilityBehavior = __TS__Class()
38
- local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
39
- DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
40
- __TS__ClassExtends(DamageSelfAbilityBehavior, DamageAbilityBehavior)
41
- function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
42
- DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
43
- end
44
- function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
38
+ function DamageAbilityBehavior.prototype.damageTarget(self, caster, target, damage)
45
39
  local parameters = self.parameters
46
40
  caster:damageTarget(
47
- caster,
48
- self:calculateDamage(caster),
41
+ target,
42
+ damage or self:calculateDamage(caster),
49
43
  nil,
50
44
  nil,
51
- parameters and parameters.attackType,
45
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.attackType),
52
46
  parameters and parameters.damageType,
53
- parameters and parameters.weaponType
47
+ parameters and parameters.weaponType,
48
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.metadata)
54
49
  )
55
50
  end
51
+ ____exports.DamageSelfAbilityBehavior = __TS__Class()
52
+ local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
53
+ DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
54
+ __TS__ClassExtends(DamageSelfAbilityBehavior, ____exports.DamageAbilityBehavior)
55
+ function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
56
+ DamageSelfAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
57
+ end
58
+ function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
59
+ self:damageTarget(caster, caster)
60
+ end
56
61
  ____exports.DamageTargetAbilityBehavior = __TS__Class()
57
62
  local DamageTargetAbilityBehavior = ____exports.DamageTargetAbilityBehavior
58
63
  DamageTargetAbilityBehavior.name = "DamageTargetAbilityBehavior"
59
- __TS__ClassExtends(DamageTargetAbilityBehavior, DamageAbilityBehavior)
64
+ __TS__ClassExtends(DamageTargetAbilityBehavior, ____exports.DamageAbilityBehavior)
60
65
  function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
61
- DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
66
+ DamageTargetAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
62
67
  end
63
68
  function DamageTargetAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
64
- local parameters = self.parameters
65
- caster:damageTarget(
66
- target,
67
- self:calculateDamage(caster),
68
- nil,
69
- nil,
70
- parameters and parameters.attackType,
71
- parameters and parameters.damageType,
72
- parameters and parameters.weaponType
73
- )
69
+ self:damageTarget(caster, target)
74
70
  end
75
71
  local DamageAreaAbilityBehavior = __TS__Class()
76
72
  DamageAreaAbilityBehavior.name = "DamageAreaAbilityBehavior"
77
- __TS__ClassExtends(DamageAreaAbilityBehavior, DamageAbilityBehavior)
73
+ __TS__ClassExtends(DamageAreaAbilityBehavior, ____exports.DamageAbilityBehavior)
78
74
  function DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
79
- DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
75
+ DamageAreaAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
80
76
  end
81
77
  function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
82
78
  local parameters = self.parameters
83
79
  local targets = Unit.getAllowedTargetsInCollisionRange(
84
80
  caster,
85
- self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
81
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
86
82
  x,
87
83
  y,
88
- self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
84
+ self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
89
85
  )
90
86
  local damage = self:calculateDamage(caster)
91
87
  local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
@@ -93,15 +89,7 @@ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
93
89
  damage = maximumDamage / #targets
94
90
  end
95
91
  for ____, target in ipairs(targets) do
96
- caster:damageTarget(
97
- target,
98
- damage,
99
- nil,
100
- nil,
101
- parameters and parameters.attackType,
102
- parameters and parameters.damageType,
103
- parameters and parameters.weaponType
104
- )
92
+ self:damageTarget(caster, target, damage)
105
93
  end
106
94
  end
107
95
  ____exports.DamageSelfAreaAbilityBehavior = __TS__Class()
@@ -2,5 +2,5 @@
2
2
  import { AbilityBehavior } from "../ability";
3
3
  import { Unit } from "../../internal/unit";
4
4
  export declare abstract class EmulateImpactAbilityBehavior extends AbilityBehavior {
5
- protected emulateImpact(caster: Unit): void;
5
+ protected emulateImpact(caster: Unit): boolean;
6
6
  }
@@ -1,29 +1,43 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local ____exports = {}
5
6
  local ____ability = require("engine.behaviour.ability")
6
7
  local AbilityBehavior = ____ability.AbilityBehavior
8
+ local ____unit = require("engine.internal.unit")
9
+ local Unit = ____unit.Unit
7
10
  local ____ability = require("engine.standard.fields.ability")
8
11
  local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
12
  local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
13
+ local ____math = require("math")
14
+ local max = ____math.max
15
+ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
16
+ local ____sound = require("core.types.sound")
17
+ local Sound3D = ____sound.Sound3D
18
+ local SoundSettings = ____sound.SoundSettings
19
+ local ____ability = require("engine.internal.ability")
20
+ local UnitAbility = ____ability.UnitAbility
21
+ local ____event = require("event")
22
+ local Event = ____event.Event
10
23
  ____exports.EmulateImpactAbilityBehavior = __TS__Class()
11
24
  local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
12
25
  EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
13
26
  __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
14
27
  function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
15
- local abilityTypeId = self.ability.typeId
16
28
  local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
17
29
  local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
18
- if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
19
- return
30
+ if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
31
+ return false
20
32
  end
21
33
  caster.mana = caster.mana - manaCost
22
- if cooldown == 0 then
23
- caster:interruptCast(self.ability.typeId)
24
- else
25
- caster:startAbilityCooldown(self.ability.typeId, cooldown)
34
+ self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
35
+ self:flashCasterEffect(caster)
36
+ local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
37
+ if soundPresetId ~= "" then
38
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
26
39
  end
27
- AbilityBehavior:forAll(self.ability, "onImpact", caster)
40
+ Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
41
+ return true
28
42
  end
29
43
  return ____exports
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
5
7
  local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
6
8
  local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
7
9
  ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
@@ -15,4 +17,9 @@ end
15
17
  function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
16
18
  self:emulateImpact(caster)
17
19
  end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
18
25
  return ____exports
@@ -8,6 +8,18 @@ import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-
8
8
  export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
9
9
  private readonly polarity?;
10
10
  private readonly resistanceType?;
11
- constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined);
11
+ private readonly includeExpirationTimers?;
12
+ private readonly includeAuras?;
13
+ private readonly autoDispel?;
14
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
12
15
  onImpact(caster: Unit): void;
13
16
  }
17
+ export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
18
+ private readonly polarity?;
19
+ private readonly resistanceType?;
20
+ private readonly includeExpirationTimers?;
21
+ private readonly includeAuras?;
22
+ private readonly autoDispel?;
23
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
24
+ onUnitTargetImpact(_: Unit, target: Unit): void;
25
+ }
@@ -8,15 +8,42 @@ ____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
8
8
  local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
9
9
  RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
10
10
  __TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
11
- function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType)
11
+ function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
12
12
  AbilityBehavior.prototype.____constructor(self, ability)
13
13
  self.polarity = polarity
14
14
  self.resistanceType = resistanceType
15
+ self.includeExpirationTimers = includeExpirationTimers
16
+ self.includeAuras = includeAuras
17
+ self.autoDispel = autoDispel
15
18
  end
16
19
  function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
17
20
  caster:removeBuffs(
18
21
  self:resolveCurrentAbilityDependentValue(self.polarity),
19
- self:resolveCurrentAbilityDependentValue(self.resistanceType)
22
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
23
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
24
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
25
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
+ )
27
+ end
28
+ ____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
29
+ local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
30
+ RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
31
+ __TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
32
+ function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
33
+ AbilityBehavior.prototype.____constructor(self, ability)
34
+ self.polarity = polarity
35
+ self.resistanceType = resistanceType
36
+ self.includeExpirationTimers = includeExpirationTimers
37
+ self.includeAuras = includeAuras
38
+ self.autoDispel = autoDispel
39
+ end
40
+ function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
41
+ target:removeBuffs(
42
+ self:resolveCurrentAbilityDependentValue(self.polarity),
43
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
44
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
45
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
46
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
20
47
  )
21
48
  end
22
49
  return ____exports
@@ -8,7 +8,7 @@ export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
8
8
  constructor(ability: Ability, mana: AbilityDependentValue<number>);
9
9
  onImpact(caster: Unit): void;
10
10
  }
11
- export declare class RestoreManaAbilityBehavior extends AbilityBehavior {
11
+ export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
12
12
  private readonly mana;
13
13
  constructor(ability: Ability, mana: AbilityDependentValue<number>);
14
14
  onUnitTargetImpact(caster: Unit, target: Unit): void;
@@ -15,15 +15,15 @@ end
15
15
  function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
16
16
  caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
17
17
  end
18
- ____exports.RestoreManaAbilityBehavior = __TS__Class()
19
- local RestoreManaAbilityBehavior = ____exports.RestoreManaAbilityBehavior
20
- RestoreManaAbilityBehavior.name = "RestoreManaAbilityBehavior"
21
- __TS__ClassExtends(RestoreManaAbilityBehavior, AbilityBehavior)
22
- function RestoreManaAbilityBehavior.prototype.____constructor(self, ability, mana)
18
+ ____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
19
+ local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
20
+ RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
21
+ __TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
22
+ function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
23
23
  AbilityBehavior.prototype.____constructor(self, ability)
24
24
  self.mana = mana
25
25
  end
26
- function RestoreManaAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
26
+ function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
27
27
  target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
28
28
  end
29
29
  return ____exports
@@ -1,13 +1,15 @@
1
1
  /** @noSelfInFile */
2
2
  import { Behavior } from "../behavior";
3
- import { Unit } from "../unit";
3
+ import { Unit } from "../internal/unit";
4
+ import "../internal/unit/ability";
4
5
  import { Ability } from "../internal/ability";
5
6
  import { AbilityTypeId } from "../object-data/entry/ability-type";
6
7
  import { Widget } from "../../core/types/widget";
7
8
  import { Item } from "../internal/item";
8
9
  import { Destructable } from "../../core/types/destructable";
9
10
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
11
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
12
+ import { Destructor } from "../../destroyable";
11
13
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
12
14
  export type AbilityBehaviorParameters = {
13
15
  isExclusiveOnImpactHandler?: boolean;
@@ -17,14 +19,25 @@ export declare abstract class AbilityBehavior<Parameters extends {
17
19
  missileParameters?: any[];
18
20
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
19
21
  constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
22
+ protected onDestroy(): Destructor;
23
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
20
24
  protected registerCommandEvent(orderTypeStringId?: string): void;
21
25
  get ability(): Ability;
22
- protected resolveCurrentAbilityDependentValue<T extends boolean | number | string | undefined>(value: AbilityDependentValue<T>): T;
26
+ get unit(): Unit | undefined;
27
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
28
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
29
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
30
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
23
31
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
24
32
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
25
- protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
33
+ protected flashSpecialEffect(...args: [
34
+ ...pointOrWidget: [x: number, y: number] | [widget: Widget],
35
+ ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
36
+ ]): void;
26
37
  private static MissileLaunchConfig;
27
38
  private get missileLaunchConfig();
39
+ protected onCreate(): void;
40
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
28
41
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
29
42
  onUnitGainAbility(_unit: Unit): void;
30
43
  onUnitLoseAbility(_unit: Unit): void;
@@ -1,44 +1,44 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
7
- local createUnitEventListener
8
8
  local ____behavior = require("engine.behavior")
9
9
  local Behavior = ____behavior.Behavior
10
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
11
11
  local Unit = ____unit.Unit
12
+ require("engine.internal.unit.ability")
12
13
  local ____ability = require("engine.internal.ability")
13
14
  local Ability = ____ability.Ability
14
15
  local ____effect = require("core.types.effect")
15
16
  local Effect = ____effect.Effect
16
17
  local ____ability = require("engine.standard.fields.ability")
17
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
20
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
21
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
22
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
23
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
24
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
25
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
26
- local ____timer = require("core.types.timer")
27
- local Timer = ____timer.Timer
28
33
  local createBehaviorFunctionsByAbilityTypeId = {}
29
34
  local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
30
- local function createZeroTimerUnitEventListener(key)
31
- local unitEventListener = createUnitEventListener(key)
32
- return function(unit, ability, ...)
33
- Timer:run(unitEventListener, unit, ability, ...)
34
- end
35
- end
36
- createUnitEventListener = function(key)
35
+ local function createUnitEventListener(key)
37
36
  return function(unit, ability, ...)
38
37
  ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
39
38
  end
40
39
  end
41
40
  local registeredCommandEventIds = {}
41
+ local subscribedValuesByAbilityBehavior = {}
42
42
  local ____class_2 = __TS__Class()
43
43
  ____class_2.name = ""
44
44
  function ____class_2.prototype.____constructor(self, abilityBehavior)
@@ -77,6 +77,21 @@ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
77
77
  if parameters and parameters.isExclusiveOnImpactHandler then
78
78
  exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
79
79
  end
80
+ self:onCreate()
81
+ end
82
+ function AbilityBehavior.prototype.onDestroy(self)
83
+ subscribedValuesByAbilityBehavior[self] = nil
84
+ return Behavior.prototype.onDestroy(self)
85
+ end
86
+ function AbilityBehavior.prototype.subscribe(self, value)
87
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
88
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
89
+ if subscribedValues == nil then
90
+ subscribedValues = {}
91
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
92
+ end
93
+ subscribedValues[value] = true
94
+ end
80
95
  end
81
96
  function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
82
97
  if orderTypeStringId == nil then
@@ -91,6 +106,24 @@ end
91
106
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
92
107
  return resolveCurrentAbilityDependentValue(self.ability, value)
93
108
  end
109
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
110
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
111
+ Effect:flash(
112
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
113
+ widget,
114
+ attachmentPoint ~= "" and attachmentPoint or "origin",
115
+ ...
116
+ )
117
+ end
118
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
119
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
120
+ Effect:flash(
121
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
122
+ widget,
123
+ attachmentPoint ~= "" and attachmentPoint or "origin",
124
+ ...
125
+ )
126
+ end
94
127
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
95
128
  Effect:flash(
96
129
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -107,23 +140,30 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
107
140
  ...
108
141
  )
109
142
  end
110
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
143
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
111
144
  if type(xOrWidget) == "number" then
112
145
  Effect:flash(
113
146
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
114
147
  xOrWidget,
115
- yOrDuration,
116
- duration
148
+ yOrParametersOrDuration,
149
+ durationOrParameters,
150
+ parameters
117
151
  )
118
152
  else
153
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
154
  Effect:flash(
120
155
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
156
  xOrWidget,
122
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
123
- yOrDuration
157
+ attachmentPoint ~= "" and attachmentPoint or "origin",
158
+ yOrParametersOrDuration,
159
+ durationOrParameters
124
160
  )
125
161
  end
126
162
  end
163
+ function AbilityBehavior.prototype.onCreate(self)
164
+ end
165
+ function AbilityBehavior.prototype.onValueChange(self, _value)
166
+ end
127
167
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
128
168
  end
129
169
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
@@ -191,6 +231,18 @@ __TS__SetDescriptor(
191
231
  end},
192
232
  true
193
233
  )
234
+ __TS__SetDescriptor(
235
+ AbilityBehavior.prototype,
236
+ "unit",
237
+ {get = function(self)
238
+ local owner = self.object.owner
239
+ if __TS__InstanceOf(owner, Unit) then
240
+ return owner
241
+ end
242
+ return owner.owner
243
+ end},
244
+ true
245
+ )
194
246
  AbilityBehavior.MissileLaunchConfig = ____class_2
195
247
  __TS__SetDescriptor(
196
248
  AbilityBehavior.prototype,
@@ -214,16 +266,28 @@ __TS__SetDescriptor(
214
266
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
215
267
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
216
268
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
217
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
218
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
219
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
220
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
221
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
222
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
223
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
269
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
270
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
271
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
272
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
273
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
274
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
275
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
224
276
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
225
277
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
226
278
  end)(AbilityBehavior)
279
+ local function checkBehaviorOnValueChange(behavior, field)
280
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
281
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
282
+ behavior:onValueChange(field)
283
+ end
284
+ end
285
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
286
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
287
+ end)
288
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
289
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
290
+ end)
227
291
  Ability.onCreate:addListener(function(ability)
228
292
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
229
293
  if createBehaviorFunctions ~= nil then
@@ -4,15 +4,21 @@ import { Unit } from "../../unit";
4
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
5
5
  import { TextTagPreset } from "../../text-tag";
6
6
  import { Destructor } from "../../../destroyable";
7
- export type StunImmunityUnitBehaviourParameters = {
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
8
10
  buffTypeIds?: LuaSet<BuffTypeId>;
9
11
  textTagPreset?: TextTagPreset;
10
12
  textTagText?: string;
13
+ additionalAction?: (this: void, unit: Unit) => void;
11
14
  };
12
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
13
- private readonly parameters;
14
- static defaultParameters: StunImmunityUnitBehaviourParameters;
15
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
16
19
  protected onDestroy(): Destructor;
17
- private onBuffsCheck;
20
+ onDamageReceived(): void;
21
+ onTargetingAbilityChannelingStart(): void;
22
+ onTargetingAbilityImpact(): void;
23
+ protected onEffect(): void;
18
24
  }