warscript 0.0.1-dev.d842bb6 → 0.0.1-dev.db137e7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/binarywriter.lua +12 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -25
- package/core/types/sound.lua +91 -46
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +39 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +5 -1
- package/engine/behaviour/ability.lua +26 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +32 -0
- package/engine/behaviour/unit.lua +185 -4
- package/engine/buff.d.ts +15 -12
- package/engine/buff.lua +133 -117
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +6 -5
- package/engine/internal/item.lua +97 -26
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +63 -1
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +9 -2
- package/engine/internal/unit.d.ts +32 -10
- package/engine/internal/unit.lua +257 -110
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +0 -9
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +82 -24
- package/engine/object-data/entry/buff-type/applicable.lua +9 -4
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +188 -92
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -20,6 +20,7 @@ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slo
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local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
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local isItemOwned = IsItemOwned
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local isItemPowerup = IsItemPowerup
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local getItemAbility = BlzGetItemAbility
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local getItemX = GetItemX
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local getItemY = GetItemY
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local setAbilityRealLevelField = BlzSetAbilityRealLevelField
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@@ -31,6 +32,8 @@ local unitAddItem = UnitAddItem
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local unitRemoveItem = UnitRemoveItem
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local unitUseItem = UnitUseItem
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local unitResetCooldown = UnitResetCooldown
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local unitInventorySize = UnitInventorySize
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local unitItemInSlot = UnitItemInSlot
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local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
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if not currentMap then
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return 0
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@@ -55,22 +58,24 @@ local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
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itemType.activelyUsed = true
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return itemType.id
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end)
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-
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---
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-- @internal For use by internal systems only.
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____exports.itemAbilityDummy = assert(CreateUnit(
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Player.neutralVictim.handle,
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dummyUnitId,
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0,
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0,
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))
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local cooldownStarterItem = UnitAddItemById(
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local cooldownStarterAbility =
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ShowUnit(
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local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
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local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
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ShowUnit(____exports.itemAbilityDummy, false)
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local function startItemCooldownInternal(handle, cooldown)
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local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
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setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
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setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
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unitResetCooldown(
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unitUseItem(
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unitResetCooldown(____exports.itemAbilityDummy)
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unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
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Timer:run(restoreCooldownGroup, handle, cooldownGroup)
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end
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restoreCooldownGroup = function(handle, cooldownGroup)
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end
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---
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-- @internal For use by internal systems only.
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____exports.abilityActionDummy =
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____exports.abilityActionDummy = ____exports.itemAbilityDummy
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---
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-- @internal For use by internal systems only.
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____exports.doAbilityAction = function(handle, action, ...)
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end
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x = getItemX(handle)
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y = getItemY(handle)
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unitAddItem(
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unitAddItem(____exports.itemAbilityDummy, handle)
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end
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local result = action(handle, ...)
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if not isOwned then
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unitRemoveItem(
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unitRemoveItem(____exports.itemAbilityDummy, handle)
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setItemPosition(handle, x, y)
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if isPowerup then
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setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
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isPowerup = true
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end
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unitRemoveItem(owner, handle)
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unitAddItem(
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unitAddItem(____exports.itemAbilityDummy, handle)
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local result = action(handle, ...)
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unitRemoveItem(
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unitRemoveItem(____exports.itemAbilityDummy, handle)
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unitAddItemToSlot(owner, handle, slot)
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if isPowerup then
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setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
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end
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return result
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end
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local depth = 0
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local itemBySlot = {}
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---
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-- @internal For use by internal systems only.
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____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
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local ____depth_0 = depth
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depth = ____depth_0 + 1
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local offset = 6 * ____depth_0
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for slot = 0, unitInventorySize(unit) - 1 do
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local item = unitItemInSlot(unit, slot)
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if getItemAbility(item, abilityTypeId) ~= nil then
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local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
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if not isAlreadyIgnoredInEvents then
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ignoreEventsItems[item] = true
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end
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unitRemoveItem(unit, item)
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if not isAlreadyIgnoredInEvents then
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ignoreEventsItems[item] = nil
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end
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itemBySlot[offset + slot] = item
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end
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end
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local result = action(unit, ...)
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for slot = 0, unitInventorySize(unit) - 1 do
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local item = itemBySlot[offset + slot]
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if item ~= nil then
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local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
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if not isAlreadyIgnoredInEvents then
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ignoreEventsItems[item] = true
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end
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local isPowerup = isItemPowerup(item)
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if isPowerup then
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setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
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end
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unitAddItemToSlot(unit, item, slot)
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setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
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end
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ignoreEventsItems[item] = nil
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end
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itemBySlot[offset + slot] = nil
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end
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end
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depth = depth - 1
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return result
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end
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return ____exports
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local ____unit = require("engine.internal.unit")
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local ownerByItem = setmetatable({}, {__mode = "kv"})
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)
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Unit.itemDroppedEvent:addListener(
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end
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)
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__TS__ObjectDefineProperty(
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Item.prototype,
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"owner",
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import { ReadonlyRect } from "../../core/types/rect";
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import { ItemAbility } from "./ability";
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import { AbilityTypeId } from "../object-data/entry/ability-type";
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import type { ItemTypeId } from "../object-data/entry/item-type";
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type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
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export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
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declare const enum ItemPropertyKey {
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ABILITIES = 100
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LUA_INDEX_BY_ABILITY_TYPE_ID = 101
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ABILITIES = 100
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}
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export declare class Item extends Handle<jitem> {
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private readonly [ItemPropertyKey.LUA_INDEX_BY_ABILITY_TYPE_ID];
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constructor(handle: jitem);
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protected onDestroy(): HandleDestructor;
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static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
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get typeId():
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get typeId(): ItemTypeId;
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19
|
set skinId(v: number);
|
|
22
20
|
get skinId(): number;
|
|
23
21
|
set name(v: string);
|
|
@@ -73,6 +71,8 @@ export declare class Item extends Handle<jitem> {
|
|
|
73
71
|
set position(v: Vec2);
|
|
74
72
|
set charges(v: number);
|
|
75
73
|
get charges(): number;
|
|
74
|
+
consumeCharge(): boolean;
|
|
75
|
+
consumeCharges(count: number): boolean;
|
|
76
76
|
addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
|
|
77
77
|
removeAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
78
78
|
hasAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
@@ -82,5 +82,6 @@ export declare class Item extends Handle<jitem> {
|
|
|
82
82
|
static getInRect(rect: ReadonlyRect): Item[];
|
|
83
83
|
static get onCreate(): Event<[Item]>;
|
|
84
84
|
static get destroyEvent(): Event<[Item]>;
|
|
85
|
+
static readonly chargesChangedEvent: Event<[Item]>;
|
|
85
86
|
}
|
|
86
87
|
export {};
|
package/engine/internal/item.lua
CHANGED
|
@@ -1,26 +1,33 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
2
3
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
4
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
6
|
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
6
7
|
local __TS__Delete = ____lualib.__TS__Delete
|
|
7
8
|
local ____exports = {}
|
|
9
|
+
local invoke
|
|
8
10
|
local ____handle = require("core.types.handle")
|
|
9
11
|
local Handle = ____handle.Handle
|
|
10
12
|
local ____color = require("core.types.color")
|
|
11
13
|
local Color = ____color.Color
|
|
14
|
+
local ____event = require("event")
|
|
15
|
+
local Event = ____event.Event
|
|
12
16
|
local ____rect = require("core.types.rect")
|
|
13
17
|
local Rect = ____rect.Rect
|
|
14
18
|
local ____ability = require("engine.internal.ability")
|
|
15
19
|
local ItemAbility = ____ability.ItemAbility
|
|
16
20
|
local ____ability = require("engine.internal.item.ability")
|
|
17
21
|
local doAbilityAction = ____ability.doAbilityAction
|
|
22
|
+
local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
|
|
23
|
+
local itemAbilityDummy = ____ability.itemAbilityDummy
|
|
18
24
|
local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
|
|
19
25
|
local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
|
|
20
26
|
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
21
27
|
local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
|
|
22
28
|
local ____vec2 = require("math.vec2")
|
|
23
29
|
local distance = ____vec2.distance
|
|
30
|
+
local itemChargesChangeEvent = __TS__New(Event)
|
|
24
31
|
local itemAddAbility = BlzItemAddAbility
|
|
25
32
|
local itemRemoveAbility = BlzItemRemoveAbility
|
|
26
33
|
local getItemAbility = BlzGetItemAbility
|
|
@@ -36,10 +43,28 @@ local getEnumItem = GetEnumItem
|
|
|
36
43
|
local getItemTypeId = GetItemTypeId
|
|
37
44
|
local getItemX = GetItemX
|
|
38
45
|
local getItemY = GetItemY
|
|
46
|
+
local getItemCharges = GetItemCharges
|
|
47
|
+
local setItemCharges = SetItemCharges
|
|
48
|
+
local unitRemoveAbility = UnitRemoveAbility
|
|
49
|
+
local unitRemoveItem = UnitRemoveItem
|
|
50
|
+
local unitUseItem = UnitUseItem
|
|
51
|
+
local unitUseItemPoint = UnitUseItemPoint
|
|
52
|
+
local unitUseItemTarget = UnitUseItemTarget
|
|
53
|
+
local tableRemove = table.remove
|
|
54
|
+
_G.SetItemCharges = function(whichItem, charges)
|
|
55
|
+
setItemCharges(whichItem, charges)
|
|
56
|
+
invoke(
|
|
57
|
+
itemChargesChangeEvent,
|
|
58
|
+
____exports.Item:of(whichItem)
|
|
59
|
+
)
|
|
60
|
+
end
|
|
39
61
|
local getItemIntegerField = BlzGetItemIntegerField
|
|
40
62
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
41
63
|
local getItemBooleanField = BlzGetItemBooleanField
|
|
64
|
+
invoke = Event.invoke
|
|
42
65
|
local enumRect = Rect:create(0, 0, 0, 0).handle
|
|
66
|
+
---
|
|
67
|
+
-- @internal For use by internal systems only.
|
|
43
68
|
____exports.addAndGetAbility = function(handle, abilityTypeId)
|
|
44
69
|
if itemAddAbility(handle, abilityTypeId) then
|
|
45
70
|
return getItemAbility(handle, abilityTypeId)
|
|
@@ -65,6 +90,23 @@ local function getItemAbilities(handle, item)
|
|
|
65
90
|
end
|
|
66
91
|
return abilities
|
|
67
92
|
end
|
|
93
|
+
local function consumeCharge(handle)
|
|
94
|
+
do
|
|
95
|
+
local i = 0
|
|
96
|
+
local ability = getItemAbilityByIndex(handle, i)
|
|
97
|
+
while ability ~= nil do
|
|
98
|
+
unitRemoveAbility(
|
|
99
|
+
itemAbilityDummy,
|
|
100
|
+
getAbilityId(ability)
|
|
101
|
+
)
|
|
102
|
+
do
|
|
103
|
+
i = i + 1
|
|
104
|
+
ability = getItemAbilityByIndex(handle, i)
|
|
105
|
+
end
|
|
106
|
+
end
|
|
107
|
+
end
|
|
108
|
+
return unitUseItem(itemAbilityDummy, handle) or unitUseItemPoint(itemAbilityDummy, handle, 0, 0) or unitUseItemTarget(itemAbilityDummy, handle, itemAbilityDummy)
|
|
109
|
+
end
|
|
68
110
|
local targetCollection
|
|
69
111
|
local targetCollectionNextIndex
|
|
70
112
|
local centerX
|
|
@@ -97,15 +139,13 @@ Item.name = "Item"
|
|
|
97
139
|
__TS__ClassExtends(Item, Handle)
|
|
98
140
|
function Item.prototype.____constructor(self, handle)
|
|
99
141
|
Handle.prototype.____constructor(self, handle)
|
|
100
|
-
|
|
101
|
-
self[100] = abilities
|
|
102
|
-
local luaIndexByAbilityTypeId = {}
|
|
103
|
-
for i = 1, #abilities do
|
|
104
|
-
luaIndexByAbilityTypeId[abilities[i].typeId] = i
|
|
105
|
-
end
|
|
106
|
-
self[101] = luaIndexByAbilityTypeId
|
|
142
|
+
self[100] = doAbilityAction(handle, getItemAbilities, self)
|
|
107
143
|
end
|
|
108
144
|
function Item.prototype.onDestroy(self)
|
|
145
|
+
local owner = self.owner
|
|
146
|
+
if owner ~= nil then
|
|
147
|
+
unitRemoveItem(owner.handle, self.handle)
|
|
148
|
+
end
|
|
109
149
|
local abilities = self[100]
|
|
110
150
|
for i = 1, #abilities do
|
|
111
151
|
abilities[i]:destroy()
|
|
@@ -116,38 +156,67 @@ end
|
|
|
116
156
|
function Item.create(self, id, x, y, skinId)
|
|
117
157
|
return self:of(BlzCreateItemWithSkin(id, x, y, skinId or id))
|
|
118
158
|
end
|
|
159
|
+
function Item.prototype.consumeCharge(self)
|
|
160
|
+
return self:consumeCharges(1)
|
|
161
|
+
end
|
|
162
|
+
function Item.prototype.consumeCharges(self, count)
|
|
163
|
+
local handle = self.handle
|
|
164
|
+
local charges = getItemCharges(handle)
|
|
165
|
+
if charges > count then
|
|
166
|
+
setItemCharges(handle, charges - count)
|
|
167
|
+
invoke(itemChargesChangeEvent, self)
|
|
168
|
+
return true
|
|
169
|
+
end
|
|
170
|
+
if charges == count then
|
|
171
|
+
if getItemBooleanField(handle, ITEM_BF_PERISHABLE) then
|
|
172
|
+
self:destroy()
|
|
173
|
+
return true
|
|
174
|
+
end
|
|
175
|
+
if not getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED) then
|
|
176
|
+
setItemCharges(handle, 0)
|
|
177
|
+
invoke(itemChargesChangeEvent, self)
|
|
178
|
+
return true
|
|
179
|
+
end
|
|
180
|
+
setItemCharges(handle, 1)
|
|
181
|
+
local ____doAbilityActionForceDummy_2 = doAbilityActionForceDummy
|
|
182
|
+
local ____opt_0 = self.owner
|
|
183
|
+
____doAbilityActionForceDummy_2(handle, ____opt_0 and ____opt_0.handle, consumeCharge)
|
|
184
|
+
invoke(itemChargesChangeEvent, self)
|
|
185
|
+
return true
|
|
186
|
+
end
|
|
187
|
+
return false
|
|
188
|
+
end
|
|
119
189
|
function Item.prototype.addAbility(self, abilityTypeId)
|
|
120
190
|
local nativeAbility = doAbilityAction(self.handle, ____exports.addAndGetAbility, abilityTypeId)
|
|
121
191
|
if nativeAbility ~= nil then
|
|
122
192
|
local ability = ItemAbility:of(nativeAbility, abilityTypeId, self)
|
|
123
193
|
local abilities = self[100]
|
|
124
|
-
|
|
125
|
-
abilities[luaIndex] = ability
|
|
126
|
-
self[101][abilityTypeId] = luaIndex
|
|
194
|
+
abilities[#abilities + 1] = ability
|
|
127
195
|
return ability
|
|
128
196
|
end
|
|
129
197
|
return nil
|
|
130
198
|
end
|
|
131
199
|
function Item.prototype.removeAbility(self, abilityTypeId)
|
|
132
|
-
local
|
|
133
|
-
|
|
134
|
-
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
|
|
138
|
-
|
|
139
|
-
for j = luaIndex, abilityTypeIdsLength do
|
|
140
|
-
abilities[j] = abilities[j + 1]
|
|
200
|
+
local abilities = self[100]
|
|
201
|
+
for i = 1, #abilities do
|
|
202
|
+
if abilities[i].typeId == abilityTypeId then
|
|
203
|
+
local ability = abilities[i]
|
|
204
|
+
tableRemove(abilities, i)
|
|
205
|
+
ability:destroy()
|
|
206
|
+
return true
|
|
141
207
|
end
|
|
142
208
|
end
|
|
143
|
-
return
|
|
209
|
+
return doAbilityAction(self.handle, itemRemoveAbility, abilityTypeId)
|
|
144
210
|
end
|
|
145
211
|
function Item.prototype.hasAbility(self, abilityTypeId)
|
|
146
|
-
return self
|
|
212
|
+
return doAbilityAction(self.handle, getItemAbility, abilityTypeId) ~= nil
|
|
147
213
|
end
|
|
148
214
|
function Item.prototype.getAbility(self, abilityTypeId)
|
|
149
|
-
|
|
150
|
-
|
|
215
|
+
return ItemAbility:of(
|
|
216
|
+
doAbilityAction(self.handle, getItemAbility, abilityTypeId),
|
|
217
|
+
abilityTypeId,
|
|
218
|
+
self
|
|
219
|
+
)
|
|
151
220
|
end
|
|
152
221
|
function Item.getInRange(self, x, y, range)
|
|
153
222
|
targetCollection = {}
|
|
@@ -301,7 +370,7 @@ __TS__SetDescriptor(
|
|
|
301
370
|
"perishable",
|
|
302
371
|
{
|
|
303
372
|
get = function(self)
|
|
304
|
-
return
|
|
373
|
+
return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
|
|
305
374
|
end,
|
|
306
375
|
set = function(self, v)
|
|
307
376
|
BlzSetItemBooleanField(self.handle, ITEM_BF_PERISHABLE, v)
|
|
@@ -557,10 +626,11 @@ __TS__SetDescriptor(
|
|
|
557
626
|
"charges",
|
|
558
627
|
{
|
|
559
628
|
get = function(self)
|
|
560
|
-
return
|
|
629
|
+
return getItemCharges(self.handle)
|
|
561
630
|
end,
|
|
562
631
|
set = function(self, v)
|
|
563
|
-
|
|
632
|
+
setItemCharges(self.handle, v)
|
|
633
|
+
invoke(itemChargesChangeEvent, self)
|
|
564
634
|
end
|
|
565
635
|
},
|
|
566
636
|
true
|
|
@@ -587,6 +657,7 @@ __TS__ObjectDefineProperty(
|
|
|
587
657
|
return self.onDestroyEvent
|
|
588
658
|
end}
|
|
589
659
|
)
|
|
660
|
+
Item.chargesChangedEvent = itemChargesChangeEvent
|
|
590
661
|
local getManipulatedItem = GetManipulatedItem
|
|
591
662
|
local trigger = CreateTrigger()
|
|
592
663
|
TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_PICKUP_ITEM)
|
|
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
|
|
|
8
8
|
-- @internal For use by internal systems only.
|
|
9
9
|
____exports.getAbilityDuration = function(ability, target)
|
|
10
10
|
local level = ability.level
|
|
11
|
-
return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
|
|
11
|
+
return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
|
|
12
12
|
end
|
|
13
13
|
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local getLocalClientWidth = BlzGetLocalClientWidth
|
|
3
|
+
local getLocalClientHeight = BlzGetLocalClientHeight
|
|
4
|
+
---
|
|
5
|
+
-- @internal For use by internal systems only.
|
|
6
|
+
____exports.getFrameMinXMaxX = function()
|
|
7
|
+
local w = getLocalClientWidth()
|
|
8
|
+
local h = getLocalClientHeight()
|
|
9
|
+
local width4by3 = (w - h / 600 * 800) / 2
|
|
10
|
+
local pxtodpi = 0.6 / h
|
|
11
|
+
local minX = -width4by3 * pxtodpi
|
|
12
|
+
local maxX = minX + w * pxtodpi
|
|
13
|
+
return minX, maxX
|
|
14
|
+
end
|
|
15
|
+
---
|
|
16
|
+
-- @internal For use by internal systems only.
|
|
17
|
+
____exports.FRAME_MIN_Y = 0
|
|
18
|
+
---
|
|
19
|
+
-- @internal For use by internal systems only.
|
|
20
|
+
____exports.FRAME_MAX_Y = 0.6
|
|
21
|
+
return ____exports
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local getLocationZ = GetLocationZ
|
|
3
|
+
local moveLocation = MoveLocation
|
|
4
|
+
local location = Location(0, 0)
|
|
5
|
+
---
|
|
6
|
+
-- @internal For use by internal systems only.
|
|
7
|
+
____exports.getTerrainZ = function(x, y)
|
|
8
|
+
moveLocation(location, x, y)
|
|
9
|
+
return getLocationZ(location)
|
|
10
|
+
end
|
|
11
|
+
return ____exports
|
|
@@ -131,6 +131,41 @@ declare module "../unit" {
|
|
|
131
131
|
const abilityNoTargetChannelingStartEvent: DispatchingEvent<[Unit, Ability]>;
|
|
132
132
|
}
|
|
133
133
|
}
|
|
134
|
+
declare module "../unit" {
|
|
135
|
+
namespace Unit {
|
|
136
|
+
const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
|
|
137
|
+
}
|
|
138
|
+
}
|
|
139
|
+
declare module "../unit" {
|
|
140
|
+
namespace Unit {
|
|
141
|
+
const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
|
|
142
|
+
}
|
|
143
|
+
}
|
|
144
|
+
declare module "../unit" {
|
|
145
|
+
namespace Unit {
|
|
146
|
+
const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
|
|
147
|
+
}
|
|
148
|
+
}
|
|
149
|
+
declare module "../unit" {
|
|
150
|
+
namespace Unit {
|
|
151
|
+
const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
|
|
152
|
+
}
|
|
153
|
+
}
|
|
154
|
+
declare module "../unit" {
|
|
155
|
+
namespace Unit {
|
|
156
|
+
const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
|
|
157
|
+
}
|
|
158
|
+
}
|
|
159
|
+
declare module "../unit" {
|
|
160
|
+
namespace Unit {
|
|
161
|
+
const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
|
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162
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+
}
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163
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+
}
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164
|
+
declare module "../unit" {
|
|
165
|
+
namespace Unit {
|
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166
|
+
const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
|
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167
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+
}
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168
|
+
}
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|
134
169
|
declare module "../unit" {
|
|
135
170
|
namespace Unit {
|
|
136
171
|
const abilityChannelingFinishEvent: DispatchingEvent<[Unit, Ability]>;
|
|
@@ -21,6 +21,8 @@ local ____preconditions = require("utility.preconditions")
|
|
|
21
21
|
local checkNotNull = ____preconditions.checkNotNull
|
|
22
22
|
local ____lazy = require("utility.lazy")
|
|
23
23
|
local lazyRecord = ____lazy.lazyRecord
|
|
24
|
+
local ____timer = require("core.types.timer")
|
|
25
|
+
local Timer = ____timer.Timer
|
|
24
26
|
local eventInvoke = Event.invoke
|
|
25
27
|
local condition = Condition
|
|
26
28
|
local createTrigger = CreateTrigger
|
|
@@ -345,6 +347,66 @@ rawset(
|
|
|
345
347
|
extractAbilityTypeId
|
|
346
348
|
)
|
|
347
349
|
)
|
|
350
|
+
local internalAbilityImpactEvent = __TS__New(Event)
|
|
351
|
+
internalAbilityChannelingStartEvent:addListener(function(...)
|
|
352
|
+
Timer:run(eventInvoke, internalAbilityImpactEvent, ...)
|
|
353
|
+
end)
|
|
354
|
+
rawset(
|
|
355
|
+
Unit,
|
|
356
|
+
"abilityImpactEvent",
|
|
357
|
+
createDispatchingEvent(
|
|
358
|
+
createCommonEvent(internalAbilityImpactEvent),
|
|
359
|
+
extractAbilityTypeId
|
|
360
|
+
)
|
|
361
|
+
)
|
|
362
|
+
rawset(
|
|
363
|
+
Unit,
|
|
364
|
+
"abilityWidgetTargetImpactEvent",
|
|
365
|
+
createDispatchingEvent(
|
|
366
|
+
createWidgetTargetEvent(internalAbilityImpactEvent),
|
|
367
|
+
extractAbilityTypeId
|
|
368
|
+
)
|
|
369
|
+
)
|
|
370
|
+
rawset(
|
|
371
|
+
Unit,
|
|
372
|
+
"abilityUnitTargetImpactEvent",
|
|
373
|
+
createDispatchingEvent(
|
|
374
|
+
createUnitTargetEvent(internalAbilityImpactEvent),
|
|
375
|
+
extractAbilityTypeId
|
|
376
|
+
)
|
|
377
|
+
)
|
|
378
|
+
rawset(
|
|
379
|
+
Unit,
|
|
380
|
+
"abilityItemTargetImpactEvent",
|
|
381
|
+
createDispatchingEvent(
|
|
382
|
+
createItemTargetEvent(internalAbilityImpactEvent),
|
|
383
|
+
extractAbilityTypeId
|
|
384
|
+
)
|
|
385
|
+
)
|
|
386
|
+
rawset(
|
|
387
|
+
Unit,
|
|
388
|
+
"abilityDestructibleTargetImpactEvent",
|
|
389
|
+
createDispatchingEvent(
|
|
390
|
+
createDestructibleTargetEvent(internalAbilityImpactEvent),
|
|
391
|
+
extractAbilityTypeId
|
|
392
|
+
)
|
|
393
|
+
)
|
|
394
|
+
rawset(
|
|
395
|
+
Unit,
|
|
396
|
+
"abilityPointTargetImpactEvent",
|
|
397
|
+
createDispatchingEvent(
|
|
398
|
+
createPointTargetEvent(internalAbilityImpactEvent),
|
|
399
|
+
extractAbilityTypeId
|
|
400
|
+
)
|
|
401
|
+
)
|
|
402
|
+
rawset(
|
|
403
|
+
Unit,
|
|
404
|
+
"abilityNoTargetImpactEvent",
|
|
405
|
+
createDispatchingEvent(
|
|
406
|
+
createNoTargetEvent(internalAbilityImpactEvent),
|
|
407
|
+
extractAbilityTypeId
|
|
408
|
+
)
|
|
409
|
+
)
|
|
348
410
|
rawset(
|
|
349
411
|
Unit,
|
|
350
412
|
"abilityChannelingFinishEvent",
|
|
@@ -376,7 +438,7 @@ rawset(
|
|
|
376
438
|
condition(function()
|
|
377
439
|
local unit = Unit:of(getTriggerUnit())
|
|
378
440
|
if unit ~= nil then
|
|
379
|
-
local ability = unit:
|
|
441
|
+
local ability = unit:getAbility(abilityTypeId)
|
|
380
442
|
if ability ~= nil then
|
|
381
443
|
eventInvoke(event, unit, ability, orderTypeStringId)
|
|
382
444
|
end
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
|
|
3
3
|
declare module "../unit" {
|
|
4
4
|
interface Unit {
|
|
5
|
-
isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications
|
|
5
|
+
isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
|
|
6
6
|
}
|
|
7
7
|
}
|
|
8
8
|
declare module "../unit" {
|
|
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
|
|
|
5
5
|
local ____unit = require("engine.internal.unit")
|
|
6
6
|
local Unit = ____unit.Unit
|
|
7
7
|
Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
|
|
8
|
-
|
|
8
|
+
if allowedTargetCombatClassifications ~= nil then
|
|
9
|
+
initializeFilterTargetState(source, allowedTargetCombatClassifications)
|
|
10
|
+
return filterTarget(self)
|
|
11
|
+
end
|
|
12
|
+
initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
|
|
13
|
+
if filterTarget(self) then
|
|
14
|
+
return true
|
|
15
|
+
end
|
|
16
|
+
initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
|
|
9
17
|
return filterTarget(self)
|
|
10
18
|
end
|
|
11
19
|
Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Widget } from "../../../core/types/widget";
|
|
3
|
+
export declare const enum OrderType {
|
|
4
|
+
IMMEDIATE = 0,
|
|
5
|
+
POINT = 1,
|
|
6
|
+
TARGET = 2
|
|
7
|
+
}
|
|
8
|
+
declare module "../unit" {
|
|
9
|
+
interface Unit {
|
|
10
|
+
readonly currentOrderType: OrderType;
|
|
11
|
+
readonly currentOrderId: number;
|
|
12
|
+
readonly currentOrderStartTime: number;
|
|
13
|
+
readonly currentOrderStartX: number;
|
|
14
|
+
readonly currentOrderStartY: number;
|
|
15
|
+
readonly currentOrderTargetX: number;
|
|
16
|
+
readonly currentOrderTargetY: number;
|
|
17
|
+
readonly currentOrderTarget?: Widget;
|
|
18
|
+
issueOrder(...order: [orderType: OrderType.IMMEDIATE, orderId: number] | [orderType: OrderType.POINT, orderId: number, x: number, y: number] | [orderType: OrderType.TARGET, orderId: number, target: Widget]): boolean;
|
|
19
|
+
}
|
|
20
|
+
}
|