warscript 0.0.1-dev.d750e38 → 0.0.1-dev.d842bb6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/sound.d.ts +1 -0
- package/core/types/sound.lua +32 -2
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability.d.ts +2 -1
- package/engine/behaviour/ability.lua +16 -3
- package/engine/buff.d.ts +50 -40
- package/engine/buff.lua +261 -225
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/add-item-to-slot.lua +4 -2
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/lightning.d.ts +4 -3
- package/engine/lightning.lua +22 -15
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +21 -1
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/buff-type/applicable.lua +10 -34
- package/package.json +2 -2
package/core/types/sound.d.ts
CHANGED
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@@ -64,6 +64,7 @@ export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
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64
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export declare class Sound3D extends Sound {
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static playAtPosition(fileName: string, preset: Sound3DPreset, x?: number, y?: number, z?: number): void;
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static playOnUnit(fileName: string, preset: Sound3DPreset, unit: Unit): void;
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+
static playFromLabel(label: string, preset: Sound3DPreset, unit: Unit): void;
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static createAtPosition(fileName: string, preset: Sound3DPreset, x?: number, y?: number, z?: number): Sound3D;
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static createOnUnit(fileName: string, preset: Sound3DPreset, unit: Unit): Sound3D;
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}
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package/core/types/sound.lua
CHANGED
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@@ -6,14 +6,13 @@ local ____exports = {}
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6
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local createSound = CreateSound
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+
local createSoundFromLabel = CreateSoundFromLabel
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local setSoundPitch = SetSoundPitch
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local setSoundChannel = SetSoundChannel
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local setSoundPosition = SetSoundPosition
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local setSoundVolume = SetSoundVolume
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local setSoundDistances = SetSoundDistances
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local setSoundDistanceCutoff = SetSoundDistanceCutoff
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-
local setSoundConeAngles = SetSoundConeAngles
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-
local setSoundConeOrientation = SetSoundConeOrientation
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local startSound = StartSound
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local setSoundPlayPosition = SetSoundPlayPosition
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local stopSound = StopSound
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@@ -153,6 +152,31 @@ local function createPreset3DSound(fileName, preset)
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setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
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return sound
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end
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+
local function createPreset3DSoundFromLabel(label, preset)
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local ____label_7 = label
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local ____preset_looping_5 = preset.looping
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if ____preset_looping_5 == nil then
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____preset_looping_5 = false
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end
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local ____preset_stopWhenOutOfRange_6 = preset.stopWhenOutOfRange
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if ____preset_stopWhenOutOfRange_6 == nil then
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____preset_stopWhenOutOfRange_6 = true
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end
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local sound = createSoundFromLabel(
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____label_7,
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____preset_looping_5,
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true,
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____preset_stopWhenOutOfRange_6,
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preset.fadeInRate or 12700,
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preset.fadeOutRate or 12700
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)
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setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
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setSoundVolume(sound, preset.volume or 127)
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setSoundPitch(sound, preset.pitch or 1)
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setSoundDistances(sound, preset.minDistance or 600, preset.maxDistance or 8000)
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setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
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return sound
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end
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____exports.Sound = __TS__Class()
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local Sound = ____exports.Sound
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Sound.name = "Sound"
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@@ -225,6 +249,12 @@ function Sound3D.playOnUnit(self, fileName, preset, unit)
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startSound(sound)
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killSoundWhenDone(sound)
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end
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+
function Sound3D.playFromLabel(self, label, preset, unit)
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local sound = createPreset3DSoundFromLabel(label, preset)
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attachSoundToUnit(sound, unit.handle)
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startSound(sound)
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killSoundWhenDone(sound)
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end
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function Sound3D.createAtPosition(self, fileName, preset, x, y, z)
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if x == nil then
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x = 0
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@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
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onPointTargetImpact(caster: Unit, x: number, y: number): void;
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onWidgetTargetImpact(caster: Unit, target: Widget): void;
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}
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export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
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private buff?;
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onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
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onStop(): void;
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}
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export {};
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@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
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self.applyBuff(unit)
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end
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end
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local behaviorByBuff = {}
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____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
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local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
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ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
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__TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
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function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
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local previousBuff = self.buff
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if previousBuff ~= nil then
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behaviorByBuff[previousBuff] = nil
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previousBuff:destroy()
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end
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local buff = self.applyBuff(target)
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if buff ~= nil then
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behaviorByBuff[buff] = self
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end
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self.buff = buff
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end
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function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
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local buff = self.buff
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if buff ~= nil then
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behaviorByBuff[buff] = nil
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buff:destroy()
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self.buff = nil
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end
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end
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Buff.destroyEvent:addListener(function(buff)
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local behavior = behaviorByBuff[buff]
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if behavior ~= nil then
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behaviorByBuff[buff] = nil
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behavior.ability:interruptCast()
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end
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end)
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return ____exports
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@@ -24,7 +24,8 @@ export declare abstract class AbilityBehavior<Parameters extends {
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get ability(): Ability;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
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-
protected flashCasterEffect(widget: Widget): void;
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protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
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@@ -24,6 +24,8 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
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local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
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local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
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local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local ____ability = require("engine.object-field.ability")
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local AbilityField = ____ability.AbilityField
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local AbilityLevelField = ____ability.AbilityLevelField
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@@ -112,12 +114,22 @@ end
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function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
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return resolveCurrentAbilityDependentValue(self.ability, value)
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end
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-
function AbilityBehavior.prototype.flashCasterEffect(self, widget)
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function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
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local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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Effect:flash(
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CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
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widget,
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-
attachmentPoint ~= "" and attachmentPoint or "origin"
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attachmentPoint ~= "" and attachmentPoint or "origin",
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...
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)
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end
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function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
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local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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Effect:flash(
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TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
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widget,
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attachmentPoint ~= "" and attachmentPoint or "origin",
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...
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)
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end
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function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
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duration
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)
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else
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local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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Effect:flash(
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SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
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xOrWidget,
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-
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attachmentPoint ~= "" and attachmentPoint or "origin",
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yOrDuration
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)
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end
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package/engine/buff.d.ts
CHANGED
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@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
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12
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import { UnitBehavior } from "./behaviour/unit";
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import type { Widget } from "../core/types/widget";
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import { Destructor } from "../destroyable";
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+
import { Event } from "../event";
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15
16
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export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
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16
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type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
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17
18
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type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
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@@ -55,6 +56,8 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
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55
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armorIncreaseFactor?: NumberParameterValueType;
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56
57
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attackSpeedIncreaseFactor?: NumberParameterValueType;
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57
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movementSpeedIncreaseFactor?: NumberParameterValueType;
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+
evasionProbability?: NumberParameterValueType;
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+
missProbability?: NumberParameterValueType;
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damageFactor?: NumberParameterValueType;
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receivedDamageFactor?: NumberParameterValueType;
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60
63
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receivedMagicDamageFactor?: NumberParameterValueType;
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@@ -78,46 +81,48 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
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78
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uniqueGroup?: BuffUniqueGroup;
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79
82
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} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
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declare const enum BuffPropertyKey {
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STATE = 100,
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UNIT = 101,
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SOURCE = 102,
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DURATION = 103,
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UNIQUE_GROUP = 104,
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EFFECT_MODEL_PATH = 105,
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SPECIAL_EFFECT_MODEL_PATH = 106,
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DURATION_INCREASE_ON_AUTO_ATTACK = 107,
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MAXIMUM_DURATION = 108,
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MAXIMUM_REMAINING_DURATION = 109,
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DAMAGE_OVER_DURATION = 110,
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DAMAGE_PER_INTERVAL = 111,
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DAMAGE_INTERVAL = 112,
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REMAINING_DAMAGE_OVER_DURATION = 113,
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DAMAGE_INTERVAL_TIMER = 114,
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HEALING_OVER_DURATION = 115,
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HEALING_PER_INTERVAL = 116,
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HEALING_INTERVAL = 117,
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REMAINING_HEALING_OVER_DURATION = 118,
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HEALING_INTERVAL_TIMER = 119,
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DAMAGE_ON_EXPIRATION = 120,
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HEALING_ON_EXPIRATION = 121,
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DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
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DAMAGE_UPON_DEATH = 123,
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DAMAGE_UPON_DEATH_RANGE = 124,
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MEDIUM_DAMAGE_UPON_DEATH = 125,
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MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
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SMALL_DAMAGE_UPON_DEATH = 127,
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SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
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AUTO_ATTACK_COUNT = 129,
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MAXIMUM_AUTO_ATTACK_COUNT = 130,
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DAMAGE_DEALT_EVENT_COUNT = 131,
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MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
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DAMAGE_RECEIVED_EVENT_COUNT = 133,
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MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
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STUNS = 135,
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120
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IGNORES_STUN_IMMUNITY = 136,
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DISABLES_AUTO_ATTACK = 137,
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122
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PROVIDES_INVULNERABILITY = 138,
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KILLS_ON_EXPIRATION = 139,
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+
EXPLODES_ON_EXPIRATION = 140,
|
|
125
|
+
MISS_PROBABILITY = 141
|
|
121
126
|
}
|
|
122
127
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
123
128
|
LEAST_DURATION = 0
|
|
@@ -138,6 +143,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
138
143
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
139
144
|
private _unit;
|
|
140
145
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
146
|
+
private [BuffPropertyKey.STATE];
|
|
141
147
|
private [BuffPropertyKey.UNIT];
|
|
142
148
|
private [BuffPropertyKey.SOURCE]?;
|
|
143
149
|
private [BuffPropertyKey.DURATION];
|
|
@@ -191,6 +197,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
191
197
|
private readonly _level?;
|
|
192
198
|
private readonly _spellStealPriority?;
|
|
193
199
|
private readonly _learnLevelMinimum?;
|
|
200
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
194
201
|
private _bonusIdByBonusType?;
|
|
195
202
|
private readonly _abilityTypeIds?;
|
|
196
203
|
private _behaviors?;
|
|
@@ -248,6 +255,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
248
255
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
249
256
|
get movementSpeedIncreaseFactor(): number;
|
|
250
257
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
258
|
+
get evasionProbability(): number;
|
|
259
|
+
set evasionProbability(evasionProbability: number);
|
|
251
260
|
get duration(): number;
|
|
252
261
|
get remainingDuration(): number;
|
|
253
262
|
set remainingDuration(remainingDuration: number);
|
|
@@ -264,5 +273,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
264
273
|
onDeath(source: Unit | undefined): void;
|
|
265
274
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
266
275
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
276
|
+
static readonly destroyEvent: Event<[Buff<object>]>;
|
|
267
277
|
}
|
|
268
278
|
export {};
|