warscript 0.0.1-dev.d5f6f38 → 0.0.1-dev.d690591

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (148) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/effect.d.ts +2 -3
  4. package/core/types/effect.lua +97 -50
  5. package/core/types/sound.d.ts +17 -24
  6. package/core/types/sound.lua +99 -24
  7. package/core/types/timer.d.ts +6 -7
  8. package/core/types/timer.lua +18 -21
  9. package/core/util.d.ts +1 -1
  10. package/core/util.lua +12 -1
  11. package/decl/native.d.ts +840 -786
  12. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  13. package/engine/behaviour/ability/always-enabled.lua +31 -0
  14. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  15. package/engine/behaviour/ability/apply-buff.lua +32 -0
  16. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  17. package/engine/behaviour/ability/damage.d.ts +9 -3
  18. package/engine/behaviour/ability/damage.lua +26 -38
  19. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  20. package/engine/behaviour/ability/emulate-impact.lua +35 -0
  21. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  22. package/engine/behaviour/ability/instant-impact.lua +4 -19
  23. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  24. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  25. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  26. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  27. package/engine/behaviour/ability.d.ts +20 -4
  28. package/engine/behaviour/ability.lua +111 -38
  29. package/engine/behaviour/unit.d.ts +2 -0
  30. package/engine/buff.d.ts +56 -41
  31. package/engine/buff.lua +295 -228
  32. package/engine/internal/ability.d.ts +13 -2
  33. package/engine/internal/ability.lua +77 -4
  34. package/engine/internal/item/ability.lua +106 -0
  35. package/engine/internal/item.d.ts +4 -3
  36. package/engine/internal/item.lua +56 -25
  37. package/engine/internal/mechanics/ability-duration.lua +1 -1
  38. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  39. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  40. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  41. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  42. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  43. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  44. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  45. package/engine/internal/object-data/evasion-probability.lua +16 -0
  46. package/engine/internal/unit/ability.d.ts +10 -1
  47. package/engine/internal/unit/ability.lua +36 -0
  48. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  49. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  50. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  51. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  52. package/engine/internal/unit/bonus.d.ts +2 -0
  53. package/engine/internal/unit/bonus.lua +17 -0
  54. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  55. package/engine/internal/unit/ignore-events-items.lua +5 -0
  56. package/engine/internal/unit/item.lua +6 -12
  57. package/engine/internal/unit+damage.d.ts +2 -11
  58. package/engine/internal/unit+damage.lua +10 -14
  59. package/engine/internal/unit+spellSteal.lua +1 -2
  60. package/engine/internal/unit.d.ts +19 -3
  61. package/engine/internal/unit.lua +144 -45
  62. package/engine/internal/utility.lua +12 -0
  63. package/engine/lightning.d.ts +12 -5
  64. package/engine/lightning.lua +48 -14
  65. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  66. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  67. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  68. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  69. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  70. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  71. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  72. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  73. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  74. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  75. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  76. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  77. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  78. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  79. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  80. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  81. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  82. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  83. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  84. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  85. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  86. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  87. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  88. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  89. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  90. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  91. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  92. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  93. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  94. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  95. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  96. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  97. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  98. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  99. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  100. package/engine/object-data/entry/ability-type/web.lua +52 -0
  101. package/engine/object-data/entry/ability-type.d.ts +19 -17
  102. package/engine/object-data/entry/ability-type.lua +89 -33
  103. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  104. package/engine/object-data/entry/buff-type.d.ts +6 -12
  105. package/engine/object-data/entry/buff-type.lua +13 -29
  106. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  107. package/engine/object-data/entry/item-type.d.ts +3 -1
  108. package/engine/object-data/entry/item-type.lua +15 -2
  109. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  110. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  111. package/engine/object-data/entry/sound-preset.lua +140 -0
  112. package/engine/object-data/entry/unit-type.d.ts +10 -3
  113. package/engine/object-data/entry/unit-type.lua +155 -92
  114. package/engine/object-data/entry/upgrade.d.ts +1 -1
  115. package/engine/object-data/entry/upgrade.lua +4 -4
  116. package/engine/object-data/entry.d.ts +16 -14
  117. package/engine/object-data/entry.lua +60 -32
  118. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  119. package/engine/object-field/ability.d.ts +10 -4
  120. package/engine/object-field/ability.lua +3 -0
  121. package/engine/object-field/unit.d.ts +46 -3
  122. package/engine/object-field/unit.lua +173 -7
  123. package/engine/object-field.d.ts +11 -3
  124. package/engine/object-field.lua +162 -76
  125. package/engine/standard/entries/buff-type.d.ts +3 -0
  126. package/engine/standard/entries/buff-type.lua +3 -0
  127. package/engine/standard/entries/sound-preset.d.ts +10 -0
  128. package/engine/standard/entries/sound-preset.lua +10 -0
  129. package/engine/standard/fields/ability.d.ts +2 -0
  130. package/engine/standard/fields/ability.lua +2 -0
  131. package/engine/unit.d.ts +1 -0
  132. package/engine/unit.lua +1 -0
  133. package/objutil/buff.lua +1 -2
  134. package/objutil/unit.lua +8 -0
  135. package/package.json +2 -2
  136. package/utility/arrays.d.ts +1 -0
  137. package/utility/arrays.lua +3 -0
  138. package/utility/functions.d.ts +1 -0
  139. package/utility/functions.lua +1 -0
  140. package/utility/lazy.d.ts +2 -0
  141. package/utility/lazy.lua +14 -0
  142. package/utility/linked-set.d.ts +1 -0
  143. package/utility/linked-set.lua +3 -0
  144. package/utility/lua-maps.d.ts +3 -0
  145. package/utility/lua-maps.lua +16 -0
  146. package/utility/lua-sets.d.ts +1 -0
  147. package/utility/lua-sets.lua +3 -0
  148. package/utility/reflection.lua +11 -7
@@ -36,4 +36,30 @@ __TS__SetDescriptor(
36
36
  },
37
37
  true
38
38
  )
39
+ __TS__SetDescriptor(
40
+ ShockWaveAbilityType.prototype,
41
+ "distance",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Osh3")
45
+ end,
46
+ set = function(self, distance)
47
+ self:setNumberLevelField("Osh3", distance)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ ShockWaveAbilityType.prototype,
54
+ "finalAreaOfEffect",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Osh4")
58
+ end,
59
+ set = function(self, finalAreaOfEffect)
60
+ self:setNumberLevelField("Osh4", finalAreaOfEffect)
61
+ end
62
+ },
63
+ true
64
+ )
39
65
  return ____exports
@@ -9,4 +9,14 @@ export declare class SlowPoisonAbilityType extends AbilityType {
9
9
  set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
10
  get attackSpeedDecreaseFactor(): number[];
11
11
  set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get isDamageStacking(): boolean[];
13
+ set isDamageStacking(isDamageStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
14
+ get isMovementSpeedFactorStacking(): boolean[];
15
+ set isMovementSpeedFactorStacking(isMovementSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
16
+ get isAttackSpeedFactorStacking(): boolean[];
17
+ set isAttackSpeedFactorStacking(isAttackSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
18
+ get isAbleToKill(): boolean[];
19
+ set isAbleToKill(isAbleToKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
20
+ private setOption;
21
+ private getOption;
12
22
  }
@@ -9,6 +9,12 @@ ____exports.SlowPoisonAbilityType = __TS__Class()
9
9
  local SlowPoisonAbilityType = ____exports.SlowPoisonAbilityType
10
10
  SlowPoisonAbilityType.name = "SlowPoisonAbilityType"
11
11
  __TS__ClassExtends(SlowPoisonAbilityType, AbilityType)
12
+ function SlowPoisonAbilityType.prototype.setOption(self, option, supplier)
13
+ self:setFlagLevelFieldValue("Spo4", option, supplier)
14
+ end
15
+ function SlowPoisonAbilityType.prototype.getOption(self, option)
16
+ return self:getFlagLevelFieldValue("Spo4", option)
17
+ end
12
18
  SlowPoisonAbilityType.BASE_ID = fourCC("Aspo")
13
19
  __TS__SetDescriptor(
14
20
  SlowPoisonAbilityType.prototype,
@@ -49,4 +55,56 @@ __TS__SetDescriptor(
49
55
  },
50
56
  true
51
57
  )
58
+ __TS__SetDescriptor(
59
+ SlowPoisonAbilityType.prototype,
60
+ "isDamageStacking",
61
+ {
62
+ get = function(self)
63
+ return self:getOption(1)
64
+ end,
65
+ set = function(self, isDamageStacking)
66
+ self:setOption(1, isDamageStacking)
67
+ end
68
+ },
69
+ true
70
+ )
71
+ __TS__SetDescriptor(
72
+ SlowPoisonAbilityType.prototype,
73
+ "isMovementSpeedFactorStacking",
74
+ {
75
+ get = function(self)
76
+ return self:getOption(2)
77
+ end,
78
+ set = function(self, isMovementSpeedFactorStacking)
79
+ self:setOption(2, isMovementSpeedFactorStacking)
80
+ end
81
+ },
82
+ true
83
+ )
84
+ __TS__SetDescriptor(
85
+ SlowPoisonAbilityType.prototype,
86
+ "isAttackSpeedFactorStacking",
87
+ {
88
+ get = function(self)
89
+ return self:getOption(4)
90
+ end,
91
+ set = function(self, isAttackSpeedFactorStacking)
92
+ self:setOption(4, isAttackSpeedFactorStacking)
93
+ end
94
+ },
95
+ true
96
+ )
97
+ __TS__SetDescriptor(
98
+ SlowPoisonAbilityType.prototype,
99
+ "isAbleToKill",
100
+ {
101
+ get = function(self)
102
+ return self:getOption(8)
103
+ end,
104
+ set = function(self, isAbleToKill)
105
+ self:setOption(8, isAbleToKill)
106
+ end
107
+ },
108
+ true
109
+ )
52
110
  return ____exports
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
15
15
  "summonedUnitTypeId",
16
16
  {
17
17
  get = function(self)
18
- return self:getObjectDataEntryIdLevelField("Hwe1")
18
+ return self:getObjectDataEntryNumericIdLevelField("Hwe1")
19
19
  end,
20
20
  set = function(self, summonedUnitTypeId)
21
- self:setObjectDataEntryIdLevelField("Hwe1", summonedUnitTypeId)
21
+ self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
22
22
  end
23
23
  },
24
24
  true
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
15
15
  "summonedUnitTypeId",
16
16
  {
17
17
  get = function(self)
18
- return self:getObjectDataEntryIdLevelField("Hwe1")
18
+ return self:getObjectDataEntryNumericIdLevelField("Hwe1")
19
19
  end,
20
20
  set = function(self, summonedUnitTypeId)
21
- self:setObjectDataEntryIdLevelField("Hwe1", summonedUnitTypeId)
21
+ self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
22
22
  end
23
23
  },
24
24
  true
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class WebAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get airUnitLoweringDuration(): number[];
7
+ set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get airUnitHeight(): number[];
9
+ set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get meleeAttackRange(): number[];
11
+ set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ }
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.WebAbilityType = __TS__Class()
9
+ local WebAbilityType = ____exports.WebAbilityType
10
+ WebAbilityType.name = "WebAbilityType"
11
+ __TS__ClassExtends(WebAbilityType, AbilityType)
12
+ WebAbilityType.BASE_ID = fourCC("Aweb")
13
+ __TS__SetDescriptor(
14
+ WebAbilityType.prototype,
15
+ "airUnitLoweringDuration",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ens1")
19
+ end,
20
+ set = function(self, airUnitLoweringDuration)
21
+ self:setNumberLevelField("Ens1", airUnitLoweringDuration)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ WebAbilityType.prototype,
28
+ "airUnitHeight",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ens2")
32
+ end,
33
+ set = function(self, airUnitHeight)
34
+ self:setNumberLevelField("Ens2", airUnitHeight)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ WebAbilityType.prototype,
41
+ "meleeAttackRange",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ens3")
45
+ end,
46
+ set = function(self, meleeAttackRange)
47
+ self:setNumberLevelField("Ens3", meleeAttackRange)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -3,15 +3,15 @@ import "../../internal/unit/ability";
3
3
  import { TupleOf } from "../../../utility/types";
4
4
  import { AnimationName } from "../auxiliary/animation-name";
5
5
  import { AnimationQualifier } from "../auxiliary/animation-qualifier";
6
- import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
6
+ import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
7
7
  import { CombatClassifications } from "../auxiliary/combat-classification";
8
8
  import { Race } from "../auxiliary/race";
9
- import { SoundPresetName } from "../auxiliary/sound-preset-name";
10
9
  import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
11
10
  import { ObjectDataEntry, ObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
12
11
  import { BuffTypeId } from "./buff-type";
13
12
  import { LightningTypeId } from "./lightning-type";
14
- export type AbilityTypeId = ObjectDataEntryId & {
13
+ import { SoundPresetId } from "./sound-preset";
14
+ export type AbilityTypeId = ObjectDataEntryId & number & {
15
15
  readonly __abilityTypeId: unique symbol;
16
16
  };
17
17
  export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
@@ -27,11 +27,11 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
27
27
  set buttonPositionX(buttonPositionX: number);
28
28
  get buttonPositionY(): number;
29
29
  set buttonPositionY(buttonPositionY: number);
30
- get casterCastingEffectPresets(): AttachmentPreset[];
31
- set casterCastingEffectPresets(casterCastingEffectPresets: AttachmentPresetInput[]);
32
- get casterChannelingEffectPresets(): AttachmentPreset[];
33
- set casterChannelingEffectPresets(casterChannelingEffectPresets: AttachmentPresetInput[]);
34
- get casterAttachmentPresets(): TupleOf<AttachmentPreset, 0 | 1 | 2>;
30
+ get casterCastingEffectPresets(): EffectPresetWithParameters[];
31
+ set casterCastingEffectPresets(casterCastingEffectPresets: EffectPresetWithParametersInput[]);
32
+ get casterChannelingEffectPresets(): EffectPresetWithParameters[];
33
+ set casterChannelingEffectPresets(casterChannelingEffectPresets: EffectPresetWithParametersInput[]);
34
+ get casterAttachmentPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2>;
35
35
  set casterAttachmentPresets(casterAttachmentPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2>);
36
36
  get effectModelPaths(): string[];
37
37
  set effectModelPaths(effectModelPaths: string[]);
@@ -63,15 +63,15 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
63
63
  set missileMovementArc(missileMovementArc: number);
64
64
  get missileMovementSpeed(): number;
65
65
  set missileMovementSpeed(missileMovementSpeed: number);
66
- get specialAttachmentPreset(): AttachmentPreset | undefined;
66
+ get specialAttachmentPreset(): EffectPresetWithParameters | undefined;
67
67
  set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
68
- get targetCastingEffectPresets(): AttachmentPreset[];
68
+ get targetCastingEffectPresets(): EffectPresetWithParameters[];
69
69
  set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
70
- get targetEffectPresets(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
70
+ get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
71
71
  set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
72
- get targetEffectPresetsSD(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
72
+ get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
73
73
  set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
74
- get targetEffectPresetsHD(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
74
+ get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
75
75
  set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
76
76
  get turnOffButtonPositionX(): number;
77
77
  set turnOffButtonPositionX(buttonPositionX: number);
@@ -111,10 +111,12 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
111
111
  set turnOffTooltipText(turnOffTooltipText: ObjectDataEntryLevelFieldValueSupplier<string>);
112
112
  get turnOffTooltipExtendedText(): string[];
113
113
  set turnOffTooltipExtendedText(turnOffTooltipExtendedText: ObjectDataEntryLevelFieldValueSupplier<string>);
114
- get soundPresetName(): SoundPresetName;
115
- set soundPresetName(soundPresetName: SoundPresetName);
116
- get loopingSoundPresetName(): SoundPresetName;
117
- set loopingSoundPresetName(loopingSoundPresetName: SoundPresetName);
114
+ get casterEffectSoundPresetId(): SoundPresetId | undefined;
115
+ set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
116
+ get casterEffectLoopingSoundPresetId(): SoundPresetId;
117
+ set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
118
+ get targetEffectSoundPresetId(): SoundPresetId | undefined;
119
+ set targetEffectSoundPresetId(targetEffectSoundPresetId: SoundPresetId | undefined);
118
120
  get allowedTargetCombatClassifications(): CombatClassifications[];
119
121
  set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
120
122
  get areaOfEffect(): number[];
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
- local __TS__New = ____lualib.__TS__New
5
4
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
6
6
  local ____exports = {}
7
7
  local ____unit = require("engine.internal.unit")
8
8
  local Unit = ____unit.Unit
@@ -20,7 +20,7 @@ local mapIndexed = ____arrays.mapIndexed
20
20
  local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
21
21
  local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
22
22
  local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
23
- local toAttachmentPreset = ____attachment_2Dpreset.toAttachmentPreset
23
+ local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
24
24
  local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
25
25
  local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
26
26
  local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
@@ -31,14 +31,19 @@ local ____entry = require("engine.object-data.entry")
31
31
  local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
32
32
  local ObjectDataEntry = ____entry.ObjectDataEntry
33
33
  local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
34
- local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
34
+ local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
35
35
  local ____upgrade = require("engine.object-data.entry.upgrade")
36
36
  local Upgrade = ____upgrade.Upgrade
37
+ local ____sound = require("core.types.sound")
38
+ local isSoundLabelCustom = ____sound.isSoundLabelCustom
39
+ local Sound3D = ____sound.Sound3D
40
+ local SoundSettings = ____sound.SoundSettings
37
41
  local castAnimationFQNByAbilityTypeId = {}
38
42
  local isButtonVisibleFalseAbilityTypes = {}
39
43
  local casterCastingEffectPresetsByAbilityTypeId = {}
40
44
  local casterChannelingEffectPresetsByAbilityTypeId = {}
41
45
  local targetCastingEffectPresetsByAbilityTypeId = {}
46
+ local targetEffectSoundPresetByAbilityTypeId = {}
42
47
  ____exports.AbilityType = __TS__Class()
43
48
  local AbilityType = ____exports.AbilityType
44
49
  AbilityType.name = "AbilityType"
@@ -53,10 +58,7 @@ end
53
58
  function AbilityType.getObjectData(self, map)
54
59
  return map.objects.ability
55
60
  end
56
- AbilityType.idGenerator = __TS__New(
57
- ObjectDataEntryIdGenerator,
58
- fourCC("A000")
59
- )
61
+ AbilityType.idGenerator = abilityTypeIdGenerator
60
62
  __TS__SetDescriptor(
61
63
  AbilityType.prototype,
62
64
  "channelingAnimation",
@@ -117,7 +119,7 @@ __TS__SetDescriptor(
117
119
  return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
118
120
  end,
119
121
  set = function(self, casterCastingEffectPresets)
120
- casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toAttachmentPreset)
122
+ casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toEffectPreset)
121
123
  end
122
124
  },
123
125
  true
@@ -130,7 +132,7 @@ __TS__SetDescriptor(
130
132
  return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
131
133
  end,
132
134
  set = function(self, casterChannelingEffectPresets)
133
- casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toAttachmentPreset)
135
+ casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toEffectPreset)
134
136
  end
135
137
  },
136
138
  true
@@ -275,10 +277,10 @@ __TS__SetDescriptor(
275
277
  "lightningTypeIds",
276
278
  {
277
279
  get = function(self)
278
- return self:getObjectDataEntryIdsField("alig")
280
+ return self:getObjectDataEntryNumericIdsField("alig")
279
281
  end,
280
282
  set = function(self, lightningTypeIds)
281
- self:setObjectDataEntryIdsField("alig", lightningTypeIds)
283
+ self:setObjectDataEntryNumericIdsField("alig", lightningTypeIds)
282
284
  end
283
285
  },
284
286
  true
@@ -369,7 +371,7 @@ __TS__SetDescriptor(
369
371
  return targetCastingEffectPresetsByAbilityTypeId[self.id] or ({})
370
372
  end,
371
373
  set = function(self, targetCastingEffectPresets)
372
- targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toAttachmentPreset)
374
+ targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toEffectPreset)
373
375
  end
374
376
  },
375
377
  true
@@ -512,7 +514,7 @@ __TS__SetDescriptor(
512
514
  "techTreeDependencies",
513
515
  {
514
516
  get = function(self)
515
- local techTreeDependencyIds = self:getObjectDataEntryIdsField("areq")
517
+ local techTreeDependencyIds = self:getObjectDataEntryNumericIdsField("areq")
516
518
  local techTreeDependencyInternalLevels = self:getNumbersField("arqa")
517
519
  return mapIndexed(
518
520
  techTreeDependencyIds,
@@ -532,7 +534,7 @@ __TS__SetDescriptor(
532
534
  map(techTreeDependencies, extractTechTreeDependencyInputLevel),
533
535
  function(techTreeDependencyLevel) return techTreeDependencyLevel + 1 end
534
536
  )
535
- self:setObjectDataEntryIdsField("areq", techTreeDependencyIds)
537
+ self:setObjectDataEntryNumericIdsField("areq", techTreeDependencyIds)
536
538
  self:setNumbersField("arqa", techTreeDependencyInternalLevels)
537
539
  end
538
540
  },
@@ -722,26 +724,40 @@ __TS__SetDescriptor(
722
724
  )
723
725
  __TS__SetDescriptor(
724
726
  AbilityType.prototype,
725
- "soundPresetName",
727
+ "casterEffectSoundPresetId",
726
728
  {
727
729
  get = function(self)
728
- return self:getStringField("aefs")
730
+ local casterEffectSoundPresetId = self:getStringField("aefs")
731
+ return casterEffectSoundPresetId ~= "" and casterEffectSoundPresetId or nil
729
732
  end,
730
- set = function(self, soundPresetName)
731
- self:setStringField("aefs", soundPresetName)
733
+ set = function(self, casterEffectSoundPresetId)
734
+ self:setStringField("aefs", casterEffectSoundPresetId or "")
732
735
  end
733
736
  },
734
737
  true
735
738
  )
736
739
  __TS__SetDescriptor(
737
740
  AbilityType.prototype,
738
- "loopingSoundPresetName",
741
+ "casterEffectLoopingSoundPresetId",
739
742
  {
740
743
  get = function(self)
741
744
  return self:getStringField("aefl")
742
745
  end,
743
- set = function(self, loopingSoundPresetName)
744
- self:setStringField("aefl", loopingSoundPresetName)
746
+ set = function(self, casterEffectLoopingSoundPresetId)
747
+ self:setStringField("aefl", casterEffectLoopingSoundPresetId)
748
+ end
749
+ },
750
+ true
751
+ )
752
+ __TS__SetDescriptor(
753
+ AbilityType.prototype,
754
+ "targetEffectSoundPresetId",
755
+ {
756
+ get = function(self)
757
+ return targetEffectSoundPresetByAbilityTypeId[self.id]
758
+ end,
759
+ set = function(self, targetEffectSoundPresetId)
760
+ targetEffectSoundPresetByAbilityTypeId[self.id] = targetEffectSoundPresetId
745
761
  end
746
762
  },
747
763
  true
@@ -800,10 +816,10 @@ __TS__SetDescriptor(
800
816
  "buffTypeIds",
801
817
  {
802
818
  get = function(self)
803
- return self:getObjectDataEntryIdsLevelField("abuf")
819
+ return self:getObjectDataEntryNumericIdsLevelField("abuf")
804
820
  end,
805
821
  set = function(self, buffTypeIds)
806
- self:setObjectDataEntryIdsLevelField("abuf", buffTypeIds)
822
+ self:setObjectDataEntryNumericIdsLevelField("abuf", buffTypeIds)
807
823
  end
808
824
  },
809
825
  true
@@ -852,10 +868,10 @@ __TS__SetDescriptor(
852
868
  "effectBuffTypeIds",
853
869
  {
854
870
  get = function(self)
855
- return self:getObjectDataEntryIdsLevelField("aeff")
871
+ return self:getObjectDataEntryNumericIdsLevelField("aeff")
856
872
  end,
857
873
  set = function(self, effectBuffTypeIds)
858
- self:setObjectDataEntryIdsLevelField("aeff", effectBuffTypeIds)
874
+ self:setObjectDataEntryNumericIdsLevelField("aeff", effectBuffTypeIds)
859
875
  end
860
876
  },
861
877
  true
@@ -970,6 +986,32 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
970
986
  end
971
987
  )
972
988
  end
989
+ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEffectSoundPresetByAbilityTypeId end)) do
990
+ if soundPresetId ~= nil then
991
+ Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(
992
+ 4,
993
+ function(caster, ability, target)
994
+ if __TS__InstanceOf(target, Unit) then
995
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target)
996
+ else
997
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target.x, target.y)
998
+ end
999
+ end
1000
+ )
1001
+ Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
1002
+ 4,
1003
+ function(caster, ability, x, y)
1004
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, x, y)
1005
+ end
1006
+ )
1007
+ end
1008
+ end
1009
+ Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
1010
+ local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
1011
+ if isSoundLabelCustom(soundPresetId) then
1012
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
1013
+ end
1014
+ end)
973
1015
  local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
974
1016
  return mapValues(
975
1017
  casterCastingEffectPresetsByAbilityTypeId,
@@ -982,10 +1024,17 @@ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function(
982
1024
  function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
983
1025
  )
984
1026
  end)
1027
+ local casterCastingEffectParametersByAbilityTypeId = postcompile(function()
1028
+ return mapValues(
1029
+ casterCastingEffectPresetsByAbilityTypeId,
1030
+ function(casterCastingEffectPresets) return map(casterCastingEffectPresets, "parameters") end
1031
+ )
1032
+ end)
985
1033
  local casterCastingEffectsByCaster = {}
986
1034
  local function handleAbilityCastingStartEvent(caster, ability)
987
1035
  local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
988
1036
  local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1037
+ local parameters = casterCastingEffectParametersByAbilityTypeId[ability.typeId]
989
1038
  local effects = {}
990
1039
  if effectModelPaths ~= nil then
991
1040
  for i = 1, #effectModelPaths do
@@ -994,12 +1043,12 @@ local function handleAbilityCastingStartEvent(caster, ability)
994
1043
  if attachmentPoint == nil or attachmentPoint == "" then
995
1044
  attachmentPoint = "origin"
996
1045
  end
997
- effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
1046
+ effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
998
1047
  end
999
1048
  end
1000
1049
  casterCastingEffectsByCaster[caster] = effects
1001
1050
  end
1002
- local function handleAbilityStopEvent(caster)
1051
+ local function handleAbilityStopCastingEvent(caster)
1003
1052
  local effects = casterCastingEffectsByCaster[caster]
1004
1053
  if effects ~= nil then
1005
1054
  for i = 1, #effects do
@@ -1010,8 +1059,8 @@ local function handleAbilityStopEvent(caster)
1010
1059
  end
1011
1060
  for abilityTypeId in pairs(casterCastingEffectModelPathsByAbilityTypeId) do
1012
1061
  Unit.abilityCastingStartEvent[abilityTypeId]:addListener(4, handleAbilityCastingStartEvent)
1013
- Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1014
- Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1062
+ Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
1063
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
1015
1064
  end
1016
1065
  local casterChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
1017
1066
  return mapValues(
@@ -1025,10 +1074,17 @@ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(functi
1025
1074
  function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
1026
1075
  )
1027
1076
  end)
1077
+ local casterChannelingEffectParametersByAbilityTypeId = postcompile(function()
1078
+ return mapValues(
1079
+ casterChannelingEffectPresetsByAbilityTypeId,
1080
+ function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, "parameters") end
1081
+ )
1082
+ end)
1028
1083
  local casterChannelingEffectsByCaster = {}
1029
1084
  local function handleAbilityChannelingStartEvent(caster, ability)
1030
1085
  local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
1031
1086
  local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1087
+ local parameters = casterChannelingEffectParametersByAbilityTypeId[ability.typeId]
1032
1088
  local effects = {}
1033
1089
  if effectModelPaths ~= nil then
1034
1090
  for i = 1, #effectModelPaths do
@@ -1037,12 +1093,12 @@ local function handleAbilityChannelingStartEvent(caster, ability)
1037
1093
  if attachmentPoint == nil or attachmentPoint == "" then
1038
1094
  attachmentPoint = "origin"
1039
1095
  end
1040
- effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
1096
+ effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
1041
1097
  end
1042
1098
  end
1043
1099
  casterChannelingEffectsByCaster[caster] = effects
1044
1100
  end
1045
- local function handleAbilityStopEventV2(caster)
1101
+ local function handleAbilityStopChannelingEvent(caster)
1046
1102
  local effects = casterChannelingEffectsByCaster[caster]
1047
1103
  if effects ~= nil then
1048
1104
  for i = 1, #effects do
@@ -1053,7 +1109,7 @@ local function handleAbilityStopEventV2(caster)
1053
1109
  end
1054
1110
  for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
1055
1111
  Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
1056
- Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1057
- Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1112
+ Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1113
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1058
1114
  end
1059
1115
  return ____exports