warscript 0.0.1-dev.d30161d → 0.0.1-dev.d408eb6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (130) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/effect.d.ts +13 -3
  4. package/core/types/effect.lua +116 -17
  5. package/core/types/frame.d.ts +6 -0
  6. package/core/types/frame.lua +91 -1
  7. package/core/types/sound.d.ts +17 -24
  8. package/core/types/sound.lua +94 -24
  9. package/core/util.d.ts +1 -1
  10. package/core/util.lua +18 -1
  11. package/engine/behavior.d.ts +2 -2
  12. package/engine/behavior.lua +6 -6
  13. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  14. package/engine/behaviour/ability/always-enabled.lua +31 -0
  15. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  16. package/engine/behaviour/ability/apply-buff.lua +32 -0
  17. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  18. package/engine/behaviour/ability/damage.d.ts +3 -0
  19. package/engine/behaviour/ability/damage.lua +2 -2
  20. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  21. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  22. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  23. package/engine/behaviour/ability/instant-impact.lua +4 -19
  24. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  25. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  26. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  27. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  28. package/engine/behaviour/ability.d.ts +16 -3
  29. package/engine/behaviour/ability.lua +105 -34
  30. package/engine/behaviour/unit.d.ts +7 -0
  31. package/engine/behaviour/unit.lua +20 -0
  32. package/engine/buff.d.ts +84 -43
  33. package/engine/buff.lua +385 -226
  34. package/engine/internal/ability.d.ts +16 -13
  35. package/engine/internal/ability.lua +80 -76
  36. package/engine/internal/item/ability.lua +106 -0
  37. package/engine/internal/item+owner.lua +2 -2
  38. package/engine/internal/item.d.ts +2 -2
  39. package/engine/internal/item.lua +56 -25
  40. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  41. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  42. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  43. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  44. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  45. package/engine/internal/object-data/evasion-probability.lua +16 -0
  46. package/engine/internal/unit/ability.d.ts +10 -1
  47. package/engine/internal/unit/ability.lua +36 -14
  48. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  49. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  50. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  51. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  52. package/engine/internal/unit/bonus.d.ts +6 -2
  53. package/engine/internal/unit/bonus.lua +23 -1
  54. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  55. package/engine/internal/unit/ignore-events-items.lua +5 -0
  56. package/engine/internal/unit/item.d.ts +24 -0
  57. package/engine/internal/unit/item.lua +78 -0
  58. package/engine/internal/unit/main-selected.d.ts +13 -0
  59. package/engine/internal/unit/main-selected.lua +51 -0
  60. package/engine/internal/unit+ability.lua +2 -2
  61. package/engine/internal/unit-missile-launch.lua +24 -5
  62. package/engine/internal/unit.d.ts +31 -10
  63. package/engine/internal/unit.lua +170 -83
  64. package/engine/internal/utility.lua +12 -0
  65. package/engine/lightning.d.ts +12 -5
  66. package/engine/lightning.lua +48 -14
  67. package/engine/local-client.d.ts +7 -2
  68. package/engine/local-client.lua +82 -0
  69. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  70. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  71. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  72. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  73. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  74. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  75. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  76. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  77. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  78. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  79. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  80. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  81. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  82. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  83. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  84. package/engine/object-data/entry/ability-type.d.ts +8 -6
  85. package/engine/object-data/entry/ability-type.lua +62 -27
  86. package/engine/object-data/entry/buff-type/applicable.lua +13 -37
  87. package/engine/object-data/entry/buff-type.d.ts +1 -1
  88. package/engine/object-data/entry/buff-type.lua +2 -2
  89. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  90. package/engine/object-data/entry/item-type.d.ts +15 -1
  91. package/engine/object-data/entry/item-type.lua +93 -2
  92. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  93. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  94. package/engine/object-data/entry/sound-preset.lua +140 -0
  95. package/engine/object-data/entry/unit-type.d.ts +8 -1
  96. package/engine/object-data/entry/unit-type.lua +61 -8
  97. package/engine/object-data/entry/upgrade.d.ts +1 -1
  98. package/engine/object-data/entry/upgrade.lua +4 -4
  99. package/engine/object-data/entry.d.ts +16 -14
  100. package/engine/object-data/entry.lua +60 -32
  101. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  102. package/engine/object-field/ability.d.ts +26 -3
  103. package/engine/object-field/ability.lua +54 -1
  104. package/engine/object-field.d.ts +2 -2
  105. package/engine/object-field.lua +4 -0
  106. package/engine/standard/entries/sound-preset.d.ts +10 -0
  107. package/engine/standard/entries/sound-preset.lua +10 -0
  108. package/engine/standard/fields/ability.d.ts +2 -0
  109. package/engine/standard/fields/ability.lua +2 -0
  110. package/engine/unit.d.ts +3 -0
  111. package/engine/unit.lua +3 -0
  112. package/index.d.ts +1 -0
  113. package/index.lua +1 -0
  114. package/net/socket.d.ts +7 -1
  115. package/net/socket.lua +45 -4
  116. package/network.d.ts +1 -0
  117. package/network.lua +3 -2
  118. package/objutil/buff.lua +1 -1
  119. package/objutil/unit.lua +8 -0
  120. package/package.json +2 -2
  121. package/patch-lua.d.ts +0 -0
  122. package/patch-lua.lua +10 -0
  123. package/utility/arrays.d.ts +8 -1
  124. package/utility/arrays.lua +34 -3
  125. package/utility/lazy.d.ts +2 -0
  126. package/utility/lazy.lua +14 -0
  127. package/utility/linked-set.d.ts +11 -2
  128. package/utility/linked-set.lua +5 -2
  129. package/utility/reflection.lua +11 -7
  130. package/utility/types.d.ts +1 -0
@@ -0,0 +1,28 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
8
+ local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
9
+ RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
10
+ __TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
11
+ function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.polarity = polarity
14
+ self.resistanceType = resistanceType
15
+ self.includeExpirationTimers = includeExpirationTimers
16
+ self.includeAuras = includeAuras
17
+ self.autoDispel = autoDispel
18
+ end
19
+ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
20
+ caster:removeBuffs(
21
+ self:resolveCurrentAbilityDependentValue(self.polarity),
22
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
23
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
24
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
25
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
+ )
27
+ end
28
+ return ____exports
@@ -7,24 +7,37 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
13
+ export type AbilityBehaviorParameters = {
14
+ isExclusiveOnImpactHandler?: boolean;
15
+ };
12
16
  export declare abstract class AbilityBehavior<Parameters extends {
13
17
  periodicActionParameters?: any[];
14
18
  missileParameters?: any[];
15
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
16
- constructor(ability: Ability);
20
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
+ protected registerCommandEvent(orderTypeStringId?: string): void;
17
24
  get ability(): Ability;
25
+ get unit(): Unit | undefined;
18
26
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
27
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
28
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
29
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
19
30
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
20
31
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
21
32
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
22
33
  private static MissileLaunchConfig;
23
34
  private get missileLaunchConfig();
24
- protected launchMissile(source: Unit, target: Unit, ...parameters: NonNullable<Parameters["missileParameters"]>): void;
35
+ protected onCreate(): void;
36
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
25
37
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
26
38
  onUnitGainAbility(_unit: Unit): void;
27
39
  onUnitLoseAbility(_unit: Unit): void;
40
+ onCommand(caster: Unit, orderTypeStringId: string): void;
28
41
  onCastingStart(caster: Unit): void;
29
42
  onCastingFinish(caster: Unit): void;
30
43
  onChannelingStart(caster: Unit): void;
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,31 +16,44 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
21
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
24
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
33
  local ____timer = require("core.types.timer")
26
34
  local Timer = ____timer.Timer
27
- local ____missile = require("core.types.missile")
28
- local Missile = ____missile.Missile
29
35
  local createBehaviorFunctionsByAbilityTypeId = {}
30
- local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
- if success then
32
- abilityBehavior:onMissileArrival(...)
36
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
+ local function createZeroTimerUnitEventListener(key)
38
+ local unitEventListener = createUnitEventListener(key)
39
+ return function(unit, ability, ...)
40
+ Timer:run(unitEventListener, unit, ability, ...)
33
41
  end
34
42
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
43
+ createUnitEventListener = function(key)
44
+ return function(unit, ability, ...)
45
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
+ end
47
+ end
48
+ local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
50
+ local ____class_2 = __TS__Class()
51
+ ____class_2.name = ""
52
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
53
  self.abilityBehavior = abilityBehavior
39
54
  end
40
55
  __TS__SetDescriptor(
41
- ____class_0.prototype,
56
+ ____class_2.prototype,
42
57
  "art",
43
58
  {get = function(self)
44
59
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +61,7 @@ __TS__SetDescriptor(
46
61
  true
47
62
  )
48
63
  __TS__SetDescriptor(
49
- ____class_0.prototype,
64
+ ____class_2.prototype,
50
65
  "arc",
51
66
  {get = function(self)
52
67
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +69,7 @@ __TS__SetDescriptor(
54
69
  true
55
70
  )
56
71
  __TS__SetDescriptor(
57
- ____class_0.prototype,
72
+ ____class_2.prototype,
58
73
  "speed",
59
74
  {get = function(self)
60
75
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +80,58 @@ ____exports.AbilityBehavior = __TS__Class()
65
80
  local AbilityBehavior = ____exports.AbilityBehavior
66
81
  AbilityBehavior.name = "AbilityBehavior"
67
82
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
83
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
84
  Behavior.prototype.____constructor(self, ability)
85
+ if parameters and parameters.isExclusiveOnImpactHandler then
86
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
87
+ end
88
+ self:onCreate()
89
+ end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
103
+ end
104
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
105
+ if orderTypeStringId == nil then
106
+ orderTypeStringId = self.ability.orderTypeStringId
107
+ end
108
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
109
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
110
+ registeredCommandEventIds[commandEventId] = true
111
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
112
+ end
70
113
  end
71
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
116
  end
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
118
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
+ Effect:flash(
120
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
+ widget,
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
133
+ )
134
+ end
74
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
136
  Effect:flash(
76
137
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -96,23 +157,18 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
96
157
  duration
97
158
  )
98
159
  else
160
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
99
161
  Effect:flash(
100
162
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
101
163
  xOrWidget,
102
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
164
+ attachmentPoint ~= "" and attachmentPoint or "origin",
103
165
  yOrDuration
104
166
  )
105
167
  end
106
168
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
169
+ function AbilityBehavior.prototype.onCreate(self)
170
+ end
171
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
172
  end
117
173
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
174
  end
@@ -120,6 +176,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
176
  end
121
177
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
178
  end
179
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
180
+ end
123
181
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
182
  end
125
183
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +237,19 @@ __TS__SetDescriptor(
179
237
  end},
180
238
  true
181
239
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
240
+ __TS__SetDescriptor(
241
+ AbilityBehavior.prototype,
242
+ "unit",
243
+ {get = function(self)
244
+ local owner = self.object.owner
245
+ if __TS__InstanceOf(owner, Unit) then
246
+ return owner
247
+ end
248
+ return owner.owner
249
+ end},
250
+ true
251
+ )
252
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
253
  __TS__SetDescriptor(
184
254
  AbilityBehavior.prototype,
185
255
  "missileLaunchConfig",
@@ -191,17 +261,6 @@ __TS__SetDescriptor(
191
261
  true
192
262
  );
193
263
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
264
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
265
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
266
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -223,6 +282,18 @@ __TS__SetDescriptor(
223
282
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
283
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
284
  end)(AbilityBehavior)
285
+ local function checkBehaviorOnValueChange(behavior, field)
286
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
287
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
288
+ behavior:onValueChange(field)
289
+ end
290
+ end
291
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
292
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
293
+ end)
294
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
295
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
296
+ end)
226
297
  Ability.onCreate:addListener(function(ability)
227
298
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
299
  if createBehaviorFunctions ~= nil then
@@ -4,9 +4,12 @@ import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
7
9
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
8
10
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
9
11
  constructor(unit: Unit);
12
+ readonly sourceAbilityBehavior?: AbilityBehavior;
10
13
  get unit(): Unit;
11
14
  onAutoAttackStart(target: Unit): void;
12
15
  onAutoAttackFinish(target: Unit): void;
@@ -16,6 +19,10 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
16
19
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
17
20
  onAbilityGained(ability: Ability): void;
18
21
  onAbilityLost(ability: Ability): void;
22
+ onItemDropped(item: Item): void;
23
+ onItemPickedUp(item: Item): void;
24
+ onItemUsed(item: Item): void;
25
+ onItemStacked(item: Item): void;
19
26
  onKill(target: Unit): void;
20
27
  onDeath(source: Unit | undefined): void;
21
28
  }
@@ -32,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
32
  end
33
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
35
43
  function UnitBehavior.prototype.onKill(self, target)
36
44
  end
37
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -75,6 +83,18 @@ __TS__SetDescriptor(
75
83
  end
76
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
77
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
78
98
  end)(UnitBehavior)
79
99
  Unit.destroyEvent:addListener(function(unit)
80
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,21 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
14
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
17
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
19
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
20
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
21
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
22
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
23
  export declare class BuffUniqueGroup {
19
24
  }
20
25
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,11 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
56
  armorIncreaseFactor?: NumberParameterValueType;
52
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
61
+ damageFactor?: NumberParameterValueType;
54
62
  receivedDamageFactor?: NumberParameterValueType;
55
63
  receivedMagicDamageFactor?: NumberParameterValueType;
56
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
57
65
  maximumRemainingDuration?: NumberParameterValueType;
58
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
59
68
  stuns?: BooleanParameterValueType;
60
69
  ignoresStunImmunity?: BooleanParameterValueType;
61
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -64,6 +73,8 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
73
  disablesAutoAttack?: BooleanParameterValueType;
65
74
  destroysOnDamage?: BooleanParameterValueType;
66
75
  maximumAutoAttackCount?: IntegerParameterValueType;
76
+ maximumDamageDealtEventCount?: IntegerParameterValueType;
77
+ maximumDamageReceivedEventCount?: IntegerParameterValueType;
67
78
  damageOnExpiration?: NumberParameterValueType;
68
79
  healingOnExpiration?: NumberParameterValueType;
69
80
  killsOnExpiration?: BooleanParameterValueType;
@@ -71,42 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
71
82
  uniqueGroup?: BuffUniqueGroup;
72
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
73
84
  declare const enum BuffPropertyKey {
74
- UNIT = 100,
75
- SOURCE = 101,
76
- DURATION = 102,
77
- UNIQUE_GROUP = 103,
78
- EFFECT_MODEL_PATH = 104,
79
- SPECIAL_EFFECT_MODEL_PATH = 105,
80
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
81
- MAXIMUM_DURATION = 107,
82
- MAXIMUM_REMAINING_DURATION = 108,
83
- DAMAGE_OVER_DURATION = 109,
84
- DAMAGE_PER_INTERVAL = 110,
85
- DAMAGE_INTERVAL = 111,
86
- REMAINING_DAMAGE_OVER_DURATION = 112,
87
- DAMAGE_INTERVAL_TIMER = 113,
88
- HEALING_OVER_DURATION = 114,
89
- HEALING_PER_INTERVAL = 115,
90
- HEALING_INTERVAL = 116,
91
- REMAINING_HEALING_OVER_DURATION = 117,
92
- HEALING_INTERVAL_TIMER = 118,
93
- DAMAGE_ON_EXPIRATION = 119,
94
- HEALING_ON_EXPIRATION = 120,
95
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
96
- DAMAGE_UPON_DEATH = 122,
97
- DAMAGE_UPON_DEATH_RANGE = 123,
98
- MEDIUM_DAMAGE_UPON_DEATH = 124,
99
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
100
- SMALL_DAMAGE_UPON_DEATH = 126,
101
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
102
- AUTO_ATTACK_COUNT = 128,
103
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
104
- STUNS = 130,
105
- IGNORES_STUN_IMMUNITY = 131,
106
- DISABLES_AUTO_ATTACK = 132,
107
- PROVIDES_INVULNERABILITY = 133,
108
- KILLS_ON_EXPIRATION = 134,
109
- EXPLODES_ON_EXPIRATION = 135
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
110
128
  }
111
129
  export declare const enum BuffTypeIdSelectionPolicy {
112
130
  LEAST_DURATION = 0
@@ -114,19 +132,20 @@ export declare const enum BuffTypeIdSelectionPolicy {
114
132
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
115
133
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
116
134
  ...typeId: [ApplicableBuffTypeId] | [
117
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
135
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
118
136
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
119
137
  ],
120
- polarity: BuffPolarity,
121
- resistanceType: BuffResistanceType,
138
+ polarity: BuffPolarityParameterType,
139
+ resistanceType: BuffResistanceTypeParameterType,
122
140
  ...abilityOrParameters: [
123
- ability: Ability,
141
+ ability?: Ability,
124
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
125
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
126
144
  ];
127
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
128
146
  private _unit;
129
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
130
149
  private [BuffPropertyKey.UNIT];
131
150
  private [BuffPropertyKey.SOURCE]?;
132
151
  private [BuffPropertyKey.DURATION];
@@ -157,6 +176,11 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
157
176
  private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
158
177
  private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
159
178
  private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
179
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
180
+ private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
181
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
182
+ private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
160
184
  private [BuffPropertyKey.STUNS]?;
161
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
162
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -176,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
176
200
  private readonly _level?;
177
201
  private readonly _spellStealPriority?;
178
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
179
204
  private _bonusIdByBonusType?;
180
205
  private readonly _abilityTypeIds?;
181
206
  private _behaviors?;
@@ -203,10 +228,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
203
228
  set damageOnExpiration(damageOnExpiration: number);
204
229
  get healingOnExpiration(): number;
205
230
  set healingOnExpiration(healingOnExpiration: number);
231
+ get damageFactor(): number;
232
+ set damageFactor(damageFactor: number);
206
233
  get receivedDamageFactor(): number;
207
234
  set receivedDamageFactor(receivedDamageFactor: number);
208
235
  get armorIncrease(): number;
209
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
210
239
  get stuns(): boolean;
211
240
  set stuns(stuns: boolean);
212
241
  get ignoresStunImmunity(): boolean;
@@ -219,6 +248,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
219
248
  set killsOnExpiration(killsOnExpiration: boolean);
220
249
  get explodesOnExpiration(): boolean;
221
250
  set explodesOnExpiration(killsOnExpiration: boolean);
251
+ get maximumDamageDealtEventCount(): number;
252
+ set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
253
+ get maximumDamageReceivedEventCount(): number;
254
+ set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
222
255
  get maximumAutoAttackCount(): number;
223
256
  set maximumAutoAttackCount(maximumAutoAttackCount: number);
224
257
  get durationIncreaseOnAutoAttack(): number;
@@ -227,16 +260,24 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
227
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
228
261
  get movementSpeedIncreaseFactor(): number;
229
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
230
265
  get duration(): number;
231
266
  get remainingDuration(): number;
232
267
  set remainingDuration(remainingDuration: number);
233
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
268
+ flashEffect(...parameters: [
269
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
271
+ ]): void;
234
272
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
273
+ protected onCreate(): void;
235
274
  protected onDestroy(): Destructor;
236
275
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
237
276
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
238
277
  onExpiration(): void;
239
278
  onDeath(source: Unit | undefined): void;
240
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
280
+ onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly destroyEvent: Event<[Buff<object>]>;
241
282
  }
242
283
  export {};