warscript 0.0.1-dev.d18f377 → 0.0.1-dev.d410c75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -0
- package/core/types/effect.lua +80 -30
- package/core/types/sound.d.ts +1 -0
- package/core/types/sound.lua +32 -2
- package/core/util.d.ts +1 -1
- package/core/util.lua +6 -0
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/emulate-impact.lua +6 -7
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability.d.ts +10 -2
- package/engine/behaviour/ability.lua +59 -1
- package/engine/buff.d.ts +50 -40
- package/engine/buff.lua +261 -225
- package/engine/internal/ability.d.ts +11 -1
- package/engine/internal/ability.lua +67 -2
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit.d.ts +3 -1
- package/engine/internal/unit.lua +63 -13
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +21 -1
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type.d.ts +6 -6
- package/engine/object-data/entry/ability-type.lua +24 -27
- package/engine/object-data/entry/buff-type/applicable.lua +11 -35
- package/engine/object-data/entry/buff-type.d.ts +1 -1
- package/engine/object-data/entry/buff-type.lua +2 -2
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +17 -0
- package/engine/object-data/entry/sound-preset.lua +50 -0
- package/engine/object-data/entry/unit-type.d.ts +8 -1
- package/engine/object-data/entry/unit-type.lua +61 -8
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +15 -13
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +9 -3
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field.d.ts +2 -2
- package/engine/object-field.lua +4 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
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@@ -7,12 +7,14 @@ local ____item = require("engine.internal.item")
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local Item = ____item.Item
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____utility = require("engine.internal.utility")
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local findUnitItemSlot = ____utility.findUnitItemSlot
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local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
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local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
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local rawset = _G.rawset
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local ____type = _G.type
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local isItemPowerup = IsItemPowerup
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local setItemBooleanField = BlzSetItemBooleanField
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-
local unitAddItem = UnitAddItem
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-
local unitDropItemSlot = UnitDropItemSlot
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local unitInventorySize = UnitInventorySize
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local unitItemInSlot = UnitItemInSlot
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local unitRemoveItemFromSlot = UnitRemoveItemFromSlot
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@@ -31,14 +33,7 @@ function UnitItems.prototype.____constructor(self, handle)
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handleByUnitItems[self] = handle
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end
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function UnitItems.prototype.findSlot(self, item)
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-
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local itemHandle = item.handle
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for slot = 0, unitInventorySize(handle) - 1 do
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if itemHandle == unitItemInSlot(handle, slot) then
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return slot
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end
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end
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return nil
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return findUnitItemSlot(handleByUnitItems[self], item.handle)
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end
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function UnitItems.prototype.__newindex(self, slot, item)
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local handle = handleByUnitItems[self]
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@@ -52,8 +47,7 @@ function UnitItems.prototype.__newindex(self, slot, item)
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if isPowerup then
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setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
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end
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-
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unitDropItemSlot(handle, itemHandle, slot - 1)
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unitAddItemToSlot(handle, itemHandle, slot - 1)
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if isPowerup then
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setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
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end
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@@ -133,6 +133,7 @@ export declare class Unit extends Handle<junit> {
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get isAlive(): boolean;
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get isDead(): boolean;
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get isIllusion(): boolean;
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get isStunned(): boolean;
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get combatClassifications(): CombatClassifications;
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set combatClassifications(combatClassifications: CombatClassifications);
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hasCombatClassification(combatClassification: CombatClassification): boolean;
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@@ -332,7 +333,8 @@ export declare class Unit extends Handle<junit> {
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static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
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static itemUsedEvent: UnitTriggerEvent<[Item]>;
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static itemStackedEvent: UnitTriggerEvent<[Item]>;
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-
static get
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static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
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static get itemMoveOrderEvent(): Event<[
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unit: Unit,
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item: Item,
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slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
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package/engine/internal/unit.lua
CHANGED
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@@ -51,6 +51,8 @@ local ____arrays = require("utility.arrays")
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local forEach = ____arrays.forEach
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local ____math = require("math")
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local min = ____math.min
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
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local match = string.match
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local ____tostring = _G.tostring
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local setUnitAnimation = SetUnitAnimation
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local setUnitPosition = SetUnitPosition
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local setUnitTimeScale = SetUnitTimeScale
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local getHandleId = GetHandleId
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local createUnit = CreateUnit
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local killUnit = KillUnit
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local setUnitExploded = SetUnitExploded
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unitInterruptAttack(self.handle)
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end
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function Unit.prototype.interruptCast(self, abilityId)
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unitDisableAbility(
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local handle = self.handle
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unitDisableAbility(handle, abilityId, true, false)
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Timer:run(
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unitDisableAbility,
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handle,
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abilityId,
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false,
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false
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)
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end
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function Unit.prototype.getDistanceTo(self, target)
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local handle = self.handle
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end},
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true
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__TS__SetDescriptor(
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Unit.prototype,
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"isStunned",
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{get = function(self)
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return getUnitCurrentOrder(self.handle) == orderId("stunned")
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end},
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true
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)
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__TS__SetDescriptor(
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Unit.prototype,
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"combatClassifications",
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____exports.UnitTriggerEvent,
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EVENT_PLAYER_UNIT_ISSUED_ORDER,
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function()
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local
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local handle = getOrderedUnit()
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if handle ~= nil and getUnitTypeId(handle) ~= dummyUnitId then
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local unit = ____exports.Unit:of(handle)
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if unit.state == 1 then
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return unit, getIssuedOrderId()
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end
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end
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return IgnoreEvent
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end
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EVENT_PLAYER_UNIT_DROP_ITEM,
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function()
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local unit = getTriggerUnit()
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local item = getManipulatedItem()
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if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
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return ____exports.Unit:of(unit), Item:of(item)
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end
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return IgnoreEvent
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end
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EVENT_PLAYER_UNIT_PICKUP_ITEM,
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function()
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local unit = getTriggerUnit()
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local item = getManipulatedItem()
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if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
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return ____exports.Unit:of(unit), Item:of(item)
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end
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return IgnoreEvent
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end
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Unit.itemUsedEvent = __TS__New(
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____exports.UnitTriggerEvent,
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EVENT_PLAYER_UNIT_USE_ITEM,
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function()
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function()
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local unit = getTriggerUnit()
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local item = getManipulatedItem()
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if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
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end
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return IgnoreEvent
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end
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)
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Unit.itemStackedEvent = __TS__New(
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____exports.UnitTriggerEvent,
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@@ -2538,7 +2567,28 @@ Unit.itemStackedEvent = __TS__New(
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)
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__TS__ObjectDefineProperty(
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Unit,
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"
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"itemUseOrderEvent",
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{get = function(self)
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local event = __TS__New(Event)
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for order = orderId("useslot0"), orderId("useslot5") do
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local slot = order - orderId("useslot0")
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local function listener(unit)
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local item = unit.items[slot + 1]
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if item ~= nil then
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invoke(event, unit, item)
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end
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end
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self.onImmediateOrder[order]:addListener(listener)
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self.onTargetOrder[order]:addListener(listener)
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self.onPointOrder[order]:addListener(listener)
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end
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rawset(self, "itemUseOrderEvent", event)
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return event
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end}
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)
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__TS__ObjectDefineProperty(
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Unit,
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"itemMoveOrderEvent",
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{get = function(self)
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local event = __TS__New(Event)
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for order = orderId("moveslot0"), orderId("moveslot5") do
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end
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end)
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end
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rawset(self, "
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rawset(self, "itemMoveOrderEvent", event)
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return event
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end}
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)
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@@ -1,6 +1,8 @@
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local ____exports = {}
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local getUnitAbility = BlzGetUnitAbility
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local unitAddAbility = UnitAddAbility
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local unitInventorySize = UnitInventorySize
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local unitItemInSlot = UnitItemInSlot
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local unitMakeAbilityPermanent = UnitMakeAbilityPermanent
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---
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-- @internal For use by internal systems only.
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end
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return getUnitAbility(unit, abilityTypeId)
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end
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---
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-- @internal For use by internal systems only.
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____exports.findUnitItemSlot = function(unit, item)
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for slot = 0, unitInventorySize(unit) - 1 do
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if item == unitItemInSlot(unit, slot) then
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return slot
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end
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end
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return nil
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end
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return ____exports
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package/engine/lightning.d.ts
CHANGED
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@@ -1,7 +1,7 @@
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1
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/** @noSelfInFile */
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import { LightningTypeId } from "./object-data/entry/lightning-type";
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import { Handle, HandleDestructor } from "../core/types/handle";
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import { Unit } from "../core/types/unit";
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import { AbstractDestroyable, Destructor } from "../destroyable";
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declare const enum LightningPropertyKey {
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CHECK_VISIBILITY = 100,
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SOURCE_UNIT = 101,
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@@ -12,10 +12,12 @@ declare const enum LightningPropertyKey {
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TARGET_X = 106,
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13
|
TARGET_Y = 107,
|
|
14
14
|
TARGET_Z = 108,
|
|
15
|
-
DURATION = 109
|
|
15
|
+
DURATION = 109,
|
|
16
|
+
FADING = 110
|
|
16
17
|
}
|
|
17
18
|
export type LightningConstructor<T extends Lightning> = typeof Lightning & (new (handle: jlightning, typeId: LightningTypeId) => T);
|
|
18
|
-
export declare class Lightning extends
|
|
19
|
+
export declare class Lightning extends AbstractDestroyable {
|
|
20
|
+
readonly handle: jlightning;
|
|
19
21
|
readonly typeId: LightningTypeId;
|
|
20
22
|
private [LightningPropertyKey.CHECK_VISIBILITY]?;
|
|
21
23
|
private [LightningPropertyKey.SOURCE_UNIT]?;
|
|
@@ -27,8 +29,9 @@ export declare class Lightning extends Handle<jlightning> {
|
|
|
27
29
|
private [LightningPropertyKey.TARGET_Y]?;
|
|
28
30
|
private [LightningPropertyKey.TARGET_Z]?;
|
|
29
31
|
private [LightningPropertyKey.DURATION]?;
|
|
32
|
+
private [LightningPropertyKey.FADING]?;
|
|
30
33
|
constructor(handle: jlightning, typeId: LightningTypeId);
|
|
31
|
-
protected onDestroy():
|
|
34
|
+
protected onDestroy(): Destructor;
|
|
32
35
|
static create<T extends Lightning>(this: LightningConstructor<T>, typeId: LightningTypeId, ...parameters: [
|
|
33
36
|
...checkVisibility: [boolean] | [],
|
|
34
37
|
...sourceAndTarget: [sourceX: number, sourceY: number, targetX: number, targetY: number] | [
|
|
@@ -46,6 +49,10 @@ export declare class Lightning extends Handle<jlightning> {
|
|
|
46
49
|
target: Unit
|
|
47
50
|
]
|
|
48
51
|
]): T;
|
|
49
|
-
static flash(...parameters: [
|
|
52
|
+
static flash(...parameters: [
|
|
53
|
+
...parameters: Parameters<(typeof Lightning)["create"]>,
|
|
54
|
+
duration: number,
|
|
55
|
+
fading?: boolean
|
|
56
|
+
]): void;
|
|
50
57
|
}
|
|
51
58
|
export {};
|
package/engine/lightning.lua
CHANGED
|
@@ -1,15 +1,16 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
5
|
local ____exports = {}
|
|
5
|
-
local ____handle = require("core.types.handle")
|
|
6
|
-
local Handle = ____handle.Handle
|
|
7
6
|
local ____timer = require("core.types.timer")
|
|
8
7
|
local Timer = ____timer.Timer
|
|
9
8
|
local ____functions = require("utility.functions")
|
|
10
9
|
local forwardByN = ____functions.forwardByN
|
|
11
10
|
local ____unit_2Dmissile_2Ddata = require("engine.internal.unit-missile-data")
|
|
12
11
|
local MISSILE_DATA_BY_UNIT_TYPE_ID = ____unit_2Dmissile_2Ddata.MISSILE_DATA_BY_UNIT_TYPE_ID
|
|
12
|
+
local ____destroyable = require("destroyable")
|
|
13
|
+
local AbstractDestroyable = ____destroyable.AbstractDestroyable
|
|
13
14
|
local ____type = _G.type
|
|
14
15
|
local select = _G.select
|
|
15
16
|
local cos = math.cos
|
|
@@ -27,6 +28,11 @@ local getUnitZ = BlzGetUnitZ
|
|
|
27
28
|
local getUnitFlyHeight = GetUnitFlyHeight
|
|
28
29
|
local getLocationZ = GetLocationZ
|
|
29
30
|
local moveLocation = MoveLocation
|
|
31
|
+
local getLightningColorA = GetLightningColorA
|
|
32
|
+
local getLightningColorR = GetLightningColorR
|
|
33
|
+
local getLightningColorG = GetLightningColorG
|
|
34
|
+
local getLightningColorB = GetLightningColorB
|
|
35
|
+
local setLightningColor = SetLightningColor
|
|
30
36
|
local location = Location(0, 0)
|
|
31
37
|
local unitToUnitLightnings = setmetatable({}, {__mode = "k"})
|
|
32
38
|
local unitToPointLightnings = setmetatable({}, {__mode = "k"})
|
|
@@ -36,9 +42,10 @@ local temporaryLightningsCount = 0
|
|
|
36
42
|
____exports.Lightning = __TS__Class()
|
|
37
43
|
local Lightning = ____exports.Lightning
|
|
38
44
|
Lightning.name = "Lightning"
|
|
39
|
-
__TS__ClassExtends(Lightning,
|
|
45
|
+
__TS__ClassExtends(Lightning, AbstractDestroyable)
|
|
40
46
|
function Lightning.prototype.____constructor(self, handle, typeId)
|
|
41
|
-
|
|
47
|
+
AbstractDestroyable.prototype.____constructor(self)
|
|
48
|
+
self.handle = handle
|
|
42
49
|
self.typeId = typeId
|
|
43
50
|
end
|
|
44
51
|
function Lightning.prototype.onDestroy(self)
|
|
@@ -46,7 +53,7 @@ function Lightning.prototype.onDestroy(self)
|
|
|
46
53
|
unitToPointLightnings[self] = nil
|
|
47
54
|
pointToUnitLightnings[self] = nil
|
|
48
55
|
destroyLightning(self.handle)
|
|
49
|
-
return
|
|
56
|
+
return AbstractDestroyable.prototype.onDestroy(self)
|
|
50
57
|
end
|
|
51
58
|
function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY, targetXOrTargetUnitOrTargetYOrTargetZ, targetY, targetZ)
|
|
52
59
|
if type(checkVisibility) ~= "boolean" then
|
|
@@ -62,7 +69,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
62
69
|
)
|
|
63
70
|
end
|
|
64
71
|
if targetZ ~= nil then
|
|
65
|
-
return
|
|
72
|
+
return __TS__New(
|
|
73
|
+
self,
|
|
66
74
|
addLightningEx(
|
|
67
75
|
util.id2s(typeId),
|
|
68
76
|
checkVisibility,
|
|
@@ -79,7 +87,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
79
87
|
if targetXOrTargetUnitOrTargetYOrTargetZ ~= nil then
|
|
80
88
|
if ____type(targetXOrTargetUnitOrTargetYOrTargetZ) == "number" then
|
|
81
89
|
if ____type(sourceXOrSourceUnit) == "number" then
|
|
82
|
-
return
|
|
90
|
+
return __TS__New(
|
|
91
|
+
self,
|
|
83
92
|
addLightning(
|
|
84
93
|
util.id2s(typeId),
|
|
85
94
|
checkVisibility,
|
|
@@ -92,7 +101,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
92
101
|
)
|
|
93
102
|
end
|
|
94
103
|
local unit = sourceXOrSourceUnit.handle
|
|
95
|
-
local lightning =
|
|
104
|
+
local lightning = __TS__New(
|
|
105
|
+
self,
|
|
96
106
|
addLightningEx(
|
|
97
107
|
util.id2s(typeId),
|
|
98
108
|
checkVisibility,
|
|
@@ -117,7 +127,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
117
127
|
return lightning
|
|
118
128
|
end
|
|
119
129
|
local unit = targetXOrTargetUnitOrTargetYOrTargetZ.handle
|
|
120
|
-
local lightning =
|
|
130
|
+
local lightning = __TS__New(
|
|
131
|
+
self,
|
|
121
132
|
addLightningEx(
|
|
122
133
|
util.id2s(typeId),
|
|
123
134
|
checkVisibility,
|
|
@@ -146,7 +157,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
146
157
|
local unit = sourceXOrSourceUnit.handle
|
|
147
158
|
moveLocation(location, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY)
|
|
148
159
|
local z = getLocationZ(location)
|
|
149
|
-
local lightning =
|
|
160
|
+
local lightning = __TS__New(
|
|
161
|
+
self,
|
|
150
162
|
addLightningEx(
|
|
151
163
|
util.id2s(typeId),
|
|
152
164
|
checkVisibility,
|
|
@@ -173,7 +185,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
173
185
|
local unit = sourceZOrTargetXOrTargetUnitOrTargetY.handle
|
|
174
186
|
moveLocation(location, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit)
|
|
175
187
|
local z = getLocationZ(location)
|
|
176
|
-
local lightning =
|
|
188
|
+
local lightning = __TS__New(
|
|
189
|
+
self,
|
|
177
190
|
addLightningEx(
|
|
178
191
|
util.id2s(typeId),
|
|
179
192
|
checkVisibility,
|
|
@@ -199,7 +212,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
199
212
|
end
|
|
200
213
|
local sourceUnit = sourceXOrSourceUnit.handle
|
|
201
214
|
local targetUnit = sourceYOrTargetXOrTargetUnit.handle
|
|
202
|
-
local lightning =
|
|
215
|
+
local lightning = __TS__New(
|
|
216
|
+
self,
|
|
203
217
|
addLightningEx(
|
|
204
218
|
util.id2s(typeId),
|
|
205
219
|
checkVisibility,
|
|
@@ -225,9 +239,19 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
225
239
|
return lightning
|
|
226
240
|
end
|
|
227
241
|
function Lightning.flash(self, ...)
|
|
228
|
-
local
|
|
242
|
+
local parameterOrDuration, durationOrFading = select(-2, ...)
|
|
243
|
+
local hasFading = ____type(durationOrFading) ~= "number"
|
|
244
|
+
local parametersToForwardCount = select("#", ...) - (hasFading and 2 or 1)
|
|
229
245
|
local lightning = forwardByN[parametersToForwardCount](____exports.Lightning.create, self, ...)
|
|
230
|
-
local duration
|
|
246
|
+
local duration
|
|
247
|
+
if hasFading then
|
|
248
|
+
duration = parameterOrDuration
|
|
249
|
+
if durationOrFading then
|
|
250
|
+
lightning[110] = true
|
|
251
|
+
end
|
|
252
|
+
else
|
|
253
|
+
duration = durationOrFading
|
|
254
|
+
end
|
|
231
255
|
lightning[109] = duration
|
|
232
256
|
temporaryLightningsCount = temporaryLightningsCount + 1
|
|
233
257
|
temporaryLightnings[temporaryLightningsCount] = lightning
|
|
@@ -295,6 +319,16 @@ Timer.onPeriod[UPDATE_PERIOD]:addListener(function()
|
|
|
295
319
|
temporaryLightnings[temporaryLightningsCount] = nil
|
|
296
320
|
temporaryLightningsCount = temporaryLightningsCount - 1
|
|
297
321
|
else
|
|
322
|
+
if lightning[110] then
|
|
323
|
+
local handle = lightning.handle
|
|
324
|
+
setLightningColor(
|
|
325
|
+
handle,
|
|
326
|
+
getLightningColorR(handle),
|
|
327
|
+
getLightningColorG(handle),
|
|
328
|
+
getLightningColorB(handle),
|
|
329
|
+
getLightningColorA(handle) * (1 - UPDATE_PERIOD / duration)
|
|
330
|
+
)
|
|
331
|
+
end
|
|
298
332
|
lightning[109] = duration - UPDATE_PERIOD
|
|
299
333
|
i = i + 1
|
|
300
334
|
end
|
|
@@ -1,2 +1,18 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local animationNames = {
|
|
3
|
+
attack = true,
|
|
4
|
+
birth = true,
|
|
5
|
+
death = true,
|
|
6
|
+
decay = true,
|
|
7
|
+
dissipate = true,
|
|
8
|
+
morph = true,
|
|
9
|
+
portrait = true,
|
|
10
|
+
sleep = true,
|
|
11
|
+
spell = true,
|
|
12
|
+
stand = true,
|
|
13
|
+
walk = true
|
|
14
|
+
}
|
|
15
|
+
____exports.isAnimationName = function(value)
|
|
16
|
+
return animationNames[value] ~= nil
|
|
17
|
+
end
|
|
2
18
|
return ____exports
|
|
@@ -12,5 +12,5 @@ export type TechTreeDependency = {
|
|
|
12
12
|
level: number;
|
|
13
13
|
};
|
|
14
14
|
export type TechTreeDependencyInput = TechTreeDependency | UnitTypeId | UpgradeId;
|
|
15
|
-
export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId;
|
|
15
|
+
export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId & number;
|
|
16
16
|
export declare const extractTechTreeDependencyInputLevel: (techTreeDependencyInput: TechTreeDependencyInput) => number;
|
|
@@ -6,6 +6,8 @@ local __TS__New = ____lualib.__TS__New
|
|
|
6
6
|
local ____exports = {}
|
|
7
7
|
local ____channel = require("engine.object-data.entry.ability-type.channel")
|
|
8
8
|
local ChannelAbilityType = ____channel.ChannelAbilityType
|
|
9
|
+
local ____animation_2Dname = require("engine.object-data.auxiliary.animation-name")
|
|
10
|
+
local isAnimationName = ____animation_2Dname.isAnimationName
|
|
9
11
|
local ____order_2Dtype_2Dstring_2Did_2Dfactory = require("engine.object-data.utility.order-type-string-id-factory")
|
|
10
12
|
local orderTypeStringIdFactory = ____order_2Dtype_2Dstring_2Did_2Dfactory.orderTypeStringIdFactory
|
|
11
13
|
local ____timer = require("core.types.timer")
|
|
@@ -21,6 +23,9 @@ local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.A
|
|
|
21
23
|
local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
|
|
22
24
|
local ____linked_2Dset = require("utility.linked-set")
|
|
23
25
|
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
26
|
+
local ____sound = require("core.types.sound")
|
|
27
|
+
local Sound3D = ____sound.Sound3D
|
|
28
|
+
local SoundPreset = ____sound.SoundPreset
|
|
24
29
|
local isChannelingAbilityTypeIds = {}
|
|
25
30
|
local usesAttackAnimationByAbilityTypeId = {}
|
|
26
31
|
____exports.BlankConfigurableAbilityType = __TS__Class()
|
|
@@ -211,11 +216,26 @@ for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
|
|
|
211
216
|
for abilityTypeId, usesAttackAnimation in pairs(usesAttackAnimationByAbilityTypeId) do
|
|
212
217
|
if usesAttackAnimation then
|
|
213
218
|
local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
|
|
214
|
-
abilityType.channelingAnimation
|
|
219
|
+
if isAnimationName(abilityType.channelingAnimation[1]) then
|
|
220
|
+
if abilityType.channelingAnimation[1] ~= "attack" then
|
|
221
|
+
abilityType.channelingAnimation = {"attack"}
|
|
222
|
+
end
|
|
223
|
+
else
|
|
224
|
+
abilityType.channelingAnimation = {
|
|
225
|
+
"attack",
|
|
226
|
+
table.unpack(abilityType.channelingAnimation)
|
|
227
|
+
}
|
|
228
|
+
end
|
|
215
229
|
end
|
|
216
230
|
end
|
|
217
231
|
return usesAttackAnimationByAbilityTypeId
|
|
218
232
|
end)) do
|
|
233
|
+
Unit.abilityCastingFinishEvent[abilityTypeId]:addListener(function(caster, ability)
|
|
234
|
+
local effectSound = ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
235
|
+
if effectSound ~= "" then
|
|
236
|
+
Sound3D:playFromLabel(effectSound, SoundPreset.Ability, caster)
|
|
237
|
+
end
|
|
238
|
+
end)
|
|
219
239
|
if usesAttackAnimation then
|
|
220
240
|
Unit.abilityCastingStartEvent[abilityTypeId]:addListener(
|
|
221
241
|
4,
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"missProbability",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:getNumberLevelField("
|
|
18
|
+
return self:getNumberLevelField("Crs1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, missProbability)
|
|
21
|
-
self:setNumberLevelField("
|
|
21
|
+
self:setNumberLevelField("Crs1", missProbability)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -54,10 +54,10 @@ __TS__SetDescriptor(
|
|
|
54
54
|
"plagueWardUnitTypeId",
|
|
55
55
|
{
|
|
56
56
|
get = function(self)
|
|
57
|
-
return self:
|
|
57
|
+
return self:getObjectDataEntryNumericIdLevelField("Aplu")
|
|
58
58
|
end,
|
|
59
59
|
set = function(self, plagueWardUnitTypeId)
|
|
60
|
-
self:
|
|
60
|
+
self:setObjectDataEntryNumericIdLevelField("Aplu", plagueWardUnitTypeId)
|
|
61
61
|
end
|
|
62
62
|
},
|
|
63
63
|
true
|
|
@@ -55,7 +55,7 @@ __TS__SetDescriptor(
|
|
|
55
55
|
get = function(self)
|
|
56
56
|
local abilityUpgrades = {}
|
|
57
57
|
for i = 0, 3 do
|
|
58
|
-
local abilityUpgrade = self:
|
|
58
|
+
local abilityUpgrade = self:getObjectDataEntryNumericIdsLevelField("Neg" .. tostring(3 + i))
|
|
59
59
|
for level = 0, #abilityUpgrade - 1 do
|
|
60
60
|
local levelAbilityUpgrade = abilityUpgrade[level + 1]
|
|
61
61
|
if #levelAbilityUpgrade == 2 then
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@@ -71,7 +71,7 @@ __TS__SetDescriptor(
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local ____opt_0 = abilityUpgrades[1]
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local isArray = __TS__ArrayIsArray(____opt_0 and ____opt_0[1])
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for i = 0, #abilityUpgrades - 1 do
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-
self:
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74
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+
self:setObjectDataEntryNumericIdsLevelField(
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"Neg" .. tostring(3 + i),
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isArray and map(
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abilityUpgrades,
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@@ -15,10 +15,10 @@ __TS__SetDescriptor(
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"summonedUnitTypeId",
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{
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get = function(self)
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-
return self:
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+
return self:getObjectDataEntryNumericIdLevelField("Osf1")
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end,
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set = function(self, summonedUnitTypeId)
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-
self:
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+
self:setObjectDataEntryNumericIdLevelField("Osf1", summonedUnitTypeId)
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end
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},
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true
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@@ -15,10 +15,10 @@ __TS__SetDescriptor(
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"normalFormUnitTypeId",
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{
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get = function(self)
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-
return self:
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+
return self:getObjectDataEntryNumericIdLevelField("Eme1")
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end,
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set = function(self, normalFormUnitTypeId)
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21
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-
self:
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+
self:setObjectDataEntryNumericIdLevelField("Eme1", normalFormUnitTypeId)
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end
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},
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true
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@@ -119,10 +119,10 @@ __TS__SetDescriptor(
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"alternateFormUnitTypeId",
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{
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get = function(self)
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-
return self:
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+
return self:getObjectDataEntryNumericIdLevelField("Emeu")
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end,
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set = function(self, alternateFormUnitTypeId)
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125
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-
self:
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+
self:setObjectDataEntryNumericIdLevelField("Emeu", alternateFormUnitTypeId)
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end
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},
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true
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@@ -15,10 +15,10 @@ __TS__SetDescriptor(
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15
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"summonedUnitTypeId",
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{
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get = function(self)
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-
return self:
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+
return self:getObjectDataEntryNumericIdLevelField("Hwe1")
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end,
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set = function(self, summonedUnitTypeId)
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21
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-
self:
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+
self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
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end
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},
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true
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@@ -15,10 +15,10 @@ __TS__SetDescriptor(
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"summonedUnitTypeId",
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16
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{
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get = function(self)
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18
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-
return self:
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18
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+
return self:getObjectDataEntryNumericIdLevelField("Hwe1")
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end,
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set = function(self, summonedUnitTypeId)
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21
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-
self:
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+
self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
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end
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},
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true
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@@ -6,12 +6,12 @@ import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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6
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import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
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import { CombatClassifications } from "../auxiliary/combat-classification";
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import { Race } from "../auxiliary/race";
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9
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-
import { SoundPresetName } from "../auxiliary/sound-preset-name";
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import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
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import { ObjectDataEntry, ObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
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import { BuffTypeId } from "./buff-type";
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import { LightningTypeId } from "./lightning-type";
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14
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-
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+
import { SoundPresetId } from "./sound-preset";
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+
export type AbilityTypeId = ObjectDataEntryId & number & {
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readonly __abilityTypeId: unique symbol;
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};
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export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
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@@ -111,10 +111,10 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
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set turnOffTooltipText(turnOffTooltipText: ObjectDataEntryLevelFieldValueSupplier<string>);
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get turnOffTooltipExtendedText(): string[];
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set turnOffTooltipExtendedText(turnOffTooltipExtendedText: ObjectDataEntryLevelFieldValueSupplier<string>);
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-
get
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-
set
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-
get
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-
set
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+
get casterEffectSoundPresetId(): SoundPresetId | undefined;
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+
set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
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+
get casterEffectLoopingSoundPresetId(): SoundPresetId;
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+
set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
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get allowedTargetCombatClassifications(): CombatClassifications[];
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set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
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get areaOfEffect(): number[];
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