warscript 0.0.1-dev.d18f377 → 0.0.1-dev.d408eb6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (92) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/effect.d.ts +1 -0
  4. package/core/types/effect.lua +80 -30
  5. package/core/types/sound.d.ts +17 -24
  6. package/core/types/sound.lua +94 -24
  7. package/core/util.d.ts +1 -1
  8. package/core/util.lua +12 -1
  9. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  10. package/engine/behaviour/ability/always-enabled.lua +31 -0
  11. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  12. package/engine/behaviour/ability/apply-buff.lua +32 -0
  13. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  14. package/engine/behaviour/ability/damage.d.ts +3 -0
  15. package/engine/behaviour/ability/damage.lua +2 -2
  16. package/engine/behaviour/ability/emulate-impact.lua +6 -7
  17. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  18. package/engine/behaviour/ability.d.ts +11 -2
  19. package/engine/behaviour/ability.lua +71 -1
  20. package/engine/behaviour/unit.d.ts +2 -0
  21. package/engine/buff.d.ts +56 -41
  22. package/engine/buff.lua +295 -228
  23. package/engine/internal/ability.d.ts +11 -1
  24. package/engine/internal/ability.lua +67 -2
  25. package/engine/internal/item/ability.lua +106 -0
  26. package/engine/internal/item.d.ts +2 -2
  27. package/engine/internal/item.lua +56 -25
  28. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  29. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  30. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  31. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  32. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  33. package/engine/internal/object-data/evasion-probability.lua +16 -0
  34. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  35. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  36. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  37. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  38. package/engine/internal/unit/bonus.d.ts +2 -0
  39. package/engine/internal/unit/bonus.lua +17 -0
  40. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  41. package/engine/internal/unit/ignore-events-items.lua +5 -0
  42. package/engine/internal/unit/item.lua +6 -12
  43. package/engine/internal/unit.d.ts +9 -2
  44. package/engine/internal/unit.lua +71 -15
  45. package/engine/internal/utility.lua +12 -0
  46. package/engine/lightning.d.ts +12 -5
  47. package/engine/lightning.lua +48 -14
  48. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  49. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  50. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  51. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  52. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  53. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  54. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  55. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  56. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  57. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  58. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  59. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  60. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  61. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  62. package/engine/object-data/entry/ability-type.d.ts +8 -6
  63. package/engine/object-data/entry/ability-type.lua +62 -27
  64. package/engine/object-data/entry/buff-type/applicable.lua +13 -37
  65. package/engine/object-data/entry/buff-type.d.ts +1 -1
  66. package/engine/object-data/entry/buff-type.lua +2 -2
  67. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  68. package/engine/object-data/entry/item-type.d.ts +3 -1
  69. package/engine/object-data/entry/item-type.lua +15 -2
  70. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  71. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  72. package/engine/object-data/entry/sound-preset.lua +140 -0
  73. package/engine/object-data/entry/unit-type.d.ts +8 -1
  74. package/engine/object-data/entry/unit-type.lua +61 -8
  75. package/engine/object-data/entry/upgrade.d.ts +1 -1
  76. package/engine/object-data/entry/upgrade.lua +4 -4
  77. package/engine/object-data/entry.d.ts +16 -14
  78. package/engine/object-data/entry.lua +60 -32
  79. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  80. package/engine/object-field/ability.d.ts +9 -3
  81. package/engine/object-field/ability.lua +3 -0
  82. package/engine/object-field.d.ts +2 -2
  83. package/engine/object-field.lua +4 -0
  84. package/engine/standard/entries/sound-preset.d.ts +10 -0
  85. package/engine/standard/entries/sound-preset.lua +10 -0
  86. package/engine/standard/fields/ability.d.ts +2 -0
  87. package/engine/standard/fields/ability.lua +2 -0
  88. package/engine/unit.d.ts +1 -0
  89. package/engine/unit.lua +1 -0
  90. package/objutil/unit.lua +8 -0
  91. package/package.json +2 -2
  92. package/utility/reflection.lua +11 -7
@@ -7,23 +7,22 @@ local AbilityBehavior = ____ability.AbilityBehavior
7
7
  local ____ability = require("engine.standard.fields.ability")
8
8
  local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
9
  local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
10
+ local ____math = require("math")
11
+ local max = ____math.max
12
+ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
10
13
  ____exports.EmulateImpactAbilityBehavior = __TS__Class()
11
14
  local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
12
15
  EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
13
16
  __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
14
17
  function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
15
- local abilityTypeId = self.ability.typeId
16
18
  local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
17
19
  local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
18
- if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
20
+ if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
19
21
  return
20
22
  end
21
23
  caster.mana = caster.mana - manaCost
22
- if cooldown == 0 then
23
- caster:interruptCast(self.ability.typeId)
24
- else
25
- caster:startAbilityCooldown(self.ability.typeId, cooldown)
26
- end
24
+ self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
25
+ self:flashCasterEffect(caster)
27
26
  AbilityBehavior:forAll(self.ability, "onImpact", caster)
28
27
  end
29
28
  return ____exports
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
5
7
  local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
6
8
  local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
7
9
  ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
@@ -15,4 +17,9 @@ end
15
17
  function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
16
18
  self:emulateImpact(caster)
17
19
  end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
18
25
  return ____exports
@@ -7,7 +7,8 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
12
13
  export type AbilityBehaviorParameters = {
13
14
  isExclusiveOnImpactHandler?: boolean;
@@ -17,14 +18,22 @@ export declare abstract class AbilityBehavior<Parameters extends {
17
18
  missileParameters?: any[];
18
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
19
20
  constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
20
23
  protected registerCommandEvent(orderTypeStringId?: string): void;
21
24
  get ability(): Ability;
22
- protected resolveCurrentAbilityDependentValue<T extends boolean | number | string | undefined>(value: AbilityDependentValue<T>): T;
25
+ get unit(): Unit | undefined;
26
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
27
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
28
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
29
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
23
30
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
24
31
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
25
32
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
26
33
  private static MissileLaunchConfig;
27
34
  private get missileLaunchConfig();
35
+ protected onCreate(): void;
36
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
28
37
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
29
38
  onUnitGainAbility(_unit: Unit): void;
30
39
  onUnitLoseAbility(_unit: Unit): void;
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
@@ -15,13 +16,19 @@ local ____effect = require("core.types.effect")
15
16
  local Effect = ____effect.Effect
16
17
  local ____ability = require("engine.standard.fields.ability")
17
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
20
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
21
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
22
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
23
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
24
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
25
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
26
33
  local ____timer = require("core.types.timer")
27
34
  local Timer = ____timer.Timer
@@ -39,6 +46,7 @@ createUnitEventListener = function(key)
39
46
  end
40
47
  end
41
48
  local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
42
50
  local ____class_2 = __TS__Class()
43
51
  ____class_2.name = ""
44
52
  function ____class_2.prototype.____constructor(self, abilityBehavior)
@@ -77,6 +85,21 @@ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
77
85
  if parameters and parameters.isExclusiveOnImpactHandler then
78
86
  exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
79
87
  end
88
+ self:onCreate()
89
+ end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
80
103
  end
81
104
  function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
82
105
  if orderTypeStringId == nil then
@@ -91,6 +114,24 @@ end
91
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
92
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
93
116
  end
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
118
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
+ Effect:flash(
120
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
+ widget,
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
133
+ )
134
+ end
94
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
95
136
  Effect:flash(
96
137
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -116,14 +157,19 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
116
157
  duration
117
158
  )
118
159
  else
160
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
161
  Effect:flash(
120
162
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
163
  xOrWidget,
122
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
164
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
165
  yOrDuration
124
166
  )
125
167
  end
126
168
  end
169
+ function AbilityBehavior.prototype.onCreate(self)
170
+ end
171
+ function AbilityBehavior.prototype.onValueChange(self, _value)
172
+ end
127
173
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
128
174
  end
129
175
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
@@ -191,6 +237,18 @@ __TS__SetDescriptor(
191
237
  end},
192
238
  true
193
239
  )
240
+ __TS__SetDescriptor(
241
+ AbilityBehavior.prototype,
242
+ "unit",
243
+ {get = function(self)
244
+ local owner = self.object.owner
245
+ if __TS__InstanceOf(owner, Unit) then
246
+ return owner
247
+ end
248
+ return owner.owner
249
+ end},
250
+ true
251
+ )
194
252
  AbilityBehavior.MissileLaunchConfig = ____class_2
195
253
  __TS__SetDescriptor(
196
254
  AbilityBehavior.prototype,
@@ -224,6 +282,18 @@ __TS__SetDescriptor(
224
282
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
225
283
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
226
284
  end)(AbilityBehavior)
285
+ local function checkBehaviorOnValueChange(behavior, field)
286
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
287
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
288
+ behavior:onValueChange(field)
289
+ end
290
+ end
291
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
292
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
293
+ end)
294
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
295
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
296
+ end)
227
297
  Ability.onCreate:addListener(function(ability)
228
298
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
229
299
  if createBehaviorFunctions ~= nil then
@@ -5,9 +5,11 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
8
9
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
9
10
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
10
11
  constructor(unit: Unit);
12
+ readonly sourceAbilityBehavior?: AbilityBehavior;
11
13
  get unit(): Unit;
12
14
  onAutoAttackStart(target: Unit): void;
13
15
  onAutoAttackFinish(target: Unit): void;
package/engine/buff.d.ts CHANGED
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
12
12
  import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
15
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
17
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
55
56
  armorIncreaseFactor?: NumberParameterValueType;
56
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
57
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
58
61
  damageFactor?: NumberParameterValueType;
59
62
  receivedDamageFactor?: NumberParameterValueType;
60
63
  receivedMagicDamageFactor?: NumberParameterValueType;
61
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
62
65
  maximumRemainingDuration?: NumberParameterValueType;
63
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
64
68
  stuns?: BooleanParameterValueType;
65
69
  ignoresStunImmunity?: BooleanParameterValueType;
66
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
78
82
  uniqueGroup?: BuffUniqueGroup;
79
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
80
84
  declare const enum BuffPropertyKey {
81
- UNIT = 100,
82
- SOURCE = 101,
83
- DURATION = 102,
84
- UNIQUE_GROUP = 103,
85
- EFFECT_MODEL_PATH = 104,
86
- SPECIAL_EFFECT_MODEL_PATH = 105,
87
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
88
- MAXIMUM_DURATION = 107,
89
- MAXIMUM_REMAINING_DURATION = 108,
90
- DAMAGE_OVER_DURATION = 109,
91
- DAMAGE_PER_INTERVAL = 110,
92
- DAMAGE_INTERVAL = 111,
93
- REMAINING_DAMAGE_OVER_DURATION = 112,
94
- DAMAGE_INTERVAL_TIMER = 113,
95
- HEALING_OVER_DURATION = 114,
96
- HEALING_PER_INTERVAL = 115,
97
- HEALING_INTERVAL = 116,
98
- REMAINING_HEALING_OVER_DURATION = 117,
99
- HEALING_INTERVAL_TIMER = 118,
100
- DAMAGE_ON_EXPIRATION = 119,
101
- HEALING_ON_EXPIRATION = 120,
102
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
- DAMAGE_UPON_DEATH = 122,
104
- DAMAGE_UPON_DEATH_RANGE = 123,
105
- MEDIUM_DAMAGE_UPON_DEATH = 124,
106
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
- SMALL_DAMAGE_UPON_DEATH = 126,
108
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
- AUTO_ATTACK_COUNT = 128,
110
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
- DAMAGE_DEALT_EVENT_COUNT = 130,
112
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
- STUNS = 134,
116
- IGNORES_STUN_IMMUNITY = 135,
117
- DISABLES_AUTO_ATTACK = 136,
118
- PROVIDES_INVULNERABILITY = 137,
119
- KILLS_ON_EXPIRATION = 138,
120
- EXPLODES_ON_EXPIRATION = 139
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
121
128
  }
122
129
  export declare const enum BuffTypeIdSelectionPolicy {
123
130
  LEAST_DURATION = 0
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
131
138
  polarity: BuffPolarityParameterType,
132
139
  resistanceType: BuffResistanceTypeParameterType,
133
140
  ...abilityOrParameters: [
134
- ability: Ability,
141
+ ability?: Ability,
135
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
136
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
137
144
  ];
138
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
139
146
  private _unit;
140
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
141
149
  private [BuffPropertyKey.UNIT];
142
150
  private [BuffPropertyKey.SOURCE]?;
143
151
  private [BuffPropertyKey.DURATION];
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
172
180
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
173
181
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
174
182
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
175
184
  private [BuffPropertyKey.STUNS]?;
176
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
177
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -191,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
191
200
  private readonly _level?;
192
201
  private readonly _spellStealPriority?;
193
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
194
204
  private _bonusIdByBonusType?;
195
205
  private readonly _abilityTypeIds?;
196
206
  private _behaviors?;
@@ -224,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
224
234
  set receivedDamageFactor(receivedDamageFactor: number);
225
235
  get armorIncrease(): number;
226
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
227
239
  get stuns(): boolean;
228
240
  set stuns(stuns: boolean);
229
241
  get ignoresStunImmunity(): boolean;
@@ -248,6 +260,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
248
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
249
261
  get movementSpeedIncreaseFactor(): number;
250
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
251
265
  get duration(): number;
252
266
  get remainingDuration(): number;
253
267
  set remainingDuration(remainingDuration: number);
@@ -264,5 +278,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
264
278
  onDeath(source: Unit | undefined): void;
265
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
280
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly destroyEvent: Event<[Buff<object>]>;
267
282
  }
268
283
  export {};