warscript 0.0.1-dev.d1328b7 → 0.0.1-dev.d1499df
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +3 -0
- package/core/types/frame.lua +83 -21
- package/core/types/player.d.ts +15 -0
- package/core/types/player.lua +56 -14
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +34 -0
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +72 -45
- package/engine/buff.lua +357 -241
- package/engine/internal/ability.d.ts +20 -3
- package/engine/internal/ability.lua +126 -13
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +1 -0
- package/engine/internal/unit/item.lua +8 -4
- package/engine/internal/unit/main-selected.d.ts +6 -0
- package/engine/internal/unit/main-selected.lua +18 -22
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +50 -15
- package/engine/internal/unit.lua +413 -170
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +8 -4
- package/engine/object-field/unit.d.ts +61 -3
- package/engine/object-field/unit.lua +220 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +303 -114
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +5 -0
- package/engine/standard/fields/unit.lua +9 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -1,5 +1,5 @@
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/** @noSelfInFile */
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import { Handle } from "../../core/types/handle";
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import { Handle, HandleDestructor } from "../../core/types/handle";
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import { Event } from "../../event";
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import type { Item } from "../../core/types/item";
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import type { Unit } from "./unit";
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@@ -12,7 +12,8 @@ export declare abstract class Ability extends Handle<jability> {
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protected constructor(handle: jability, typeId: number);
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toString(): string;
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get parentTypeId(): number;
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get
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get orderTypeStringId(): string;
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get orderTypeId(): number;
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abstract readonly owner: Unit | Item;
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getSnapshot(): AbilitySnapshot;
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hasField(field: jabilityfield | number): boolean;
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setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
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get levelCount(): number;
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abstract get level(): number;
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abstract get cooldownRemaining(): number;
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abstract set cooldownRemaining(cooldownRemaining: number);
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abstract interruptCast(): void;
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static get destroyEvent(): Event<[Ability]>;
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}
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constructor(typeId: number, owner: Unit);
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get level(): number;
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}
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export declare class UnitAbility extends Ability {
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private d?;
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constructor(handle: jability, typeId: number, owner: Unit);
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incrementHideCounter(): void;
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get isDisabled(): boolean;
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get level(): number;
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get level(): number;
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}
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local ____handle = require("core.types.handle")
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local ____ability = require("engine.internal.item.ability")
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local abilityActionDummy = ____ability.abilityActionDummy
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local doAbilityAction = ____ability.doAbilityAction
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local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
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local setAbilityIntegerField = BlzSetAbilityIntegerField
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---
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|
|
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324
|
)
|
|
@@ -318,6 +337,17 @@ __TS__SetDescriptor(
|
|
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337
|
end},
|
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338
|
true
|
|
320
339
|
)
|
|
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|
+
__TS__SetDescriptor(
|
|
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|
+
Ability.prototype,
|
|
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|
+
"cooldownRemaining",
|
|
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|
+
{
|
|
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|
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get = function(self)
|
|
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|
+
end,
|
|
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|
+
set = function(self, cooldownRemaining)
|
|
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|
+
end
|
|
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|
+
},
|
|
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|
+
true
|
|
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|
+
)
|
|
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351
|
__TS__ObjectDefineProperty(
|
|
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352
|
Ability,
|
|
323
353
|
"onCreate",
|
|
@@ -341,6 +371,8 @@ function UnrecognizedAbility.prototype.____constructor(self, typeId, owner)
|
|
|
341
371
|
UnrecognizedAbility.____super.prototype.____constructor(self, nil, typeId)
|
|
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372
|
self.owner = owner
|
|
343
373
|
end
|
|
374
|
+
function UnrecognizedAbility.prototype.interruptCast(self)
|
|
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|
+
end
|
|
344
376
|
__TS__SetDescriptor(
|
|
345
377
|
UnrecognizedAbility.prototype,
|
|
346
378
|
"level",
|
|
@@ -349,6 +381,18 @@ __TS__SetDescriptor(
|
|
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349
381
|
end},
|
|
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382
|
true
|
|
351
383
|
)
|
|
384
|
+
__TS__SetDescriptor(
|
|
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|
+
UnrecognizedAbility.prototype,
|
|
386
|
+
"cooldownRemaining",
|
|
387
|
+
{
|
|
388
|
+
get = function(self)
|
|
389
|
+
return 0
|
|
390
|
+
end,
|
|
391
|
+
set = function(self, _)
|
|
392
|
+
end
|
|
393
|
+
},
|
|
394
|
+
true
|
|
395
|
+
)
|
|
352
396
|
____exports.UnitAbility = __TS__Class()
|
|
353
397
|
local UnitAbility = ____exports.UnitAbility
|
|
354
398
|
UnitAbility.name = "UnitAbility"
|
|
@@ -364,6 +408,37 @@ end
|
|
|
364
408
|
function UnitAbility.prototype.decrementHideCounter(self)
|
|
365
409
|
unitHideAbility(self.u, self.typeId, false)
|
|
366
410
|
end
|
|
411
|
+
function UnitAbility.prototype.incrementDisableCounter(self)
|
|
412
|
+
local unit = self.u
|
|
413
|
+
local typeId = self.typeId
|
|
414
|
+
unitHideAbility(unit, typeId, true)
|
|
415
|
+
unitDisableAbility(unit, typeId, true, false)
|
|
416
|
+
self.d = (self.d or 0) + 1
|
|
417
|
+
end
|
|
418
|
+
function UnitAbility.prototype.decrementDisableCounter(self)
|
|
419
|
+
local unit = self.u
|
|
420
|
+
local typeId = self.typeId
|
|
421
|
+
unitDisableAbility(unit, typeId, false, false)
|
|
422
|
+
unitHideAbility(unit, typeId, true)
|
|
423
|
+
self.d = (self.d or 0) - 1
|
|
424
|
+
end
|
|
425
|
+
function UnitAbility.prototype.interruptCast(self)
|
|
426
|
+
self.owner:interruptCast(self.typeId)
|
|
427
|
+
end
|
|
428
|
+
function UnitAbility.prototype.onDestroy(self)
|
|
429
|
+
if self.owner.state ~= 2 then
|
|
430
|
+
self.owner:removeAbility(self.typeId)
|
|
431
|
+
end
|
|
432
|
+
return UnitAbility.____super.prototype.onDestroy(self)
|
|
433
|
+
end
|
|
434
|
+
__TS__SetDescriptor(
|
|
435
|
+
UnitAbility.prototype,
|
|
436
|
+
"isDisabled",
|
|
437
|
+
{get = function(self)
|
|
438
|
+
return self.d ~= nil and self.d > 0
|
|
439
|
+
end},
|
|
440
|
+
true
|
|
441
|
+
)
|
|
367
442
|
__TS__SetDescriptor(
|
|
368
443
|
UnitAbility.prototype,
|
|
369
444
|
"level",
|
|
@@ -384,8 +459,8 @@ __TS__SetDescriptor(
|
|
|
384
459
|
get = function(self)
|
|
385
460
|
return getUnitAbilityCooldownRemaining(self.u, self.typeId)
|
|
386
461
|
end,
|
|
387
|
-
set = function(self,
|
|
388
|
-
startUnitAbilityCooldown(self.u, self.typeId,
|
|
462
|
+
set = function(self, cooldownRemaining)
|
|
463
|
+
startUnitAbilityCooldown(self.u, self.typeId, cooldownRemaining)
|
|
389
464
|
end
|
|
390
465
|
},
|
|
391
466
|
true
|
|
@@ -410,6 +485,9 @@ end
|
|
|
410
485
|
local function setAbilityField(_, ability, field, levelOrValue, value)
|
|
411
486
|
return ____exports.Ability.prototype.setField(ability, field, levelOrValue, value)
|
|
412
487
|
end
|
|
488
|
+
local function getAbilityCooldown(_, abilityTypeId)
|
|
489
|
+
return getUnitAbilityCooldownRemaining(abilityActionDummy, abilityTypeId)
|
|
490
|
+
end
|
|
413
491
|
____exports.ItemAbility = __TS__Class()
|
|
414
492
|
local ItemAbility = ____exports.ItemAbility
|
|
415
493
|
ItemAbility.name = "ItemAbility"
|
|
@@ -437,6 +515,20 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
|
|
|
437
515
|
value
|
|
438
516
|
)
|
|
439
517
|
end
|
|
518
|
+
function ItemAbility.prototype.interruptCast(self)
|
|
519
|
+
local handle = self.owner.handle
|
|
520
|
+
local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
|
|
521
|
+
if activelyUsed then
|
|
522
|
+
setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
|
|
523
|
+
setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
|
|
524
|
+
end
|
|
525
|
+
end
|
|
526
|
+
function ItemAbility.prototype.onDestroy(self)
|
|
527
|
+
if self.owner.state ~= 2 then
|
|
528
|
+
self.owner:removeAbility(self.typeId)
|
|
529
|
+
end
|
|
530
|
+
return ItemAbility.____super.prototype.onDestroy(self)
|
|
531
|
+
end
|
|
440
532
|
__TS__SetDescriptor(
|
|
441
533
|
ItemAbility.prototype,
|
|
442
534
|
"level",
|
|
@@ -445,6 +537,27 @@ __TS__SetDescriptor(
|
|
|
445
537
|
end},
|
|
446
538
|
true
|
|
447
539
|
)
|
|
540
|
+
__TS__SetDescriptor(
|
|
541
|
+
ItemAbility.prototype,
|
|
542
|
+
"cooldownRemaining",
|
|
543
|
+
{
|
|
544
|
+
get = function(self)
|
|
545
|
+
local item = self.owner
|
|
546
|
+
local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
|
|
547
|
+
local ____item_handle_3 = item.handle
|
|
548
|
+
local ____opt_1 = item.owner
|
|
549
|
+
return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
|
|
550
|
+
end,
|
|
551
|
+
set = function(self, cooldownRemaining)
|
|
552
|
+
local item = self.owner
|
|
553
|
+
local ____startItemCooldown_8 = startItemCooldown
|
|
554
|
+
local ____item_handle_7 = item.handle
|
|
555
|
+
local ____opt_5 = item.owner
|
|
556
|
+
____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
|
|
557
|
+
end
|
|
558
|
+
},
|
|
559
|
+
true
|
|
560
|
+
)
|
|
448
561
|
__TS__ObjectDefineProperty(
|
|
449
562
|
ItemAbility,
|
|
450
563
|
"onCreate",
|
|
@@ -1,27 +1,103 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local restoreCooldownGroup
|
|
2
3
|
local ____player = require("core.types.player")
|
|
3
4
|
local Player = ____player.Player
|
|
4
5
|
local ____dummy = require("objutil.dummy")
|
|
5
6
|
local dummyUnitId = ____dummy.dummyUnitId
|
|
7
|
+
local ____utility = require("engine.internal.utility")
|
|
8
|
+
local findUnitItemSlot = ____utility.findUnitItemSlot
|
|
9
|
+
local ____blank = require("engine.object-data.entry.item-type.blank")
|
|
10
|
+
local BlankItemType = ____blank.BlankItemType
|
|
11
|
+
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
12
|
+
local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
|
|
13
|
+
local ____math = require("math")
|
|
14
|
+
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
15
|
+
local ____timer = require("core.types.timer")
|
|
16
|
+
local Timer = ____timer.Timer
|
|
17
|
+
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
18
|
+
local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
|
|
19
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
20
|
+
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
6
21
|
local isItemOwned = IsItemOwned
|
|
7
22
|
local isItemPowerup = IsItemPowerup
|
|
23
|
+
local getItemAbility = BlzGetItemAbility
|
|
8
24
|
local getItemX = GetItemX
|
|
9
25
|
local getItemY = GetItemY
|
|
26
|
+
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
27
|
+
local setItemIntegerField = BlzSetItemIntegerField
|
|
28
|
+
local getItemIntegerField = BlzGetItemIntegerField
|
|
10
29
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
11
30
|
local setItemPosition = SetItemPosition
|
|
12
31
|
local unitAddItem = UnitAddItem
|
|
13
32
|
local unitRemoveItem = UnitRemoveItem
|
|
14
|
-
local
|
|
33
|
+
local unitUseItem = UnitUseItem
|
|
34
|
+
local unitResetCooldown = UnitResetCooldown
|
|
35
|
+
local unitInventorySize = UnitInventorySize
|
|
36
|
+
local unitItemInSlot = UnitItemInSlot
|
|
37
|
+
local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
|
|
38
|
+
if not currentMap then
|
|
39
|
+
return 0
|
|
40
|
+
end
|
|
41
|
+
local abilityType = currentMap.objects.ability:newObject(
|
|
42
|
+
util.id2s(abilityTypeIdGenerator:next()),
|
|
43
|
+
"Absk"
|
|
44
|
+
)
|
|
45
|
+
abilityType["bsk1+0"] = 0
|
|
46
|
+
abilityType["bsk2+0"] = 0
|
|
47
|
+
abilityType["bsk3+0"] = 0
|
|
48
|
+
abilityType["amcs+0"] = 0
|
|
49
|
+
abilityType["adur+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
50
|
+
abilityType["ahdu+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
51
|
+
return util.s2id(abilityType.id)
|
|
52
|
+
end)
|
|
53
|
+
local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
|
|
54
|
+
local itemType = BlankItemType:create()
|
|
55
|
+
itemType.name = "[Warscript/Dummy] Item Cooldown Starter"
|
|
56
|
+
itemType.abilityTypeIds = {COOLDOWN_STARTER_ABILITY_TYPE_ID}
|
|
57
|
+
itemType.cooldownGroupId = COOLDOWN_STARTER_ABILITY_TYPE_ID
|
|
58
|
+
itemType.activelyUsed = true
|
|
59
|
+
return itemType.id
|
|
60
|
+
end)
|
|
61
|
+
---
|
|
62
|
+
-- @internal For use by internal systems only.
|
|
63
|
+
____exports.itemAbilityDummy = assert(CreateUnit(
|
|
15
64
|
Player.neutralVictim.handle,
|
|
16
65
|
dummyUnitId,
|
|
17
66
|
0,
|
|
18
67
|
0,
|
|
19
68
|
270
|
|
20
69
|
))
|
|
21
|
-
|
|
70
|
+
local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
|
|
71
|
+
local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
72
|
+
ShowUnit(____exports.itemAbilityDummy, false)
|
|
73
|
+
local function startItemCooldownInternal(handle, cooldown)
|
|
74
|
+
local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
|
|
75
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
76
|
+
setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
|
|
77
|
+
unitResetCooldown(____exports.itemAbilityDummy)
|
|
78
|
+
unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
|
|
79
|
+
Timer:run(restoreCooldownGroup, handle, cooldownGroup)
|
|
80
|
+
end
|
|
81
|
+
restoreCooldownGroup = function(handle, cooldownGroup)
|
|
82
|
+
if getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP) == COOLDOWN_STARTER_ABILITY_TYPE_ID then
|
|
83
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, cooldownGroup)
|
|
84
|
+
end
|
|
85
|
+
end
|
|
86
|
+
---
|
|
87
|
+
-- @internal For use by internal systems only.
|
|
88
|
+
____exports.startItemCooldown = function(handle, owner, cooldown)
|
|
89
|
+
____exports.doAbilityActionForceDummy(handle, owner, startItemCooldownInternal, cooldown)
|
|
90
|
+
end
|
|
91
|
+
---
|
|
92
|
+
-- @internal For use by internal systems only.
|
|
93
|
+
____exports.abilityActionDummy = ____exports.itemAbilityDummy
|
|
22
94
|
---
|
|
23
95
|
-- @internal For use by internal systems only.
|
|
24
96
|
____exports.doAbilityAction = function(handle, action, ...)
|
|
97
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
98
|
+
if not isAlreadyIgnoredInEvents then
|
|
99
|
+
ignoreEventsItems[handle] = true
|
|
100
|
+
end
|
|
25
101
|
local isOwned = isItemOwned(handle)
|
|
26
102
|
local isPowerup
|
|
27
103
|
local x
|
|
@@ -33,16 +109,98 @@ ____exports.doAbilityAction = function(handle, action, ...)
|
|
|
33
109
|
end
|
|
34
110
|
x = getItemX(handle)
|
|
35
111
|
y = getItemY(handle)
|
|
36
|
-
unitAddItem(
|
|
112
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
37
113
|
end
|
|
38
114
|
local result = action(handle, ...)
|
|
39
115
|
if not isOwned then
|
|
40
|
-
unitRemoveItem(
|
|
116
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
41
117
|
setItemPosition(handle, x, y)
|
|
42
118
|
if isPowerup then
|
|
43
119
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
44
120
|
end
|
|
45
121
|
end
|
|
122
|
+
if not isAlreadyIgnoredInEvents then
|
|
123
|
+
ignoreEventsItems[handle] = nil
|
|
124
|
+
end
|
|
125
|
+
return result
|
|
126
|
+
end
|
|
127
|
+
---
|
|
128
|
+
-- @internal For use by internal systems only.
|
|
129
|
+
____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
|
|
130
|
+
if owner == nil then
|
|
131
|
+
return ____exports.doAbilityAction(handle, action, ...)
|
|
132
|
+
end
|
|
133
|
+
local slot = findUnitItemSlot(owner, handle)
|
|
134
|
+
if slot == nil then
|
|
135
|
+
return ____exports.doAbilityAction(handle, action, ...)
|
|
136
|
+
end
|
|
137
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
138
|
+
if not isAlreadyIgnoredInEvents then
|
|
139
|
+
ignoreEventsItems[handle] = true
|
|
140
|
+
end
|
|
141
|
+
local isPowerup
|
|
142
|
+
if isItemPowerup(handle) then
|
|
143
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
144
|
+
isPowerup = true
|
|
145
|
+
end
|
|
146
|
+
unitRemoveItem(owner, handle)
|
|
147
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
148
|
+
local result = action(handle, ...)
|
|
149
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
150
|
+
unitAddItemToSlot(owner, handle, slot)
|
|
151
|
+
if isPowerup then
|
|
152
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
153
|
+
end
|
|
154
|
+
if not isAlreadyIgnoredInEvents then
|
|
155
|
+
ignoreEventsItems[handle] = nil
|
|
156
|
+
end
|
|
157
|
+
return result
|
|
158
|
+
end
|
|
159
|
+
local depth = 0
|
|
160
|
+
local itemBySlot = {}
|
|
161
|
+
---
|
|
162
|
+
-- @internal For use by internal systems only.
|
|
163
|
+
____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
|
|
164
|
+
local ____depth_0 = depth
|
|
165
|
+
depth = ____depth_0 + 1
|
|
166
|
+
local offset = 6 * ____depth_0
|
|
167
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
168
|
+
local item = unitItemInSlot(unit, slot)
|
|
169
|
+
if getItemAbility(item, abilityTypeId) ~= nil then
|
|
170
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
|
|
171
|
+
if not isAlreadyIgnoredInEvents then
|
|
172
|
+
ignoreEventsItems[item] = true
|
|
173
|
+
end
|
|
174
|
+
unitRemoveItem(unit, item)
|
|
175
|
+
if not isAlreadyIgnoredInEvents then
|
|
176
|
+
ignoreEventsItems[item] = nil
|
|
177
|
+
end
|
|
178
|
+
itemBySlot[offset + slot] = item
|
|
179
|
+
end
|
|
180
|
+
end
|
|
181
|
+
local result = action(unit, ...)
|
|
182
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
183
|
+
local item = itemBySlot[offset + slot]
|
|
184
|
+
if item ~= nil then
|
|
185
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
|
|
186
|
+
if not isAlreadyIgnoredInEvents then
|
|
187
|
+
ignoreEventsItems[item] = true
|
|
188
|
+
end
|
|
189
|
+
local isPowerup = isItemPowerup(item)
|
|
190
|
+
if isPowerup then
|
|
191
|
+
setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
192
|
+
end
|
|
193
|
+
unitAddItemToSlot(unit, item, slot)
|
|
194
|
+
if isPowerup then
|
|
195
|
+
setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
196
|
+
end
|
|
197
|
+
if not isAlreadyIgnoredInEvents then
|
|
198
|
+
ignoreEventsItems[item] = nil
|
|
199
|
+
end
|
|
200
|
+
itemBySlot[offset + slot] = nil
|
|
201
|
+
end
|
|
202
|
+
end
|
|
203
|
+
depth = depth - 1
|
|
46
204
|
return result
|
|
47
205
|
end
|
|
48
206
|
return ____exports
|
|
@@ -6,12 +6,18 @@ local Item = ____item.Item
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ownerByItem = setmetatable({}, {__mode = "kv"})
|
|
9
|
-
Unit.itemPickedUpEvent:addListener(
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
9
|
+
Unit.itemPickedUpEvent:addListener(
|
|
10
|
+
4,
|
|
11
|
+
function(unit, item)
|
|
12
|
+
ownerByItem[item] = unit
|
|
13
|
+
end
|
|
14
|
+
)
|
|
15
|
+
Unit.itemDroppedEvent:addListener(
|
|
16
|
+
4,
|
|
17
|
+
function(unit, item)
|
|
18
|
+
ownerByItem[item] = nil
|
|
19
|
+
end
|
|
20
|
+
)
|
|
15
21
|
__TS__ObjectDefineProperty(
|
|
16
22
|
Item.prototype,
|
|
17
23
|
"owner",
|
|
@@ -5,19 +5,17 @@ import { Event } from "../../event";
|
|
|
5
5
|
import { ReadonlyRect } from "../../core/types/rect";
|
|
6
6
|
import { ItemAbility } from "./ability";
|
|
7
7
|
import { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
8
|
+
import type { ItemTypeId } from "../object-data/entry/item-type";
|
|
8
9
|
type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
|
|
9
|
-
export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
|
|
10
10
|
declare const enum ItemPropertyKey {
|
|
11
|
-
ABILITIES = 100
|
|
12
|
-
LUA_INDEX_BY_ABILITY_TYPE_ID = 101
|
|
11
|
+
ABILITIES = 100
|
|
13
12
|
}
|
|
14
13
|
export declare class Item extends Handle<jitem> {
|
|
15
14
|
private readonly [ItemPropertyKey.ABILITIES];
|
|
16
|
-
private readonly [ItemPropertyKey.LUA_INDEX_BY_ABILITY_TYPE_ID];
|
|
17
15
|
constructor(handle: jitem);
|
|
18
16
|
protected onDestroy(): HandleDestructor;
|
|
19
17
|
static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
|
|
20
|
-
get typeId():
|
|
18
|
+
get typeId(): ItemTypeId;
|
|
21
19
|
set skinId(v: number);
|
|
22
20
|
get skinId(): number;
|
|
23
21
|
set name(v: string);
|
|
@@ -30,22 +28,22 @@ export declare class Item extends Handle<jitem> {
|
|
|
30
28
|
get extendedTooltip(): string;
|
|
31
29
|
set iconPath(v: string);
|
|
32
30
|
get iconPath(): string;
|
|
33
|
-
set
|
|
34
|
-
get
|
|
35
|
-
set
|
|
36
|
-
get
|
|
37
|
-
set
|
|
38
|
-
get
|
|
39
|
-
set
|
|
40
|
-
get
|
|
41
|
-
set
|
|
42
|
-
get
|
|
31
|
+
set dropsOnDeath(dropsOnDeath: boolean);
|
|
32
|
+
get dropsOnDeath(): boolean;
|
|
33
|
+
set canBeDropped(canBeDropped: boolean);
|
|
34
|
+
get canBeDropped(): boolean;
|
|
35
|
+
set canBeSold(canBeSold: boolean);
|
|
36
|
+
get canBeSold(): boolean;
|
|
37
|
+
set perishes(perishes: boolean);
|
|
38
|
+
get perishes(): boolean;
|
|
39
|
+
set isPowerUp(isPowerUp: boolean);
|
|
40
|
+
get isPowerUp(): boolean;
|
|
43
41
|
get isAlive(): boolean;
|
|
44
42
|
get isDead(): boolean;
|
|
45
43
|
set isInvulnerable(isInvulnerable: boolean);
|
|
46
44
|
get isInvulnerable(): boolean;
|
|
47
|
-
set
|
|
48
|
-
get
|
|
45
|
+
set isActivelyUsed(isActivelyUsed: boolean);
|
|
46
|
+
get isActivelyUsed(): boolean;
|
|
49
47
|
set visible(v: boolean);
|
|
50
48
|
get visible(): boolean;
|
|
51
49
|
set level(v: number);
|
|
@@ -73,14 +71,17 @@ export declare class Item extends Handle<jitem> {
|
|
|
73
71
|
set position(v: Vec2);
|
|
74
72
|
set charges(v: number);
|
|
75
73
|
get charges(): number;
|
|
74
|
+
consumeCharge(): boolean;
|
|
75
|
+
consumeCharges(count: number): boolean;
|
|
76
76
|
addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
|
|
77
77
|
removeAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
78
78
|
hasAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
79
79
|
getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
|
|
80
80
|
get abilities(): readonly ItemAbility[];
|
|
81
|
-
static getInRange(
|
|
81
|
+
static getInRange(x: number, y: number, range: number): Item[];
|
|
82
82
|
static getInRect(rect: ReadonlyRect): Item[];
|
|
83
83
|
static get onCreate(): Event<[Item]>;
|
|
84
|
-
static get
|
|
84
|
+
static get destroyEvent(): Event<[Item]>;
|
|
85
|
+
static readonly chargesChangedEvent: Event<[Item]>;
|
|
85
86
|
}
|
|
86
87
|
export {};
|