warscript 0.0.1-dev.ccd5725 → 0.0.1-dev.e7b1f67
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +0 -1
- package/core/types/frame.d.ts +0 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/unit.lua +8 -0
- package/decl/index.d.ts +1 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/instant-impact.lua +4 -0
- package/engine/behaviour/ability.d.ts +8 -1
- package/engine/behaviour/ability.lua +62 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +3 -2
- package/engine/behaviour/unit.lua +7 -0
- package/engine/buff.d.ts +2 -2
- package/engine/buff.lua +8 -10
- package/engine/internal/unit/bonus.d.ts +5 -6
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +36 -9
- package/engine/internal/unit.lua +215 -63
- package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +0 -1
- package/engine/object-data/entry/destructible-type.d.ts +0 -1
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +0 -1
- package/engine/object-data/entry/lightning-type.d.ts +0 -1
- package/engine/object-data/entry/unit-type.d.ts +25 -2
- package/engine/object-data/entry/unit-type.lua +255 -49
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +0 -1
- package/engine/object-data/entry.d.ts +2 -3
- package/engine/object-field/ability.d.ts +1 -1
- package/engine/object-field.d.ts +0 -1
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/unit-type.d.ts +39 -1
- package/engine/standard/entries/unit-type.lua +39 -1
- package/engine/standard/fields/ability.d.ts +1 -1
- package/engine/standard/fields/ability.lua +1 -1
- package/engine/unit.lua +9 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/lualib_bundle.lua +139 -40
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/package.json +13 -14
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +3 -4
- package/utility/bit-set.d.ts +0 -2
- package/utility/linked-set.d.ts +1 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
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@@ -3,6 +3,7 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__New = ____lualib.__TS__New
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__ArrayIsArray = ____lualib.__TS__ArrayIsArray
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local ____exports = {}
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local ____arrays = require("utility.arrays")
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local arrayOfNotNull = ____arrays.arrayOfNotNull
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@@ -72,21 +73,21 @@ __TS__SetDescriptor(
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"cooldown",
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{
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get = function(self)
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local ____self_4 = self.unitType
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return ____self_4.getNumberField(
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____self_4,
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"
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("ua" .. tostring(self.index)) .. "c"
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)
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end,
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set = function(self,
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set = function(self, cooldown)
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local ____self_5 = self.unitType
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____self_5.setNumberField(
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____self_5,
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("ua" .. tostring(self.index)) .. "c",
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cooldown
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)
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end
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},
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"damage",
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{
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get = function(self)
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local minimumDamage = self.damageBase + self.damageDiceCount
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local maximumDamage = self.damageBase + self.damageDiceCount * self.damageDiceSideCount
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return {minimumDamage, maximumDamage}
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end,
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set = function(self, ____bindingPattern0)
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local maximumDamage
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local minimumDamage
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minimumDamage = ____bindingPattern0[1]
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maximumDamage = ____bindingPattern0[2]
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self.damageBase = minimumDamage - 1
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self.damageDiceCount = 1
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self.damageDiceSideCount = maximumDamage - minimumDamage + 1
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end
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},
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true
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)
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"damageBase",
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{
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get = function(self)
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local ____self_6 = self.unitType
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return ____self_6.
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return ____self_6.getNumberField(
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____self_6,
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("ua" .. tostring(self.index)) .. "
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("ua" .. tostring(self.index)) .. "b"
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)
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end,
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set = function(self,
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set = function(self, damageBase)
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local ____self_7 = self.unitType
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____self_7.
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____self_7.setNumberField(
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____self_7,
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("ua" .. tostring(self.index)) .. "
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("ua" .. tostring(self.index)) .. "b",
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damageBase
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)
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end
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},
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"damageDiceCount",
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{
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get = function(self)
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local ____self_8 = self.unitType
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return ____self_8.getNumberField(
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____self_8,
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("ua" .. tostring(self.index)) .. "
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("ua" .. tostring(self.index)) .. "d"
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)
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end,
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set = function(self,
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set = function(self, damageDiceNumber)
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local ____self_9 = self.unitType
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____self_9.setNumberField(
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____self_9,
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("ua" .. tostring(self.index)) .. "d",
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damageDiceNumber
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)
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end
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},
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true
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)
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"damageDiceSideCount",
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{
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get = function(self)
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local ____self_10 = self.unitType
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return ____self_10.getNumberField(
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("ua" .. tostring(self.index)) .. "s"
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)
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end,
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set = function(self, damageDiceSideCount)
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local ____self_11 = self.unitType
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____self_11.setNumberField(
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____self_11,
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("ua" .. tostring(self.index)) .. "s",
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damageDiceSideCount
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)
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end
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},
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"impactDelay",
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{
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get = function(self)
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local ____self_12 = self.unitType
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return ____self_12.getNumberField(
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"udp" .. tostring(self.index)
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)
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end,
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set = function(self, impactDelay)
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local ____self_13 = self.unitType
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____self_13.setNumberField(
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"udp" .. tostring(self.index),
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impactDelay
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)
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end
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},
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{
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return ____self_14.getStringField(
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("ua" .. tostring(self.index)) .. "m"
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end,
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set = function(self, missileModelPath)
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("ua" .. tostring(self.index)) .. "m",
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)
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end
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},
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{
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end,
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set = function(self, range)
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|
-
"
|
|
1215
|
+
"secondWeapon",
|
|
1106
1216
|
{get = function(self)
|
|
1107
|
-
return
|
|
1217
|
+
return self.weapons[2]
|
|
1108
1218
|
end},
|
|
1109
1219
|
true
|
|
1110
1220
|
)
|
|
@@ -1290,6 +1400,71 @@ __TS__SetDescriptor(
|
|
|
1290
1400
|
},
|
|
1291
1401
|
true
|
|
1292
1402
|
)
|
|
1403
|
+
__TS__SetDescriptor(
|
|
1404
|
+
UnitType.prototype,
|
|
1405
|
+
"healthRegenerationRate",
|
|
1406
|
+
{
|
|
1407
|
+
get = function(self)
|
|
1408
|
+
return self:getNumberField("uhpr")
|
|
1409
|
+
end,
|
|
1410
|
+
set = function(self, healthRegenerationRate)
|
|
1411
|
+
self:setNumberField("uhpr", healthRegenerationRate)
|
|
1412
|
+
end
|
|
1413
|
+
},
|
|
1414
|
+
true
|
|
1415
|
+
)
|
|
1416
|
+
__TS__SetDescriptor(
|
|
1417
|
+
UnitType.prototype,
|
|
1418
|
+
"manaRegenerationRate",
|
|
1419
|
+
{
|
|
1420
|
+
get = function(self)
|
|
1421
|
+
return self:getNumberField("umpr")
|
|
1422
|
+
end,
|
|
1423
|
+
set = function(self, manaRegenerationRate)
|
|
1424
|
+
self:setNumberField("umpr", manaRegenerationRate)
|
|
1425
|
+
end
|
|
1426
|
+
},
|
|
1427
|
+
true
|
|
1428
|
+
)
|
|
1429
|
+
__TS__SetDescriptor(
|
|
1430
|
+
UnitType.prototype,
|
|
1431
|
+
"maximumHealth",
|
|
1432
|
+
{
|
|
1433
|
+
get = function(self)
|
|
1434
|
+
return self:getNumberField("uhpm")
|
|
1435
|
+
end,
|
|
1436
|
+
set = function(self, maximumHealth)
|
|
1437
|
+
self:setNumberField("uhpm", maximumHealth)
|
|
1438
|
+
end
|
|
1439
|
+
},
|
|
1440
|
+
true
|
|
1441
|
+
)
|
|
1442
|
+
__TS__SetDescriptor(
|
|
1443
|
+
UnitType.prototype,
|
|
1444
|
+
"maximumMana",
|
|
1445
|
+
{
|
|
1446
|
+
get = function(self)
|
|
1447
|
+
return self:getNumberField("umpm")
|
|
1448
|
+
end,
|
|
1449
|
+
set = function(self, maximumMana)
|
|
1450
|
+
self:setNumberField("umpm", maximumMana)
|
|
1451
|
+
end
|
|
1452
|
+
},
|
|
1453
|
+
true
|
|
1454
|
+
)
|
|
1455
|
+
__TS__SetDescriptor(
|
|
1456
|
+
UnitType.prototype,
|
|
1457
|
+
"initialMana",
|
|
1458
|
+
{
|
|
1459
|
+
get = function(self)
|
|
1460
|
+
return self:getNumberField("umpi")
|
|
1461
|
+
end,
|
|
1462
|
+
set = function(self, initialMana)
|
|
1463
|
+
self:setNumberField("umpi", initialMana)
|
|
1464
|
+
end
|
|
1465
|
+
},
|
|
1466
|
+
true
|
|
1467
|
+
)
|
|
1293
1468
|
__TS__SetDescriptor(
|
|
1294
1469
|
UnitType.prototype,
|
|
1295
1470
|
"isStructure",
|
|
@@ -1384,11 +1559,11 @@ __TS__SetDescriptor(
|
|
|
1384
1559
|
implementReadonlyNumberIndexSupplier(
|
|
1385
1560
|
____exports.UnitType,
|
|
1386
1561
|
function(id)
|
|
1387
|
-
local
|
|
1388
|
-
|
|
1389
|
-
__TS__ClassExtends(
|
|
1390
|
-
|
|
1391
|
-
return
|
|
1562
|
+
local ____class_24 = __TS__Class()
|
|
1563
|
+
____class_24.name = ____class_24.name
|
|
1564
|
+
__TS__ClassExtends(____class_24, ____exports.UnitType)
|
|
1565
|
+
____class_24.BASE_ID = id
|
|
1566
|
+
return ____class_24
|
|
1392
1567
|
end
|
|
1393
1568
|
)
|
|
1394
1569
|
____exports.HeroUnitType = __TS__Class()
|
|
@@ -1415,14 +1590,45 @@ __TS__SetDescriptor(
|
|
|
1415
1590
|
},
|
|
1416
1591
|
true
|
|
1417
1592
|
)
|
|
1593
|
+
__TS__SetDescriptor(
|
|
1594
|
+
HeroUnitType.prototype,
|
|
1595
|
+
"properNames",
|
|
1596
|
+
{
|
|
1597
|
+
get = function(self)
|
|
1598
|
+
return self:getStringsField("upro")
|
|
1599
|
+
end,
|
|
1600
|
+
set = function(self, properNames)
|
|
1601
|
+
if __TS__ArrayIsArray(properNames) then
|
|
1602
|
+
self:setStringsField("upro", properNames)
|
|
1603
|
+
self:setNumberField("upru", #properNames)
|
|
1604
|
+
else
|
|
1605
|
+
self:setStringField("upro", properNames)
|
|
1606
|
+
end
|
|
1607
|
+
end
|
|
1608
|
+
},
|
|
1609
|
+
true
|
|
1610
|
+
)
|
|
1611
|
+
__TS__SetDescriptor(
|
|
1612
|
+
HeroUnitType.prototype,
|
|
1613
|
+
"properNameCount",
|
|
1614
|
+
{
|
|
1615
|
+
get = function(self)
|
|
1616
|
+
return self:getNumberField("upru")
|
|
1617
|
+
end,
|
|
1618
|
+
set = function(self, properNameCount)
|
|
1619
|
+
self:setNumberField("upru", properNameCount)
|
|
1620
|
+
end
|
|
1621
|
+
},
|
|
1622
|
+
true
|
|
1623
|
+
)
|
|
1418
1624
|
implementReadonlyNumberIndexSupplier(
|
|
1419
1625
|
____exports.HeroUnitType,
|
|
1420
1626
|
function(id)
|
|
1421
|
-
local
|
|
1422
|
-
|
|
1423
|
-
__TS__ClassExtends(
|
|
1424
|
-
|
|
1425
|
-
return
|
|
1627
|
+
local ____class_25 = __TS__Class()
|
|
1628
|
+
____class_25.name = ____class_25.name
|
|
1629
|
+
__TS__ClassExtends(____class_25, ____exports.HeroUnitType)
|
|
1630
|
+
____class_25.BASE_ID = id
|
|
1631
|
+
return ____class_25
|
|
1426
1632
|
end
|
|
1427
1633
|
)
|
|
1428
1634
|
return ____exports
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
/// <reference types="warpack-types/warpack" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { AttachmentPreset, AttachmentPresetInput } from "./auxiliary/attachment-preset";
|
|
4
3
|
import { MutableKeys } from "../../utility/types";
|
|
@@ -10,8 +9,8 @@ export type ObjectDataEntryConstructor<T extends ObjectDataEntry> = OmitConstruc
|
|
|
10
9
|
export type ObjectDataEntryAbstractConstructor<T extends ObjectDataEntry> = OmitConstructor<typeof ObjectDataEntry> & (abstract new (object: WarObject) => T);
|
|
11
10
|
export type ObjectDataEntryProperties<T extends ObjectDataEntry> = Partial<T[MutableKeys<T>]>;
|
|
12
11
|
export type ObjectDataEntryLevelFieldValueSupplier<ValueType extends string | number | boolean | undefined | Record<string, any>, InputValueType = ValueType> = ValueType | readonly ValueType[] | ((level: number, currentValue: InputValueType) => ValueType);
|
|
13
|
-
export declare const extractObjectDataEntryLevelFieldValue: <ValueType extends string | number | boolean | Record<string, any
|
|
14
|
-
export declare const extractObjectDataEntryLevelArrayFieldValue: <T extends string | number | boolean | Record<string, any
|
|
12
|
+
export declare const extractObjectDataEntryLevelFieldValue: <ValueType extends string | number | boolean | undefined | Record<string, any>, InputValueType = ValueType>(supplier: ObjectDataEntryLevelFieldValueSupplier<ValueType, InputValueType>, level: number, currentValue: InputValueType) => ValueType;
|
|
13
|
+
export declare const extractObjectDataEntryLevelArrayFieldValue: <T extends string | number | boolean | undefined | Record<string, any>, S extends T[]>(supplier: ObjectDataEntryLevelFieldValueSupplier<S>, level: number, currentValue: S) => S;
|
|
15
14
|
export declare abstract class ObjectDataEntry<Id extends ObjectDataEntryId = ObjectDataEntryId> {
|
|
16
15
|
protected readonly object: WarObject;
|
|
17
16
|
static readonly BASE_ID: ObjectDataEntryId;
|
|
@@ -114,4 +114,4 @@ export declare class AbilityCombatClassificationsLevelField extends AbilityLevel
|
|
|
114
114
|
protected setNativeFieldValue(instance: Ability, level: number, value: CombatClassifications): boolean;
|
|
115
115
|
}
|
|
116
116
|
export type AbilityDependentValue<ValueType extends boolean | number | string> = ValueType | AbilityField<ValueType> | AbilityLevelField<ValueType> | ((ability: Ability) => ValueType);
|
|
117
|
-
export declare const resolveCurrentAbilityDependentValue: <ValueType extends
|
|
117
|
+
export declare const resolveCurrentAbilityDependentValue: <ValueType extends boolean | number | string>(ability: Ability, value: AbilityDependentValue<ValueType>) => ValueType;
|
package/engine/object-field.d.ts
CHANGED
package/engine/random.d.ts
CHANGED
package/engine/random.lua
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local ____math = require("math")
|
|
3
3
|
local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
|
|
4
|
+
local PI = ____math.PI
|
|
4
5
|
local getRandomInt = GetRandomInt
|
|
5
6
|
local getRandomReal = GetRandomReal
|
|
7
|
+
local cos = math.cos
|
|
8
|
+
local sin = math.sin
|
|
9
|
+
local sqrt = math.sqrt
|
|
6
10
|
____exports.randomAngle = function() return getRandomReal(0, 360) end
|
|
7
11
|
____exports.randomInteger = function(m, n) return n ~= nil and getRandomInt(m, n) or getRandomInt(0, m or MAXIMUM_INTEGER) end
|
|
8
12
|
____exports.randomFloat = function(m, n) return n ~= nil and getRandomReal(m, n) or getRandomReal(0, m or MAXIMUM_INTEGER) end
|
|
13
|
+
____exports.randomXY = function(centerX, centerY, range)
|
|
14
|
+
local r = range * sqrt(getRandomReal(0, 1))
|
|
15
|
+
local t = getRandomReal(0, 1) * 2 * PI
|
|
16
|
+
return centerX + r * cos(t), centerY + r * sin(t)
|
|
17
|
+
end
|
|
9
18
|
return ____exports
|
|
@@ -9,11 +9,33 @@ export declare const RIFLEMAN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
|
9
9
|
export declare const SIEGE_ENGINE_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
10
10
|
export declare const SORCERESS_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
11
11
|
export declare const SPELLBREAKER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
12
|
-
export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
13
12
|
export declare const ARCHMAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
13
|
+
export declare const BLOOD_MAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
14
|
+
export declare const MOUNTAIN_KING_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
15
|
+
export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
16
|
+
export declare const ARCHER_HIGH_ELF_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
14
17
|
export declare const CAPTAIN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
18
|
+
export declare const SWORDSMAN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
19
|
+
export declare const ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
20
|
+
export declare const ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
21
|
+
export declare const ANTONIDAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
22
|
+
export declare const ANTONIDAS_GHOST_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
15
23
|
export declare const ARTHAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
16
24
|
export declare const ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
25
|
+
export declare const DAGREN_THE_ORCSLAYER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
26
|
+
export declare const HALAHK_THE_LIFEBRINGER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
27
|
+
export declare const JAINA_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
28
|
+
export declare const JENNALLA_DEEMSPRING_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
29
|
+
export declare const KAEL_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
30
|
+
export declare const KELEN_THE_SEEKER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
31
|
+
export declare const LORD_GARITHOS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
32
|
+
export declare const LORD_NICHOLAS_BUZAN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
33
|
+
export declare const MAGROTH_THE_DEFENDER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
34
|
+
export declare const MURADIN_BRONZEBEARD_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
35
|
+
export declare const SIR_GREGORY_EDMUNSON_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
36
|
+
export declare const SYLVANAS_WINDRUNNER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
37
|
+
export declare const THALORIEN_DAWNSEEKER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
38
|
+
export declare const UTHER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
17
39
|
export declare const BATRIDER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
18
40
|
export declare const DEMOLISHER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
19
41
|
export declare const GRUNT_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
@@ -25,7 +47,22 @@ export declare const SPIRIT_WALKER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
|
25
47
|
export declare const TAUREN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
26
48
|
export declare const WIND_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
27
49
|
export declare const WITCH_DOCTOR_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
50
|
+
export declare const ARCHER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
51
|
+
export declare const CHIMAERA_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
52
|
+
export declare const DRUID_OF_THE_CLAW_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
53
|
+
export declare const DRUID_OF_THE_TALON_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
54
|
+
export declare const DRYAD_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
55
|
+
export declare const FAERIE_DRAGON_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
56
|
+
export declare const GLAIVE_THROWER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
57
|
+
export declare const HIPPOGRYPH_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
58
|
+
export declare const HIPPOGRYPH_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
59
|
+
export declare const HUNTRESS_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
60
|
+
export declare const MOUNTAIN_GIANT_THROWER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
61
|
+
export declare const WISP_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
28
62
|
export declare const DEMON_HUNTER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
63
|
+
export declare const KEEPER_OF_THE_GROVE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
64
|
+
export declare const MOON_PRIESTESS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
65
|
+
export declare const WARDEN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
29
66
|
export declare const DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
30
67
|
export declare const ABOMINATION_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
31
68
|
export declare const GHOUL_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
@@ -61,6 +98,7 @@ export declare const WENDIGO_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
|
61
98
|
export declare const WENDIGO_SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
62
99
|
export declare const WILDKIN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
63
100
|
export declare const WRAITH_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
101
|
+
export declare const GOBLIN_LAND_MINE_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
64
102
|
export declare const CIRCLE_OF_POWER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
65
103
|
export declare const CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
66
104
|
export declare const CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
@@ -8,11 +8,33 @@ ____exports.RIFLEMAN_UNIT_TYPE_ID = fourCC("hrif")
|
|
|
8
8
|
____exports.SIEGE_ENGINE_UNIT_TYPE_ID = fourCC("hmtt")
|
|
9
9
|
____exports.SORCERESS_UNIT_TYPE_ID = fourCC("hsor")
|
|
10
10
|
____exports.SPELLBREAKER_UNIT_TYPE_ID = fourCC("hspt")
|
|
11
|
-
____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
|
|
12
11
|
____exports.ARCHMAGE_HERO_UNIT_TYPE_ID = fourCC("Hamg")
|
|
12
|
+
____exports.BLOOD_MAGE_HERO_UNIT_TYPE_ID = fourCC("Hblm")
|
|
13
|
+
____exports.MOUNTAIN_KING_HERO_UNIT_TYPE_ID = fourCC("Hmkg")
|
|
14
|
+
____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
|
|
15
|
+
____exports.ARCHER_HIGH_ELF_UNIT_TYPE_ID = fourCC("nhea")
|
|
13
16
|
____exports.CAPTAIN_UNIT_TYPE_ID = fourCC("hcth")
|
|
17
|
+
____exports.SWORDSMAN_UNIT_TYPE_ID = fourCC("hhes")
|
|
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+
____exports.ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID = fourCC("Hapm")
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____exports.ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID = fourCC("Hssa")
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____exports.ANTONIDAS_HERO_UNIT_TYPE_ID = fourCC("Hant")
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____exports.ANTONIDAS_GHOST_HERO_UNIT_TYPE_ID = fourCC("Hgam")
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14
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____exports.ARTHAS_HERO_UNIT_TYPE_ID = fourCC("Hart")
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15
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____exports.ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID = fourCC("Harf")
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____exports.DAGREN_THE_ORCSLAYER_HERO_UNIT_TYPE_ID = fourCC("Hdgo")
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____exports.HALAHK_THE_LIFEBRINGER_HERO_UNIT_TYPE_ID = fourCC("Hhkl")
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+
____exports.JAINA_HERO_UNIT_TYPE_ID = fourCC("Hjai")
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____exports.JENNALLA_DEEMSPRING_HERO_UNIT_TYPE_ID = fourCC("Hjnd")
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28
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+
____exports.KAEL_HERO_UNIT_TYPE_ID = fourCC("Hkal")
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29
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+
____exports.KELEN_THE_SEEKER_HERO_UNIT_TYPE_ID = fourCC("Haah")
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____exports.LORD_GARITHOS_HERO_UNIT_TYPE_ID = fourCC("Hlgr")
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31
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+
____exports.LORD_NICHOLAS_BUZAN_HERO_UNIT_TYPE_ID = fourCC("Hpb1")
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32
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+
____exports.MAGROTH_THE_DEFENDER_HERO_UNIT_TYPE_ID = fourCC("Hmgd")
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33
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+
____exports.MURADIN_BRONZEBEARD_HERO_UNIT_TYPE_ID = fourCC("Hmbr")
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34
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+
____exports.SIR_GREGORY_EDMUNSON_HERO_UNIT_TYPE_ID = fourCC("Hpb2")
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35
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+
____exports.SYLVANAS_WINDRUNNER_HERO_UNIT_TYPE_ID = fourCC("Hvwd")
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36
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+
____exports.THALORIEN_DAWNSEEKER_HERO_UNIT_TYPE_ID = fourCC("Hddt")
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37
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+
____exports.UTHER_HERO_UNIT_TYPE_ID = fourCC("Huth")
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16
38
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____exports.BATRIDER_UNIT_TYPE_ID = fourCC("otbr")
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17
39
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____exports.DEMOLISHER_UNIT_TYPE_ID = fourCC("ocat")
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18
40
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____exports.GRUNT_UNIT_TYPE_ID = fourCC("ogru")
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@@ -24,7 +46,22 @@ ____exports.SPIRIT_WALKER_UNIT_TYPE_ID = fourCC("ospw")
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24
46
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____exports.TAUREN_UNIT_TYPE_ID = fourCC("otau")
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25
47
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____exports.WIND_RIDER_UNIT_TYPE_ID = fourCC("owyv")
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26
48
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____exports.WITCH_DOCTOR_UNIT_TYPE_ID = fourCC("odoc")
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49
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+
____exports.ARCHER_UNIT_TYPE_ID = fourCC("earc")
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50
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+
____exports.CHIMAERA_UNIT_TYPE_ID = fourCC("echm")
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51
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+
____exports.DRUID_OF_THE_CLAW_UNIT_TYPE_ID = fourCC("edoc")
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52
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+
____exports.DRUID_OF_THE_TALON_UNIT_TYPE_ID = fourCC("edot")
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53
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+
____exports.DRYAD_UNIT_TYPE_ID = fourCC("edry")
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54
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+
____exports.FAERIE_DRAGON_UNIT_TYPE_ID = fourCC("efdr")
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55
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+
____exports.GLAIVE_THROWER_UNIT_TYPE_ID = fourCC("ebal")
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56
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+
____exports.HIPPOGRYPH_UNIT_TYPE_ID = fourCC("ehip")
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|
57
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+
____exports.HIPPOGRYPH_RIDER_UNIT_TYPE_ID = fourCC("ehpr")
|
|
58
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+
____exports.HUNTRESS_UNIT_TYPE_ID = fourCC("esen")
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|
59
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+
____exports.MOUNTAIN_GIANT_THROWER_UNIT_TYPE_ID = fourCC("emtg")
|
|
60
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+
____exports.WISP_UNIT_TYPE_ID = fourCC("ewsp")
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|
27
61
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____exports.DEMON_HUNTER_HERO_UNIT_TYPE_ID = fourCC("Edem")
|
|
62
|
+
____exports.KEEPER_OF_THE_GROVE_HERO_UNIT_TYPE_ID = fourCC("Ekee")
|
|
63
|
+
____exports.MOON_PRIESTESS_HERO_UNIT_TYPE_ID = fourCC("Emoo")
|
|
64
|
+
____exports.WARDEN_HERO_UNIT_TYPE_ID = fourCC("Ewar")
|
|
28
65
|
____exports.DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID = fourCC("Edmm")
|
|
29
66
|
____exports.ABOMINATION_UNIT_TYPE_ID = fourCC("uabo")
|
|
30
67
|
____exports.GHOUL_UNIT_TYPE_ID = fourCC("ugho")
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|
@@ -60,6 +97,7 @@ ____exports.WENDIGO_UNIT_TYPE_ID = fourCC("nwen")
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|
60
97
|
____exports.WENDIGO_SHAMAN_UNIT_TYPE_ID = fourCC("nwns")
|
|
61
98
|
____exports.WILDKIN_UNIT_TYPE_ID = fourCC("nowb")
|
|
62
99
|
____exports.WRAITH_UNIT_TYPE_ID = fourCC("ngh2")
|
|
100
|
+
____exports.GOBLIN_LAND_MINE_UNIT_TYPE_ID = fourCC("nglm")
|
|
63
101
|
____exports.CIRCLE_OF_POWER_UNIT_TYPE_ID = fourCC("ncop")
|
|
64
102
|
____exports.CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID = fourCC("ncp2")
|
|
65
103
|
____exports.CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID = fourCC("ncp3")
|
|
@@ -16,7 +16,7 @@ export declare const LEVEL_SKIP_REQUIREMENT_ABILITY_INTEGER_FIELD: AbilityIntege
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|
16
16
|
export declare const HERO_ABILITY_ABILITY_BOOLEAN_FIELD: AbilityBooleanField & symbol;
|
|
17
17
|
export declare const ITEM_ABILITY_ABILITY_BOOLEAN_FIELD: AbilityBooleanField & symbol;
|
|
18
18
|
export declare const CHECK_DEPENDENCIES_ABILITY_BOOLEAN_FIELD: AbilityBooleanField & symbol;
|
|
19
|
-
export declare const
|
|
19
|
+
export declare const MISSILE_ARC_ABILITY_FLOAT_FIELD: AbilityFloatField & symbol;
|
|
20
20
|
export declare const NAME_ABILITY_STRING_FIELD: AbilityStringField & symbol;
|
|
21
21
|
export declare const ICON_ACTIVATED_ABILITY_STRING_FIELD: AbilityStringField & symbol;
|
|
22
22
|
export declare const ICON_RESEARCH_ABILITY_STRING_FIELD: AbilityStringField & symbol;
|
|
@@ -27,7 +27,7 @@ ____exports.LEVEL_SKIP_REQUIREMENT_ABILITY_INTEGER_FIELD = AbilityIntegerField:c
|
|
|
27
27
|
____exports.HERO_ABILITY_ABILITY_BOOLEAN_FIELD = AbilityBooleanField:create(fourCC("aher"))
|
|
28
28
|
____exports.ITEM_ABILITY_ABILITY_BOOLEAN_FIELD = AbilityBooleanField:create(fourCC("aite"))
|
|
29
29
|
____exports.CHECK_DEPENDENCIES_ABILITY_BOOLEAN_FIELD = AbilityBooleanField:create(fourCC("achd"))
|
|
30
|
-
____exports.
|
|
30
|
+
____exports.MISSILE_ARC_ABILITY_FLOAT_FIELD = AbilityFloatField:create(fourCC("amac"))
|
|
31
31
|
____exports.NAME_ABILITY_STRING_FIELD = AbilityStringField:create(fourCC("anam"))
|
|
32
32
|
____exports.ICON_ACTIVATED_ABILITY_STRING_FIELD = AbilityStringField:create(fourCC("auar"))
|
|
33
33
|
____exports.ICON_RESEARCH_ABILITY_STRING_FIELD = AbilityStringField:create(fourCC("arar"))
|