warscript 0.0.1-dev.ccd5725 → 0.0.1-dev.d18f377

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (132) hide show
  1. package/attributes.d.ts +0 -1
  2. package/binaryreader.d.ts +1 -0
  3. package/binaryreader.lua +3 -0
  4. package/core/types/effect.d.ts +12 -3
  5. package/core/types/effect.lua +56 -7
  6. package/core/types/frame.d.ts +8 -1
  7. package/core/types/frame.lua +93 -1
  8. package/core/types/group.d.ts +0 -1
  9. package/core/types/image.d.ts +0 -1
  10. package/core/types/missile.d.ts +2 -2
  11. package/core/types/missile.lua +8 -2
  12. package/core/types/unit.lua +8 -0
  13. package/core/util.d.ts +1 -1
  14. package/core/util.lua +6 -0
  15. package/decl/index.d.ts +1 -0
  16. package/engine/ability.d.ts +1 -1
  17. package/engine/behavior.d.ts +10 -10
  18. package/engine/behavior.lua +6 -6
  19. package/engine/behaviour/ability/apply-buff.d.ts +3 -5
  20. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  21. package/engine/behaviour/ability/damage.d.ts +33 -11
  22. package/engine/behaviour/ability/damage.lua +89 -31
  23. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  24. package/engine/behaviour/ability/emulate-impact.lua +29 -0
  25. package/engine/behaviour/ability/heal.d.ts +33 -6
  26. package/engine/behaviour/ability/heal.lua +89 -10
  27. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  28. package/engine/behaviour/ability/instant-impact.lua +4 -15
  29. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  30. package/engine/behaviour/ability/on-command-impact.lua +18 -0
  31. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  32. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  33. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  34. package/engine/behaviour/ability/restore-mana.lua +29 -0
  35. package/engine/behaviour/ability.d.ts +14 -3
  36. package/engine/behaviour/ability.lua +75 -12
  37. package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
  38. package/engine/behaviour/unit.d.ts +8 -2
  39. package/engine/behaviour/unit.lua +27 -0
  40. package/engine/buff.d.ts +68 -21
  41. package/engine/buff.lua +276 -90
  42. package/engine/game-map.d.ts +7 -0
  43. package/engine/game-map.lua +32 -0
  44. package/engine/internal/ability.d.ts +5 -12
  45. package/engine/internal/ability.lua +13 -74
  46. package/engine/internal/item+owner.lua +2 -2
  47. package/engine/internal/unit/ability.d.ts +10 -1
  48. package/engine/internal/unit/ability.lua +36 -14
  49. package/engine/internal/unit/bonus.d.ts +9 -8
  50. package/engine/internal/unit/bonus.lua +6 -1
  51. package/engine/internal/unit/item.d.ts +24 -0
  52. package/engine/internal/unit/item.lua +84 -0
  53. package/engine/internal/unit/main-selected.d.ts +13 -0
  54. package/engine/internal/unit/main-selected.lua +51 -0
  55. package/engine/internal/unit+ability.lua +2 -2
  56. package/engine/internal/unit+transport.lua +4 -10
  57. package/engine/internal/unit-missile-launch.lua +25 -6
  58. package/engine/internal/unit.d.ts +57 -16
  59. package/engine/internal/unit.lua +313 -122
  60. package/engine/local-client.d.ts +7 -2
  61. package/engine/local-client.lua +82 -0
  62. package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
  63. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  64. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  65. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  66. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  67. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  68. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  69. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  70. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  71. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  72. package/engine/object-data/entry/ability-type.d.ts +0 -1
  73. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  74. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  75. package/engine/object-data/entry/buff-type.d.ts +0 -1
  76. package/engine/object-data/entry/destructible-type.d.ts +0 -1
  77. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  78. package/engine/object-data/entry/item-type.d.ts +12 -1
  79. package/engine/object-data/entry/item-type.lua +78 -0
  80. package/engine/object-data/entry/lightning-type.d.ts +0 -1
  81. package/engine/object-data/entry/unit-type.d.ts +25 -2
  82. package/engine/object-data/entry/unit-type.lua +255 -49
  83. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  84. package/engine/object-data/entry/upgrade.d.ts +0 -1
  85. package/engine/object-data/entry.d.ts +2 -3
  86. package/engine/object-field/ability.d.ts +19 -2
  87. package/engine/object-field/ability.lua +51 -1
  88. package/engine/object-field.d.ts +0 -1
  89. package/engine/random.d.ts +1 -0
  90. package/engine/random.lua +9 -0
  91. package/engine/standard/entries/unit-type.d.ts +39 -1
  92. package/engine/standard/entries/unit-type.lua +39 -1
  93. package/engine/standard/fields/ability.d.ts +1 -1
  94. package/engine/standard/fields/ability.lua +1 -1
  95. package/engine/unit.d.ts +2 -0
  96. package/engine/unit.lua +11 -2
  97. package/event.d.ts +2 -3
  98. package/event.lua +9 -5
  99. package/index.d.ts +1 -0
  100. package/index.lua +1 -0
  101. package/lualib_bundle.lua +146 -42
  102. package/math/vec2.d.ts +2 -9
  103. package/math.d.ts +0 -2
  104. package/net/socket.d.ts +7 -1
  105. package/net/socket.lua +45 -4
  106. package/network.d.ts +1 -0
  107. package/network.lua +3 -2
  108. package/objutil/ability.d.ts +0 -1
  109. package/objutil/buff.d.ts +0 -1
  110. package/objutil/buff.lua +1 -1
  111. package/objutil/object.d.ts +0 -1
  112. package/objutil/unit.d.ts +0 -1
  113. package/package.json +13 -14
  114. package/patch-lua.d.ts +0 -0
  115. package/patch-lua.lua +10 -0
  116. package/property.d.ts +55 -0
  117. package/property.lua +374 -0
  118. package/string.d.ts +30 -0
  119. package/string.lua +14 -0
  120. package/util/stream.d.ts +0 -1
  121. package/utility/arrays.d.ts +11 -5
  122. package/utility/arrays.lua +34 -3
  123. package/utility/bit-set.d.ts +0 -2
  124. package/utility/lazy.d.ts +2 -0
  125. package/utility/lazy.lua +14 -0
  126. package/utility/linked-set.d.ts +11 -3
  127. package/utility/linked-set.lua +5 -2
  128. package/utility/lua-maps.d.ts +1 -2
  129. package/utility/lua-sets.d.ts +1 -2
  130. package/utility/types.d.ts +1 -0
  131. package/core/mapbounds.d.ts +0 -8
  132. package/core/mapbounds.lua +0 -12
@@ -4,6 +4,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local __TS__New = ____lualib.__TS__New
5
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
6
  local ____exports = {}
7
+ local createUnitEventListener
7
8
  local ____behavior = require("engine.behavior")
8
9
  local Behavior = ____behavior.Behavior
9
10
  local ____unit = require("engine.unit")
@@ -15,6 +16,9 @@ local Effect = ____effect.Effect
15
16
  local ____ability = require("engine.standard.fields.ability")
16
17
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
18
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
20
+ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
21
+ local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
18
22
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
19
23
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
24
  local ____ability = require("engine.object-field.ability")
@@ -22,12 +26,67 @@ local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDep
22
26
  local ____timer = require("core.types.timer")
23
27
  local Timer = ____timer.Timer
24
28
  local createBehaviorFunctionsByAbilityTypeId = {}
29
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
30
+ local function createZeroTimerUnitEventListener(key)
31
+ local unitEventListener = createUnitEventListener(key)
32
+ return function(unit, ability, ...)
33
+ Timer:run(unitEventListener, unit, ability, ...)
34
+ end
35
+ end
36
+ createUnitEventListener = function(key)
37
+ return function(unit, ability, ...)
38
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
39
+ end
40
+ end
41
+ local registeredCommandEventIds = {}
42
+ local ____class_2 = __TS__Class()
43
+ ____class_2.name = ""
44
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
45
+ self.abilityBehavior = abilityBehavior
46
+ end
47
+ __TS__SetDescriptor(
48
+ ____class_2.prototype,
49
+ "art",
50
+ {get = function(self)
51
+ return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
52
+ end},
53
+ true
54
+ )
55
+ __TS__SetDescriptor(
56
+ ____class_2.prototype,
57
+ "arc",
58
+ {get = function(self)
59
+ return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
60
+ end},
61
+ true
62
+ )
63
+ __TS__SetDescriptor(
64
+ ____class_2.prototype,
65
+ "speed",
66
+ {get = function(self)
67
+ return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
68
+ end},
69
+ true
70
+ )
25
71
  ____exports.AbilityBehavior = __TS__Class()
26
72
  local AbilityBehavior = ____exports.AbilityBehavior
27
73
  AbilityBehavior.name = "AbilityBehavior"
28
74
  __TS__ClassExtends(AbilityBehavior, Behavior)
29
- function AbilityBehavior.prototype.____constructor(self, ability)
75
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
30
76
  Behavior.prototype.____constructor(self, ability)
77
+ if parameters and parameters.isExclusiveOnImpactHandler then
78
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
79
+ end
80
+ end
81
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
82
+ if orderTypeStringId == nil then
83
+ orderTypeStringId = self.ability.orderTypeStringId
84
+ end
85
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
86
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
87
+ registeredCommandEventIds[commandEventId] = true
88
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
89
+ end
31
90
  end
32
91
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
33
92
  return resolveCurrentAbilityDependentValue(self.ability, value)
@@ -65,10 +124,14 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
65
124
  )
66
125
  end
67
126
  end
127
+ function AbilityBehavior.prototype.onMissileArrival(self, ...)
128
+ end
68
129
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
69
130
  end
70
131
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
71
132
  end
133
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
134
+ end
72
135
  function AbilityBehavior.prototype.onCastingStart(self, caster)
73
136
  end
74
137
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -127,19 +190,19 @@ __TS__SetDescriptor(
127
190
  return self.object
128
191
  end},
129
192
  true
193
+ )
194
+ AbilityBehavior.MissileLaunchConfig = ____class_2
195
+ __TS__SetDescriptor(
196
+ AbilityBehavior.prototype,
197
+ "missileLaunchConfig",
198
+ {get = function(self)
199
+ local missileLaunchConfig = __TS__New(____exports.AbilityBehavior.MissileLaunchConfig, self)
200
+ rawset(self, "missileLaunchConfig", missileLaunchConfig)
201
+ return missileLaunchConfig
202
+ end},
203
+ true
130
204
  );
131
205
  (function(self)
132
- local function createUnitEventListener(key)
133
- return function(unit, ability, ...)
134
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
135
- end
136
- end
137
- local function createZeroTimerUnitEventListener(key)
138
- local unitEventListener = createUnitEventListener(key)
139
- return function(unit, ability, ...)
140
- Timer:run(unitEventListener, unit, ability, ...)
141
- end
142
- end
143
206
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
144
207
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
145
208
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { UnitBehavior } from "../unit";
4
3
  import { Unit } from "../../unit";
@@ -2,7 +2,9 @@
2
2
  import { Behavior } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit+ability";
5
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
6
8
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
7
9
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
8
10
  constructor(unit: Unit);
@@ -13,8 +15,12 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
13
15
  onDamageDealt(target: Unit, event: DamageEvent): void;
14
16
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
15
17
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
16
- protected onAbilityGained(ability: Ability): void;
17
- protected onAbilityLost(ability: Ability): void;
18
+ onAbilityGained(ability: Ability): void;
19
+ onAbilityLost(ability: Ability): void;
20
+ onItemDropped(item: Item): void;
21
+ onItemPickedUp(item: Item): void;
22
+ onItemUsed(item: Item): void;
23
+ onItemStacked(item: Item): void;
18
24
  onKill(target: Unit): void;
19
25
  onDeath(source: Unit | undefined): void;
20
26
  }
@@ -7,6 +7,7 @@ local ____behavior = require("engine.behavior")
7
7
  local Behavior = ____behavior.Behavior
8
8
  local ____unit = require("engine.internal.unit")
9
9
  local Unit = ____unit.Unit
10
+ require("engine.internal.unit+ability")
10
11
  require("engine.internal.unit-missile-launch")
11
12
  ____exports.UnitBehavior = __TS__Class()
12
13
  local UnitBehavior = ____exports.UnitBehavior
@@ -31,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
31
32
  end
32
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
33
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
34
43
  function UnitBehavior.prototype.onKill(self, target)
35
44
  end
36
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -62,12 +71,30 @@ __TS__SetDescriptor(
62
71
  end
63
72
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
64
73
  end)
74
+ Unit.abilityGainedEvent:addListener(function(source, target)
75
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
76
+ end)
77
+ Unit.abilityLostEvent:addListener(function(source, target)
78
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
79
+ end)
65
80
  Unit.deathEvent:addListener(function(target, source)
66
81
  if source ~= nil then
67
82
  ____exports.UnitBehavior:forAll(source, "onKill", target)
68
83
  end
69
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
70
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
71
98
  end)(UnitBehavior)
72
99
  Unit.destroyEvent:addListener(function(unit)
73
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,20 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
14
15
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
17
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
18
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
19
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
20
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
21
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
22
  export declare class BuffUniqueGroup {
19
23
  }
20
24
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,6 +55,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
55
  armorIncreaseFactor?: NumberParameterValueType;
52
56
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
57
  movementSpeedIncreaseFactor?: NumberParameterValueType;
58
+ damageFactor?: NumberParameterValueType;
54
59
  receivedDamageFactor?: NumberParameterValueType;
55
60
  receivedMagicDamageFactor?: NumberParameterValueType;
56
61
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
@@ -64,8 +69,14 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
69
  disablesAutoAttack?: BooleanParameterValueType;
65
70
  destroysOnDamage?: BooleanParameterValueType;
66
71
  maximumAutoAttackCount?: IntegerParameterValueType;
72
+ maximumDamageDealtEventCount?: IntegerParameterValueType;
73
+ maximumDamageReceivedEventCount?: IntegerParameterValueType;
74
+ damageOnExpiration?: NumberParameterValueType;
75
+ healingOnExpiration?: NumberParameterValueType;
76
+ killsOnExpiration?: BooleanParameterValueType;
77
+ explodesOnExpiration?: BooleanParameterValueType;
67
78
  uniqueGroup?: BuffUniqueGroup;
68
- } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : {});
79
+ } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
69
80
  declare const enum BuffPropertyKey {
70
81
  UNIT = 100,
71
82
  SOURCE = 101,
@@ -86,19 +97,27 @@ declare const enum BuffPropertyKey {
86
97
  HEALING_INTERVAL = 116,
87
98
  REMAINING_HEALING_OVER_DURATION = 117,
88
99
  HEALING_INTERVAL_TIMER = 118,
89
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 119,
90
- DAMAGE_UPON_DEATH = 120,
91
- DAMAGE_UPON_DEATH_RANGE = 121,
92
- MEDIUM_DAMAGE_UPON_DEATH = 122,
93
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 123,
94
- SMALL_DAMAGE_UPON_DEATH = 124,
95
- SMALL_DAMAGE_UPON_DEATH_RANGE = 125,
96
- AUTO_ATTACK_COUNT = 126,
97
- MAXIMUM_AUTO_ATTACK_COUNT = 127,
98
- STUNS = 128,
99
- IGNORES_STUN_IMMUNITY = 129,
100
- DISABLES_AUTO_ATTACK = 130,
101
- PROVIDES_INVULNERABILITY = 131
100
+ DAMAGE_ON_EXPIRATION = 119,
101
+ HEALING_ON_EXPIRATION = 120,
102
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
+ DAMAGE_UPON_DEATH = 122,
104
+ DAMAGE_UPON_DEATH_RANGE = 123,
105
+ MEDIUM_DAMAGE_UPON_DEATH = 124,
106
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
+ SMALL_DAMAGE_UPON_DEATH = 126,
108
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
+ AUTO_ATTACK_COUNT = 128,
110
+ MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
+ DAMAGE_DEALT_EVENT_COUNT = 130,
112
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
+ DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
+ STUNS = 134,
116
+ IGNORES_STUN_IMMUNITY = 135,
117
+ DISABLES_AUTO_ATTACK = 136,
118
+ PROVIDES_INVULNERABILITY = 137,
119
+ KILLS_ON_EXPIRATION = 138,
120
+ EXPLODES_ON_EXPIRATION = 139
102
121
  }
103
122
  export declare const enum BuffTypeIdSelectionPolicy {
104
123
  LEAST_DURATION = 0
@@ -106,17 +125,17 @@ export declare const enum BuffTypeIdSelectionPolicy {
106
125
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
107
126
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
108
127
  ...typeId: [ApplicableBuffTypeId] | [
109
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
128
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
110
129
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
111
130
  ],
112
- polarity: BuffPolarity,
113
- resistanceType: BuffResistanceType,
131
+ polarity: BuffPolarityParameterType,
132
+ resistanceType: BuffResistanceTypeParameterType,
114
133
  ...abilityOrParameters: [
115
134
  ability: Ability,
116
135
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
117
136
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
118
137
  ];
119
- export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = {}> extends UnitBehavior {
138
+ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
120
139
  private _unit;
121
140
  protected readonly __additionalParametersBrand?: AdditionalParameters;
122
141
  private [BuffPropertyKey.UNIT];
@@ -138,6 +157,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
138
157
  private [BuffPropertyKey.HEALING_INTERVAL]?;
139
158
  private [BuffPropertyKey.REMAINING_HEALING_OVER_DURATION]?;
140
159
  private [BuffPropertyKey.HEALING_INTERVAL_TIMER]?;
160
+ private [BuffPropertyKey.DAMAGE_ON_EXPIRATION]?;
161
+ private [BuffPropertyKey.HEALING_ON_EXPIRATION]?;
141
162
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS]?;
142
163
  private [BuffPropertyKey.DAMAGE_UPON_DEATH]?;
143
164
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_RANGE]?;
@@ -147,10 +168,16 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
147
168
  private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
148
169
  private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
149
170
  private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
171
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
172
+ private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
173
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
174
+ private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
150
175
  private [BuffPropertyKey.STUNS]?;
151
176
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
152
177
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
153
178
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
179
+ private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
180
+ private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
154
181
  protected static readonly defaultParameters: BuffParameters;
155
182
  get source(): Unit;
156
183
  readonly typeId: ApplicableBuffTypeId;
@@ -187,6 +214,12 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
214
  set healingPerInterval(healingPerInterval: number);
188
215
  get healingInterval(): number;
189
216
  set healingInterval(healingInterval: number);
217
+ get damageOnExpiration(): number;
218
+ set damageOnExpiration(damageOnExpiration: number);
219
+ get healingOnExpiration(): number;
220
+ set healingOnExpiration(healingOnExpiration: number);
221
+ get damageFactor(): number;
222
+ set damageFactor(damageFactor: number);
190
223
  get receivedDamageFactor(): number;
191
224
  set receivedDamageFactor(receivedDamageFactor: number);
192
225
  get armorIncrease(): number;
@@ -199,6 +232,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
199
232
  set disablesAutoAttack(disablesAutoAttack: boolean);
200
233
  get providesInvulnerability(): boolean;
201
234
  set providesInvulnerability(providesInvulnerability: boolean);
235
+ get killsOnExpiration(): boolean;
236
+ set killsOnExpiration(killsOnExpiration: boolean);
237
+ get explodesOnExpiration(): boolean;
238
+ set explodesOnExpiration(killsOnExpiration: boolean);
239
+ get maximumDamageDealtEventCount(): number;
240
+ set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
241
+ get maximumDamageReceivedEventCount(): number;
242
+ set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
202
243
  get maximumAutoAttackCount(): number;
203
244
  set maximumAutoAttackCount(maximumAutoAttackCount: number);
204
245
  get durationIncreaseOnAutoAttack(): number;
@@ -210,12 +251,18 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
210
251
  get duration(): number;
211
252
  get remainingDuration(): number;
212
253
  set remainingDuration(remainingDuration: number);
213
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
254
+ flashEffect(...parameters: [
255
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
256
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
257
+ ]): void;
214
258
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
259
+ protected onCreate(): void;
215
260
  protected onDestroy(): Destructor;
216
261
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
217
262
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
263
+ onExpiration(): void;
218
264
  onDeath(source: Unit | undefined): void;
219
265
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
+ onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
220
267
  }
221
268
  export {};