warscript 0.0.1-dev.cc63edd → 0.0.1-dev.ccc2b77

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Files changed (101) hide show
  1. package/attributes.d.ts +0 -1
  2. package/binaryreader.d.ts +1 -0
  3. package/binaryreader.lua +3 -0
  4. package/core/types/frame.d.ts +5 -1
  5. package/core/types/frame.lua +34 -1
  6. package/core/types/group.d.ts +0 -1
  7. package/core/types/image.d.ts +0 -1
  8. package/core/types/unit.lua +8 -0
  9. package/core/util.d.ts +1 -1
  10. package/core/util.lua +6 -0
  11. package/decl/index.d.ts +1 -0
  12. package/engine/ability.d.ts +1 -1
  13. package/engine/behavior.d.ts +10 -10
  14. package/engine/behavior.lua +6 -6
  15. package/engine/behaviour/ability/apply-buff.d.ts +3 -5
  16. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  17. package/engine/behaviour/ability/damage.d.ts +33 -11
  18. package/engine/behaviour/ability/damage.lua +89 -31
  19. package/engine/behaviour/ability/heal.d.ts +33 -6
  20. package/engine/behaviour/ability/heal.lua +89 -10
  21. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  22. package/engine/behaviour/ability/restore-mana.lua +29 -0
  23. package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
  24. package/engine/behaviour/unit.d.ts +8 -2
  25. package/engine/behaviour/unit.lua +27 -0
  26. package/engine/buff.d.ts +62 -20
  27. package/engine/buff.lua +247 -72
  28. package/engine/game-map.d.ts +7 -0
  29. package/engine/game-map.lua +32 -0
  30. package/engine/internal/ability.d.ts +1 -11
  31. package/engine/internal/ability.lua +2 -78
  32. package/engine/internal/item+owner.lua +2 -2
  33. package/engine/internal/unit/bonus.d.ts +9 -8
  34. package/engine/internal/unit/bonus.lua +6 -1
  35. package/engine/internal/unit/item.d.ts +23 -0
  36. package/engine/internal/unit/item.lua +74 -0
  37. package/engine/internal/unit+ability.lua +2 -2
  38. package/engine/internal/unit+transport.lua +4 -10
  39. package/engine/internal/unit-missile-launch.lua +24 -5
  40. package/engine/internal/unit.d.ts +7 -6
  41. package/engine/internal/unit.lua +50 -33
  42. package/engine/local-client.d.ts +7 -2
  43. package/engine/local-client.lua +81 -0
  44. package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
  45. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  46. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  47. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  48. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  49. package/engine/object-data/entry/ability-type.d.ts +0 -1
  50. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  51. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  52. package/engine/object-data/entry/buff-type.d.ts +0 -1
  53. package/engine/object-data/entry/destructible-type.d.ts +0 -1
  54. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  55. package/engine/object-data/entry/item-type.d.ts +12 -1
  56. package/engine/object-data/entry/item-type.lua +78 -0
  57. package/engine/object-data/entry/lightning-type.d.ts +0 -1
  58. package/engine/object-data/entry/unit-type.d.ts +0 -1
  59. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  60. package/engine/object-data/entry/upgrade.d.ts +0 -1
  61. package/engine/object-data/entry.d.ts +2 -3
  62. package/engine/object-field/ability.d.ts +18 -1
  63. package/engine/object-field/ability.lua +51 -1
  64. package/engine/object-field.d.ts +0 -1
  65. package/engine/random.d.ts +1 -0
  66. package/engine/random.lua +9 -0
  67. package/engine/unit.d.ts +1 -0
  68. package/engine/unit.lua +10 -2
  69. package/event.d.ts +2 -3
  70. package/event.lua +9 -5
  71. package/index.d.ts +1 -0
  72. package/index.lua +1 -0
  73. package/lualib_bundle.lua +146 -42
  74. package/math/vec2.d.ts +2 -9
  75. package/math.d.ts +0 -2
  76. package/net/socket.d.ts +7 -1
  77. package/net/socket.lua +45 -4
  78. package/network.d.ts +1 -0
  79. package/network.lua +3 -2
  80. package/objutil/ability.d.ts +0 -1
  81. package/objutil/buff.d.ts +0 -1
  82. package/objutil/buff.lua +1 -1
  83. package/objutil/object.d.ts +0 -1
  84. package/objutil/unit.d.ts +0 -1
  85. package/package.json +13 -13
  86. package/patch-lua.d.ts +0 -0
  87. package/patch-lua.lua +10 -0
  88. package/property.d.ts +55 -0
  89. package/property.lua +374 -0
  90. package/string.d.ts +16 -0
  91. package/string.lua +5 -0
  92. package/util/stream.d.ts +0 -1
  93. package/utility/arrays.d.ts +3 -4
  94. package/utility/bit-set.d.ts +0 -2
  95. package/utility/linked-set.d.ts +11 -3
  96. package/utility/linked-set.lua +5 -2
  97. package/utility/lua-maps.d.ts +1 -2
  98. package/utility/lua-sets.d.ts +1 -2
  99. package/utility/types.d.ts +1 -0
  100. package/core/mapbounds.d.ts +0 -8
  101. package/core/mapbounds.lua +0 -12
package/attributes.d.ts CHANGED
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  export type Attribute<T> = {
4
3
  readonly __attribute: unique symbol;
package/binaryreader.d.ts CHANGED
@@ -3,6 +3,7 @@ export declare class BinaryReader {
3
3
  private readonly s;
4
4
  private i;
5
5
  constructor(data: string);
6
+ toString(): string;
6
7
  read(fmt: string): any;
7
8
  readBytes(size: number): string;
8
9
  readDouble(): number;
package/binaryreader.lua CHANGED
@@ -9,6 +9,9 @@ function BinaryReader.prototype.____constructor(self, data)
9
9
  self.i = 1
10
10
  self.s = data
11
11
  end
12
+ function BinaryReader.prototype.__tostring(self)
13
+ return self.s
14
+ end
12
15
  function BinaryReader.prototype.read(self, fmt)
13
16
  local value, pos = ____unpack(">" .. fmt, self.s, self.i)
14
17
  self.i = pos
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { Handle, HandleDestructor } from "./handle";
4
3
  import { Player } from "./player";
@@ -26,9 +25,13 @@ export declare class Frame extends Handle<jframehandle> {
26
25
  static readonly GAME_UI: Frame;
27
26
  static readonly CONSOLE_UI: Frame;
28
27
  static readonly CONSOLE_UI_BACKDROP: Frame;
28
+ private static readonly CONSOLE_UI_BACKDROP_UI_SCALE_HELPER_CHILD;
29
+ static readonly CONSOLE_TOP_BAR: Frame;
30
+ static readonly CONSOLE_BOTTOM_BAR: Frame;
29
31
  static readonly WORLD: Frame;
30
32
  static readonly CHAT: Frame;
31
33
  static readonly TIME_OF_DAY_CLOCK: Frame;
34
+ static get uiScale(): number;
32
35
  static get leftBorder(): Frame;
33
36
  static get rightBorder(): Frame;
34
37
  static get minX(): number;
@@ -105,6 +108,7 @@ export declare class Frame extends Handle<jframehandle> {
105
108
  enable(): void;
106
109
  addText(text: string): void;
107
110
  clearAllPoints(): void;
111
+ get children(): Frame[];
108
112
  getChild(index: number): Frame;
109
113
  getChildrenCount(): number;
110
114
  setSize(width: number, height: number): void;
@@ -62,8 +62,10 @@ local function updateBorders()
62
62
  local width4by3 = (w - h / 600 * 800) / 2
63
63
  local pxtodpi = 0.6 / h
64
64
  BlzFrameSetAbsPoint(leftBorder, FRAMEPOINT_TOPLEFT, -width4by3 * pxtodpi, 0.6)
65
+ BlzFrameSetScale(leftBorder, 1)
65
66
  BlzFrameSetSize(leftBorder, 0.001, 0.6)
66
67
  BlzFrameSetAbsPoint(rightBorder, FRAMEPOINT_TOPRIGHT, (-width4by3 + w) * pxtodpi, 0.6)
68
+ BlzFrameSetScale(rightBorder, 1)
67
69
  BlzFrameSetSize(rightBorder, 0.001, 0.6)
68
70
  end
69
71
  local worldFrame = BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0)
@@ -267,7 +269,16 @@ function Frame.createSimple(self, name, parent, createContext)
267
269
  ))
268
270
  end
269
271
  function Frame.create(self, name, parent, priority, createContext)
270
- return self:of(BlzCreateFrame(name, parent.handle, priority or 0, createContext or 0))
272
+ if parent == ____exports.Frame.CONSOLE_UI_BACKDROP then
273
+ local helper = ____exports.Frame.CONSOLE_UI_BACKDROP_UI_SCALE_HELPER_CHILD.handle
274
+ BlzFrameSetScale(helper, 1)
275
+ local frame = BlzCreateFrame(name, helper, priority or 0, createContext or 0)
276
+ BlzFrameSetScale(helper, ____exports.Frame.uiScale)
277
+ BlzFrameSetParent(frame, ____exports.Frame.CONSOLE_UI_BACKDROP.handle)
278
+ return self:of(frame)
279
+ else
280
+ return self:of(BlzCreateFrame(name, parent.handle, priority or 0, createContext or 0))
281
+ end
271
282
  end
272
283
  function Frame.createByType(self, typeName, name, parent, inherits, createContext)
273
284
  return self:of(BlzCreateFrameByType(
@@ -293,9 +304,19 @@ end
293
304
  Frame.GAME_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_GAME_UI)
294
305
  Frame.CONSOLE_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_SIMPLE_UI_PARENT)
295
306
  Frame.CONSOLE_UI_BACKDROP = ____exports.Frame:byName("ConsoleUIBackdrop")
307
+ Frame.CONSOLE_UI_BACKDROP_UI_SCALE_HELPER_CHILD = ____exports.Frame:createByType("FRAME", "ConsoleUIBackdropUIScaleHelperChild", ____exports.Frame.CONSOLE_UI_BACKDROP)
308
+ Frame.CONSOLE_TOP_BAR = ____exports.Frame:byName("ConsoleTopBar")
309
+ Frame.CONSOLE_BOTTOM_BAR = ____exports.Frame:byName("ConsoleBottomBar")
296
310
  Frame.WORLD = ____exports.Frame:byOrigin(ORIGIN_FRAME_WORLD_FRAME)
297
311
  Frame.CHAT = ____exports.Frame:byOrigin(ORIGIN_FRAME_CHAT_MSG)
298
312
  Frame.TIME_OF_DAY_CLOCK = ____exports.Frame.GAME_UI:getChild(5):getChild(0)
313
+ __TS__ObjectDefineProperty(
314
+ Frame,
315
+ "uiScale",
316
+ {get = function(self)
317
+ return ____exports.Frame.CONSOLE_BOTTOM_BAR.width / 0.8
318
+ end}
319
+ )
299
320
  __TS__ObjectDefineProperty(
300
321
  Frame,
301
322
  "leftBorder",
@@ -699,6 +720,18 @@ __TS__SetDescriptor(
699
720
  end},
700
721
  true
701
722
  )
723
+ __TS__SetDescriptor(
724
+ Frame.prototype,
725
+ "children",
726
+ {get = function(self)
727
+ local children = {}
728
+ for i = 0, self:getChildrenCount() - 1 do
729
+ children[i + 1] = self:getChild(i)
730
+ end
731
+ return children
732
+ end},
733
+ true
734
+ )
702
735
  __TS__ObjectDefineProperty(
703
736
  Frame,
704
737
  "onKeyPress",
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { Widget } from "./widget";
4
3
  import { Unit } from "../../engine/internal/unit";
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { Handle, HandleDestructor } from "./handle";
4
3
  import { Color } from "./color";
@@ -21,4 +21,12 @@ do
21
21
  end
22
22
  end
23
23
  end
24
+ do
25
+ local ____export = require("engine.internal.unit+rally")
26
+ for ____exportKey, ____exportValue in pairs(____export) do
27
+ if ____exportKey ~= "default" then
28
+ ____exports[____exportKey] = ____exportValue
29
+ end
30
+ end
31
+ end
24
32
  return ____exports
package/core/util.d.ts CHANGED
@@ -54,7 +54,7 @@ declare global {
54
54
  function fourCC(id: string): number;
55
55
  }
56
56
  declare namespace inner {
57
- const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
57
+ const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
58
58
  }
59
59
  declare global {
60
60
  function orderId(...args: Parameters<typeof inner.orderId>): ReturnType<typeof inner.orderId>;
package/core/util.lua CHANGED
@@ -196,6 +196,12 @@ do
196
196
  drain = 852487,
197
197
  dreadlordinferno = 852224,
198
198
  dropitem = 852001,
199
+ moveslot0 = 852002,
200
+ moveslot1 = 852003,
201
+ moveslot2 = 852004,
202
+ moveslot3 = 852005,
203
+ moveslot4 = 852006,
204
+ moveslot5 = 852007,
199
205
  drunkenhaze = 852585,
200
206
  earthquake = 852121,
201
207
  eattree = 852146,
package/decl/index.d.ts CHANGED
@@ -3,6 +3,7 @@
3
3
  /// <reference path="./native.d.ts"/>
4
4
  /// <reference types="warpack-types/warpack"/>
5
5
  /// <reference types="lua-types/5.3"/>
6
+ /// <reference types="@warscript/language-extensions" />
6
7
 
7
8
  declare function setmetatable<
8
9
  T extends object,
@@ -2,4 +2,4 @@
2
2
  import { AbilityTypeId } from "./object-data/entry/ability-type";
3
3
  import { UnitAbility } from "./internal/ability";
4
4
  import { Player } from "../core/types/player";
5
- export declare const castAbility: (owner: Player, abilityTypeId: AbilityTypeId, ...args: [x: number, y: number] | [number, x: number, y: number] | [(ability: UnitAbility) => void, x: number, y: number]) => void;
5
+ export declare const castAbility: (owner: Player, abilityTypeId: AbilityTypeId, ...args: [...levelOrAbilityConsumer: [number] | [(ability: UnitAbility) => void] | [], x: number, y: number]) => void;
@@ -1,12 +1,12 @@
1
1
  /** @noSelfInFile */
2
2
  import { AbstractDestroyable, Destructor } from "../destroyable";
3
- export type BehaviorConstructor<T extends Behavior<any>, Parameters extends any[] = any[]> = OmitConstructor<typeof Behavior<any>> & (abstract new (...parameters: Parameters) => T);
3
+ export type BehaviorConstructor<T extends Behavior<AnyNotNil>, Parameters extends any[] = any[]> = OmitConstructor<typeof Behavior<any>> & (abstract new (...parameters: Parameters) => T);
4
4
  declare const enum BehaviorPropertyKey {
5
5
  PREVIOUS_BEHAVIOR = 0,
6
6
  NEXT_BEHAVIOR = 1,
7
7
  TIMER = 2
8
8
  }
9
- export declare abstract class Behavior<T, PeriodicActionParameters extends any[] = any[]> extends AbstractDestroyable {
9
+ export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParameters extends any[] = any[]> extends AbstractDestroyable {
10
10
  protected readonly object: T;
11
11
  private [BehaviorPropertyKey.PREVIOUS_BEHAVIOR]?;
12
12
  private [BehaviorPropertyKey.NEXT_BEHAVIOR]?;
@@ -16,13 +16,13 @@ export declare abstract class Behavior<T, PeriodicActionParameters extends any[]
16
16
  protected onPeriod(...parameters: PeriodicActionParameters): void;
17
17
  protected startPeriodicAction(interval: number, ...parameters: PeriodicActionParameters): void;
18
18
  protected stopPeriodicAction(): void;
19
- static count<T extends Behavior<any>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, limit?: number): number;
20
- static getFirst<T extends Behavior<any>, ConstructorParameters extends any[], Count extends [number] | []>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, ...[count]: Count): Count extends [number] ? T[] : T | undefined;
21
- static getLast<T extends Behavior<any>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never): T | undefined;
22
- static getAll<T extends Behavior<any>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never): T[];
23
- static forFirst<T extends Behavior<any>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, consumer: (behavior: T, ...parameters: ConsumerParameters) => any, ...parameters: ConsumerParameters): number;
24
- static forFirst<T extends Behavior<any>, ConstructorParameters extends any[], K extends KeysOfType<T, (...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, key: K, ...parameters: T[K] extends (...args: any) => any ? Parameters<T[K]> : never): number;
25
- static forAll<T extends Behavior<any>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, consumer: (behavior: T, ...parameters: ConsumerParameters) => unknown, ...parameters: ConsumerParameters): number;
26
- static forAll<T extends Behavior<any>, ConstructorParameters extends any[], K extends KeysOfType<T, (...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, key: K, ...parameters: T[K] extends (...args: any) => any ? Parameters<T[K]> : never): number;
19
+ static count<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, limit?: number): number;
20
+ static getFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], CountOrPredicate extends [number] | [] | [(behavior: T, ...args: PredicateArgs) => boolean, ...PredicateArgs], PredicateArgs extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, ...[countOrPredicate]: CountOrPredicate): CountOrPredicate extends [number] ? T[] : T | undefined;
21
+ static getLast<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never): T | undefined;
22
+ static getAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], PredicateArgs extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, predicate?: (this: void, behavior: T, ...args: PredicateArgs) => boolean, ...predicateArgs: PredicateArgs): T[];
23
+ static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => any, ...parameters: ConsumerParameters): number;
24
+ static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
25
+ static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => unknown, ...parameters: ConsumerParameters): number;
26
+ static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
27
27
  }
28
28
  export {};
@@ -83,11 +83,11 @@ function Behavior.count(self, object, limit)
83
83
  end
84
84
  return behaviorsCount
85
85
  end
86
- function Behavior.getFirst(self, object, count)
86
+ function Behavior.getFirst(self, object, countOrPredicate, ...)
87
87
  local behavior = firstBehaviorByObject[object]
88
- if count == nil then
88
+ if type(countOrPredicate) ~= "number" then
89
89
  while behavior ~= nil do
90
- if __TS__InstanceOf(behavior, self) then
90
+ if __TS__InstanceOf(behavior, self) and (countOrPredicate == nil or countOrPredicate(behavior, ...)) then
91
91
  return behavior
92
92
  end
93
93
  behavior = behavior[1]
@@ -96,7 +96,7 @@ function Behavior.getFirst(self, object, count)
96
96
  end
97
97
  local behaviors = {}
98
98
  local behaviorsCount = 0
99
- while behavior ~= nil and behaviorsCount < count do
99
+ while behavior ~= nil and behaviorsCount < countOrPredicate do
100
100
  if __TS__InstanceOf(behavior, self) then
101
101
  behaviorsCount = behaviorsCount + 1
102
102
  behaviors[behaviorsCount] = behavior
@@ -115,12 +115,12 @@ function Behavior.getLast(self, object)
115
115
  end
116
116
  return nil
117
117
  end
118
- function Behavior.getAll(self, object)
118
+ function Behavior.getAll(self, object, predicate, ...)
119
119
  local behaviors = {}
120
120
  local behaviorsCount = 0
121
121
  local behavior = firstBehaviorByObject[object]
122
122
  while behavior ~= nil do
123
- if __TS__InstanceOf(behavior, self) then
123
+ if __TS__InstanceOf(behavior, self) and (predicate == nil or predicate(behavior, ...)) then
124
124
  behaviorsCount = behaviorsCount + 1
125
125
  behaviors[behaviorsCount] = behavior
126
126
  end
@@ -1,11 +1,9 @@
1
1
  /** @noSelfInFile */
2
2
  import { AbilityBehavior } from "../ability";
3
3
  import { Ability } from "../../internal/ability";
4
- import { Buff, BuffConstructor, BuffParameters, BuffTypeIdSelectionPolicy } from "../../buff";
4
+ import { Buff, BuffConstructor, BuffParameters, BuffPolarityParameterType, BuffResistanceTypeParameterType, BuffTypeIdSelectionPolicy } from "../../buff";
5
5
  import { Unit } from "../../internal/unit";
6
6
  import { ApplicableBuffTypeId } from "../../object-data/entry/buff-type/applicable";
7
- import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
8
- import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
9
7
  import { Widget } from "../../../core/types/widget";
10
8
  type BuffParametersType<T extends BuffConstructor> = BuffParameters & Omit<BuffAdditionalParametersType<T>, keyof BuffParameters>;
11
9
  type BuffAdditionalParametersType<T extends BuffConstructor> = T extends BuffConstructor<Buff<infer AdditionalParameters>> ? AdditionalParameters : never;
@@ -17,8 +15,8 @@ export declare abstract class ApplyBuffAbilityBehavior<T extends BuffConstructor
17
15
  typeIds: [ApplicableBuffTypeId, ...ApplicableBuffTypeId[]],
18
16
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
19
17
  ],
20
- polarity: BuffPolarity,
21
- resistanceType: BuffResistanceType,
18
+ polarity: BuffPolarityParameterType,
19
+ resistanceType: BuffResistanceTypeParameterType,
22
20
  parameters?: BuffParametersType<T>
23
21
  ]);
24
22
  }
@@ -3,14 +3,19 @@ import { AbilityBehavior } from "../ability";
3
3
  import { Ability } from "../../internal/ability";
4
4
  import { UnitBehavior } from "../unit";
5
5
  import { Unit } from "../../internal/unit";
6
+ import { MutableKeys } from "../../../utility/types";
6
7
  import { AbilityDependentValue } from "../../object-field/ability";
8
+ type UnitBehaviorParameters<T extends UnitBehavior> = Partial<{
9
+ [K in MutableKeys<T> & KeysOfType<T, boolean | number | string>]: T[K] extends boolean | number | string ? AbilityDependentValue<T[K]> : never;
10
+ }>;
7
11
  export declare class ApplyUnitBehaviorAbilityBehavior<T extends UnitBehavior> extends AbilityBehavior {
8
12
  private readonly unitBehaviorConstructor;
9
13
  private readonly parameters?;
10
14
  private readonly keys?;
11
15
  private unitBehavior?;
12
- constructor(ability: Ability, unitBehaviorConstructor: new (unit: Unit) => T, parameters?: Partial<{ [K in keyof T & { [P in keyof T]-?: (<T_1>() => T_1 extends { [Q in P]: T[P]; } ? 1 : 2) extends <T_2>() => T_2 extends { -readonly [Q_1 in P]: T[P]; } ? 1 : 2 ? P : never; }[keyof T] & KeysOfType<T, string | number | boolean>]: T[K] extends string | number | boolean ? AbilityDependentValue<T[K]> : never; }> | undefined);
16
+ constructor(ability: Ability, unitBehaviorConstructor: new (unit: Unit) => T, parameters?: UnitBehaviorParameters<T> | undefined);
13
17
  update(): void;
14
18
  onUnitGainAbility(unit: Unit): void;
15
19
  onUnitLoseAbility(): void;
16
20
  }
21
+ export {};
@@ -4,22 +4,44 @@ import { Ability } from "../../internal/ability";
4
4
  import { Unit } from "../../internal/unit";
5
5
  import { AbilityDependentValue } from "../../object-field/ability";
6
6
  import { Widget } from "../../../core/types/widget";
7
- export declare class DamageSelfAbilityBehavior extends AbilityBehavior {
8
- private readonly damage;
9
- constructor(ability: Ability, damage: AbilityDependentValue<number>);
7
+ import { AttackType, DamageType, WeaponType } from "../../internal/unit+damage";
8
+ export type DamageAbilityBehaviorParameters = {
9
+ damagePerStrength?: AbilityDependentValue<number>;
10
+ damagePerAgility?: AbilityDependentValue<number>;
11
+ damagePerIntelligence?: AbilityDependentValue<number>;
12
+ attackType?: AttackType;
13
+ damageType?: DamageType;
14
+ weaponType?: WeaponType;
15
+ };
16
+ export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
17
+ maximumDamage?: AbilityDependentValue<number>;
18
+ };
19
+ declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
20
+ protected readonly damage: AbilityDependentValue<number>;
21
+ protected readonly parameters?: T | undefined;
22
+ protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
23
+ protected calculateDamage(caster: Unit): number;
24
+ }
25
+ export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
26
+ constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
10
27
  onImpact(caster: Unit): void;
11
28
  }
12
- export declare class DamageTargetAbilityBehavior extends AbilityBehavior {
13
- private readonly damage;
14
- constructor(ability: Ability, damage: AbilityDependentValue<number>);
29
+ export declare class DamageTargetAbilityBehavior extends DamageAbilityBehavior {
30
+ constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
15
31
  onWidgetTargetImpact(caster: Unit, target: Widget): void;
16
32
  }
17
- export declare class DamageTargetAreaAbilityBehavior extends AbilityBehavior {
18
- private readonly damage;
19
- private readonly maximumDamage?;
20
- constructor(ability: Ability, damage: AbilityDependentValue<number>, maximumDamage?: AbilityDependentValue<number> | undefined);
33
+ declare abstract class DamageAreaAbilityBehavior extends DamageAbilityBehavior<DamageAreaAbilityBehaviorParameters> {
34
+ protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
35
+ protected damageArea(caster: Unit, x: number, y: number): void;
36
+ }
37
+ export declare class DamageSelfAreaAbilityBehavior extends DamageAreaAbilityBehavior {
38
+ constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
39
+ onImpact(caster: Unit): void;
40
+ }
41
+ export declare class DamageTargetAreaAbilityBehavior extends DamageAreaAbilityBehavior {
42
+ constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
21
43
  onNoTargetImpact(caster: Unit): void;
22
44
  onWidgetTargetImpact(caster: Unit, target: Widget): void;
23
45
  onPointTargetImpact(caster: Unit, x: number, y: number): void;
24
- private damageArea;
25
46
  }
47
+ export {};
@@ -9,53 +9,77 @@ local Unit = ____unit.Unit
9
9
  local ____ability = require("engine.standard.fields.ability")
10
10
  local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
11
11
  local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
12
+ local DamageAbilityBehavior = __TS__Class()
13
+ DamageAbilityBehavior.name = "DamageAbilityBehavior"
14
+ __TS__ClassExtends(DamageAbilityBehavior, AbilityBehavior)
15
+ function DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
16
+ AbilityBehavior.prototype.____constructor(self, ability)
17
+ self.damage = damage
18
+ self.parameters = parameters
19
+ end
20
+ function DamageAbilityBehavior.prototype.calculateDamage(self, caster)
21
+ local parameters = self.parameters
22
+ local damage = self:resolveCurrentAbilityDependentValue(self.damage)
23
+ local damagePerStrength = self:resolveCurrentAbilityDependentValue(parameters and parameters.damagePerStrength or 0)
24
+ if damagePerStrength ~= 0 then
25
+ damage = damage + damagePerStrength * caster.strength
26
+ end
27
+ local damagePerAgility = self:resolveCurrentAbilityDependentValue(parameters and parameters.damagePerAgility or 0)
28
+ if damagePerAgility ~= 0 then
29
+ damage = damage + damagePerAgility * caster.agility
30
+ end
31
+ local damagePerIntelligence = self:resolveCurrentAbilityDependentValue(parameters and parameters.damagePerIntelligence or 0)
32
+ if damagePerIntelligence ~= 0 then
33
+ damage = damage + damagePerIntelligence * caster.intelligence
34
+ end
35
+ return damage
36
+ end
12
37
  ____exports.DamageSelfAbilityBehavior = __TS__Class()
13
38
  local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
14
39
  DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
15
- __TS__ClassExtends(DamageSelfAbilityBehavior, AbilityBehavior)
16
- function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage)
17
- AbilityBehavior.prototype.____constructor(self, ability)
18
- self.damage = damage
40
+ __TS__ClassExtends(DamageSelfAbilityBehavior, DamageAbilityBehavior)
41
+ function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
42
+ DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
19
43
  end
20
44
  function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
45
+ local parameters = self.parameters
21
46
  caster:damageTarget(
22
47
  caster,
23
- self:resolveCurrentAbilityDependentValue(self.damage)
48
+ self:calculateDamage(caster),
49
+ nil,
50
+ nil,
51
+ parameters and parameters.attackType,
52
+ parameters and parameters.damageType,
53
+ parameters and parameters.weaponType
24
54
  )
25
55
  end
26
56
  ____exports.DamageTargetAbilityBehavior = __TS__Class()
27
57
  local DamageTargetAbilityBehavior = ____exports.DamageTargetAbilityBehavior
28
58
  DamageTargetAbilityBehavior.name = "DamageTargetAbilityBehavior"
29
- __TS__ClassExtends(DamageTargetAbilityBehavior, AbilityBehavior)
30
- function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage)
31
- AbilityBehavior.prototype.____constructor(self, ability)
32
- self.damage = damage
59
+ __TS__ClassExtends(DamageTargetAbilityBehavior, DamageAbilityBehavior)
60
+ function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
61
+ DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
33
62
  end
34
63
  function DamageTargetAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
64
+ local parameters = self.parameters
35
65
  caster:damageTarget(
36
66
  target,
37
- self:resolveCurrentAbilityDependentValue(self.damage)
67
+ self:calculateDamage(caster),
68
+ nil,
69
+ nil,
70
+ parameters and parameters.attackType,
71
+ parameters and parameters.damageType,
72
+ parameters and parameters.weaponType
38
73
  )
39
74
  end
40
- ____exports.DamageTargetAreaAbilityBehavior = __TS__Class()
41
- local DamageTargetAreaAbilityBehavior = ____exports.DamageTargetAreaAbilityBehavior
42
- DamageTargetAreaAbilityBehavior.name = "DamageTargetAreaAbilityBehavior"
43
- __TS__ClassExtends(DamageTargetAreaAbilityBehavior, AbilityBehavior)
44
- function DamageTargetAreaAbilityBehavior.prototype.____constructor(self, ability, damage, maximumDamage)
45
- AbilityBehavior.prototype.____constructor(self, ability)
46
- self.damage = damage
47
- self.maximumDamage = maximumDamage
75
+ local DamageAreaAbilityBehavior = __TS__Class()
76
+ DamageAreaAbilityBehavior.name = "DamageAreaAbilityBehavior"
77
+ __TS__ClassExtends(DamageAreaAbilityBehavior, DamageAbilityBehavior)
78
+ function DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
79
+ DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
48
80
  end
49
- function DamageTargetAreaAbilityBehavior.prototype.onNoTargetImpact(self, caster)
50
- self:damageArea(caster, caster.x, caster.y)
51
- end
52
- function DamageTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
53
- self:damageArea(caster, target.x, target.y)
54
- end
55
- function DamageTargetAreaAbilityBehavior.prototype.onPointTargetImpact(self, caster, x, y)
56
- self:damageArea(caster, x, y)
57
- end
58
- function DamageTargetAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
81
+ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
82
+ local parameters = self.parameters
59
83
  local targets = Unit.getAllowedTargetsInCollisionRange(
60
84
  caster,
61
85
  self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
@@ -63,13 +87,47 @@ function DamageTargetAreaAbilityBehavior.prototype.damageArea(self, caster, x, y
63
87
  y,
64
88
  self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
65
89
  )
66
- local damage = self:resolveCurrentAbilityDependentValue(self.damage)
67
- local maximumDamage = self:resolveCurrentAbilityDependentValue(self.maximumDamage or 0)
90
+ local damage = self:calculateDamage(caster)
91
+ local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
68
92
  if maximumDamage ~= 0 and damage > maximumDamage then
69
93
  damage = maximumDamage / #targets
70
94
  end
71
95
  for ____, target in ipairs(targets) do
72
- caster:damageTarget(target, damage)
96
+ caster:damageTarget(
97
+ target,
98
+ damage,
99
+ nil,
100
+ nil,
101
+ parameters and parameters.attackType,
102
+ parameters and parameters.damageType,
103
+ parameters and parameters.weaponType
104
+ )
73
105
  end
74
106
  end
107
+ ____exports.DamageSelfAreaAbilityBehavior = __TS__Class()
108
+ local DamageSelfAreaAbilityBehavior = ____exports.DamageSelfAreaAbilityBehavior
109
+ DamageSelfAreaAbilityBehavior.name = "DamageSelfAreaAbilityBehavior"
110
+ __TS__ClassExtends(DamageSelfAreaAbilityBehavior, DamageAreaAbilityBehavior)
111
+ function DamageSelfAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
112
+ DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
113
+ end
114
+ function DamageSelfAreaAbilityBehavior.prototype.onImpact(self, caster)
115
+ self:damageArea(caster, caster.x, caster.y)
116
+ end
117
+ ____exports.DamageTargetAreaAbilityBehavior = __TS__Class()
118
+ local DamageTargetAreaAbilityBehavior = ____exports.DamageTargetAreaAbilityBehavior
119
+ DamageTargetAreaAbilityBehavior.name = "DamageTargetAreaAbilityBehavior"
120
+ __TS__ClassExtends(DamageTargetAreaAbilityBehavior, DamageAreaAbilityBehavior)
121
+ function DamageTargetAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
122
+ DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
123
+ end
124
+ function DamageTargetAreaAbilityBehavior.prototype.onNoTargetImpact(self, caster)
125
+ self:damageArea(caster, caster.x, caster.y)
126
+ end
127
+ function DamageTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
128
+ self:damageArea(caster, target.x, target.y)
129
+ end
130
+ function DamageTargetAreaAbilityBehavior.prototype.onPointTargetImpact(self, caster, x, y)
131
+ self:damageArea(caster, x, y)
132
+ end
75
133
  return ____exports
@@ -4,13 +4,40 @@ import { Ability } from "../../internal/ability";
4
4
  import { Unit } from "../../internal/unit";
5
5
  import { AbilityDependentValue } from "../../object-field/ability";
6
6
  import { AbilityBehavior } from "../ability";
7
- export declare class HealSelfAbilityBehavior extends AbilityBehavior {
8
- private readonly healing;
9
- constructor(ability: Ability, healing: AbilityDependentValue<number>);
7
+ export type HealAbilityBehaviorParameters = {
8
+ healingPerStrength?: AbilityDependentValue<number>;
9
+ healingPerAgility?: AbilityDependentValue<number>;
10
+ healingPerIntelligence?: AbilityDependentValue<number>;
11
+ };
12
+ export type HealAreaAbilityBehaviorParameters = HealAbilityBehaviorParameters & {
13
+ maximumHealing?: AbilityDependentValue<number>;
14
+ };
15
+ declare abstract class HealAbilityBehavior<T extends HealAbilityBehaviorParameters = HealAbilityBehaviorParameters> extends AbilityBehavior {
16
+ protected readonly healing: AbilityDependentValue<number>;
17
+ protected readonly parameters?: T | undefined;
18
+ protected constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: T | undefined);
19
+ protected calculateHealing(caster: Unit): number;
20
+ }
21
+ export declare class HealSelfAbilityBehavior extends HealAbilityBehavior {
22
+ constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAbilityBehaviorParameters);
23
+ onImpact(caster: Unit): void;
24
+ }
25
+ export declare class HealTargetAbilityBehavior extends HealAbilityBehavior {
26
+ constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAbilityBehaviorParameters);
27
+ onWidgetTargetImpact(caster: Unit, target: Widget): void;
28
+ }
29
+ declare abstract class HealAreaAbilityBehavior extends HealAbilityBehavior<HealAreaAbilityBehaviorParameters> {
30
+ protected constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAreaAbilityBehaviorParameters);
31
+ protected healArea(caster: Unit, x: number, y: number): void;
32
+ }
33
+ export declare class HealSelfAreaAbilityBehavior extends HealAreaAbilityBehavior {
34
+ constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAreaAbilityBehaviorParameters);
10
35
  onImpact(caster: Unit): void;
11
36
  }
12
- export declare class HealTargetAbilityBehavior extends AbilityBehavior {
13
- private readonly healing;
14
- constructor(ability: Ability, healing: AbilityDependentValue<number>);
37
+ export declare class HealTargetAreaAbilityBehavior extends HealAreaAbilityBehavior {
38
+ constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAreaAbilityBehaviorParameters);
39
+ onNoTargetImpact(caster: Unit): void;
15
40
  onWidgetTargetImpact(caster: Unit, target: Widget): void;
41
+ onPointTargetImpact(caster: Unit, x: number, y: number): void;
16
42
  }
43
+ export {};