warscript 0.0.1-dev.c963f13 → 0.0.1-dev.ccc2b77
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +0 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/core/types/frame.d.ts +5 -1
- package/core/types/frame.lua +34 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +6 -0
- package/decl/index.d.ts +1 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/apply-buff.d.ts +3 -5
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/damage.d.ts +33 -11
- package/engine/behaviour/ability/damage.lua +89 -31
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.lua +4 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +8 -1
- package/engine/behaviour/ability.lua +62 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +8 -2
- package/engine/behaviour/unit.lua +27 -0
- package/engine/buff.d.ts +62 -20
- package/engine/buff.lua +247 -72
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +1 -11
- package/engine/internal/ability.lua +2 -78
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/unit/bonus.d.ts +9 -8
- package/engine/internal/unit/bonus.lua +6 -1
- package/engine/internal/unit/item.d.ts +23 -0
- package/engine/internal/unit/item.lua +74 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +25 -6
- package/engine/internal/unit.d.ts +33 -12
- package/engine/internal/unit.lua +231 -87
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +81 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +0 -1
- package/engine/object-data/entry/destructible-type.d.ts +0 -1
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +12 -1
- package/engine/object-data/entry/item-type.lua +78 -0
- package/engine/object-data/entry/lightning-type.d.ts +0 -1
- package/engine/object-data/entry/unit-type.d.ts +0 -1
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +0 -1
- package/engine/object-data/entry.d.ts +2 -3
- package/engine/object-field/ability.d.ts +18 -1
- package/engine/object-field/ability.lua +51 -1
- package/engine/object-field.d.ts +0 -1
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/unit-type.d.ts +18 -0
- package/engine/standard/entries/unit-type.lua +18 -0
- package/engine/standard/fields/ability.d.ts +1 -1
- package/engine/standard/fields/ability.lua +1 -1
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +10 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +1 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/package.json +13 -13
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +16 -0
- package/string.lua +5 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +3 -4
- package/utility/bit-set.d.ts +0 -2
- package/utility/linked-set.d.ts +11 -3
- package/utility/linked-set.lua +5 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
package/attributes.d.ts
CHANGED
package/binaryreader.d.ts
CHANGED
package/binaryreader.lua
CHANGED
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@@ -9,6 +9,9 @@ function BinaryReader.prototype.____constructor(self, data)
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self.i = 1
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self.s = data
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end
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+
function BinaryReader.prototype.__tostring(self)
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return self.s
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end
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function BinaryReader.prototype.read(self, fmt)
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local value, pos = ____unpack(">" .. fmt, self.s, self.i)
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self.i = pos
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package/core/types/frame.d.ts
CHANGED
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@@ -1,4 +1,3 @@
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1
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-
/// <reference types="@typescript-to-lua/language-extensions" />
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1
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/** @noSelfInFile */
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import { Handle, HandleDestructor } from "./handle";
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import { Player } from "./player";
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@@ -26,9 +25,13 @@ export declare class Frame extends Handle<jframehandle> {
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static readonly GAME_UI: Frame;
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static readonly CONSOLE_UI: Frame;
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static readonly CONSOLE_UI_BACKDROP: Frame;
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private static readonly CONSOLE_UI_BACKDROP_UI_SCALE_HELPER_CHILD;
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static readonly CONSOLE_TOP_BAR: Frame;
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static readonly CONSOLE_BOTTOM_BAR: Frame;
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static readonly WORLD: Frame;
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static readonly CHAT: Frame;
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static readonly TIME_OF_DAY_CLOCK: Frame;
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static get uiScale(): number;
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static get leftBorder(): Frame;
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static get rightBorder(): Frame;
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static get minX(): number;
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@@ -105,6 +108,7 @@ export declare class Frame extends Handle<jframehandle> {
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enable(): void;
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addText(text: string): void;
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clearAllPoints(): void;
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get children(): Frame[];
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getChild(index: number): Frame;
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getChildrenCount(): number;
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setSize(width: number, height: number): void;
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package/core/types/frame.lua
CHANGED
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@@ -62,8 +62,10 @@ local function updateBorders()
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local width4by3 = (w - h / 600 * 800) / 2
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local pxtodpi = 0.6 / h
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BlzFrameSetAbsPoint(leftBorder, FRAMEPOINT_TOPLEFT, -width4by3 * pxtodpi, 0.6)
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BlzFrameSetScale(leftBorder, 1)
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BlzFrameSetSize(leftBorder, 0.001, 0.6)
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BlzFrameSetAbsPoint(rightBorder, FRAMEPOINT_TOPRIGHT, (-width4by3 + w) * pxtodpi, 0.6)
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BlzFrameSetScale(rightBorder, 1)
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BlzFrameSetSize(rightBorder, 0.001, 0.6)
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end
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local worldFrame = BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0)
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@@ -267,7 +269,16 @@ function Frame.createSimple(self, name, parent, createContext)
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))
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end
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function Frame.create(self, name, parent, priority, createContext)
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-
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if parent == ____exports.Frame.CONSOLE_UI_BACKDROP then
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local helper = ____exports.Frame.CONSOLE_UI_BACKDROP_UI_SCALE_HELPER_CHILD.handle
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BlzFrameSetScale(helper, 1)
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local frame = BlzCreateFrame(name, helper, priority or 0, createContext or 0)
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BlzFrameSetScale(helper, ____exports.Frame.uiScale)
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BlzFrameSetParent(frame, ____exports.Frame.CONSOLE_UI_BACKDROP.handle)
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return self:of(frame)
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else
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return self:of(BlzCreateFrame(name, parent.handle, priority or 0, createContext or 0))
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end
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end
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function Frame.createByType(self, typeName, name, parent, inherits, createContext)
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return self:of(BlzCreateFrameByType(
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@@ -293,9 +304,19 @@ end
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Frame.GAME_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_GAME_UI)
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Frame.CONSOLE_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_SIMPLE_UI_PARENT)
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Frame.CONSOLE_UI_BACKDROP = ____exports.Frame:byName("ConsoleUIBackdrop")
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Frame.CONSOLE_UI_BACKDROP_UI_SCALE_HELPER_CHILD = ____exports.Frame:createByType("FRAME", "ConsoleUIBackdropUIScaleHelperChild", ____exports.Frame.CONSOLE_UI_BACKDROP)
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Frame.CONSOLE_TOP_BAR = ____exports.Frame:byName("ConsoleTopBar")
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Frame.CONSOLE_BOTTOM_BAR = ____exports.Frame:byName("ConsoleBottomBar")
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Frame.WORLD = ____exports.Frame:byOrigin(ORIGIN_FRAME_WORLD_FRAME)
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Frame.CHAT = ____exports.Frame:byOrigin(ORIGIN_FRAME_CHAT_MSG)
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Frame.TIME_OF_DAY_CLOCK = ____exports.Frame.GAME_UI:getChild(5):getChild(0)
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__TS__ObjectDefineProperty(
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Frame,
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"uiScale",
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{get = function(self)
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return ____exports.Frame.CONSOLE_BOTTOM_BAR.width / 0.8
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end}
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)
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__TS__ObjectDefineProperty(
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Frame,
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"leftBorder",
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end},
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true
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)
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__TS__SetDescriptor(
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Frame.prototype,
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"children",
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{get = function(self)
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local children = {}
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for i = 0, self:getChildrenCount() - 1 do
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children[i + 1] = self:getChild(i)
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end
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return children
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end},
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true
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)
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__TS__ObjectDefineProperty(
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"onKeyPress",
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package/core/types/group.d.ts
CHANGED
package/core/types/image.d.ts
CHANGED
package/core/types/missile.d.ts
CHANGED
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@@ -5,7 +5,7 @@ export declare class Missile implements Destroyable {
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readonly retarget: (this: void, target: Unit | Vec2) => void;
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private readonly update;
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protected constructor(effect: jeffect, retarget: (this: void, target: Unit | Vec2) => void, update: (this: Missile) => boolean);
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static launch(config: Readonly<{
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static launch<T extends any[]>(config: Readonly<{
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art: string;
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scale?: number;
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acceleration?: number;
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maxSpeed?: number;
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sourceOffset?: Vec2;
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targetOffset?: Vec2;
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}>, source: Unit | Vec2, target: Unit | Vec2, onArrival: (missile: Missile, success: boolean) => void): Missile;
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}>, source: Unit | Vec2, target: Unit | Vec2, onArrival: (missile: Missile, success: boolean, ...parameters: T) => void, ...parameters: T): Missile;
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destroy(): void;
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}
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export declare namespace Missile {
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package/core/types/missile.lua
CHANGED
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@@ -41,7 +41,8 @@ function Missile.prototype.____constructor(self, effect, retarget, update)
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end
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head = self
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end
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function Missile.launch(self, config, source, target, onArrival)
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function Missile.launch(self, config, source, target, onArrival, ...)
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local parameters = {...}
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local ____opt_0 = config.sourceOffset
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local offsetX = ____opt_0 and ____opt_0.x or 0
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local ____opt_2 = config.sourceOffset
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@@ -142,7 +143,12 @@ function Missile.launch(self, config, source, target, onArrival)
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visualPositionArcY = currentVisualTargetY
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retarget = false
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safeCall(
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safeCall(
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onArrival,
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self,
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true,
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table.unpack(parameters)
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)
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return not retarget
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end
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if arcVSpeed ~= 0 and (currentTargetX ~= initialTargetX or currentTargetY ~= initialTargetY) then
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package/core/types/unit.lua
CHANGED
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end
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end
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do
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local ____export = require("engine.internal.unit+rally")
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for ____exportKey, ____exportValue in pairs(____export) do
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____exports[____exportKey] = ____exportValue
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end
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end
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end
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package/core/util.d.ts
CHANGED
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@@ -54,7 +54,7 @@ declare global {
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function fourCC(id: string): number;
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}
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declare namespace inner {
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-
const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
|
|
57
|
+
const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
|
|
58
58
|
}
|
|
59
59
|
declare global {
|
|
60
60
|
function orderId(...args: Parameters<typeof inner.orderId>): ReturnType<typeof inner.orderId>;
|
package/core/util.lua
CHANGED
|
@@ -196,6 +196,12 @@ do
|
|
|
196
196
|
drain = 852487,
|
|
197
197
|
dreadlordinferno = 852224,
|
|
198
198
|
dropitem = 852001,
|
|
199
|
+
moveslot0 = 852002,
|
|
200
|
+
moveslot1 = 852003,
|
|
201
|
+
moveslot2 = 852004,
|
|
202
|
+
moveslot3 = 852005,
|
|
203
|
+
moveslot4 = 852006,
|
|
204
|
+
moveslot5 = 852007,
|
|
199
205
|
drunkenhaze = 852585,
|
|
200
206
|
earthquake = 852121,
|
|
201
207
|
eattree = 852146,
|
package/decl/index.d.ts
CHANGED
package/engine/ability.d.ts
CHANGED
|
@@ -2,4 +2,4 @@
|
|
|
2
2
|
import { AbilityTypeId } from "./object-data/entry/ability-type";
|
|
3
3
|
import { UnitAbility } from "./internal/ability";
|
|
4
4
|
import { Player } from "../core/types/player";
|
|
5
|
-
export declare const castAbility: (owner: Player, abilityTypeId: AbilityTypeId, ...args: [
|
|
5
|
+
export declare const castAbility: (owner: Player, abilityTypeId: AbilityTypeId, ...args: [...levelOrAbilityConsumer: [number] | [(ability: UnitAbility) => void] | [], x: number, y: number]) => void;
|
package/engine/behavior.d.ts
CHANGED
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { AbstractDestroyable, Destructor } from "../destroyable";
|
|
3
|
-
export type BehaviorConstructor<T extends Behavior<
|
|
3
|
+
export type BehaviorConstructor<T extends Behavior<AnyNotNil>, Parameters extends any[] = any[]> = OmitConstructor<typeof Behavior<any>> & (abstract new (...parameters: Parameters) => T);
|
|
4
4
|
declare const enum BehaviorPropertyKey {
|
|
5
5
|
PREVIOUS_BEHAVIOR = 0,
|
|
6
6
|
NEXT_BEHAVIOR = 1,
|
|
7
7
|
TIMER = 2
|
|
8
8
|
}
|
|
9
|
-
export declare abstract class Behavior<T, PeriodicActionParameters extends any[] = any[]> extends AbstractDestroyable {
|
|
9
|
+
export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParameters extends any[] = any[]> extends AbstractDestroyable {
|
|
10
10
|
protected readonly object: T;
|
|
11
11
|
private [BehaviorPropertyKey.PREVIOUS_BEHAVIOR]?;
|
|
12
12
|
private [BehaviorPropertyKey.NEXT_BEHAVIOR]?;
|
|
@@ -16,13 +16,13 @@ export declare abstract class Behavior<T, PeriodicActionParameters extends any[]
|
|
|
16
16
|
protected onPeriod(...parameters: PeriodicActionParameters): void;
|
|
17
17
|
protected startPeriodicAction(interval: number, ...parameters: PeriodicActionParameters): void;
|
|
18
18
|
protected stopPeriodicAction(): void;
|
|
19
|
-
static count<T extends Behavior<
|
|
20
|
-
static getFirst<T extends Behavior<
|
|
21
|
-
static getLast<T extends Behavior<
|
|
22
|
-
static getAll<T extends Behavior<
|
|
23
|
-
static forFirst<T extends Behavior<
|
|
24
|
-
static forFirst<T extends Behavior<
|
|
25
|
-
static forAll<T extends Behavior<
|
|
26
|
-
static forAll<T extends Behavior<
|
|
19
|
+
static count<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, limit?: number): number;
|
|
20
|
+
static getFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], CountOrPredicate extends [number] | [] | [(behavior: T, ...args: PredicateArgs) => boolean, ...PredicateArgs], PredicateArgs extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, ...[countOrPredicate]: CountOrPredicate): CountOrPredicate extends [number] ? T[] : T | undefined;
|
|
21
|
+
static getLast<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never): T | undefined;
|
|
22
|
+
static getAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], PredicateArgs extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, predicate?: (this: void, behavior: T, ...args: PredicateArgs) => boolean, ...predicateArgs: PredicateArgs): T[];
|
|
23
|
+
static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => any, ...parameters: ConsumerParameters): number;
|
|
24
|
+
static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
|
|
25
|
+
static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => unknown, ...parameters: ConsumerParameters): number;
|
|
26
|
+
static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
|
|
27
27
|
}
|
|
28
28
|
export {};
|
package/engine/behavior.lua
CHANGED
|
@@ -83,11 +83,11 @@ function Behavior.count(self, object, limit)
|
|
|
83
83
|
end
|
|
84
84
|
return behaviorsCount
|
|
85
85
|
end
|
|
86
|
-
function Behavior.getFirst(self, object,
|
|
86
|
+
function Behavior.getFirst(self, object, countOrPredicate, ...)
|
|
87
87
|
local behavior = firstBehaviorByObject[object]
|
|
88
|
-
if
|
|
88
|
+
if type(countOrPredicate) ~= "number" then
|
|
89
89
|
while behavior ~= nil do
|
|
90
|
-
if __TS__InstanceOf(behavior, self) then
|
|
90
|
+
if __TS__InstanceOf(behavior, self) and (countOrPredicate == nil or countOrPredicate(behavior, ...)) then
|
|
91
91
|
return behavior
|
|
92
92
|
end
|
|
93
93
|
behavior = behavior[1]
|
|
@@ -96,7 +96,7 @@ function Behavior.getFirst(self, object, count)
|
|
|
96
96
|
end
|
|
97
97
|
local behaviors = {}
|
|
98
98
|
local behaviorsCount = 0
|
|
99
|
-
while behavior ~= nil and behaviorsCount <
|
|
99
|
+
while behavior ~= nil and behaviorsCount < countOrPredicate do
|
|
100
100
|
if __TS__InstanceOf(behavior, self) then
|
|
101
101
|
behaviorsCount = behaviorsCount + 1
|
|
102
102
|
behaviors[behaviorsCount] = behavior
|
|
@@ -115,12 +115,12 @@ function Behavior.getLast(self, object)
|
|
|
115
115
|
end
|
|
116
116
|
return nil
|
|
117
117
|
end
|
|
118
|
-
function Behavior.getAll(self, object)
|
|
118
|
+
function Behavior.getAll(self, object, predicate, ...)
|
|
119
119
|
local behaviors = {}
|
|
120
120
|
local behaviorsCount = 0
|
|
121
121
|
local behavior = firstBehaviorByObject[object]
|
|
122
122
|
while behavior ~= nil do
|
|
123
|
-
if __TS__InstanceOf(behavior, self) then
|
|
123
|
+
if __TS__InstanceOf(behavior, self) and (predicate == nil or predicate(behavior, ...)) then
|
|
124
124
|
behaviorsCount = behaviorsCount + 1
|
|
125
125
|
behaviors[behaviorsCount] = behavior
|
|
126
126
|
end
|
|
@@ -1,11 +1,9 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { AbilityBehavior } from "../ability";
|
|
3
3
|
import { Ability } from "../../internal/ability";
|
|
4
|
-
import { Buff, BuffConstructor, BuffParameters, BuffTypeIdSelectionPolicy } from "../../buff";
|
|
4
|
+
import { Buff, BuffConstructor, BuffParameters, BuffPolarityParameterType, BuffResistanceTypeParameterType, BuffTypeIdSelectionPolicy } from "../../buff";
|
|
5
5
|
import { Unit } from "../../internal/unit";
|
|
6
6
|
import { ApplicableBuffTypeId } from "../../object-data/entry/buff-type/applicable";
|
|
7
|
-
import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
|
|
8
|
-
import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
|
|
9
7
|
import { Widget } from "../../../core/types/widget";
|
|
10
8
|
type BuffParametersType<T extends BuffConstructor> = BuffParameters & Omit<BuffAdditionalParametersType<T>, keyof BuffParameters>;
|
|
11
9
|
type BuffAdditionalParametersType<T extends BuffConstructor> = T extends BuffConstructor<Buff<infer AdditionalParameters>> ? AdditionalParameters : never;
|
|
@@ -17,8 +15,8 @@ export declare abstract class ApplyBuffAbilityBehavior<T extends BuffConstructor
|
|
|
17
15
|
typeIds: [ApplicableBuffTypeId, ...ApplicableBuffTypeId[]],
|
|
18
16
|
typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
|
|
19
17
|
],
|
|
20
|
-
polarity:
|
|
21
|
-
resistanceType:
|
|
18
|
+
polarity: BuffPolarityParameterType,
|
|
19
|
+
resistanceType: BuffResistanceTypeParameterType,
|
|
22
20
|
parameters?: BuffParametersType<T>
|
|
23
21
|
]);
|
|
24
22
|
}
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@@ -3,14 +3,19 @@ import { AbilityBehavior } from "../ability";
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import { Ability } from "../../internal/ability";
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import { UnitBehavior } from "../unit";
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import { Unit } from "../../internal/unit";
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import { MutableKeys } from "../../../utility/types";
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import { AbilityDependentValue } from "../../object-field/ability";
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type UnitBehaviorParameters<T extends UnitBehavior> = Partial<{
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[K in MutableKeys<T> & KeysOfType<T, boolean | number | string>]: T[K] extends boolean | number | string ? AbilityDependentValue<T[K]> : never;
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}>;
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export declare class ApplyUnitBehaviorAbilityBehavior<T extends UnitBehavior> extends AbilityBehavior {
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private readonly unitBehaviorConstructor;
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private readonly parameters?;
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private readonly keys?;
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private unitBehavior?;
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constructor(ability: Ability, unitBehaviorConstructor: new (unit: Unit) => T, parameters?:
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constructor(ability: Ability, unitBehaviorConstructor: new (unit: Unit) => T, parameters?: UnitBehaviorParameters<T> | undefined);
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update(): void;
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onUnitGainAbility(unit: Unit): void;
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onUnitLoseAbility(): void;
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}
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export {};
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@@ -4,22 +4,44 @@ import { Ability } from "../../internal/ability";
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import { Unit } from "../../internal/unit";
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import { AbilityDependentValue } from "../../object-field/ability";
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import { Widget } from "../../../core/types/widget";
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import { AttackType, DamageType, WeaponType } from "../../internal/unit+damage";
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export type DamageAbilityBehaviorParameters = {
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damagePerStrength?: AbilityDependentValue<number>;
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damagePerAgility?: AbilityDependentValue<number>;
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damagePerIntelligence?: AbilityDependentValue<number>;
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attackType?: AttackType;
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damageType?: DamageType;
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weaponType?: WeaponType;
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};
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export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
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maximumDamage?: AbilityDependentValue<number>;
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};
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declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
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protected readonly damage: AbilityDependentValue<number>;
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protected readonly parameters?: T | undefined;
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protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
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protected calculateDamage(caster: Unit): number;
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}
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export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
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constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
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onImpact(caster: Unit): void;
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}
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export declare class DamageTargetAbilityBehavior extends
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constructor(ability: Ability, damage: AbilityDependentValue<number>);
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export declare class DamageTargetAbilityBehavior extends DamageAbilityBehavior {
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constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
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onWidgetTargetImpact(caster: Unit, target: Widget): void;
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}
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-
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-
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-
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-
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declare abstract class DamageAreaAbilityBehavior extends DamageAbilityBehavior<DamageAreaAbilityBehaviorParameters> {
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protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
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protected damageArea(caster: Unit, x: number, y: number): void;
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}
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export declare class DamageSelfAreaAbilityBehavior extends DamageAreaAbilityBehavior {
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constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
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onImpact(caster: Unit): void;
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}
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export declare class DamageTargetAreaAbilityBehavior extends DamageAreaAbilityBehavior {
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constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
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onNoTargetImpact(caster: Unit): void;
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onWidgetTargetImpact(caster: Unit, target: Widget): void;
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onPointTargetImpact(caster: Unit, x: number, y: number): void;
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private damageArea;
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}
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export {};
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@@ -9,53 +9,77 @@ local Unit = ____unit.Unit
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local ____ability = require("engine.standard.fields.ability")
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local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
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local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
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local DamageAbilityBehavior = __TS__Class()
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DamageAbilityBehavior.name = "DamageAbilityBehavior"
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__TS__ClassExtends(DamageAbilityBehavior, AbilityBehavior)
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function DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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AbilityBehavior.prototype.____constructor(self, ability)
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self.damage = damage
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self.parameters = parameters
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end
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function DamageAbilityBehavior.prototype.calculateDamage(self, caster)
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local parameters = self.parameters
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local damage = self:resolveCurrentAbilityDependentValue(self.damage)
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local damagePerStrength = self:resolveCurrentAbilityDependentValue(parameters and parameters.damagePerStrength or 0)
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if damagePerStrength ~= 0 then
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damage = damage + damagePerStrength * caster.strength
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end
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local damagePerAgility = self:resolveCurrentAbilityDependentValue(parameters and parameters.damagePerAgility or 0)
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if damagePerAgility ~= 0 then
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damage = damage + damagePerAgility * caster.agility
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end
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local damagePerIntelligence = self:resolveCurrentAbilityDependentValue(parameters and parameters.damagePerIntelligence or 0)
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if damagePerIntelligence ~= 0 then
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damage = damage + damagePerIntelligence * caster.intelligence
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end
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return damage
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end
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____exports.DamageSelfAbilityBehavior = __TS__Class()
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local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
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DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
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__TS__ClassExtends(DamageSelfAbilityBehavior,
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function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage)
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self.damage = damage
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__TS__ClassExtends(DamageSelfAbilityBehavior, DamageAbilityBehavior)
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function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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end
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function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
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local parameters = self.parameters
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caster:damageTarget(
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caster,
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self:
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self:calculateDamage(caster),
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nil,
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nil,
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parameters and parameters.attackType,
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parameters and parameters.damageType,
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parameters and parameters.weaponType
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)
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end
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____exports.DamageTargetAbilityBehavior = __TS__Class()
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local DamageTargetAbilityBehavior = ____exports.DamageTargetAbilityBehavior
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DamageTargetAbilityBehavior.name = "DamageTargetAbilityBehavior"
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__TS__ClassExtends(DamageTargetAbilityBehavior,
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function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage)
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self.damage = damage
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__TS__ClassExtends(DamageTargetAbilityBehavior, DamageAbilityBehavior)
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function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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end
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function DamageTargetAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
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local parameters = self.parameters
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caster:damageTarget(
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target,
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self:
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self:calculateDamage(caster),
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nil,
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nil,
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parameters and parameters.attackType,
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parameters and parameters.damageType,
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parameters and parameters.weaponType
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)
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end
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AbilityBehavior.prototype.____constructor(self, ability)
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self.damage = damage
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self.maximumDamage = maximumDamage
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local DamageAreaAbilityBehavior = __TS__Class()
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DamageAreaAbilityBehavior.name = "DamageAreaAbilityBehavior"
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__TS__ClassExtends(DamageAreaAbilityBehavior, DamageAbilityBehavior)
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function DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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end
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function
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end
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function DamageTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
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self:damageArea(caster, target.x, target.y)
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end
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function DamageTargetAreaAbilityBehavior.prototype.onPointTargetImpact(self, caster, x, y)
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self:damageArea(caster, x, y)
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end
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function DamageTargetAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
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function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
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local parameters = self.parameters
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local targets = Unit.getAllowedTargetsInCollisionRange(
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caster,
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self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
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@@ -63,13 +87,47 @@ function DamageTargetAreaAbilityBehavior.prototype.damageArea(self, caster, x, y
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y,
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self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
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)
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local damage = self:
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local maximumDamage = self:resolveCurrentAbilityDependentValue(
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local damage = self:calculateDamage(caster)
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local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
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if maximumDamage ~= 0 and damage > maximumDamage then
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damage = maximumDamage / #targets
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end
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for ____, target in ipairs(targets) do
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caster:damageTarget(
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caster:damageTarget(
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target,
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damage,
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nil,
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nil,
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parameters and parameters.attackType,
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parameters and parameters.damageType,
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parameters and parameters.weaponType
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)
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end
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end
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____exports.DamageSelfAreaAbilityBehavior = __TS__Class()
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local DamageSelfAreaAbilityBehavior = ____exports.DamageSelfAreaAbilityBehavior
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DamageSelfAreaAbilityBehavior.name = "DamageSelfAreaAbilityBehavior"
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__TS__ClassExtends(DamageSelfAreaAbilityBehavior, DamageAreaAbilityBehavior)
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function DamageSelfAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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end
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function DamageSelfAreaAbilityBehavior.prototype.onImpact(self, caster)
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self:damageArea(caster, caster.x, caster.y)
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end
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____exports.DamageTargetAreaAbilityBehavior = __TS__Class()
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local DamageTargetAreaAbilityBehavior = ____exports.DamageTargetAreaAbilityBehavior
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DamageTargetAreaAbilityBehavior.name = "DamageTargetAreaAbilityBehavior"
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__TS__ClassExtends(DamageTargetAreaAbilityBehavior, DamageAreaAbilityBehavior)
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function DamageTargetAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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end
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function DamageTargetAreaAbilityBehavior.prototype.onNoTargetImpact(self, caster)
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self:damageArea(caster, caster.x, caster.y)
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end
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function DamageTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
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self:damageArea(caster, target.x, target.y)
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end
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function DamageTargetAreaAbilityBehavior.prototype.onPointTargetImpact(self, caster, x, y)
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self:damageArea(caster, x, y)
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end
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return ____exports
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