warscript 0.0.1-dev.c826fde → 0.0.1-dev.c86de6d
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +61 -10
- package/core/types/handle.lua +6 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +17 -1
- package/core/types/player.lua +67 -23
- package/core/types/playerCamera.lua +44 -0
- package/core/types/sound.lua +1 -1
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -2
- package/core/types/timer.lua +8 -2
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +10 -2
- package/engine/behavior.lua +157 -76
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +8 -2
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability.d.ts +11 -6
- package/engine/behaviour/ability.lua +31 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +9 -3
- package/engine/behaviour/unit.lua +106 -24
- package/engine/buff.d.ts +65 -18
- package/engine/buff.lua +356 -152
- package/engine/internal/ability.lua +15 -15
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item.d.ts +12 -13
- package/engine/internal/item.lua +59 -47
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +72 -45
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit-missile-launch.lua +51 -20
- package/engine/internal/unit.d.ts +15 -19
- package/engine/internal/unit.lua +160 -183
- package/engine/local-client.d.ts +7 -0
- package/engine/local-client.lua +86 -1
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.d.ts +2 -0
- package/engine/object-data/entry/ability-type.lua +88 -5
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +4 -0
- package/engine/object-data/entry/unit-type.lua +76 -32
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +10 -2
- package/engine/object-field.lua +268 -123
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.lua +3 -2
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +5 -0
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +5 -1
- package/utility/callback-array.lua +16 -1
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -0,0 +1,35 @@
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/** @noSelfInFile */
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import { ReadonlyLinkedSet } from "./linked-set";
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type IteratorState<K extends AnyNotNil, V> = {
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n?: K;
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t: LuaMap<K, K>;
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v: LuaMap<K, V>;
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};
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type OneSidedTypeGuard = {
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readonly __oneSidedTypeGuard: unique symbol;
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};
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export interface ReadonlyLinkedMap<K extends AnyNotNil, V> extends LuaPairsIterable<K, V> {
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readonly keys: ReadonlyLinkedSet<K>;
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get(key: K): V | undefined;
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contains(key: AnyNotNil): key is K & OneSidedTypeGuard;
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readonly size: number;
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}
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export interface LinkedMap<K extends AnyNotNil, V> extends LuaPairsIterable<K, V> {
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readonly __linkedMap: unique symbol;
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}
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export declare class LinkedMap<K extends AnyNotNil, V> implements ReadonlyLinkedMap<K, V> {
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private k;
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private v;
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get keys(): ReadonlyLinkedSet<K>;
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get(key: K): V | undefined;
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getOrPut(key: K, defaultValue: (this: void) => V): V;
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put(key: K, value: V): void;
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remove(key: K): boolean;
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contains(key: AnyNotNil): key is K & OneSidedTypeGuard;
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get size(): number;
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protected __len(): number;
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protected __pairs(this: LinkedMap<K, V>): LuaIterator<LuaMultiReturn<[K | undefined, V | undefined]>, IteratorState<K, V>>;
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}
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export declare const emptyLinkedMap: <K extends AnyNotNil, V>() => ReadonlyLinkedMap<K, V>;
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export declare const mutableLinkedMap: <K extends AnyNotNil, V>() => LinkedMap<K, V>;
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export {};
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____exception = require("exception")
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local UnsupportedOperationException = ____exception.UnsupportedOperationException
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local function linkedMapNext(state)
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local n = state.n
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state.n = state.t[n]
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return n, state.v[n]
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end
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____exports.LinkedMap = __TS__Class()
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local LinkedMap = ____exports.LinkedMap
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LinkedMap.name = "LinkedMap"
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function LinkedMap.prototype.____constructor(self)
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self.k = __TS__New(LinkedSet)
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self.v = {}
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end
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function LinkedMap.prototype.get(self, key)
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return self.v[key]
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end
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function LinkedMap.prototype.getOrPut(self, key, defaultValue)
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local value = self.v[key]
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return value
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end
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value = defaultValue()
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self.k:add(key)
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self.v[key] = value
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return value
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end
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function LinkedMap.prototype.put(self, key, value)
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self.k:add(key)
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self.v[key] = value
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end
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function LinkedMap.prototype.remove(self, key)
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if self.k:remove(key) then
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self.v[key] = nil
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return true
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end
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return false
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end
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function LinkedMap.prototype.contains(self, key)
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return self.keys:contains(key)
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end
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function LinkedMap.prototype.__len(self)
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end
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function LinkedMap.prototype.__pairs(self)
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return linkedMapNext, {n = self.k.f, t = self.k.n, v = self.v}, nil
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end
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__TS__SetDescriptor(
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"keys",
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{get = function(self)
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return self.k
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end},
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true
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)
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__TS__SetDescriptor(
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"size",
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{get = function(self)
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return self.keys.size
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end},
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true
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)
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local emptyIteratorState = {t = {}, v = {}}
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local EmptyLinkedMap = __TS__Class()
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EmptyLinkedMap.name = "EmptyLinkedMap"
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__TS__ClassExtends(EmptyLinkedMap, ____exports.LinkedMap)
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function EmptyLinkedMap.prototype.getOrPut(self)
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error(
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__TS__New(UnsupportedOperationException),
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0
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)
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end
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function EmptyLinkedMap.prototype.put(self)
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error(
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__TS__New(UnsupportedOperationException),
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)
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end
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function EmptyLinkedMap.prototype.remove(self)
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error(
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__TS__New(UnsupportedOperationException),
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)
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end
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function EmptyLinkedMap.prototype.__len(self)
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return 0
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end
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function EmptyLinkedMap.prototype.__pairs(self)
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return linkedMapNext, emptyIteratorState, nil
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end
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local EMPTY_LINKED_MAP = __TS__New(EmptyLinkedMap)
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____exports.emptyLinkedMap = function()
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return EMPTY_LINKED_MAP
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end
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____exports.mutableLinkedMap = function()
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return __TS__New(____exports.LinkedMap)
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end
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return ____exports
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package/utility/linked-set.d.ts
CHANGED
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contains(key: AnyNotNil): key is T & OneSidedTypeGuard;
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toArray(): T[];
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sumOf(selector: ((value: T) => number) | KeysOfType<T, number>): number;
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export declare const emptyLinkedSet: <T extends AnyNotNil>() => ReadonlyLinkedSet<T>;
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package/utility/linked-set.lua
CHANGED
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self.f = key
|
|
97
|
+
else
|
|
98
|
+
return false
|
|
99
|
+
end
|
|
100
|
+
n[key] = value
|
|
101
|
+
p[value] = key
|
|
102
|
+
self.s = self.s + 1
|
|
103
|
+
return true
|
|
104
|
+
end
|
|
71
105
|
function LinkedSet.prototype.remove(self, key)
|
|
72
106
|
local n = self.n
|
|
73
107
|
local next = n[key]
|
|
@@ -107,8 +141,9 @@ function LinkedSet.prototype.forEach(self, action, ...)
|
|
|
107
141
|
local n = self.n
|
|
108
142
|
local c = self.f
|
|
109
143
|
while c ~= nil do
|
|
144
|
+
local next = n[c]
|
|
110
145
|
action(c, ...)
|
|
111
|
-
c =
|
|
146
|
+
c = next
|
|
112
147
|
end
|
|
113
148
|
end
|
|
114
149
|
function LinkedSet.prototype.toArray(self)
|
|
@@ -153,6 +188,9 @@ function LinkedSet.prototype.sortBy(self, selector)
|
|
|
153
188
|
self.f = array[1]
|
|
154
189
|
self.l = array[s]
|
|
155
190
|
end
|
|
191
|
+
function LinkedSet.prototype.__len(self)
|
|
192
|
+
return self.s
|
|
193
|
+
end
|
|
156
194
|
function LinkedSet.prototype.__pairs(self)
|
|
157
195
|
return linkedSetNext, {t = self.n, n = self.f}, nil
|
|
158
196
|
end
|
|
@@ -164,6 +202,7 @@ __TS__SetDescriptor(
|
|
|
164
202
|
end},
|
|
165
203
|
true
|
|
166
204
|
)
|
|
205
|
+
local emptyIteratorState = {t = {}}
|
|
167
206
|
local EmptyLinkedSet = __TS__Class()
|
|
168
207
|
EmptyLinkedSet.name = "EmptyLinkedSet"
|
|
169
208
|
__TS__ClassExtends(EmptyLinkedSet, ____exports.LinkedSet)
|
|
@@ -173,6 +212,12 @@ function EmptyLinkedSet.prototype.add(self)
|
|
|
173
212
|
0
|
|
174
213
|
)
|
|
175
214
|
end
|
|
215
|
+
function EmptyLinkedSet.prototype.__len(self)
|
|
216
|
+
return 0
|
|
217
|
+
end
|
|
218
|
+
function EmptyLinkedSet.prototype.__pairs(self)
|
|
219
|
+
return linkedSetNext, emptyIteratorState, nil
|
|
220
|
+
end
|
|
176
221
|
local EMPTY_LINKED_SET = __TS__New(EmptyLinkedSet)
|
|
177
222
|
____exports.emptyLinkedSet = function()
|
|
178
223
|
return EMPTY_LINKED_SET
|
package/utility/lua-maps.d.ts
CHANGED
|
@@ -4,6 +4,15 @@ export declare const emptyLuaMap: <K extends AnyNotNil, V>() => ReadonlyLuaMap<K
|
|
|
4
4
|
export declare const mutableLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
|
|
5
5
|
export declare const mutableWeakLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
|
|
6
6
|
export declare const luaMapOf: <K extends AnyNotNil, V>(...pairs: Flatten<TupleOf<[K, V], 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40>>) => LuaMap<K, V>;
|
|
7
|
-
export declare const luaMapInvert: <K extends AnyNotNil, V extends AnyNotNil>(luaMap:
|
|
8
|
-
export declare const
|
|
7
|
+
export declare const luaMapInvert: <K extends AnyNotNil, V extends AnyNotNil>(luaMap: ReadonlyLuaMap<K, V | undefined | null>) => LuaMap<V, K>;
|
|
8
|
+
export declare const toLuaMap: <K extends PropertyKey, V>(record: Record<K, V>) => LuaMap<K, V>;
|
|
9
|
+
export declare const flattenKeys: <K extends AnyNotNil, V>(luaMap: ReadonlyLuaMap<readonly K[], V> | ReadonlyLuaMap<K[], V>) => LuaMap<K, V>;
|
|
10
|
+
export declare const mapKeys: {
|
|
11
|
+
<K1 extends AnyNotNil, K2 extends AnyNotNil, V>(luaMap: ReadonlyLuaMap<K1, V>, transform: (value: K1) => K2): LuaMap<K2, V>;
|
|
12
|
+
<K1 extends AnyNotNil, K2 extends keyof K1, V>(luaMap: ReadonlyLuaMap<K1, V>, key: K2): K1[K2] extends AnyNotNil ? LuaMap<K1[K2], V> : never;
|
|
13
|
+
};
|
|
14
|
+
export declare const mapValues: {
|
|
15
|
+
<K extends AnyNotNil, V1, V2>(luaMap: ReadonlyLuaMap<K, V1>, transform: (value: V1) => V2): LuaMap<K, V2>;
|
|
16
|
+
<K extends AnyNotNil, V1, V2 extends keyof V1>(luaMap: ReadonlyLuaMap<K, V1>, key: V2): LuaMap<K, V1[V2]>;
|
|
17
|
+
};
|
|
9
18
|
export declare const getOrPut: <K extends AnyNotNil, V>(luaMap: LuaMap<K, V>, key: K, defaultValue: () => V) => V;
|
package/utility/lua-maps.lua
CHANGED
|
@@ -27,10 +27,41 @@ ____exports.luaMapInvert = function(luaMap)
|
|
|
27
27
|
end
|
|
28
28
|
return invertLuaMap
|
|
29
29
|
end
|
|
30
|
+
____exports.toLuaMap = function(record)
|
|
31
|
+
return record
|
|
32
|
+
end
|
|
33
|
+
____exports.flattenKeys = function(luaMap)
|
|
34
|
+
local result = {}
|
|
35
|
+
for keys, value in pairs(luaMap) do
|
|
36
|
+
for ____, key in ipairs(keys) do
|
|
37
|
+
result[key] = value
|
|
38
|
+
end
|
|
39
|
+
end
|
|
40
|
+
return result
|
|
41
|
+
end
|
|
42
|
+
____exports.mapKeys = function(luaMap, transform)
|
|
43
|
+
local result = {}
|
|
44
|
+
if type(transform) == "function" then
|
|
45
|
+
for key, value in pairs(luaMap) do
|
|
46
|
+
result[transform(key)] = value
|
|
47
|
+
end
|
|
48
|
+
else
|
|
49
|
+
for key, value in pairs(luaMap) do
|
|
50
|
+
result[key[transform]] = value
|
|
51
|
+
end
|
|
52
|
+
end
|
|
53
|
+
return result
|
|
54
|
+
end
|
|
30
55
|
____exports.mapValues = function(luaMap, transform)
|
|
31
56
|
local result = {}
|
|
32
|
-
|
|
33
|
-
|
|
57
|
+
if type(transform) == "function" then
|
|
58
|
+
for key, value in pairs(luaMap) do
|
|
59
|
+
result[key] = transform(value)
|
|
60
|
+
end
|
|
61
|
+
else
|
|
62
|
+
for key, value in pairs(luaMap) do
|
|
63
|
+
result[key] = value[transform]
|
|
64
|
+
end
|
|
34
65
|
end
|
|
35
66
|
return result
|
|
36
67
|
end
|
|
@@ -0,0 +1,102 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { ReadonlyNonEmptyArray } from "./types";
|
|
3
|
+
/**
|
|
4
|
+
* A client-local pseudorandom generator that is safe to advance inside a local block.
|
|
5
|
+
*
|
|
6
|
+
* Instances are independent of each other and of the game's synchronous randomness.
|
|
7
|
+
*/
|
|
8
|
+
export declare class AsyncRandom {
|
|
9
|
+
private a;
|
|
10
|
+
private b;
|
|
11
|
+
private c;
|
|
12
|
+
private d;
|
|
13
|
+
/**
|
|
14
|
+
* Creates a generator seeded with the given `seed`,
|
|
15
|
+
* or with client-local entropy if no seed is given.
|
|
16
|
+
*/
|
|
17
|
+
constructor(seed?: number);
|
|
18
|
+
/** Resets the generator to the state defined by the given `seed`. */
|
|
19
|
+
setSeed(seed: number): void;
|
|
20
|
+
/**
|
|
21
|
+
* Folds freshly gathered client-local entropy, optionally together with the given `value`,
|
|
22
|
+
* into the current state.
|
|
23
|
+
*
|
|
24
|
+
* Useful to make streams of different clients diverge even further, e.g. by mixing in values
|
|
25
|
+
* that are local by definition, such as the local player's id or the local mouse position.
|
|
26
|
+
*/
|
|
27
|
+
addEntropy(value?: number | string): void;
|
|
28
|
+
/** Advances the state and returns the next 32-bit word. */
|
|
29
|
+
private next;
|
|
30
|
+
/** Returns a uniformly distributed value in `[0, bound)`, where `bound` is in `[1, 2^32]`. */
|
|
31
|
+
private nextBounded;
|
|
32
|
+
/** Returns the given amount (`0` to `32`) of random bits as a non-negative integer. */
|
|
33
|
+
nextBits(bitCount: number): number;
|
|
34
|
+
/**
|
|
35
|
+
* Returns a uniformly distributed integer, both bounds being inclusive:
|
|
36
|
+
* in `[0, upperBound]` when called with a single bound, in `[lowerBound, upperBound]` otherwise.
|
|
37
|
+
*/
|
|
38
|
+
nextInteger(upperBound?: number): number;
|
|
39
|
+
nextInteger(lowerBound: number, upperBound: number): number;
|
|
40
|
+
/**
|
|
41
|
+
* Returns a uniformly distributed float with 53 bits of precision, the upper bound being
|
|
42
|
+
* exclusive: in `[0, upperBound)` when called with a single bound,
|
|
43
|
+
* in `[lowerBound, upperBound)` otherwise.
|
|
44
|
+
*/
|
|
45
|
+
nextFloat(upperBound?: number): number;
|
|
46
|
+
nextFloat(lowerBound: number, upperBound: number): number;
|
|
47
|
+
/** Returns `true` with the given `probability`, or with a probability of one half by default. */
|
|
48
|
+
nextBoolean(probability?: number): boolean;
|
|
49
|
+
/** Returns a uniformly distributed angle in degrees, in `[0, 360)`. */
|
|
50
|
+
nextAngle(): number;
|
|
51
|
+
/** Returns a uniformly distributed point within `range` of the given center. */
|
|
52
|
+
nextXY(centerX: number, centerY: number, range: number): LuaMultiReturn<[x: number, y: number]>;
|
|
53
|
+
/** Returns a uniformly distributed element of the given `array`. */
|
|
54
|
+
nextElement<T>(array: ReadonlyNonEmptyArray<T>): T;
|
|
55
|
+
nextElement<T>(array: ReadonlyArray<T>): T | undefined;
|
|
56
|
+
/** Returns a uniformly distributed one of the given `elements`. */
|
|
57
|
+
nextOf<T>(element: T, ...elements: T[]): T;
|
|
58
|
+
nextOf<T>(...elements: T[]): T | undefined;
|
|
59
|
+
/** Shuffles the given `array` in place, each permutation being equally likely. */
|
|
60
|
+
shuffle(array: unknown[]): void;
|
|
61
|
+
}
|
|
62
|
+
/**
|
|
63
|
+
* Folds freshly gathered client-local entropy, optionally together with the given `value`,
|
|
64
|
+
* into the state of the generator backing the `asyncRandom*` functions.
|
|
65
|
+
*/
|
|
66
|
+
export declare const addAsyncRandomEntropy: (value?: number | string) => void;
|
|
67
|
+
/** Returns the given amount (`0` to `32`) of random bits as a non-negative integer. */
|
|
68
|
+
export declare const asyncRandomBits: (bitCount: number) => number;
|
|
69
|
+
/**
|
|
70
|
+
* Returns a uniformly distributed integer, both bounds being inclusive:
|
|
71
|
+
* in `[0, upperBound]` when called with a single bound, in `[lowerBound, upperBound]` otherwise.
|
|
72
|
+
*/
|
|
73
|
+
export declare const asyncRandomInteger: {
|
|
74
|
+
(upperBound?: number): number;
|
|
75
|
+
(lowerBound: number, upperBound: number): number;
|
|
76
|
+
};
|
|
77
|
+
/**
|
|
78
|
+
* Returns a uniformly distributed float with 53 bits of precision, the upper bound being exclusive:
|
|
79
|
+
* in `[0, upperBound)` when called with a single bound, in `[lowerBound, upperBound)` otherwise.
|
|
80
|
+
*/
|
|
81
|
+
export declare const asyncRandomFloat: {
|
|
82
|
+
(upperBound?: number): number;
|
|
83
|
+
(lowerBound: number, upperBound: number): number;
|
|
84
|
+
};
|
|
85
|
+
/** Returns `true` with the given `probability`, or with a probability of one half by default. */
|
|
86
|
+
export declare const asyncRandomBoolean: (probability?: number) => boolean;
|
|
87
|
+
/** Returns a uniformly distributed angle in degrees, in `[0, 360)`. */
|
|
88
|
+
export declare const asyncRandomAngle: () => number;
|
|
89
|
+
/** Returns a uniformly distributed point within `range` of the given center. */
|
|
90
|
+
export declare const asyncRandomXY: (centerX: number, centerY: number, range: number) => LuaMultiReturn<[x: number, y: number]>;
|
|
91
|
+
/** Returns a uniformly distributed element of the given `array`. */
|
|
92
|
+
export declare const asyncRandomElement: {
|
|
93
|
+
<T>(array: ReadonlyNonEmptyArray<T>): T;
|
|
94
|
+
<T>(array: ReadonlyArray<T>): T | undefined;
|
|
95
|
+
};
|
|
96
|
+
/** Returns a uniformly distributed one of the given `elements`. */
|
|
97
|
+
export declare const asyncRandom: {
|
|
98
|
+
<T>(element: T, ...elements: T[]): T;
|
|
99
|
+
<T>(...elements: T[]): T | undefined;
|
|
100
|
+
};
|
|
101
|
+
/** Shuffles the given `array` in place, each permutation being equally likely. */
|
|
102
|
+
export declare const asyncShuffle: (array: unknown[]) => void;
|