warscript 0.0.1-dev.c79b20b → 0.0.1-dev.c7b0c06

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (253) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +14 -6
  6. package/core/types/effect.lua +131 -35
  7. package/core/types/frame.d.ts +4 -0
  8. package/core/types/frame.lua +142 -22
  9. package/core/types/player.d.ts +16 -0
  10. package/core/types/player.lua +60 -15
  11. package/core/types/playerCamera.d.ts +2 -0
  12. package/core/types/playerCamera.lua +123 -5
  13. package/core/types/sound.d.ts +17 -24
  14. package/core/types/sound.lua +100 -25
  15. package/core/types/tileCell.d.ts +11 -1
  16. package/core/types/tileCell.lua +97 -0
  17. package/core/types/timer.d.ts +9 -8
  18. package/core/types/timer.lua +45 -23
  19. package/core/util.d.ts +1 -1
  20. package/core/util.lua +18 -1
  21. package/decl/native.d.ts +846 -790
  22. package/destroyable.d.ts +1 -0
  23. package/destroyable.lua +9 -0
  24. package/engine/behavior.d.ts +16 -3
  25. package/engine/behavior.lua +233 -73
  26. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  27. package/engine/behaviour/ability/always-enabled.lua +31 -0
  28. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  29. package/engine/behaviour/ability/apply-buff.lua +36 -4
  30. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  31. package/engine/behaviour/ability/damage.d.ts +12 -3
  32. package/engine/behaviour/ability/damage.lua +33 -39
  33. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  34. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  35. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  36. package/engine/behaviour/ability/instant-impact.lua +4 -19
  37. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  38. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  39. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  40. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  41. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  42. package/engine/behaviour/ability/restore-mana.lua +6 -6
  43. package/engine/behaviour/ability.d.ts +28 -7
  44. package/engine/behaviour/ability.lua +137 -43
  45. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  46. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  47. package/engine/behaviour/unit.d.ts +40 -2
  48. package/engine/behaviour/unit.lua +269 -6
  49. package/engine/buff.d.ts +119 -54
  50. package/engine/buff.lua +565 -298
  51. package/engine/internal/ability.d.ts +23 -14
  52. package/engine/internal/ability.lua +129 -85
  53. package/engine/internal/item/ability.lua +162 -4
  54. package/engine/internal/item+owner.lua +12 -6
  55. package/engine/internal/item.d.ts +20 -19
  56. package/engine/internal/item.lua +191 -74
  57. package/engine/internal/mechanics/ability-duration.lua +1 -1
  58. package/engine/internal/mechanics/cast-ability.lua +6 -3
  59. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  60. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  61. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  62. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  63. package/engine/internal/misc/frame-coordinates.lua +21 -0
  64. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  65. package/engine/internal/misc/get-terrain-z.lua +11 -0
  66. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  67. package/engine/internal/misc/player-local-handle.lua +5 -0
  68. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  69. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  70. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  71. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  72. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  73. package/engine/internal/object-data/evasion-probability.lua +16 -0
  74. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  75. package/engine/internal/object-data/health-bonus.lua +16 -0
  76. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  77. package/engine/internal/object-data/mana-bonus.lua +16 -0
  78. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  79. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  80. package/engine/internal/unit/ability.d.ts +45 -1
  81. package/engine/internal/unit/ability.lua +128 -17
  82. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  83. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  84. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  85. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  86. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  87. package/engine/internal/unit/allowed-targets.lua +9 -1
  88. package/engine/internal/unit/attributes.d.ts +17 -0
  89. package/engine/internal/unit/attributes.lua +46 -0
  90. package/engine/internal/unit/bonus.d.ts +8 -0
  91. package/engine/internal/unit/bonus.lua +50 -3
  92. package/engine/internal/unit/fly-height.d.ts +7 -0
  93. package/engine/internal/unit/fly-height.lua +20 -0
  94. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  95. package/engine/internal/unit/ignore-events-items.lua +5 -0
  96. package/engine/internal/unit/interrupts.d.ts +12 -0
  97. package/engine/internal/unit/interrupts.lua +28 -0
  98. package/engine/internal/{unit+item.d.ts → unit/item.d.ts} +5 -4
  99. package/engine/internal/{unit+item.lua → unit/item.lua} +32 -11
  100. package/engine/internal/unit/main-selected.d.ts +13 -0
  101. package/engine/internal/unit/main-selected.lua +36 -0
  102. package/engine/internal/unit/order.d.ts +20 -0
  103. package/engine/internal/unit/order.lua +136 -0
  104. package/engine/internal/unit/range-event.d.ts +12 -0
  105. package/engine/internal/unit/range-event.lua +90 -0
  106. package/engine/internal/unit/scale.d.ts +7 -0
  107. package/engine/internal/unit/scale.lua +20 -0
  108. package/engine/internal/unit+ability.lua +10 -1
  109. package/engine/internal/unit+bonus.lua +3 -3
  110. package/engine/internal/unit+damage.d.ts +2 -11
  111. package/engine/internal/unit+damage.lua +10 -14
  112. package/engine/internal/unit+spellSteal.lua +1 -2
  113. package/engine/internal/unit-missile-launch.lua +70 -13
  114. package/engine/internal/unit.d.ts +60 -28
  115. package/engine/internal/unit.lua +482 -283
  116. package/engine/internal/utility.lua +12 -0
  117. package/engine/lightning.d.ts +12 -5
  118. package/engine/lightning.lua +48 -14
  119. package/engine/local-client.d.ts +14 -2
  120. package/engine/local-client.lua +168 -1
  121. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  122. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  123. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  124. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  125. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  126. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  127. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  128. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  129. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  130. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  131. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  132. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  133. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  134. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  135. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  136. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  137. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  138. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  139. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
  140. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  141. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  142. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  143. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  144. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  145. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  146. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  147. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  148. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  149. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  150. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  151. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  152. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  153. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  154. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  155. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  156. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  157. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  158. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  159. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  160. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  161. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  162. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  163. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  164. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  165. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  166. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  167. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  168. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  169. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  170. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  171. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  172. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  173. package/engine/object-data/entry/ability-type/web.lua +52 -0
  174. package/engine/object-data/entry/ability-type.d.ts +21 -17
  175. package/engine/object-data/entry/ability-type.lua +177 -40
  176. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  177. package/engine/object-data/entry/buff-type.d.ts +6 -12
  178. package/engine/object-data/entry/buff-type.lua +13 -29
  179. package/engine/object-data/entry/destructible-type.d.ts +28 -2
  180. package/engine/object-data/entry/destructible-type.lua +155 -0
  181. package/engine/object-data/entry/item-type.d.ts +15 -1
  182. package/engine/object-data/entry/item-type.lua +93 -2
  183. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  184. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  185. package/engine/object-data/entry/sound-preset.lua +140 -0
  186. package/engine/object-data/entry/unit-type.d.ts +25 -5
  187. package/engine/object-data/entry/unit-type.lua +258 -93
  188. package/engine/object-data/entry/upgrade.d.ts +1 -1
  189. package/engine/object-data/entry/upgrade.lua +4 -4
  190. package/engine/object-data/entry.d.ts +16 -14
  191. package/engine/object-data/entry.lua +60 -32
  192. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  193. package/engine/object-field/ability.d.ts +12 -6
  194. package/engine/object-field/ability.lua +11 -7
  195. package/engine/object-field/unit.d.ts +72 -3
  196. package/engine/object-field/unit.lua +268 -7
  197. package/engine/object-field.d.ts +26 -7
  198. package/engine/object-field.lua +362 -117
  199. package/engine/random.d.ts +10 -0
  200. package/engine/random.lua +21 -0
  201. package/engine/standard/entries/buff-type.d.ts +3 -0
  202. package/engine/standard/entries/buff-type.lua +3 -0
  203. package/engine/standard/entries/sound-preset.d.ts +10 -0
  204. package/engine/standard/entries/sound-preset.lua +10 -0
  205. package/engine/standard/fields/ability.d.ts +4 -2
  206. package/engine/standard/fields/ability.lua +4 -2
  207. package/engine/standard/fields/unit.d.ts +12 -0
  208. package/engine/standard/fields/unit.lua +20 -0
  209. package/engine/synchronization.d.ts +11 -0
  210. package/engine/synchronization.lua +77 -0
  211. package/engine/text-tag.d.ts +36 -2
  212. package/engine/text-tag.lua +250 -10
  213. package/engine/unit.d.ts +9 -1
  214. package/engine/unit.lua +9 -1
  215. package/index.d.ts +1 -0
  216. package/index.lua +1 -0
  217. package/lualib_bundle.lua +1 -1
  218. package/math.d.ts +2 -0
  219. package/math.lua +14 -0
  220. package/net/socket.lua +1 -1
  221. package/objutil/buff.lua +11 -10
  222. package/objutil/object.lua +1 -1
  223. package/objutil/unit.lua +8 -0
  224. package/operation.lua +1 -4
  225. package/package.json +5 -5
  226. package/patch-lua.d.ts +0 -0
  227. package/patch-lua.lua +25 -0
  228. package/patch-lualib.lua +1 -1
  229. package/utility/arrays.d.ts +10 -1
  230. package/utility/arrays.lua +45 -3
  231. package/utility/callback-array.d.ts +17 -0
  232. package/utility/callback-array.lua +61 -0
  233. package/utility/functions.d.ts +8 -0
  234. package/utility/functions.lua +13 -0
  235. package/utility/lazy.d.ts +2 -0
  236. package/utility/lazy.lua +14 -0
  237. package/utility/linked-map.d.ts +34 -0
  238. package/utility/linked-map.lua +101 -0
  239. package/utility/linked-set.d.ts +4 -1
  240. package/utility/linked-set.lua +43 -1
  241. package/utility/lua-maps.d.ts +15 -2
  242. package/utility/lua-maps.lua +53 -2
  243. package/utility/lua-sets.d.ts +2 -0
  244. package/utility/lua-sets.lua +7 -0
  245. package/utility/records.lua +20 -1
  246. package/utility/reflection.lua +11 -7
  247. package/utility/types.d.ts +3 -0
  248. package/core/types/order.d.ts +0 -25
  249. package/core/types/order.lua +0 -55
  250. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  251. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  252. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  253. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -20,6 +20,15 @@ local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLe
20
20
  local ObjectDataEntry = ____entry.ObjectDataEntry
21
21
  local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
22
22
  local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
23
+ local ____linked_2Dset = require("utility.linked-set")
24
+ local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
25
+ local ____lua_2Dmaps = require("utility.lua-maps")
26
+ local emptyLuaMap = ____lua_2Dmaps.emptyLuaMap
27
+ local getOrPut = ____lua_2Dmaps.getOrPut
28
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
29
+ local mutableWeakLuaMap = ____lua_2Dmaps.mutableWeakLuaMap
30
+ local ____arrays = require("utility.arrays")
31
+ local emptyArray = ____arrays.emptyArray
23
32
  local compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId = {}
24
33
  local defaultValueByObjectDataEntryIdByObjectFieldId = postcompile(function() return compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId end)
25
34
  local objectFieldById = {}
@@ -29,7 +38,11 @@ local idGenerator = __TS__New(
29
38
  )
30
39
  local ObjectFieldBase = __TS__Class()
31
40
  ObjectFieldBase.name = "ObjectFieldBase"
32
- function ObjectFieldBase.prototype.____constructor(self, id)
41
+ function ObjectFieldBase.prototype.____constructor(self, id, isGlobal)
42
+ if isGlobal == nil then
43
+ isGlobal = false
44
+ end
45
+ self.isGlobal = isGlobal
33
46
  self.valueByInstance = setmetatable({}, {__mode = "k"})
34
47
  if objectFieldById[id] ~= nil then
35
48
  error(
@@ -46,10 +59,15 @@ end
46
59
  function ObjectFieldBase.prototype.supports(self, instance)
47
60
  return __TS__InstanceOf(instance, self.instanceClass)
48
61
  end
49
- function ObjectFieldBase.create(self, id)
62
+ function ObjectFieldBase.prototype.hasValue(self, objectDataEntryId)
63
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
64
+ return self.isGlobal or defaultValueByObjectDataEntryId ~= nil and defaultValueByObjectDataEntryId[objectDataEntryId] ~= nil or self:hasNativeFieldValue(objectDataEntryId)
65
+ end
66
+ function ObjectFieldBase.create(self, id, isGlobal)
50
67
  return __TS__New(
51
68
  self,
52
- id or idGenerator:next()
69
+ id or idGenerator:next(),
70
+ isGlobal
53
71
  )
54
72
  end
55
73
  function ObjectFieldBase.of(self, id)
@@ -71,7 +89,7 @@ ____exports.ObjectField = __TS__Class()
71
89
  local ObjectField = ____exports.ObjectField
72
90
  ObjectField.name = "ObjectField"
73
91
  __TS__ClassExtends(ObjectField, ObjectFieldBase)
74
- function ObjectField.prototype.getValue(self, entry)
92
+ function ObjectField.prototype.getValue(self, entry, includeModifiers)
75
93
  if __TS__InstanceOf(entry, ObjectDataEntry) then
76
94
  local defaultValueByObjectDataEntryId = (warpack.compiletime and compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId or defaultValueByObjectDataEntryIdByObjectFieldId)[self.id]
77
95
  if defaultValueByObjectDataEntryId ~= nil then
@@ -82,22 +100,16 @@ function ObjectField.prototype.getValue(self, entry)
82
100
  end
83
101
  return self.defaultValue
84
102
  end
85
- local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
86
- if defaultValueByObjectDataEntryId ~= nil then
87
- local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
88
- if defaultValue ~= nil then
89
- local ____self_valueByInstance_entry_0 = self.valueByInstance[entry]
90
- if ____self_valueByInstance_entry_0 == nil then
91
- ____self_valueByInstance_entry_0 = defaultValue
103
+ if not includeModifiers then
104
+ local originalValueByInstance = self.originalValueByInstance
105
+ if originalValueByInstance ~= nil then
106
+ local originalValue = originalValueByInstance[entry]
107
+ if originalValue ~= nil then
108
+ return originalValue
92
109
  end
93
- return ____self_valueByInstance_entry_0
94
110
  end
95
111
  end
96
- local ____temp_1 = self:getNativeFieldValue(entry)
97
- if ____temp_1 == nil then
98
- ____temp_1 = self.defaultValue
99
- end
100
- return ____temp_1
112
+ return self:getActualValue(entry)
101
113
  end
102
114
  function ObjectField.prototype.setValue(self, entry, value)
103
115
  if __TS__InstanceOf(entry, ObjectDataEntry) then
@@ -112,38 +124,84 @@ function ObjectField.prototype.setValue(self, entry, value)
112
124
  defaultValueByObjectDataEntryId[entry.id] = value
113
125
  return true
114
126
  end
115
- local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
116
- if defaultValueByObjectDataEntryId ~= nil then
117
- local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
118
- if defaultValue ~= nil then
119
- local ____self_valueByInstance_entry_2 = self.valueByInstance[entry]
120
- if ____self_valueByInstance_entry_2 == nil then
121
- ____self_valueByInstance_entry_2 = defaultValue
122
- end
123
- local ____self_valueByInstance_entry_2_3 = ____self_valueByInstance_entry_2
124
- if ____self_valueByInstance_entry_2_3 == nil then
125
- ____self_valueByInstance_entry_2_3 = self.defaultValue
127
+ local previousOriginalValue
128
+ local modifiersByInstance = self.modifiersByInstance
129
+ if modifiersByInstance ~= nil then
130
+ local modifiers = modifiersByInstance[entry]
131
+ if modifiers ~= nil and modifiers.size ~= 0 then
132
+ local originalValueByInstance = self.originalValueByInstance
133
+ if originalValueByInstance == nil then
134
+ originalValueByInstance = mutableWeakLuaMap()
135
+ self.originalValueByInstance = originalValueByInstance
126
136
  end
127
- local previousValue = ____self_valueByInstance_entry_2_3
128
- if value ~= previousValue then
129
- self.valueByInstance[entry] = value
130
- self:invokeValueChangeEvent(entry, self, previousValue, value)
137
+ previousOriginalValue = originalValueByInstance[entry]
138
+ if value == previousOriginalValue then
139
+ return true
131
140
  end
132
- return true
141
+ originalValueByInstance[entry] = value
142
+ value = (self:calculateActualValue(entry))
133
143
  end
134
144
  end
135
- if not self:hasNativeFieldValue(entry) then
145
+ local previousValue = self:setActualValue(entry, value)
146
+ if previousValue == nil then
136
147
  return false
137
148
  end
138
- local previousValue = self:getNativeFieldValue(entry)
139
- if value ~= previousValue then
140
- if not self:setNativeFieldValue(entry, value) then
141
- return false
149
+ if previousOriginalValue ~= nil or value ~= previousValue then
150
+ local ____self_invokeValueChangeEvent_2 = self.invokeValueChangeEvent
151
+ local ____entry_1 = entry
152
+ local ____previousOriginalValue_0 = previousOriginalValue
153
+ if ____previousOriginalValue_0 == nil then
154
+ ____previousOriginalValue_0 = previousValue
142
155
  end
143
- self:invokeValueChangeEvent(entry, self, previousValue, value)
156
+ ____self_invokeValueChangeEvent_2(
157
+ self,
158
+ ____entry_1,
159
+ self,
160
+ ____previousOriginalValue_0,
161
+ value
162
+ )
144
163
  end
145
164
  return true
146
165
  end
166
+ function ObjectField.prototype.updateActualValue(self, instance)
167
+ local actualValue, hasModifiers = self:calculateActualValue(instance)
168
+ if hasModifiers then
169
+ self:setActualValue(instance, actualValue)
170
+ end
171
+ end
172
+ function ObjectField.prototype.applyModifier(self, instance, modifier)
173
+ local modifiersByInstance = self.modifiersByInstance
174
+ if modifiersByInstance == nil then
175
+ modifiersByInstance = mutableWeakLuaMap()
176
+ self.modifiersByInstance = modifiersByInstance
177
+ end
178
+ if getOrPut(modifiersByInstance, instance, mutableLinkedSet):add(modifier) then
179
+ local originalValueByInstance = self.originalValueByInstance
180
+ if originalValueByInstance == nil then
181
+ originalValueByInstance = mutableWeakLuaMap()
182
+ self.originalValueByInstance = originalValueByInstance
183
+ end
184
+ local ____originalValueByInstance_4 = originalValueByInstance
185
+ local ____instance_5 = instance
186
+ local ____originalValueByInstance_instance_3 = originalValueByInstance[instance]
187
+ if ____originalValueByInstance_instance_3 == nil then
188
+ ____originalValueByInstance_instance_3 = self:getActualValue(instance)
189
+ end
190
+ ____originalValueByInstance_4[____instance_5] = ____originalValueByInstance_instance_3
191
+ self:setActualValue(instance, (self:calculateActualValue(instance)))
192
+ end
193
+ end
194
+ function ObjectField.prototype.removeModifier(self, instance, modifier)
195
+ local modifiersByInstance = self.modifiersByInstance
196
+ if modifiersByInstance ~= nil then
197
+ local modifiers = modifiersByInstance[instance]
198
+ if modifiers ~= nil and modifiers:remove(modifier) then
199
+ self:setActualValue(instance, (self:calculateActualValue(instance)))
200
+ return true
201
+ end
202
+ end
203
+ return false
204
+ end
147
205
  function ObjectField.prototype.removeValue(self, entry)
148
206
  if not warpack.compiletime then
149
207
  return false
@@ -164,6 +222,73 @@ function ObjectField.prototype.trySetValue(self, entry, value)
164
222
  end
165
223
  return self:setValue(entry, value)
166
224
  end
225
+ function ObjectField.prototype.getActualValue(self, instance)
226
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
227
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
228
+ local defaultValue = (defaultValueByObjectDataEntryId or emptyLuaMap())[self:getObjectDataEntryId(instance)]
229
+ if defaultValue ~= nil or self.isGlobal then
230
+ local ____self_valueByInstance_instance_6 = self.valueByInstance[instance]
231
+ if ____self_valueByInstance_instance_6 == nil then
232
+ ____self_valueByInstance_instance_6 = defaultValue
233
+ end
234
+ local ____self_valueByInstance_instance_6_7 = ____self_valueByInstance_instance_6
235
+ if ____self_valueByInstance_instance_6_7 == nil then
236
+ ____self_valueByInstance_instance_6_7 = self.defaultValue
237
+ end
238
+ return ____self_valueByInstance_instance_6_7
239
+ end
240
+ end
241
+ local ____temp_8 = self:getNativeFieldValue(instance)
242
+ if ____temp_8 == nil then
243
+ ____temp_8 = self.defaultValue
244
+ end
245
+ return ____temp_8
246
+ end
247
+ function ObjectField.prototype.setActualValue(self, instance, value)
248
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
249
+ local objectDataEntryId = self:getObjectDataEntryId(instance)
250
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
251
+ local defaultValue = (defaultValueByObjectDataEntryId or emptyLuaMap())[objectDataEntryId]
252
+ if defaultValue ~= nil or self.isGlobal then
253
+ local ____self_valueByInstance_instance_9 = self.valueByInstance[instance]
254
+ if ____self_valueByInstance_instance_9 == nil then
255
+ ____self_valueByInstance_instance_9 = defaultValue
256
+ end
257
+ local ____self_valueByInstance_instance_9_10 = ____self_valueByInstance_instance_9
258
+ if ____self_valueByInstance_instance_9_10 == nil then
259
+ ____self_valueByInstance_instance_9_10 = self.defaultValue
260
+ end
261
+ local previousValue = ____self_valueByInstance_instance_9_10
262
+ self.valueByInstance[instance] = value
263
+ return previousValue
264
+ end
265
+ end
266
+ if not self:hasNativeFieldValue(objectDataEntryId) then
267
+ return nil
268
+ end
269
+ local previousValue = self:getNativeFieldValue(instance)
270
+ if value ~= previousValue and not self:setNativeFieldValue(instance, value) then
271
+ return nil
272
+ end
273
+ return previousValue
274
+ end
275
+ function ObjectField.prototype.calculateActualValue(self, instance)
276
+ local ____opt_11 = self.originalValueByInstance
277
+ local originalValue = ____opt_11 and ____opt_11[instance]
278
+ local ____opt_13 = self.modifiersByInstance
279
+ local modifiers = ____opt_13 and ____opt_13[instance]
280
+ if originalValue ~= nil then
281
+ local value = originalValue
282
+ if modifiers ~= nil then
283
+ for modifier in pairs(modifiers) do
284
+ value = modifier(instance, value, originalValue)
285
+ end
286
+ return value, true
287
+ end
288
+ return value, false
289
+ end
290
+ return self.defaultValue, false
291
+ end
167
292
  function ObjectField.prototype.invokeValueChangeEvent(self, ...)
168
293
  self:invokeValueChangeEventRecursive(
169
294
  getClass(self),
@@ -217,37 +342,37 @@ function ObjectArrayField.prototype.getValue(self, entry, index)
217
342
  if defaultValueByObjectDataEntryId ~= nil then
218
343
  local value = defaultValueByObjectDataEntryId[entry.id]
219
344
  if value ~= nil then
220
- local ____temp_5
345
+ local ____temp_16
221
346
  if index == nil then
222
- ____temp_5 = value
347
+ ____temp_16 = value
223
348
  else
224
- local ____value_index_4 = value[index + 1]
225
- if ____value_index_4 == nil then
226
- ____value_index_4 = self.defaultValue
349
+ local ____value_index_15 = value[index + 1]
350
+ if ____value_index_15 == nil then
351
+ ____value_index_15 = self.defaultValue
227
352
  end
228
- ____temp_5 = ____value_index_4
353
+ ____temp_16 = ____value_index_15
229
354
  end
230
- return ____temp_5
355
+ return ____temp_16
231
356
  end
232
357
  end
233
358
  return index == nil and ({}) or self.defaultValue
234
359
  end
235
360
  local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
236
- if defaultValueByObjectDataEntryId ~= nil then
237
- local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
238
- if defaultValue ~= nil then
239
- local value = self.valueByInstance[entry] or defaultValue
240
- local ____temp_7
361
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
362
+ local defaultValue = (defaultValueByObjectDataEntryId or emptyLuaMap())[self:getObjectDataEntryId(entry)]
363
+ if defaultValue ~= nil or self.isGlobal then
364
+ local value = self.valueByInstance[entry] or defaultValue or emptyArray()
365
+ local ____temp_18
241
366
  if index == nil then
242
- ____temp_7 = value
367
+ ____temp_18 = value
243
368
  else
244
- local ____value_index_6 = value[index + 1]
245
- if ____value_index_6 == nil then
246
- ____value_index_6 = self.defaultValue
369
+ local ____value_index_17 = value[index + 1]
370
+ if ____value_index_17 == nil then
371
+ ____value_index_17 = self.defaultValue
247
372
  end
248
- ____temp_7 = ____value_index_6
373
+ ____temp_18 = ____value_index_17
249
374
  end
250
- return ____temp_7
375
+ return ____temp_18
251
376
  end
252
377
  end
253
378
  if index ~= nil then
@@ -278,12 +403,12 @@ ____exports.ObjectLevelField = __TS__Class()
278
403
  local ObjectLevelField = ____exports.ObjectLevelField
279
404
  ObjectLevelField.name = "ObjectLevelField"
280
405
  __TS__ClassExtends(ObjectLevelField, ObjectFieldBase)
281
- function ObjectLevelField.prototype.getValue(self, entry, level)
406
+ function ObjectLevelField.prototype.getValue(self, entry, level, includeModifiers)
282
407
  if level == nil then
283
408
  local result = {}
284
409
  local levelCount = self:getLevelCount(entry)
285
410
  for i = 0, levelCount - 1 do
286
- result[i + 1] = self:getValue(entry, i)
411
+ result[i + 1] = self:getValue(entry, i, includeModifiers)
287
412
  end
288
413
  return result
289
414
  end
@@ -292,36 +417,24 @@ function ObjectLevelField.prototype.getValue(self, entry, level)
292
417
  if defaultValueByObjectDataEntryId ~= nil then
293
418
  local valueByLevel = defaultValueByObjectDataEntryId[entry.id]
294
419
  if valueByLevel ~= nil then
295
- local ____valueByLevel_index_8 = valueByLevel[level + 1]
296
- if ____valueByLevel_index_8 == nil then
297
- ____valueByLevel_index_8 = self.defaultValue
420
+ local ____valueByLevel_index_19 = valueByLevel[level + 1]
421
+ if ____valueByLevel_index_19 == nil then
422
+ ____valueByLevel_index_19 = self.defaultValue
298
423
  end
299
- return ____valueByLevel_index_8
424
+ return ____valueByLevel_index_19
300
425
  end
301
426
  end
302
427
  return self.defaultValue
303
428
  end
304
- local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
305
- if defaultValueByObjectDataEntryId ~= nil then
306
- local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
307
- if defaultValueByLevel ~= nil then
308
- local ____opt_9 = self.valueByInstance[entry]
309
- local ____temp_11 = ____opt_9 and ____opt_9[level + 1]
310
- if ____temp_11 == nil then
311
- ____temp_11 = defaultValueByLevel[level + 1]
312
- end
313
- local ____temp_11_12 = ____temp_11
314
- if ____temp_11_12 == nil then
315
- ____temp_11_12 = self.defaultValue
316
- end
317
- return ____temp_11_12
429
+ if not includeModifiers then
430
+ local ____opt_22 = self.originalValueByLevelByInstance
431
+ local ____opt_20 = ____opt_22 and ____opt_22[entry]
432
+ local originalValue = ____opt_20 and ____opt_20[level]
433
+ if originalValue ~= nil then
434
+ return originalValue
318
435
  end
319
436
  end
320
- local ____temp_13 = self:getNativeFieldValue(entry, level)
321
- if ____temp_13 == nil then
322
- ____temp_13 = self.defaultValue
323
- end
324
- return ____temp_13
437
+ return self:getActualValue(entry, level)
325
438
  end
326
439
  function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
327
440
  if value == nil then
@@ -361,55 +474,114 @@ function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
361
474
  valueByLevel[level + 1] = value
362
475
  return true
363
476
  end
364
- local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
365
- if defaultValueByObjectDataEntryId ~= nil then
366
- local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
367
- if defaultValueByLevel ~= nil then
368
- local valueByLevel = self.valueByInstance[entry]
369
- if valueByLevel == nil then
370
- valueByLevel = {}
371
- self.valueByInstance[entry] = valueByLevel
372
- end
373
- local ____valueByLevel_index_14 = valueByLevel[level + 1]
374
- if ____valueByLevel_index_14 == nil then
375
- ____valueByLevel_index_14 = defaultValueByLevel[level + 1]
477
+ local previousOriginalValue
478
+ local modifiersByInstance = self.modifiersByInstance
479
+ if modifiersByInstance ~= nil then
480
+ local modifiers = modifiersByInstance[entry]
481
+ if modifiers ~= nil and modifiers.size ~= 0 then
482
+ local originalValueByLevelByInstance = self.originalValueByLevelByInstance
483
+ if originalValueByLevelByInstance == nil then
484
+ originalValueByLevelByInstance = mutableWeakLuaMap()
485
+ self.originalValueByLevelByInstance = originalValueByLevelByInstance
376
486
  end
377
- local ____valueByLevel_index_14_15 = ____valueByLevel_index_14
378
- if ____valueByLevel_index_14_15 == nil then
379
- ____valueByLevel_index_14_15 = self.defaultValue
487
+ local originalValueByLevel = getOrPut(originalValueByLevelByInstance, entry, mutableLuaMap)
488
+ previousOriginalValue = originalValueByLevel[level]
489
+ if value == previousOriginalValue then
490
+ return true
380
491
  end
381
- local previousValue = ____valueByLevel_index_14_15
382
- if value ~= previousValue then
383
- valueByLevel[level + 1] = value
384
- self:invokeValueChangeEvent(
385
- entry,
386
- self,
387
- level,
388
- previousValue,
389
- value
390
- )
391
- end
392
- return true
492
+ originalValueByLevel[level] = value
493
+ value = self:calculateActualValue(entry, level)
393
494
  end
394
495
  end
395
- if not self:hasNativeFieldValue(entry) then
496
+ local previousValue = self:setActualValue(entry, level, value)
497
+ if previousValue == nil then
396
498
  return false
397
499
  end
398
- local previousValue = self:getNativeFieldValue(entry, level)
399
- if value ~= previousValue then
400
- if not self:setNativeFieldValue(entry, level, value) then
401
- return false
500
+ if previousOriginalValue ~= nil or value ~= previousValue then
501
+ local ____self_invokeValueChangeEvent_26 = self.invokeValueChangeEvent
502
+ local ____entry_25 = entry
503
+ local ____previousOriginalValue_24 = previousOriginalValue
504
+ if ____previousOriginalValue_24 == nil then
505
+ ____previousOriginalValue_24 = previousValue
402
506
  end
403
- self:invokeValueChangeEvent(
404
- entry,
507
+ ____self_invokeValueChangeEvent_26(
508
+ self,
509
+ ____entry_25,
405
510
  self,
406
511
  level,
407
- previousValue,
512
+ ____previousOriginalValue_24,
408
513
  value
409
514
  )
410
515
  end
411
516
  return true
412
517
  end
518
+ function ObjectLevelField.prototype.updateActualValue(self, instance, level)
519
+ local modifiersByInstance = self.modifiersByInstance
520
+ if modifiersByInstance == nil then
521
+ return
522
+ end
523
+ local modifiers = modifiersByInstance[instance]
524
+ if modifiers == nil or modifiers.size == 0 then
525
+ return
526
+ end
527
+ if level == nil then
528
+ for i = 0, self:getLevelCount(instance) - 1 do
529
+ self:updateActualValue(instance, i)
530
+ end
531
+ return
532
+ end
533
+ self:setActualValue(
534
+ instance,
535
+ level,
536
+ self:calculateActualValue(instance, level)
537
+ )
538
+ end
539
+ function ObjectLevelField.prototype.applyModifier(self, instance, modifier)
540
+ local modifiersByInstance = self.modifiersByInstance
541
+ if modifiersByInstance == nil then
542
+ modifiersByInstance = mutableWeakLuaMap()
543
+ self.modifiersByInstance = modifiersByInstance
544
+ end
545
+ if getOrPut(modifiersByInstance, instance, mutableLinkedSet):add(modifier) then
546
+ local originalValueByLevelByInstance = self.originalValueByLevelByInstance
547
+ if originalValueByLevelByInstance == nil then
548
+ originalValueByLevelByInstance = mutableWeakLuaMap()
549
+ self.originalValueByLevelByInstance = originalValueByLevelByInstance
550
+ end
551
+ local originalValueByLevel = getOrPut(originalValueByLevelByInstance, instance, mutableLuaMap)
552
+ local levelCount = self:getLevelCount(instance)
553
+ for level = 0, levelCount - 1 do
554
+ local ____originalValueByLevel_level_27 = originalValueByLevel[level]
555
+ if ____originalValueByLevel_level_27 == nil then
556
+ ____originalValueByLevel_level_27 = self:getActualValue(instance, level)
557
+ end
558
+ originalValueByLevel[level] = ____originalValueByLevel_level_27
559
+ self:setActualValue(
560
+ instance,
561
+ level,
562
+ self:calculateActualValue(instance, level)
563
+ )
564
+ end
565
+ end
566
+ end
567
+ function ObjectLevelField.prototype.removeModifier(self, instance, modifier)
568
+ local modifiersByInstance = self.modifiersByInstance
569
+ if modifiersByInstance ~= nil then
570
+ local modifiers = modifiersByInstance[instance]
571
+ if modifiers ~= nil and modifiers:remove(modifier) then
572
+ local levelCount = self:getLevelCount(instance)
573
+ for level = 0, levelCount - 1 do
574
+ self:setActualValue(
575
+ instance,
576
+ level,
577
+ self:calculateActualValue(instance, level)
578
+ )
579
+ end
580
+ return true
581
+ end
582
+ end
583
+ return false
584
+ end
413
585
  function ObjectLevelField.prototype.trySetValue(self, entry, levelOrValue, value)
414
586
  if value ~= nil then
415
587
  if __TS__TypeOf(value) ~= __TS__TypeOf(self.defaultValue) then
@@ -425,6 +597,79 @@ function ObjectLevelField.prototype.trySetValue(self, entry, levelOrValue, value
425
597
  end
426
598
  return self:setValue(entry, levelOrValue)
427
599
  end
600
+ function ObjectLevelField.prototype.getActualValue(self, instance, level)
601
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
602
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
603
+ local defaultValueByLevel = (defaultValueByObjectDataEntryId or emptyLuaMap())[self:getObjectDataEntryId(instance)]
604
+ if defaultValueByLevel ~= nil or self.isGlobal then
605
+ local ____opt_28 = self.valueByInstance[instance]
606
+ local ____temp_30 = ____opt_28 and ____opt_28[level + 1]
607
+ if ____temp_30 == nil then
608
+ ____temp_30 = (defaultValueByLevel or emptyArray())[level + 1]
609
+ end
610
+ local ____temp_30_31 = ____temp_30
611
+ if ____temp_30_31 == nil then
612
+ ____temp_30_31 = self.defaultValue
613
+ end
614
+ return ____temp_30_31
615
+ end
616
+ end
617
+ local ____temp_32 = self:getNativeFieldValue(instance, level)
618
+ if ____temp_32 == nil then
619
+ ____temp_32 = self.defaultValue
620
+ end
621
+ return ____temp_32
622
+ end
623
+ function ObjectLevelField.prototype.setActualValue(self, instance, level, value)
624
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
625
+ local objectDataEntryId = self:getObjectDataEntryId(instance)
626
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
627
+ local defaultValueByLevel = (defaultValueByObjectDataEntryId or emptyLuaMap())[objectDataEntryId]
628
+ if defaultValueByLevel ~= nil or self.isGlobal then
629
+ local valueByLevel = self.valueByInstance[instance]
630
+ if valueByLevel == nil then
631
+ valueByLevel = {}
632
+ self.valueByInstance[instance] = valueByLevel
633
+ end
634
+ local ____valueByLevel_index_33 = valueByLevel[level + 1]
635
+ if ____valueByLevel_index_33 == nil then
636
+ ____valueByLevel_index_33 = (defaultValueByLevel or emptyArray())[level + 1]
637
+ end
638
+ local ____valueByLevel_index_33_34 = ____valueByLevel_index_33
639
+ if ____valueByLevel_index_33_34 == nil then
640
+ ____valueByLevel_index_33_34 = self.defaultValue
641
+ end
642
+ local previousValue = ____valueByLevel_index_33_34
643
+ valueByLevel[level + 1] = value
644
+ return previousValue
645
+ end
646
+ end
647
+ if not self:hasNativeFieldValue(objectDataEntryId) then
648
+ return nil
649
+ end
650
+ local previousValue = self:getNativeFieldValue(instance, level)
651
+ if value ~= previousValue and not self:setNativeFieldValue(instance, level, value) then
652
+ return nil
653
+ end
654
+ return previousValue
655
+ end
656
+ function ObjectLevelField.prototype.calculateActualValue(self, instance, level)
657
+ local ____opt_37 = self.originalValueByLevelByInstance
658
+ local ____opt_35 = ____opt_37 and ____opt_37[instance]
659
+ local originalValue = ____opt_35 and ____opt_35[level]
660
+ local ____opt_39 = self.modifiersByInstance
661
+ local modifiers = ____opt_39 and ____opt_39[instance]
662
+ if originalValue ~= nil then
663
+ local value = originalValue
664
+ if modifiers ~= nil then
665
+ for modifier in pairs(modifiers) do
666
+ value = modifier(instance, level, value, originalValue)
667
+ end
668
+ end
669
+ return value
670
+ end
671
+ return self.defaultValue
672
+ end
428
673
  function ObjectLevelField.prototype.invokeValueChangeEvent(self, ...)
429
674
  self:invokeValueChangeEventRecursive(
430
675
  getClass(self),
@@ -1,4 +1,5 @@
1
1
  /** @noSelfInFile */
2
+ import { ReadonlyNonEmptyArray } from "../utility/types";
2
3
  export declare const randomAngle: () => number;
3
4
  export declare const randomInteger: {
4
5
  (upperBound?: number): number;
@@ -9,3 +10,12 @@ export declare const randomFloat: {
9
10
  (lowerBound: number, upperBound: number): number;
10
11
  };
11
12
  export declare const randomXY: (centerX: number, centerY: number, range: number) => LuaMultiReturn<[x: number, y: number]>;
13
+ export declare const randomElement: {
14
+ <T>(array: ReadonlyNonEmptyArray<T>): T;
15
+ <T>(array: ReadonlyArray<T>): T | undefined;
16
+ };
17
+ export declare const random: {
18
+ <T>(element: T, ...elements: T[]): T;
19
+ <T>(...elements: T[]): T | undefined;
20
+ };
21
+ export declare const shuffle: (array: unknown[]) => void;
package/engine/random.lua CHANGED
@@ -4,6 +4,7 @@ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
4
4
  local PI = ____math.PI
5
5
  local getRandomInt = GetRandomInt
6
6
  local getRandomReal = GetRandomReal
7
+ local select = _G.select
7
8
  local cos = math.cos
8
9
  local sin = math.sin
9
10
  local sqrt = math.sqrt
@@ -15,4 +16,24 @@ ____exports.randomXY = function(centerX, centerY, range)
15
16
  local t = getRandomReal(0, 1) * 2 * PI
16
17
  return centerX + r * cos(t), centerY + r * sin(t)
17
18
  end
19
+ ____exports.randomElement = function(array)
20
+ return array[getRandomInt(1, #array)]
21
+ end
22
+ ____exports.random = function(...)
23
+ return (select(
24
+ getRandomInt(
25
+ 1,
26
+ select("#", ...)
27
+ ),
28
+ ...
29
+ ))
30
+ end
31
+ ____exports.shuffle = function(array)
32
+ for i = #array - 1, 1 do
33
+ local j = getRandomInt(0, i)
34
+ local value = array[i + 1]
35
+ array[i + 1] = array[j + 1]
36
+ array[j + 1] = value
37
+ end
38
+ end
18
39
  return ____exports
@@ -0,0 +1,3 @@
1
+ /** @noSelfInFile */
2
+ import { StandardBuffTypeId } from "../../object-data/entry/buff-type";
3
+ export declare const CHEMICAL_RAGE_BUFF_TYPE_ID: StandardBuffTypeId;
@@ -0,0 +1,3 @@
1
+ local ____exports = {}
2
+ ____exports.CHEMICAL_RAGE_BUFF_TYPE_ID = fourCC("BNcr")
3
+ return ____exports