warscript 0.0.1-dev.c1eba7d → 0.0.1-dev.c362181
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +94 -24
- package/core/util.lua +6 -1
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +2 -2
- package/engine/behaviour/ability.d.ts +3 -1
- package/engine/behaviour/ability.lua +28 -3
- package/engine/behaviour/unit.d.ts +2 -0
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +295 -228
- package/engine/internal/ability.lua +0 -2
- package/engine/internal/item/ability.lua +3 -3
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit.d.ts +7 -1
- package/engine/internal/unit.lua +17 -2
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type.d.ts +8 -6
- package/engine/object-data/entry/ability-type.lua +54 -15
- package/engine/object-data/entry/buff-type/applicable.lua +13 -37
- package/engine/object-data/entry/buff-type.d.ts +1 -1
- package/engine/object-data/entry/buff-type.lua +2 -2
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +8 -1
- package/engine/object-data/entry/unit-type.lua +61 -8
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/reflection.lua +11 -7
package/config.d.ts
ADDED
package/config.lua
ADDED
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@@ -0,0 +1,10 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local ____exports = {}
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____exports.WarscriptConfig = __TS__Class()
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local WarscriptConfig = ____exports.WarscriptConfig
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WarscriptConfig.name = "WarscriptConfig"
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function WarscriptConfig.prototype.____constructor(self)
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end
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WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH = true
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return ____exports
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package/core/types/sound.d.ts
CHANGED
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@@ -1,6 +1,7 @@
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/** @noSelfInFile */
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import { Handle, HandleDestructor } from "./handle";
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import { Unit } from "./unit";
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import { SoundEax } from "../../engine/object-data/auxiliary/sound-eax";
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export declare enum SoundChannel {
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General = 0,
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UnitSelection = 1,
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@@ -18,16 +19,7 @@ export declare enum SoundChannel {
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Birth = 13,
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Fire = 14
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}
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export
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Default = "DefaultEAXON",
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Acknowledgements = "HeroAcksEAX",
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Environment = "DoodadsEAX",
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Drums = "KotoDrumsEAX",
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Attacks = "CombatSoundsEAX",
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Abilities = "SpellsEAX",
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Missiles = "MissilesEAX"
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}
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export type SoundPreset = Readonly<{
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export type SoundSettings = Readonly<{
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channel?: SoundChannel;
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eax?: SoundEax;
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fadeInRate?: number;
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volume?: number;
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pitch?: number;
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}>;
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export type
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export type Sound3DSettings = SoundSettings & Readonly<{
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stopWhenOutOfRange?: boolean;
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minDistance?: number;
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maxDistance?: number;
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distanceCutoff?: number;
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}>;
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export declare namespace
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const UI:
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const Music:
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const Attack:
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const Ability:
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const AbilityLooping:
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const Missile:
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export declare namespace SoundSettings {
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const UI: SoundSettings;
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const Music: SoundSettings;
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const Attack: Sound3DSettings;
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const Ability: Sound3DSettings;
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const AbilityLooping: Sound3DSettings;
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const Missile: Sound3DSettings;
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}
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export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
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private _volume?;
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@@ -58,12 +50,13 @@ export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
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start(milliseconds?: number): void;
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stop(fadeOut?: boolean): void;
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restart(milliseconds?: number): void;
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static play(fileName: string, preset:
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static create(fileName: string, preset:
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static play(fileName: string, preset: SoundSettings): void;
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static create(fileName: string, preset: SoundSettings): Sound;
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}
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export declare class Sound3D extends Sound {
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static playAtPosition(fileName: string, preset:
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static playOnUnit(fileName: string, preset:
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static
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static
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static playAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): void;
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static playOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): void;
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static playFromLabel(label: string, preset: Sound3DSettings, ...positionOrUnit: [Unit] | [number, number, number?]): void;
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static createAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): Sound3D;
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static createOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): Sound3D;
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}
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package/core/types/sound.lua
CHANGED
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@@ -5,15 +5,18 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____sound_2Dpreset = require("engine.object-data.entry.sound-preset")
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local SoundPreset = ____sound_2Dpreset.SoundPreset
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local ____random = require("engine.random")
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local randomInteger = ____random.randomInteger
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local createSound = CreateSound
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local createSoundFromLabel = CreateSoundFromLabel
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local setSoundPitch = SetSoundPitch
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local setSoundChannel = SetSoundChannel
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local setSoundPosition = SetSoundPosition
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local setSoundVolume = SetSoundVolume
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local setSoundDistances = SetSoundDistances
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local setSoundDistanceCutoff = SetSoundDistanceCutoff
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local setSoundConeAngles = SetSoundConeAngles
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local setSoundConeOrientation = SetSoundConeOrientation
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local startSound = StartSound
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local setSoundPlayPosition = SetSoundPlayPosition
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local stopSound = StopSound
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@@ -50,29 +53,21 @@ ____exports.SoundChannel.Birth = 13
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____exports.SoundChannel[____exports.SoundChannel.Birth] = "Birth"
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____exports.SoundChannel.Fire = 14
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____exports.SoundChannel[____exports.SoundChannel.Fire] = "Fire"
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____exports.
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-
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____exports.SoundEax.Acknowledgements = "HeroAcksEAX"
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____exports.SoundEax.Environment = "DoodadsEAX"
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____exports.SoundEax.Drums = "KotoDrumsEAX"
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____exports.SoundEax.Attacks = "CombatSoundsEAX"
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____exports.SoundEax.Abilities = "SpellsEAX"
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____exports.SoundEax.Missiles = "MissilesEAX"
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____exports.SoundPreset = {}
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local SoundPreset = ____exports.SoundPreset
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____exports.SoundSettings = {}
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local SoundSettings = ____exports.SoundSettings
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do
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-
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SoundSettings.UI = {channel = ____exports.SoundChannel.UI, eax = "DefaultEAXON", fadeInRate = 12700, fadeOutRate = 12700}
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SoundSettings.Music = {
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channel = ____exports.SoundChannel.Music,
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eax =
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eax = "DefaultEAXON",
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fadeInRate = 12700,
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fadeOutRate = 12700,
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looping = true
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}
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SoundSettings.Attack = {channel = ____exports.SoundChannel.Combat, eax = "CombatSoundsEAX", fadeInRate = 10, fadeOutRate = 10}
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SoundSettings.Ability = {
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channel = ____exports.SoundChannel.Animations,
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eax =
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eax = "SpellsEAX",
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stopWhenOutOfRange = true,
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volume = 127,
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fadeInRate = 1,
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maxDistance = 3500,
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distanceCutoff = 3000
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}
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SoundSettings.AbilityLooping = {
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channel = ____exports.SoundChannel.Birth,
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eax =
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eax = "SpellsEAX",
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looping = true,
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stopWhenOutOfRange = true,
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volume = 127,
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maxDistance = 3000,
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distanceCutoff = 3000
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}
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SoundSettings.Missile = {
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channel = ____exports.SoundChannel.Animations,
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eax =
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eax = "MissilesEAX",
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stopWhenOutOfRange = true,
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volume = 127,
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fadeInRate = 1,
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distanceCutoff = 3000
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}
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end
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local customSoundPresetDataByLabel = postcompile(function()
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local customSoundPresetDataByLabel = {}
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for ____, soundPreset in ipairs(SoundPreset:getAll()) do
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if soundPreset.isCustom then
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customSoundPresetDataByLabel[soundPreset.id] = {
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filePaths = soundPreset.filePaths,
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volume = soundPreset.volume,
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pitch = soundPreset.pitch,
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channel = soundPreset.channel,
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minimumDistance = soundPreset.minimumDistance,
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maximumDistance = soundPreset.maximumDistance,
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distanceCutoff = soundPreset.distanceCutoff,
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eax = soundPreset.eax
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}
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end
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end
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return customSoundPresetDataByLabel
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end)
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local function createPresetSound(fileName, preset)
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local ____fileName_1 = fileName
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local ____preset_looping_0 = preset.looping
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@@ -121,7 +134,7 @@ local function createPresetSound(fileName, preset)
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true,
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preset.fadeInRate or 12700,
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preset.fadeOutRate or 12700,
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preset.eax or
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preset.eax or "DefaultEAXON"
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)
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setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
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setSoundVolume(sound, preset.volume or 127)
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@@ -144,7 +157,7 @@ local function createPreset3DSound(fileName, preset)
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____preset_stopWhenOutOfRange_3,
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preset.fadeInRate or 12700,
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preset.fadeOutRate or 12700,
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preset.eax or
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preset.eax or "DefaultEAXON"
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)
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setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
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setSoundVolume(sound, preset.volume or 127)
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@@ -153,6 +166,53 @@ local function createPreset3DSound(fileName, preset)
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setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
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return sound
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end
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local function createPreset3DSoundFromLabel(label, preset)
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local customSoundPresetData = customSoundPresetDataByLabel[label]
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if customSoundPresetData == nil then
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local ____label_7 = label
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local ____preset_looping_5 = preset.looping
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if ____preset_looping_5 == nil then
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____preset_looping_5 = false
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end
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local ____preset_stopWhenOutOfRange_6 = preset.stopWhenOutOfRange
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if ____preset_stopWhenOutOfRange_6 == nil then
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____preset_stopWhenOutOfRange_6 = true
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end
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return createSoundFromLabel(
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____label_7,
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____preset_looping_5,
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true,
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____preset_stopWhenOutOfRange_6,
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preset.fadeInRate or 12700,
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preset.fadeOutRate or 12700
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)
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else
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local ____customSoundPresetData_filePaths_index_10 = customSoundPresetData.filePaths[randomInteger(#customSoundPresetData.filePaths - 1) + 1]
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local ____preset_looping_8 = preset.looping
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if ____preset_looping_8 == nil then
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____preset_looping_8 = false
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end
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local ____preset_stopWhenOutOfRange_9 = preset.stopWhenOutOfRange
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if ____preset_stopWhenOutOfRange_9 == nil then
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____preset_stopWhenOutOfRange_9 = true
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end
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local sound = createSound(
|
|
200
|
+
____customSoundPresetData_filePaths_index_10,
|
|
201
|
+
____preset_looping_8,
|
|
202
|
+
true,
|
|
203
|
+
____preset_stopWhenOutOfRange_9,
|
|
204
|
+
preset.fadeInRate or 12700,
|
|
205
|
+
preset.fadeOutRate or 12700,
|
|
206
|
+
customSoundPresetData.eax
|
|
207
|
+
)
|
|
208
|
+
setSoundChannel(sound, customSoundPresetData.channel)
|
|
209
|
+
setSoundVolume(sound, customSoundPresetData.volume)
|
|
210
|
+
setSoundPitch(sound, customSoundPresetData.pitch)
|
|
211
|
+
setSoundDistances(sound, customSoundPresetData.minimumDistance, customSoundPresetData.maximumDistance)
|
|
212
|
+
setSoundDistanceCutoff(sound, customSoundPresetData.distanceCutoff)
|
|
213
|
+
return sound
|
|
214
|
+
end
|
|
215
|
+
end
|
|
156
216
|
____exports.Sound = __TS__Class()
|
|
157
217
|
local Sound = ____exports.Sound
|
|
158
218
|
Sound.name = "Sound"
|
|
@@ -225,6 +285,16 @@ function Sound3D.playOnUnit(self, fileName, preset, unit)
|
|
|
225
285
|
startSound(sound)
|
|
226
286
|
killSoundWhenDone(sound)
|
|
227
287
|
end
|
|
288
|
+
function Sound3D.playFromLabel(self, label, preset, unitOrX, y, z)
|
|
289
|
+
local sound = createPreset3DSoundFromLabel(label, preset)
|
|
290
|
+
if type(unitOrX) ~= "number" then
|
|
291
|
+
attachSoundToUnit(sound, unitOrX.handle)
|
|
292
|
+
else
|
|
293
|
+
setSoundPosition(sound, unitOrX, y or 0, z or 0)
|
|
294
|
+
end
|
|
295
|
+
startSound(sound)
|
|
296
|
+
killSoundWhenDone(sound)
|
|
297
|
+
end
|
|
228
298
|
function Sound3D.createAtPosition(self, fileName, preset, x, y, z)
|
|
229
299
|
if x == nil then
|
|
230
300
|
x = 0
|
package/core/util.lua
CHANGED
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__StringPadEnd = ____lualib.__TS__StringPadEnd
|
|
1
3
|
local ____exports = {}
|
|
2
4
|
local ns = {}
|
|
3
5
|
do
|
|
@@ -14,7 +16,10 @@ do
|
|
|
14
16
|
if type(id) == "number" then
|
|
15
17
|
return id
|
|
16
18
|
else
|
|
17
|
-
local numid = string.unpack(
|
|
19
|
+
local numid = string.unpack(
|
|
20
|
+
">I4",
|
|
21
|
+
__TS__StringPadEnd(id, 4, "\0")
|
|
22
|
+
)
|
|
18
23
|
return numid
|
|
19
24
|
end
|
|
20
25
|
end
|
|
@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
|
|
|
33
33
|
onPointTargetImpact(caster: Unit, x: number, y: number): void;
|
|
34
34
|
onWidgetTargetImpact(caster: Unit, target: Widget): void;
|
|
35
35
|
}
|
|
36
|
+
export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
|
|
37
|
+
private buff?;
|
|
38
|
+
onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
|
|
39
|
+
onStop(): void;
|
|
40
|
+
}
|
|
36
41
|
export {};
|
|
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
|
|
|
123
123
|
self.applyBuff(unit)
|
|
124
124
|
end
|
|
125
125
|
end
|
|
126
|
+
local behaviorByBuff = {}
|
|
127
|
+
____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
|
|
128
|
+
local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
|
|
129
|
+
ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
|
|
130
|
+
__TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
|
|
131
|
+
function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
|
|
132
|
+
local previousBuff = self.buff
|
|
133
|
+
if previousBuff ~= nil then
|
|
134
|
+
behaviorByBuff[previousBuff] = nil
|
|
135
|
+
previousBuff:destroy()
|
|
136
|
+
end
|
|
137
|
+
local buff = self.applyBuff(target)
|
|
138
|
+
if buff ~= nil then
|
|
139
|
+
behaviorByBuff[buff] = self
|
|
140
|
+
end
|
|
141
|
+
self.buff = buff
|
|
142
|
+
end
|
|
143
|
+
function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
|
|
144
|
+
local buff = self.buff
|
|
145
|
+
if buff ~= nil then
|
|
146
|
+
behaviorByBuff[buff] = nil
|
|
147
|
+
buff:destroy()
|
|
148
|
+
self.buff = nil
|
|
149
|
+
end
|
|
150
|
+
end
|
|
151
|
+
Buff.destroyEvent:addListener(function(buff)
|
|
152
|
+
local behavior = behaviorByBuff[buff]
|
|
153
|
+
if behavior ~= nil then
|
|
154
|
+
behaviorByBuff[buff] = nil
|
|
155
|
+
behavior.ability:interruptCast()
|
|
156
|
+
end
|
|
157
|
+
end)
|
|
126
158
|
return ____exports
|
|
@@ -41,6 +41,7 @@ function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitGainAbility(self, unit
|
|
|
41
41
|
____opt_0:destroy()
|
|
42
42
|
end
|
|
43
43
|
self.unitBehavior = __TS__New(self.unitBehaviorConstructor, unit)
|
|
44
|
+
self.unitBehavior.sourceAbilityBehavior = self
|
|
44
45
|
self:update()
|
|
45
46
|
end
|
|
46
47
|
function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
|
|
@@ -5,6 +5,7 @@ import { Unit } from "../../internal/unit";
|
|
|
5
5
|
import { AbilityDependentValue } from "../../object-field/ability";
|
|
6
6
|
import { Widget } from "../../../core/types/widget";
|
|
7
7
|
import { AttackType, DamageType, WeaponType } from "../../internal/unit+damage";
|
|
8
|
+
import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
|
|
8
9
|
export type DamageAbilityBehaviorParameters = {
|
|
9
10
|
damagePerStrength?: AbilityDependentValue<number>;
|
|
10
11
|
damagePerAgility?: AbilityDependentValue<number>;
|
|
@@ -15,6 +16,8 @@ export type DamageAbilityBehaviorParameters = {
|
|
|
15
16
|
};
|
|
16
17
|
export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
|
|
17
18
|
maximumDamage?: AbilityDependentValue<number>;
|
|
19
|
+
areaOfEffect?: AbilityDependentValue<number>;
|
|
20
|
+
allowedTargetCombatClassifications?: AbilityDependentValue<CombatClassifications>;
|
|
18
21
|
};
|
|
19
22
|
declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
|
|
20
23
|
protected readonly damage: AbilityDependentValue<number>;
|
|
@@ -82,10 +82,10 @@ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
|
|
82
82
|
local parameters = self.parameters
|
|
83
83
|
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
84
84
|
caster,
|
|
85
|
-
self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
85
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
86
86
|
x,
|
|
87
87
|
y,
|
|
88
|
-
self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
88
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
89
89
|
)
|
|
90
90
|
local damage = self:calculateDamage(caster)
|
|
91
91
|
local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
|
|
@@ -22,9 +22,11 @@ export declare abstract class AbilityBehavior<Parameters extends {
|
|
|
22
22
|
protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
|
|
23
23
|
protected registerCommandEvent(orderTypeStringId?: string): void;
|
|
24
24
|
get ability(): Ability;
|
|
25
|
+
get unit(): Unit | undefined;
|
|
25
26
|
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
|
|
26
27
|
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
|
|
27
|
-
protected flashCasterEffect(widget: Widget): void;
|
|
28
|
+
protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
29
|
+
protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
28
30
|
protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
29
31
|
protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
30
32
|
protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
|
|
@@ -24,6 +24,8 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
|
|
|
24
24
|
local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
|
|
25
25
|
local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
|
|
26
26
|
local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
27
|
+
local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
|
|
28
|
+
local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
27
29
|
local ____ability = require("engine.object-field.ability")
|
|
28
30
|
local AbilityField = ____ability.AbilityField
|
|
29
31
|
local AbilityLevelField = ____ability.AbilityLevelField
|
|
@@ -112,12 +114,22 @@ end
|
|
|
112
114
|
function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
|
113
115
|
return resolveCurrentAbilityDependentValue(self.ability, value)
|
|
114
116
|
end
|
|
115
|
-
function AbilityBehavior.prototype.flashCasterEffect(self, widget)
|
|
117
|
+
function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
|
|
116
118
|
local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
117
119
|
Effect:flash(
|
|
118
120
|
CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
119
121
|
widget,
|
|
120
|
-
attachmentPoint ~= "" and attachmentPoint or "origin"
|
|
122
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
123
|
+
...
|
|
124
|
+
)
|
|
125
|
+
end
|
|
126
|
+
function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
|
|
127
|
+
local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
128
|
+
Effect:flash(
|
|
129
|
+
TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
130
|
+
widget,
|
|
131
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
132
|
+
...
|
|
121
133
|
)
|
|
122
134
|
end
|
|
123
135
|
function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
|
|
@@ -145,10 +157,11 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
|
|
|
145
157
|
duration
|
|
146
158
|
)
|
|
147
159
|
else
|
|
160
|
+
local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
148
161
|
Effect:flash(
|
|
149
162
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
150
163
|
xOrWidget,
|
|
151
|
-
|
|
164
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
152
165
|
yOrDuration
|
|
153
166
|
)
|
|
154
167
|
end
|
|
@@ -224,6 +237,18 @@ __TS__SetDescriptor(
|
|
|
224
237
|
end},
|
|
225
238
|
true
|
|
226
239
|
)
|
|
240
|
+
__TS__SetDescriptor(
|
|
241
|
+
AbilityBehavior.prototype,
|
|
242
|
+
"unit",
|
|
243
|
+
{get = function(self)
|
|
244
|
+
local owner = self.object.owner
|
|
245
|
+
if __TS__InstanceOf(owner, Unit) then
|
|
246
|
+
return owner
|
|
247
|
+
end
|
|
248
|
+
return owner.owner
|
|
249
|
+
end},
|
|
250
|
+
true
|
|
251
|
+
)
|
|
227
252
|
AbilityBehavior.MissileLaunchConfig = ____class_2
|
|
228
253
|
__TS__SetDescriptor(
|
|
229
254
|
AbilityBehavior.prototype,
|
|
@@ -5,9 +5,11 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
|
+
import type { AbilityBehavior } from "./ability";
|
|
8
9
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
9
10
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
10
11
|
constructor(unit: Unit);
|
|
12
|
+
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
11
13
|
get unit(): Unit;
|
|
12
14
|
onAutoAttackStart(target: Unit): void;
|
|
13
15
|
onAutoAttackFinish(target: Unit): void;
|
package/engine/buff.d.ts
CHANGED
|
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
|
|
|
12
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
15
16
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
16
17
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
17
18
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
55
56
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
56
57
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
57
58
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
59
|
+
evasionProbability?: NumberParameterValueType;
|
|
60
|
+
missProbability?: NumberParameterValueType;
|
|
58
61
|
damageFactor?: NumberParameterValueType;
|
|
59
62
|
receivedDamageFactor?: NumberParameterValueType;
|
|
60
63
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
61
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
62
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
63
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
64
68
|
stuns?: BooleanParameterValueType;
|
|
65
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
66
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
78
82
|
uniqueGroup?: BuffUniqueGroup;
|
|
79
83
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
80
84
|
declare const enum BuffPropertyKey {
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
85
|
+
STATE = 100,
|
|
86
|
+
UNIT = 101,
|
|
87
|
+
SOURCE = 102,
|
|
88
|
+
DURATION = 103,
|
|
89
|
+
UNIQUE_GROUP = 104,
|
|
90
|
+
EFFECT_MODEL_PATH = 105,
|
|
91
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
92
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
93
|
+
MAXIMUM_DURATION = 108,
|
|
94
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
95
|
+
DAMAGE_OVER_DURATION = 110,
|
|
96
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
97
|
+
DAMAGE_INTERVAL = 112,
|
|
98
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
99
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
100
|
+
HEALING_OVER_DURATION = 115,
|
|
101
|
+
HEALING_PER_INTERVAL = 116,
|
|
102
|
+
HEALING_INTERVAL = 117,
|
|
103
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
104
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
105
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
106
|
+
HEALING_ON_EXPIRATION = 121,
|
|
107
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
108
|
+
DAMAGE_UPON_DEATH = 123,
|
|
109
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
110
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
111
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
112
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
113
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
114
|
+
AUTO_ATTACK_COUNT = 129,
|
|
115
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
116
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
117
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
118
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
119
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
120
|
+
TURNS_INTO_GHOST = 135,
|
|
121
|
+
STUNS = 136,
|
|
122
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
123
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
124
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
125
|
+
KILLS_ON_EXPIRATION = 140,
|
|
126
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
+
MISS_PROBABILITY = 142
|
|
121
128
|
}
|
|
122
129
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
123
130
|
LEAST_DURATION = 0
|
|
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
131
138
|
polarity: BuffPolarityParameterType,
|
|
132
139
|
resistanceType: BuffResistanceTypeParameterType,
|
|
133
140
|
...abilityOrParameters: [
|
|
134
|
-
ability
|
|
141
|
+
ability?: Ability,
|
|
135
142
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
136
143
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
137
144
|
];
|
|
138
145
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
139
146
|
private _unit;
|
|
140
147
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
148
|
+
private [BuffPropertyKey.STATE];
|
|
141
149
|
private [BuffPropertyKey.UNIT];
|
|
142
150
|
private [BuffPropertyKey.SOURCE]?;
|
|
143
151
|
private [BuffPropertyKey.DURATION];
|
|
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
172
180
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
173
181
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
174
182
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
183
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
175
184
|
private [BuffPropertyKey.STUNS]?;
|
|
176
185
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
177
186
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
@@ -191,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
191
200
|
private readonly _level?;
|
|
192
201
|
private readonly _spellStealPriority?;
|
|
193
202
|
private readonly _learnLevelMinimum?;
|
|
203
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
194
204
|
private _bonusIdByBonusType?;
|
|
195
205
|
private readonly _abilityTypeIds?;
|
|
196
206
|
private _behaviors?;
|
|
@@ -224,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
224
234
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
225
235
|
get armorIncrease(): number;
|
|
226
236
|
set armorIncrease(armorIncrease: number);
|
|
237
|
+
get turnsIntoGhost(): boolean;
|
|
238
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
227
239
|
get stuns(): boolean;
|
|
228
240
|
set stuns(stuns: boolean);
|
|
229
241
|
get ignoresStunImmunity(): boolean;
|
|
@@ -248,6 +260,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
248
260
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
249
261
|
get movementSpeedIncreaseFactor(): number;
|
|
250
262
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
263
|
+
get evasionProbability(): number;
|
|
264
|
+
set evasionProbability(evasionProbability: number);
|
|
251
265
|
get duration(): number;
|
|
252
266
|
get remainingDuration(): number;
|
|
253
267
|
set remainingDuration(remainingDuration: number);
|
|
@@ -264,5 +278,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
264
278
|
onDeath(source: Unit | undefined): void;
|
|
265
279
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
266
280
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
281
|
+
static readonly destroyEvent: Event<[Buff<object>]>;
|
|
267
282
|
}
|
|
268
283
|
export {};
|