warscript 0.0.1-dev.c16baee → 0.0.1-dev.c1c578a

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +8 -0
  10. package/core/types/frame.lua +93 -1
  11. package/core/types/handle.lua +2 -0
  12. package/core/types/sound.d.ts +17 -24
  13. package/core/types/sound.lua +99 -24
  14. package/core/types/timer.d.ts +6 -7
  15. package/core/types/timer.lua +18 -21
  16. package/core/util.d.ts +1 -1
  17. package/core/util.lua +18 -1
  18. package/decl/native.d.ts +840 -786
  19. package/engine/behavior.d.ts +2 -2
  20. package/engine/behavior.lua +6 -6
  21. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  22. package/engine/behaviour/ability/always-enabled.lua +31 -0
  23. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  24. package/engine/behaviour/ability/apply-buff.lua +32 -0
  25. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  26. package/engine/behaviour/ability/damage.d.ts +39 -11
  27. package/engine/behaviour/ability/damage.lua +83 -37
  28. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  29. package/engine/behaviour/ability/emulate-impact.lua +35 -0
  30. package/engine/behaviour/ability/heal.d.ts +33 -6
  31. package/engine/behaviour/ability/heal.lua +89 -10
  32. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  33. package/engine/behaviour/ability/instant-impact.lua +4 -19
  34. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  35. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  36. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  37. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  38. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  39. package/engine/behaviour/ability/restore-mana.lua +29 -0
  40. package/engine/behaviour/ability.d.ts +20 -4
  41. package/engine/behaviour/ability.lua +111 -38
  42. package/engine/behaviour/unit.d.ts +7 -0
  43. package/engine/behaviour/unit.lua +20 -0
  44. package/engine/buff.d.ts +101 -39
  45. package/engine/buff.lua +458 -203
  46. package/engine/game-map.d.ts +7 -0
  47. package/engine/game-map.lua +32 -0
  48. package/engine/internal/ability.d.ts +16 -13
  49. package/engine/internal/ability.lua +80 -76
  50. package/engine/internal/item/ability.lua +106 -0
  51. package/engine/internal/item+owner.lua +2 -2
  52. package/engine/internal/item.d.ts +4 -3
  53. package/engine/internal/item.lua +56 -25
  54. package/engine/internal/mechanics/ability-duration.lua +1 -1
  55. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  56. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  57. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  58. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  59. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  60. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  61. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  62. package/engine/internal/object-data/evasion-probability.lua +16 -0
  63. package/engine/internal/unit/ability.d.ts +10 -1
  64. package/engine/internal/unit/ability.lua +36 -14
  65. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  66. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  67. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  68. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  69. package/engine/internal/unit/bonus.d.ts +6 -2
  70. package/engine/internal/unit/bonus.lua +23 -1
  71. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  72. package/engine/internal/unit/ignore-events-items.lua +5 -0
  73. package/engine/internal/unit/item.d.ts +24 -0
  74. package/engine/internal/unit/item.lua +78 -0
  75. package/engine/internal/unit/main-selected.d.ts +13 -0
  76. package/engine/internal/unit/main-selected.lua +51 -0
  77. package/engine/internal/unit+ability.lua +2 -2
  78. package/engine/internal/unit+damage.d.ts +2 -11
  79. package/engine/internal/unit+damage.lua +10 -14
  80. package/engine/internal/unit+spellSteal.lua +1 -2
  81. package/engine/internal/unit+transport.lua +4 -10
  82. package/engine/internal/unit-missile-launch.lua +24 -5
  83. package/engine/internal/unit.d.ts +44 -12
  84. package/engine/internal/unit.lua +267 -124
  85. package/engine/internal/utility.lua +12 -0
  86. package/engine/lightning.d.ts +12 -5
  87. package/engine/lightning.lua +48 -14
  88. package/engine/local-client.d.ts +7 -2
  89. package/engine/local-client.lua +82 -0
  90. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  91. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  92. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  93. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  94. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  95. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  96. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  97. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  98. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  99. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  100. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  101. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  102. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  103. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  104. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  105. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  106. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  107. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  108. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  109. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  110. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  111. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  112. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  113. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  114. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  115. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  116. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  117. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  118. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  119. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  120. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  121. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  122. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  123. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  124. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  125. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  126. package/engine/object-data/entry/ability-type/web.lua +52 -0
  127. package/engine/object-data/entry/ability-type.d.ts +19 -17
  128. package/engine/object-data/entry/ability-type.lua +89 -33
  129. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  130. package/engine/object-data/entry/buff-type.d.ts +6 -12
  131. package/engine/object-data/entry/buff-type.lua +13 -29
  132. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  133. package/engine/object-data/entry/item-type.d.ts +15 -1
  134. package/engine/object-data/entry/item-type.lua +93 -2
  135. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  136. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  137. package/engine/object-data/entry/sound-preset.lua +140 -0
  138. package/engine/object-data/entry/unit-type.d.ts +10 -3
  139. package/engine/object-data/entry/unit-type.lua +155 -92
  140. package/engine/object-data/entry/upgrade.d.ts +1 -1
  141. package/engine/object-data/entry/upgrade.lua +4 -4
  142. package/engine/object-data/entry.d.ts +16 -14
  143. package/engine/object-data/entry.lua +60 -32
  144. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  145. package/engine/object-field/ability.d.ts +26 -3
  146. package/engine/object-field/ability.lua +54 -1
  147. package/engine/object-field/unit.d.ts +46 -3
  148. package/engine/object-field/unit.lua +173 -7
  149. package/engine/object-field.d.ts +11 -3
  150. package/engine/object-field.lua +162 -76
  151. package/engine/standard/entries/buff-type.d.ts +3 -0
  152. package/engine/standard/entries/buff-type.lua +3 -0
  153. package/engine/standard/entries/sound-preset.d.ts +10 -0
  154. package/engine/standard/entries/sound-preset.lua +10 -0
  155. package/engine/standard/fields/ability.d.ts +2 -0
  156. package/engine/standard/fields/ability.lua +2 -0
  157. package/engine/unit.d.ts +3 -0
  158. package/engine/unit.lua +3 -0
  159. package/index.d.ts +1 -0
  160. package/index.lua +1 -0
  161. package/lualib_bundle.lua +7 -2
  162. package/net/socket.d.ts +7 -1
  163. package/net/socket.lua +45 -4
  164. package/network.d.ts +1 -0
  165. package/network.lua +3 -2
  166. package/objutil/buff.lua +2 -3
  167. package/objutil/unit.lua +8 -0
  168. package/package.json +2 -2
  169. package/patch-lua.d.ts +0 -0
  170. package/patch-lua.lua +10 -0
  171. package/property.d.ts +55 -0
  172. package/property.lua +374 -0
  173. package/utility/arrays.d.ts +9 -1
  174. package/utility/arrays.lua +37 -3
  175. package/utility/functions.d.ts +1 -0
  176. package/utility/functions.lua +1 -0
  177. package/utility/lazy.d.ts +2 -0
  178. package/utility/lazy.lua +14 -0
  179. package/utility/linked-set.d.ts +12 -2
  180. package/utility/linked-set.lua +8 -2
  181. package/utility/lua-maps.d.ts +3 -0
  182. package/utility/lua-maps.lua +16 -0
  183. package/utility/lua-sets.d.ts +1 -0
  184. package/utility/lua-sets.lua +3 -0
  185. package/utility/reflection.lua +11 -7
  186. package/utility/types.d.ts +1 -0
  187. package/core/mapbounds.d.ts +0 -8
  188. package/core/mapbounds.lua +0 -12
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { Unit } from "../../internal/unit";
3
+ import { EmulateImpactAbilityBehavior } from "./emulate-impact";
4
+ import { Ability } from "../../internal/ability";
5
+ export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
6
+ constructor(ability: Ability);
7
+ onCommand(caster: Unit): void;
8
+ }
@@ -0,0 +1,25 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
7
+ local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
8
+ local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
9
+ ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
10
+ local OnCommandImpactAbilityBehavior = ____exports.OnCommandImpactAbilityBehavior
11
+ OnCommandImpactAbilityBehavior.name = "OnCommandImpactAbilityBehavior"
12
+ __TS__ClassExtends(OnCommandImpactAbilityBehavior, EmulateImpactAbilityBehavior)
13
+ function OnCommandImpactAbilityBehavior.prototype.____constructor(self, ability)
14
+ EmulateImpactAbilityBehavior.prototype.____constructor(self, ability)
15
+ self:registerCommandEvent()
16
+ end
17
+ function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
18
+ self:emulateImpact(caster)
19
+ end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
25
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Unit } from "../../internal/unit";
4
+ import { Ability } from "../../internal/ability";
5
+ import { AbilityDependentValue } from "../../object-field/ability";
6
+ import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
7
+ import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
8
+ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
9
+ private readonly polarity?;
10
+ private readonly resistanceType?;
11
+ private readonly includeExpirationTimers?;
12
+ private readonly includeAuras?;
13
+ private readonly autoDispel?;
14
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
15
+ onImpact(caster: Unit): void;
16
+ }
@@ -0,0 +1,28 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
8
+ local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
9
+ RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
10
+ __TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
11
+ function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.polarity = polarity
14
+ self.resistanceType = resistanceType
15
+ self.includeExpirationTimers = includeExpirationTimers
16
+ self.includeAuras = includeAuras
17
+ self.autoDispel = autoDispel
18
+ end
19
+ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
20
+ caster:removeBuffs(
21
+ self:resolveCurrentAbilityDependentValue(self.polarity),
22
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
23
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
24
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
25
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
+ )
27
+ end
28
+ return ____exports
@@ -0,0 +1,15 @@
1
+ /** @noSelfInFile */
2
+ import { Ability } from "../../internal/ability";
3
+ import { Unit } from "../../internal/unit";
4
+ import { AbilityDependentValue } from "../../object-field/ability";
5
+ import { AbilityBehavior } from "../ability";
6
+ export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
7
+ private readonly mana;
8
+ constructor(ability: Ability, mana: AbilityDependentValue<number>);
9
+ onImpact(caster: Unit): void;
10
+ }
11
+ export declare class RestoreManaAbilityBehavior extends AbilityBehavior {
12
+ private readonly mana;
13
+ constructor(ability: Ability, mana: AbilityDependentValue<number>);
14
+ onUnitTargetImpact(caster: Unit, target: Unit): void;
15
+ }
@@ -0,0 +1,29 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RestoreManaSelfAbilityBehavior = __TS__Class()
8
+ local RestoreManaSelfAbilityBehavior = ____exports.RestoreManaSelfAbilityBehavior
9
+ RestoreManaSelfAbilityBehavior.name = "RestoreManaSelfAbilityBehavior"
10
+ __TS__ClassExtends(RestoreManaSelfAbilityBehavior, AbilityBehavior)
11
+ function RestoreManaSelfAbilityBehavior.prototype.____constructor(self, ability, mana)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.mana = mana
14
+ end
15
+ function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
16
+ caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
17
+ end
18
+ ____exports.RestoreManaAbilityBehavior = __TS__Class()
19
+ local RestoreManaAbilityBehavior = ____exports.RestoreManaAbilityBehavior
20
+ RestoreManaAbilityBehavior.name = "RestoreManaAbilityBehavior"
21
+ __TS__ClassExtends(RestoreManaAbilityBehavior, AbilityBehavior)
22
+ function RestoreManaAbilityBehavior.prototype.____constructor(self, ability, mana)
23
+ AbilityBehavior.prototype.____constructor(self, ability)
24
+ self.mana = mana
25
+ end
26
+ function RestoreManaAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
27
+ target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
28
+ end
29
+ return ____exports
@@ -7,24 +7,40 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
13
+ export type AbilityBehaviorParameters = {
14
+ isExclusiveOnImpactHandler?: boolean;
15
+ };
12
16
  export declare abstract class AbilityBehavior<Parameters extends {
13
17
  periodicActionParameters?: any[];
14
18
  missileParameters?: any[];
15
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
16
- constructor(ability: Ability);
20
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
+ protected registerCommandEvent(orderTypeStringId?: string): void;
17
24
  get ability(): Ability;
25
+ get unit(): Unit | undefined;
18
26
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
27
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
28
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
29
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
19
30
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
20
31
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
21
- protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
32
+ protected flashSpecialEffect(...args: [
33
+ ...pointOrWidget: [x: number, y: number] | [widget: Widget],
34
+ ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
35
+ ]): void;
22
36
  private static MissileLaunchConfig;
23
37
  private get missileLaunchConfig();
24
- protected launchMissile(source: Unit, target: Unit, ...parameters: NonNullable<Parameters["missileParameters"]>): void;
38
+ protected onCreate(): void;
39
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
25
40
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
26
41
  onUnitGainAbility(_unit: Unit): void;
27
42
  onUnitLoseAbility(_unit: Unit): void;
43
+ onCommand(caster: Unit, orderTypeStringId: string): void;
28
44
  onCastingStart(caster: Unit): void;
29
45
  onCastingFinish(caster: Unit): void;
30
46
  onChannelingStart(caster: Unit): void;
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,31 +16,44 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
21
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
24
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
33
  local ____timer = require("core.types.timer")
26
34
  local Timer = ____timer.Timer
27
- local ____missile = require("core.types.missile")
28
- local Missile = ____missile.Missile
29
35
  local createBehaviorFunctionsByAbilityTypeId = {}
30
- local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
- if success then
32
- abilityBehavior:onMissileArrival(...)
36
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
+ local function createZeroTimerUnitEventListener(key)
38
+ local unitEventListener = createUnitEventListener(key)
39
+ return function(unit, ability, ...)
40
+ Timer:run(unitEventListener, unit, ability, ...)
33
41
  end
34
42
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
43
+ createUnitEventListener = function(key)
44
+ return function(unit, ability, ...)
45
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
+ end
47
+ end
48
+ local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
50
+ local ____class_2 = __TS__Class()
51
+ ____class_2.name = ""
52
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
53
  self.abilityBehavior = abilityBehavior
39
54
  end
40
55
  __TS__SetDescriptor(
41
- ____class_0.prototype,
56
+ ____class_2.prototype,
42
57
  "art",
43
58
  {get = function(self)
44
59
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +61,7 @@ __TS__SetDescriptor(
46
61
  true
47
62
  )
48
63
  __TS__SetDescriptor(
49
- ____class_0.prototype,
64
+ ____class_2.prototype,
50
65
  "arc",
51
66
  {get = function(self)
52
67
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +69,7 @@ __TS__SetDescriptor(
54
69
  true
55
70
  )
56
71
  __TS__SetDescriptor(
57
- ____class_0.prototype,
72
+ ____class_2.prototype,
58
73
  "speed",
59
74
  {get = function(self)
60
75
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +80,58 @@ ____exports.AbilityBehavior = __TS__Class()
65
80
  local AbilityBehavior = ____exports.AbilityBehavior
66
81
  AbilityBehavior.name = "AbilityBehavior"
67
82
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
83
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
84
  Behavior.prototype.____constructor(self, ability)
85
+ if parameters and parameters.isExclusiveOnImpactHandler then
86
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
87
+ end
88
+ self:onCreate()
89
+ end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
103
+ end
104
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
105
+ if orderTypeStringId == nil then
106
+ orderTypeStringId = self.ability.orderTypeStringId
107
+ end
108
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
109
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
110
+ registeredCommandEventIds[commandEventId] = true
111
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
112
+ end
70
113
  end
71
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
116
  end
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
118
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
+ Effect:flash(
120
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
+ widget,
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
133
+ )
134
+ end
74
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
136
  Effect:flash(
76
137
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -87,32 +148,29 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
87
148
  ...
88
149
  )
89
150
  end
90
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
151
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
91
152
  if type(xOrWidget) == "number" then
92
153
  Effect:flash(
93
154
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
94
155
  xOrWidget,
95
- yOrDuration,
96
- duration
156
+ yOrParametersOrDuration,
157
+ durationOrParameters,
158
+ parameters
97
159
  )
98
160
  else
161
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
99
162
  Effect:flash(
100
163
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
101
164
  xOrWidget,
102
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
103
- yOrDuration
165
+ attachmentPoint ~= "" and attachmentPoint or "origin",
166
+ yOrParametersOrDuration,
167
+ durationOrParameters
104
168
  )
105
169
  end
106
170
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
171
+ function AbilityBehavior.prototype.onCreate(self)
172
+ end
173
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
174
  end
117
175
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
176
  end
@@ -120,6 +178,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
178
  end
121
179
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
180
  end
181
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
182
+ end
123
183
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
184
  end
125
185
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +239,19 @@ __TS__SetDescriptor(
179
239
  end},
180
240
  true
181
241
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
242
+ __TS__SetDescriptor(
243
+ AbilityBehavior.prototype,
244
+ "unit",
245
+ {get = function(self)
246
+ local owner = self.object.owner
247
+ if __TS__InstanceOf(owner, Unit) then
248
+ return owner
249
+ end
250
+ return owner.owner
251
+ end},
252
+ true
253
+ )
254
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
255
  __TS__SetDescriptor(
184
256
  AbilityBehavior.prototype,
185
257
  "missileLaunchConfig",
@@ -191,17 +263,6 @@ __TS__SetDescriptor(
191
263
  true
192
264
  );
193
265
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
266
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
267
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
268
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -223,6 +284,18 @@ __TS__SetDescriptor(
223
284
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
285
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
286
  end)(AbilityBehavior)
287
+ local function checkBehaviorOnValueChange(behavior, field)
288
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
289
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
290
+ behavior:onValueChange(field)
291
+ end
292
+ end
293
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
294
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
295
+ end)
296
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
297
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
298
+ end)
226
299
  Ability.onCreate:addListener(function(ability)
227
300
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
301
  if createBehaviorFunctions ~= nil then
@@ -4,9 +4,12 @@ import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
7
9
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
8
10
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
9
11
  constructor(unit: Unit);
12
+ readonly sourceAbilityBehavior?: AbilityBehavior;
10
13
  get unit(): Unit;
11
14
  onAutoAttackStart(target: Unit): void;
12
15
  onAutoAttackFinish(target: Unit): void;
@@ -16,6 +19,10 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
16
19
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
17
20
  onAbilityGained(ability: Ability): void;
18
21
  onAbilityLost(ability: Ability): void;
22
+ onItemDropped(item: Item): void;
23
+ onItemPickedUp(item: Item): void;
24
+ onItemUsed(item: Item): void;
25
+ onItemStacked(item: Item): void;
19
26
  onKill(target: Unit): void;
20
27
  onDeath(source: Unit | undefined): void;
21
28
  }
@@ -32,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
32
  end
33
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
35
43
  function UnitBehavior.prototype.onKill(self, target)
36
44
  end
37
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -75,6 +83,18 @@ __TS__SetDescriptor(
75
83
  end
76
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
77
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
78
98
  end)(UnitBehavior)
79
99
  Unit.destroyEvent:addListener(function(unit)
80
100
  ____exports.UnitBehavior:forAll(unit, "destroy")