warscript 0.0.1-dev.bd2b0f6 → 0.0.1-dev.c056064
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +13 -3
- package/core/types/effect.lua +116 -17
- package/core/types/frame.d.ts +4 -0
- package/core/types/frame.lua +71 -0
- package/core/types/sound.d.ts +1 -0
- package/core/types/sound.lua +32 -2
- package/core/util.d.ts +1 -1
- package/core/util.lua +6 -0
- package/engine/behavior.d.ts +2 -2
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +28 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +15 -3
- package/engine/behaviour/ability.lua +93 -34
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +278 -231
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +80 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +1 -0
- package/engine/internal/unit/item.lua +8 -4
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit.d.ts +21 -7
- package/engine/internal/unit.lua +152 -77
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +21 -1
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type.d.ts +6 -6
- package/engine/object-data/entry/ability-type.lua +24 -27
- package/engine/object-data/entry/buff-type/applicable.lua +11 -35
- package/engine/object-data/entry/buff-type.d.ts +1 -1
- package/engine/object-data/entry/buff-type.lua +2 -2
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +16 -0
- package/engine/object-data/entry/sound-preset.lua +36 -0
- package/engine/object-data/entry/unit-type.d.ts +8 -1
- package/engine/object-data/entry/unit-type.lua +61 -8
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +15 -13
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +9 -3
- package/engine/object-field/ability.lua +4 -1
- package/engine/object-field.d.ts +2 -2
- package/engine/object-field.lua +4 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/utility/arrays.d.ts +8 -1
- package/utility/arrays.lua +34 -3
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/reflection.lua +18 -14
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@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
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self.applyBuff(unit)
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end
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end
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local behaviorByBuff = {}
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____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
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local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
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ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
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__TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
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function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
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local previousBuff = self.buff
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if previousBuff ~= nil then
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behaviorByBuff[previousBuff] = nil
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previousBuff:destroy()
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end
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local buff = self.applyBuff(target)
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if buff ~= nil then
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behaviorByBuff[buff] = self
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end
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self.buff = buff
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end
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function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
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local buff = self.buff
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if buff ~= nil then
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behaviorByBuff[buff] = nil
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buff:destroy()
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self.buff = nil
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end
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end
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Buff.destroyEvent:addListener(function(buff)
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local behavior = behaviorByBuff[buff]
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if behavior ~= nil then
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behaviorByBuff[buff] = nil
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behavior.ability:interruptCast()
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end
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end)
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return ____exports
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@@ -0,0 +1,28 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____ability = require("engine.behaviour.ability")
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local AbilityBehavior = ____ability.AbilityBehavior
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local ____ability = require("engine.standard.fields.ability")
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local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
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local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
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local ____math = require("math")
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local max = ____math.max
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local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
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____exports.EmulateImpactAbilityBehavior = __TS__Class()
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local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
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EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
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__TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
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function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
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local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
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local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
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if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
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return
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end
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caster.mana = caster.mana - manaCost
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self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
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self:flashCasterEffect(caster)
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AbilityBehavior:forAll(self.ability, "onImpact", caster)
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end
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return ____exports
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/** @noSelfInFile */
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import { AbilityBehavior } from "../ability";
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import { Unit } from "../../internal/unit";
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import { EmulateImpactAbilityBehavior } from "./emulate-impact";
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export declare class InstantImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
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onCastingStart(caster: Unit): void;
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}
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local
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local
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local ____ability = require("engine.standard.fields.ability")
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local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
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local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
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local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
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local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
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____exports.InstantImpactAbilityBehavior = __TS__Class()
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local InstantImpactAbilityBehavior = ____exports.InstantImpactAbilityBehavior
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InstantImpactAbilityBehavior.name = "InstantImpactAbilityBehavior"
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__TS__ClassExtends(InstantImpactAbilityBehavior,
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__TS__ClassExtends(InstantImpactAbilityBehavior, EmulateImpactAbilityBehavior)
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function InstantImpactAbilityBehavior.prototype.onCastingStart(self, caster)
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local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
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local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
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if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
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return
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end
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caster.mana = caster.mana - manaCost
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caster:interruptCast(self.ability.typeId)
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else
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caster:startAbilityCooldown(self.ability.typeId, cooldown)
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end
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AbilityBehavior:forAll(self.ability, "onImpact", caster)
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self:emulateImpact(caster)
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end
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return ____exports
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/** @noSelfInFile */
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import { Unit } from "../../internal/unit";
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import { EmulateImpactAbilityBehavior } from "./emulate-impact";
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import { Ability } from "../../internal/ability";
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export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
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constructor(ability: Ability);
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onCommand(caster: Unit): void;
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
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local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
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____exports.OnCommandImpactAbilityBehavior = __TS__Class()
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local OnCommandImpactAbilityBehavior = ____exports.OnCommandImpactAbilityBehavior
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OnCommandImpactAbilityBehavior.name = "OnCommandImpactAbilityBehavior"
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__TS__ClassExtends(OnCommandImpactAbilityBehavior, EmulateImpactAbilityBehavior)
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function OnCommandImpactAbilityBehavior.prototype.____constructor(self, ability)
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EmulateImpactAbilityBehavior.prototype.____constructor(self, ability)
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self:registerCommandEvent()
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end
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function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
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self:emulateImpact(caster)
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end
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Unit.itemUseOrderEvent:addListener(function(unit, item)
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for ____, ability in ipairs(item.abilities) do
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____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
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end
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end)
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return ____exports
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/** @noSelfInFile */
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import { AbilityBehavior } from "../ability";
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import { Unit } from "../../internal/unit";
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import { Ability } from "../../internal/ability";
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import { AbilityDependentValue } from "../../object-field/ability";
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import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
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import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
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export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
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private readonly polarity?;
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private readonly resistanceType?;
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private readonly includeExpirationTimers?;
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private readonly includeAuras?;
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private readonly autoDispel?;
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constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
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onImpact(caster: Unit): void;
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____ability = require("engine.behaviour.ability")
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local AbilityBehavior = ____ability.AbilityBehavior
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____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
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local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
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RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
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__TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
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function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
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AbilityBehavior.prototype.____constructor(self, ability)
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self.polarity = polarity
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self.resistanceType = resistanceType
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self.includeExpirationTimers = includeExpirationTimers
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self.includeAuras = includeAuras
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self.autoDispel = autoDispel
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end
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function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
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caster:removeBuffs(
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self:resolveCurrentAbilityDependentValue(self.polarity),
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self:resolveCurrentAbilityDependentValue(self.resistanceType),
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self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
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self:resolveCurrentAbilityDependentValue(self.includeAuras),
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self:resolveCurrentAbilityDependentValue(self.autoDispel)
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)
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end
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return ____exports
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import { Item } from "../internal/item";
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import { Destructable } from "../../core/types/destructable";
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import { EffectParameters } from "../../core/types/effect";
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import { AbilityDependentValue } from "../object-field/ability";
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import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
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import { Destructor } from "../../destroyable";
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export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
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export type AbilityBehaviorParameters = {
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isExclusiveOnImpactHandler?: boolean;
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};
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export declare abstract class AbilityBehavior<Parameters extends {
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periodicActionParameters?: any[];
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missileParameters?: any[];
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} = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
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-
constructor(ability: Ability);
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constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
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protected onDestroy(): Destructor;
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protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
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protected registerCommandEvent(orderTypeStringId?: string): void;
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get ability(): Ability;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
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protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
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private static MissileLaunchConfig;
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private get missileLaunchConfig();
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protected
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protected onCreate(): void;
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onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
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onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
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onUnitGainAbility(_unit: Unit): void;
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onUnitLoseAbility(_unit: Unit): void;
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onCommand(caster: Unit, orderTypeStringId: string): void;
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onCastingStart(caster: Unit): void;
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onCastingFinish(caster: Unit): void;
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onChannelingStart(caster: Unit): void;
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@@ -1,9 +1,11 @@
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1
1
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local createUnitEventListener
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local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.unit")
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@@ -14,31 +16,44 @@ local ____effect = require("core.types.effect")
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local Effect = ____effect.Effect
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local ____ability = require("engine.standard.fields.ability")
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local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
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|
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local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
|
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local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
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local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
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local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
|
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local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
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|
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local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
|
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local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local ____ability = require("engine.object-field.ability")
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+
local AbilityField = ____ability.AbilityField
|
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local AbilityLevelField = ____ability.AbilityLevelField
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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|
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local ____missile = require("core.types.missile")
|
|
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|
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local Missile = ____missile.Missile
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35
|
local createBehaviorFunctionsByAbilityTypeId = {}
|
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|
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local
|
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-
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-
|
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
|
|
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|
+
local function createZeroTimerUnitEventListener(key)
|
|
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|
+
local unitEventListener = createUnitEventListener(key)
|
|
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|
+
return function(unit, ability, ...)
|
|
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|
+
Timer:run(unitEventListener, unit, ability, ...)
|
|
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|
end
|
|
34
42
|
end
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|
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|
-
|
|
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|
-
|
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|
-
|
|
43
|
+
createUnitEventListener = function(key)
|
|
44
|
+
return function(unit, ability, ...)
|
|
45
|
+
____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
|
46
|
+
end
|
|
47
|
+
end
|
|
48
|
+
local registeredCommandEventIds = {}
|
|
49
|
+
local subscribedValuesByAbilityBehavior = {}
|
|
50
|
+
local ____class_2 = __TS__Class()
|
|
51
|
+
____class_2.name = ""
|
|
52
|
+
function ____class_2.prototype.____constructor(self, abilityBehavior)
|
|
38
53
|
self.abilityBehavior = abilityBehavior
|
|
39
54
|
end
|
|
40
55
|
__TS__SetDescriptor(
|
|
41
|
-
|
|
56
|
+
____class_2.prototype,
|
|
42
57
|
"art",
|
|
43
58
|
{get = function(self)
|
|
44
59
|
return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
|
|
@@ -46,7 +61,7 @@ __TS__SetDescriptor(
|
|
|
46
61
|
true
|
|
47
62
|
)
|
|
48
63
|
__TS__SetDescriptor(
|
|
49
|
-
|
|
64
|
+
____class_2.prototype,
|
|
50
65
|
"arc",
|
|
51
66
|
{get = function(self)
|
|
52
67
|
return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
|
|
@@ -54,7 +69,7 @@ __TS__SetDescriptor(
|
|
|
54
69
|
true
|
|
55
70
|
)
|
|
56
71
|
__TS__SetDescriptor(
|
|
57
|
-
|
|
72
|
+
____class_2.prototype,
|
|
58
73
|
"speed",
|
|
59
74
|
{get = function(self)
|
|
60
75
|
return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
|
|
@@ -65,12 +80,58 @@ ____exports.AbilityBehavior = __TS__Class()
|
|
|
65
80
|
local AbilityBehavior = ____exports.AbilityBehavior
|
|
66
81
|
AbilityBehavior.name = "AbilityBehavior"
|
|
67
82
|
__TS__ClassExtends(AbilityBehavior, Behavior)
|
|
68
|
-
function AbilityBehavior.prototype.____constructor(self, ability)
|
|
83
|
+
function AbilityBehavior.prototype.____constructor(self, ability, parameters)
|
|
69
84
|
Behavior.prototype.____constructor(self, ability)
|
|
85
|
+
if parameters and parameters.isExclusiveOnImpactHandler then
|
|
86
|
+
exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
|
|
87
|
+
end
|
|
88
|
+
self:onCreate()
|
|
89
|
+
end
|
|
90
|
+
function AbilityBehavior.prototype.onDestroy(self)
|
|
91
|
+
subscribedValuesByAbilityBehavior[self] = nil
|
|
92
|
+
return Behavior.prototype.onDestroy(self)
|
|
93
|
+
end
|
|
94
|
+
function AbilityBehavior.prototype.subscribe(self, value)
|
|
95
|
+
if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
|
|
96
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[self]
|
|
97
|
+
if subscribedValues == nil then
|
|
98
|
+
subscribedValues = {}
|
|
99
|
+
subscribedValuesByAbilityBehavior[self] = subscribedValues
|
|
100
|
+
end
|
|
101
|
+
subscribedValues[value] = true
|
|
102
|
+
end
|
|
103
|
+
end
|
|
104
|
+
function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
|
|
105
|
+
if orderTypeStringId == nil then
|
|
106
|
+
orderTypeStringId = self.ability.orderTypeStringId
|
|
107
|
+
end
|
|
108
|
+
local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
|
|
109
|
+
if not (registeredCommandEventIds[commandEventId] ~= nil) then
|
|
110
|
+
registeredCommandEventIds[commandEventId] = true
|
|
111
|
+
Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
|
|
112
|
+
end
|
|
70
113
|
end
|
|
71
114
|
function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
|
72
115
|
return resolveCurrentAbilityDependentValue(self.ability, value)
|
|
73
116
|
end
|
|
117
|
+
function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
|
|
118
|
+
local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
119
|
+
Effect:flash(
|
|
120
|
+
CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
121
|
+
widget,
|
|
122
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
123
|
+
...
|
|
124
|
+
)
|
|
125
|
+
end
|
|
126
|
+
function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
|
|
127
|
+
local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
128
|
+
Effect:flash(
|
|
129
|
+
TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
130
|
+
widget,
|
|
131
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
132
|
+
...
|
|
133
|
+
)
|
|
134
|
+
end
|
|
74
135
|
function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
|
|
75
136
|
Effect:flash(
|
|
76
137
|
AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
@@ -96,23 +157,18 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
|
|
|
96
157
|
duration
|
|
97
158
|
)
|
|
98
159
|
else
|
|
160
|
+
local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
99
161
|
Effect:flash(
|
|
100
162
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
101
163
|
xOrWidget,
|
|
102
|
-
|
|
164
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
103
165
|
yOrDuration
|
|
104
166
|
)
|
|
105
167
|
end
|
|
106
168
|
end
|
|
107
|
-
function AbilityBehavior.prototype.
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
source,
|
|
111
|
-
target,
|
|
112
|
-
invokeOnMissileArrival,
|
|
113
|
-
self,
|
|
114
|
-
...
|
|
115
|
-
)
|
|
169
|
+
function AbilityBehavior.prototype.onCreate(self)
|
|
170
|
+
end
|
|
171
|
+
function AbilityBehavior.prototype.onValueChange(self, _value)
|
|
116
172
|
end
|
|
117
173
|
function AbilityBehavior.prototype.onMissileArrival(self, ...)
|
|
118
174
|
end
|
|
@@ -120,6 +176,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
|
|
|
120
176
|
end
|
|
121
177
|
function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
|
|
122
178
|
end
|
|
179
|
+
function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
|
|
180
|
+
end
|
|
123
181
|
function AbilityBehavior.prototype.onCastingStart(self, caster)
|
|
124
182
|
end
|
|
125
183
|
function AbilityBehavior.prototype.onCastingFinish(self, caster)
|
|
@@ -179,7 +237,7 @@ __TS__SetDescriptor(
|
|
|
179
237
|
end},
|
|
180
238
|
true
|
|
181
239
|
)
|
|
182
|
-
AbilityBehavior.MissileLaunchConfig =
|
|
240
|
+
AbilityBehavior.MissileLaunchConfig = ____class_2
|
|
183
241
|
__TS__SetDescriptor(
|
|
184
242
|
AbilityBehavior.prototype,
|
|
185
243
|
"missileLaunchConfig",
|
|
@@ -191,17 +249,6 @@ __TS__SetDescriptor(
|
|
|
191
249
|
true
|
|
192
250
|
);
|
|
193
251
|
(function(self)
|
|
194
|
-
local function createUnitEventListener(key)
|
|
195
|
-
return function(unit, ability, ...)
|
|
196
|
-
____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
|
197
|
-
end
|
|
198
|
-
end
|
|
199
|
-
local function createZeroTimerUnitEventListener(key)
|
|
200
|
-
local unitEventListener = createUnitEventListener(key)
|
|
201
|
-
return function(unit, ability, ...)
|
|
202
|
-
Timer:run(unitEventListener, unit, ability, ...)
|
|
203
|
-
end
|
|
204
|
-
end
|
|
205
252
|
Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
|
|
206
253
|
Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
|
|
207
254
|
Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
|
|
@@ -223,6 +270,18 @@ __TS__SetDescriptor(
|
|
|
223
270
|
Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
|
|
224
271
|
Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
|
|
225
272
|
end)(AbilityBehavior)
|
|
273
|
+
local function checkBehaviorOnValueChange(behavior, field)
|
|
274
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
|
|
275
|
+
if subscribedValues ~= nil and subscribedValues[field] ~= nil then
|
|
276
|
+
behavior:onValueChange(field)
|
|
277
|
+
end
|
|
278
|
+
end
|
|
279
|
+
AbilityField.valueChangeEvent:addListener(function(ability, field)
|
|
280
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
281
|
+
end)
|
|
282
|
+
AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
|
|
283
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
284
|
+
end)
|
|
226
285
|
Ability.onCreate:addListener(function(ability)
|
|
227
286
|
local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
|
|
228
287
|
if createBehaviorFunctions ~= nil then
|
package/engine/buff.d.ts
CHANGED
|
@@ -8,9 +8,11 @@ import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type
|
|
|
8
8
|
import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
|
|
9
9
|
import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
|
|
10
10
|
import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
|
|
11
|
+
import { EffectParameters } from "../core/types/effect";
|
|
11
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
12
13
|
import type { Widget } from "../core/types/widget";
|
|
13
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
14
16
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
15
17
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
16
18
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -54,6 +56,8 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
54
56
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
55
57
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
56
58
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
59
|
+
evasionProbability?: NumberParameterValueType;
|
|
60
|
+
missProbability?: NumberParameterValueType;
|
|
57
61
|
damageFactor?: NumberParameterValueType;
|
|
58
62
|
receivedDamageFactor?: NumberParameterValueType;
|
|
59
63
|
receivedMagicDamageFactor?: NumberParameterValueType;
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@@ -77,46 +81,48 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
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uniqueGroup?: BuffUniqueGroup;
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} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
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declare const enum BuffPropertyKey {
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STATE = 100,
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UNIT = 101,
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SOURCE = 102,
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DURATION = 103,
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UNIQUE_GROUP = 104,
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EFFECT_MODEL_PATH = 105,
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SPECIAL_EFFECT_MODEL_PATH = 106,
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DURATION_INCREASE_ON_AUTO_ATTACK = 107,
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MAXIMUM_DURATION = 108,
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MAXIMUM_REMAINING_DURATION = 109,
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DAMAGE_OVER_DURATION = 110,
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DAMAGE_PER_INTERVAL = 111,
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DAMAGE_INTERVAL = 112,
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REMAINING_DAMAGE_OVER_DURATION = 113,
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DAMAGE_INTERVAL_TIMER = 114,
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HEALING_OVER_DURATION = 115,
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HEALING_PER_INTERVAL = 116,
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HEALING_INTERVAL = 117,
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REMAINING_HEALING_OVER_DURATION = 118,
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HEALING_INTERVAL_TIMER = 119,
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DAMAGE_ON_EXPIRATION = 120,
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HEALING_ON_EXPIRATION = 121,
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DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
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DAMAGE_UPON_DEATH = 123,
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DAMAGE_UPON_DEATH_RANGE = 124,
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MEDIUM_DAMAGE_UPON_DEATH = 125,
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MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
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SMALL_DAMAGE_UPON_DEATH = 127,
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SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
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AUTO_ATTACK_COUNT = 129,
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MAXIMUM_AUTO_ATTACK_COUNT = 130,
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DAMAGE_DEALT_EVENT_COUNT = 131,
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MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
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DAMAGE_RECEIVED_EVENT_COUNT = 133,
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MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
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STUNS = 135,
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IGNORES_STUN_IMMUNITY = 136,
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DISABLES_AUTO_ATTACK = 137,
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PROVIDES_INVULNERABILITY = 138,
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KILLS_ON_EXPIRATION = 139,
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EXPLODES_ON_EXPIRATION = 140,
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MISS_PROBABILITY = 141
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}
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export declare const enum BuffTypeIdSelectionPolicy {
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LEAST_DURATION = 0
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@@ -137,6 +143,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
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export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
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private _unit;
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protected readonly __additionalParametersBrand?: AdditionalParameters;
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private [BuffPropertyKey.STATE];
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private [BuffPropertyKey.UNIT];
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private [BuffPropertyKey.SOURCE]?;
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private [BuffPropertyKey.DURATION];
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@@ -190,6 +197,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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private readonly _level?;
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private readonly _spellStealPriority?;
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private readonly _learnLevelMinimum?;
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private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
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private _bonusIdByBonusType?;
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private readonly _abilityTypeIds?;
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private _behaviors?;
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@@ -247,11 +255,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
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get movementSpeedIncreaseFactor(): number;
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set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
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get evasionProbability(): number;
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set evasionProbability(evasionProbability: number);
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get duration(): number;
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get remainingDuration(): number;
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set remainingDuration(remainingDuration: number);
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253
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flashEffect(...parameters: [
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flashEffect(...parameters: [
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...widgetOrXY: [] | [Widget] | [x: number, x: number],
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...parametersOrDuration: [] | [EffectParameters] | [number]
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]): void;
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flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
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protected onCreate(): void;
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protected onDestroy(): Destructor;
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static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
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static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
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@@ -259,5 +273,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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onDeath(source: Unit | undefined): void;
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onDamageDealt(target: Unit, event: DamageEvent): void;
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onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
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static readonly destroyEvent: Event<[Buff<object>]>;
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}
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export {};
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