warscript 0.0.1-dev.bd2b0f6 → 0.0.1-dev.c056064

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (111) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/effect.d.ts +13 -3
  4. package/core/types/effect.lua +116 -17
  5. package/core/types/frame.d.ts +4 -0
  6. package/core/types/frame.lua +71 -0
  7. package/core/types/sound.d.ts +1 -0
  8. package/core/types/sound.lua +32 -2
  9. package/core/util.d.ts +1 -1
  10. package/core/util.lua +6 -0
  11. package/engine/behavior.d.ts +2 -2
  12. package/engine/behavior.lua +6 -6
  13. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  14. package/engine/behaviour/ability/always-enabled.lua +31 -0
  15. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  16. package/engine/behaviour/ability/apply-buff.lua +32 -0
  17. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  18. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  19. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  20. package/engine/behaviour/ability/instant-impact.lua +4 -19
  21. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  22. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  23. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  24. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  25. package/engine/behaviour/ability.d.ts +15 -3
  26. package/engine/behaviour/ability.lua +93 -34
  27. package/engine/buff.d.ts +56 -41
  28. package/engine/buff.lua +278 -231
  29. package/engine/internal/ability.d.ts +16 -13
  30. package/engine/internal/ability.lua +80 -76
  31. package/engine/internal/item/ability.lua +106 -0
  32. package/engine/internal/item.d.ts +2 -2
  33. package/engine/internal/item.lua +56 -25
  34. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  35. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  36. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  37. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  38. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  39. package/engine/internal/object-data/evasion-probability.lua +16 -0
  40. package/engine/internal/unit/ability.d.ts +10 -1
  41. package/engine/internal/unit/ability.lua +36 -14
  42. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  43. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  44. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  45. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  46. package/engine/internal/unit/bonus.d.ts +2 -0
  47. package/engine/internal/unit/bonus.lua +17 -0
  48. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  49. package/engine/internal/unit/ignore-events-items.lua +5 -0
  50. package/engine/internal/unit/item.d.ts +1 -0
  51. package/engine/internal/unit/item.lua +8 -4
  52. package/engine/internal/unit/main-selected.d.ts +13 -0
  53. package/engine/internal/unit/main-selected.lua +51 -0
  54. package/engine/internal/unit.d.ts +21 -7
  55. package/engine/internal/unit.lua +152 -77
  56. package/engine/internal/utility.lua +12 -0
  57. package/engine/lightning.d.ts +12 -5
  58. package/engine/lightning.lua +48 -14
  59. package/engine/local-client.d.ts +7 -2
  60. package/engine/local-client.lua +82 -0
  61. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  62. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  63. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  64. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  65. package/engine/object-data/entry/ability-type/blank-configurable.lua +21 -1
  66. package/engine/object-data/entry/ability-type/curse.lua +2 -2
  67. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  68. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  69. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  70. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  71. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  72. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  73. package/engine/object-data/entry/ability-type.d.ts +6 -6
  74. package/engine/object-data/entry/ability-type.lua +24 -27
  75. package/engine/object-data/entry/buff-type/applicable.lua +11 -35
  76. package/engine/object-data/entry/buff-type.d.ts +1 -1
  77. package/engine/object-data/entry/buff-type.lua +2 -2
  78. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  79. package/engine/object-data/entry/item-type.d.ts +3 -1
  80. package/engine/object-data/entry/item-type.lua +15 -2
  81. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  82. package/engine/object-data/entry/sound-preset.d.ts +16 -0
  83. package/engine/object-data/entry/sound-preset.lua +36 -0
  84. package/engine/object-data/entry/unit-type.d.ts +8 -1
  85. package/engine/object-data/entry/unit-type.lua +61 -8
  86. package/engine/object-data/entry/upgrade.d.ts +1 -1
  87. package/engine/object-data/entry/upgrade.lua +4 -4
  88. package/engine/object-data/entry.d.ts +15 -13
  89. package/engine/object-data/entry.lua +60 -32
  90. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  91. package/engine/object-field/ability.d.ts +9 -3
  92. package/engine/object-field/ability.lua +4 -1
  93. package/engine/object-field.d.ts +2 -2
  94. package/engine/object-field.lua +4 -0
  95. package/engine/standard/entries/sound-preset.d.ts +10 -0
  96. package/engine/standard/entries/sound-preset.lua +10 -0
  97. package/engine/standard/fields/ability.d.ts +2 -0
  98. package/engine/standard/fields/ability.lua +2 -0
  99. package/engine/unit.d.ts +2 -0
  100. package/engine/unit.lua +2 -0
  101. package/index.d.ts +1 -0
  102. package/index.lua +1 -0
  103. package/objutil/unit.lua +8 -0
  104. package/package.json +2 -2
  105. package/patch-lua.d.ts +0 -0
  106. package/patch-lua.lua +10 -0
  107. package/utility/arrays.d.ts +8 -1
  108. package/utility/arrays.lua +34 -3
  109. package/utility/lazy.d.ts +2 -0
  110. package/utility/lazy.lua +14 -0
  111. package/utility/reflection.lua +18 -14
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
123
123
  self.applyBuff(unit)
124
124
  end
125
125
  end
126
+ local behaviorByBuff = {}
127
+ ____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
128
+ local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
129
+ ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
130
+ __TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
131
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
132
+ local previousBuff = self.buff
133
+ if previousBuff ~= nil then
134
+ behaviorByBuff[previousBuff] = nil
135
+ previousBuff:destroy()
136
+ end
137
+ local buff = self.applyBuff(target)
138
+ if buff ~= nil then
139
+ behaviorByBuff[buff] = self
140
+ end
141
+ self.buff = buff
142
+ end
143
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
144
+ local buff = self.buff
145
+ if buff ~= nil then
146
+ behaviorByBuff[buff] = nil
147
+ buff:destroy()
148
+ self.buff = nil
149
+ end
150
+ end
151
+ Buff.destroyEvent:addListener(function(buff)
152
+ local behavior = behaviorByBuff[buff]
153
+ if behavior ~= nil then
154
+ behaviorByBuff[buff] = nil
155
+ behavior.ability:interruptCast()
156
+ end
157
+ end)
126
158
  return ____exports
@@ -0,0 +1,6 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Unit } from "../../internal/unit";
4
+ export declare abstract class EmulateImpactAbilityBehavior extends AbilityBehavior {
5
+ protected emulateImpact(caster: Unit): void;
6
+ }
@@ -0,0 +1,28 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ local ____ability = require("engine.standard.fields.ability")
8
+ local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
+ local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
10
+ local ____math = require("math")
11
+ local max = ____math.max
12
+ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
13
+ ____exports.EmulateImpactAbilityBehavior = __TS__Class()
14
+ local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
15
+ EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
16
+ __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
17
+ function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
18
+ local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
19
+ local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
20
+ if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
21
+ return
22
+ end
23
+ caster.mana = caster.mana - manaCost
24
+ self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
25
+ self:flashCasterEffect(caster)
26
+ AbilityBehavior:forAll(self.ability, "onImpact", caster)
27
+ end
28
+ return ____exports
@@ -1,6 +1,6 @@
1
1
  /** @noSelfInFile */
2
- import { AbilityBehavior } from "../ability";
3
2
  import { Unit } from "../../internal/unit";
4
- export declare class InstantImpactAbilityBehavior extends AbilityBehavior {
3
+ import { EmulateImpactAbilityBehavior } from "./emulate-impact";
4
+ export declare class InstantImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
5
5
  onCastingStart(caster: Unit): void;
6
6
  }
@@ -2,28 +2,13 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local ____exports = {}
5
- local ____ability = require("engine.behaviour.ability")
6
- local AbilityBehavior = ____ability.AbilityBehavior
7
- local ____ability = require("engine.standard.fields.ability")
8
- local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
- local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
5
+ local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
6
+ local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
10
7
  ____exports.InstantImpactAbilityBehavior = __TS__Class()
11
8
  local InstantImpactAbilityBehavior = ____exports.InstantImpactAbilityBehavior
12
9
  InstantImpactAbilityBehavior.name = "InstantImpactAbilityBehavior"
13
- __TS__ClassExtends(InstantImpactAbilityBehavior, AbilityBehavior)
10
+ __TS__ClassExtends(InstantImpactAbilityBehavior, EmulateImpactAbilityBehavior)
14
11
  function InstantImpactAbilityBehavior.prototype.onCastingStart(self, caster)
15
- local abilityTypeId = self.ability.typeId
16
- local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
17
- local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
18
- if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
19
- return
20
- end
21
- caster.mana = caster.mana - manaCost
22
- if cooldown == 0 then
23
- caster:interruptCast(self.ability.typeId)
24
- else
25
- caster:startAbilityCooldown(self.ability.typeId, cooldown)
26
- end
27
- AbilityBehavior:forAll(self.ability, "onImpact", caster)
12
+ self:emulateImpact(caster)
28
13
  end
29
14
  return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { Unit } from "../../internal/unit";
3
+ import { EmulateImpactAbilityBehavior } from "./emulate-impact";
4
+ import { Ability } from "../../internal/ability";
5
+ export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
6
+ constructor(ability: Ability);
7
+ onCommand(caster: Unit): void;
8
+ }
@@ -0,0 +1,25 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
7
+ local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
8
+ local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
9
+ ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
10
+ local OnCommandImpactAbilityBehavior = ____exports.OnCommandImpactAbilityBehavior
11
+ OnCommandImpactAbilityBehavior.name = "OnCommandImpactAbilityBehavior"
12
+ __TS__ClassExtends(OnCommandImpactAbilityBehavior, EmulateImpactAbilityBehavior)
13
+ function OnCommandImpactAbilityBehavior.prototype.____constructor(self, ability)
14
+ EmulateImpactAbilityBehavior.prototype.____constructor(self, ability)
15
+ self:registerCommandEvent()
16
+ end
17
+ function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
18
+ self:emulateImpact(caster)
19
+ end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
25
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Unit } from "../../internal/unit";
4
+ import { Ability } from "../../internal/ability";
5
+ import { AbilityDependentValue } from "../../object-field/ability";
6
+ import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
7
+ import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
8
+ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
9
+ private readonly polarity?;
10
+ private readonly resistanceType?;
11
+ private readonly includeExpirationTimers?;
12
+ private readonly includeAuras?;
13
+ private readonly autoDispel?;
14
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
15
+ onImpact(caster: Unit): void;
16
+ }
@@ -0,0 +1,28 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
8
+ local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
9
+ RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
10
+ __TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
11
+ function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.polarity = polarity
14
+ self.resistanceType = resistanceType
15
+ self.includeExpirationTimers = includeExpirationTimers
16
+ self.includeAuras = includeAuras
17
+ self.autoDispel = autoDispel
18
+ end
19
+ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
20
+ caster:removeBuffs(
21
+ self:resolveCurrentAbilityDependentValue(self.polarity),
22
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
23
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
24
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
25
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
+ )
27
+ end
28
+ return ____exports
@@ -7,24 +7,36 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
13
+ export type AbilityBehaviorParameters = {
14
+ isExclusiveOnImpactHandler?: boolean;
15
+ };
12
16
  export declare abstract class AbilityBehavior<Parameters extends {
13
17
  periodicActionParameters?: any[];
14
18
  missileParameters?: any[];
15
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
16
- constructor(ability: Ability);
20
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
+ protected registerCommandEvent(orderTypeStringId?: string): void;
17
24
  get ability(): Ability;
18
25
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
26
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
27
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
28
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
19
29
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
20
30
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
21
31
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
22
32
  private static MissileLaunchConfig;
23
33
  private get missileLaunchConfig();
24
- protected launchMissile(source: Unit, target: Unit, ...parameters: NonNullable<Parameters["missileParameters"]>): void;
34
+ protected onCreate(): void;
35
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
25
36
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
26
37
  onUnitGainAbility(_unit: Unit): void;
27
38
  onUnitLoseAbility(_unit: Unit): void;
39
+ onCommand(caster: Unit, orderTypeStringId: string): void;
28
40
  onCastingStart(caster: Unit): void;
29
41
  onCastingFinish(caster: Unit): void;
30
42
  onChannelingStart(caster: Unit): void;
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,31 +16,44 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
21
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
24
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
33
  local ____timer = require("core.types.timer")
26
34
  local Timer = ____timer.Timer
27
- local ____missile = require("core.types.missile")
28
- local Missile = ____missile.Missile
29
35
  local createBehaviorFunctionsByAbilityTypeId = {}
30
- local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
- if success then
32
- abilityBehavior:onMissileArrival(...)
36
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
+ local function createZeroTimerUnitEventListener(key)
38
+ local unitEventListener = createUnitEventListener(key)
39
+ return function(unit, ability, ...)
40
+ Timer:run(unitEventListener, unit, ability, ...)
33
41
  end
34
42
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
43
+ createUnitEventListener = function(key)
44
+ return function(unit, ability, ...)
45
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
+ end
47
+ end
48
+ local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
50
+ local ____class_2 = __TS__Class()
51
+ ____class_2.name = ""
52
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
53
  self.abilityBehavior = abilityBehavior
39
54
  end
40
55
  __TS__SetDescriptor(
41
- ____class_0.prototype,
56
+ ____class_2.prototype,
42
57
  "art",
43
58
  {get = function(self)
44
59
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +61,7 @@ __TS__SetDescriptor(
46
61
  true
47
62
  )
48
63
  __TS__SetDescriptor(
49
- ____class_0.prototype,
64
+ ____class_2.prototype,
50
65
  "arc",
51
66
  {get = function(self)
52
67
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +69,7 @@ __TS__SetDescriptor(
54
69
  true
55
70
  )
56
71
  __TS__SetDescriptor(
57
- ____class_0.prototype,
72
+ ____class_2.prototype,
58
73
  "speed",
59
74
  {get = function(self)
60
75
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +80,58 @@ ____exports.AbilityBehavior = __TS__Class()
65
80
  local AbilityBehavior = ____exports.AbilityBehavior
66
81
  AbilityBehavior.name = "AbilityBehavior"
67
82
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
83
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
84
  Behavior.prototype.____constructor(self, ability)
85
+ if parameters and parameters.isExclusiveOnImpactHandler then
86
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
87
+ end
88
+ self:onCreate()
89
+ end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
103
+ end
104
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
105
+ if orderTypeStringId == nil then
106
+ orderTypeStringId = self.ability.orderTypeStringId
107
+ end
108
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
109
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
110
+ registeredCommandEventIds[commandEventId] = true
111
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
112
+ end
70
113
  end
71
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
116
  end
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
118
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
+ Effect:flash(
120
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
+ widget,
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
133
+ )
134
+ end
74
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
136
  Effect:flash(
76
137
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -96,23 +157,18 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
96
157
  duration
97
158
  )
98
159
  else
160
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
99
161
  Effect:flash(
100
162
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
101
163
  xOrWidget,
102
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
164
+ attachmentPoint ~= "" and attachmentPoint or "origin",
103
165
  yOrDuration
104
166
  )
105
167
  end
106
168
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
169
+ function AbilityBehavior.prototype.onCreate(self)
170
+ end
171
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
172
  end
117
173
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
174
  end
@@ -120,6 +176,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
176
  end
121
177
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
178
  end
179
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
180
+ end
123
181
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
182
  end
125
183
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +237,7 @@ __TS__SetDescriptor(
179
237
  end},
180
238
  true
181
239
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
240
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
241
  __TS__SetDescriptor(
184
242
  AbilityBehavior.prototype,
185
243
  "missileLaunchConfig",
@@ -191,17 +249,6 @@ __TS__SetDescriptor(
191
249
  true
192
250
  );
193
251
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
252
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
253
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
254
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -223,6 +270,18 @@ __TS__SetDescriptor(
223
270
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
271
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
272
  end)(AbilityBehavior)
273
+ local function checkBehaviorOnValueChange(behavior, field)
274
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
275
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
276
+ behavior:onValueChange(field)
277
+ end
278
+ end
279
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
280
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
281
+ end)
282
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
283
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
284
+ end)
226
285
  Ability.onCreate:addListener(function(ability)
227
286
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
287
  if createBehaviorFunctions ~= nil then
package/engine/buff.d.ts CHANGED
@@ -8,9 +8,11 @@ import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type
8
8
  import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
10
  import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
14
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
15
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
16
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -54,6 +56,8 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
54
56
  armorIncreaseFactor?: NumberParameterValueType;
55
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
56
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
57
61
  damageFactor?: NumberParameterValueType;
58
62
  receivedDamageFactor?: NumberParameterValueType;
59
63
  receivedMagicDamageFactor?: NumberParameterValueType;
@@ -77,46 +81,48 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
77
81
  uniqueGroup?: BuffUniqueGroup;
78
82
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
79
83
  declare const enum BuffPropertyKey {
80
- UNIT = 100,
81
- SOURCE = 101,
82
- DURATION = 102,
83
- UNIQUE_GROUP = 103,
84
- EFFECT_MODEL_PATH = 104,
85
- SPECIAL_EFFECT_MODEL_PATH = 105,
86
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
87
- MAXIMUM_DURATION = 107,
88
- MAXIMUM_REMAINING_DURATION = 108,
89
- DAMAGE_OVER_DURATION = 109,
90
- DAMAGE_PER_INTERVAL = 110,
91
- DAMAGE_INTERVAL = 111,
92
- REMAINING_DAMAGE_OVER_DURATION = 112,
93
- DAMAGE_INTERVAL_TIMER = 113,
94
- HEALING_OVER_DURATION = 114,
95
- HEALING_PER_INTERVAL = 115,
96
- HEALING_INTERVAL = 116,
97
- REMAINING_HEALING_OVER_DURATION = 117,
98
- HEALING_INTERVAL_TIMER = 118,
99
- DAMAGE_ON_EXPIRATION = 119,
100
- HEALING_ON_EXPIRATION = 120,
101
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
102
- DAMAGE_UPON_DEATH = 122,
103
- DAMAGE_UPON_DEATH_RANGE = 123,
104
- MEDIUM_DAMAGE_UPON_DEATH = 124,
105
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
106
- SMALL_DAMAGE_UPON_DEATH = 126,
107
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
108
- AUTO_ATTACK_COUNT = 128,
109
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
110
- DAMAGE_DEALT_EVENT_COUNT = 130,
111
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
112
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
113
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
114
- STUNS = 134,
115
- IGNORES_STUN_IMMUNITY = 135,
116
- DISABLES_AUTO_ATTACK = 136,
117
- PROVIDES_INVULNERABILITY = 137,
118
- KILLS_ON_EXPIRATION = 138,
119
- EXPLODES_ON_EXPIRATION = 139
84
+ STATE = 100,
85
+ UNIT = 101,
86
+ SOURCE = 102,
87
+ DURATION = 103,
88
+ UNIQUE_GROUP = 104,
89
+ EFFECT_MODEL_PATH = 105,
90
+ SPECIAL_EFFECT_MODEL_PATH = 106,
91
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
92
+ MAXIMUM_DURATION = 108,
93
+ MAXIMUM_REMAINING_DURATION = 109,
94
+ DAMAGE_OVER_DURATION = 110,
95
+ DAMAGE_PER_INTERVAL = 111,
96
+ DAMAGE_INTERVAL = 112,
97
+ REMAINING_DAMAGE_OVER_DURATION = 113,
98
+ DAMAGE_INTERVAL_TIMER = 114,
99
+ HEALING_OVER_DURATION = 115,
100
+ HEALING_PER_INTERVAL = 116,
101
+ HEALING_INTERVAL = 117,
102
+ REMAINING_HEALING_OVER_DURATION = 118,
103
+ HEALING_INTERVAL_TIMER = 119,
104
+ DAMAGE_ON_EXPIRATION = 120,
105
+ HEALING_ON_EXPIRATION = 121,
106
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
107
+ DAMAGE_UPON_DEATH = 123,
108
+ DAMAGE_UPON_DEATH_RANGE = 124,
109
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
110
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
111
+ SMALL_DAMAGE_UPON_DEATH = 127,
112
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
113
+ AUTO_ATTACK_COUNT = 129,
114
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
115
+ DAMAGE_DEALT_EVENT_COUNT = 131,
116
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
117
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
118
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
119
+ STUNS = 135,
120
+ IGNORES_STUN_IMMUNITY = 136,
121
+ DISABLES_AUTO_ATTACK = 137,
122
+ PROVIDES_INVULNERABILITY = 138,
123
+ KILLS_ON_EXPIRATION = 139,
124
+ EXPLODES_ON_EXPIRATION = 140,
125
+ MISS_PROBABILITY = 141
120
126
  }
121
127
  export declare const enum BuffTypeIdSelectionPolicy {
122
128
  LEAST_DURATION = 0
@@ -137,6 +143,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
137
143
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
138
144
  private _unit;
139
145
  protected readonly __additionalParametersBrand?: AdditionalParameters;
146
+ private [BuffPropertyKey.STATE];
140
147
  private [BuffPropertyKey.UNIT];
141
148
  private [BuffPropertyKey.SOURCE]?;
142
149
  private [BuffPropertyKey.DURATION];
@@ -190,6 +197,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
190
197
  private readonly _level?;
191
198
  private readonly _spellStealPriority?;
192
199
  private readonly _learnLevelMinimum?;
200
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
193
201
  private _bonusIdByBonusType?;
194
202
  private readonly _abilityTypeIds?;
195
203
  private _behaviors?;
@@ -247,11 +255,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
247
255
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
248
256
  get movementSpeedIncreaseFactor(): number;
249
257
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
258
+ get evasionProbability(): number;
259
+ set evasionProbability(evasionProbability: number);
250
260
  get duration(): number;
251
261
  get remainingDuration(): number;
252
262
  set remainingDuration(remainingDuration: number);
253
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
263
+ flashEffect(...parameters: [
264
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
265
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
266
+ ]): void;
254
267
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
268
+ protected onCreate(): void;
255
269
  protected onDestroy(): Destructor;
256
270
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
257
271
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
@@ -259,5 +273,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
259
273
  onDeath(source: Unit | undefined): void;
260
274
  onDamageDealt(target: Unit, event: DamageEvent): void;
261
275
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
276
+ static readonly destroyEvent: Event<[Buff<object>]>;
262
277
  }
263
278
  export {};