warscript 0.0.1-dev.bb34489 → 0.0.1-dev.c03154e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (105) hide show
  1. package/binaryreader.d.ts +1 -0
  2. package/binaryreader.lua +3 -0
  3. package/core/types/effect.d.ts +13 -3
  4. package/core/types/effect.lua +116 -17
  5. package/core/types/frame.d.ts +8 -0
  6. package/core/types/frame.lua +93 -1
  7. package/core/types/handle.lua +2 -0
  8. package/core/util.d.ts +1 -1
  9. package/core/util.lua +12 -0
  10. package/engine/behavior.d.ts +2 -2
  11. package/engine/behavior.lua +6 -6
  12. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  13. package/engine/behaviour/ability/always-enabled.lua +31 -0
  14. package/engine/behaviour/ability/apply-buff.d.ts +3 -5
  15. package/engine/behaviour/ability/damage.d.ts +33 -11
  16. package/engine/behaviour/ability/damage.lua +89 -31
  17. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  18. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  19. package/engine/behaviour/ability/heal.d.ts +33 -6
  20. package/engine/behaviour/ability/heal.lua +89 -10
  21. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  22. package/engine/behaviour/ability/instant-impact.lua +4 -19
  23. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  24. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  25. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  26. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  27. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  28. package/engine/behaviour/ability/restore-mana.lua +29 -0
  29. package/engine/behaviour/ability.d.ts +14 -3
  30. package/engine/behaviour/ability.lua +79 -33
  31. package/engine/behaviour/unit.d.ts +5 -0
  32. package/engine/behaviour/unit.lua +20 -0
  33. package/engine/buff.d.ts +69 -19
  34. package/engine/buff.lua +283 -80
  35. package/engine/game-map.d.ts +7 -0
  36. package/engine/game-map.lua +32 -0
  37. package/engine/internal/ability.d.ts +16 -13
  38. package/engine/internal/ability.lua +80 -76
  39. package/engine/internal/item/ability.lua +106 -0
  40. package/engine/internal/item+owner.lua +2 -2
  41. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  42. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  43. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  44. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  45. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  46. package/engine/internal/object-data/evasion-probability.lua +16 -0
  47. package/engine/internal/unit/ability.d.ts +10 -1
  48. package/engine/internal/unit/ability.lua +36 -14
  49. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  50. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  51. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  52. package/engine/internal/unit/add-item-to-slot.lua +50 -0
  53. package/engine/internal/unit/bonus.d.ts +6 -2
  54. package/engine/internal/unit/bonus.lua +23 -1
  55. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  56. package/engine/internal/unit/ignore-events-items.lua +5 -0
  57. package/engine/internal/unit/item.d.ts +24 -0
  58. package/engine/internal/unit/item.lua +78 -0
  59. package/engine/internal/unit/main-selected.d.ts +13 -0
  60. package/engine/internal/unit/main-selected.lua +51 -0
  61. package/engine/internal/unit+ability.lua +2 -2
  62. package/engine/internal/unit+transport.lua +4 -10
  63. package/engine/internal/unit-missile-launch.lua +24 -5
  64. package/engine/internal/unit.d.ts +26 -10
  65. package/engine/internal/unit.lua +179 -89
  66. package/engine/internal/utility.lua +12 -0
  67. package/engine/lightning.d.ts +8 -2
  68. package/engine/lightning.lua +27 -2
  69. package/engine/local-client.d.ts +7 -2
  70. package/engine/local-client.lua +82 -0
  71. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  72. package/engine/object-data/entry/ability-type.lua +8 -12
  73. package/engine/object-data/entry/item-type.d.ts +14 -0
  74. package/engine/object-data/entry/item-type.lua +91 -0
  75. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  76. package/engine/object-field/ability.d.ts +26 -3
  77. package/engine/object-field/ability.lua +54 -1
  78. package/engine/object-field.d.ts +2 -2
  79. package/engine/object-field.lua +4 -0
  80. package/engine/standard/fields/ability.d.ts +2 -0
  81. package/engine/standard/fields/ability.lua +2 -0
  82. package/engine/unit.d.ts +3 -0
  83. package/engine/unit.lua +3 -0
  84. package/index.d.ts +1 -0
  85. package/index.lua +1 -0
  86. package/lualib_bundle.lua +7 -2
  87. package/net/socket.d.ts +7 -1
  88. package/net/socket.lua +45 -4
  89. package/network.d.ts +1 -0
  90. package/network.lua +3 -2
  91. package/objutil/buff.lua +1 -1
  92. package/package.json +2 -2
  93. package/patch-lua.d.ts +0 -0
  94. package/patch-lua.lua +10 -0
  95. package/property.d.ts +55 -0
  96. package/property.lua +374 -0
  97. package/utility/arrays.d.ts +8 -1
  98. package/utility/arrays.lua +34 -3
  99. package/utility/lazy.d.ts +2 -0
  100. package/utility/lazy.lua +14 -0
  101. package/utility/linked-set.d.ts +11 -2
  102. package/utility/linked-set.lua +5 -2
  103. package/utility/types.d.ts +1 -0
  104. package/core/mapbounds.d.ts +0 -8
  105. package/core/mapbounds.lua +0 -12
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,6 +16,8 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
@@ -21,24 +25,33 @@ local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_IN
21
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
27
  local ____ability = require("engine.object-field.ability")
28
+ local AbilityField = ____ability.AbilityField
29
+ local AbilityLevelField = ____ability.AbilityLevelField
24
30
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
31
  local ____timer = require("core.types.timer")
26
32
  local Timer = ____timer.Timer
27
- local ____missile = require("core.types.missile")
28
- local Missile = ____missile.Missile
29
33
  local createBehaviorFunctionsByAbilityTypeId = {}
30
- local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
- if success then
32
- abilityBehavior:onMissileArrival(...)
34
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
35
+ local function createZeroTimerUnitEventListener(key)
36
+ local unitEventListener = createUnitEventListener(key)
37
+ return function(unit, ability, ...)
38
+ Timer:run(unitEventListener, unit, ability, ...)
33
39
  end
34
40
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
41
+ createUnitEventListener = function(key)
42
+ return function(unit, ability, ...)
43
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
44
+ end
45
+ end
46
+ local registeredCommandEventIds = {}
47
+ local subscribedValuesByAbilityBehavior = {}
48
+ local ____class_2 = __TS__Class()
49
+ ____class_2.name = ""
50
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
51
  self.abilityBehavior = abilityBehavior
39
52
  end
40
53
  __TS__SetDescriptor(
41
- ____class_0.prototype,
54
+ ____class_2.prototype,
42
55
  "art",
43
56
  {get = function(self)
44
57
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +59,7 @@ __TS__SetDescriptor(
46
59
  true
47
60
  )
48
61
  __TS__SetDescriptor(
49
- ____class_0.prototype,
62
+ ____class_2.prototype,
50
63
  "arc",
51
64
  {get = function(self)
52
65
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +67,7 @@ __TS__SetDescriptor(
54
67
  true
55
68
  )
56
69
  __TS__SetDescriptor(
57
- ____class_0.prototype,
70
+ ____class_2.prototype,
58
71
  "speed",
59
72
  {get = function(self)
60
73
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +78,48 @@ ____exports.AbilityBehavior = __TS__Class()
65
78
  local AbilityBehavior = ____exports.AbilityBehavior
66
79
  AbilityBehavior.name = "AbilityBehavior"
67
80
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
81
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
82
  Behavior.prototype.____constructor(self, ability)
83
+ if parameters and parameters.isExclusiveOnImpactHandler then
84
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
85
+ end
86
+ self:onCreate()
87
+ end
88
+ function AbilityBehavior.prototype.onDestroy(self)
89
+ subscribedValuesByAbilityBehavior[self] = nil
90
+ return Behavior.prototype.onDestroy(self)
91
+ end
92
+ function AbilityBehavior.prototype.subscribe(self, value)
93
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
94
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
95
+ if subscribedValues == nil then
96
+ subscribedValues = {}
97
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
98
+ end
99
+ subscribedValues[value] = true
100
+ end
101
+ end
102
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
103
+ if orderTypeStringId == nil then
104
+ orderTypeStringId = self.ability.orderTypeStringId
105
+ end
106
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
107
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
108
+ registeredCommandEventIds[commandEventId] = true
109
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
110
+ end
70
111
  end
71
112
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
113
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
114
  end
115
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget)
116
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
117
+ Effect:flash(
118
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
119
+ widget,
120
+ attachmentPoint ~= "" and attachmentPoint or "origin"
121
+ )
122
+ end
74
123
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
124
  Effect:flash(
76
125
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -104,15 +153,9 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
104
153
  )
105
154
  end
106
155
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
156
+ function AbilityBehavior.prototype.onCreate(self)
157
+ end
158
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
159
  end
117
160
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
161
  end
@@ -120,6 +163,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
163
  end
121
164
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
165
  end
166
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
167
+ end
123
168
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
169
  end
125
170
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +224,7 @@ __TS__SetDescriptor(
179
224
  end},
180
225
  true
181
226
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
227
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
228
  __TS__SetDescriptor(
184
229
  AbilityBehavior.prototype,
185
230
  "missileLaunchConfig",
@@ -191,17 +236,6 @@ __TS__SetDescriptor(
191
236
  true
192
237
  );
193
238
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
239
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
240
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
241
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -223,6 +257,18 @@ __TS__SetDescriptor(
223
257
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
258
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
259
  end)(AbilityBehavior)
260
+ local function checkBehaviorOnValueChange(behavior, field)
261
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
262
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
263
+ behavior:onValueChange(field)
264
+ end
265
+ end
266
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
267
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
268
+ end)
269
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
270
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
271
+ end)
226
272
  Ability.onCreate:addListener(function(ability)
227
273
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
274
  if createBehaviorFunctions ~= nil then
@@ -4,6 +4,7 @@ import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
7
8
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
8
9
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
9
10
  constructor(unit: Unit);
@@ -16,6 +17,10 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
16
17
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
17
18
  onAbilityGained(ability: Ability): void;
18
19
  onAbilityLost(ability: Ability): void;
20
+ onItemDropped(item: Item): void;
21
+ onItemPickedUp(item: Item): void;
22
+ onItemUsed(item: Item): void;
23
+ onItemStacked(item: Item): void;
19
24
  onKill(target: Unit): void;
20
25
  onDeath(source: Unit | undefined): void;
21
26
  }
@@ -32,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
32
  end
33
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
35
43
  function UnitBehavior.prototype.onKill(self, target)
36
44
  end
37
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -75,6 +83,18 @@ __TS__SetDescriptor(
75
83
  end
76
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
77
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
78
98
  end)(UnitBehavior)
79
99
  Unit.destroyEvent:addListener(function(unit)
80
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,20 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
14
15
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
17
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
18
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
19
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
20
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
21
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
22
  export declare class BuffUniqueGroup {
19
23
  }
20
24
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,6 +55,8 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
55
  armorIncreaseFactor?: NumberParameterValueType;
52
56
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
57
  movementSpeedIncreaseFactor?: NumberParameterValueType;
58
+ evasionProbability?: NumberParameterValueType;
59
+ damageFactor?: NumberParameterValueType;
54
60
  receivedDamageFactor?: NumberParameterValueType;
55
61
  receivedMagicDamageFactor?: NumberParameterValueType;
56
62
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
@@ -64,6 +70,12 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
70
  disablesAutoAttack?: BooleanParameterValueType;
65
71
  destroysOnDamage?: BooleanParameterValueType;
66
72
  maximumAutoAttackCount?: IntegerParameterValueType;
73
+ maximumDamageDealtEventCount?: IntegerParameterValueType;
74
+ maximumDamageReceivedEventCount?: IntegerParameterValueType;
75
+ damageOnExpiration?: NumberParameterValueType;
76
+ healingOnExpiration?: NumberParameterValueType;
77
+ killsOnExpiration?: BooleanParameterValueType;
78
+ explodesOnExpiration?: BooleanParameterValueType;
67
79
  uniqueGroup?: BuffUniqueGroup;
68
80
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
69
81
  declare const enum BuffPropertyKey {
@@ -86,19 +98,27 @@ declare const enum BuffPropertyKey {
86
98
  HEALING_INTERVAL = 116,
87
99
  REMAINING_HEALING_OVER_DURATION = 117,
88
100
  HEALING_INTERVAL_TIMER = 118,
89
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 119,
90
- DAMAGE_UPON_DEATH = 120,
91
- DAMAGE_UPON_DEATH_RANGE = 121,
92
- MEDIUM_DAMAGE_UPON_DEATH = 122,
93
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 123,
94
- SMALL_DAMAGE_UPON_DEATH = 124,
95
- SMALL_DAMAGE_UPON_DEATH_RANGE = 125,
96
- AUTO_ATTACK_COUNT = 126,
97
- MAXIMUM_AUTO_ATTACK_COUNT = 127,
98
- STUNS = 128,
99
- IGNORES_STUN_IMMUNITY = 129,
100
- DISABLES_AUTO_ATTACK = 130,
101
- PROVIDES_INVULNERABILITY = 131
101
+ DAMAGE_ON_EXPIRATION = 119,
102
+ HEALING_ON_EXPIRATION = 120,
103
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
104
+ DAMAGE_UPON_DEATH = 122,
105
+ DAMAGE_UPON_DEATH_RANGE = 123,
106
+ MEDIUM_DAMAGE_UPON_DEATH = 124,
107
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
108
+ SMALL_DAMAGE_UPON_DEATH = 126,
109
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
110
+ AUTO_ATTACK_COUNT = 128,
111
+ MAXIMUM_AUTO_ATTACK_COUNT = 129,
112
+ DAMAGE_DEALT_EVENT_COUNT = 130,
113
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
114
+ DAMAGE_RECEIVED_EVENT_COUNT = 132,
115
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
116
+ STUNS = 134,
117
+ IGNORES_STUN_IMMUNITY = 135,
118
+ DISABLES_AUTO_ATTACK = 136,
119
+ PROVIDES_INVULNERABILITY = 137,
120
+ KILLS_ON_EXPIRATION = 138,
121
+ EXPLODES_ON_EXPIRATION = 139
102
122
  }
103
123
  export declare const enum BuffTypeIdSelectionPolicy {
104
124
  LEAST_DURATION = 0
@@ -106,11 +126,11 @@ export declare const enum BuffTypeIdSelectionPolicy {
106
126
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
107
127
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
108
128
  ...typeId: [ApplicableBuffTypeId] | [
109
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
129
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
110
130
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
111
131
  ],
112
- polarity: BuffPolarity,
113
- resistanceType: BuffResistanceType,
132
+ polarity: BuffPolarityParameterType,
133
+ resistanceType: BuffResistanceTypeParameterType,
114
134
  ...abilityOrParameters: [
115
135
  ability: Ability,
116
136
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
@@ -138,6 +158,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
138
158
  private [BuffPropertyKey.HEALING_INTERVAL]?;
139
159
  private [BuffPropertyKey.REMAINING_HEALING_OVER_DURATION]?;
140
160
  private [BuffPropertyKey.HEALING_INTERVAL_TIMER]?;
161
+ private [BuffPropertyKey.DAMAGE_ON_EXPIRATION]?;
162
+ private [BuffPropertyKey.HEALING_ON_EXPIRATION]?;
141
163
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS]?;
142
164
  private [BuffPropertyKey.DAMAGE_UPON_DEATH]?;
143
165
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_RANGE]?;
@@ -147,10 +169,16 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
147
169
  private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
148
170
  private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
149
171
  private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
172
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
173
+ private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
174
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
175
+ private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
150
176
  private [BuffPropertyKey.STUNS]?;
151
177
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
152
178
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
153
179
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
180
+ private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
181
+ private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
154
182
  protected static readonly defaultParameters: BuffParameters;
155
183
  get source(): Unit;
156
184
  readonly typeId: ApplicableBuffTypeId;
@@ -187,6 +215,12 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
215
  set healingPerInterval(healingPerInterval: number);
188
216
  get healingInterval(): number;
189
217
  set healingInterval(healingInterval: number);
218
+ get damageOnExpiration(): number;
219
+ set damageOnExpiration(damageOnExpiration: number);
220
+ get healingOnExpiration(): number;
221
+ set healingOnExpiration(healingOnExpiration: number);
222
+ get damageFactor(): number;
223
+ set damageFactor(damageFactor: number);
190
224
  get receivedDamageFactor(): number;
191
225
  set receivedDamageFactor(receivedDamageFactor: number);
192
226
  get armorIncrease(): number;
@@ -199,6 +233,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
199
233
  set disablesAutoAttack(disablesAutoAttack: boolean);
200
234
  get providesInvulnerability(): boolean;
201
235
  set providesInvulnerability(providesInvulnerability: boolean);
236
+ get killsOnExpiration(): boolean;
237
+ set killsOnExpiration(killsOnExpiration: boolean);
238
+ get explodesOnExpiration(): boolean;
239
+ set explodesOnExpiration(killsOnExpiration: boolean);
240
+ get maximumDamageDealtEventCount(): number;
241
+ set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
242
+ get maximumDamageReceivedEventCount(): number;
243
+ set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
202
244
  get maximumAutoAttackCount(): number;
203
245
  set maximumAutoAttackCount(maximumAutoAttackCount: number);
204
246
  get durationIncreaseOnAutoAttack(): number;
@@ -207,15 +249,23 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
207
249
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
208
250
  get movementSpeedIncreaseFactor(): number;
209
251
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
252
+ get evasionProbability(): number;
253
+ set evasionProbability(evasionProbability: number);
210
254
  get duration(): number;
211
255
  get remainingDuration(): number;
212
256
  set remainingDuration(remainingDuration: number);
213
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
257
+ flashEffect(...parameters: [
258
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
259
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
260
+ ]): void;
214
261
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
262
+ protected onCreate(): void;
215
263
  protected onDestroy(): Destructor;
216
264
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
217
265
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
266
+ onExpiration(): void;
218
267
  onDeath(source: Unit | undefined): void;
219
268
  onDamageDealt(target: Unit, event: DamageEvent): void;
269
+ onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
220
270
  }
221
271
  export {};