warscript 0.0.1-dev.ba37a78 → 0.0.1-dev.c8d6bc0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,13 @@
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+ /// <reference types="@typescript-to-lua/language-extensions" />
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+ /** @noSelfInFile */
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+ export type Attribute<T> = {
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+ readonly __attribute: unique symbol;
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+ readonly __type: T;
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+ } & symbol;
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+ export declare namespace Attribute {
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+ const create: <T>() => Attribute<T>;
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+ }
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+ export declare class AttributesHolder {
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+ readonly get: (<T>(attribute: Attribute<T>) => T | undefined) & LuaExtension<"TableGetMethod">;
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+ readonly set: (<T>(attribute: Attribute<T>, value: T | undefined) => void) & LuaExtension<"TableSetMethod">;
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+ }
package/attributes.lua ADDED
@@ -0,0 +1,16 @@
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+ local ____lualib = require("lualib_bundle")
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+ local __TS__Class = ____lualib.__TS__Class
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+ local ____exports = {}
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+ ____exports.Attribute = {}
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+ local Attribute = ____exports.Attribute
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+ do
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+ Attribute.create = function()
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+ return {}
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+ end
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+ end
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+ ____exports.AttributesHolder = __TS__Class()
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+ local AttributesHolder = ____exports.AttributesHolder
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+ AttributesHolder.name = "AttributesHolder"
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+ function AttributesHolder.prototype.____constructor(self)
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+ end
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+ return ____exports
@@ -1,5 +1,6 @@
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  /** @noSelfInFile */
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  import { Event } from "../../event";
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+ import { AttributesHolder } from "../../attributes";
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  export type HandleConstructor<H extends jhandle, T extends Handle<H>, Args extends any[]> = new (handle: H, ...args: Args) => T;
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  export type HandleDestructor = {
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  readonly __handleDestructor: unique symbol;
@@ -11,7 +12,7 @@ type NoOverride = {
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  declare const enum HandlePropertyKey {
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  STATE = 0
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  }
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- export declare class Handle<H extends jhandle, DestroyParameters extends any[] = []> implements Destroyable {
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+ export declare class Handle<H extends jhandle, DestroyParameters extends any[] = []> extends AttributesHolder implements Destroyable {
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  readonly handle: H;
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  private [HandlePropertyKey.STATE]?;
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  private onDestroyEvent?;
@@ -1,5 +1,6 @@
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  local ____lualib = require("lualib_bundle")
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  local __TS__Class = ____lualib.__TS__Class
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+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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  local __TS__New = ____lualib.__TS__New
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  local __TS__Delete = ____lualib.__TS__Delete
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  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
@@ -12,13 +13,17 @@ local getClass = ____reflection.getClass
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  local getSuperclass = ____reflection.getSuperclass
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  local ____exception = require("exception")
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  local IllegalStateException = ____exception.IllegalStateException
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+ local ____attributes = require("attributes")
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+ local AttributesHolder = ____attributes.AttributesHolder
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  local getHandleId = GetHandleId
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  local onCreateEventByHandleConstructor = {}
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  local onDestroyEventByHandleConstructor = {}
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  ____exports.Handle = __TS__Class()
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  local Handle = ____exports.Handle
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  Handle.name = "Handle"
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+ __TS__ClassExtends(Handle, AttributesHolder)
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  function Handle.prototype.____constructor(self, handle)
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+ AttributesHolder.prototype.____constructor(self)
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  self[0] = 0
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  local id = getHandleId(handle)
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  local clazz = self.constructor
@@ -3,14 +3,13 @@ import { AbilityBehavior } from "../ability";
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  import { Ability } from "../../internal/ability";
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  import { UnitBehavior } from "../unit";
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  import { Unit } from "../../internal/unit";
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- import { MutableKeys } from "../../../utility/types";
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  import { AbilityDependentValue } from "../../object-field/ability";
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  export declare class ApplyUnitBehaviorAbilityBehavior<T extends UnitBehavior> extends AbilityBehavior {
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  private readonly unitBehaviorConstructor;
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  private readonly parameters?;
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  private readonly keys?;
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  private unitBehavior?;
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- constructor(ability: Ability, unitBehaviorConstructor: new (unit: Unit) => T, parameters?: Partial<{ [K in MutableKeys<T> & KeysOfType<T, string | number | boolean>]: T[K] extends string | number | boolean ? AbilityDependentValue<T[K]> : never; }> | undefined);
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+ constructor(ability: Ability, unitBehaviorConstructor: new (unit: Unit) => T, parameters?: Partial<{ [K in keyof T & { [P in keyof T]-?: (<T_1>() => T_1 extends { [Q in P]: T[P]; } ? 1 : 2) extends <T_2>() => T_2 extends { -readonly [Q_1 in P]: T[P]; } ? 1 : 2 ? P : never; }[keyof T] & KeysOfType<T, string | number | boolean>]: T[K] extends string | number | boolean ? AbilityDependentValue<T[K]> : never; }> | undefined);
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  update(): void;
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  onUnitGainAbility(unit: Unit): void;
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  onUnitLoseAbility(): void;
@@ -13,6 +13,7 @@ import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-gene
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  import type { AbilityTypeId } from "./ability-type";
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  import type { UpgradeId } from "./upgrade";
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  import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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+ import { AttackType } from "../auxiliary/attack-type";
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  export type UnitTypeId = ObjectDataEntryId & {
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  readonly __unitTypeId: unique symbol;
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  };
@@ -23,12 +24,16 @@ export declare class UnitTypeWeapon {
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  private readonly unitType;
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  private readonly index;
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  private constructor();
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+ get attackType(): AttackType;
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+ set attackType(attackType: AttackType);
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  get backSwingDuration(): number;
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  set backSwingDuration(backSwingDuration: number);
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  get impactDelay(): number;
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  set impactDelay(impactDelay: number);
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  get missileModelPath(): string;
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  set missileModelPath(missileModelPath: string);
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+ get range(): number;
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+ set range(range: number);
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  get soundType(): WeaponSoundType;
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  set soundType(soundType: WeaponSoundType);
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  get soundTypeSD(): WeaponSoundType;
@@ -117,6 +122,12 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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  set modelPathSD(modelPathSD: string);
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  get modelPathHD(): string;
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  set modelPathHD(modelPathHD: string);
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+ get runSpeed(): number;
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+ set runSpeed(runSpeed: number);
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+ get runSpeedSD(): number;
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+ set runSpeedSD(runSpeedSD: number);
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+ get runSpeedHD(): number;
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+ set runSpeedHD(runSpeedHD: number);
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  get selectionCircleScale(): number;
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  set selectionCircleScale(selectionCircleScale: number);
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  get selectionCircleScaleSD(): number;
@@ -149,6 +160,12 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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  set shadowImageXOffset(shadowImageXOffset: number);
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  get shadowImageYOffset(): number;
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  set shadowImageYOffset(shadowImageYOffset: number);
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+ get walkSpeed(): number;
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+ set walkSpeed(walkSpeed: number);
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+ get walkSpeedSD(): number;
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+ set walkSpeedSD(walkSpeedSD: number);
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+ get walkSpeedHD(): number;
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+ set walkSpeedHD(walkSpeedHD: number);
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  get armorSoundType(): ArmorSoundType;
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  set armorSoundType(armorSoundType: ArmorSoundType);
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  get armorSoundTypeSD(): ArmorSoundType;
@@ -215,4 +232,8 @@ export declare abstract class HeroUnitType<Id extends HeroUnitTypeId = HeroUnitT
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  protected static generateId(): number;
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  get heroAbilityTypeIds(): AbilityTypeId[];
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  set heroAbilityTypeIds(heroAbilityTypeIds: AbilityTypeId[]);
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+ get properNames(): string[];
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+ set properNames(properNames: string | string[]);
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+ get properNameCount(): number;
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+ set properNameCount(properNameCount: number);
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  }
@@ -3,6 +3,7 @@ local __TS__Class = ____lualib.__TS__Class
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  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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  local __TS__New = ____lualib.__TS__New
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  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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+ local __TS__ArrayIsArray = ____lualib.__TS__ArrayIsArray
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  local ____exports = {}
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  local ____arrays = require("utility.arrays")
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  local arrayOfNotNull = ____arrays.arrayOfNotNull
@@ -28,21 +29,21 @@ function UnitTypeWeapon.prototype.____constructor(self, unitType, index)
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  end
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  __TS__SetDescriptor(
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  UnitTypeWeapon.prototype,
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- "backSwingDuration",
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+ "attackType",
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  {
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  get = function(self)
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  local ____self_0 = self.unitType
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- return ____self_0.getNumberField(
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+ return ____self_0.getStringField(
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  ____self_0,
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- "ubs" .. tostring(self.index)
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+ ("ua" .. tostring(self.index)) .. "t"
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  )
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  end,
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- set = function(self, backSwingDuration)
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+ set = function(self, attackType)
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  local ____self_1 = self.unitType
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- ____self_1.setNumberField(
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+ ____self_1.setStringField(
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  ____self_1,
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- "ubs" .. tostring(self.index),
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- backSwingDuration
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+ ("ua" .. tostring(self.index)) .. "t",
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+ attackType
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  )
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  end
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  },
@@ -50,21 +51,21 @@ __TS__SetDescriptor(
50
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  )
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  __TS__SetDescriptor(
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  UnitTypeWeapon.prototype,
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- "impactDelay",
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+ "backSwingDuration",
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  {
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  get = function(self)
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  local ____self_2 = self.unitType
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  return ____self_2.getNumberField(
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  ____self_2,
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- "udp" .. tostring(self.index)
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+ "ubs" .. tostring(self.index)
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  )
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  end,
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- set = function(self, impactDelay)
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+ set = function(self, backSwingDuration)
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  local ____self_3 = self.unitType
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  ____self_3.setNumberField(
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  ____self_3,
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- "udp" .. tostring(self.index),
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- impactDelay
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+ "ubs" .. tostring(self.index),
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+ backSwingDuration
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  )
69
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  end
70
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  },
@@ -72,21 +73,21 @@ __TS__SetDescriptor(
72
73
  )
73
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  __TS__SetDescriptor(
74
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  UnitTypeWeapon.prototype,
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- "missileModelPath",
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+ "impactDelay",
76
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  {
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  get = function(self)
78
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  local ____self_4 = self.unitType
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- return ____self_4.getStringField(
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+ return ____self_4.getNumberField(
80
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  ____self_4,
81
- ("ua" .. tostring(self.index)) .. "m"
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+ "udp" .. tostring(self.index)
82
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  )
83
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  end,
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- set = function(self, missileModelPath)
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+ set = function(self, impactDelay)
85
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  local ____self_5 = self.unitType
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- ____self_5.setStringField(
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+ ____self_5.setNumberField(
87
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  ____self_5,
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- ("ua" .. tostring(self.index)) .. "m",
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- missileModelPath
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+ "udp" .. tostring(self.index),
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+ impactDelay
90
91
  )
91
92
  end
92
93
  },
@@ -94,21 +95,21 @@ __TS__SetDescriptor(
94
95
  )
95
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  __TS__SetDescriptor(
96
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  UnitTypeWeapon.prototype,
97
- "soundType",
98
+ "missileModelPath",
98
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  {
99
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  get = function(self)
100
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  local ____self_6 = self.unitType
101
102
  return ____self_6.getStringField(
102
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  ____self_6,
103
- "ucs" .. tostring(self.index)
104
+ ("ua" .. tostring(self.index)) .. "m"
104
105
  )
105
106
  end,
106
- set = function(self, soundType)
107
+ set = function(self, missileModelPath)
107
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  local ____self_7 = self.unitType
108
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  ____self_7.setStringField(
109
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  ____self_7,
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- "ucs" .. tostring(self.index),
111
- soundType
111
+ ("ua" .. tostring(self.index)) .. "m",
112
+ missileModelPath
112
113
  )
113
114
  end
114
115
  },
@@ -116,21 +117,21 @@ __TS__SetDescriptor(
116
117
  )
117
118
  __TS__SetDescriptor(
118
119
  UnitTypeWeapon.prototype,
119
- "soundTypeSD",
120
+ "range",
120
121
  {
121
122
  get = function(self)
122
123
  local ____self_8 = self.unitType
123
- return ____self_8.getStringField(
124
+ return ____self_8.getNumberField(
124
125
  ____self_8,
125
- ("ucs" .. tostring(self.index)) .. ":sd"
126
+ ("ua" .. tostring(self.index)) .. "r"
126
127
  )
127
128
  end,
128
- set = function(self, soundTypeSD)
129
+ set = function(self, range)
129
130
  local ____self_9 = self.unitType
130
- ____self_9.setStringField(
131
+ ____self_9.setNumberField(
131
132
  ____self_9,
132
- ("ucs" .. tostring(self.index)) .. ":sd",
133
- soundTypeSD
133
+ ("ua" .. tostring(self.index)) .. "r",
134
+ range
134
135
  )
135
136
  end
136
137
  },
@@ -138,19 +139,63 @@ __TS__SetDescriptor(
138
139
  )
139
140
  __TS__SetDescriptor(
140
141
  UnitTypeWeapon.prototype,
141
- "soundTypeHD",
142
+ "soundType",
142
143
  {
143
144
  get = function(self)
144
145
  local ____self_10 = self.unitType
145
146
  return ____self_10.getStringField(
146
147
  ____self_10,
147
- ("ucs" .. tostring(self.index)) .. ":hd"
148
+ "ucs" .. tostring(self.index)
148
149
  )
149
150
  end,
150
- set = function(self, soundTypeHD)
151
+ set = function(self, soundType)
151
152
  local ____self_11 = self.unitType
152
153
  ____self_11.setStringField(
153
154
  ____self_11,
155
+ "ucs" .. tostring(self.index),
156
+ soundType
157
+ )
158
+ end
159
+ },
160
+ true
161
+ )
162
+ __TS__SetDescriptor(
163
+ UnitTypeWeapon.prototype,
164
+ "soundTypeSD",
165
+ {
166
+ get = function(self)
167
+ local ____self_12 = self.unitType
168
+ return ____self_12.getStringField(
169
+ ____self_12,
170
+ ("ucs" .. tostring(self.index)) .. ":sd"
171
+ )
172
+ end,
173
+ set = function(self, soundTypeSD)
174
+ local ____self_13 = self.unitType
175
+ ____self_13.setStringField(
176
+ ____self_13,
177
+ ("ucs" .. tostring(self.index)) .. ":sd",
178
+ soundTypeSD
179
+ )
180
+ end
181
+ },
182
+ true
183
+ )
184
+ __TS__SetDescriptor(
185
+ UnitTypeWeapon.prototype,
186
+ "soundTypeHD",
187
+ {
188
+ get = function(self)
189
+ local ____self_14 = self.unitType
190
+ return ____self_14.getStringField(
191
+ ____self_14,
192
+ ("ucs" .. tostring(self.index)) .. ":hd"
193
+ )
194
+ end,
195
+ set = function(self, soundTypeHD)
196
+ local ____self_15 = self.unitType
197
+ ____self_15.setStringField(
198
+ ____self_15,
154
199
  ("ucs" .. tostring(self.index)) .. ":hd",
155
200
  soundTypeHD
156
201
  )
@@ -683,6 +728,45 @@ __TS__SetDescriptor(
683
728
  },
684
729
  true
685
730
  )
731
+ __TS__SetDescriptor(
732
+ UnitType.prototype,
733
+ "runSpeed",
734
+ {
735
+ get = function(self)
736
+ return self:getNumberField("urun")
737
+ end,
738
+ set = function(self, runSpeed)
739
+ self:setNumberField("urun", runSpeed)
740
+ end
741
+ },
742
+ true
743
+ )
744
+ __TS__SetDescriptor(
745
+ UnitType.prototype,
746
+ "runSpeedSD",
747
+ {
748
+ get = function(self)
749
+ return self:getNumberField("urun:sd")
750
+ end,
751
+ set = function(self, runSpeedSD)
752
+ self:setNumberField("urun:sd", runSpeedSD)
753
+ end
754
+ },
755
+ true
756
+ )
757
+ __TS__SetDescriptor(
758
+ UnitType.prototype,
759
+ "runSpeedHD",
760
+ {
761
+ get = function(self)
762
+ return self:getNumberField("urun:hd")
763
+ end,
764
+ set = function(self, runSpeedHD)
765
+ self:setNumberField("urun:hd", runSpeedHD)
766
+ end
767
+ },
768
+ true
769
+ )
686
770
  __TS__SetDescriptor(
687
771
  UnitType.prototype,
688
772
  "selectionCircleScale",
@@ -891,6 +975,45 @@ __TS__SetDescriptor(
891
975
  },
892
976
  true
893
977
  )
978
+ __TS__SetDescriptor(
979
+ UnitType.prototype,
980
+ "walkSpeed",
981
+ {
982
+ get = function(self)
983
+ return self:getNumberField("uwal")
984
+ end,
985
+ set = function(self, walkSpeed)
986
+ self:setNumberField("uwal", walkSpeed)
987
+ end
988
+ },
989
+ true
990
+ )
991
+ __TS__SetDescriptor(
992
+ UnitType.prototype,
993
+ "walkSpeedSD",
994
+ {
995
+ get = function(self)
996
+ return self:getNumberField("uwal:sd")
997
+ end,
998
+ set = function(self, walkSpeedSD)
999
+ self:setNumberField("uwal:sd", walkSpeedSD)
1000
+ end
1001
+ },
1002
+ true
1003
+ )
1004
+ __TS__SetDescriptor(
1005
+ UnitType.prototype,
1006
+ "walkSpeedHD",
1007
+ {
1008
+ get = function(self)
1009
+ return self:getNumberField("uwal:hd")
1010
+ end,
1011
+ set = function(self, walkSpeedHD)
1012
+ self:setNumberField("uwal:hd", walkSpeedHD)
1013
+ end
1014
+ },
1015
+ true
1016
+ )
894
1017
  __TS__SetDescriptor(
895
1018
  UnitType.prototype,
896
1019
  "armorSoundType",
@@ -1262,11 +1385,11 @@ __TS__SetDescriptor(
1262
1385
  implementReadonlyNumberIndexSupplier(
1263
1386
  ____exports.UnitType,
1264
1387
  function(id)
1265
- local ____class_12 = __TS__Class()
1266
- ____class_12.name = ____class_12.name
1267
- __TS__ClassExtends(____class_12, ____exports.UnitType)
1268
- ____class_12.BASE_ID = id
1269
- return ____class_12
1388
+ local ____class_16 = __TS__Class()
1389
+ ____class_16.name = ____class_16.name
1390
+ __TS__ClassExtends(____class_16, ____exports.UnitType)
1391
+ ____class_16.BASE_ID = id
1392
+ return ____class_16
1270
1393
  end
1271
1394
  )
1272
1395
  ____exports.HeroUnitType = __TS__Class()
@@ -1293,14 +1416,45 @@ __TS__SetDescriptor(
1293
1416
  },
1294
1417
  true
1295
1418
  )
1419
+ __TS__SetDescriptor(
1420
+ HeroUnitType.prototype,
1421
+ "properNames",
1422
+ {
1423
+ get = function(self)
1424
+ return self:getStringsField("upro")
1425
+ end,
1426
+ set = function(self, properNames)
1427
+ if __TS__ArrayIsArray(properNames) then
1428
+ self:setStringsField("upro", properNames)
1429
+ self:setNumberField("upru", #properNames)
1430
+ else
1431
+ self:setStringField("upro", properNames)
1432
+ end
1433
+ end
1434
+ },
1435
+ true
1436
+ )
1437
+ __TS__SetDescriptor(
1438
+ HeroUnitType.prototype,
1439
+ "properNameCount",
1440
+ {
1441
+ get = function(self)
1442
+ return self:getNumberField("upru")
1443
+ end,
1444
+ set = function(self, properNameCount)
1445
+ self:setNumberField("upru", properNameCount)
1446
+ end
1447
+ },
1448
+ true
1449
+ )
1296
1450
  implementReadonlyNumberIndexSupplier(
1297
1451
  ____exports.HeroUnitType,
1298
1452
  function(id)
1299
- local ____class_13 = __TS__Class()
1300
- ____class_13.name = ____class_13.name
1301
- __TS__ClassExtends(____class_13, ____exports.HeroUnitType)
1302
- ____class_13.BASE_ID = id
1303
- return ____class_13
1453
+ local ____class_17 = __TS__Class()
1454
+ ____class_17.name = ____class_17.name
1455
+ __TS__ClassExtends(____class_17, ____exports.HeroUnitType)
1456
+ ____class_17.BASE_ID = id
1457
+ return ____class_17
1304
1458
  end
1305
1459
  )
1306
1460
  return ____exports
@@ -30,6 +30,9 @@ export declare const DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID: StandardHeroUnit
30
30
  export declare const ABOMINATION_UNIT_TYPE_ID: StandardUnitTypeId;
31
31
  export declare const GHOUL_UNIT_TYPE_ID: StandardUnitTypeId;
32
32
  export declare const DEATH_KNIGHT_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
33
+ export declare const ZOMBIE_UNIT_TYPE_ID: StandardUnitTypeId;
34
+ export declare const ZOMBIE_FEMALE_UNIT_TYPE_ID: StandardUnitTypeId;
35
+ export declare const ARTHAS_EVIL_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
33
36
  export declare const DIRE_MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
34
37
  export declare const ELDER_JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
35
38
  export declare const ENRAGED_ELEMENTAL_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -29,6 +29,9 @@ ____exports.DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID = fourCC("Edmm")
29
29
  ____exports.ABOMINATION_UNIT_TYPE_ID = fourCC("uabo")
30
30
  ____exports.GHOUL_UNIT_TYPE_ID = fourCC("ugho")
31
31
  ____exports.DEATH_KNIGHT_HERO_UNIT_TYPE_ID = fourCC("Udea")
32
+ ____exports.ZOMBIE_UNIT_TYPE_ID = fourCC("nzom")
33
+ ____exports.ZOMBIE_FEMALE_UNIT_TYPE_ID = fourCC("nzof")
34
+ ____exports.ARTHAS_EVIL_HERO_UNIT_TYPE_ID = fourCC("Uear")
32
35
  ____exports.DIRE_MAMMOTH_UNIT_TYPE_ID = fourCC("nmdr")
33
36
  ____exports.ELDER_JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njga")
34
37
  ____exports.ENRAGED_ELEMENTAL_UNIT_TYPE_ID = fourCC("nele")
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.ba37a78",
4
+ "version": "0.0.1-dev.c8d6bc0",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -22,8 +22,7 @@
22
22
  },
23
23
  "peerDependencies": {
24
24
  "@warscript/language-extensions": "^0.0.1",
25
- "@warscript/tstl-plugin": "^0.0.1",
26
- "typescript-to-lua": "^1.24.1",
25
+ "@warscript/tstl-plugin": "^0.0.3",
27
26
  "lua-types": "^2.13.1",
28
27
  "warpack": "0.0.1-dev.5bdabe5"
29
28
  },
@@ -12,14 +12,14 @@ export type ValueOf<T> = T[keyof T];
12
12
  export type EntryOf<T> = ValueOf<{
13
13
  [K in keyof T]: [K, T[K]];
14
14
  }>;
15
- export type MutableKeys<T extends object> = {
15
+ export type MutableKeys<T extends object> = keyof T & {
16
16
  [P in keyof T]-?: IfEquals<{
17
17
  [Q in P]: T[P];
18
18
  }, {
19
19
  -readonly [Q in P]: T[P];
20
20
  }, P>;
21
21
  }[keyof T];
22
- export type ReadonlyKeys<T extends object> = {
22
+ export type ReadonlyKeys<T extends object> = keyof T & {
23
23
  [P in keyof T]-?: IfEquals<{
24
24
  [Q in P]: T[P];
25
25
  }, {