warscript 0.0.1-dev.ba37a78 → 0.0.1-dev.c16baee
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +12 -0
- package/attributes.lua +16 -0
- package/core/types/frame.d.ts +0 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +5 -2
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/unit.lua +8 -0
- package/decl/index.d.ts +1 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +5 -1
- package/engine/behaviour/ability/instant-impact.lua +4 -0
- package/engine/behaviour/ability.d.ts +8 -1
- package/engine/behaviour/ability.lua +62 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +3 -2
- package/engine/behaviour/unit.lua +7 -0
- package/engine/buff.d.ts +2 -2
- package/engine/buff.lua +8 -10
- package/engine/internal/unit/bonus.d.ts +5 -6
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +37 -10
- package/engine/internal/unit.lua +241 -84
- package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +0 -1
- package/engine/object-data/entry/destructible-type.d.ts +0 -1
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +0 -1
- package/engine/object-data/entry/lightning-type.d.ts +0 -1
- package/engine/object-data/entry/unit-type.d.ts +42 -2
- package/engine/object-data/entry/unit-type.lua +378 -50
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +0 -1
- package/engine/object-data/entry.d.ts +2 -3
- package/engine/object-field/ability.d.ts +1 -1
- package/engine/object-field.d.ts +0 -1
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/unit-type.d.ts +42 -1
- package/engine/standard/entries/unit-type.lua +42 -1
- package/engine/standard/fields/ability.d.ts +1 -1
- package/engine/standard/fields/ability.lua +1 -1
- package/engine/unit.lua +9 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/lualib_bundle.lua +139 -40
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/package.json +13 -14
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +3 -4
- package/utility/bit-set.d.ts +0 -2
- package/utility/linked-set.d.ts +1 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
- package/utility/types.d.ts +2 -2
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@@ -1,4 +1,3 @@
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-
/// <reference types="warpack-types/warpack" />
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/** @noSelfInFile */
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import { TupleOf } from "../../../utility/types";
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import { ArmorSoundType } from "../auxiliary/armor-sound-type";
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@@ -13,6 +12,7 @@ import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-gene
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import type { AbilityTypeId } from "./ability-type";
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import type { UpgradeId } from "./upgrade";
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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import { AttackType } from "../auxiliary/attack-type";
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export type UnitTypeId = ObjectDataEntryId & {
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readonly __unitTypeId: unique symbol;
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};
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@@ -23,12 +23,26 @@ export declare class UnitTypeWeapon {
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private readonly unitType;
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private readonly index;
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private constructor();
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get attackType(): AttackType;
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set attackType(attackType: AttackType);
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get backSwingDuration(): number;
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set backSwingDuration(backSwingDuration: number);
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get cooldown(): number;
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set cooldown(cooldown: number);
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get damage(): [minimumDamage: number, maximumDamage: number];
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set damage([minimumDamage, maximumDamage]: [number, number]);
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get damageBase(): number;
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set damageBase(damageBase: number);
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get damageDiceCount(): number;
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set damageDiceCount(damageDiceNumber: number);
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get damageDiceSideCount(): number;
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set damageDiceSideCount(damageDiceSideCount: number);
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get impactDelay(): number;
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set impactDelay(impactDelay: number);
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get missileModelPath(): string;
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set missileModelPath(missileModelPath: string);
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get range(): number;
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set range(range: number);
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get soundType(): WeaponSoundType;
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set soundType(soundType: WeaponSoundType);
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get soundTypeSD(): WeaponSoundType;
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@@ -117,6 +131,12 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set modelPathSD(modelPathSD: string);
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get modelPathHD(): string;
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set modelPathHD(modelPathHD: string);
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get runSpeed(): number;
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set runSpeed(runSpeed: number);
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get runSpeedSD(): number;
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set runSpeedSD(runSpeedSD: number);
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get runSpeedHD(): number;
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set runSpeedHD(runSpeedHD: number);
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get selectionCircleScale(): number;
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set selectionCircleScale(selectionCircleScale: number);
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get selectionCircleScaleSD(): number;
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@@ -149,6 +169,12 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set shadowImageXOffset(shadowImageXOffset: number);
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get shadowImageYOffset(): number;
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set shadowImageYOffset(shadowImageYOffset: number);
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get walkSpeed(): number;
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set walkSpeed(walkSpeed: number);
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get walkSpeedSD(): number;
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set walkSpeedSD(walkSpeedSD: number);
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get walkSpeedHD(): number;
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set walkSpeedHD(walkSpeedHD: number);
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get armorSoundType(): ArmorSoundType;
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set armorSoundType(armorSoundType: ArmorSoundType);
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get armorSoundTypeSD(): ArmorSoundType;
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@@ -159,9 +185,9 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set combatClassifications(combatClassifications: CombatClassifications);
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get unitClassifications(): UnitClassifications;
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set unitClassifications(unitClassifications: UnitClassifications);
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get weapons(): TupleOf<UnitTypeWeapon, 2>;
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get firstWeapon(): UnitTypeWeapon;
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get secondWeapon(): UnitTypeWeapon;
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get weapons(): TupleOf<UnitTypeWeapon, 2>;
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get flyHeight(): number;
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set flyHeight(flyHeight: number);
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get flyHeightMinimum(): number;
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@@ -190,6 +216,16 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set formationRank(formationRank: number);
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get goldCost(): number;
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set goldCost(goldCost: number);
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get healthRegenerationRate(): number;
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set healthRegenerationRate(healthRegenerationRate: number);
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get manaRegenerationRate(): number;
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set manaRegenerationRate(manaRegenerationRate: number);
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get maximumHealth(): number;
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set maximumHealth(maximumHealth: number);
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get maximumMana(): number;
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set maximumMana(maximumMana: number);
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get initialMana(): number;
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set initialMana(initialMana: number);
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get isStructure(): boolean;
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set isStructure(isStructure: boolean);
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get race(): Race;
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@@ -215,4 +251,8 @@ export declare abstract class HeroUnitType<Id extends HeroUnitTypeId = HeroUnitT
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protected static generateId(): number;
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get heroAbilityTypeIds(): AbilityTypeId[];
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set heroAbilityTypeIds(heroAbilityTypeIds: AbilityTypeId[]);
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get properNames(): string[];
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set properNames(properNames: string | string[]);
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get properNameCount(): number;
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set properNameCount(properNameCount: number);
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}
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@@ -3,6 +3,7 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__New = ____lualib.__TS__New
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__ArrayIsArray = ____lualib.__TS__ArrayIsArray
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local ____exports = {}
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local ____arrays = require("utility.arrays")
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local arrayOfNotNull = ____arrays.arrayOfNotNull
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end
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"
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"attackType",
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{
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get = function(self)
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local ____self_0 = self.unitType
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return ____self_0.
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return ____self_0.getStringField(
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____self_0,
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"
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("ua" .. tostring(self.index)) .. "t"
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)
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end,
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set = function(self,
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set = function(self, attackType)
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local ____self_1 = self.unitType
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____self_1.
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____self_1.setStringField(
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____self_1,
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"
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attackType
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)
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end
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},
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"backSwingDuration",
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{
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get = function(self)
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local ____self_2 = self.unitType
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end,
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set = function(self,
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set = function(self, backSwingDuration)
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)
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end
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},
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)
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__TS__SetDescriptor(
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{
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get = function(self)
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set = function(self, cooldown)
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cooldown
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)
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end
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},
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true
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__TS__SetDescriptor(
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"damage",
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{
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local minimumDamage = self.damageBase + self.damageDiceCount
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set = function(self, ____bindingPattern0)
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end
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},
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__TS__SetDescriptor(
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__TS__SetDescriptor(
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set = function(self, damageDiceNumber)
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end
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|
+
end,
|
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|
+
set = function(self, damageDiceSideCount)
|
|
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|
+
local ____self_11 = self.unitType
|
|
174
|
+
____self_11.setNumberField(
|
|
175
|
+
____self_11,
|
|
176
|
+
("ua" .. tostring(self.index)) .. "s",
|
|
177
|
+
damageDiceSideCount
|
|
178
|
+
)
|
|
179
|
+
end
|
|
180
|
+
},
|
|
181
|
+
true
|
|
182
|
+
)
|
|
183
|
+
__TS__SetDescriptor(
|
|
184
|
+
UnitTypeWeapon.prototype,
|
|
185
|
+
"impactDelay",
|
|
186
|
+
{
|
|
187
|
+
get = function(self)
|
|
188
|
+
local ____self_12 = self.unitType
|
|
189
|
+
return ____self_12.getNumberField(
|
|
190
|
+
____self_12,
|
|
191
|
+
"udp" .. tostring(self.index)
|
|
192
|
+
)
|
|
193
|
+
end,
|
|
194
|
+
set = function(self, impactDelay)
|
|
195
|
+
local ____self_13 = self.unitType
|
|
196
|
+
____self_13.setNumberField(
|
|
197
|
+
____self_13,
|
|
66
198
|
"udp" .. tostring(self.index),
|
|
67
199
|
impactDelay
|
|
68
200
|
)
|
|
@@ -75,16 +207,16 @@ __TS__SetDescriptor(
|
|
|
75
207
|
"missileModelPath",
|
|
76
208
|
{
|
|
77
209
|
get = function(self)
|
|
78
|
-
local
|
|
79
|
-
return
|
|
80
|
-
|
|
210
|
+
local ____self_14 = self.unitType
|
|
211
|
+
return ____self_14.getStringField(
|
|
212
|
+
____self_14,
|
|
81
213
|
("ua" .. tostring(self.index)) .. "m"
|
|
82
214
|
)
|
|
83
215
|
end,
|
|
84
216
|
set = function(self, missileModelPath)
|
|
85
|
-
local
|
|
86
|
-
|
|
87
|
-
|
|
217
|
+
local ____self_15 = self.unitType
|
|
218
|
+
____self_15.setStringField(
|
|
219
|
+
____self_15,
|
|
88
220
|
("ua" .. tostring(self.index)) .. "m",
|
|
89
221
|
missileModelPath
|
|
90
222
|
)
|
|
@@ -92,21 +224,43 @@ __TS__SetDescriptor(
|
|
|
92
224
|
},
|
|
93
225
|
true
|
|
94
226
|
)
|
|
227
|
+
__TS__SetDescriptor(
|
|
228
|
+
UnitTypeWeapon.prototype,
|
|
229
|
+
"range",
|
|
230
|
+
{
|
|
231
|
+
get = function(self)
|
|
232
|
+
local ____self_16 = self.unitType
|
|
233
|
+
return ____self_16.getNumberField(
|
|
234
|
+
____self_16,
|
|
235
|
+
("ua" .. tostring(self.index)) .. "r"
|
|
236
|
+
)
|
|
237
|
+
end,
|
|
238
|
+
set = function(self, range)
|
|
239
|
+
local ____self_17 = self.unitType
|
|
240
|
+
____self_17.setNumberField(
|
|
241
|
+
____self_17,
|
|
242
|
+
("ua" .. tostring(self.index)) .. "r",
|
|
243
|
+
range
|
|
244
|
+
)
|
|
245
|
+
end
|
|
246
|
+
},
|
|
247
|
+
true
|
|
248
|
+
)
|
|
95
249
|
__TS__SetDescriptor(
|
|
96
250
|
UnitTypeWeapon.prototype,
|
|
97
251
|
"soundType",
|
|
98
252
|
{
|
|
99
253
|
get = function(self)
|
|
100
|
-
local
|
|
101
|
-
return
|
|
102
|
-
|
|
254
|
+
local ____self_18 = self.unitType
|
|
255
|
+
return ____self_18.getStringField(
|
|
256
|
+
____self_18,
|
|
103
257
|
"ucs" .. tostring(self.index)
|
|
104
258
|
)
|
|
105
259
|
end,
|
|
106
260
|
set = function(self, soundType)
|
|
107
|
-
local
|
|
108
|
-
|
|
109
|
-
|
|
261
|
+
local ____self_19 = self.unitType
|
|
262
|
+
____self_19.setStringField(
|
|
263
|
+
____self_19,
|
|
110
264
|
"ucs" .. tostring(self.index),
|
|
111
265
|
soundType
|
|
112
266
|
)
|
|
@@ -119,16 +273,16 @@ __TS__SetDescriptor(
|
|
|
119
273
|
"soundTypeSD",
|
|
120
274
|
{
|
|
121
275
|
get = function(self)
|
|
122
|
-
local
|
|
123
|
-
return
|
|
124
|
-
|
|
276
|
+
local ____self_20 = self.unitType
|
|
277
|
+
return ____self_20.getStringField(
|
|
278
|
+
____self_20,
|
|
125
279
|
("ucs" .. tostring(self.index)) .. ":sd"
|
|
126
280
|
)
|
|
127
281
|
end,
|
|
128
282
|
set = function(self, soundTypeSD)
|
|
129
|
-
local
|
|
130
|
-
|
|
131
|
-
|
|
283
|
+
local ____self_21 = self.unitType
|
|
284
|
+
____self_21.setStringField(
|
|
285
|
+
____self_21,
|
|
132
286
|
("ucs" .. tostring(self.index)) .. ":sd",
|
|
133
287
|
soundTypeSD
|
|
134
288
|
)
|
|
@@ -141,16 +295,16 @@ __TS__SetDescriptor(
|
|
|
141
295
|
"soundTypeHD",
|
|
142
296
|
{
|
|
143
297
|
get = function(self)
|
|
144
|
-
local
|
|
145
|
-
return
|
|
146
|
-
|
|
298
|
+
local ____self_22 = self.unitType
|
|
299
|
+
return ____self_22.getStringField(
|
|
300
|
+
____self_22,
|
|
147
301
|
("ucs" .. tostring(self.index)) .. ":hd"
|
|
148
302
|
)
|
|
149
303
|
end,
|
|
150
304
|
set = function(self, soundTypeHD)
|
|
151
|
-
local
|
|
152
|
-
|
|
153
|
-
|
|
305
|
+
local ____self_23 = self.unitType
|
|
306
|
+
____self_23.setStringField(
|
|
307
|
+
____self_23,
|
|
154
308
|
("ucs" .. tostring(self.index)) .. ":hd",
|
|
155
309
|
soundTypeHD
|
|
156
310
|
)
|
|
@@ -683,6 +837,45 @@ __TS__SetDescriptor(
|
|
|
683
837
|
},
|
|
684
838
|
true
|
|
685
839
|
)
|
|
840
|
+
__TS__SetDescriptor(
|
|
841
|
+
UnitType.prototype,
|
|
842
|
+
"runSpeed",
|
|
843
|
+
{
|
|
844
|
+
get = function(self)
|
|
845
|
+
return self:getNumberField("urun")
|
|
846
|
+
end,
|
|
847
|
+
set = function(self, runSpeed)
|
|
848
|
+
self:setNumberField("urun", runSpeed)
|
|
849
|
+
end
|
|
850
|
+
},
|
|
851
|
+
true
|
|
852
|
+
)
|
|
853
|
+
__TS__SetDescriptor(
|
|
854
|
+
UnitType.prototype,
|
|
855
|
+
"runSpeedSD",
|
|
856
|
+
{
|
|
857
|
+
get = function(self)
|
|
858
|
+
return self:getNumberField("urun:sd")
|
|
859
|
+
end,
|
|
860
|
+
set = function(self, runSpeedSD)
|
|
861
|
+
self:setNumberField("urun:sd", runSpeedSD)
|
|
862
|
+
end
|
|
863
|
+
},
|
|
864
|
+
true
|
|
865
|
+
)
|
|
866
|
+
__TS__SetDescriptor(
|
|
867
|
+
UnitType.prototype,
|
|
868
|
+
"runSpeedHD",
|
|
869
|
+
{
|
|
870
|
+
get = function(self)
|
|
871
|
+
return self:getNumberField("urun:hd")
|
|
872
|
+
end,
|
|
873
|
+
set = function(self, runSpeedHD)
|
|
874
|
+
self:setNumberField("urun:hd", runSpeedHD)
|
|
875
|
+
end
|
|
876
|
+
},
|
|
877
|
+
true
|
|
878
|
+
)
|
|
686
879
|
__TS__SetDescriptor(
|
|
687
880
|
UnitType.prototype,
|
|
688
881
|
"selectionCircleScale",
|
|
@@ -891,6 +1084,45 @@ __TS__SetDescriptor(
|
|
|
891
1084
|
},
|
|
892
1085
|
true
|
|
893
1086
|
)
|
|
1087
|
+
__TS__SetDescriptor(
|
|
1088
|
+
UnitType.prototype,
|
|
1089
|
+
"walkSpeed",
|
|
1090
|
+
{
|
|
1091
|
+
get = function(self)
|
|
1092
|
+
return self:getNumberField("uwal")
|
|
1093
|
+
end,
|
|
1094
|
+
set = function(self, walkSpeed)
|
|
1095
|
+
self:setNumberField("uwal", walkSpeed)
|
|
1096
|
+
end
|
|
1097
|
+
},
|
|
1098
|
+
true
|
|
1099
|
+
)
|
|
1100
|
+
__TS__SetDescriptor(
|
|
1101
|
+
UnitType.prototype,
|
|
1102
|
+
"walkSpeedSD",
|
|
1103
|
+
{
|
|
1104
|
+
get = function(self)
|
|
1105
|
+
return self:getNumberField("uwal:sd")
|
|
1106
|
+
end,
|
|
1107
|
+
set = function(self, walkSpeedSD)
|
|
1108
|
+
self:setNumberField("uwal:sd", walkSpeedSD)
|
|
1109
|
+
end
|
|
1110
|
+
},
|
|
1111
|
+
true
|
|
1112
|
+
)
|
|
1113
|
+
__TS__SetDescriptor(
|
|
1114
|
+
UnitType.prototype,
|
|
1115
|
+
"walkSpeedHD",
|
|
1116
|
+
{
|
|
1117
|
+
get = function(self)
|
|
1118
|
+
return self:getNumberField("uwal:hd")
|
|
1119
|
+
end,
|
|
1120
|
+
set = function(self, walkSpeedHD)
|
|
1121
|
+
self:setNumberField("uwal:hd", walkSpeedHD)
|
|
1122
|
+
end
|
|
1123
|
+
},
|
|
1124
|
+
true
|
|
1125
|
+
)
|
|
894
1126
|
__TS__SetDescriptor(
|
|
895
1127
|
UnitType.prototype,
|
|
896
1128
|
"armorSoundType",
|
|
@@ -964,25 +1196,25 @@ __TS__SetDescriptor(
|
|
|
964
1196
|
)
|
|
965
1197
|
__TS__SetDescriptor(
|
|
966
1198
|
UnitType.prototype,
|
|
967
|
-
"
|
|
1199
|
+
"weapons",
|
|
968
1200
|
{get = function(self)
|
|
969
|
-
return self
|
|
1201
|
+
return getOrCreateUnitTypeWeapons(self)
|
|
970
1202
|
end},
|
|
971
1203
|
true
|
|
972
1204
|
)
|
|
973
1205
|
__TS__SetDescriptor(
|
|
974
1206
|
UnitType.prototype,
|
|
975
|
-
"
|
|
1207
|
+
"firstWeapon",
|
|
976
1208
|
{get = function(self)
|
|
977
|
-
return self.weapons[
|
|
1209
|
+
return self.weapons[1]
|
|
978
1210
|
end},
|
|
979
1211
|
true
|
|
980
1212
|
)
|
|
981
1213
|
__TS__SetDescriptor(
|
|
982
1214
|
UnitType.prototype,
|
|
983
|
-
"
|
|
1215
|
+
"secondWeapon",
|
|
984
1216
|
{get = function(self)
|
|
985
|
-
return
|
|
1217
|
+
return self.weapons[2]
|
|
986
1218
|
end},
|
|
987
1219
|
true
|
|
988
1220
|
)
|
|
@@ -1168,6 +1400,71 @@ __TS__SetDescriptor(
|
|
|
1168
1400
|
},
|
|
1169
1401
|
true
|
|
1170
1402
|
)
|
|
1403
|
+
__TS__SetDescriptor(
|
|
1404
|
+
UnitType.prototype,
|
|
1405
|
+
"healthRegenerationRate",
|
|
1406
|
+
{
|
|
1407
|
+
get = function(self)
|
|
1408
|
+
return self:getNumberField("uhpr")
|
|
1409
|
+
end,
|
|
1410
|
+
set = function(self, healthRegenerationRate)
|
|
1411
|
+
self:setNumberField("uhpr", healthRegenerationRate)
|
|
1412
|
+
end
|
|
1413
|
+
},
|
|
1414
|
+
true
|
|
1415
|
+
)
|
|
1416
|
+
__TS__SetDescriptor(
|
|
1417
|
+
UnitType.prototype,
|
|
1418
|
+
"manaRegenerationRate",
|
|
1419
|
+
{
|
|
1420
|
+
get = function(self)
|
|
1421
|
+
return self:getNumberField("umpr")
|
|
1422
|
+
end,
|
|
1423
|
+
set = function(self, manaRegenerationRate)
|
|
1424
|
+
self:setNumberField("umpr", manaRegenerationRate)
|
|
1425
|
+
end
|
|
1426
|
+
},
|
|
1427
|
+
true
|
|
1428
|
+
)
|
|
1429
|
+
__TS__SetDescriptor(
|
|
1430
|
+
UnitType.prototype,
|
|
1431
|
+
"maximumHealth",
|
|
1432
|
+
{
|
|
1433
|
+
get = function(self)
|
|
1434
|
+
return self:getNumberField("uhpm")
|
|
1435
|
+
end,
|
|
1436
|
+
set = function(self, maximumHealth)
|
|
1437
|
+
self:setNumberField("uhpm", maximumHealth)
|
|
1438
|
+
end
|
|
1439
|
+
},
|
|
1440
|
+
true
|
|
1441
|
+
)
|
|
1442
|
+
__TS__SetDescriptor(
|
|
1443
|
+
UnitType.prototype,
|
|
1444
|
+
"maximumMana",
|
|
1445
|
+
{
|
|
1446
|
+
get = function(self)
|
|
1447
|
+
return self:getNumberField("umpm")
|
|
1448
|
+
end,
|
|
1449
|
+
set = function(self, maximumMana)
|
|
1450
|
+
self:setNumberField("umpm", maximumMana)
|
|
1451
|
+
end
|
|
1452
|
+
},
|
|
1453
|
+
true
|
|
1454
|
+
)
|
|
1455
|
+
__TS__SetDescriptor(
|
|
1456
|
+
UnitType.prototype,
|
|
1457
|
+
"initialMana",
|
|
1458
|
+
{
|
|
1459
|
+
get = function(self)
|
|
1460
|
+
return self:getNumberField("umpi")
|
|
1461
|
+
end,
|
|
1462
|
+
set = function(self, initialMana)
|
|
1463
|
+
self:setNumberField("umpi", initialMana)
|
|
1464
|
+
end
|
|
1465
|
+
},
|
|
1466
|
+
true
|
|
1467
|
+
)
|
|
1171
1468
|
__TS__SetDescriptor(
|
|
1172
1469
|
UnitType.prototype,
|
|
1173
1470
|
"isStructure",
|
|
@@ -1262,11 +1559,11 @@ __TS__SetDescriptor(
|
|
|
1262
1559
|
implementReadonlyNumberIndexSupplier(
|
|
1263
1560
|
____exports.UnitType,
|
|
1264
1561
|
function(id)
|
|
1265
|
-
local
|
|
1266
|
-
|
|
1267
|
-
__TS__ClassExtends(
|
|
1268
|
-
|
|
1269
|
-
return
|
|
1562
|
+
local ____class_24 = __TS__Class()
|
|
1563
|
+
____class_24.name = ____class_24.name
|
|
1564
|
+
__TS__ClassExtends(____class_24, ____exports.UnitType)
|
|
1565
|
+
____class_24.BASE_ID = id
|
|
1566
|
+
return ____class_24
|
|
1270
1567
|
end
|
|
1271
1568
|
)
|
|
1272
1569
|
____exports.HeroUnitType = __TS__Class()
|
|
@@ -1293,14 +1590,45 @@ __TS__SetDescriptor(
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1293
1590
|
},
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1294
1591
|
true
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|
1295
1592
|
)
|
|
1593
|
+
__TS__SetDescriptor(
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|
1594
|
+
HeroUnitType.prototype,
|
|
1595
|
+
"properNames",
|
|
1596
|
+
{
|
|
1597
|
+
get = function(self)
|
|
1598
|
+
return self:getStringsField("upro")
|
|
1599
|
+
end,
|
|
1600
|
+
set = function(self, properNames)
|
|
1601
|
+
if __TS__ArrayIsArray(properNames) then
|
|
1602
|
+
self:setStringsField("upro", properNames)
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|
1603
|
+
self:setNumberField("upru", #properNames)
|
|
1604
|
+
else
|
|
1605
|
+
self:setStringField("upro", properNames)
|
|
1606
|
+
end
|
|
1607
|
+
end
|
|
1608
|
+
},
|
|
1609
|
+
true
|
|
1610
|
+
)
|
|
1611
|
+
__TS__SetDescriptor(
|
|
1612
|
+
HeroUnitType.prototype,
|
|
1613
|
+
"properNameCount",
|
|
1614
|
+
{
|
|
1615
|
+
get = function(self)
|
|
1616
|
+
return self:getNumberField("upru")
|
|
1617
|
+
end,
|
|
1618
|
+
set = function(self, properNameCount)
|
|
1619
|
+
self:setNumberField("upru", properNameCount)
|
|
1620
|
+
end
|
|
1621
|
+
},
|
|
1622
|
+
true
|
|
1623
|
+
)
|
|
1296
1624
|
implementReadonlyNumberIndexSupplier(
|
|
1297
1625
|
____exports.HeroUnitType,
|
|
1298
1626
|
function(id)
|
|
1299
|
-
local
|
|
1300
|
-
|
|
1301
|
-
__TS__ClassExtends(
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|
1302
|
-
|
|
1303
|
-
return
|
|
1627
|
+
local ____class_25 = __TS__Class()
|
|
1628
|
+
____class_25.name = ____class_25.name
|
|
1629
|
+
__TS__ClassExtends(____class_25, ____exports.HeroUnitType)
|
|
1630
|
+
____class_25.BASE_ID = id
|
|
1631
|
+
return ____class_25
|
|
1304
1632
|
end
|
|
1305
1633
|
)
|
|
1306
1634
|
return ____exports
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@@ -1,4 +1,3 @@
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1
|
-
/// <reference types="warpack-types/warpack" />
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|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { AttachmentPreset, AttachmentPresetInput } from "./auxiliary/attachment-preset";
|
|
4
3
|
import { MutableKeys } from "../../utility/types";
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@@ -10,8 +9,8 @@ export type ObjectDataEntryConstructor<T extends ObjectDataEntry> = OmitConstruc
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|
|
10
9
|
export type ObjectDataEntryAbstractConstructor<T extends ObjectDataEntry> = OmitConstructor<typeof ObjectDataEntry> & (abstract new (object: WarObject) => T);
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|
11
10
|
export type ObjectDataEntryProperties<T extends ObjectDataEntry> = Partial<T[MutableKeys<T>]>;
|
|
12
11
|
export type ObjectDataEntryLevelFieldValueSupplier<ValueType extends string | number | boolean | undefined | Record<string, any>, InputValueType = ValueType> = ValueType | readonly ValueType[] | ((level: number, currentValue: InputValueType) => ValueType);
|
|
13
|
-
export declare const extractObjectDataEntryLevelFieldValue: <ValueType extends string | number | boolean | Record<string, any
|
|
14
|
-
export declare const extractObjectDataEntryLevelArrayFieldValue: <T extends string | number | boolean | Record<string, any
|
|
12
|
+
export declare const extractObjectDataEntryLevelFieldValue: <ValueType extends string | number | boolean | undefined | Record<string, any>, InputValueType = ValueType>(supplier: ObjectDataEntryLevelFieldValueSupplier<ValueType, InputValueType>, level: number, currentValue: InputValueType) => ValueType;
|
|
13
|
+
export declare const extractObjectDataEntryLevelArrayFieldValue: <T extends string | number | boolean | undefined | Record<string, any>, S extends T[]>(supplier: ObjectDataEntryLevelFieldValueSupplier<S>, level: number, currentValue: S) => S;
|
|
15
14
|
export declare abstract class ObjectDataEntry<Id extends ObjectDataEntryId = ObjectDataEntryId> {
|
|
16
15
|
protected readonly object: WarObject;
|
|
17
16
|
static readonly BASE_ID: ObjectDataEntryId;
|