warscript 0.0.1-dev.ad08e94 → 0.0.1-dev.aeaf398

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (146) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/types/frame.lua +24 -21
  4. package/core/types/player.d.ts +16 -0
  5. package/core/types/player.lua +60 -15
  6. package/core/types/playerCamera.d.ts +2 -0
  7. package/core/types/playerCamera.lua +123 -5
  8. package/core/types/sound.lua +5 -0
  9. package/core/types/tileCell.d.ts +11 -1
  10. package/core/types/tileCell.lua +97 -0
  11. package/core/types/timer.d.ts +3 -1
  12. package/core/types/timer.lua +27 -2
  13. package/decl/native.d.ts +846 -790
  14. package/destroyable.d.ts +1 -0
  15. package/destroyable.lua +9 -0
  16. package/engine/behavior.d.ts +14 -1
  17. package/engine/behavior.lua +230 -70
  18. package/engine/behaviour/ability/apply-buff.lua +5 -5
  19. package/engine/behaviour/ability/damage.d.ts +6 -3
  20. package/engine/behaviour/ability/damage.lua +24 -36
  21. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  22. package/engine/behaviour/ability/emulate-impact.lua +18 -3
  23. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  24. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  25. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  26. package/engine/behaviour/ability/restore-mana.lua +6 -6
  27. package/engine/behaviour/ability.d.ts +2 -1
  28. package/engine/behaviour/ability.lua +10 -18
  29. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  30. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  31. package/engine/behaviour/unit.d.ts +39 -3
  32. package/engine/behaviour/unit.lua +269 -6
  33. package/engine/buff.d.ts +21 -8
  34. package/engine/buff.lua +187 -121
  35. package/engine/internal/ability.d.ts +7 -1
  36. package/engine/internal/ability.lua +49 -9
  37. package/engine/internal/item/ability.lua +63 -11
  38. package/engine/internal/item+owner.lua +12 -6
  39. package/engine/internal/item.d.ts +18 -17
  40. package/engine/internal/item.lua +135 -49
  41. package/engine/internal/mechanics/cast-ability.lua +6 -3
  42. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  43. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  44. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  45. package/engine/internal/misc/frame-coordinates.lua +21 -0
  46. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  47. package/engine/internal/misc/get-terrain-z.lua +11 -0
  48. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  49. package/engine/internal/misc/player-local-handle.lua +5 -0
  50. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  51. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  52. package/engine/internal/unit/ability.d.ts +35 -0
  53. package/engine/internal/unit/ability.lua +98 -9
  54. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  55. package/engine/internal/unit/allowed-targets.lua +9 -1
  56. package/engine/internal/unit/attributes.d.ts +17 -0
  57. package/engine/internal/unit/attributes.lua +46 -0
  58. package/engine/internal/unit/bonus.d.ts +2 -0
  59. package/engine/internal/unit/bonus.lua +10 -0
  60. package/engine/internal/unit/fly-height.d.ts +7 -0
  61. package/engine/internal/unit/fly-height.lua +20 -0
  62. package/engine/internal/unit/interrupts.d.ts +12 -0
  63. package/engine/internal/unit/interrupts.lua +28 -0
  64. package/engine/internal/unit/main-selected.lua +12 -27
  65. package/engine/internal/unit/order.d.ts +20 -0
  66. package/engine/internal/unit/order.lua +136 -0
  67. package/engine/internal/unit/scale.d.ts +7 -0
  68. package/engine/internal/unit/scale.lua +20 -0
  69. package/engine/internal/unit+ability.lua +10 -1
  70. package/engine/internal/unit+damage.d.ts +2 -11
  71. package/engine/internal/unit+damage.lua +10 -14
  72. package/engine/internal/unit+spellSteal.lua +1 -2
  73. package/engine/internal/unit-missile-launch.lua +52 -14
  74. package/engine/internal/unit.d.ts +39 -26
  75. package/engine/internal/unit.lua +375 -236
  76. package/engine/local-client.d.ts +2 -0
  77. package/engine/local-client.lua +30 -0
  78. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  79. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  80. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  81. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  82. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  83. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  84. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  85. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  86. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  87. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  88. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  89. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  90. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  91. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  92. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  93. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  94. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  95. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  96. package/engine/object-data/entry/ability-type.lua +11 -3
  97. package/engine/object-data/entry/buff-type/applicable.lua +5 -0
  98. package/engine/object-data/entry/buff-type.d.ts +5 -11
  99. package/engine/object-data/entry/buff-type.lua +11 -27
  100. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  101. package/engine/object-data/entry/destructible-type.lua +155 -0
  102. package/engine/object-data/entry/unit-type.d.ts +17 -4
  103. package/engine/object-data/entry/unit-type.lua +197 -85
  104. package/engine/object-field/ability.d.ts +4 -4
  105. package/engine/object-field/ability.lua +7 -6
  106. package/engine/object-field/unit.d.ts +72 -3
  107. package/engine/object-field/unit.lua +268 -7
  108. package/engine/object-field.d.ts +25 -6
  109. package/engine/object-field.lua +357 -118
  110. package/engine/random.d.ts +9 -0
  111. package/engine/random.lua +13 -0
  112. package/engine/standard/entries/buff-type.d.ts +3 -0
  113. package/engine/standard/entries/buff-type.lua +3 -0
  114. package/engine/standard/fields/ability.d.ts +2 -2
  115. package/engine/standard/fields/ability.lua +2 -2
  116. package/engine/standard/fields/unit.d.ts +12 -0
  117. package/engine/standard/fields/unit.lua +20 -0
  118. package/engine/synchronization.d.ts +11 -0
  119. package/engine/synchronization.lua +77 -0
  120. package/engine/text-tag.d.ts +36 -2
  121. package/engine/text-tag.lua +250 -10
  122. package/engine/unit.d.ts +5 -0
  123. package/engine/unit.lua +5 -0
  124. package/net/socket.lua +1 -1
  125. package/objutil/buff.lua +11 -10
  126. package/package.json +2 -2
  127. package/patch-lua.lua +9 -0
  128. package/patch-lualib.lua +1 -1
  129. package/utility/arrays.d.ts +2 -0
  130. package/utility/arrays.lua +11 -0
  131. package/utility/callback-array.d.ts +17 -0
  132. package/utility/callback-array.lua +61 -0
  133. package/utility/functions.d.ts +8 -0
  134. package/utility/functions.lua +13 -0
  135. package/utility/linked-map.d.ts +26 -0
  136. package/utility/linked-map.lua +66 -0
  137. package/utility/linked-set.d.ts +2 -0
  138. package/utility/linked-set.lua +26 -1
  139. package/utility/lua-maps.d.ts +15 -2
  140. package/utility/lua-maps.lua +53 -2
  141. package/utility/lua-sets.d.ts +2 -0
  142. package/utility/lua-sets.lua +7 -0
  143. package/utility/records.lua +20 -1
  144. package/utility/types.d.ts +3 -0
  145. package/core/types/order.d.ts +0 -25
  146. package/core/types/order.lua +0 -55
package/engine/buff.lua CHANGED
@@ -16,6 +16,7 @@ local internalApplyBuff = ____applicable.internalApplyBuff
16
16
  local removeBuff = ____applicable.removeBuff
17
17
  local ____ability = require("engine.internal.ability")
18
18
  local Ability = ____ability.Ability
19
+ local UnitAbility = ____ability.UnitAbility
19
20
  local ____ability = require("engine.object-field.ability")
20
21
  local AbilityBooleanField = ____ability.AbilityBooleanField
21
22
  local AbilityNumberField = ____ability.AbilityNumberField
@@ -28,9 +29,6 @@ local ____math = require("math")
28
29
  local max = ____math.max
29
30
  local min = ____math.min
30
31
  local ____bonus = require("engine.internal.unit.bonus")
31
- local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
32
- local getUnitBonus = ____bonus.getUnitBonus
33
- local removeUnitBonus = ____bonus.removeUnitBonus
34
32
  local UnitBonusType = ____bonus.UnitBonusType
35
33
  local ____area_2Ddamage = require("engine.internal.mechanics.area-damage")
36
34
  local damageArea = ____area_2Ddamage.damageArea
@@ -44,6 +42,7 @@ local BuffType = ____buff_2Dtype.BuffType
44
42
  local ____unit = require("engine.behaviour.unit")
45
43
  local UnitBehavior = ____unit.UnitBehavior
46
44
  local ____arrays = require("utility.arrays")
45
+ local emptyArray = ____arrays.emptyArray
47
46
  local forEach = ____arrays.forEach
48
47
  local ____event = require("event")
49
48
  local Event = ____event.Event
@@ -53,6 +52,12 @@ local ____item = require("engine.internal.item")
53
52
  local Item = ____item.Item
54
53
  local ____destructable = require("core.types.destructable")
55
54
  local Destructable = ____destructable.Destructable
55
+ local ____ability = require("engine.standard.fields.ability")
56
+ local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
57
+ local ____ability = require("engine.behaviour.ability")
58
+ local AbilityBehavior = ____ability.AbilityBehavior
59
+ local ____records = require("utility.records")
60
+ local sortedKeysUnnested = ____records.sortedKeysUnnested
56
61
  local getUnitAbility = BlzGetUnitAbility
57
62
  local stringValueByBuffTypeIdByFieldId = postcompile(function()
58
63
  local stringValueByBuffTypeIdByFieldId = {}
@@ -101,6 +106,7 @@ local buffParametersKeys = {
101
106
  armorIncreaseFactor = true,
102
107
  attackSpeedIncreaseFactor = true,
103
108
  movementSpeedIncreaseFactor = true,
109
+ manaRegenerationRateIncreaseFactor = true,
104
110
  evasionProbability = true,
105
111
  missProbability = true,
106
112
  damageFactor = true,
@@ -124,7 +130,8 @@ local buffParametersKeys = {
124
130
  damageOnExpiration = true,
125
131
  healingOnExpiration = true,
126
132
  killsOnExpiration = true,
127
- explodesOnExpiration = true
133
+ explodesOnExpiration = true,
134
+ abilityCooldownFactor = true
128
135
  }
129
136
  local function resolveEnumValue(ability, level, value)
130
137
  if value == nil or type(value) == "number" then
@@ -187,6 +194,7 @@ local buffNumberParameters = {
187
194
  "durationIncreaseOnAutoAttack",
188
195
  "attackSpeedIncreaseFactor",
189
196
  "movementSpeedIncreaseFactor",
197
+ "manaRegenerationRateIncreaseFactor",
190
198
  "evasionProbability",
191
199
  "armorIncrease",
192
200
  "damageFactor",
@@ -201,7 +209,8 @@ local buffNumberParameters = {
201
209
  "healingPerInterval",
202
210
  "healingOverDuration",
203
211
  "damageOnExpiration",
204
- "healingOnExpiration"
212
+ "healingOnExpiration",
213
+ "abilityCooldownFactor"
205
214
  }
206
215
  local unsuccessfulApplicationMarker = {}
207
216
  local function selectBuffTypeIdWithLeastDuration(buffTypeIds, unit)
@@ -304,7 +313,8 @@ buffHealingIntervalTimerCallback = function(buff)
304
313
  source:healTarget(buff[101], healingPerInterval)
305
314
  end
306
315
  end
307
- local buffDestroyEvent = __TS__New(Event)
316
+ local buffCreatedEvent = __TS__New(Event)
317
+ local buffBeingDestroyedEvent = __TS__New(Event)
308
318
  ____exports.Buff = __TS__Class()
309
319
  local Buff = ____exports.Buff
310
320
  Buff.name = "Buff"
@@ -319,33 +329,38 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
319
329
  local polarity
320
330
  local resistanceType
321
331
  local ability
332
+ local abilityBehavior
322
333
  if type(typeIdOrTypeIds) ~= "number" then
323
334
  typeId = selectBuffTypeIdWithLeastDuration(typeIdOrTypeIds, _unit)
324
335
  polarity = resistanceTypeOrPolarity
325
336
  resistanceType = abilityOrParametersOrResistanceType
326
- if __TS__InstanceOf(parametersOrAbility, Ability) or parametersOrAbility == nil then
337
+ if __TS__InstanceOf(parametersOrAbility, AbilityBehavior) then
338
+ abilityBehavior = parametersOrAbility
339
+ ability = abilityBehavior.ability
340
+ elseif __TS__InstanceOf(parametersOrAbility, Ability) then
327
341
  ability = parametersOrAbility
328
- else
329
- ability = nil
342
+ elseif parametersOrAbility ~= nil then
330
343
  parameters = parametersOrAbility
331
344
  end
332
345
  else
333
346
  typeId = typeIdOrTypeIds
334
347
  polarity = polarityOrTypeIdSelectionPolicy
335
348
  resistanceType = resistanceTypeOrPolarity
336
- if __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) or abilityOrParametersOrResistanceType == nil then
349
+ if __TS__InstanceOf(abilityOrParametersOrResistanceType, AbilityBehavior) then
350
+ abilityBehavior = abilityOrParametersOrResistanceType
351
+ ability = abilityBehavior.ability
352
+ parameters = parametersOrAbility
353
+ elseif __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) then
337
354
  ability = abilityOrParametersOrResistanceType
338
355
  parameters = parametersOrAbility
339
- else
340
- ability = nil
356
+ elseif abilityOrParametersOrResistanceType ~= nil then
341
357
  parameters = abilityOrParametersOrResistanceType
358
+ else
359
+ parameters = parametersOrAbility
342
360
  end
343
361
  end
362
+ self.sourceAbilityBehavior = abilityBehavior
344
363
  self.typeId = typeId
345
- if not (__TS__InstanceOf(ability, Ability) or ability == nil) then
346
- parameters = ability
347
- ability = nil
348
- end
349
364
  local defaultParameters = self.constructor.defaultParameters
350
365
  local level = parameters and parameters.level or defaultParameters.level
351
366
  local spellStealPriority = parameters and parameters.spellStealPriority or defaultParameters.spellStealPriority
@@ -456,24 +471,22 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
456
471
  abilityTypeIds = {}
457
472
  self._abilityTypeIds = abilityTypeIds
458
473
  end
459
- for abilityTypeId, abilityParameters in pairs(parametersAbilityTypeIds) do
474
+ for ____, abilityTypeId in ipairs(sortedKeysUnnested(parametersAbilityTypeIds)) do
475
+ local abilityParameters = parametersAbilityTypeIds[abilityTypeId]
460
476
  local addedAbility = _unit:addAbility(abilityTypeId)
461
477
  if addedAbility ~= nil then
462
478
  _unit:makeAbilityPermanent(abilityTypeId, true)
463
479
  _unit:setAbilityLevel(abilityTypeId, 1 + (abilityParameters.level or ability and ability.level or 0))
464
- for abilityParameterKey, abilityParameterValue in pairs(abilityParameters) do
465
- if abilityParameterKey == "isButtonVisible" then
466
- if not resolveBooleanValue(ability, level, abilityParameterValue) then
467
- _unit:hideAbility(abilityTypeId, true)
468
- end
469
- elseif abilityParameterKey ~= "level" then
470
- abilityParameterKey:setValue(
471
- addedAbility,
472
- resolveNumberValue(ability, level, abilityParameterValue)
473
- )
474
- end
480
+ if abilityParameters.isButtonVisible == false then
481
+ _unit:hideAbility(abilityTypeId, true)
482
+ end
483
+ for ____, field in ipairs(abilityParameters.fields or emptyArray()) do
484
+ field[1]:setValue(
485
+ addedAbility,
486
+ resolveNumberValue(ability, level, field[2])
487
+ )
475
488
  end
476
- abilityTypeIds[abilityTypeId] = true
489
+ abilityTypeIds[#abilityTypeIds + 1] = abilityTypeId
477
490
  end
478
491
  end
479
492
  local behaviorConstructors = parameters and parameters.behaviorConstructors or defaultParameters.behaviorConstructors
@@ -485,18 +498,20 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
485
498
  self._behaviors = behaviors
486
499
  end
487
500
  end
488
- local additionalParameters = {}
489
- for key, value in pairs(parameters) do
490
- if not buffParametersKeys[key] then
491
- if ability then
492
- additionalParameters[key] = resolveCurrentAbilityDependentValue(ability, value)
493
- else
494
- additionalParameters[key] = value
501
+ if parameters ~= nil then
502
+ local additionalParameters = {}
503
+ for ____, key in ipairs(sortedKeysUnnested(parameters)) do
504
+ if not buffParametersKeys[key] then
505
+ if ability then
506
+ additionalParameters[key] = resolveCurrentAbilityDependentValue(ability, parameters[key])
507
+ else
508
+ additionalParameters[key] = parameters[key]
509
+ end
495
510
  end
496
511
  end
497
- end
498
- if (next(additionalParameters)) ~= nil then
499
- self.parameters = additionalParameters
512
+ if (next(additionalParameters)) ~= nil then
513
+ self.parameters = additionalParameters
514
+ end
500
515
  end
501
516
  end
502
517
  if duration ~= nil and duration > 0 then
@@ -506,64 +521,68 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
506
521
  end
507
522
  self:onCreate()
508
523
  self[100] = 1
524
+ Event.invoke(buffCreatedEvent, self)
509
525
  end
510
- function Buff.prototype.getUnitBonus(self, bonusType)
511
- local ____opt_38 = self._bonusIdByBonusType
512
- local bonusId = ____opt_38 and ____opt_38[bonusType]
513
- return bonusId == nil and 0 or getUnitBonus(self._unit, bonusType, bonusId)
526
+ function Buff.prototype.onAbilityGained(self, ability)
527
+ if __TS__InstanceOf(ability, UnitAbility) then
528
+ local abilityCooldownModifier = self[144]
529
+ if abilityCooldownModifier then
530
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, abilityCooldownModifier)
531
+ end
532
+ end
514
533
  end
515
- function Buff.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
516
- local bonusIdByBonusType = self._bonusIdByBonusType
517
- if bonusIdByBonusType == nil then
518
- bonusIdByBonusType = {}
519
- self._bonusIdByBonusType = bonusIdByBonusType
534
+ function Buff.prototype.onAbilityLost(self, ability)
535
+ if __TS__InstanceOf(ability, UnitAbility) then
536
+ local abilityCooldownModifier = self[144]
537
+ if abilityCooldownModifier then
538
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, abilityCooldownModifier)
539
+ end
520
540
  end
521
- bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self._unit, bonusType, bonusIdByBonusType[bonusType], value)
522
541
  end
523
542
  function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
524
543
  if type(widgetOrXOrParametersOrDuration) == "number" and type(yOrParametersOrDuration) == "number" then
525
544
  Effect:flash(self[105], widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
526
545
  else
527
546
  local isWidgetProvided = __TS__InstanceOf(widgetOrXOrParametersOrDuration, Unit) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Item) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Destructable)
528
- local ____Effect_42 = Effect
529
- local ____Effect_flash_43 = Effect.flash
530
- local ____array_41 = __TS__SparseArrayNew(
547
+ local ____Effect_40 = Effect
548
+ local ____Effect_flash_41 = Effect.flash
549
+ local ____array_39 = __TS__SparseArrayNew(
531
550
  self[105],
532
551
  isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit,
533
552
  stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
534
553
  )
535
- local ____isWidgetProvided_40
554
+ local ____isWidgetProvided_38
536
555
  if isWidgetProvided then
537
- ____isWidgetProvided_40 = yOrParametersOrDuration
556
+ ____isWidgetProvided_38 = yOrParametersOrDuration
538
557
  else
539
- ____isWidgetProvided_40 = widgetOrXOrParametersOrDuration
558
+ ____isWidgetProvided_38 = widgetOrXOrParametersOrDuration
540
559
  end
541
- __TS__SparseArrayPush(____array_41, ____isWidgetProvided_40)
542
- ____Effect_flash_43(
543
- ____Effect_42,
544
- __TS__SparseArraySpread(____array_41)
560
+ __TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
561
+ ____Effect_flash_41(
562
+ ____Effect_40,
563
+ __TS__SparseArraySpread(____array_39)
545
564
  )
546
565
  end
547
566
  end
548
567
  function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
549
568
  local isWidgetProvided = type(widgetOrDuration) == "table"
550
- local ____Effect_46 = Effect
551
- local ____Effect_flash_47 = Effect.flash
552
- local ____array_45 = __TS__SparseArrayNew(
569
+ local ____Effect_44 = Effect
570
+ local ____Effect_flash_45 = Effect.flash
571
+ local ____array_43 = __TS__SparseArrayNew(
553
572
  self[106],
554
573
  isWidgetProvided and widgetOrDuration or self._unit,
555
574
  stringValueByBuffTypeIdByFieldId[fourCC("fspt")][self.typeId] or "origin"
556
575
  )
557
- local ____isWidgetProvided_44
576
+ local ____isWidgetProvided_42
558
577
  if isWidgetProvided then
559
- ____isWidgetProvided_44 = duration
578
+ ____isWidgetProvided_42 = duration
560
579
  else
561
- ____isWidgetProvided_44 = widgetOrDuration
580
+ ____isWidgetProvided_42 = widgetOrDuration
562
581
  end
563
- __TS__SparseArrayPush(____array_45, ____isWidgetProvided_44)
564
- ____Effect_flash_47(
565
- ____Effect_46,
566
- __TS__SparseArraySpread(____array_45)
582
+ __TS__SparseArrayPush(____array_43, ____isWidgetProvided_42)
583
+ ____Effect_flash_45(
584
+ ____Effect_44,
585
+ __TS__SparseArraySpread(____array_43)
567
586
  )
568
587
  end
569
588
  function Buff.prototype.onCreate(self)
@@ -594,6 +613,12 @@ function Buff.prototype.onDestroy(self)
594
613
  behavior:destroy()
595
614
  end
596
615
  end
616
+ local previousAbilityCooldownModifier = self[144]
617
+ if previousAbilityCooldownModifier then
618
+ for ____, ability in ipairs(self._unit.abilities) do
619
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
620
+ end
621
+ end
597
622
  if self[139] then
598
623
  unit:decrementInvulnerabilityCounter()
599
624
  end
@@ -602,7 +627,7 @@ function Buff.prototype.onDestroy(self)
602
627
  end
603
628
  if self[136] then
604
629
  if self[137] then
605
- unit:decrementStunCounter()
630
+ unit:decrementForceStunCounter()
606
631
  end
607
632
  unit:decrementStunCounter()
608
633
  end
@@ -610,16 +635,11 @@ function Buff.prototype.onDestroy(self)
610
635
  unit:decrementGhostCounter()
611
636
  end
612
637
  if self._abilityTypeIds ~= nil then
613
- for abilityTypeId in pairs(self._abilityTypeIds) do
638
+ for ____, abilityTypeId in ipairs(self._abilityTypeIds) do
614
639
  unit:removeAbility(abilityTypeId)
615
640
  end
616
641
  end
617
- if self._bonusIdByBonusType ~= nil then
618
- for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
619
- removeUnitBonus(unit, bonusType, bonusId)
620
- end
621
- end
622
- Event.invoke(buffDestroyEvent, self)
642
+ Event.invoke(buffBeingDestroyedEvent, self)
623
643
  self[100] = 3
624
644
  return UnitBehavior.prototype.onDestroy(self)
625
645
  end
@@ -648,8 +668,8 @@ function Buff.apply(self, ...)
648
668
  end
649
669
  end
650
670
  function Buff.getByTypeId(self, unit, typeId)
651
- local ____opt_48 = buffByTypeIdByUnit[unit]
652
- local buff = ____opt_48 and ____opt_48[typeId]
671
+ local ____opt_46 = buffByTypeIdByUnit[unit]
672
+ local buff = ____opt_46 and ____opt_46[typeId]
653
673
  if __TS__InstanceOf(buff, self) then
654
674
  return buff
655
675
  end
@@ -807,8 +827,8 @@ __TS__SetDescriptor(
807
827
  return
808
828
  end
809
829
  self[112] = damageInterval
810
- local ____opt_50 = self._timer
811
- local elapsed = ____opt_50 and ____opt_50.elapsed or 0
830
+ local ____opt_48 = self._timer
831
+ local elapsed = ____opt_48 and ____opt_48.elapsed or 0
812
832
  local timer = self[114]
813
833
  if timer == nil then
814
834
  timer = Timer:create()
@@ -887,8 +907,8 @@ __TS__SetDescriptor(
887
907
  return
888
908
  end
889
909
  self[117] = healingInterval
890
- local ____opt_52 = self._timer
891
- local elapsed = ____opt_52 and ____opt_52.elapsed or 0
910
+ local ____opt_50 = self._timer
911
+ local elapsed = ____opt_50 and ____opt_50.elapsed or 0
892
912
  local timer = self[119]
893
913
  if timer == nil then
894
914
  timer = Timer:create()
@@ -974,11 +994,11 @@ __TS__SetDescriptor(
974
994
  "turnsIntoGhost",
975
995
  {
976
996
  get = function(self)
977
- local ____self__135_54 = self[135]
978
- if ____self__135_54 == nil then
979
- ____self__135_54 = false
997
+ local ____self__135_52 = self[135]
998
+ if ____self__135_52 == nil then
999
+ ____self__135_52 = false
980
1000
  end
981
- return ____self__135_54
1001
+ return ____self__135_52
982
1002
  end,
983
1003
  set = function(self, turnsIntoGhost)
984
1004
  if not turnsIntoGhost and self[135] then
@@ -997,22 +1017,22 @@ __TS__SetDescriptor(
997
1017
  "stuns",
998
1018
  {
999
1019
  get = function(self)
1000
- local ____self__136_55 = self[136]
1001
- if ____self__136_55 == nil then
1002
- ____self__136_55 = false
1020
+ local ____self__136_53 = self[136]
1021
+ if ____self__136_53 == nil then
1022
+ ____self__136_53 = false
1003
1023
  end
1004
- return ____self__136_55
1024
+ return ____self__136_53
1005
1025
  end,
1006
1026
  set = function(self, stuns)
1007
1027
  if not stuns and self[136] then
1008
1028
  if self[137] then
1009
- self.object:decrementStunCounter()
1029
+ self.object:decrementForceStunCounter()
1010
1030
  end
1011
1031
  self.object:decrementStunCounter()
1012
1032
  self[136] = nil
1013
1033
  elseif stuns and not self[136] then
1014
1034
  if self[137] then
1015
- self.object:incrementStunCounter()
1035
+ self.object:incrementForceStunCounter()
1016
1036
  end
1017
1037
  self.object:incrementStunCounter()
1018
1038
  self[136] = true
@@ -1026,21 +1046,21 @@ __TS__SetDescriptor(
1026
1046
  "ignoresStunImmunity",
1027
1047
  {
1028
1048
  get = function(self)
1029
- local ____self__137_56 = self[137]
1030
- if ____self__137_56 == nil then
1031
- ____self__137_56 = false
1049
+ local ____self__137_54 = self[137]
1050
+ if ____self__137_54 == nil then
1051
+ ____self__137_54 = false
1032
1052
  end
1033
- return ____self__137_56
1053
+ return ____self__137_54
1034
1054
  end,
1035
1055
  set = function(self, ignoresStunImmunity)
1036
1056
  if not ignoresStunImmunity and self[137] then
1037
1057
  if self[136] then
1038
- self.object:decrementStunCounter()
1058
+ self.object:decrementForceStunCounter()
1039
1059
  end
1040
1060
  self[137] = nil
1041
1061
  elseif ignoresStunImmunity and not self[137] then
1042
1062
  if self[136] then
1043
- self.object:incrementStunCounter()
1063
+ self.object:incrementForceStunCounter()
1044
1064
  end
1045
1065
  self[137] = true
1046
1066
  end
@@ -1053,11 +1073,11 @@ __TS__SetDescriptor(
1053
1073
  "disablesAutoAttack",
1054
1074
  {
1055
1075
  get = function(self)
1056
- local ____self__138_57 = self[138]
1057
- if ____self__138_57 == nil then
1058
- ____self__138_57 = false
1076
+ local ____self__138_55 = self[138]
1077
+ if ____self__138_55 == nil then
1078
+ ____self__138_55 = false
1059
1079
  end
1060
- return ____self__138_57
1080
+ return ____self__138_55
1061
1081
  end,
1062
1082
  set = function(self, disablesAutoAttack)
1063
1083
  if not disablesAutoAttack and self[138] then
@@ -1076,11 +1096,11 @@ __TS__SetDescriptor(
1076
1096
  "providesInvulnerability",
1077
1097
  {
1078
1098
  get = function(self)
1079
- local ____self__139_58 = self[139]
1080
- if ____self__139_58 == nil then
1081
- ____self__139_58 = false
1099
+ local ____self__139_56 = self[139]
1100
+ if ____self__139_56 == nil then
1101
+ ____self__139_56 = false
1082
1102
  end
1083
- return ____self__139_58
1103
+ return ____self__139_56
1084
1104
  end,
1085
1105
  set = function(self, providesInvulnerability)
1086
1106
  if not providesInvulnerability and self[139] then
@@ -1099,11 +1119,11 @@ __TS__SetDescriptor(
1099
1119
  "killsOnExpiration",
1100
1120
  {
1101
1121
  get = function(self)
1102
- local ____self__140_59 = self[140]
1103
- if ____self__140_59 == nil then
1104
- ____self__140_59 = false
1122
+ local ____self__140_57 = self[140]
1123
+ if ____self__140_57 == nil then
1124
+ ____self__140_57 = false
1105
1125
  end
1106
- return ____self__140_59
1126
+ return ____self__140_57
1107
1127
  end,
1108
1128
  set = function(self, killsOnExpiration)
1109
1129
  if not killsOnExpiration and self[140] then
@@ -1120,11 +1140,11 @@ __TS__SetDescriptor(
1120
1140
  "explodesOnExpiration",
1121
1141
  {
1122
1142
  get = function(self)
1123
- local ____self__141_60 = self[141]
1124
- if ____self__141_60 == nil then
1125
- ____self__141_60 = false
1143
+ local ____self__141_58 = self[141]
1144
+ if ____self__141_58 == nil then
1145
+ ____self__141_58 = false
1126
1146
  end
1127
- return ____self__141_60
1147
+ return ____self__141_58
1128
1148
  end,
1129
1149
  set = function(self, killsOnExpiration)
1130
1150
  if not killsOnExpiration and self[141] then
@@ -1239,6 +1259,19 @@ __TS__SetDescriptor(
1239
1259
  },
1240
1260
  true
1241
1261
  )
1262
+ __TS__SetDescriptor(
1263
+ Buff.prototype,
1264
+ "manaRegenerationRateIncreaseFactor",
1265
+ {
1266
+ get = function(self)
1267
+ return self:getUnitBonus(UnitBonusType.MANA_REGENERATION_RATE_FACTOR)
1268
+ end,
1269
+ set = function(self, manaRegenerationRateIncreaseFactor)
1270
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.MANA_REGENERATION_RATE_FACTOR, manaRegenerationRateIncreaseFactor)
1271
+ end
1272
+ },
1273
+ true
1274
+ )
1242
1275
  __TS__SetDescriptor(
1243
1276
  Buff.prototype,
1244
1277
  "duration",
@@ -1252,13 +1285,13 @@ __TS__SetDescriptor(
1252
1285
  "remainingDuration",
1253
1286
  {
1254
1287
  get = function(self)
1255
- local ____opt_61 = self._timer
1256
- return ____opt_61 and ____opt_61.remaining or 0
1288
+ local ____opt_59 = self._timer
1289
+ return ____opt_59 and ____opt_59.remaining or 0
1257
1290
  end,
1258
1291
  set = function(self, remainingDuration)
1259
- local ____remainingDuration_65 = remainingDuration
1260
- local ____opt_63 = self._timer
1261
- local remainingDurationDelta = ____remainingDuration_65 - (____opt_63 and ____opt_63.remaining or 0)
1292
+ local ____remainingDuration_63 = remainingDuration
1293
+ local ____opt_61 = self._timer
1294
+ local remainingDurationDelta = ____remainingDuration_63 - (____opt_61 and ____opt_61.remaining or 0)
1262
1295
  if remainingDurationDelta ~= 0 then
1263
1296
  self[103] = self[103] + remainingDurationDelta
1264
1297
  if remainingDuration <= 0 then
@@ -1288,7 +1321,34 @@ __TS__SetDescriptor(
1288
1321
  },
1289
1322
  true
1290
1323
  )
1291
- Buff.destroyEvent = buffDestroyEvent;
1324
+ __TS__SetDescriptor(
1325
+ Buff.prototype,
1326
+ "abilityCooldownFactor",
1327
+ {
1328
+ get = function(self)
1329
+ return self[143] or 1
1330
+ end,
1331
+ set = function(self, abilityCooldownFactor)
1332
+ local previousAbilityCooldownModifier = self[144]
1333
+ if previousAbilityCooldownModifier then
1334
+ for ____, ability in ipairs(self._unit.abilities) do
1335
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
1336
+ end
1337
+ end
1338
+ local function modifier(ability, level, cooldown)
1339
+ return cooldown * abilityCooldownFactor
1340
+ end
1341
+ for ____, ability in ipairs(self._unit.abilities) do
1342
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, modifier)
1343
+ end
1344
+ self[144] = modifier
1345
+ self[143] = abilityCooldownFactor
1346
+ end
1347
+ },
1348
+ true
1349
+ )
1350
+ Buff.createdEvent = buffCreatedEvent
1351
+ Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
1292
1352
  (function(self)
1293
1353
  local function destroyBuffIfNeeded(buff)
1294
1354
  if getUnitAbility(buff[101].handle, buff.typeId) ~= buff.handle and buff[100] == 1 then
@@ -1342,5 +1402,11 @@ Buff.destroyEvent = buffDestroyEvent;
1342
1402
  ____exports.checkBuffs(target)
1343
1403
  end
1344
1404
  )
1405
+ buffCreatedEvent:addListener(function(buff)
1406
+ UnitBehavior:forAll(buff.unit, "onBuffGained", buff)
1407
+ end)
1408
+ buffBeingDestroyedEvent:addListener(function(buff)
1409
+ UnitBehavior:forAll(buff.unit, "onBuffLost", buff)
1410
+ end)
1345
1411
  end)(Buff)
1346
1412
  return ____exports
@@ -1,5 +1,5 @@
1
1
  /** @noSelfInFile */
2
- import { Handle } from "../../core/types/handle";
2
+ import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
@@ -55,14 +55,19 @@ export declare class UnrecognizedAbility extends Ability {
55
55
  export declare class UnitAbility extends Ability {
56
56
  readonly owner: Unit;
57
57
  private readonly u;
58
+ private d?;
58
59
  constructor(handle: jability, typeId: number, owner: Unit);
59
60
  incrementHideCounter(): void;
60
61
  decrementHideCounter(): void;
62
+ incrementDisableCounter(): void;
63
+ decrementDisableCounter(): void;
64
+ get isDisabled(): boolean;
61
65
  get level(): number;
62
66
  set level(v: number);
63
67
  get cooldownRemaining(): number;
64
68
  set cooldownRemaining(cooldownRemaining: number);
65
69
  interruptCast(): void;
70
+ protected onDestroy(): HandleDestructor;
66
71
  static get onCreate(): Event<[UnitAbility]>;
67
72
  static get onDestroy(): Event<[UnitAbility]>;
68
73
  }
@@ -89,6 +94,7 @@ export declare class ItemAbility extends Ability {
89
94
  get cooldownRemaining(): number;
90
95
  set cooldownRemaining(cooldownRemaining: number);
91
96
  interruptCast(): void;
97
+ protected onDestroy(): HandleDestructor;
92
98
  static get onCreate(): Event<[ItemAbility]>;
93
99
  static get onDestroy(): Event<[ItemAbility]>;
94
100
  }