warscript 0.0.1-dev.ab8c392 → 0.0.1-dev.ad08e94
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +0 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +93 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +94 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/index.d.ts +1 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +36 -11
- package/engine/behaviour/ability/damage.lua +90 -32
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +28 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +27 -4
- package/engine/behaviour/ability.lua +152 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +10 -2
- package/engine/behaviour/unit.lua +27 -0
- package/engine/buff.d.ts +103 -41
- package/engine/buff.lua +465 -212
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +80 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +11 -8
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +25 -6
- package/engine/internal/unit.d.ts +64 -16
- package/engine/internal/unit.lua +381 -134
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -18
- package/engine/object-data/entry/ability-type.lua +82 -33
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +13 -37
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +1 -2
- package/engine/object-data/entry/buff-type.lua +2 -2
- package/engine/object-data/entry/destructible-type.d.ts +1 -2
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +15 -2
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +29 -3
- package/engine/object-data/entry/unit-type.lua +284 -57
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +1 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +18 -17
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +26 -3
- package/engine/object-field/ability.lua +54 -1
- package/engine/object-field.d.ts +2 -3
- package/engine/object-field.lua +4 -0
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +39 -1
- package/engine/standard/entries/unit-type.lua +39 -1
- package/engine/standard/fields/ability.d.ts +3 -1
- package/engine/standard/fields/ability.lua +3 -1
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +12 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +1 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/package.json +13 -13
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +16 -0
- package/string.lua +5 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +11 -5
- package/utility/arrays.lua +34 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +11 -3
- package/utility/linked-set.lua +5 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
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@@ -0,0 +1,140 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____entry = require("engine.object-data.entry")
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local ObjectDataEntry = ____entry.ObjectDataEntry
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____exports.SoundPreset = __TS__Class()
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local SoundPreset = ____exports.SoundPreset
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SoundPreset.name = "SoundPreset"
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__TS__ClassExtends(SoundPreset, ObjectDataEntry)
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function SoundPreset.generateId(self)
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local ____self_0, ____nextId_1 = self, "nextId"
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local ____self_nextId_2 = ____self_0[____nextId_1]
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____self_0[____nextId_1] = ____self_nextId_2 + 1
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return "CustomSound" .. tostring(____self_nextId_2)
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end
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function SoundPreset.getObjectData(self, map)
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return map.objects.sound
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end
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SoundPreset.BASE_ID = "BlizzardWave"
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SoundPreset.nextId = 0
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"filePaths",
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{
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get = function(self)
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return self:getStringsField("FileNames")
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end,
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set = function(self, filePaths)
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self:setStringsField("FileNames", filePaths)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"volume",
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{
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get = function(self)
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return self:getNumberField("Volume")
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end,
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set = function(self, volume)
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self:setNumberField("Volume", volume)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"pitch",
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{
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get = function(self)
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return self:getNumberField("Pitch")
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end,
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set = function(self, pitch)
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self:setNumberField("Pitch", pitch)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"priority",
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{
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get = function(self)
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return self:getNumberField("Priority")
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end,
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set = function(self, priority)
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self:setNumberField("Priority", priority)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"channel",
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{
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get = function(self)
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return self:getNumberField("Channel")
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end,
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set = function(self, channel)
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self:setNumberField("Channel", channel)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"minimumDistance",
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{
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get = function(self)
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return self:getNumberField("MinDistance")
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end,
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set = function(self, minimumDistance)
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self:setNumberField("MinDistance", minimumDistance)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"maximumDistance",
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{
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get = function(self)
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return self:getNumberField("MaxDistance")
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end,
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set = function(self, maximumDistance)
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self:setNumberField("MaxDistance", maximumDistance)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"distanceCutoff",
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{
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get = function(self)
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end,
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set = function(self, distanceCutoff)
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self:setNumberField("DistanceCutoff", distanceCutoff)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"eax",
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{
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get = function(self)
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return self:getStringField("EAXFlags")
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end,
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set = function(self, eax)
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self:setStringField("EAXFlags", eax)
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end
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},
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true
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)
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return ____exports
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/// <reference types="warpack-types/warpack" />
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import { TupleOf } from "../../../utility/types";
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import { ArmorSoundType } from "../auxiliary/armor-sound-type";
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import type { UpgradeId } from "./upgrade";
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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import { AttackType } from "../auxiliary/attack-type";
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export type UnitTypeId = ObjectDataEntryId & {
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export type UnitTypeId = ObjectDataEntryId & number & {
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export type StandardUnitTypeId = UnitTypeId & {
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set attackType(attackType: AttackType);
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get backSwingDuration(): number;
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get cooldown(): number;
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set cooldown(cooldown: number);
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get damage(): [minimumDamage: number, maximumDamage: number];
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set damage([minimumDamage, maximumDamage]: [number, number]);
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get damageBase(): number;
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set damageBase(damageBase: number);
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get damageDiceCount(): number;
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set damageDiceCount(damageDiceNumber: number);
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get damageDiceSideCount(): number;
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set damageDiceSideCount(damageDiceSideCount: number);
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get impactDelay(): number;
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set impactDelay(impactDelay: number);
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33
42
|
get missileModelPath(): string;
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@@ -46,6 +55,7 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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46
55
|
protected static readonly idGenerator: ObjectDataEntryIdGenerator;
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47
56
|
protected static generateId(): number;
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48
57
|
protected static getObjectData(map: WarMap): WarObjects;
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58
|
+
private isPortraitModelPathSet?;
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49
59
|
get abilityTypeIds(): AbilityTypeId[];
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|
50
60
|
set abilityTypeIds(abilityTypeIds: AbilityTypeId[]);
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51
61
|
get defaultActiveAbilityTypeId(): AbilityTypeId | undefined;
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@@ -122,6 +132,12 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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122
132
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set modelPathSD(modelPathSD: string);
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123
133
|
get modelPathHD(): string;
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124
134
|
set modelPathHD(modelPathHD: string);
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|
135
|
+
get portraitModelPath(): string;
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|
136
|
+
set portraitModelPath(portraitModelPath: string);
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|
137
|
+
get portraitModelPathSD(): string;
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|
138
|
+
set portraitModelPathSD(portraitModelPathSD: string);
|
|
139
|
+
get portraitModelPathHD(): string;
|
|
140
|
+
set portraitModelPathHD(portraitModelPathHD: string);
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|
125
141
|
get runSpeed(): number;
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|
126
142
|
set runSpeed(runSpeed: number);
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|
127
143
|
get runSpeedSD(): number;
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|
@@ -176,9 +192,9 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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|
176
192
|
set combatClassifications(combatClassifications: CombatClassifications);
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|
177
193
|
get unitClassifications(): UnitClassifications;
|
|
178
194
|
set unitClassifications(unitClassifications: UnitClassifications);
|
|
195
|
+
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
179
196
|
get firstWeapon(): UnitTypeWeapon;
|
|
180
197
|
get secondWeapon(): UnitTypeWeapon;
|
|
181
|
-
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
182
198
|
get flyHeight(): number;
|
|
183
199
|
set flyHeight(flyHeight: number);
|
|
184
200
|
get flyHeightMinimum(): number;
|
|
@@ -207,6 +223,16 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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|
207
223
|
set formationRank(formationRank: number);
|
|
208
224
|
get goldCost(): number;
|
|
209
225
|
set goldCost(goldCost: number);
|
|
226
|
+
get healthRegenerationRate(): number;
|
|
227
|
+
set healthRegenerationRate(healthRegenerationRate: number);
|
|
228
|
+
get manaRegenerationRate(): number;
|
|
229
|
+
set manaRegenerationRate(manaRegenerationRate: number);
|
|
230
|
+
get maximumHealth(): number;
|
|
231
|
+
set maximumHealth(maximumHealth: number);
|
|
232
|
+
get maximumMana(): number;
|
|
233
|
+
set maximumMana(maximumMana: number);
|
|
234
|
+
get initialMana(): number;
|
|
235
|
+
set initialMana(initialMana: number);
|
|
210
236
|
get isStructure(): boolean;
|
|
211
237
|
set isStructure(isStructure: boolean);
|
|
212
238
|
get race(): Race;
|