warscript 0.0.1-dev.aaf0a9d → 0.0.1-dev.ac2149a
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +18 -0
- package/attributes.lua +32 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +24 -6
- package/core/types/effect.lua +169 -107
- package/core/types/frame.d.ts +24 -3
- package/core/types/frame.lua +198 -42
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +14 -9
- package/core/types/image.d.ts +0 -1
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +13 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +127 -4
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +37 -9
- package/engine/behaviour/ability/damage.d.ts +43 -11
- package/engine/behaviour/ability/damage.lua +89 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +44 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
- package/engine/behaviour/ability/on-command-impact.lua +26 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +37 -7
- package/engine/behaviour/ability.lua +208 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +49 -4
- package/engine/behaviour/unit.lua +293 -2
- package/engine/buff.d.ts +168 -59
- package/engine/buff.lua +767 -277
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +31 -15
- package/engine/internal/ability.lua +177 -104
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.d.ts +1 -3
- package/engine/internal/mechanics/ability-duration.lua +3 -1
- package/engine/internal/mechanics/cast-ability.lua +89 -0
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +142 -19
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +93 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +25 -8
- package/engine/internal/unit/bonus.lua +125 -9
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/detach-missiles.d.ts +7 -0
- package/engine/internal/unit/detach-missiles.lua +30 -0
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +14 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/inventory.d.ts +28 -0
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +75 -5
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +91 -38
- package/engine/internal/unit.lua +667 -352
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +35 -2
- package/engine/local-client.lua +367 -15
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
- package/engine/object-data/entry/ability-type/blink.lua +39 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +42 -21
- package/engine/object-data/entry/ability-type.lua +338 -44
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +143 -202
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +10 -13
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -3
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +32 -4
- package/engine/object-data/entry/item-type.lua +177 -2
- package/engine/object-data/entry/lightning-type.d.ts +6 -9
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +111 -6
- package/engine/object-data/entry/unit-type.lua +945 -118
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +2 -3
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +23 -17
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +33 -8
- package/engine/object-field/ability.lua +63 -3
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -2
- package/engine/object-field/unit.lua +268 -4
- package/engine/object-field.d.ts +30 -10
- package/engine/object-field.lua +386 -119
- package/engine/random.d.ts +11 -0
- package/engine/random.lua +30 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +47 -1
- package/engine/standard/entries/unit-type.lua +47 -1
- package/engine/standard/fields/ability.d.ts +5 -3
- package/engine/standard/fields/ability.lua +5 -3
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +14 -0
- package/engine/unit.lua +23 -2
- package/event.d.ts +3 -4
- package/event.lua +9 -5
- package/global/vec2.lua +1 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +147 -43
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +2 -2
- package/math.lua +14 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +28 -3
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +13 -12
- package/objutil/object.d.ts +0 -1
- package/objutil/object.lua +1 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -24
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +19 -6
- package/utility/arrays.lua +60 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +17 -4
- package/utility/linked-set.lua +70 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +6 -2
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → mechanics/cast-ability.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -0,0 +1,140 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____entry = require("engine.object-data.entry")
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local ObjectDataEntry = ____entry.ObjectDataEntry
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____exports.SoundPreset = __TS__Class()
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local SoundPreset = ____exports.SoundPreset
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SoundPreset.name = "SoundPreset"
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__TS__ClassExtends(SoundPreset, ObjectDataEntry)
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function SoundPreset.generateId(self)
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local ____self_0, ____nextId_1 = self, "nextId"
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local ____self_nextId_2 = ____self_0[____nextId_1]
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____self_0[____nextId_1] = ____self_nextId_2 + 1
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return "CustomSound" .. tostring(____self_nextId_2)
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end
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function SoundPreset.getObjectData(self, map)
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return map.objects.sound
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end
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SoundPreset.BASE_ID = "BlizzardWave"
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SoundPreset.nextId = 0
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"filePaths",
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{
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get = function(self)
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return self:getStringsField("FileNames")
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end,
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set = function(self, filePaths)
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self:setStringsField("FileNames", filePaths)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"volume",
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{
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get = function(self)
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return self:getNumberField("Volume")
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end,
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set = function(self, volume)
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self:setNumberField("Volume", volume)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"pitch",
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{
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get = function(self)
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return self:getNumberField("Pitch")
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end,
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set = function(self, pitch)
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self:setNumberField("Pitch", pitch)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"priority",
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{
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get = function(self)
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return self:getNumberField("Priority")
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end,
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set = function(self, priority)
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self:setNumberField("Priority", priority)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"channel",
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{
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get = function(self)
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return self:getNumberField("Channel")
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end,
|
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set = function(self, channel)
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self:setNumberField("Channel", channel)
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end
|
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85
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},
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true
|
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
|
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90
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"minimumDistance",
|
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91
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{
|
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get = function(self)
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93
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return self:getNumberField("MinDistance")
|
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94
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end,
|
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95
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set = function(self, minimumDistance)
|
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96
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self:setNumberField("MinDistance", minimumDistance)
|
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end
|
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98
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},
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true
|
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
|
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103
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"maximumDistance",
|
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104
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{
|
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105
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get = function(self)
|
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return self:getNumberField("MaxDistance")
|
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end,
|
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set = function(self, maximumDistance)
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self:setNumberField("MaxDistance", maximumDistance)
|
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end
|
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},
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true
|
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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116
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"distanceCutoff",
|
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117
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{
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118
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get = function(self)
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return self:getNumberField("DistanceCutoff")
|
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end,
|
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set = function(self, distanceCutoff)
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self:setNumberField("DistanceCutoff", distanceCutoff)
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end
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},
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true
|
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)
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__TS__SetDescriptor(
|
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SoundPreset.prototype,
|
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129
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"eax",
|
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130
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{
|
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131
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get = function(self)
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132
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return self:getStringField("EAXFlags")
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end,
|
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134
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set = function(self, eax)
|
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135
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self:setStringField("EAXFlags", eax)
|
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+
end
|
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137
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},
|
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138
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true
|
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139
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)
|
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140
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return ____exports
|
|
@@ -1,4 +1,3 @@
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1
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-
/// <reference types="warpack-types/warpack" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { TupleOf } from "../../../utility/types";
|
|
4
3
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
@@ -8,12 +7,14 @@ import { Race } from "../auxiliary/race";
|
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|
8
7
|
import { SoundSetName } from "../auxiliary/sound-set-name";
|
|
9
8
|
import { UnitClassifications } from "../auxiliary/unit-classification";
|
|
10
9
|
import { WeaponSoundType } from "../auxiliary/weapon-sound-type";
|
|
11
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
|
10
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
12
11
|
import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-generator";
|
|
13
12
|
import type { AbilityTypeId } from "./ability-type";
|
|
14
13
|
import type { UpgradeId } from "./upgrade";
|
|
15
14
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
16
|
-
|
|
15
|
+
import { AttackType } from "../auxiliary/attack-type";
|
|
16
|
+
import { ArmorType } from "../auxiliary/armor-type";
|
|
17
|
+
export type UnitTypeId = CustomObjectDataEntryId & number & {
|
|
17
18
|
readonly __unitTypeId: unique symbol;
|
|
18
19
|
};
|
|
19
20
|
export type StandardUnitTypeId = UnitTypeId & {
|
|
@@ -23,24 +24,51 @@ export declare class UnitTypeWeapon {
|
|
|
23
24
|
private readonly unitType;
|
|
24
25
|
private readonly index;
|
|
25
26
|
private constructor();
|
|
27
|
+
get attackType(): AttackType | undefined;
|
|
28
|
+
set attackType(attackType: AttackType | undefined);
|
|
26
29
|
get backSwingDuration(): number;
|
|
27
30
|
set backSwingDuration(backSwingDuration: number);
|
|
31
|
+
get cooldown(): number;
|
|
32
|
+
set cooldown(cooldown: number);
|
|
33
|
+
get damage(): [minimumDamage: number, maximumDamage: number];
|
|
34
|
+
set damage([minimumDamage, maximumDamage]: [number, number]);
|
|
35
|
+
get damageBase(): number;
|
|
36
|
+
set damageBase(damageBase: number);
|
|
37
|
+
get damageDiceCount(): number;
|
|
38
|
+
set damageDiceCount(damageDiceNumber: number);
|
|
39
|
+
get damageDiceSideCount(): number;
|
|
40
|
+
set damageDiceSideCount(damageDiceSideCount: number);
|
|
28
41
|
get impactDelay(): number;
|
|
29
42
|
set impactDelay(impactDelay: number);
|
|
43
|
+
get missileArc(): number;
|
|
44
|
+
set missileArc(missileArc: number);
|
|
30
45
|
get missileModelPath(): string;
|
|
31
46
|
set missileModelPath(missileModelPath: string);
|
|
47
|
+
get missileModelPathSD(): string;
|
|
48
|
+
set missileModelPathSD(missileModelPathSD: string);
|
|
49
|
+
get missileModelPathHD(): string;
|
|
50
|
+
set missileModelPathHD(missileModelPathHD: string);
|
|
51
|
+
get missileModelPathDE(): string;
|
|
52
|
+
set missileModelPathDE(missileModelPathDE: string);
|
|
53
|
+
get missileSpeed(): number;
|
|
54
|
+
set missileSpeed(missileSpeed: number);
|
|
55
|
+
get range(): number;
|
|
56
|
+
set range(range: number);
|
|
32
57
|
get soundType(): WeaponSoundType;
|
|
33
58
|
set soundType(soundType: WeaponSoundType);
|
|
34
59
|
get soundTypeSD(): WeaponSoundType;
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set soundTypeSD(soundTypeSD: WeaponSoundType);
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get soundTypeHD(): WeaponSoundType;
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set soundTypeHD(soundTypeHD: WeaponSoundType);
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get soundTypeDE(): WeaponSoundType;
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set soundTypeDE(soundTypeDE: WeaponSoundType);
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}
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export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> extends ObjectDataEntry<Id> {
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static readonly [id: StandardUnitTypeId]: ObjectDataEntryConstructor<UnitType>;
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protected static readonly idGenerator: ObjectDataEntryIdGenerator;
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protected static generateId(): number;
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protected static getObjectData(map: WarMap): WarObjects;
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71
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+
private isPortraitModelPathSet?;
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get abilityTypeIds(): AbilityTypeId[];
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set abilityTypeIds(abilityTypeIds: AbilityTypeId[]);
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get defaultActiveAbilityTypeId(): AbilityTypeId | undefined;
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@@ -59,12 +87,19 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set casterUpgradeIconPath(casterUpgradeIconPath: string);
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get deathDuration(): number;
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set deathDuration(deathDuration: number);
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+
get isDecayable(): boolean;
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set isDecayable(isDecayable: boolean);
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get isRaisable(): boolean;
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set isRaisable(isRaisable: boolean);
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+
private setDeathTypeFlag;
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get iconPath(): string;
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set iconPath(iconPath: string);
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get iconPathSD(): string;
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set iconPathSD(iconPathSD: string);
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get iconPathHD(): string;
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set iconPathHD(iconPathHD: string);
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+
get iconPathDE(): string;
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set iconPathDE(iconPathDE: string);
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get isMissileScalingEnabled(): boolean;
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set isMissileScalingEnabled(isMissileScalingEnabled: boolean);
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70
105
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get maximumPitchAngleDegrees(): number;
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@@ -81,66 +116,106 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set missileLaunchOffsetZSD(missileLaunchOffsetZSD: number);
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get missileLaunchOffsetZHD(): number;
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118
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set missileLaunchOffsetZHD(missileLaunchOffsetZHD: number);
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119
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+
get missileLaunchOffsetZDE(): number;
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120
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+
set missileLaunchOffsetZDE(missileLaunchOffsetZDE: number);
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121
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get missileLaunchSwimmingOffsetZ(): number;
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set missileLaunchSwimmingOffsetZ(missileLaunchOffsetZ: number);
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123
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get missileLaunchSwimmingOffsetZSD(): number;
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87
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set missileLaunchSwimmingOffsetZSD(missileLaunchSwimmingOffsetZSD: number);
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125
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get missileLaunchSwimmingOffsetZHD(): number;
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89
126
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set missileLaunchSwimmingOffsetZHD(missileLaunchSwimmingOffsetZHD: number);
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+
get missileLaunchSwimmingOffsetZDE(): number;
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+
set missileLaunchSwimmingOffsetZDE(missileLaunchSwimmingOffsetZDE: number);
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get missileLaunchVisualOffsetX(): number;
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set missileLaunchVisualOffsetX(missileLaunchVisualOffsetX: number);
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get missileLaunchVisualOffsetXSD(): number;
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set missileLaunchVisualOffsetXSD(missileLaunchVisualOffsetXSD: number);
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get missileLaunchVisualOffsetXHD(): number;
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134
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set missileLaunchVisualOffsetXHD(missileLaunchVisualOffsetXHD: number);
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+
get missileLaunchVisualOffsetXDE(): number;
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+
set missileLaunchVisualOffsetXDE(missileLaunchVisualOffsetXDE: number);
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get missileLaunchVisualOffsetY(): number;
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set missileLaunchVisualOffsetY(missileLaunchVisualOffsetY: number);
|
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139
|
get missileLaunchVisualOffsetYSD(): number;
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140
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set missileLaunchVisualOffsetYSD(missileLaunchVisualOffsetYSD: number);
|
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|
get missileLaunchVisualOffsetYHD(): number;
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|
set missileLaunchVisualOffsetYHD(missileLaunchVisualOffsetYHD: number);
|
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+
get missileLaunchVisualOffsetYDE(): number;
|
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+
set missileLaunchVisualOffsetYDE(missileLaunchVisualOffsetYDE: number);
|
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|
get missileImpactOffsetZ(): number;
|
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|
set missileImpactOffsetZ(missileImpactOffsetZ: number);
|
|
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|
get missileImpactOffsetZSD(): number;
|
|
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|
set missileImpactOffsetZSD(missileImpactOffsetZSD: number);
|
|
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|
get missileImpactOffsetZHD(): number;
|
|
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|
set missileImpactOffsetZHD(missileImpactOffsetZHD: number);
|
|
151
|
+
get missileImpactOffsetZDE(): number;
|
|
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|
+
set missileImpactOffsetZDE(missileImpactOffsetZDE: number);
|
|
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|
get missileImpactSwimmingOffsetZ(): number;
|
|
109
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|
set missileImpactSwimmingOffsetZ(missileImpactSwimmingOffsetZ: number);
|
|
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|
get missileImpactSwimmingOffsetZSD(): number;
|
|
111
156
|
set missileImpactSwimmingOffsetZSD(missileImpactSwimmingOffsetZSD: number);
|
|
112
157
|
get missileImpactSwimmingOffsetZHD(): number;
|
|
113
158
|
set missileImpactSwimmingOffsetZHD(missileImpactSwimmingOffsetZHD: number);
|
|
159
|
+
get missileImpactSwimmingOffsetZDE(): number;
|
|
160
|
+
set missileImpactSwimmingOffsetZDE(missileImpactSwimmingOffsetZDE: number);
|
|
114
161
|
get modelPath(): string;
|
|
115
162
|
set modelPath(modelPath: string);
|
|
116
163
|
get modelPathSD(): string;
|
|
117
164
|
set modelPathSD(modelPathSD: string);
|
|
118
165
|
get modelPathHD(): string;
|
|
119
166
|
set modelPathHD(modelPathHD: string);
|
|
167
|
+
get modelPathDE(): string;
|
|
168
|
+
set modelPathDE(modelPathDE: string);
|
|
169
|
+
get portraitModelPath(): string;
|
|
170
|
+
set portraitModelPath(portraitModelPath: string);
|
|
171
|
+
get portraitModelPathSD(): string;
|
|
172
|
+
set portraitModelPathSD(portraitModelPathSD: string);
|
|
173
|
+
get portraitModelPathHD(): string;
|
|
174
|
+
set portraitModelPathHD(portraitModelPathHD: string);
|
|
175
|
+
get portraitModelPathDE(): string;
|
|
176
|
+
set portraitModelPathDE(portraitModelPathDE: string);
|
|
177
|
+
get runSpeed(): number;
|
|
178
|
+
set runSpeed(runSpeed: number);
|
|
179
|
+
get runSpeedSD(): number;
|
|
180
|
+
set runSpeedSD(runSpeedSD: number);
|
|
181
|
+
get runSpeedHD(): number;
|
|
182
|
+
set runSpeedHD(runSpeedHD: number);
|
|
183
|
+
get runSpeedDE(): number;
|
|
184
|
+
set runSpeedDE(runSpeedDE: number);
|
|
185
|
+
get selectionCircleHeight(): number;
|
|
186
|
+
set selectionCircleHeight(height: number);
|
|
120
187
|
get selectionCircleScale(): number;
|
|
121
188
|
set selectionCircleScale(selectionCircleScale: number);
|
|
122
189
|
get selectionCircleScaleSD(): number;
|
|
123
190
|
set selectionCircleScaleSD(selectionCircleScaleSD: number);
|
|
124
191
|
get selectionCircleScaleHD(): number;
|
|
125
192
|
set selectionCircleScaleHD(selectionCircleScaleHD: number);
|
|
193
|
+
get selectionCircleScaleDE(): number;
|
|
194
|
+
set selectionCircleScaleDE(selectionCircleScaleDE: number);
|
|
126
195
|
get scale(): number;
|
|
127
196
|
set scale(scale: number);
|
|
128
197
|
get scaleSD(): number;
|
|
129
198
|
set scaleSD(scaleSD: number);
|
|
130
199
|
get scaleHD(): number;
|
|
131
200
|
set scaleHD(scaleHD: number);
|
|
201
|
+
get scaleDE(): number;
|
|
202
|
+
set scaleDE(scaleDE: number);
|
|
132
203
|
get scoreScreenIconPath(): string;
|
|
133
204
|
set scoreScreenIconPath(scoreScreenIconPath: string);
|
|
134
205
|
get scoreScreenIconPathSD(): string;
|
|
135
206
|
set scoreScreenIconPathSD(scoreScreenIconPathSD: string);
|
|
136
207
|
get scoreScreenIconPathHD(): string;
|
|
137
208
|
set scoreScreenIconPathHD(scoreScreenIconPathHD: string);
|
|
209
|
+
get scoreScreenIconPathDE(): string;
|
|
210
|
+
set scoreScreenIconPathDE(scoreScreenIconPathDE: string);
|
|
138
211
|
get specialEffectModelPath(): string;
|
|
139
212
|
set specialEffectModelPath(specialEffectModelPath: string);
|
|
140
213
|
get specialEffectModelPathSD(): string;
|
|
141
214
|
set specialEffectModelPathSD(specialEffectModelPathSD: string);
|
|
142
215
|
get specialEffectModelPathHD(): string;
|
|
143
216
|
set specialEffectModelPathHD(specialEffectModelPathHD: string);
|
|
217
|
+
get specialEffectModelPathDE(): string;
|
|
218
|
+
set specialEffectModelPathDE(specialEffectModelPathDE: string);
|
|
144
219
|
get shadowImageHeight(): number;
|
|
145
220
|
set shadowImageHeight(shadowImageHeight: number);
|
|
146
221
|
get shadowImageWidth(): number;
|
|
@@ -149,19 +224,33 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
149
224
|
set shadowImageXOffset(shadowImageXOffset: number);
|
|
150
225
|
get shadowImageYOffset(): number;
|
|
151
226
|
set shadowImageYOffset(shadowImageYOffset: number);
|
|
227
|
+
get walkSpeed(): number;
|
|
228
|
+
set walkSpeed(walkSpeed: number);
|
|
229
|
+
get walkSpeedSD(): number;
|
|
230
|
+
set walkSpeedSD(walkSpeedSD: number);
|
|
231
|
+
get walkSpeedHD(): number;
|
|
232
|
+
set walkSpeedHD(walkSpeedHD: number);
|
|
233
|
+
get walkSpeedDE(): number;
|
|
234
|
+
set walkSpeedDE(walkSpeedDE: number);
|
|
235
|
+
get armor(): number;
|
|
236
|
+
set armor(armor: number);
|
|
152
237
|
get armorSoundType(): ArmorSoundType;
|
|
153
238
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
154
239
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
155
240
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
156
241
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
157
242
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
243
|
+
get armorSoundTypeDE(): ArmorSoundType;
|
|
244
|
+
set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
|
|
245
|
+
get armorType(): ArmorType;
|
|
246
|
+
set armorType(armorType: ArmorType);
|
|
158
247
|
get combatClassifications(): CombatClassifications;
|
|
159
248
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
160
|
-
get
|
|
161
|
-
set
|
|
249
|
+
get classifications(): UnitClassifications;
|
|
250
|
+
set classifications(unitClassifications: UnitClassifications);
|
|
251
|
+
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
162
252
|
get firstWeapon(): UnitTypeWeapon;
|
|
163
253
|
get secondWeapon(): UnitTypeWeapon;
|
|
164
|
-
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
165
254
|
get flyHeight(): number;
|
|
166
255
|
set flyHeight(flyHeight: number);
|
|
167
256
|
get flyHeightMinimum(): number;
|
|
@@ -190,6 +279,18 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
190
279
|
set formationRank(formationRank: number);
|
|
191
280
|
get goldCost(): number;
|
|
192
281
|
set goldCost(goldCost: number);
|
|
282
|
+
get healthRegenerationRate(): number;
|
|
283
|
+
set healthRegenerationRate(healthRegenerationRate: number);
|
|
284
|
+
get level(): number;
|
|
285
|
+
set level(level: number);
|
|
286
|
+
get manaRegenerationRate(): number;
|
|
287
|
+
set manaRegenerationRate(manaRegenerationRate: number);
|
|
288
|
+
get maximumHealth(): number;
|
|
289
|
+
set maximumHealth(maximumHealth: number);
|
|
290
|
+
get maximumMana(): number;
|
|
291
|
+
set maximumMana(maximumMana: number);
|
|
292
|
+
get initialMana(): number;
|
|
293
|
+
set initialMana(initialMana: number);
|
|
193
294
|
get isStructure(): boolean;
|
|
194
295
|
set isStructure(isStructure: boolean);
|
|
195
296
|
get race(): Race;
|
|
@@ -215,4 +316,8 @@ export declare abstract class HeroUnitType<Id extends HeroUnitTypeId = HeroUnitT
|
|
|
215
316
|
protected static generateId(): number;
|
|
216
317
|
get heroAbilityTypeIds(): AbilityTypeId[];
|
|
217
318
|
set heroAbilityTypeIds(heroAbilityTypeIds: AbilityTypeId[]);
|
|
319
|
+
get properNames(): string[];
|
|
320
|
+
set properNames(properNames: string | string[]);
|
|
321
|
+
get properNameCount(): number;
|
|
322
|
+
set properNameCount(properNameCount: number);
|
|
218
323
|
}
|