warscript 0.0.1-dev.aaf0a9d → 0.0.1-dev.ac2149a

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (492) hide show
  1. package/attributes.d.ts +18 -0
  2. package/attributes.lua +32 -0
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/dummy.lua +4 -2
  8. package/core/types/effect.d.ts +24 -6
  9. package/core/types/effect.lua +169 -107
  10. package/core/types/frame.d.ts +24 -3
  11. package/core/types/frame.lua +198 -42
  12. package/core/types/group.d.ts +0 -1
  13. package/core/types/handle.d.ts +2 -1
  14. package/core/types/handle.lua +14 -9
  15. package/core/types/image.d.ts +0 -1
  16. package/core/types/item.d.ts +1 -0
  17. package/core/types/item.lua +1 -0
  18. package/core/types/missile.d.ts +2 -2
  19. package/core/types/missile.lua +8 -2
  20. package/core/types/player.d.ts +18 -1
  21. package/core/types/player.lua +76 -26
  22. package/core/types/playerCamera.d.ts +2 -0
  23. package/core/types/playerCamera.lua +123 -5
  24. package/core/types/playerColor.lua +4 -3
  25. package/core/types/sound.d.ts +18 -25
  26. package/core/types/sound.lua +113 -33
  27. package/core/types/tileCell.d.ts +18 -3
  28. package/core/types/tileCell.lua +108 -0
  29. package/core/types/timer.d.ts +9 -8
  30. package/core/types/timer.lua +45 -23
  31. package/core/types/unit.d.ts +5 -0
  32. package/core/types/unit.lua +13 -0
  33. package/core/util.d.ts +3 -1
  34. package/core/util.lua +127 -4
  35. package/decl/index.d.ts +1 -0
  36. package/decl/native.d.ts +1718 -964
  37. package/destroyable.d.ts +1 -0
  38. package/destroyable.lua +9 -0
  39. package/engine/ability.d.ts +1 -1
  40. package/engine/behavior.d.ts +24 -11
  41. package/engine/behavior.lua +233 -73
  42. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  43. package/engine/behaviour/ability/always-enabled.lua +31 -0
  44. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  45. package/engine/behaviour/ability/apply-buff.lua +36 -4
  46. package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
  47. package/engine/behaviour/ability/apply-unit-behavior.lua +37 -9
  48. package/engine/behaviour/ability/damage.d.ts +43 -11
  49. package/engine/behaviour/ability/damage.lua +89 -39
  50. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  51. package/engine/behaviour/ability/emulate-impact.lua +44 -0
  52. package/engine/behaviour/ability/heal.d.ts +33 -6
  53. package/engine/behaviour/ability/heal.lua +89 -10
  54. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  55. package/engine/behaviour/ability/instant-impact.lua +4 -15
  56. package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
  57. package/engine/behaviour/ability/on-command-impact.lua +26 -0
  58. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  59. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  60. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  61. package/engine/behaviour/ability/restore-mana.lua +29 -0
  62. package/engine/behaviour/ability.d.ts +37 -7
  63. package/engine/behaviour/ability.lua +208 -27
  64. package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
  65. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  66. package/engine/behaviour/unit.d.ts +49 -4
  67. package/engine/behaviour/unit.lua +293 -2
  68. package/engine/buff.d.ts +168 -59
  69. package/engine/buff.lua +767 -277
  70. package/engine/game-map.d.ts +7 -0
  71. package/engine/game-map.lua +32 -0
  72. package/engine/index.d.ts +2 -1
  73. package/engine/internal/ability.d.ts +31 -15
  74. package/engine/internal/ability.lua +177 -104
  75. package/engine/internal/item/ability.lua +162 -4
  76. package/engine/internal/item/fields.d.ts +12 -0
  77. package/engine/internal/item/fields.lua +33 -0
  78. package/engine/internal/item/owner-cache.d.ts +5 -0
  79. package/engine/internal/item/owner-cache.lua +4 -0
  80. package/engine/internal/item+owner.d.ts +2 -0
  81. package/engine/internal/item+owner.lua +37 -8
  82. package/engine/internal/item.d.ts +34 -18
  83. package/engine/internal/item.lua +308 -102
  84. package/engine/internal/mechanics/ability-duration.d.ts +1 -3
  85. package/engine/internal/mechanics/ability-duration.lua +3 -1
  86. package/engine/internal/mechanics/cast-ability.lua +89 -0
  87. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  88. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  89. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  90. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  91. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  92. package/engine/internal/misc/frame-coordinates.lua +21 -0
  93. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  94. package/engine/internal/misc/get-terrain-z.lua +11 -0
  95. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  96. package/engine/internal/misc/player-local-handle.lua +5 -0
  97. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  98. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  99. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  100. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  101. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  102. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  103. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  104. package/engine/internal/object-data/evasion-probability.lua +16 -0
  105. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  106. package/engine/internal/object-data/health-bonus.lua +16 -0
  107. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  108. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  109. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  110. package/engine/internal/object-data/mana-bonus.lua +16 -0
  111. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  112. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  113. package/engine/internal/unit/ability.d.ts +45 -1
  114. package/engine/internal/unit/ability.lua +142 -19
  115. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  116. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  117. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  118. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  119. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  120. package/engine/internal/unit/allowed-targets.lua +9 -1
  121. package/engine/internal/unit/appearance.d.ts +15 -0
  122. package/engine/internal/unit/appearance.lua +85 -0
  123. package/engine/internal/unit/attributes.d.ts +17 -0
  124. package/engine/internal/unit/attributes.lua +46 -0
  125. package/engine/internal/unit/bonus.d.ts +25 -8
  126. package/engine/internal/unit/bonus.lua +125 -9
  127. package/engine/internal/unit/buff.d.ts +2 -2
  128. package/engine/internal/unit/buff.lua +34 -19
  129. package/engine/internal/unit/detach-missiles.d.ts +7 -0
  130. package/engine/internal/unit/detach-missiles.lua +30 -0
  131. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  132. package/engine/internal/unit/equipment-inventory.lua +233 -0
  133. package/engine/internal/unit/expiration-timer.lua +1 -1
  134. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  135. package/engine/internal/unit/extended-inventory.lua +99 -0
  136. package/engine/internal/unit/fly-height.d.ts +7 -0
  137. package/engine/internal/unit/fly-height.lua +20 -0
  138. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  139. package/engine/internal/unit/ignore-events-items.lua +14 -0
  140. package/engine/internal/unit/interrupts.d.ts +12 -0
  141. package/engine/internal/unit/interrupts.lua +28 -0
  142. package/engine/internal/unit/inventory.d.ts +28 -0
  143. package/engine/internal/unit/inventory.lua +87 -0
  144. package/engine/internal/unit/item-container.d.ts +25 -0
  145. package/engine/internal/unit/item-container.lua +11 -0
  146. package/engine/internal/unit/item-order-events.d.ts +17 -0
  147. package/engine/internal/unit/item-order-events.lua +67 -0
  148. package/engine/internal/unit/item-slot.d.ts +27 -0
  149. package/engine/internal/unit/item-slot.lua +92 -0
  150. package/engine/internal/unit/main-selected.d.ts +13 -0
  151. package/engine/internal/unit/main-selected.lua +36 -0
  152. package/engine/internal/unit/order.d.ts +20 -0
  153. package/engine/internal/unit/order.lua +136 -0
  154. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  155. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  156. package/engine/internal/unit/range-event.d.ts +12 -0
  157. package/engine/internal/unit/range-event.lua +90 -0
  158. package/engine/internal/unit/scale.d.ts +7 -0
  159. package/engine/internal/unit/scale.lua +20 -0
  160. package/engine/internal/unit+ability.d.ts +2 -1
  161. package/engine/internal/unit+ability.lua +75 -5
  162. package/engine/internal/unit+bonus.lua +3 -3
  163. package/engine/internal/unit+damage.d.ts +11 -11
  164. package/engine/internal/unit+damage.lua +43 -14
  165. package/engine/internal/unit+rally.lua +9 -31
  166. package/engine/internal/unit+spellSteal.lua +1 -2
  167. package/engine/internal/unit+transport.lua +4 -10
  168. package/engine/internal/unit-missile-data.lua +58 -32
  169. package/engine/internal/unit-missile-launch.lua +70 -13
  170. package/engine/internal/unit.d.ts +91 -38
  171. package/engine/internal/unit.lua +667 -352
  172. package/engine/internal/utility.lua +12 -0
  173. package/engine/lightning.d.ts +12 -5
  174. package/engine/lightning.lua +48 -14
  175. package/engine/local-client.d.ts +35 -2
  176. package/engine/local-client.lua +367 -15
  177. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  178. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  179. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  180. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  181. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
  182. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  183. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  184. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  185. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  186. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  187. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  188. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  189. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  190. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  191. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  192. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  193. package/engine/object-data/auxiliary/item-class.lua +2 -0
  194. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  195. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  196. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  197. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  198. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  199. package/engine/object-data/auxiliary/order-type.lua +2 -0
  200. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  201. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  202. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  203. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  204. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  205. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  206. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  207. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  208. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  209. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  210. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  211. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  212. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  213. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  214. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  215. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  216. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  217. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  218. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  219. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  220. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  221. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  222. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  223. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -1
  224. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  225. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
  226. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  227. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  228. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  229. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  230. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  231. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  232. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  233. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  234. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  235. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  236. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  237. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  238. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  239. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  240. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  241. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  242. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  243. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  244. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  245. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  246. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  248. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  249. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  250. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  251. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  252. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  253. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  254. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  255. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  256. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  257. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  258. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  259. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  260. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  261. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  262. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  263. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  264. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  265. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  266. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  267. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  268. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  269. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  270. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  271. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  272. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  273. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  274. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  275. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  276. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  277. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  278. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  279. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  280. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  281. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  282. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  283. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  284. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  285. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  286. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  287. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  288. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  289. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  290. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  291. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  292. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  293. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  294. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  295. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  296. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  297. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  298. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  299. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  300. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  301. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  302. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  303. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  304. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  305. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  306. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  307. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  308. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  309. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  310. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  311. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  312. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  313. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  314. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  315. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  316. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  317. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  318. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  319. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  320. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  321. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  322. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  323. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  324. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  325. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  326. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  327. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  328. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  329. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  330. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  331. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  332. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  333. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  334. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  335. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  336. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  337. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  338. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  339. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  340. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  341. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  342. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  343. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  344. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  345. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  346. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  347. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  348. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  349. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  350. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  351. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  352. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  353. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  354. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  355. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  356. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  357. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  358. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  359. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  360. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  361. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  362. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  363. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  364. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  365. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  366. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  367. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  368. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  369. package/engine/object-data/entry/ability-type/web.lua +52 -0
  370. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  371. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  372. package/engine/object-data/entry/ability-type.d.ts +42 -21
  373. package/engine/object-data/entry/ability-type.lua +338 -44
  374. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  375. package/engine/object-data/entry/buff-type/applicable.lua +143 -202
  376. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  377. package/engine/object-data/entry/buff-type.d.ts +10 -13
  378. package/engine/object-data/entry/buff-type.lua +39 -29
  379. package/engine/object-data/entry/destructible-type.d.ts +32 -3
  380. package/engine/object-data/entry/destructible-type.lua +181 -0
  381. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  382. package/engine/object-data/entry/item-type.d.ts +32 -4
  383. package/engine/object-data/entry/item-type.lua +177 -2
  384. package/engine/object-data/entry/lightning-type.d.ts +6 -9
  385. package/engine/object-data/entry/lightning-type.lua +1 -1
  386. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  387. package/engine/object-data/entry/sound-preset.lua +140 -0
  388. package/engine/object-data/entry/unit-type.d.ts +111 -6
  389. package/engine/object-data/entry/unit-type.lua +945 -118
  390. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  391. package/engine/object-data/entry/upgrade.d.ts +2 -3
  392. package/engine/object-data/entry/upgrade.lua +4 -4
  393. package/engine/object-data/entry.d.ts +23 -17
  394. package/engine/object-data/entry.lua +68 -32
  395. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  396. package/engine/object-field/ability.d.ts +33 -8
  397. package/engine/object-field/ability.lua +63 -3
  398. package/engine/object-field/item.d.ts +22 -0
  399. package/engine/object-field/item.lua +118 -0
  400. package/engine/object-field/unit.d.ts +72 -2
  401. package/engine/object-field/unit.lua +268 -4
  402. package/engine/object-field.d.ts +30 -10
  403. package/engine/object-field.lua +386 -119
  404. package/engine/random.d.ts +11 -0
  405. package/engine/random.lua +30 -0
  406. package/engine/standard/entries/ability-type.d.ts +3102 -7
  407. package/engine/standard/entries/ability-type.lua +0 -6
  408. package/engine/standard/entries/buff-type.d.ts +48 -0
  409. package/engine/standard/entries/buff-type.lua +46 -0
  410. package/engine/standard/entries/item-type.d.ts +1299 -0
  411. package/engine/standard/entries/item-type.lua +2 -0
  412. package/engine/standard/entries/lightning-type.d.ts +42 -15
  413. package/engine/standard/entries/lightning-type.lua +0 -14
  414. package/engine/standard/entries/sound-preset.d.ts +10 -0
  415. package/engine/standard/entries/sound-preset.lua +10 -0
  416. package/engine/standard/entries/unit-type.d.ts +47 -1
  417. package/engine/standard/entries/unit-type.lua +47 -1
  418. package/engine/standard/fields/ability.d.ts +5 -3
  419. package/engine/standard/fields/ability.lua +5 -3
  420. package/engine/standard/fields/item.d.ts +4 -0
  421. package/engine/standard/fields/item.lua +6 -0
  422. package/engine/standard/fields/unit.d.ts +12 -0
  423. package/engine/standard/fields/unit.lua +20 -0
  424. package/engine/synchronization.d.ts +11 -0
  425. package/engine/synchronization.lua +77 -0
  426. package/engine/text-tag.d.ts +36 -2
  427. package/engine/text-tag.lua +250 -10
  428. package/engine/unit.d.ts +14 -0
  429. package/engine/unit.lua +23 -2
  430. package/event.d.ts +3 -4
  431. package/event.lua +9 -5
  432. package/global/vec2.lua +1 -0
  433. package/index.d.ts +1 -0
  434. package/index.lua +1 -0
  435. package/lualib_bundle.lua +147 -43
  436. package/math/vec2.d.ts +2 -9
  437. package/math.d.ts +2 -2
  438. package/math.lua +14 -0
  439. package/net/socket.d.ts +7 -1
  440. package/net/socket.lua +45 -4
  441. package/network.d.ts +1 -0
  442. package/network.lua +28 -3
  443. package/objutil/ability.d.ts +0 -1
  444. package/objutil/buff.d.ts +0 -1
  445. package/objutil/buff.lua +13 -12
  446. package/objutil/object.d.ts +0 -1
  447. package/objutil/object.lua +1 -1
  448. package/objutil/unit.d.ts +0 -1
  449. package/objutil/unit.lua +8 -0
  450. package/operation.d.ts +8 -1
  451. package/operation.lua +38 -18
  452. package/package.json +3 -24
  453. package/patch-lua.d.ts +0 -0
  454. package/patch-lua.lua +25 -0
  455. package/patch-lualib.lua +1 -1
  456. package/property.d.ts +55 -0
  457. package/property.lua +374 -0
  458. package/string.d.ts +30 -0
  459. package/string.lua +14 -0
  460. package/util/stream.d.ts +0 -1
  461. package/utility/arrays.d.ts +19 -6
  462. package/utility/arrays.lua +60 -3
  463. package/utility/bit-set.d.ts +0 -2
  464. package/utility/callback-array.d.ts +17 -0
  465. package/utility/callback-array.lua +61 -0
  466. package/utility/functions.d.ts +8 -0
  467. package/utility/functions.lua +13 -0
  468. package/utility/lazy.d.ts +2 -0
  469. package/utility/lazy.lua +14 -0
  470. package/utility/linked-map.d.ts +35 -0
  471. package/utility/linked-map.lua +107 -0
  472. package/utility/linked-set.d.ts +17 -4
  473. package/utility/linked-set.lua +70 -3
  474. package/utility/lua-maps.d.ts +16 -4
  475. package/utility/lua-maps.lua +53 -2
  476. package/utility/lua-sets.d.ts +3 -2
  477. package/utility/lua-sets.lua +7 -0
  478. package/utility/random.d.ts +102 -0
  479. package/utility/random.lua +273 -0
  480. package/utility/records.lua +20 -1
  481. package/utility/reflection.lua +11 -7
  482. package/utility/types.d.ts +6 -2
  483. package/utility/unordered-map.d.ts +27 -0
  484. package/utility/unordered-map.lua +99 -0
  485. package/core/mapbounds.d.ts +0 -8
  486. package/core/mapbounds.lua +0 -12
  487. package/core/types/order.d.ts +0 -25
  488. package/core/types/order.lua +0 -55
  489. /package/engine/internal/{object-data/armor-increase.d.ts → mechanics/cast-ability.d.ts} +0 -0
  490. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  491. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  492. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,140 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____entry = require("engine.object-data.entry")
7
+ local ObjectDataEntry = ____entry.ObjectDataEntry
8
+ ____exports.SoundPreset = __TS__Class()
9
+ local SoundPreset = ____exports.SoundPreset
10
+ SoundPreset.name = "SoundPreset"
11
+ __TS__ClassExtends(SoundPreset, ObjectDataEntry)
12
+ function SoundPreset.generateId(self)
13
+ local ____self_0, ____nextId_1 = self, "nextId"
14
+ local ____self_nextId_2 = ____self_0[____nextId_1]
15
+ ____self_0[____nextId_1] = ____self_nextId_2 + 1
16
+ return "CustomSound" .. tostring(____self_nextId_2)
17
+ end
18
+ function SoundPreset.getObjectData(self, map)
19
+ return map.objects.sound
20
+ end
21
+ SoundPreset.BASE_ID = "BlizzardWave"
22
+ SoundPreset.nextId = 0
23
+ __TS__SetDescriptor(
24
+ SoundPreset.prototype,
25
+ "filePaths",
26
+ {
27
+ get = function(self)
28
+ return self:getStringsField("FileNames")
29
+ end,
30
+ set = function(self, filePaths)
31
+ self:setStringsField("FileNames", filePaths)
32
+ end
33
+ },
34
+ true
35
+ )
36
+ __TS__SetDescriptor(
37
+ SoundPreset.prototype,
38
+ "volume",
39
+ {
40
+ get = function(self)
41
+ return self:getNumberField("Volume")
42
+ end,
43
+ set = function(self, volume)
44
+ self:setNumberField("Volume", volume)
45
+ end
46
+ },
47
+ true
48
+ )
49
+ __TS__SetDescriptor(
50
+ SoundPreset.prototype,
51
+ "pitch",
52
+ {
53
+ get = function(self)
54
+ return self:getNumberField("Pitch")
55
+ end,
56
+ set = function(self, pitch)
57
+ self:setNumberField("Pitch", pitch)
58
+ end
59
+ },
60
+ true
61
+ )
62
+ __TS__SetDescriptor(
63
+ SoundPreset.prototype,
64
+ "priority",
65
+ {
66
+ get = function(self)
67
+ return self:getNumberField("Priority")
68
+ end,
69
+ set = function(self, priority)
70
+ self:setNumberField("Priority", priority)
71
+ end
72
+ },
73
+ true
74
+ )
75
+ __TS__SetDescriptor(
76
+ SoundPreset.prototype,
77
+ "channel",
78
+ {
79
+ get = function(self)
80
+ return self:getNumberField("Channel")
81
+ end,
82
+ set = function(self, channel)
83
+ self:setNumberField("Channel", channel)
84
+ end
85
+ },
86
+ true
87
+ )
88
+ __TS__SetDescriptor(
89
+ SoundPreset.prototype,
90
+ "minimumDistance",
91
+ {
92
+ get = function(self)
93
+ return self:getNumberField("MinDistance")
94
+ end,
95
+ set = function(self, minimumDistance)
96
+ self:setNumberField("MinDistance", minimumDistance)
97
+ end
98
+ },
99
+ true
100
+ )
101
+ __TS__SetDescriptor(
102
+ SoundPreset.prototype,
103
+ "maximumDistance",
104
+ {
105
+ get = function(self)
106
+ return self:getNumberField("MaxDistance")
107
+ end,
108
+ set = function(self, maximumDistance)
109
+ self:setNumberField("MaxDistance", maximumDistance)
110
+ end
111
+ },
112
+ true
113
+ )
114
+ __TS__SetDescriptor(
115
+ SoundPreset.prototype,
116
+ "distanceCutoff",
117
+ {
118
+ get = function(self)
119
+ return self:getNumberField("DistanceCutoff")
120
+ end,
121
+ set = function(self, distanceCutoff)
122
+ self:setNumberField("DistanceCutoff", distanceCutoff)
123
+ end
124
+ },
125
+ true
126
+ )
127
+ __TS__SetDescriptor(
128
+ SoundPreset.prototype,
129
+ "eax",
130
+ {
131
+ get = function(self)
132
+ return self:getStringField("EAXFlags")
133
+ end,
134
+ set = function(self, eax)
135
+ self:setStringField("EAXFlags", eax)
136
+ end
137
+ },
138
+ true
139
+ )
140
+ return ____exports
@@ -1,4 +1,3 @@
1
- /// <reference types="warpack-types/warpack" />
2
1
  /** @noSelfInFile */
3
2
  import { TupleOf } from "../../../utility/types";
4
3
  import { ArmorSoundType } from "../auxiliary/armor-sound-type";
@@ -8,12 +7,14 @@ import { Race } from "../auxiliary/race";
8
7
  import { SoundSetName } from "../auxiliary/sound-set-name";
9
8
  import { UnitClassifications } from "../auxiliary/unit-classification";
10
9
  import { WeaponSoundType } from "../auxiliary/weapon-sound-type";
11
- import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
10
+ import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
12
11
  import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-generator";
13
12
  import type { AbilityTypeId } from "./ability-type";
14
13
  import type { UpgradeId } from "./upgrade";
15
14
  import { AnimationQualifier } from "../auxiliary/animation-qualifier";
16
- export type UnitTypeId = ObjectDataEntryId & {
15
+ import { AttackType } from "../auxiliary/attack-type";
16
+ import { ArmorType } from "../auxiliary/armor-type";
17
+ export type UnitTypeId = CustomObjectDataEntryId & number & {
17
18
  readonly __unitTypeId: unique symbol;
18
19
  };
19
20
  export type StandardUnitTypeId = UnitTypeId & {
@@ -23,24 +24,51 @@ export declare class UnitTypeWeapon {
23
24
  private readonly unitType;
24
25
  private readonly index;
25
26
  private constructor();
27
+ get attackType(): AttackType | undefined;
28
+ set attackType(attackType: AttackType | undefined);
26
29
  get backSwingDuration(): number;
27
30
  set backSwingDuration(backSwingDuration: number);
31
+ get cooldown(): number;
32
+ set cooldown(cooldown: number);
33
+ get damage(): [minimumDamage: number, maximumDamage: number];
34
+ set damage([minimumDamage, maximumDamage]: [number, number]);
35
+ get damageBase(): number;
36
+ set damageBase(damageBase: number);
37
+ get damageDiceCount(): number;
38
+ set damageDiceCount(damageDiceNumber: number);
39
+ get damageDiceSideCount(): number;
40
+ set damageDiceSideCount(damageDiceSideCount: number);
28
41
  get impactDelay(): number;
29
42
  set impactDelay(impactDelay: number);
43
+ get missileArc(): number;
44
+ set missileArc(missileArc: number);
30
45
  get missileModelPath(): string;
31
46
  set missileModelPath(missileModelPath: string);
47
+ get missileModelPathSD(): string;
48
+ set missileModelPathSD(missileModelPathSD: string);
49
+ get missileModelPathHD(): string;
50
+ set missileModelPathHD(missileModelPathHD: string);
51
+ get missileModelPathDE(): string;
52
+ set missileModelPathDE(missileModelPathDE: string);
53
+ get missileSpeed(): number;
54
+ set missileSpeed(missileSpeed: number);
55
+ get range(): number;
56
+ set range(range: number);
32
57
  get soundType(): WeaponSoundType;
33
58
  set soundType(soundType: WeaponSoundType);
34
59
  get soundTypeSD(): WeaponSoundType;
35
60
  set soundTypeSD(soundTypeSD: WeaponSoundType);
36
61
  get soundTypeHD(): WeaponSoundType;
37
62
  set soundTypeHD(soundTypeHD: WeaponSoundType);
63
+ get soundTypeDE(): WeaponSoundType;
64
+ set soundTypeDE(soundTypeDE: WeaponSoundType);
38
65
  }
39
66
  export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> extends ObjectDataEntry<Id> {
40
67
  static readonly [id: StandardUnitTypeId]: ObjectDataEntryConstructor<UnitType>;
41
68
  protected static readonly idGenerator: ObjectDataEntryIdGenerator;
42
69
  protected static generateId(): number;
43
70
  protected static getObjectData(map: WarMap): WarObjects;
71
+ private isPortraitModelPathSet?;
44
72
  get abilityTypeIds(): AbilityTypeId[];
45
73
  set abilityTypeIds(abilityTypeIds: AbilityTypeId[]);
46
74
  get defaultActiveAbilityTypeId(): AbilityTypeId | undefined;
@@ -59,12 +87,19 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
59
87
  set casterUpgradeIconPath(casterUpgradeIconPath: string);
60
88
  get deathDuration(): number;
61
89
  set deathDuration(deathDuration: number);
90
+ get isDecayable(): boolean;
91
+ set isDecayable(isDecayable: boolean);
92
+ get isRaisable(): boolean;
93
+ set isRaisable(isRaisable: boolean);
94
+ private setDeathTypeFlag;
62
95
  get iconPath(): string;
63
96
  set iconPath(iconPath: string);
64
97
  get iconPathSD(): string;
65
98
  set iconPathSD(iconPathSD: string);
66
99
  get iconPathHD(): string;
67
100
  set iconPathHD(iconPathHD: string);
101
+ get iconPathDE(): string;
102
+ set iconPathDE(iconPathDE: string);
68
103
  get isMissileScalingEnabled(): boolean;
69
104
  set isMissileScalingEnabled(isMissileScalingEnabled: boolean);
70
105
  get maximumPitchAngleDegrees(): number;
@@ -81,66 +116,106 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
81
116
  set missileLaunchOffsetZSD(missileLaunchOffsetZSD: number);
82
117
  get missileLaunchOffsetZHD(): number;
83
118
  set missileLaunchOffsetZHD(missileLaunchOffsetZHD: number);
119
+ get missileLaunchOffsetZDE(): number;
120
+ set missileLaunchOffsetZDE(missileLaunchOffsetZDE: number);
84
121
  get missileLaunchSwimmingOffsetZ(): number;
85
122
  set missileLaunchSwimmingOffsetZ(missileLaunchOffsetZ: number);
86
123
  get missileLaunchSwimmingOffsetZSD(): number;
87
124
  set missileLaunchSwimmingOffsetZSD(missileLaunchSwimmingOffsetZSD: number);
88
125
  get missileLaunchSwimmingOffsetZHD(): number;
89
126
  set missileLaunchSwimmingOffsetZHD(missileLaunchSwimmingOffsetZHD: number);
127
+ get missileLaunchSwimmingOffsetZDE(): number;
128
+ set missileLaunchSwimmingOffsetZDE(missileLaunchSwimmingOffsetZDE: number);
90
129
  get missileLaunchVisualOffsetX(): number;
91
130
  set missileLaunchVisualOffsetX(missileLaunchVisualOffsetX: number);
92
131
  get missileLaunchVisualOffsetXSD(): number;
93
132
  set missileLaunchVisualOffsetXSD(missileLaunchVisualOffsetXSD: number);
94
133
  get missileLaunchVisualOffsetXHD(): number;
95
134
  set missileLaunchVisualOffsetXHD(missileLaunchVisualOffsetXHD: number);
135
+ get missileLaunchVisualOffsetXDE(): number;
136
+ set missileLaunchVisualOffsetXDE(missileLaunchVisualOffsetXDE: number);
96
137
  get missileLaunchVisualOffsetY(): number;
97
138
  set missileLaunchVisualOffsetY(missileLaunchVisualOffsetY: number);
98
139
  get missileLaunchVisualOffsetYSD(): number;
99
140
  set missileLaunchVisualOffsetYSD(missileLaunchVisualOffsetYSD: number);
100
141
  get missileLaunchVisualOffsetYHD(): number;
101
142
  set missileLaunchVisualOffsetYHD(missileLaunchVisualOffsetYHD: number);
143
+ get missileLaunchVisualOffsetYDE(): number;
144
+ set missileLaunchVisualOffsetYDE(missileLaunchVisualOffsetYDE: number);
102
145
  get missileImpactOffsetZ(): number;
103
146
  set missileImpactOffsetZ(missileImpactOffsetZ: number);
104
147
  get missileImpactOffsetZSD(): number;
105
148
  set missileImpactOffsetZSD(missileImpactOffsetZSD: number);
106
149
  get missileImpactOffsetZHD(): number;
107
150
  set missileImpactOffsetZHD(missileImpactOffsetZHD: number);
151
+ get missileImpactOffsetZDE(): number;
152
+ set missileImpactOffsetZDE(missileImpactOffsetZDE: number);
108
153
  get missileImpactSwimmingOffsetZ(): number;
109
154
  set missileImpactSwimmingOffsetZ(missileImpactSwimmingOffsetZ: number);
110
155
  get missileImpactSwimmingOffsetZSD(): number;
111
156
  set missileImpactSwimmingOffsetZSD(missileImpactSwimmingOffsetZSD: number);
112
157
  get missileImpactSwimmingOffsetZHD(): number;
113
158
  set missileImpactSwimmingOffsetZHD(missileImpactSwimmingOffsetZHD: number);
159
+ get missileImpactSwimmingOffsetZDE(): number;
160
+ set missileImpactSwimmingOffsetZDE(missileImpactSwimmingOffsetZDE: number);
114
161
  get modelPath(): string;
115
162
  set modelPath(modelPath: string);
116
163
  get modelPathSD(): string;
117
164
  set modelPathSD(modelPathSD: string);
118
165
  get modelPathHD(): string;
119
166
  set modelPathHD(modelPathHD: string);
167
+ get modelPathDE(): string;
168
+ set modelPathDE(modelPathDE: string);
169
+ get portraitModelPath(): string;
170
+ set portraitModelPath(portraitModelPath: string);
171
+ get portraitModelPathSD(): string;
172
+ set portraitModelPathSD(portraitModelPathSD: string);
173
+ get portraitModelPathHD(): string;
174
+ set portraitModelPathHD(portraitModelPathHD: string);
175
+ get portraitModelPathDE(): string;
176
+ set portraitModelPathDE(portraitModelPathDE: string);
177
+ get runSpeed(): number;
178
+ set runSpeed(runSpeed: number);
179
+ get runSpeedSD(): number;
180
+ set runSpeedSD(runSpeedSD: number);
181
+ get runSpeedHD(): number;
182
+ set runSpeedHD(runSpeedHD: number);
183
+ get runSpeedDE(): number;
184
+ set runSpeedDE(runSpeedDE: number);
185
+ get selectionCircleHeight(): number;
186
+ set selectionCircleHeight(height: number);
120
187
  get selectionCircleScale(): number;
121
188
  set selectionCircleScale(selectionCircleScale: number);
122
189
  get selectionCircleScaleSD(): number;
123
190
  set selectionCircleScaleSD(selectionCircleScaleSD: number);
124
191
  get selectionCircleScaleHD(): number;
125
192
  set selectionCircleScaleHD(selectionCircleScaleHD: number);
193
+ get selectionCircleScaleDE(): number;
194
+ set selectionCircleScaleDE(selectionCircleScaleDE: number);
126
195
  get scale(): number;
127
196
  set scale(scale: number);
128
197
  get scaleSD(): number;
129
198
  set scaleSD(scaleSD: number);
130
199
  get scaleHD(): number;
131
200
  set scaleHD(scaleHD: number);
201
+ get scaleDE(): number;
202
+ set scaleDE(scaleDE: number);
132
203
  get scoreScreenIconPath(): string;
133
204
  set scoreScreenIconPath(scoreScreenIconPath: string);
134
205
  get scoreScreenIconPathSD(): string;
135
206
  set scoreScreenIconPathSD(scoreScreenIconPathSD: string);
136
207
  get scoreScreenIconPathHD(): string;
137
208
  set scoreScreenIconPathHD(scoreScreenIconPathHD: string);
209
+ get scoreScreenIconPathDE(): string;
210
+ set scoreScreenIconPathDE(scoreScreenIconPathDE: string);
138
211
  get specialEffectModelPath(): string;
139
212
  set specialEffectModelPath(specialEffectModelPath: string);
140
213
  get specialEffectModelPathSD(): string;
141
214
  set specialEffectModelPathSD(specialEffectModelPathSD: string);
142
215
  get specialEffectModelPathHD(): string;
143
216
  set specialEffectModelPathHD(specialEffectModelPathHD: string);
217
+ get specialEffectModelPathDE(): string;
218
+ set specialEffectModelPathDE(specialEffectModelPathDE: string);
144
219
  get shadowImageHeight(): number;
145
220
  set shadowImageHeight(shadowImageHeight: number);
146
221
  get shadowImageWidth(): number;
@@ -149,19 +224,33 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
149
224
  set shadowImageXOffset(shadowImageXOffset: number);
150
225
  get shadowImageYOffset(): number;
151
226
  set shadowImageYOffset(shadowImageYOffset: number);
227
+ get walkSpeed(): number;
228
+ set walkSpeed(walkSpeed: number);
229
+ get walkSpeedSD(): number;
230
+ set walkSpeedSD(walkSpeedSD: number);
231
+ get walkSpeedHD(): number;
232
+ set walkSpeedHD(walkSpeedHD: number);
233
+ get walkSpeedDE(): number;
234
+ set walkSpeedDE(walkSpeedDE: number);
235
+ get armor(): number;
236
+ set armor(armor: number);
152
237
  get armorSoundType(): ArmorSoundType;
153
238
  set armorSoundType(armorSoundType: ArmorSoundType);
154
239
  get armorSoundTypeSD(): ArmorSoundType;
155
240
  set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
156
241
  get armorSoundTypeHD(): ArmorSoundType;
157
242
  set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
243
+ get armorSoundTypeDE(): ArmorSoundType;
244
+ set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
245
+ get armorType(): ArmorType;
246
+ set armorType(armorType: ArmorType);
158
247
  get combatClassifications(): CombatClassifications;
159
248
  set combatClassifications(combatClassifications: CombatClassifications);
160
- get unitClassifications(): UnitClassifications;
161
- set unitClassifications(unitClassifications: UnitClassifications);
249
+ get classifications(): UnitClassifications;
250
+ set classifications(unitClassifications: UnitClassifications);
251
+ get weapons(): TupleOf<UnitTypeWeapon, 2>;
162
252
  get firstWeapon(): UnitTypeWeapon;
163
253
  get secondWeapon(): UnitTypeWeapon;
164
- get weapons(): TupleOf<UnitTypeWeapon, 2>;
165
254
  get flyHeight(): number;
166
255
  set flyHeight(flyHeight: number);
167
256
  get flyHeightMinimum(): number;
@@ -190,6 +279,18 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
190
279
  set formationRank(formationRank: number);
191
280
  get goldCost(): number;
192
281
  set goldCost(goldCost: number);
282
+ get healthRegenerationRate(): number;
283
+ set healthRegenerationRate(healthRegenerationRate: number);
284
+ get level(): number;
285
+ set level(level: number);
286
+ get manaRegenerationRate(): number;
287
+ set manaRegenerationRate(manaRegenerationRate: number);
288
+ get maximumHealth(): number;
289
+ set maximumHealth(maximumHealth: number);
290
+ get maximumMana(): number;
291
+ set maximumMana(maximumMana: number);
292
+ get initialMana(): number;
293
+ set initialMana(initialMana: number);
193
294
  get isStructure(): boolean;
194
295
  set isStructure(isStructure: boolean);
195
296
  get race(): Race;
@@ -215,4 +316,8 @@ export declare abstract class HeroUnitType<Id extends HeroUnitTypeId = HeroUnitT
215
316
  protected static generateId(): number;
216
317
  get heroAbilityTypeIds(): AbilityTypeId[];
217
318
  set heroAbilityTypeIds(heroAbilityTypeIds: AbilityTypeId[]);
319
+ get properNames(): string[];
320
+ set properNames(properNames: string | string[]);
321
+ get properNameCount(): number;
322
+ set properNameCount(properNameCount: number);
218
323
  }