warscript 0.0.1-dev.a45bc10 → 0.0.1-dev.a58cc52
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +12 -0
- package/attributes.lua +16 -0
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +93 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.d.ts +2 -1
- package/core/types/handle.lua +5 -0
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +840 -786
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +37 -11
- package/engine/behaviour/ability/damage.lua +90 -32
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +35 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +27 -4
- package/engine/behaviour/ability.lua +152 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +10 -2
- package/engine/behaviour/unit.lua +27 -0
- package/engine/buff.d.ts +103 -41
- package/engine/buff.lua +465 -212
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +80 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/item.d.ts +4 -3
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +11 -8
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+damage.d.ts +1 -10
- package/engine/internal/unit+damage.lua +4 -13
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +25 -6
- package/engine/internal/unit.d.ts +72 -17
- package/engine/internal/unit.lua +421 -138
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -18
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +6 -13
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -2
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +15 -2
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +50 -3
- package/engine/object-data/entry/unit-type.lua +452 -61
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +1 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +18 -17
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +26 -3
- package/engine/object-field/ability.lua +54 -1
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +11 -4
- package/engine/object-field.lua +162 -76
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +42 -1
- package/engine/standard/entries/unit-type.lua +42 -1
- package/engine/standard/fields/ability.d.ts +3 -1
- package/engine/standard/fields/ability.lua +3 -1
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +12 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +2 -3
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/package.json +13 -14
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +12 -5
- package/utility/arrays.lua +37 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +12 -3
- package/utility/linked-set.lua +8 -2
- package/utility/lua-maps.d.ts +4 -2
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +2 -2
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
|
@@ -7,14 +7,33 @@ local ____event = require("event")
|
|
|
7
7
|
local Event = ____event.Event
|
|
8
8
|
local ____timer = require("core.types.timer")
|
|
9
9
|
local Timer = ____timer.Timer
|
|
10
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
11
|
+
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
10
12
|
local autoAttackFinishEvent = __TS__New(Event)
|
|
11
13
|
rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
|
|
12
14
|
local eventTimerByUnit = {}
|
|
13
|
-
local
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
15
|
+
local instantOrderIds = luaSetOf(
|
|
16
|
+
orderId("avatar"),
|
|
17
|
+
orderId("berserk"),
|
|
18
|
+
orderId("divineshield"),
|
|
19
|
+
orderId("immolation"),
|
|
20
|
+
orderId("moveslot0"),
|
|
21
|
+
orderId("moveslot1"),
|
|
22
|
+
orderId("moveslot2"),
|
|
23
|
+
orderId("moveslot3"),
|
|
24
|
+
orderId("moveslot4"),
|
|
25
|
+
orderId("moveslot5"),
|
|
26
|
+
orderId("unavatar"),
|
|
27
|
+
orderId("undivineshield"),
|
|
28
|
+
orderId("unimmolation")
|
|
29
|
+
)
|
|
30
|
+
local function reset(source, orderId)
|
|
31
|
+
if not (instantOrderIds[orderId] ~= nil) then
|
|
32
|
+
local eventTimer = eventTimerByUnit[source]
|
|
33
|
+
if eventTimer then
|
|
34
|
+
eventTimer:destroy()
|
|
35
|
+
eventTimerByUnit[source] = nil
|
|
36
|
+
end
|
|
18
37
|
end
|
|
19
38
|
end
|
|
20
39
|
Unit.onImmediateOrder:addListener(reset)
|
|
@@ -25,7 +44,7 @@ local function timerCallback(source, target)
|
|
|
25
44
|
Event.invoke(autoAttackFinishEvent, source, target)
|
|
26
45
|
end
|
|
27
46
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
28
|
-
local attackPoint = source.weapons[1].
|
|
47
|
+
local attackPoint = source.weapons[1].impactDelay
|
|
29
48
|
local timer = Timer:simple(attackPoint, timerCallback, source, target)
|
|
30
49
|
eventTimerByUnit[source] = timer
|
|
31
50
|
end)
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
/// <reference types="@typescript-to-lua/language-extensions" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { Handle, HandleDestructor } from "../../core/types/handle";
|
|
4
3
|
import { Player } from "../../core/types/player";
|
|
@@ -12,6 +11,9 @@ import { Ability, UnitAbility } from "./ability";
|
|
|
12
11
|
import { Widget } from "../../core/types/widget";
|
|
13
12
|
import type { UnitTypeId } from "../object-data/entry/unit-type";
|
|
14
13
|
import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
|
14
|
+
import { MovementType } from "../object-data/auxiliary/movement-type";
|
|
15
|
+
import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
|
|
16
|
+
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
15
17
|
export type UnitClassification = junittype;
|
|
16
18
|
export declare namespace UnitClassification {
|
|
17
19
|
const STRUCTURE: junittype;
|
|
@@ -39,10 +41,11 @@ type AbilityDispatcherTable<T extends any[] = []> = {
|
|
|
39
41
|
type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
|
|
40
42
|
export interface DamagingEvent {
|
|
41
43
|
amount: number;
|
|
42
|
-
attackType:
|
|
44
|
+
attackType: AttackType;
|
|
43
45
|
damageType: jdamagetype;
|
|
44
46
|
weaponType: jweapontype;
|
|
45
47
|
readonly isAttack: boolean;
|
|
48
|
+
readonly originalAmount: number;
|
|
46
49
|
}
|
|
47
50
|
export type DamageEvent = DamagingEvent & {
|
|
48
51
|
preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
|
|
@@ -68,25 +71,55 @@ declare const modifiers: {
|
|
|
68
71
|
speed: (unit: junit, value: number) => void;
|
|
69
72
|
armor: (unit: junit, value: number) => void;
|
|
70
73
|
};
|
|
71
|
-
|
|
74
|
+
export declare class UnitWeapon {
|
|
75
|
+
readonly unit: Unit;
|
|
72
76
|
readonly index: 0 | 1;
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
77
|
+
constructor(unit: Unit, index: 0 | 1);
|
|
78
|
+
get cooldown(): number;
|
|
79
|
+
set cooldown(cooldown: number);
|
|
80
|
+
get damage(): [minimumDamage: number, maximumDamage: number];
|
|
81
|
+
set damage([minimumDamage, maximumDamage]: [number, number]);
|
|
82
|
+
get damageBase(): number;
|
|
83
|
+
set damageBase(damageBase: number);
|
|
84
|
+
get damageDiceCount(): number;
|
|
85
|
+
set damageDiceCount(damageDiceCount: number);
|
|
86
|
+
get damageDiceSideCount(): number;
|
|
87
|
+
set damageDiceSideCount(damageDiceSideCount: number);
|
|
88
|
+
get range(): number;
|
|
89
|
+
set range(range: number);
|
|
90
|
+
get impactDelay(): number;
|
|
91
|
+
set impactDelay(impactDelay: number);
|
|
92
|
+
get missileArc(): number;
|
|
93
|
+
set missileArc(missileArc: number);
|
|
94
|
+
get missileModelPath(): string;
|
|
95
|
+
set missileModelPath(missileModelPath: string);
|
|
96
|
+
get missileSpeed(): number;
|
|
97
|
+
set missileSpeed(missileSpeed: number);
|
|
78
98
|
}
|
|
79
99
|
declare const enum UnitPropertyKey {
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
100
|
+
SYNC_ID = 100,
|
|
101
|
+
IS_PAUSED = 101,
|
|
102
|
+
STUN_COUNTER = 102,
|
|
103
|
+
DELAY_HEALTH_CHECKS_COUNTER = 103,
|
|
104
|
+
DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
|
|
105
|
+
PREVENT_DEATH_HEALTH_BONUS = 105,
|
|
106
|
+
IS_TEAM_GLOW_HIDDEN = 106,
|
|
107
|
+
LAST_X = 107,
|
|
108
|
+
LAST_Y = 108
|
|
84
109
|
}
|
|
110
|
+
export type UnitSyncId = number & {
|
|
111
|
+
readonly __unitSyncId: unique symbol;
|
|
112
|
+
};
|
|
85
113
|
export declare class Unit extends Handle<junit> {
|
|
114
|
+
readonly syncId: UnitSyncId;
|
|
86
115
|
private [UnitPropertyKey.IS_PAUSED]?;
|
|
87
116
|
private [UnitPropertyKey.STUN_COUNTER]?;
|
|
117
|
+
private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
|
|
118
|
+
private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
|
|
88
119
|
private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
|
|
89
120
|
private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
|
|
121
|
+
private [UnitPropertyKey.LAST_X]?;
|
|
122
|
+
private [UnitPropertyKey.LAST_Y]?;
|
|
90
123
|
private _owner?;
|
|
91
124
|
private _timeScale?;
|
|
92
125
|
private events?;
|
|
@@ -107,6 +140,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
107
140
|
get isAlive(): boolean;
|
|
108
141
|
get isDead(): boolean;
|
|
109
142
|
get isIllusion(): boolean;
|
|
143
|
+
get isStunned(): boolean;
|
|
110
144
|
get combatClassifications(): CombatClassifications;
|
|
111
145
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
112
146
|
hasCombatClassification(combatClassification: CombatClassification): boolean;
|
|
@@ -121,12 +155,17 @@ export declare class Unit extends Handle<junit> {
|
|
|
121
155
|
isEnemyOf(unit: Unit): boolean;
|
|
122
156
|
playAnimation(animation: string, rarity?: jraritycontrol): void;
|
|
123
157
|
playAnimation(animation: number): void;
|
|
158
|
+
resetAnimation(): void;
|
|
124
159
|
queueAnimation(animation: string): void;
|
|
125
160
|
get weapons(): [UnitWeapon, UnitWeapon];
|
|
161
|
+
get firstWeapon(): UnitWeapon;
|
|
162
|
+
get secondWeapon(): UnitWeapon;
|
|
126
163
|
get level(): number;
|
|
127
164
|
set level(v: number);
|
|
128
165
|
get xp(): number;
|
|
129
166
|
set xp(v: number);
|
|
167
|
+
get primaryAttribute(): UnitAttribute;
|
|
168
|
+
set primaryAttribute(primaryAttribute: UnitAttribute);
|
|
130
169
|
get strengthBase(): number;
|
|
131
170
|
set strengthBase(strengthBase: number);
|
|
132
171
|
get strengthBonus(): number;
|
|
@@ -148,6 +187,10 @@ export declare class Unit extends Handle<junit> {
|
|
|
148
187
|
set color(color: PlayerColor);
|
|
149
188
|
get acquisitionRange(): number;
|
|
150
189
|
set acquisitionRange(v: number);
|
|
190
|
+
/**
|
|
191
|
+
* Keeps this unit alive even if its health becomes negative until the current game thread yields.
|
|
192
|
+
*/
|
|
193
|
+
delayHealthChecks(): void;
|
|
151
194
|
get maxHealth(): number;
|
|
152
195
|
set maxHealth(maxHealth: number);
|
|
153
196
|
get healthRegenerationRate(): number;
|
|
@@ -197,11 +240,13 @@ export declare class Unit extends Handle<junit> {
|
|
|
197
240
|
set timeScale(v: number);
|
|
198
241
|
get collisionSize(): number;
|
|
199
242
|
get pathingCollisionRange(): number;
|
|
243
|
+
get movementType(): MovementType;
|
|
244
|
+
set movementType(movementType: MovementType);
|
|
200
245
|
set pathing(v: boolean);
|
|
201
246
|
isSelected(player: Player): boolean;
|
|
202
247
|
explode(): void;
|
|
203
248
|
kill(): void;
|
|
204
|
-
revive(
|
|
249
|
+
revive(x: number, y: number, doEffect?: boolean): void;
|
|
205
250
|
healTarget(target: Widget, amount: number): void;
|
|
206
251
|
useItem(item: Item): boolean;
|
|
207
252
|
issueImmediateOrder(order: number): boolean;
|
|
@@ -222,6 +267,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
222
267
|
getAbilityById(abilityId: number): UnitAbility | undefined;
|
|
223
268
|
removeAbility(abilityId: number): boolean;
|
|
224
269
|
hideAbility(abilityId: number, flag: boolean): void;
|
|
270
|
+
getAbilityRemainingCooldown(abilityId: number): number;
|
|
225
271
|
startAbilityCooldown(abilityId: number, cooldown: number): void;
|
|
226
272
|
endAbilityCooldown(abilityId: number): void;
|
|
227
273
|
interruptAttack(): void;
|
|
@@ -260,7 +306,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
260
306
|
static getInRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
261
307
|
static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
262
308
|
static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
|
|
263
|
-
static getSelectionOf(player: Player): Unit[];
|
|
309
|
+
static getSelectionOf(player: Player, target?: Unit[]): Unit[];
|
|
264
310
|
static readonly deathEvent: UnitTriggerEvent<[Unit]>;
|
|
265
311
|
static readonly onDecay: UnitTriggerEvent<[]>;
|
|
266
312
|
static readonly onResurrect: InitializingEvent<[Unit], void>;
|
|
@@ -295,9 +341,17 @@ export declare class Unit extends Handle<junit> {
|
|
|
295
341
|
static readonly autoAttackStartEvent: UnitTriggerEvent<[Unit]>;
|
|
296
342
|
static readonly onDamaging: Event<[source: Unit | undefined, target: Unit, event: DamagingEvent]>;
|
|
297
343
|
static readonly onDamage: InitializingEvent<[source: Unit | undefined, target: Unit, event: DamageEvent], jtrigger>;
|
|
298
|
-
static
|
|
299
|
-
static
|
|
300
|
-
static
|
|
344
|
+
static itemDroppedEvent: UnitTriggerEvent<[Item]>;
|
|
345
|
+
static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
|
|
346
|
+
static itemUsedEvent: UnitTriggerEvent<[Item]>;
|
|
347
|
+
static itemStackedEvent: UnitTriggerEvent<[Item]>;
|
|
348
|
+
static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
|
|
349
|
+
static get itemMoveOrderEvent(): Event<[
|
|
350
|
+
unit: Unit,
|
|
351
|
+
item: Item,
|
|
352
|
+
slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
|
|
353
|
+
slotTo: 0 | 1 | 2 | 3 | 4 | 5
|
|
354
|
+
]>;
|
|
301
355
|
static get onCreate(): EventDispatcher<[Unit], [Unit]>;
|
|
302
356
|
static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
|
|
303
357
|
getField(field: junitintegerfield | junitrealfield): number;
|
|
@@ -308,5 +362,6 @@ export declare class Unit extends Handle<junit> {
|
|
|
308
362
|
setField(field: junitbooleanfield, value: boolean): boolean;
|
|
309
363
|
setField(field: junitstringfield, value: string): boolean;
|
|
310
364
|
toString(): string;
|
|
365
|
+
static getBySyncId(syncId: UnitSyncId): Unit | undefined;
|
|
311
366
|
}
|
|
312
367
|
export {};
|