warscript 0.0.1-dev.a21905e → 0.0.1-dev.a319619

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (194) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +14 -6
  6. package/core/types/effect.lua +131 -35
  7. package/core/types/frame.d.ts +4 -0
  8. package/core/types/frame.lua +81 -12
  9. package/core/types/player.lua +3 -1
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +79 -5
  12. package/core/types/sound.d.ts +17 -24
  13. package/core/types/sound.lua +99 -24
  14. package/core/types/timer.d.ts +8 -8
  15. package/core/types/timer.lua +25 -23
  16. package/core/util.d.ts +1 -1
  17. package/core/util.lua +18 -1
  18. package/decl/native.d.ts +844 -788
  19. package/engine/behavior.d.ts +4 -2
  20. package/engine/behavior.lua +59 -33
  21. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  22. package/engine/behaviour/ability/always-enabled.lua +31 -0
  23. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  24. package/engine/behaviour/ability/apply-buff.lua +32 -0
  25. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  26. package/engine/behaviour/ability/damage.d.ts +9 -3
  27. package/engine/behaviour/ability/damage.lua +26 -38
  28. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  29. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  30. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  31. package/engine/behaviour/ability/instant-impact.lua +4 -19
  32. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  33. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  34. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  35. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  36. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  37. package/engine/behaviour/ability/restore-mana.lua +6 -6
  38. package/engine/behaviour/ability.d.ts +20 -4
  39. package/engine/behaviour/ability.lua +111 -47
  40. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  41. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  42. package/engine/behaviour/unit.d.ts +28 -0
  43. package/engine/behaviour/unit.lua +163 -4
  44. package/engine/buff.d.ts +63 -42
  45. package/engine/buff.lua +318 -234
  46. package/engine/internal/ability.d.ts +20 -13
  47. package/engine/internal/ability.lua +103 -76
  48. package/engine/internal/item/ability.lua +162 -4
  49. package/engine/internal/item.d.ts +7 -4
  50. package/engine/internal/item.lua +131 -28
  51. package/engine/internal/mechanics/ability-duration.lua +1 -1
  52. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  53. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  54. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  55. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  56. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  57. package/engine/internal/misc/frame-coordinates.lua +21 -0
  58. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  59. package/engine/internal/misc/get-terrain-z.lua +11 -0
  60. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  61. package/engine/internal/misc/player-local-handle.lua +5 -0
  62. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  63. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  64. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  65. package/engine/internal/object-data/evasion-probability.lua +16 -0
  66. package/engine/internal/unit/ability.d.ts +45 -1
  67. package/engine/internal/unit/ability.lua +98 -14
  68. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  69. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  70. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  71. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  72. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  73. package/engine/internal/unit/allowed-targets.lua +9 -1
  74. package/engine/internal/unit/bonus.d.ts +2 -0
  75. package/engine/internal/unit/bonus.lua +17 -0
  76. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  77. package/engine/internal/unit/ignore-events-items.lua +5 -0
  78. package/engine/internal/unit/item.d.ts +2 -0
  79. package/engine/internal/unit/item.lua +22 -7
  80. package/engine/internal/unit/main-selected.d.ts +13 -0
  81. package/engine/internal/unit/main-selected.lua +51 -0
  82. package/engine/internal/unit/order.d.ts +20 -0
  83. package/engine/internal/unit/order.lua +136 -0
  84. package/engine/internal/unit+ability.lua +9 -1
  85. package/engine/internal/unit+damage.d.ts +2 -11
  86. package/engine/internal/unit+damage.lua +10 -14
  87. package/engine/internal/unit+spellSteal.lua +1 -2
  88. package/engine/internal/unit-missile-launch.lua +33 -7
  89. package/engine/internal/unit.d.ts +50 -14
  90. package/engine/internal/unit.lua +361 -141
  91. package/engine/internal/utility.lua +12 -0
  92. package/engine/lightning.d.ts +12 -5
  93. package/engine/lightning.lua +48 -14
  94. package/engine/local-client.d.ts +7 -2
  95. package/engine/local-client.lua +82 -0
  96. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  97. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  98. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  99. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  100. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  101. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  102. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  103. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  104. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  105. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  106. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  107. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  108. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  109. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  110. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  111. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  112. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  113. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  114. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  115. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  116. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  117. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  118. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  119. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  120. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  121. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  122. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  123. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  124. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  125. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  126. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  127. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  128. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  129. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  130. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  131. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  132. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  133. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  134. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  135. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  136. package/engine/object-data/entry/ability-type/web.lua +52 -0
  137. package/engine/object-data/entry/ability-type.d.ts +19 -17
  138. package/engine/object-data/entry/ability-type.lua +90 -36
  139. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  140. package/engine/object-data/entry/buff-type.d.ts +6 -12
  141. package/engine/object-data/entry/buff-type.lua +13 -29
  142. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  143. package/engine/object-data/entry/item-type.d.ts +15 -1
  144. package/engine/object-data/entry/item-type.lua +93 -2
  145. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  146. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  147. package/engine/object-data/entry/sound-preset.lua +140 -0
  148. package/engine/object-data/entry/unit-type.d.ts +21 -5
  149. package/engine/object-data/entry/unit-type.lua +214 -93
  150. package/engine/object-data/entry/upgrade.d.ts +1 -1
  151. package/engine/object-data/entry/upgrade.lua +4 -4
  152. package/engine/object-data/entry.d.ts +16 -14
  153. package/engine/object-data/entry.lua +60 -32
  154. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  155. package/engine/object-field/ability.d.ts +10 -4
  156. package/engine/object-field/ability.lua +4 -1
  157. package/engine/object-field/unit.d.ts +57 -3
  158. package/engine/object-field/unit.lua +207 -7
  159. package/engine/object-field.d.ts +17 -6
  160. package/engine/object-field.lua +187 -89
  161. package/engine/standard/entries/buff-type.d.ts +3 -0
  162. package/engine/standard/entries/buff-type.lua +3 -0
  163. package/engine/standard/entries/sound-preset.d.ts +10 -0
  164. package/engine/standard/entries/sound-preset.lua +10 -0
  165. package/engine/standard/fields/ability.d.ts +2 -0
  166. package/engine/standard/fields/ability.lua +2 -0
  167. package/engine/standard/fields/unit.d.ts +4 -0
  168. package/engine/standard/fields/unit.lua +7 -0
  169. package/engine/text-tag.d.ts +36 -2
  170. package/engine/text-tag.lua +249 -10
  171. package/engine/unit.d.ts +3 -0
  172. package/engine/unit.lua +3 -0
  173. package/index.d.ts +1 -0
  174. package/index.lua +1 -0
  175. package/objutil/buff.lua +1 -2
  176. package/objutil/unit.lua +8 -0
  177. package/package.json +2 -2
  178. package/patch-lua.d.ts +0 -0
  179. package/patch-lua.lua +10 -0
  180. package/utility/arrays.d.ts +9 -1
  181. package/utility/arrays.lua +37 -3
  182. package/utility/functions.d.ts +8 -0
  183. package/utility/functions.lua +13 -0
  184. package/utility/lazy.d.ts +2 -0
  185. package/utility/lazy.lua +14 -0
  186. package/utility/linked-set.d.ts +1 -0
  187. package/utility/linked-set.lua +3 -0
  188. package/utility/lua-maps.d.ts +4 -0
  189. package/utility/lua-maps.lua +20 -0
  190. package/utility/lua-sets.d.ts +2 -0
  191. package/utility/lua-sets.lua +7 -0
  192. package/utility/reflection.lua +11 -7
  193. package/core/types/order.d.ts +0 -25
  194. package/core/types/order.lua +0 -55
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local ____exports = {}
6
7
  local ____behavior = require("engine.behavior")
@@ -9,6 +10,17 @@ local ____unit = require("engine.internal.unit")
9
10
  local Unit = ____unit.Unit
10
11
  require("engine.internal.unit+ability")
11
12
  require("engine.internal.unit-missile-launch")
13
+ local ____linked_2Dset = require("utility.linked-set")
14
+ local LinkedSet = ____linked_2Dset.LinkedSet
15
+ local ____lua_2Dmaps = require("utility.lua-maps")
16
+ local getOrPut = ____lua_2Dmaps.getOrPut
17
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
+ local ____lua_2Dsets = require("utility.lua-sets")
19
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
+ local behaviorsByEvent = {}
21
+ local rangeByBehaviorByEvent = {}
22
+ local listenerByBehaviorByEvent = {}
23
+ local eventsByBehavior = {}
12
24
  ____exports.UnitBehavior = __TS__Class()
13
25
  local UnitBehavior = ____exports.UnitBehavior
14
26
  UnitBehavior.name = "UnitBehavior"
@@ -16,10 +28,69 @@ __TS__ClassExtends(UnitBehavior, Behavior)
16
28
  function UnitBehavior.prototype.____constructor(self, unit)
17
29
  Behavior.prototype.____constructor(self, unit)
18
30
  end
31
+ function UnitBehavior.prototype.onDestroy(self)
32
+ local events = eventsByBehavior[self]
33
+ if events ~= nil then
34
+ for event in pairs(events) do
35
+ local ____opt_0 = behaviorsByEvent[event]
36
+ if ____opt_0 ~= nil then
37
+ ____opt_0:remove(self)
38
+ end
39
+ local ____opt_2 = rangeByBehaviorByEvent[event]
40
+ if ____opt_2 ~= nil then
41
+ ____opt_2[self] = nil
42
+ end
43
+ local ____opt_4 = listenerByBehaviorByEvent[event]
44
+ if ____opt_4 ~= nil then
45
+ ____opt_4[self] = nil
46
+ end
47
+ end
48
+ eventsByBehavior[self] = nil
49
+ end
50
+ return Behavior.prototype.onDestroy(self)
51
+ end
52
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
53
+ local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
54
+ rangeByBehavior[self] = range
55
+ local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
56
+ listenerByBehavior[self] = listener
57
+ getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
58
+ local behaviors = behaviorsByEvent[event]
59
+ if behaviors == nil then
60
+ event:addListener(function(...)
61
+ local behaviors = behaviorsByEvent[event]
62
+ if behaviors ~= nil then
63
+ local unit = extractUnit(...)
64
+ if unit ~= nil then
65
+ for behavior in pairs(behaviors) do
66
+ local range = rangeByBehavior[behavior]
67
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
68
+ local ____self_6 = behavior
69
+ ____self_6[listenerByBehavior[behavior]](____self_6, ...)
70
+ end
71
+ end
72
+ end
73
+ end
74
+ end)
75
+ behaviors = __TS__New(LinkedSet)
76
+ behaviorsByEvent[event] = behaviors
77
+ end
78
+ behaviors:add(self)
79
+ end
80
+ function UnitBehavior.prototype.onImmediateOrder(self, orderId)
81
+ end
82
+ function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
83
+ end
84
+ function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
85
+ end
19
86
  function UnitBehavior.prototype.onAutoAttackStart(self, target)
20
87
  end
21
88
  function UnitBehavior.prototype.onAutoAttackFinish(self, target)
22
89
  end
90
+ function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
91
+ end
92
+ function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
93
+ end
23
94
  function UnitBehavior.prototype.onDamageDealing(self, target, event)
24
95
  end
25
96
  function UnitBehavior.prototype.onDamageDealt(self, target, event)
@@ -32,6 +103,32 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
103
  end
33
104
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
105
  end
106
+ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
107
+ end
108
+ function UnitBehavior.prototype.onAbilityImpact(self, ability)
109
+ end
110
+ function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
111
+ end
112
+ function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
113
+ end
114
+ function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
115
+ end
116
+ function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
117
+ end
118
+ function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
119
+ end
120
+ function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
121
+ end
122
+ function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
123
+ end
124
+ function UnitBehavior.prototype.onAbilityStop(self, ability)
125
+ end
126
+ function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
127
+ end
128
+ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
129
+ end
130
+ function UnitBehavior.prototype.onBuffGained(self, buff)
131
+ end
35
132
  function UnitBehavior.prototype.onItemDropped(self, item)
36
133
  end
37
134
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -40,6 +137,8 @@ function UnitBehavior.prototype.onItemUsed(self, item)
40
137
  end
41
138
  function UnitBehavior.prototype.onItemStacked(self, item)
42
139
  end
140
+ function UnitBehavior.prototype.onItemChargesChanged(self, item)
141
+ end
43
142
  function UnitBehavior.prototype.onKill(self, target)
44
143
  end
45
144
  function UnitBehavior.prototype.onDeath(self, source)
@@ -53,11 +152,28 @@ __TS__SetDescriptor(
53
152
  true
54
153
  );
55
154
  (function(self)
155
+ Unit.onImmediateOrder:addListener(function(source, orderId)
156
+ ____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
157
+ end)
158
+ Unit.onTargetOrder:addListener(function(source, orderId, target)
159
+ ____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
160
+ end)
161
+ Unit.onPointOrder:addListener(function(source, orderId, x, y)
162
+ ____exports.UnitBehavior:forAll(
163
+ source,
164
+ "onPointOrder",
165
+ orderId,
166
+ x,
167
+ y
168
+ )
169
+ end)
56
170
  Unit.autoAttackStartEvent:addListener(function(source, target)
57
171
  ____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
172
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
58
173
  end)
59
174
  Unit.autoAttackFinishEvent:addListener(function(source, target)
60
175
  ____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
176
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
61
177
  end)
62
178
  Unit.onDamaging:addListener(function(source, target, event)
63
179
  if source ~= nil then
@@ -71,11 +187,51 @@ __TS__SetDescriptor(
71
187
  end
72
188
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
73
189
  end)
74
- Unit.abilityGainedEvent:addListener(function(source, target)
75
- ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
190
+ Unit.abilityGainedEvent:addListener(function(source, ability)
191
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
192
+ end)
193
+ Unit.abilityLostEvent:addListener(function(source, ability)
194
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
195
+ end)
196
+ Unit.abilityChannelingStartEvent:addListener(function(source, ability)
197
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
198
+ end)
199
+ Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
200
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
76
201
  end)
77
- Unit.abilityLostEvent:addListener(function(source, target)
78
- ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
202
+ Unit.abilityImpactEvent:addListener(function(source, ability)
203
+ ____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
204
+ end)
205
+ Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
206
+ ____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
207
+ end)
208
+ Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
209
+ ____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
210
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
211
+ end)
212
+ Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
213
+ ____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
214
+ end)
215
+ Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
216
+ ____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
217
+ end)
218
+ Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
219
+ ____exports.UnitBehavior:forAll(
220
+ source,
221
+ "onAbilityPointTargetImpact",
222
+ ability,
223
+ x,
224
+ y
225
+ )
226
+ end)
227
+ Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
228
+ ____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
229
+ end)
230
+ Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
231
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
232
+ end)
233
+ Unit.abilityStopEvent:addListener(function(source, ability)
234
+ ____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
79
235
  end)
80
236
  Unit.deathEvent:addListener(function(target, source)
81
237
  if source ~= nil then
@@ -95,6 +251,9 @@ __TS__SetDescriptor(
95
251
  Unit.itemStackedEvent:addListener(function(unit, item)
96
252
  ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
253
  end)
254
+ Unit.itemChargesChangedEvent:addListener(function(unit, item)
255
+ ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
256
+ end)
98
257
  end)(UnitBehavior)
99
258
  Unit.destroyEvent:addListener(function(unit)
100
259
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -8,9 +8,11 @@ import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type
8
8
  import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
10
  import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
14
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
15
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
16
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -54,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
54
56
  armorIncreaseFactor?: NumberParameterValueType;
55
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
56
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
57
61
  damageFactor?: NumberParameterValueType;
58
62
  receivedDamageFactor?: NumberParameterValueType;
59
63
  receivedMagicDamageFactor?: NumberParameterValueType;
60
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
61
65
  maximumRemainingDuration?: NumberParameterValueType;
62
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
63
68
  stuns?: BooleanParameterValueType;
64
69
  ignoresStunImmunity?: BooleanParameterValueType;
65
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -77,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
77
82
  uniqueGroup?: BuffUniqueGroup;
78
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
79
84
  declare const enum BuffPropertyKey {
80
- UNIT = 100,
81
- SOURCE = 101,
82
- DURATION = 102,
83
- UNIQUE_GROUP = 103,
84
- EFFECT_MODEL_PATH = 104,
85
- SPECIAL_EFFECT_MODEL_PATH = 105,
86
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
87
- MAXIMUM_DURATION = 107,
88
- MAXIMUM_REMAINING_DURATION = 108,
89
- DAMAGE_OVER_DURATION = 109,
90
- DAMAGE_PER_INTERVAL = 110,
91
- DAMAGE_INTERVAL = 111,
92
- REMAINING_DAMAGE_OVER_DURATION = 112,
93
- DAMAGE_INTERVAL_TIMER = 113,
94
- HEALING_OVER_DURATION = 114,
95
- HEALING_PER_INTERVAL = 115,
96
- HEALING_INTERVAL = 116,
97
- REMAINING_HEALING_OVER_DURATION = 117,
98
- HEALING_INTERVAL_TIMER = 118,
99
- DAMAGE_ON_EXPIRATION = 119,
100
- HEALING_ON_EXPIRATION = 120,
101
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
102
- DAMAGE_UPON_DEATH = 122,
103
- DAMAGE_UPON_DEATH_RANGE = 123,
104
- MEDIUM_DAMAGE_UPON_DEATH = 124,
105
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
106
- SMALL_DAMAGE_UPON_DEATH = 126,
107
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
108
- AUTO_ATTACK_COUNT = 128,
109
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
110
- DAMAGE_DEALT_EVENT_COUNT = 130,
111
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
112
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
113
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
114
- STUNS = 134,
115
- IGNORES_STUN_IMMUNITY = 135,
116
- DISABLES_AUTO_ATTACK = 136,
117
- PROVIDES_INVULNERABILITY = 137,
118
- KILLS_ON_EXPIRATION = 138,
119
- EXPLODES_ON_EXPIRATION = 139
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
120
128
  }
121
129
  export declare const enum BuffTypeIdSelectionPolicy {
122
130
  LEAST_DURATION = 0
@@ -130,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
130
138
  polarity: BuffPolarityParameterType,
131
139
  resistanceType: BuffResistanceTypeParameterType,
132
140
  ...abilityOrParameters: [
133
- ability: Ability,
141
+ ability?: Ability,
134
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
135
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
136
144
  ];
137
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
138
146
  private _unit;
139
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
140
149
  private [BuffPropertyKey.UNIT];
141
150
  private [BuffPropertyKey.SOURCE]?;
142
151
  private [BuffPropertyKey.DURATION];
@@ -171,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
171
180
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
172
181
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
173
182
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
174
184
  private [BuffPropertyKey.STUNS]?;
175
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
176
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -190,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
190
200
  private readonly _level?;
191
201
  private readonly _spellStealPriority?;
192
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
193
204
  private _bonusIdByBonusType?;
194
205
  private readonly _abilityTypeIds?;
195
206
  private _behaviors?;
@@ -223,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
223
234
  set receivedDamageFactor(receivedDamageFactor: number);
224
235
  get armorIncrease(): number;
225
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
226
239
  get stuns(): boolean;
227
240
  set stuns(stuns: boolean);
228
241
  get ignoresStunImmunity(): boolean;
@@ -247,11 +260,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
247
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
248
261
  get movementSpeedIncreaseFactor(): number;
249
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
250
265
  get duration(): number;
251
266
  get remainingDuration(): number;
252
267
  set remainingDuration(remainingDuration: number);
253
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
268
+ flashEffect(...parameters: [
269
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
271
+ ]): void;
254
272
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
273
+ protected onCreate(): void;
255
274
  protected onDestroy(): Destructor;
256
275
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
257
276
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
@@ -259,5 +278,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
259
278
  onDeath(source: Unit | undefined): void;
260
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
261
280
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly createdEvent: Event<[Buff<object>]>;
282
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
262
283
  }
263
284
  export {};