warscript 0.0.1-dev.9ee7706 → 0.0.1-dev.a0c605a
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +71 -22
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.lua +6 -1
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +31 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +14 -6
- package/engine/behaviour/ability.lua +44 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +39 -3
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +67 -22
- package/engine/buff.lua +371 -182
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/is-actively-used.d.ts +7 -0
- package/engine/internal/item/is-actively-used.lua +20 -0
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +16 -17
- package/engine/internal/item.lua +122 -60
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +40 -27
- package/engine/internal/unit.lua +382 -264
- package/engine/local-client.d.ts +7 -0
- package/engine/local-client.lua +86 -1
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type.d.ts +13 -11
- package/engine/object-data/entry/ability-type.lua +115 -13
- package/engine/object-data/entry/buff-type/applicable.lua +113 -104
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +17 -4
- package/engine/object-data/entry/unit-type.lua +197 -85
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +6 -0
- package/engine/unit.lua +6 -0
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/operation.lua +1 -4
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +43 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -3,33 +3,52 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
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local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
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local ____preconditions = require("utility.preconditions")
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local check = ____preconditions.check
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local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
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local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
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local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
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local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
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local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
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local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
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local getHandleId = GetHandleId
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local setCameraField = SetCameraField
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local getCameraField = GetCameraField
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local setCameraPosition = SetCameraPosition
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local getCameraEyePositionX = GetCameraEyePositionX
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local getCameraEyePositionY = GetCameraEyePositionY
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local getCameraEyePositionZ = GetCameraEyePositionZ
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local getCameraTargetPositionX = GetCameraTargetPositionX
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local getCameraTargetPositionY = GetCameraTargetPositionY
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local resetToGameCamera = ResetToGameCamera
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local cos = math.cos
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local deg = math.deg
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local
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local sin = math.sin
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local sqrt = math.sqrt
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local memoized = {}
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____exports.PlayerCamera = __TS__Class()
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local PlayerCamera = ____exports.PlayerCamera
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PlayerCamera.name = "PlayerCamera"
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function PlayerCamera.prototype.____constructor(self, player)
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end
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end
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end
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function PlayerCamera.isUnitInView(self, unit)
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local ____, ____, isInView = ____exports.worldCoordinatesToFrame(unit.x, unit.y, unit.z)
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return isInView
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end
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function PlayerCamera.of(self, player)
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return memoized[getHandleId(player)] or __TS__New(____exports.PlayerCamera, player)
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end
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},
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)
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local cameraEyeX = 0
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local cameraEyeY = 0
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local cameraEyeZ = 0
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local cameraAngleOfAttack = 0
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local cameraAngleOfAttackCos = 0
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local cameraAngleOfAttackSin = 0
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local cameraRotation = 0
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local cameraRotationCos = 0
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local cameraRotationSin = 0
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local cameraAngleOfAttackCosRotationCos = 0
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local cameraAngleOfAttackCosRotationSin = 0
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local cameraAngleOfAttackSinRotationCos = 0
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local cameraAngleOfAttackSinRotationSin = 0
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local yCenterScreenShift = 0
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local scaleFactor = 0
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local frameMinX = 0
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local frameMaxX = 0
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local isCameraViewPrecalculated = false
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local function precalculateCameraView()
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cameraEyeX = getCameraEyePositionX()
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cameraEyeY = getCameraEyePositionY()
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cameraEyeZ = getCameraEyePositionZ()
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cameraAngleOfAttack = getCameraField(CAMERA_FIELD_ANGLE_OF_ATTACK)
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cameraAngleOfAttackCos = cos(cameraAngleOfAttack)
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cameraRotation = getCameraField(CAMERA_FIELD_ROTATION)
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cameraRotationCos = cos(cameraRotation)
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cameraRotationSin = sin(cameraRotation)
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cameraAngleOfAttackCosRotationCos = cameraAngleOfAttackCos * cameraRotationCos
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cameraAngleOfAttackCosRotationSin = cameraAngleOfAttackCos * cameraRotationSin
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cameraAngleOfAttackSinRotationCos = cameraAngleOfAttackSin * cameraRotationCos
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cameraAngleOfAttackSinRotationSin = cameraAngleOfAttackSin * cameraRotationSin
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yCenterScreenShift = 0.1284 * cameraAngleOfAttackCos
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local cameraFieldOfView = getCameraField(CAMERA_FIELD_FIELD_OF_VIEW)
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scaleFactor = 0.0524 * cameraFieldOfView ^ 3 - 0.0283 * cameraFieldOfView ^ 2 + 1.061 * cameraFieldOfView
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frameMinX, frameMaxX = getFrameMinXMaxX()
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isCameraViewPrecalculated = true
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end
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Timer.onPeriod[1 / 64]:addListener(
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function()
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isCameraViewPrecalculated = false
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end
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)
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---
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-- @internal For use by internal systems only.
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____exports.worldCoordinatesToFrame = function(x, y, z)
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if not isCameraViewPrecalculated then
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precalculateCameraView()
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end
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local dx = x - cameraEyeX
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local dy = y - cameraEyeY
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local dz = z - cameraEyeZ
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local xPrime = scaleFactor * (-cameraAngleOfAttackCosRotationCos * dx - cameraAngleOfAttackCosRotationSin * dy - cameraAngleOfAttackSin * dz)
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local frameX = 0.4 + (cameraRotationCos * dy - cameraRotationSin * dx) / xPrime
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local frameY = 0.42625 - yCenterScreenShift + (cameraAngleOfAttackSinRotationCos * dx + cameraAngleOfAttackSinRotationSin * dy - cameraAngleOfAttackCos * dz) / xPrime
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return frameX, frameY, xPrime < 0 and frameX >= frameMinX and frameX <= frameMaxX and frameY >= FRAME_MIN_Y and frameY <= FRAME_MAX_Y
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end
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---
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-- @internal For use by internal systems only.
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____exports.frameCoordinatesToWorld = function(x, y)
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if not isCameraViewPrecalculated then
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precalculateCameraView()
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end
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local a = (x - 0.4) * scaleFactor
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local b = (0.42625 - yCenterScreenShift - y) * scaleFactor
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local nx = 1 / sqrt(1 + a * a + b * b)
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local ny = sqrt(1 - (1 + b * b) * nx * nx)
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local nz = sqrt(1 - nx * nx - ny * ny)
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if a > 0 then
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ny = -ny
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end
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nz = -nz
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end
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local nxPrime = cameraAngleOfAttackCosRotationCos * nx - cameraRotationSin * ny + cameraAngleOfAttackSinRotationCos * nz
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local nyPrime = cameraAngleOfAttackCosRotationSin * nx + cameraRotationCos * ny + cameraAngleOfAttackSinRotationSin * nz
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local nzPrime = -cameraAngleOfAttackSin * nx + cameraAngleOfAttackCos * nz
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local zGuess = getTerrainZ(cameraEyeX, cameraEyeY)
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local xGuess = cameraEyeX + nxPrime * (cameraEyeZ - zGuess) / nzPrime
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local yGuess = cameraEyeY + nyPrime * (cameraEyeZ - zGuess) / nzPrime
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local zWorld = getTerrainZ(xGuess, yGuess)
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local deltaZ = zWorld - zGuess
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zGuess = zWorld
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local zWorldOld = zWorld
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local deltaZOld = deltaZ
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+
local i = 0
|
|
268
|
+
while (deltaZ > 1 or deltaZ < -1) and i < 50 do
|
|
269
|
+
xGuess = cameraEyeX + nxPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
270
|
+
yGuess = cameraEyeY + nyPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
271
|
+
zWorld = getTerrainZ(xGuess, yGuess)
|
|
272
|
+
deltaZ = zWorld - zGuess
|
|
273
|
+
zGuess = (deltaZOld * zWorld - deltaZ * zWorldOld) / (deltaZOld - deltaZ)
|
|
274
|
+
zWorldOld = zWorld
|
|
275
|
+
deltaZOld = deltaZ
|
|
276
|
+
i = i + 1
|
|
277
|
+
end
|
|
278
|
+
return xGuess, yGuess, zWorld, i < 50
|
|
279
|
+
end
|
|
162
280
|
return ____exports
|
package/core/types/sound.lua
CHANGED
|
@@ -22,7 +22,7 @@ local setSoundPlayPosition = SetSoundPlayPosition
|
|
|
22
22
|
local stopSound = StopSound
|
|
23
23
|
local attachSoundToUnit = AttachSoundToUnit
|
|
24
24
|
local killSoundWhenDone = KillSoundWhenDone
|
|
25
|
-
____exports.SoundChannel = SoundChannel or ({})
|
|
25
|
+
____exports.SoundChannel = ____exports.SoundChannel or ({})
|
|
26
26
|
____exports.SoundChannel.General = 0
|
|
27
27
|
____exports.SoundChannel[____exports.SoundChannel.General] = "General"
|
|
28
28
|
____exports.SoundChannel.UnitSelection = 1
|
|
@@ -121,6 +121,11 @@ local customSoundPresetDataByLabel = postcompile(function()
|
|
|
121
121
|
end
|
|
122
122
|
return customSoundPresetDataByLabel
|
|
123
123
|
end)
|
|
124
|
+
---
|
|
125
|
+
-- @internal For use by internal systems only.
|
|
126
|
+
____exports.isSoundLabelCustom = function(label)
|
|
127
|
+
return customSoundPresetDataByLabel[label] ~= nil
|
|
128
|
+
end
|
|
124
129
|
local function createPresetSound(fileName, preset)
|
|
125
130
|
local ____fileName_1 = fileName
|
|
126
131
|
local ____preset_looping_0 = preset.looping
|
package/core/types/tileCell.d.ts
CHANGED
|
@@ -1,10 +1,20 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
|
|
2
|
+
import { AttributesHolder } from "../../attributes";
|
|
3
|
+
export declare class TileCell extends AttributesHolder implements Readonly<Vec2> {
|
|
3
4
|
private readonly id;
|
|
4
5
|
readonly x: number;
|
|
5
6
|
readonly y: number;
|
|
6
7
|
readonly z: undefined;
|
|
7
8
|
protected constructor(id: number, x: number, y: number, z: undefined);
|
|
9
|
+
get up(): TileCell;
|
|
10
|
+
get down(): TileCell;
|
|
11
|
+
get left(): TileCell;
|
|
12
|
+
get right(): TileCell;
|
|
13
|
+
get terrainTypeId(): number;
|
|
14
|
+
set terrainTypeId(terrainTypeId: number);
|
|
15
|
+
get terrainVariance(): number;
|
|
16
|
+
set terrainVariance(terrainVariance: number);
|
|
17
|
+
randomizeTerrainVariance(): void;
|
|
8
18
|
isInRangeOf(x: number, y: number, range: number): boolean;
|
|
9
19
|
isInRangeOf(tileCell: TileCell, range: number): boolean;
|
|
10
20
|
static getInRect(minX: number, minY: number, maxX: number, maxY: number): TileCell[];
|
package/core/types/tileCell.lua
CHANGED
|
@@ -1,7 +1,14 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
3
4
|
local __TS__New = ____lualib.__TS__New
|
|
5
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
4
6
|
local ____exports = {}
|
|
7
|
+
local ____attributes = require("attributes")
|
|
8
|
+
local AttributesHolder = ____attributes.AttributesHolder
|
|
9
|
+
local getTerrainType = GetTerrainType
|
|
10
|
+
local setTerrainType = SetTerrainType
|
|
11
|
+
local getTerrainVariance = GetTerrainVariance
|
|
5
12
|
local abs = math.abs
|
|
6
13
|
local ____type = math.type
|
|
7
14
|
local ult = math.ult
|
|
@@ -9,13 +16,27 @@ local tileCellById = {}
|
|
|
9
16
|
____exports.TileCell = __TS__Class()
|
|
10
17
|
local TileCell = ____exports.TileCell
|
|
11
18
|
TileCell.name = "TileCell"
|
|
19
|
+
__TS__ClassExtends(TileCell, AttributesHolder)
|
|
12
20
|
function TileCell.prototype.____constructor(self, id, x, y, z)
|
|
21
|
+
AttributesHolder.prototype.____constructor(self)
|
|
13
22
|
self.id = id
|
|
14
23
|
self.x = x
|
|
15
24
|
self.y = y
|
|
16
25
|
self.z = z
|
|
17
26
|
tileCellById[id] = self
|
|
18
27
|
end
|
|
28
|
+
function TileCell.prototype.randomizeTerrainVariance(self)
|
|
29
|
+
local x = self.x
|
|
30
|
+
local y = self.y
|
|
31
|
+
setTerrainType(
|
|
32
|
+
x,
|
|
33
|
+
y,
|
|
34
|
+
getTerrainType(x, y),
|
|
35
|
+
-1,
|
|
36
|
+
1,
|
|
37
|
+
1
|
|
38
|
+
)
|
|
39
|
+
end
|
|
19
40
|
function TileCell.prototype.isInRangeOf(self, x, y, range)
|
|
20
41
|
if range == nil then
|
|
21
42
|
range = y
|
|
@@ -97,4 +118,80 @@ function TileCell.of(x, y)
|
|
|
97
118
|
nil
|
|
98
119
|
)
|
|
99
120
|
end
|
|
121
|
+
__TS__SetDescriptor(
|
|
122
|
+
TileCell.prototype,
|
|
123
|
+
"up",
|
|
124
|
+
{get = function(self)
|
|
125
|
+
return ____exports.TileCell.of(self.x, self.y + 128)
|
|
126
|
+
end},
|
|
127
|
+
true
|
|
128
|
+
)
|
|
129
|
+
__TS__SetDescriptor(
|
|
130
|
+
TileCell.prototype,
|
|
131
|
+
"down",
|
|
132
|
+
{get = function(self)
|
|
133
|
+
return ____exports.TileCell.of(self.x, self.y - 128)
|
|
134
|
+
end},
|
|
135
|
+
true
|
|
136
|
+
)
|
|
137
|
+
__TS__SetDescriptor(
|
|
138
|
+
TileCell.prototype,
|
|
139
|
+
"left",
|
|
140
|
+
{get = function(self)
|
|
141
|
+
return ____exports.TileCell.of(self.x - 128, self.y)
|
|
142
|
+
end},
|
|
143
|
+
true
|
|
144
|
+
)
|
|
145
|
+
__TS__SetDescriptor(
|
|
146
|
+
TileCell.prototype,
|
|
147
|
+
"right",
|
|
148
|
+
{get = function(self)
|
|
149
|
+
return ____exports.TileCell.of(self.x + 128, self.y)
|
|
150
|
+
end},
|
|
151
|
+
true
|
|
152
|
+
)
|
|
153
|
+
__TS__SetDescriptor(
|
|
154
|
+
TileCell.prototype,
|
|
155
|
+
"terrainTypeId",
|
|
156
|
+
{
|
|
157
|
+
get = function(self)
|
|
158
|
+
return getTerrainType(self.x, self.y)
|
|
159
|
+
end,
|
|
160
|
+
set = function(self, terrainTypeId)
|
|
161
|
+
local x = self.x
|
|
162
|
+
local y = self.y
|
|
163
|
+
setTerrainType(
|
|
164
|
+
x,
|
|
165
|
+
y,
|
|
166
|
+
terrainTypeId,
|
|
167
|
+
getTerrainVariance(x, y),
|
|
168
|
+
1,
|
|
169
|
+
1
|
|
170
|
+
)
|
|
171
|
+
end
|
|
172
|
+
},
|
|
173
|
+
true
|
|
174
|
+
)
|
|
175
|
+
__TS__SetDescriptor(
|
|
176
|
+
TileCell.prototype,
|
|
177
|
+
"terrainVariance",
|
|
178
|
+
{
|
|
179
|
+
get = function(self)
|
|
180
|
+
return getTerrainVariance(self.x, self.y)
|
|
181
|
+
end,
|
|
182
|
+
set = function(self, terrainVariance)
|
|
183
|
+
local x = self.x
|
|
184
|
+
local y = self.y
|
|
185
|
+
setTerrainType(
|
|
186
|
+
x,
|
|
187
|
+
y,
|
|
188
|
+
getTerrainType(x, y),
|
|
189
|
+
terrainVariance,
|
|
190
|
+
1,
|
|
191
|
+
1
|
|
192
|
+
)
|
|
193
|
+
end
|
|
194
|
+
},
|
|
195
|
+
true
|
|
196
|
+
)
|
|
100
197
|
return ____exports
|
package/core/types/timer.d.ts
CHANGED
|
@@ -1,29 +1,30 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Event } from "../../event";
|
|
3
|
+
import { AbstractDestroyable, Destructor } from "../../destroyable";
|
|
4
|
+
import { CallbackId } from "../../utility/callback-array";
|
|
3
5
|
declare const enum TimerPropertyKey {
|
|
4
6
|
HANDLE = 0,
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
ARGS_LENGTH = 4
|
|
7
|
+
DESTROY_ON_EXPIRATION = 1,
|
|
8
|
+
CALLBACK = 2,
|
|
9
|
+
ARGS_LENGTH = 3
|
|
9
10
|
}
|
|
10
|
-
export declare class Timer
|
|
11
|
+
export declare class Timer extends AbstractDestroyable {
|
|
11
12
|
private readonly [TimerPropertyKey.HANDLE];
|
|
12
|
-
private [TimerPropertyKey.DESTROYED]?;
|
|
13
13
|
private [TimerPropertyKey.DESTROY_ON_EXPIRATION]?;
|
|
14
14
|
private [TimerPropertyKey.CALLBACK]?;
|
|
15
15
|
private [TimerPropertyKey.ARGS_LENGTH]?;
|
|
16
16
|
private constructor();
|
|
17
17
|
get handle(): jtimer;
|
|
18
18
|
start<Args extends any[]>(timeout: number, periodic: boolean, callback: (...args: Args) => void, ...args: Args): void;
|
|
19
|
+
onDestroy(): Destructor;
|
|
19
20
|
get elapsed(): number;
|
|
20
21
|
get remaining(): number;
|
|
21
22
|
get timeout(): number;
|
|
22
23
|
pause(): void;
|
|
23
24
|
resume(): void;
|
|
24
|
-
destroy(): void;
|
|
25
25
|
static create(): Timer;
|
|
26
|
-
static run<
|
|
26
|
+
static run<T, K extends KeysOfType<T, (this: T, ...args: any) => any>>(object: T, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): CallbackId;
|
|
27
|
+
static run<Args extends any[]>(callback: (this: void, ...args: Args) => void, ...args: Args): CallbackId;
|
|
27
28
|
static simple<Args extends any[]>(timeout: number, callback: (...args: Args) => void, ...args: Args): Timer;
|
|
28
29
|
static periodic<Args extends any[]>(period: number, callback: (this: void, timer: Timer, ...args: Args) => void, ...args: Args): Timer;
|
|
29
30
|
static counted(period: number, count: number, callback: (this: void, timer: Timer) => void): Timer;
|
package/core/types/timer.lua
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__New = ____lualib.__TS__New
|
|
3
3
|
local __TS__Class = ____lualib.__TS__Class
|
|
4
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
6
|
local __TS__Promise = ____lualib.__TS__Promise
|
|
6
7
|
local ____exports = {}
|
|
@@ -9,8 +10,13 @@ local Event = ____event.Event
|
|
|
9
10
|
local InitializingEvent = ____event.InitializingEvent
|
|
10
11
|
local ____objectPool = require("util.objectPool")
|
|
11
12
|
local ObjectPool = ____objectPool.ObjectPool
|
|
12
|
-
local
|
|
13
|
-
local
|
|
13
|
+
local ____destroyable = require("destroyable")
|
|
14
|
+
local AbstractDestroyable = ____destroyable.AbstractDestroyable
|
|
15
|
+
local ____callback_2Darray = require("utility.callback-array")
|
|
16
|
+
local addCallback = ____callback_2Darray.addCallback
|
|
17
|
+
local callbackArray = ____callback_2Darray.callbackArray
|
|
18
|
+
local consumeCallback = ____callback_2Darray.consumeCallback
|
|
19
|
+
local consumeCallbacks = ____callback_2Darray.consumeCallbacks
|
|
14
20
|
local createTimer = CreateTimer
|
|
15
21
|
local timerStart = TimerStart
|
|
16
22
|
local pauseTimer = PauseTimer
|
|
@@ -23,6 +29,7 @@ local getHandleId = GetHandleId
|
|
|
23
29
|
local ____pcall = _G.pcall
|
|
24
30
|
local ____print = _G.print
|
|
25
31
|
local select = _G.select
|
|
32
|
+
local ____type = _G.type
|
|
26
33
|
local safeCall = warpack.safeCall
|
|
27
34
|
local corunning = coroutine.running
|
|
28
35
|
local coresume = coroutine.resume
|
|
@@ -35,61 +42,76 @@ local timerByHandleId = {}
|
|
|
35
42
|
local function timerSafeCall()
|
|
36
43
|
local timer = timerByHandleId[getHandleId(getExpiredTimer())]
|
|
37
44
|
if timer ~= nil then
|
|
38
|
-
if timer[
|
|
45
|
+
if timer[1] then
|
|
39
46
|
timer:destroy()
|
|
40
47
|
end
|
|
41
|
-
local callback = timer[
|
|
48
|
+
local callback = timer[2]
|
|
42
49
|
if callback ~= nil then
|
|
43
50
|
safeCall(
|
|
44
51
|
callback,
|
|
45
|
-
____unpack(timer,
|
|
52
|
+
____unpack(timer, 3 + 1, 3 + (timer[3] or 0))
|
|
46
53
|
)
|
|
47
54
|
end
|
|
48
55
|
end
|
|
49
56
|
end
|
|
57
|
+
local zeroTimerScheduled = false
|
|
58
|
+
local zeroTimerCallbacks = callbackArray()
|
|
59
|
+
---
|
|
60
|
+
-- @internal For use by internal systems only.
|
|
61
|
+
____exports.consumeZeroTimerCallback = function(id)
|
|
62
|
+
consumeCallback(zeroTimerCallbacks, id)
|
|
63
|
+
end
|
|
64
|
+
local function invokeZeroTimerCallbacks()
|
|
65
|
+
zeroTimerScheduled = false
|
|
66
|
+
consumeCallbacks(zeroTimerCallbacks)
|
|
67
|
+
end
|
|
50
68
|
____exports.Timer = __TS__Class()
|
|
51
69
|
local Timer = ____exports.Timer
|
|
52
70
|
Timer.name = "Timer"
|
|
71
|
+
__TS__ClassExtends(Timer, AbstractDestroyable)
|
|
53
72
|
function Timer.prototype.____constructor(self)
|
|
73
|
+
AbstractDestroyable.prototype.____constructor(self)
|
|
54
74
|
self[0] = get()
|
|
55
75
|
timerByHandleId[getHandleId(self[0])] = self
|
|
56
76
|
end
|
|
57
77
|
function Timer.prototype.start(self, timeout, periodic, callback, ...)
|
|
58
|
-
self[
|
|
78
|
+
self[2] = callback
|
|
59
79
|
local argsLength = select("#", ...)
|
|
60
|
-
self[
|
|
80
|
+
self[3] = argsLength
|
|
61
81
|
for i = 1, argsLength do
|
|
62
|
-
self[
|
|
82
|
+
self[3 + i] = (select(i, ...))
|
|
63
83
|
end
|
|
64
84
|
timerStart(self.handle, timeout, periodic, timerSafeCall)
|
|
65
85
|
end
|
|
86
|
+
function Timer.prototype.onDestroy(self)
|
|
87
|
+
local handle = self[0]
|
|
88
|
+
timerByHandleId[getHandleId(handle)] = nil
|
|
89
|
+
release(handle)
|
|
90
|
+
return AbstractDestroyable.prototype.onDestroy(self)
|
|
91
|
+
end
|
|
66
92
|
function Timer.prototype.pause(self)
|
|
67
93
|
pauseTimer(self[0])
|
|
68
94
|
end
|
|
69
95
|
function Timer.prototype.resume(self)
|
|
70
96
|
resumeTimer(self[0])
|
|
71
97
|
end
|
|
72
|
-
function Timer.prototype.destroy(self)
|
|
73
|
-
if self[1] then
|
|
74
|
-
error(
|
|
75
|
-
__TS__New(IllegalStateException, "Double-destroy run for timer"),
|
|
76
|
-
0
|
|
77
|
-
)
|
|
78
|
-
end
|
|
79
|
-
local handle = self[0]
|
|
80
|
-
timerByHandleId[getHandleId(handle)] = nil
|
|
81
|
-
release(handle)
|
|
82
|
-
self[1] = true
|
|
83
|
-
end
|
|
84
98
|
function Timer.create(self)
|
|
85
99
|
return __TS__New(____exports.Timer)
|
|
86
100
|
end
|
|
87
|
-
function Timer.run(self,
|
|
88
|
-
|
|
101
|
+
function Timer.run(self, objectOrCallback, keyOrFirstArg, ...)
|
|
102
|
+
if not zeroTimerScheduled then
|
|
103
|
+
zeroTimerScheduled = true
|
|
104
|
+
____exports.Timer:simple(0, invokeZeroTimerCallbacks)
|
|
105
|
+
end
|
|
106
|
+
if ____type(objectOrCallback) == "function" then
|
|
107
|
+
return addCallback(zeroTimerCallbacks, objectOrCallback, keyOrFirstArg, ...)
|
|
108
|
+
else
|
|
109
|
+
return addCallback(zeroTimerCallbacks, objectOrCallback[keyOrFirstArg], objectOrCallback, ...)
|
|
110
|
+
end
|
|
89
111
|
end
|
|
90
112
|
function Timer.simple(self, timeout, callback, ...)
|
|
91
113
|
local timer = __TS__New(____exports.Timer)
|
|
92
|
-
timer[
|
|
114
|
+
timer[1] = true
|
|
93
115
|
timer:start(timeout, false, callback, ...)
|
|
94
116
|
return timer
|
|
95
117
|
end
|