warscript 0.0.1-dev.9ee7706 → 0.0.1-dev.9f30788
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.lua +5 -0
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/damage.d.ts +6 -3
- package/engine/behaviour/ability/damage.lua +24 -36
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +4 -1
- package/engine/behaviour/ability.lua +14 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +33 -1
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +2 -4
- package/engine/buff.lua +68 -83
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +18 -17
- package/engine/internal/item.lua +135 -49
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +45 -8
- package/engine/internal/unit.d.ts +26 -9
- package/engine/internal/unit.lua +251 -110
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type.d.ts +11 -11
- package/engine/object-data/entry/ability-type.lua +31 -9
- package/engine/object-data/entry/buff-type/applicable.lua +5 -0
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/unit-type.d.ts +13 -4
- package/engine/object-data/entry/unit-type.lua +153 -85
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +188 -92
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +2 -3
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/engine/internal/unit.lua
CHANGED
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@@ -53,13 +53,19 @@ local ____math = require("math")
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53
53
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local min = ____math.min
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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55
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local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
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56
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+
local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
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local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
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local nativeToAttackType = ____attack_2Dtype.nativeToAttackType
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local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
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local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
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local ____attributes = require("attributes")
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local isAttribute = ____attributes.isAttribute
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local ____ability = require("engine.internal.item.ability")
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local doUnitAbilityAction = ____ability.doUnitAbilityAction
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local match = string.match
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local ____tostring = _G.tostring
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local setUnitAnimation = SetUnitAnimation
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-
local setUnitAnimationWithRarity = SetUnitAnimationWithRarity
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local setUnitAnimationByIndex = SetUnitAnimationByIndex
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-
local resetUnitAnimation = ResetUnitAnimation
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-
local queueUnitAnimation = QueueUnitAnimation
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local getUnitIntegerField = BlzGetUnitIntegerField
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local getUnitRealField = BlzGetUnitRealField
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local getHeroStr = GetHeroStr
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@@ -81,7 +87,6 @@ local getHandleId = GetHandleId
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local createUnit = CreateUnit
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local killUnit = KillUnit
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-
local setUnitExploded = SetUnitExploded
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local removeUnit = RemoveUnit
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local getUnitTypeId = GetUnitTypeId
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local isHeroUnitId = IsHeroUnitId
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@@ -97,8 +102,6 @@ local getSpellTargetItem = GetSpellTargetItem
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local getSpellTargetDestructable = GetSpellTargetDestructable
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local isUnitInRangeXY = IsUnitInRangeXY
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local isUnitInRange = IsUnitInRange
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-
local setResourceAmount = SetResourceAmount
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-
local getResourceAmount = GetResourceAmount
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local getUnitWeaponRealField = BlzGetUnitWeaponRealField
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local setUnitWeaponRealField = BlzSetUnitWeaponRealField
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local getUnitWeaponStringField = BlzGetUnitWeaponStringField
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@@ -122,15 +125,9 @@ local getOrderedUnit = GetOrderedUnit
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local getIssuedOrderId = GetIssuedOrderId
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local isUnitInvulnerable = BlzIsUnitInvulnerable
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local unitAlive = UnitAlive
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-
local unitAddType = UnitAddType
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-
local unitRemoveType = UnitRemoveType
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-
local isUnitIllusion = IsUnitIllusion
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-
local isUnitType = IsUnitType
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local isUnitAlly = IsUnitAlly
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local isUnitEnemy = IsUnitEnemy
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local getOwningPlayer = GetOwningPlayer
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-
local setUnitColor = SetUnitColor
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133
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-
local showUnitTeamGlow = BlzShowUnitTeamGlow
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____exports.UnitClassification = {}
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local UnitClassification = ____exports.UnitClassification
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136
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do
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@@ -140,6 +137,7 @@ do
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UnitClassification.GROUND = UNIT_TYPE_GROUND
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UnitClassification.SUMMONED = UNIT_TYPE_SUMMONED
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UnitClassification.MECHANICAL = UNIT_TYPE_MECHANICAL
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140
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+
UnitClassification.WORKER = UNIT_TYPE_PEON
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141
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UnitClassification.ANCIENT = UNIT_TYPE_ANCIENT
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UnitClassification.SUICIDAL = UNIT_TYPE_SAPPER
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UnitClassification.TAUREN = UNIT_TYPE_TAUREN
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@@ -347,6 +345,9 @@ local function dispatchAbility(event)
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347
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}
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)
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end
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348
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local function damagingEventPreventRetaliation(self)
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self[0] = true
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350
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end
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local function damageEventPreventDeath(self, callback, ...)
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if self[0] ~= nil then
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return
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@@ -358,7 +359,14 @@ local function damageEventPreventDeath(self, callback, ...)
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358
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rawset(self, 1 + i, (select(i, ...)))
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end
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end
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local damageSetters = {
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362
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local damageSetters = {
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363
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amount = BlzSetEventDamage,
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364
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attackType = function(attackType)
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365
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return BlzSetEventAttackType(attackTypeToNative(attackType))
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end,
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damageType = BlzSetEventDamageType,
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weaponType = BlzSetEventWeaponType
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369
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}
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local jlimitopByOperator = {
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[0] = LESS_THAN_OR_EQUAL,
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[1] = LESS_THAN_OR_EQUAL,
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@@ -436,6 +444,19 @@ __TS__SetDescriptor(
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436
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},
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true
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)
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447
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__TS__SetDescriptor(
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448
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UnitWeapon.prototype,
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449
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"allowedTargetCombatClassifications",
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450
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{
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451
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get = function(self)
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452
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return BlzGetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index)
|
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453
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+
end,
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454
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+
set = function(self, allowedTargetCombatClassifications)
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455
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BlzSetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index, allowedTargetCombatClassifications)
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456
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end
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457
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},
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458
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true
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459
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)
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439
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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441
462
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"damageBase",
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@@ -640,16 +661,26 @@ local function delayHealthChecksCallback(unit)
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640
661
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end
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641
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end
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local nextSyncId = 1
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643
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-
local unitBySyncId = setmetatable({}, {__mode = "
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664
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local unitBySyncId = setmetatable({}, {__mode = "v"})
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local damagingEventByTarget = setmetatable({}, {__mode = "k"})
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666
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local function addAbility(unit, abilityTypeId)
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local ____unitAddAbility_result_0
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668
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if unitAddAbility(unit, abilityTypeId) then
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669
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____unitAddAbility_result_0 = getUnitAbility(unit, abilityTypeId)
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670
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else
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671
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____unitAddAbility_result_0 = nil
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end
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673
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return ____unitAddAbility_result_0
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end
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____exports.Unit = __TS__Class()
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local Unit = ____exports.Unit
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Unit.name = "Unit"
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__TS__ClassExtends(Unit, Handle)
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function Unit.prototype.____constructor(self, handle)
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Handle.prototype.____constructor(self, handle)
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local
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651
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nextSyncId =
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self.syncId =
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local ____nextSyncId_1 = nextSyncId
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nextSyncId = ____nextSyncId_1 + 1
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self.syncId = ____nextSyncId_1
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self._owner = Player:of(getOwningPlayer(handle))
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assert(unitAddAbility(handle, leaveDetectAbilityId) and UnitMakeAbilityPermanent(handle, true, leaveDetectAbilityId))
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assert(unitAddAbility(handle, morphDetectAbilityId))
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@@ -750,17 +781,17 @@ function Unit.prototype.addModifier(self, property, modifier)
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end}
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end
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function Unit.prototype.hasCombatClassification(self, combatClassification)
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753
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local
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754
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return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) &
|
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784
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local ____combatClassification_2 = combatClassification
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785
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return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) & ____combatClassification_2 == ____combatClassification_2
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end
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function Unit.prototype.addClassification(self, classification)
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757
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-
return
|
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788
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return UnitAddType(self.handle, classification)
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end
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function Unit.prototype.removeClassification(self, classification)
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-
return
|
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791
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return UnitRemoveType(self.handle, classification)
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end
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function Unit.prototype.hasClassification(self, classification)
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-
return
|
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794
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return IsUnitType(self.handle, classification)
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764
795
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end
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765
796
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function Unit.prototype.isVisibleTo(self, player)
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766
797
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return isUnitVisible(self.handle, player.handle)
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@@ -769,13 +800,13 @@ function Unit.prototype.isInvisibleTo(self, player)
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769
800
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return isUnitInvisible(self.handle, player.handle)
|
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770
801
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end
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771
802
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function Unit.prototype.isInRangeOf(self, x, y, range)
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772
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-
local
|
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803
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+
local ____temp_3
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773
804
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if type(x) == "number" then
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774
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-
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805
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____temp_3 = isUnitInRangeXY(self.handle, x, y, range)
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775
806
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else
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776
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-
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807
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____temp_3 = isUnitInRange(self.handle, x.handle, y)
|
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777
808
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end
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778
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return
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809
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return ____temp_3
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end
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780
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function Unit.prototype.isAllyOf(self, unit)
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812
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return isUnitAlly(
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@@ -793,16 +824,25 @@ function Unit.prototype.playAnimation(self, animation, rarity)
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793
824
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if type(animation) == "number" then
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setUnitAnimationByIndex(self.handle, animation)
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795
826
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elseif rarity then
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796
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-
|
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827
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+
SetUnitAnimationWithRarity(self.handle, animation, rarity)
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797
828
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else
|
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798
829
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setUnitAnimation(self.handle, animation)
|
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799
830
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end
|
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800
831
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end
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801
832
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function Unit.prototype.resetAnimation(self)
|
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802
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-
|
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833
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+
ResetUnitAnimation(self.handle)
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803
834
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end
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804
835
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function Unit.prototype.queueAnimation(self, animation)
|
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805
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-
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836
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+
QueueUnitAnimation(self.handle, animation)
|
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837
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end
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838
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function Unit.prototype.chooseWeapon(self, target)
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839
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+
if target:isAllowedTarget(self, self.firstWeapon.allowedTargetCombatClassifications) then
|
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840
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return self.firstWeapon
|
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841
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+
end
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842
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if target:isAllowedTarget(target, self.secondWeapon.allowedTargetCombatClassifications) then
|
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843
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return self.secondWeapon
|
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844
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end
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845
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return nil
|
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806
846
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end
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807
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function Unit.prototype.delayHealthChecks(self)
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808
848
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self[103] = (self[103] or 0) + 1
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@@ -815,21 +855,21 @@ function Unit.prototype.isSelected(self, player)
|
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815
855
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return IsUnitSelected(self.handle, player.handle)
|
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816
856
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end
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|
817
857
|
function Unit.prototype.explode(self)
|
|
818
|
-
|
|
858
|
+
SetUnitExploded(self.handle, true)
|
|
819
859
|
killUnit(self.handle)
|
|
820
860
|
end
|
|
821
861
|
function Unit.prototype.kill(self)
|
|
822
862
|
killUnit(self.handle)
|
|
823
863
|
end
|
|
824
864
|
function Unit.prototype.revive(self, x, y, doEffect)
|
|
825
|
-
local
|
|
826
|
-
local
|
|
827
|
-
local
|
|
828
|
-
if
|
|
829
|
-
|
|
865
|
+
local ____ReviveHero_6 = ReviveHero
|
|
866
|
+
local ____array_5 = __TS__SparseArrayNew(self.handle, x, y)
|
|
867
|
+
local ____doEffect_4 = doEffect
|
|
868
|
+
if ____doEffect_4 == nil then
|
|
869
|
+
____doEffect_4 = false
|
|
830
870
|
end
|
|
831
|
-
__TS__SparseArrayPush(
|
|
832
|
-
|
|
871
|
+
__TS__SparseArrayPush(____array_5, ____doEffect_4)
|
|
872
|
+
____ReviveHero_6(__TS__SparseArraySpread(____array_5))
|
|
833
873
|
end
|
|
834
874
|
function Unit.prototype.healTarget(self, target, amount)
|
|
835
875
|
if __TS__InstanceOf(target, ____exports.Unit) and target:hasAbility(fourCC("BIhm")) then
|
|
@@ -872,17 +912,16 @@ function Unit.prototype.itemInSlot(self, slot)
|
|
|
872
912
|
return Item:of(unitItemInSlot(self.handle, slot))
|
|
873
913
|
end
|
|
874
914
|
function Unit.prototype.addAbility(self, abilityId)
|
|
875
|
-
|
|
876
|
-
|
|
877
|
-
|
|
878
|
-
|
|
879
|
-
|
|
880
|
-
|
|
915
|
+
local ability = UnitAbility:of(
|
|
916
|
+
doUnitAbilityAction(self.handle, abilityId, addAbility, abilityId),
|
|
917
|
+
abilityId,
|
|
918
|
+
self
|
|
919
|
+
)
|
|
920
|
+
if ability ~= nil then
|
|
881
921
|
local abilities = self.abilities
|
|
882
922
|
abilities[#abilities + 1] = ability
|
|
883
|
-
return ability
|
|
884
923
|
end
|
|
885
|
-
return
|
|
924
|
+
return ability
|
|
886
925
|
end
|
|
887
926
|
function Unit.prototype.makeAbilityPermanent(self, abilityId, permanent)
|
|
888
927
|
return UnitMakeAbilityPermanent(self.handle, permanent, abilityId)
|
|
@@ -896,31 +935,21 @@ end
|
|
|
896
935
|
function Unit.prototype.hasAbility(self, abilityId)
|
|
897
936
|
return getUnitAbilityLevel(self.handle, abilityId) > 0
|
|
898
937
|
end
|
|
899
|
-
function Unit.prototype.
|
|
900
|
-
local
|
|
901
|
-
|
|
902
|
-
assert(unitRemoveAbility(handle, abilityId))
|
|
903
|
-
return nil
|
|
904
|
-
end
|
|
905
|
-
return UnitAbility:of(
|
|
906
|
-
getUnitAbility(self.handle, abilityId),
|
|
907
|
-
abilityId,
|
|
908
|
-
self
|
|
909
|
-
)
|
|
938
|
+
function Unit.prototype.getAbility(self, abilityId)
|
|
939
|
+
local ability = doUnitAbilityAction(self.handle, abilityId, getUnitAbility, abilityId)
|
|
940
|
+
return UnitAbility:of(ability, abilityId, self)
|
|
910
941
|
end
|
|
911
|
-
function Unit.prototype.removeAbility(self,
|
|
912
|
-
|
|
913
|
-
|
|
914
|
-
|
|
915
|
-
|
|
916
|
-
|
|
917
|
-
|
|
918
|
-
|
|
919
|
-
end
|
|
942
|
+
function Unit.prototype.removeAbility(self, abilityTypeId)
|
|
943
|
+
local abilities = self.abilities
|
|
944
|
+
for i = 1, #abilities do
|
|
945
|
+
if abilities[i].typeId == abilityTypeId then
|
|
946
|
+
local ability = abilities[i]
|
|
947
|
+
tremove(abilities, i)
|
|
948
|
+
ability:destroy()
|
|
949
|
+
return true
|
|
920
950
|
end
|
|
921
|
-
return true
|
|
922
951
|
end
|
|
923
|
-
return
|
|
952
|
+
return doUnitAbilityAction(self.handle, abilityTypeId, unitRemoveAbility, abilityTypeId)
|
|
924
953
|
end
|
|
925
954
|
function Unit.prototype.hideAbility(self, abilityId, flag)
|
|
926
955
|
BlzUnitHideAbility(self.handle, abilityId, flag)
|
|
@@ -934,6 +963,21 @@ end
|
|
|
934
963
|
function Unit.prototype.endAbilityCooldown(self, abilityId)
|
|
935
964
|
BlzEndUnitAbilityCooldown(self.handle, abilityId)
|
|
936
965
|
end
|
|
966
|
+
function Unit.prototype.interruptMovement(self)
|
|
967
|
+
local handle = self.handle
|
|
968
|
+
unitDisableAbility(
|
|
969
|
+
handle,
|
|
970
|
+
fourCC("Amov"),
|
|
971
|
+
true,
|
|
972
|
+
false
|
|
973
|
+
)
|
|
974
|
+
unitDisableAbility(
|
|
975
|
+
handle,
|
|
976
|
+
fourCC("Amov"),
|
|
977
|
+
false,
|
|
978
|
+
false
|
|
979
|
+
)
|
|
980
|
+
end
|
|
937
981
|
function Unit.prototype.interruptAttack(self)
|
|
938
982
|
unitInterruptAttack(self.handle)
|
|
939
983
|
end
|
|
@@ -1207,7 +1251,7 @@ __TS__SetDescriptor(
|
|
|
1207
1251
|
Unit.prototype,
|
|
1208
1252
|
"isIllusion",
|
|
1209
1253
|
{get = function(self)
|
|
1210
|
-
return
|
|
1254
|
+
return IsUnitIllusion(self.handle)
|
|
1211
1255
|
end},
|
|
1212
1256
|
true
|
|
1213
1257
|
)
|
|
@@ -1292,6 +1336,19 @@ __TS__SetDescriptor(
|
|
|
1292
1336
|
},
|
|
1293
1337
|
true
|
|
1294
1338
|
)
|
|
1339
|
+
__TS__SetDescriptor(
|
|
1340
|
+
Unit.prototype,
|
|
1341
|
+
"primaryAttribute",
|
|
1342
|
+
{
|
|
1343
|
+
get = function(self)
|
|
1344
|
+
return getUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE)
|
|
1345
|
+
end,
|
|
1346
|
+
set = function(self, primaryAttribute)
|
|
1347
|
+
setUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE, primaryAttribute)
|
|
1348
|
+
end
|
|
1349
|
+
},
|
|
1350
|
+
true
|
|
1351
|
+
)
|
|
1295
1352
|
__TS__SetDescriptor(
|
|
1296
1353
|
Unit.prototype,
|
|
1297
1354
|
"strengthBase",
|
|
@@ -1416,14 +1473,14 @@ __TS__SetDescriptor(
|
|
|
1416
1473
|
return not self[106]
|
|
1417
1474
|
end,
|
|
1418
1475
|
set = function(self, isTeamGlowVisible)
|
|
1419
|
-
|
|
1420
|
-
local
|
|
1476
|
+
BlzShowUnitTeamGlow(self.handle, isTeamGlowVisible)
|
|
1477
|
+
local ____temp_7
|
|
1421
1478
|
if not isTeamGlowVisible then
|
|
1422
|
-
|
|
1479
|
+
____temp_7 = true
|
|
1423
1480
|
else
|
|
1424
|
-
|
|
1481
|
+
____temp_7 = nil
|
|
1425
1482
|
end
|
|
1426
|
-
self[106] =
|
|
1483
|
+
self[106] = ____temp_7
|
|
1427
1484
|
end
|
|
1428
1485
|
},
|
|
1429
1486
|
true
|
|
@@ -1432,9 +1489,9 @@ __TS__SetDescriptor(
|
|
|
1432
1489
|
Unit.prototype,
|
|
1433
1490
|
"color",
|
|
1434
1491
|
{set = function(self, color)
|
|
1435
|
-
|
|
1492
|
+
SetUnitColor(self.handle, color.handle)
|
|
1436
1493
|
if self[106] then
|
|
1437
|
-
|
|
1494
|
+
BlzShowUnitTeamGlow(self.handle, false)
|
|
1438
1495
|
end
|
|
1439
1496
|
end},
|
|
1440
1497
|
true
|
|
@@ -1702,10 +1759,10 @@ __TS__SetDescriptor(
|
|
|
1702
1759
|
"gold",
|
|
1703
1760
|
{
|
|
1704
1761
|
get = function(self)
|
|
1705
|
-
return
|
|
1762
|
+
return GetResourceAmount(self.handle)
|
|
1706
1763
|
end,
|
|
1707
1764
|
set = function(self, gold)
|
|
1708
|
-
|
|
1765
|
+
SetResourceAmount(self.handle, gold)
|
|
1709
1766
|
end
|
|
1710
1767
|
},
|
|
1711
1768
|
true
|
|
@@ -1833,6 +1890,19 @@ __TS__SetDescriptor(
|
|
|
1833
1890
|
end},
|
|
1834
1891
|
true
|
|
1835
1892
|
)
|
|
1893
|
+
__TS__SetDescriptor(
|
|
1894
|
+
Unit.prototype,
|
|
1895
|
+
"movementType",
|
|
1896
|
+
{
|
|
1897
|
+
get = function(self)
|
|
1898
|
+
return getUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE)
|
|
1899
|
+
end,
|
|
1900
|
+
set = function(self, movementType)
|
|
1901
|
+
setUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE, movementType)
|
|
1902
|
+
end
|
|
1903
|
+
},
|
|
1904
|
+
true
|
|
1905
|
+
)
|
|
1836
1906
|
__TS__SetDescriptor(
|
|
1837
1907
|
Unit.prototype,
|
|
1838
1908
|
"pathing",
|
|
@@ -2014,6 +2084,14 @@ __TS__SetDescriptor(
|
|
|
2014
2084
|
end},
|
|
2015
2085
|
true
|
|
2016
2086
|
)
|
|
2087
|
+
__TS__SetDescriptor(
|
|
2088
|
+
Unit.prototype,
|
|
2089
|
+
"targetAcquiredEvent",
|
|
2090
|
+
{get = function(self)
|
|
2091
|
+
return self:getEvent(EVENT_UNIT_ACQUIRED_TARGET)
|
|
2092
|
+
end},
|
|
2093
|
+
true
|
|
2094
|
+
)
|
|
2017
2095
|
__TS__SetDescriptor(
|
|
2018
2096
|
Unit.prototype,
|
|
2019
2097
|
"onSelect",
|
|
@@ -2149,25 +2227,25 @@ Unit.onTargetCast = dispatchId(__TS__New(
|
|
|
2149
2227
|
InitializingEvent,
|
|
2150
2228
|
function(event)
|
|
2151
2229
|
local function listener(unit, id)
|
|
2152
|
-
local
|
|
2230
|
+
local ____GetSpellTargetUnit_result_10
|
|
2153
2231
|
if GetSpellTargetUnit() then
|
|
2154
|
-
|
|
2232
|
+
____GetSpellTargetUnit_result_10 = ____exports.Unit:of(GetSpellTargetUnit())
|
|
2155
2233
|
else
|
|
2156
|
-
local
|
|
2234
|
+
local ____GetSpellTargetItem_result_9
|
|
2157
2235
|
if GetSpellTargetItem() then
|
|
2158
|
-
|
|
2236
|
+
____GetSpellTargetItem_result_9 = Item:of(GetSpellTargetItem())
|
|
2159
2237
|
else
|
|
2160
|
-
local
|
|
2238
|
+
local ____GetSpellTargetDestructable_result_8
|
|
2161
2239
|
if GetSpellTargetDestructable() then
|
|
2162
|
-
|
|
2240
|
+
____GetSpellTargetDestructable_result_8 = Destructable:of(GetSpellTargetDestructable())
|
|
2163
2241
|
else
|
|
2164
|
-
|
|
2242
|
+
____GetSpellTargetDestructable_result_8 = nil
|
|
2165
2243
|
end
|
|
2166
|
-
|
|
2244
|
+
____GetSpellTargetItem_result_9 = ____GetSpellTargetDestructable_result_8
|
|
2167
2245
|
end
|
|
2168
|
-
|
|
2246
|
+
____GetSpellTargetUnit_result_10 = ____GetSpellTargetItem_result_9
|
|
2169
2247
|
end
|
|
2170
|
-
local target =
|
|
2248
|
+
local target = ____GetSpellTargetUnit_result_10
|
|
2171
2249
|
if target then
|
|
2172
2250
|
invoke(event, unit, id, target)
|
|
2173
2251
|
end
|
|
@@ -2375,13 +2453,19 @@ Unit.onDamaging = (function()
|
|
|
2375
2453
|
if source and source.typeId == dummyUnitId then
|
|
2376
2454
|
source = nil
|
|
2377
2455
|
end
|
|
2378
|
-
local target = BlzGetEventDamageTarget()
|
|
2456
|
+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2457
|
+
local metadata = damageMetadataByTarget[target]
|
|
2458
|
+
damageMetadataByTarget[target] = nil
|
|
2379
2459
|
local data = {
|
|
2380
2460
|
amount = GetEventDamage(),
|
|
2381
|
-
attackType = BlzGetEventAttackType(),
|
|
2461
|
+
attackType = nativeToAttackType(BlzGetEventAttackType()),
|
|
2382
2462
|
damageType = BlzGetEventDamageType(),
|
|
2383
2463
|
weaponType = BlzGetEventWeaponType(),
|
|
2384
|
-
|
|
2464
|
+
metadata = metadata,
|
|
2465
|
+
isAttack = BlzGetEventIsAttack(),
|
|
2466
|
+
originalAmount = GetEventDamage(),
|
|
2467
|
+
originalMetadata = metadata,
|
|
2468
|
+
preventRetaliation = damagingEventPreventRetaliation
|
|
2385
2469
|
}
|
|
2386
2470
|
if data.isAttack and source then
|
|
2387
2471
|
local weapon = BlzGetUnitWeaponBooleanField(source.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, 1) and (BlzGetUnitWeaponBooleanField(source.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, 0) and -1 or 1) or 0
|
|
@@ -2395,18 +2479,36 @@ Unit.onDamaging = (function()
|
|
|
2395
2479
|
invoke(
|
|
2396
2480
|
event,
|
|
2397
2481
|
source,
|
|
2398
|
-
|
|
2482
|
+
target,
|
|
2399
2483
|
setmetatable(
|
|
2400
2484
|
{},
|
|
2401
2485
|
{
|
|
2402
2486
|
__index = data,
|
|
2403
2487
|
__newindex = function(self, key, value)
|
|
2404
|
-
damageSetters[key]
|
|
2488
|
+
local damageSetter = damageSetters[key]
|
|
2489
|
+
if damageSetter ~= nil then
|
|
2490
|
+
damageSetter(value)
|
|
2491
|
+
end
|
|
2405
2492
|
data[key] = value
|
|
2406
2493
|
end
|
|
2407
2494
|
}
|
|
2408
2495
|
)
|
|
2409
2496
|
)
|
|
2497
|
+
if data[0] and source then
|
|
2498
|
+
local sourceOwner = source.owner.handle
|
|
2499
|
+
data[1] = sourceOwner
|
|
2500
|
+
local targetOwner = target.owner.handle
|
|
2501
|
+
data[2] = targetOwner
|
|
2502
|
+
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2503
|
+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2504
|
+
data[3] = true
|
|
2505
|
+
end
|
|
2506
|
+
if not GetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE) then
|
|
2507
|
+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, true)
|
|
2508
|
+
data[4] = true
|
|
2509
|
+
end
|
|
2510
|
+
end
|
|
2511
|
+
damagingEventByTarget[target] = data
|
|
2410
2512
|
return
|
|
2411
2513
|
end
|
|
2412
2514
|
BlzSetEventDamage(0)
|
|
@@ -2414,7 +2516,7 @@ Unit.onDamaging = (function()
|
|
|
2414
2516
|
BlzSetEventDamageType(DAMAGE_TYPE_UNKNOWN)
|
|
2415
2517
|
BlzSetEventWeaponType(WEAPON_TYPE_WHOKNOWS)
|
|
2416
2518
|
local sourceOwner = source.owner.handle
|
|
2417
|
-
local targetOwner =
|
|
2519
|
+
local targetOwner = target.owner.handle
|
|
2418
2520
|
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2419
2521
|
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2420
2522
|
Timer:run(function()
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@@ -2430,23 +2532,19 @@ Unit.onDamaging = (function()
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2430
2532
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for ____, ____value in ipairs(source._attackHandlers) do
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2431
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local condition = ____value[1]
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2432
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local action = ____value[2]
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2433
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-
if condition(
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2434
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-
source,
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2435
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-
____exports.Unit:of(target),
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2436
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-
data
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2437
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-
) then
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2535
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+
if condition(source, target, data) then
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2438
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action(
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2439
2537
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source,
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2440
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-
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2538
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+
target,
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2441
2539
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setmetatable(
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2540
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{fire = function()
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UnitDamageTarget(
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source.handle,
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2445
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-
target,
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2543
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+
target.handle,
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2446
2544
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data.amount,
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true,
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2448
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true,
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2449
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-
data.attackType,
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2547
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+
attackTypeToNative(data.attackType),
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2548
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data.damageType,
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2549
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data.weaponType
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)
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@@ -2473,26 +2571,50 @@ Unit.onDamage = __TS__New(
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if source and source.typeId == dummyUnitId then
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source = nil
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end
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2574
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+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
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2575
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+
local damagingEvent = damagingEventByTarget[target]
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2576
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+
damagingEventByTarget[target] = nil
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local data = {
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amount = GetEventDamage(),
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2478
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-
attackType = BlzGetEventAttackType(),
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2579
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+
attackType = nativeToAttackType(BlzGetEventAttackType()),
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damageType = BlzGetEventDamageType(),
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weaponType = BlzGetEventWeaponType(),
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2582
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+
metadata = damagingEvent and damagingEvent.metadata,
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isAttack = BlzGetEventIsAttack(),
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2482
|
-
originalAmount = GetEventDamage(),
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2584
|
+
originalAmount = damagingEvent and damagingEvent.originalAmount or GetEventDamage(),
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2585
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+
originalMetadata = damagingEvent and damagingEvent.originalMetadata,
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preventDeath = damageEventPreventDeath
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}
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2588
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+
if damagingEvent then
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2589
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+
for key, value in pairs(damagingEvent) do
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2590
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+
if isAttribute(key) then
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2591
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+
data[key] = value
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2592
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+
end
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2593
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+
end
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2594
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+
local sourceOwner = damagingEvent[1]
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2595
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+
if sourceOwner then
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+
local targetOwner = damagingEvent[2]
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+
if damagingEvent[3] then
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2598
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+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, false)
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2599
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+
end
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2600
|
+
if damagingEvent[4] then
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2601
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+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, false)
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2602
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+
end
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2603
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+
end
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2604
|
+
end
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2605
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local evData = setmetatable(
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2606
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{},
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2607
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{
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2608
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__index = data,
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2489
2609
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__newindex = function(self, key, value)
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|
2490
|
-
damageSetters[key]
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|
2610
|
+
local damageSetter = damageSetters[key]
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|
2611
|
+
if damageSetter ~= nil then
|
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2612
|
+
damageSetter(value)
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2613
|
+
end
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|
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2614
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data[key] = value
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2492
2615
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end
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2493
2616
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}
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2617
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)
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2495
|
-
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
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2618
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invoke(event, source, target, evData)
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2619
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if evData[0] ~= nil and target.health - evData.amount < 0.405 then
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2620
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local bonusHealth = math.ceil(evData.amount)
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@@ -2546,10 +2668,14 @@ Unit.itemPickedUpEvent = __TS__New(
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2546
2668
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____exports.UnitTriggerEvent,
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2547
2669
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EVENT_PLAYER_UNIT_PICKUP_ITEM,
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2548
2670
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function()
|
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2549
|
-
local
|
|
2550
|
-
local
|
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2551
|
-
if getUnitTypeId(
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2552
|
-
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|
2671
|
+
local unitHandle = getTriggerUnit()
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|
2672
|
+
local itemHandle = getManipulatedItem()
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|
2673
|
+
if getUnitTypeId(unitHandle) ~= dummyUnitId and not (ignoreEventsItems[itemHandle] ~= nil) then
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|
2674
|
+
local unit = ____exports.Unit:of(unitHandle)
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|
2675
|
+
local item = Item:of(itemHandle)
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|
2676
|
+
if item.owner ~= unit then
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|
2677
|
+
return unit, item
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|
2678
|
+
end
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|
2553
2679
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end
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|
2554
2680
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return IgnoreEvent
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2555
2681
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end
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@@ -2569,7 +2695,22 @@ Unit.itemUsedEvent = __TS__New(
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|
2569
2695
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Unit.itemStackedEvent = __TS__New(
|
|
2570
2696
|
____exports.UnitTriggerEvent,
|
|
2571
2697
|
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
2572
|
-
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(
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|
2698
|
+
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(BlzGetStackingItemTarget()), Item:of(BlzGetStackingItemSource()) end
|
|
2699
|
+
)
|
|
2700
|
+
__TS__ObjectDefineProperty(
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|
2701
|
+
Unit,
|
|
2702
|
+
"itemChargesChangedEvent",
|
|
2703
|
+
{get = function(self)
|
|
2704
|
+
local event = __TS__New(Event)
|
|
2705
|
+
Item.chargesChangedEvent:addListener(function(item)
|
|
2706
|
+
local unit = item.owner
|
|
2707
|
+
if unit ~= nil then
|
|
2708
|
+
invoke(event, unit, item)
|
|
2709
|
+
end
|
|
2710
|
+
end)
|
|
2711
|
+
rawset(self, "itemChargesChangedEvent", event)
|
|
2712
|
+
return event
|
|
2713
|
+
end}
|
|
2573
2714
|
)
|
|
2574
2715
|
__TS__ObjectDefineProperty(
|
|
2575
2716
|
Unit,
|