warscript 0.0.1-dev.9e72e49 → 0.0.1-dev.9ee7706

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (132) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/effect.d.ts +13 -3
  4. package/core/types/effect.lua +116 -17
  5. package/core/types/frame.d.ts +4 -0
  6. package/core/types/frame.lua +71 -0
  7. package/core/types/sound.d.ts +17 -24
  8. package/core/types/sound.lua +94 -24
  9. package/core/util.d.ts +1 -1
  10. package/core/util.lua +18 -1
  11. package/engine/behavior.d.ts +2 -2
  12. package/engine/behavior.lua +6 -6
  13. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  14. package/engine/behaviour/ability/always-enabled.lua +31 -0
  15. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  16. package/engine/behaviour/ability/apply-buff.lua +32 -0
  17. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  18. package/engine/behaviour/ability/damage.d.ts +3 -0
  19. package/engine/behaviour/ability/damage.lua +2 -2
  20. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  21. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  22. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  23. package/engine/behaviour/ability/instant-impact.lua +4 -19
  24. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  25. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  26. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  27. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  28. package/engine/behaviour/ability.d.ts +16 -3
  29. package/engine/behaviour/ability.lua +105 -34
  30. package/engine/behaviour/unit.d.ts +7 -0
  31. package/engine/behaviour/unit.lua +20 -0
  32. package/engine/buff.d.ts +62 -42
  33. package/engine/buff.lua +312 -234
  34. package/engine/internal/ability.d.ts +16 -13
  35. package/engine/internal/ability.lua +80 -76
  36. package/engine/internal/item/ability.lua +106 -0
  37. package/engine/internal/item+owner.lua +2 -2
  38. package/engine/internal/item.d.ts +2 -2
  39. package/engine/internal/item.lua +56 -25
  40. package/engine/internal/mechanics/ability-duration.lua +1 -1
  41. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  42. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  43. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  44. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  45. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  46. package/engine/internal/object-data/evasion-probability.lua +16 -0
  47. package/engine/internal/unit/ability.d.ts +10 -1
  48. package/engine/internal/unit/ability.lua +36 -14
  49. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  50. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  51. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  52. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  53. package/engine/internal/unit/bonus.d.ts +2 -0
  54. package/engine/internal/unit/bonus.lua +17 -0
  55. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  56. package/engine/internal/unit/ignore-events-items.lua +5 -0
  57. package/engine/internal/unit/item.d.ts +24 -0
  58. package/engine/internal/unit/item.lua +78 -0
  59. package/engine/internal/unit/main-selected.d.ts +13 -0
  60. package/engine/internal/unit/main-selected.lua +51 -0
  61. package/engine/internal/unit+ability.lua +2 -2
  62. package/engine/internal/unit-missile-launch.lua +24 -5
  63. package/engine/internal/unit.d.ts +30 -10
  64. package/engine/internal/unit.lua +169 -83
  65. package/engine/internal/utility.lua +12 -0
  66. package/engine/lightning.d.ts +12 -5
  67. package/engine/lightning.lua +48 -14
  68. package/engine/local-client.d.ts +7 -2
  69. package/engine/local-client.lua +82 -0
  70. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  71. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  72. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  73. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  74. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  75. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  76. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  77. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  78. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  79. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  80. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  81. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  82. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  83. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  84. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  85. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  86. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  87. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  88. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  89. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  90. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  91. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  92. package/engine/object-data/entry/ability-type/web.lua +52 -0
  93. package/engine/object-data/entry/ability-type.d.ts +8 -6
  94. package/engine/object-data/entry/ability-type.lua +62 -27
  95. package/engine/object-data/entry/buff-type/applicable.lua +13 -37
  96. package/engine/object-data/entry/buff-type.d.ts +1 -1
  97. package/engine/object-data/entry/buff-type.lua +2 -2
  98. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  99. package/engine/object-data/entry/item-type.d.ts +15 -1
  100. package/engine/object-data/entry/item-type.lua +93 -2
  101. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  102. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  103. package/engine/object-data/entry/sound-preset.lua +140 -0
  104. package/engine/object-data/entry/unit-type.d.ts +8 -1
  105. package/engine/object-data/entry/unit-type.lua +61 -8
  106. package/engine/object-data/entry/upgrade.d.ts +1 -1
  107. package/engine/object-data/entry/upgrade.lua +4 -4
  108. package/engine/object-data/entry.d.ts +16 -14
  109. package/engine/object-data/entry.lua +60 -32
  110. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  111. package/engine/object-field/ability.d.ts +9 -3
  112. package/engine/object-field/ability.lua +4 -1
  113. package/engine/object-field.d.ts +2 -2
  114. package/engine/object-field.lua +4 -0
  115. package/engine/standard/entries/sound-preset.d.ts +10 -0
  116. package/engine/standard/entries/sound-preset.lua +10 -0
  117. package/engine/standard/fields/ability.d.ts +2 -0
  118. package/engine/standard/fields/ability.lua +2 -0
  119. package/engine/unit.d.ts +3 -0
  120. package/engine/unit.lua +3 -0
  121. package/index.d.ts +1 -0
  122. package/index.lua +1 -0
  123. package/objutil/buff.lua +1 -1
  124. package/objutil/unit.lua +8 -0
  125. package/package.json +2 -2
  126. package/patch-lua.d.ts +0 -0
  127. package/patch-lua.lua +10 -0
  128. package/utility/arrays.d.ts +8 -1
  129. package/utility/arrays.lua +34 -3
  130. package/utility/lazy.d.ts +2 -0
  131. package/utility/lazy.lua +14 -0
  132. package/utility/reflection.lua +11 -7
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,31 +16,44 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
21
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
24
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
33
  local ____timer = require("core.types.timer")
26
34
  local Timer = ____timer.Timer
27
- local ____missile = require("core.types.missile")
28
- local Missile = ____missile.Missile
29
35
  local createBehaviorFunctionsByAbilityTypeId = {}
30
- local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
- if success then
32
- abilityBehavior:onMissileArrival(...)
36
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
+ local function createZeroTimerUnitEventListener(key)
38
+ local unitEventListener = createUnitEventListener(key)
39
+ return function(unit, ability, ...)
40
+ Timer:run(unitEventListener, unit, ability, ...)
33
41
  end
34
42
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
43
+ createUnitEventListener = function(key)
44
+ return function(unit, ability, ...)
45
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
+ end
47
+ end
48
+ local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
50
+ local ____class_2 = __TS__Class()
51
+ ____class_2.name = ""
52
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
53
  self.abilityBehavior = abilityBehavior
39
54
  end
40
55
  __TS__SetDescriptor(
41
- ____class_0.prototype,
56
+ ____class_2.prototype,
42
57
  "art",
43
58
  {get = function(self)
44
59
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +61,7 @@ __TS__SetDescriptor(
46
61
  true
47
62
  )
48
63
  __TS__SetDescriptor(
49
- ____class_0.prototype,
64
+ ____class_2.prototype,
50
65
  "arc",
51
66
  {get = function(self)
52
67
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +69,7 @@ __TS__SetDescriptor(
54
69
  true
55
70
  )
56
71
  __TS__SetDescriptor(
57
- ____class_0.prototype,
72
+ ____class_2.prototype,
58
73
  "speed",
59
74
  {get = function(self)
60
75
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +80,58 @@ ____exports.AbilityBehavior = __TS__Class()
65
80
  local AbilityBehavior = ____exports.AbilityBehavior
66
81
  AbilityBehavior.name = "AbilityBehavior"
67
82
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
83
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
84
  Behavior.prototype.____constructor(self, ability)
85
+ if parameters and parameters.isExclusiveOnImpactHandler then
86
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
87
+ end
88
+ self:onCreate()
89
+ end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
103
+ end
104
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
105
+ if orderTypeStringId == nil then
106
+ orderTypeStringId = self.ability.orderTypeStringId
107
+ end
108
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
109
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
110
+ registeredCommandEventIds[commandEventId] = true
111
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
112
+ end
70
113
  end
71
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
116
  end
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
118
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
+ Effect:flash(
120
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
+ widget,
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
133
+ )
134
+ end
74
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
136
  Effect:flash(
76
137
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -96,23 +157,18 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
96
157
  duration
97
158
  )
98
159
  else
160
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
99
161
  Effect:flash(
100
162
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
101
163
  xOrWidget,
102
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
164
+ attachmentPoint ~= "" and attachmentPoint or "origin",
103
165
  yOrDuration
104
166
  )
105
167
  end
106
168
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
169
+ function AbilityBehavior.prototype.onCreate(self)
170
+ end
171
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
172
  end
117
173
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
174
  end
@@ -120,6 +176,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
176
  end
121
177
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
178
  end
179
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
180
+ end
123
181
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
182
  end
125
183
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +237,19 @@ __TS__SetDescriptor(
179
237
  end},
180
238
  true
181
239
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
240
+ __TS__SetDescriptor(
241
+ AbilityBehavior.prototype,
242
+ "unit",
243
+ {get = function(self)
244
+ local owner = self.object.owner
245
+ if __TS__InstanceOf(owner, Unit) then
246
+ return owner
247
+ end
248
+ return owner.owner
249
+ end},
250
+ true
251
+ )
252
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
253
  __TS__SetDescriptor(
184
254
  AbilityBehavior.prototype,
185
255
  "missileLaunchConfig",
@@ -191,17 +261,6 @@ __TS__SetDescriptor(
191
261
  true
192
262
  );
193
263
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
264
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
265
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
266
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -223,6 +282,18 @@ __TS__SetDescriptor(
223
282
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
283
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
284
  end)(AbilityBehavior)
285
+ local function checkBehaviorOnValueChange(behavior, field)
286
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
287
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
288
+ behavior:onValueChange(field)
289
+ end
290
+ end
291
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
292
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
293
+ end)
294
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
295
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
296
+ end)
226
297
  Ability.onCreate:addListener(function(ability)
227
298
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
299
  if createBehaviorFunctions ~= nil then
@@ -4,9 +4,12 @@ import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
7
9
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
8
10
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
9
11
  constructor(unit: Unit);
12
+ readonly sourceAbilityBehavior?: AbilityBehavior;
10
13
  get unit(): Unit;
11
14
  onAutoAttackStart(target: Unit): void;
12
15
  onAutoAttackFinish(target: Unit): void;
@@ -16,6 +19,10 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
16
19
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
17
20
  onAbilityGained(ability: Ability): void;
18
21
  onAbilityLost(ability: Ability): void;
22
+ onItemDropped(item: Item): void;
23
+ onItemPickedUp(item: Item): void;
24
+ onItemUsed(item: Item): void;
25
+ onItemStacked(item: Item): void;
19
26
  onKill(target: Unit): void;
20
27
  onDeath(source: Unit | undefined): void;
21
28
  }
@@ -32,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
32
  end
33
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
35
43
  function UnitBehavior.prototype.onKill(self, target)
36
44
  end
37
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -75,6 +83,18 @@ __TS__SetDescriptor(
75
83
  end
76
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
77
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
78
98
  end)(UnitBehavior)
79
99
  Unit.destroyEvent:addListener(function(unit)
80
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -8,9 +8,11 @@ import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type
8
8
  import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
10
  import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
14
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
15
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
16
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -54,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
54
56
  armorIncreaseFactor?: NumberParameterValueType;
55
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
56
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
57
61
  damageFactor?: NumberParameterValueType;
58
62
  receivedDamageFactor?: NumberParameterValueType;
59
63
  receivedMagicDamageFactor?: NumberParameterValueType;
60
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
61
65
  maximumRemainingDuration?: NumberParameterValueType;
62
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
63
68
  stuns?: BooleanParameterValueType;
64
69
  ignoresStunImmunity?: BooleanParameterValueType;
65
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -77,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
77
82
  uniqueGroup?: BuffUniqueGroup;
78
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
79
84
  declare const enum BuffPropertyKey {
80
- UNIT = 100,
81
- SOURCE = 101,
82
- DURATION = 102,
83
- UNIQUE_GROUP = 103,
84
- EFFECT_MODEL_PATH = 104,
85
- SPECIAL_EFFECT_MODEL_PATH = 105,
86
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
87
- MAXIMUM_DURATION = 107,
88
- MAXIMUM_REMAINING_DURATION = 108,
89
- DAMAGE_OVER_DURATION = 109,
90
- DAMAGE_PER_INTERVAL = 110,
91
- DAMAGE_INTERVAL = 111,
92
- REMAINING_DAMAGE_OVER_DURATION = 112,
93
- DAMAGE_INTERVAL_TIMER = 113,
94
- HEALING_OVER_DURATION = 114,
95
- HEALING_PER_INTERVAL = 115,
96
- HEALING_INTERVAL = 116,
97
- REMAINING_HEALING_OVER_DURATION = 117,
98
- HEALING_INTERVAL_TIMER = 118,
99
- DAMAGE_ON_EXPIRATION = 119,
100
- HEALING_ON_EXPIRATION = 120,
101
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
102
- DAMAGE_UPON_DEATH = 122,
103
- DAMAGE_UPON_DEATH_RANGE = 123,
104
- MEDIUM_DAMAGE_UPON_DEATH = 124,
105
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
106
- SMALL_DAMAGE_UPON_DEATH = 126,
107
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
108
- AUTO_ATTACK_COUNT = 128,
109
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
110
- DAMAGE_DEALT_EVENT_COUNT = 130,
111
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
112
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
113
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
114
- STUNS = 134,
115
- IGNORES_STUN_IMMUNITY = 135,
116
- DISABLES_AUTO_ATTACK = 136,
117
- PROVIDES_INVULNERABILITY = 137,
118
- KILLS_ON_EXPIRATION = 138,
119
- EXPLODES_ON_EXPIRATION = 139
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
120
128
  }
121
129
  export declare const enum BuffTypeIdSelectionPolicy {
122
130
  LEAST_DURATION = 0
@@ -130,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
130
138
  polarity: BuffPolarityParameterType,
131
139
  resistanceType: BuffResistanceTypeParameterType,
132
140
  ...abilityOrParameters: [
133
- ability: Ability,
141
+ ability?: Ability,
134
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
135
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
136
144
  ];
137
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
138
146
  private _unit;
139
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
140
149
  private [BuffPropertyKey.UNIT];
141
150
  private [BuffPropertyKey.SOURCE]?;
142
151
  private [BuffPropertyKey.DURATION];
@@ -171,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
171
180
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
172
181
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
173
182
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
174
184
  private [BuffPropertyKey.STUNS]?;
175
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
176
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -190,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
190
200
  private readonly _level?;
191
201
  private readonly _spellStealPriority?;
192
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
193
204
  private _bonusIdByBonusType?;
194
205
  private readonly _abilityTypeIds?;
195
206
  private _behaviors?;
@@ -223,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
223
234
  set receivedDamageFactor(receivedDamageFactor: number);
224
235
  get armorIncrease(): number;
225
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
226
239
  get stuns(): boolean;
227
240
  set stuns(stuns: boolean);
228
241
  get ignoresStunImmunity(): boolean;
@@ -247,11 +260,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
247
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
248
261
  get movementSpeedIncreaseFactor(): number;
249
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
250
265
  get duration(): number;
251
266
  get remainingDuration(): number;
252
267
  set remainingDuration(remainingDuration: number);
253
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
268
+ flashEffect(...parameters: [
269
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
271
+ ]): void;
254
272
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
273
+ protected onCreate(): void;
255
274
  protected onDestroy(): Destructor;
256
275
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
257
276
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
@@ -259,5 +278,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
259
278
  onDeath(source: Unit | undefined): void;
260
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
261
280
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly destroyEvent: Event<[Buff<object>]>;
262
282
  }
263
283
  export {};